[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

[Advertise on 4chan]


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 2e elf.png (178 KB, 334x381)
178 KB
178 KB PNG
Chad elf edition

Resources (Rules, lore, and Warhammer Fantasy Roleplay)
WFB: https://pastebin.com/qVGrgwwh
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/6FV6bSNQ

>Warhammer Wikis
https://warhammerfb.wikia.com/wiki/Warhammer_Wiki
https://whfb.lexicanum.com/wiki/Main_Page

>Alternative Models (WiP)
https://pastebin.com/xPeM9szL
https://bit<dot>ly/3iWIJUI

>Warhammer Video Games
https://pastebin.com/bqTN0PkR

Previous Thread: >>78479616
>>
File: 1483297794155.png (80 KB, 780x780)
80 KB
80 KB PNG
>>78517854
First for chaos
t. Gav Thorpe.
>>
File: based rick.png (50 KB, 1687x240)
50 KB
50 KB PNG
>>78517901
Begone faggot.
t. Rick Priestley
>>
>>78517948
>the chad hegelian
>>78517901
>the virgin doomer
>>
File: Hellstrider (1).png (716 KB, 479x720)
716 KB
716 KB PNG
>>78517135
Much so imo. Granted, Hellstriders are primarily chaff-killers/artillery hunters (atleast until they can get some bonuses going) so they won't go against that much armour but I'd rather take the greater chance at wounding and negating an armour point than give them an extra chance at hitting their enemy.
>Edit mid-post: Did some math and realised that there seems to be only a neglible difference between the two options.
Let's take them going up against Dire Wolves since that's what I'm most used to.
The 5 riders of the Hellstriders gets to attack first and with their WS4 against the wolves' WS3 they manage 3,333 hits which end up as 2,222 wounds if the riders are armed with spears.
If they instead would have been armed with the whips they'd score 3,333 + 1,667 = 4,445 hits which results in 2,223 wounds.
In this scenario the whips are technically superior to the spears.
Against the more potent threat of Marauder Horsemen armed with shields the dmg output is the following:
Once again the Hellstriders riders gets to attack first. With spears they pull off 2,500 hits since both have WS 4 and land 1,667 wounds out which 1,389 wounds get through the marauder horsemen's 5+ armour save.
With whips they land 3,750 hits, out of which 1,875 manages to wound and 1,250 get through the armour save.
If the Marauder Horsemen instead would have had T4 the spears would have caused 1,042 wounds worth of casualties whereas the whips would have done 0,833.
This being the case I say give them whatever weapon loadout you fancy.
>>
>>78517994
>>78517948
>>78517901
So to win, Archaon should appropriate a portion of Chaos to himself, but dedicated to the complete annihilation of all ensouled beings in the materium?
>>
>>78518036
Yea, you make a convincing argument for why spears are better.

I might just give them whips anyways for the sake of keeping the bits and also because who knows what the balance will be like in the future, for all I know they'll give the whips armor piercing and poison or whatever. Or maybe ill just get some sisters of the thorn bodies to use, instead of the marauders themselves.
>>
>>78518102
Malal already has that role. Archaon's too gutless and spiteful to actually see to a cause being won.
>>
>>78518127
>Malal already has that role
Belakor*
>>
>>78518123
Good call.
The difference isn't that much and given the fickleness of the dice I wouldn't let that stop me from picking the loadout you'd prefer.
>>
>>78518160
Yea, my inner powergamer hates the idea of paying points to be worse however.
>>
>>78518182
Then just have them attack foes with T3 and no armour save.
>>
>>78518145
Belakor's just some punk. Malal's the cosmic embodiment of hatred.
>>
>>78518242
That sweet sweet 0.001 wound difference.
>>
>>78518123
>Or maybe ill just get some sisters of the thorn bodies to use
Looking at the prices of SoS? Probably not. What the fuck people, why is there not even cheap second hand ones?
>>
>>78514058
Where's the wendigo miniature from? D&D line?
>>
>>78518382
Lord of the Print, its an STL thing but I got a print from etsy. They actually have a lot of monsers, dragons, owlbears (literally), all sorts of shit.

Good stuff imo.
>>
>>78518279
You could always find five other spear-arms to give your Hellstriders if you want to save their literal spear-arms for another project.
>>
>>78518494
Im not sure I have a lot of spare spears. maybe with the power of drilling and brass rods though...
>>
Reminder to kill every stuntie you see, never trust dw*rf.
>>
File: 1617743174009.jpg (164 KB, 1022x1451)
164 KB
164 KB JPG
Made something with a pistolier and dark rider bits and a numidian shield.
>>
File: 1502215068496.png (362 KB, 800x800)
362 KB
362 KB PNG
>>78518685
I bet you can't even give me a half-decent reason not to trust a dwarf. Even then, it's a stupid idea to kill them, because then they'll just make a grudge out of it and you'll never stop dealing with murderous angry dwarves.
>>
>>78518772
Thats pretty good.
>>
>>78518791
Greed is always preferable to dw*rf than honor no matter the setting.
>>
>>78518791
>beat dwarf
>shave dwarf
>more dwarfs come
>shave those too
>infinite beard-hair
I see this as a win.
>>
File: oaye.png (672 KB, 1253x956)
672 KB
672 KB PNG
>>78518685
>>
File: 9d5.png (173 KB, 2688x2688)
173 KB
173 KB PNG
What's your opinion on jezzails? tabletop-wise

I plan to kitbash 5 of them using mostly stormvermins and handgunners bits
>>
File: Clan_Mors_Fangleader.jpg (49 KB, 674x599)
49 KB
49 KB JPG
>>78519110
Do it.
>>
>>78517948
>Rick subscribes to the metaphysics described in Liber Chaotica rather than the 'ascended mortals from the last universe' ET bullshit
Well, that justifies my preferences.
I'm glad that he outright stated the same kind of thing I've posted before. It's hard to find a nice source to post when someone wants it, because this stuff is described very loosely across different books. It justifies my belief that this was all spelled out in an internal design document somewhere. Like the Lady of the Lake/Wood Elf thing.
>>
>>78518772
Nice kitbash, anon, I like it. Feels like a merc from the Border Princes region.
>>
>>78519500
The ET stuff was pretty much pulled out of their ass last minute to justify ET/AOS
>>
>>78519537
>>78518772
I recently ordered a box of pistoliers and am actually thinking of doing exactly that with all my leftover Oathmark goblin bits. So many swords, shields, spears and bows. Definitely more than enough to make some cool Freelance knights out of the Southern realms/Border Princes/Badlands.
>>
>>78518772
Thats really good, much better than your infantry with the oversized swords.
>>
>>78519165
are all clan mors rats chads?
>>
>>78518772
this guy looks cool.
Are you the ottoman araby anon? I'd like to know if you're going to get camels or elephants
>>
>>78519500
I prefer it too, mainly because it satisfies my bitterness at modern GW for its chaosboner.
>chaos is in fact not eternal and the "destructive" evil side we see is only because mortal sin and their evil followers make it that way
>aka mortals are the egg that hatched the dark god chicken
>struggle for the world is doomed but the outcome isn't hopeless or nihilistic, and may even result in a sort of synthesis victory for the material world by forcing chaos to change itself
>the four main powers of chaos aren't unmatched and can be rivaled, equaled, or even overpowered by others on an individual basis, namely sigmar in fantasy and the emperor in 40k
>>
>>78520000
I also hugely prefer the Chaos gods being evil shitters because the marauders/warriors of Chaos made them that way, and the Chaos "gods" are in fact mindless without that kind of mortal worship put on them. Better than a bunch of diabolical baddies spanning space and time for no apparent reason, and again has a dark fantasy but still hopeful tone to it ("We made the monsters, if we changed maybe they'd change too.")
>>
>>78519500
>>78520000
Though I will say in Rick's words it seems like he intended Sigmar and the Emp to be ascended humans who gained enough power to form rival "spheres" of worship and influence to combat Chaos, which would explain why Liber Chaotica talks about Sigmar being unique and "different" than other gods. He wasn't a pre-existing emotion or belief, he was a human who generated his own "vortex" and ascended to become its master through his will to protect the Empire.
>>
>>78519770
>>78519949
How did you know it was me?
The camels are TTCombat, the elephants are victrix elephants and the armored heffalump is a successor war elephant out of Warlord.
>>
File: 20210316160931_1.jpg (191 KB, 1920x1080)
191 KB
191 KB JPG
>>78519901
It appears so.
>>
>>78520156
>skryrelent
>makes the rats more agile and light, but decreases their physical strength and leads to them whining about the systemic racism of skaven clan systems
>>
>>78520086
>How did you know it was me?
all your picture have that orange light. Also, not a lot of people would mix nubian bits with imperials
>>
>>78520086
You have leftover dark elf bits and historicals. Who else was it going to be? Its like asking how someone might recognise who is greenstuffing some old metal model from the early 90's into practically a new model. Of course its oldhammer nurgle guy.
>>
>>78520086
>>78520284
apart from oldhammer nurgle guy, ottomanon and that unit-filler greenskins anon, is there more people that post their models often?
>>
>>78520355
The other nurgle player. Coomer chaos anon. El Don Bigote anon. Lost Kingdom lizardman dude (now doing the perry knights chaos I believe)
>>
Is a Necrofex generally the same height as a giant? If so, would it use the base that the giant does?
>https://www.youtube.com/watch?v=BuUj5ydmcvE
>>
>>78520416
That one? No, the ones in game? Also no

id give it at least the stonehorn base.
>>
>>78520441
So is it taller or shorter than a giant? Also how would it stand on the Stonehorn base? lengthways as the front?
>>
>>78520525
the monstrous arcanum gives 2 profile for the necrofex : corpse giant (275pts) and a bigger version, 500pts.
I'd say the 275pts profile is a giant, using a giant base and being as tall as a giant, while the 500pts version use a bigger base, and is taller than a giant
>>
>>78520561
ah i see. I dont think i have the Monstrous Arcanum, Ill have to go get it. Thanks dood.
>>
>>78520525
Bigger, by quite a bit. Its a walking ship.
>>
File: IMG_20210407_004055.jpg (3.18 MB, 2672x2600)
3.18 MB
3.18 MB JPG
>>78520355
I posted my Outrider over the last few days. Next painting victims in the background.

I just realized that the Repeater Handguns have four barrels but only 3 shots, Big Nuln is scamming me of one shot/man!
>>
>>78520355
I'm the other Dogs of War anon, not Don Bigote guy, but I haven't posted anything from that collection in a long while. Mostly working on some evil armies and my bretonnians now.
>>
>>78518772
Looks really nice. I too am getting some Border Princes-vibes
>>
File: witchhunter.jpg (1.46 MB, 3024x4032)
1.46 MB
1.46 MB JPG
So when I get my Outriders, do I wanna make them into Outriders, Pistoliers, orrrr do I wanna turn them into >>78519664 merc knights, and just use the repeaters/pistols to kitbash some fine ass witch hunter dudes/mercenaries/bounty hunters for my witch hunter mordheim warband?
Proud of this kitbash. I did go back over the hat with a better color so it no longer looks like a rusty stovepipe on his head.
>>
>>78520796
Maybe it's like some older revolvers, where you have to keep the chamber resting below the hammer empty so that way you don't accidentally set it off?
>>
>>78521534
Probably not, it's supposed to have 6 barrels. No idea why the one on the Outriders only has 4.
>>
>>78520219
Numidian. Would love some plastic nubians to use as Kushites or Aksumites.
>>
>>78518685
>>
>>78521236
Thanks for the pic of the nurgle infested keyboard, glad it is past dinner time.
>>
File: 1617286586066.png (297 KB, 804x800)
297 KB
297 KB PNG
>I use Witch!, Resilience and Warpstone to cast chaos spawn on the dragon
>16 mutations
Help, what do? What happens to the dragon?
>>
Elf tiddies.
>>
File: chaos.pdf (7.25 MB, PDF)
7.25 MB
7.25 MB PDF
>>78519500
>internal design document
>>
File: 1617625184697.png (238 KB, 382x349)
238 KB
238 KB PNG
>>78518791
Fuck dorfs.
>>
>>78524568
How horrific is it?
>>
>>78526457
FLAT
>>
File: 1559432353590.jpg (205 KB, 702x437)
205 KB
205 KB JPG
>>78526892
Made for BRC.
>>
>>78527010
>>78526892
Go back to /vg/.
>>
File: wp4434978.jpg (633 KB, 1012x822)
633 KB
633 KB JPG
>>78518925
Ge' im boys
>>
>>78527488
Ronnie you're not fooling anyone that's Golloch.
>>
>>78524568
Whatever it is, the players just took SAN damage.
>>
>>78524568
Good news, your player created a brand new breed of chaos dragon.

Bad news, your player created a brand new breed of chaos dragon.
>>
>less than moral players are trying to take over a town
>want to install a priest of Myrmidia to fill a vacancy after cultists killed the head of the local order of Morr
>the main thing standing in the way is the fact that the priest they have in mind doesn't play well with others and is a bit of a zealot and so they need the support of the corruptible priests that make up the majority of the clergy in the town.
>they plan on meeting with the previous priest's righthand man to get him to rally the support of the rest of the priesthood and get behind their man
Now, the obvious answer is that the hardliners will want the party's priest to make certain changes to his methods. They're not chaos cultists - at least not yet. Just corrupt, and greedy. But surely the hardliner, being more pliable to corruption, would have certain demands. What kind of demands might a corruptible priest make in order to curry his favor? Indulgences seem the simple answer, but just asking for gold seems too boring.
Anyone got any suggestions?
>>
>>78524568
>What happens to the dragon?
you should be asking what happens to the players after giving a dragon 16 fucking mutations
>>
>>78528131
I think that's rather obvious
>>
>>78528120
Maybe a law forcing every other kind of cult (or only certain types) out of the town. Having a monopoly.
>>
>Buy oldhammer pewter fig
>This tiny thing was handsculpted
How even? Were the moulds shrunk for older models? I've often heard of masters being sculpted in a higher scale but that would be quite later and may be some digital scanning thing.
>>
My hellstriders arrived, and they come with more spears than necessary!

The models are also just kinda growing on me. I used to think theyre ugly as sin, but now I kinda like em. Not as good as the new slaneesh stuff, but nice.
>>
>>78529050
>How even? Were the moulds shrunk for older models?
Sort of, yeah. I don't have a good way of explaining it to you, I last read up on this over a decade ago, but I think it comes down to the mould shrinks a bit after curing and vulcanising, so a master for a mini's usually sculpted a bit bigger than what it's production version ends up being to account for that. Shouldn't be too hard to look up the proper details for yourself and see. Hope I was at least a little helpful, anon.
>>
File: 20210207000048_1.jpg (15 KB, 565x68)
15 KB
15 KB JPG
>>78527010
>>
>>78529050
What mini? People sculpt by hand even today anon.
>>
>>78529050
Lmao brainlet.
>>
>>78530058
>>>/vg/
>>
>>78526782
Im so angry
>>
File: deadinside.jpg (9 KB, 400x400)
9 KB
9 KB JPG
>be kid me
>opportunity to play WHFB
>"ew fantasy is gay"
>pick 40k
>regret it
>tfw can't go back in time and make the superior choice
>>
>>78526782
Cute.

>>78529475
Thats the hellstriders built (save bases), I ordered some magnets so I can swap between whips and spears.

Honestly this kit grew on me a lot, the riders are still too big for their mounts in my opinion, but other than that the individual parts look rather good.

Now I just need marauder cav, dragon ogres, a chaos giant, mutalith, slaughterbrute and chimera and I have every unit in the WoC roster.

No the ET shit (skullreapers/wrathmongers) dont count.
>>
>>78529475
Swankz!
>>
Does each of the eight winds of magic have an 'opposing' wind, like Life magic being opposite of Death magic, and Shadow opposite of Light?
Or is there no lore justification for this?
If each does have an opposite, what are the pairings?
Thanks for the help
>>
>>78533068
You could certainly draw opposites

Fire-Heavens
Death-Life
Shadow-Light
Metal-Beasts
>>
>>78533147
If you combine them together they sound like AoS release.
>>
>>78533163
Why yes, I collect the MetalBeasts of the FireHeavens that wield the power of ShadowLight to fight the forces of DeathLife!
>>
>>78533041
Yea, its a nice kit, especially at the price I got it (£12), comes with lots of bits (heads, weapons, spikes...)
>>
>>78533147
I mean is that what the lore says or is that a connection we choose to make?
>>
File: SoM_MagicWheelColour.png (68 KB, 404x393)
68 KB
68 KB PNG
>>78533068
There are opposites and pretty much like they are organized in this pic.
>>
>>78533477
Im not sure its explicitly spelled out, no.
>>
>>78528120
Creating new holidays to celebrate and increase their power and authority, restore or create road shrines to their dirty to physically expand their influence and encourage pious donations, get a sympathetic noble or burgher in X position to give them some secular sway.
>>
File: 1617082569592.jpg (20 KB, 338x338)
20 KB
20 KB JPG
>>78533488
>life the opposite of fire
>beasts the opposite of death
>metal the opposite of heavens
>>
>>78534132
I think you have beasts and metal mixed up, still dumb tho
>>
File: 1612913850688.jpg (86 KB, 294x342)
86 KB
86 KB JPG
>>78534196
Man, I see an arrow on an orange background and I think 'Amber Spear', yet I still get it wrong.
>>
>>78534196
Nah it makes sense.

>Growing plants and healing vs. pure destruction
>primal nature and primitive earthly power vs. predicting the future and controlling the heavens
>creating the new and experimentation vs. death and preservation
>purifying and restricting light vs. obfuscating and manipulative shadow
>>
>>78533488
That's not what the wheel is for. The wheel is there because when the Winds first came out each element was strong to the one clockwise from it and weak to the one counterclockwise. There are no opposites.

Life>Heavens>Shadow>Death>Fire>Beasts>Light>Metal>Life
>>
>>78530104
Not him but I'm baffled by some older stuff too. I have some old dnd kobolds from citadel and they're so small but pretty detailed.
Probably just small sculpting tools.
>>
Do the various armies in WHFB have a primary tactic or strategic niche? When I was deeper into Warmachine, I enjoyed Protectorate of Menoth's denial strategies, but I'm looking for something different.
>>
>>78536691
I'm not the most experienced of players but atleast some armies have more or less default niches tactic-wise.
Let's take dwarves, Empire and WoC as examples.
The dwarves, due to their slow movement, many ranged units and excellent artillery are your go to "gun line" that sits back and let the enemy come to them while killing off as much as possible of the opposing army before any melee can happen.
The Empire, while also capable of gun lines (with the added bonus of having access to magic) truly shines at utilising a combined arms approach to battles. It has few really stellar units so it's best bet is to make sure that the sum is greater than its parts.
The WoC roster meanwhile focuses on units that are devastating in melee and fairly durable meaning that a WoC player's priority is to get his expensive units into close combat as soon as possible.
>>
>>78538195
>>78536691
Heck, for the sake of it I'll add some more:
Bretonnia as an army is pretty much all about well timed charges by heavy cavalry with some artillery and one or more blocks of pretty crappy infantry for support.
Vampire Counts are great at controlling the battlefield by trapping the opponent's units in prolonged battles with cheap and resurrectable trash such as zombies. Another thing about them is that if you want to defeat a VC army your best bet is taking out their characters rather than tearing through their units since alot of the latter can be restored by the former whereas without the former the latter are pretty much done. They also have a couple of pretty nasty units which most people would want to steer clear off.
>>
>>78536691
And then you have beastmen whose strategy is to shit themselves and run away
>>
>>78538745
Yea, but they have been the worst book in every edition they had a book.
>>
>>78538881
They weren't that bad in 6th, they were actual trash in 7th with minos basicly being the only semi playable unit.
>>
>>78539001
beasts of chaos was the worst book in 6e wasnt it?
>>
File: 1589663420460.jpg (72 KB, 512x512)
72 KB
72 KB JPG
How old is the average vampire in the 2520s? Would you expect one to have fought under Vlad/Konrad/Mannfred? Or is that something rare among them? Also what exactly is it like in Sylvania by that time? I know that it was ostensibly folded into Stirland, and most of the later codexes make it sound like the entire Vampire Counts faction are more or less gone by the typical time of the setting, save for Mannfred biding his time. Is that accurate?
>>
>>78539089
I don't think so. I play Warriors and Beastmen (no deamons). To me it feels like beastmen are better than most chaos mortal units. You have a Ld problem for beast herds, but you have a fast, mobile army that's great for flanking. I'm not gonna say it's the best army, but to me it doesn't feel very bad, not even close to how shit they were in 7th.
>>
File: 1559458416568.jpg (44 KB, 500x500)
44 KB
44 KB JPG
>suddenly take a huge interest for an army/unit/piece of lore I ddn't care about days ago
>get an autistic obsession with it
>drop current projects and buy it
>cool down as I know I have it
>repeat ad infinitum

I started painting in 2009 and was suposed to have a 1500pts of skaven. I now have 14 armies between 1500pts and 2500pts and while I'm here trying to paint an entire vampire count army, I suddenly want to kitbash 5 jezzails and a high elf noble on foot

And I also want 3 different killteam, and there's also that garden of Morr I got as it would look weird to not have it with my VC

Help
>>
>>78539089
No, it's a meme made by playlets. Beastmen had a lot of tough hard hitting units and could/should (split to two books that worked as one was a deliberate "chaos faction" design from the start) mix with mortal and daemons. Essentially the weakest book of the 6th was the HE and by "weakest" it means it was limited to one or two unfun builds.
>>
What about beastmen at the end of 8th edition? With mark of chaos and fixed ambush
>>
>>78539218
>Is that accurate?
Sylvanian undead are still active, tough not to extent that they were during vampire wars. Both necromancers and vampires get ideas from time to time and both Stirland and Ostermark have garrisons at the border to prevent shit from escalating. Don't forget that Sylvania is saturated by dark magic and raising undead there is very easy, not to mention that stuff like zombies just waking up autonomously is a daily bread there.
>>
>>78539931
BoC was literally the worst preforming book of 6e by a landslide
>>
>>78540141
I don't remember them having that rep at all, nor are their rules that bad. Do you have anything to prove they were so bad like tournament reports or something?
>>
>>78540338
SoC results? GW even comments on it.
>>
>>78540338
He's one of those memers who has never played and his "knowledge" is based on scraps and opinions of idiots from here. Ignore him anon.
>>
>>78540391
I can't find the win rates for it anywhere, but if I remember correctly, they had a very low playrate and a bad winrate. But that's SoC, where the scenarios were pretty disadvantageous for chaos, it's why pretty much all the chaos forces had a shit winrate no.
Not sure if i'm just retarded, but I can't find anything for 6th tournament win rates or anything.
>>
>>78540805
I dont think there is much in the way for tournament winrates, its not like nowadays where every faction has hard numbers updated like monthly on various different trackers.
>>
Pls recommend me an army to collect.

I already have lots of ogres and individual miniatures from almost all factions, and I have thousands and thousands of points in the army.

I tend to do meme lists with lots of spam or deathstars, and I was hoping to find an army I can build "cleanly" just based on lore or balance. Im looking at having a bit of everything, different units for different purposes that compliment or help eachother, kinda like what Fantasy was before herohammer and OP magic were a thing.

Because I get my share of monstrous brutality with ogres, I would rather pick an army without many monsters or not monster-heavy. Underdogs that fight together risking everything (Ogres are OP and dont give a shit, games are fun but I never feel the pressure even when I lose).

As a bonus, I'd like this army to NOT be Empire, because I'm already planning om building a very artillery heavy list with lots of cannons etc... It can be a challenging army or whatever, I'm looking at those balanced oldhammer builds featured in magazines and army books.
>>
>>78540913
Elves? Theyre quite frangile and do combined arms stuff (for the most part, high elves get bullshit).

Yea, a combined forces dark elf army could be good for you I reckon.
>>
>>78540885
Yeah, but it just buggs me. I'm also trying to find just how people would rank army books in 6th, and I'm still not finding anything.
In any case, BoC, still seems very workable and fun. Imo it has 2 weak units those being centigors and the dragon ogre shaggoth, otherwise it's alright.
>>
File: 1517937839235.png (114 KB, 527x431)
114 KB
114 KB PNG
>>78540913
I don't think this fits into the underdog theme, but High Elves were usually the army that had a nice synergy between units.
If you really want to put an emphasis on the underdog aspect, maybe a goblin army?
>>
>>78539339
>>78539931
This. I have played against mixed or pure beast army as the Empire, their "ambush" rule will either fucking wreck your backline or shit out beastmen units all over the battlefield. My opponent takes a fuckload of smaller units and having a 4+ herds/hounds and a caster arriving at your rear is just insane.
>>
>>78541009
The weak AB's from my understanding were Dark Elves, High Elves, Beastmen/Chaos pre SoC
Top tier would be Wood Elves or the 2nd dwarf AB

Everything else was more or less balanced
>>
>>78541009
I have a friend who claims that Beastmen were the worst army since their first book in the 6th edition.
Then again, he likes to whine about how weak his goats are regardless of how the actual battle goes.
>>
>>78541031
Exactly, I play against the empire alot. When you roll for ambush turn 2, and pop down one, maybe two beastherds with wargor backup and maybe even some hounds for the lols, he'll already be in charge range of bestigors. Meanwhile you can shut down his flanks with doggos, chariots and dragon ogres. It can be really tough for a slow defensive army to deal with beasts.
>>
>>78541009
People on the net mostly rate an army either by how much they got spanked while fighting it or how difficult it was for them to play it. You have to dig through old forums and check out tactics threads etc.
>>
>>78541082
I knew one of those faggots too. Just pushed his goats straight forward, no matter what. This usually resulted in his Bestigores doing nothing and the rest of his army getting murdered by armoured units. Then whine how much Beastmen suck after the game.
>>
>>78541014

I personally dislike night gobbos, and regular goblins can't into a full army. Besides I have a ton of gnoblars, probably a full 2000 point army.

I've thought about Orcs but they're somewhat similar to Ogres in that they're a "lol so random" army that's also brutal.

Always liked Chaos Warriors, but like Ogres they're melee oriented and follow pretty much the same strategy, save for magic.

Always like the vampire aspect of vampire counts, the armor and OP units and all that stuff, the problem is if I include almost no monster I'm gonna be spamming meme lists again, with Blood Knights and hundreds of zombies.

I'd love to do Chaos Dwarves, they are a good contrast to ogres even size wise, but I aint rich.

Finally, Dwarves are the only army I really dislike aesthetically, save for slayers, but again too melee oriented and no synergy (back to the meme spamming mentality I have)

I'll look into high elves, although I hear they're OP bullshit. I always liked wood elves but then they started with the World of Warcraft looking tree crap.

Maybe I'll do two empire armies, my spam list and a poor Stirland force with archers and militia. Hell I could even expand to Dogs of War and compliment my ogres.
>>
>>78541238
Mine is actually winning sometimes, most of the time making some sick death star unit of minotaurs or taking three shamans and that goddamn sacrifice rock.
So it's more like "oh, look, despite weak army I somehow managed to win / A defeat, but what could I do with such a weak army" type of whining
Mildly annoying, but I saw worse
>>
>>78540913
>army to collect
What edition anon
>>
>>78541312
Elves being OP is just a massive anti-elf bias. The elf factions have been consistently strong with occasionally being weaker with some editions. They have however never been this absolutely OP army that lets you auto-win every tournament.
>>
>>78541312
>I'll look into high elves, although I hear they're OP bullshit
Their army was considered strong since I remember, but nothing really OP until those flying chariots arrived in the 8th edition.

But Stir River patrol or something of that variety also sound good.
>>
>>78541454
I'm guessing you're talking about 7th or 8th, but yeah, in those editions, the only usable units were pretty much minos or overly relying on magic, since ambushing didn't actually work well.
>>
>>78541526

At this point I dont mind, I just hoard warhams and get to a point I can make armies from multiple editions.
>>
>>78539218
I can't say for sure, but outside of the surviving original vampires (Vlad, Neferata, and Abhorash), I doubt that most vampires are more than a few centuries old. Isabella, by her death, was anywhere from 270-290 depending on how old she was when she married Vlad. Mannfred is older, but we don't know when he was turned. He could be Nehekharan for all we know.
I probably wouldn't expect to see many vampires over 500, but that's just my opinion.
>>
>>78541543
>Elves being OP is just a massive anti-elf bias
>7th/8th
Elves not being OP is just a massive elf bias
>>
>>78541543

Maybe you're right but I remember distinctly hating herohammer in the later editions and High Elve being OP as all fuck with the stupid powerful magic that would wipe out unit after unit.
>>
>>78541665
Still waiting on any reports of elves dominating the tournament scene during those editions.
>>
>>78541618
Many of old vampires keep the low profile since the fall of Lahmia anon. That's why Strigos was recked with Orc hands. Occasionally some oldies make a power grab (Vlad or Walach) with "moderate" success but mostly they just don't go all out.
>>
>>78541808
>That's why Strigos was recked with Orc hands
NTA but I don't understand what's the connection
>>
File: latest[1].png (466 KB, 600x400)
466 KB
466 KB PNG
So how well do the Dota 2 Total War crossover item sets fit into the Warhammer Fantasy aesthetic, design wise? I know the artstyle is different but the design should still be fitting.

For example here is the Daemon Prince of Khorne item set.
>>
>>78541969
The Doom set is based on Warhammer fantasy artwork. Look harder
>>
>>78542010
Which artwork is that?

It does seem a bit familiar but I've seen mostly 40K art for daemons so I didn't know if it was that or Fantasy.
>>
>>78541454
Your friend sounds like a gigantic faggot who desperately needs to learn to fucking play.
>>
>>78542852
Many Beastmanplayer need to learn how to play the game.

But I guess it's fitting that those faggots can't manage anything more than to push their armies simply forwards.
>>
>>78542907
As bitter, stupid, and shit-smeared as the armies they play. My god, life does imitate art.
>>
>>78542852
He knows the game better than most players, he simply cannot shut up about how screwed his army is compared to others.
It's like an old lady complaining in line at the checkout. Annoying, but still better than some loud and obnoxious asshole
>>
>>78542907
>>78543020
pls no bully, i just wanna play my shit smeared mongoloids in peace
>>
>>78542907
>>78543020
Honestly Beastmen never should've been a separate faction. Not even for meme reasons, but they just don't work as their own thing. Being separate from Chaos is like having Goblins separate from Orcs. Beastmen just don't have enough going on both unit-wise and fluff-wise, and especially in the latter case it leads to ridiculous gymnastics trying to justify them being a threat with overexaggerated charts and descriptions making it sound like the second you step outside of Altdorf there's just 500 million beastmen hanging around.
>>
>>78543054
Beastmen being a seperate faction is much better than having to be in a warrior army. I think they're absolutely fine unit wise, you can make them really fun to play, like they were in 6th. Still have no clue if they were the weakest, but they were fun and unique to play because of their mobile, ambushing, skirmishing very mobile units and even their low ld (Beastlords had ld 8) was unique. Certainly a much more fun army than warriors from looking at it from a purely gameplay perspective.
If we're looking at it fluff wise, I think it still fits them being a seperate faction. Beastmen never like humans, even other chaos workshiping humans. And being a threat inside the empire is still prominent, even if there isnt a bajilion beastmen lurking in the forest, same as how cults within empire cities aren't very numerous, but are still taken seriously enough for witch hunters to exist. Maybe they aren't quite as scary as a giant orc waaaagh or a chaos raid, but they continously weaken the empire through being annoying assholes, and this becomes worse whenever there is any bigger problem in the empire.
>>
>>78543047
It's ok, beastanon, I know you're trying your best.I've got a warherd of my own I'm growing, playing 6th ed though, the mix of the monster units and the beastmen themselves looks like fun, can't wait for my first games with them when the force is complete.
>>
>>78543047
I'll bully those shit smeared mongoloid armies every chance I get.
>>
If someone wants undeniably stronk beastmen experience then I suggest Mordheim. They were one of the top warbands there.
>>
Do any of you anyone have experience with green bear store? How do the minis come from them, are they pre-built or on sprue. Also how long do they usually take to ship?
>>
>>78541932
Using a catspaw instead of risking yourself.
>>
File: Evercutie.png (833 KB, 1000x689)
833 KB
833 KB PNG
>Submit to Chaos
>>
>>78544001
>my lady Neferata, how shall we deal with Strigos?
>you know those green idiots that eat their own poop?
>Bretonnians?
>no, the other ones
>uh huh
>poke them and then say Strigos did it
>>
>>78546324
And then it turns out the Orcs do better in the badlands than humans ever could, and have not only become a source of Waaaghs that can devastate entire dwarf holds or human cities if they gain enough momentum (Azhag is pretty much the only major Orc to come from the north), but the area is completely cut off to settlement or travel. Because queen vamp had a hissy fit that Ushoran dared invite her to his realm and imply he was better than her, there's no route to Nehekara or the Southlands that isn't by water. Vamps can't visit their ancestors and are basically stuck in the Old World, and added another reason it could collapse at any moment.

What a bitch.
>>
>>78546519
Maybe Ushoran shouldn't have been a fucking bitch then.
>>
File: 1617739997790.png (459 KB, 668x762)
459 KB
459 KB PNG
>>78517854
>>
>>78529050
Search up the term 3up anon, it's exactly what you're talking about. A lot of minis (but still nowhere near the majority) were made at x3 scale then miniaturised.
>>
>>78539089
Bestigors are better than chaos warriors in 6th
>>
>>78541543
>>78541782
Elves tore up tournaments around the 4th-5th days because they could take so many dragons to the point where dragons got banned at all gw ran tourneys.
>>
So bros, opinion on MadAlfred?
>>
>>78539635
There is no help to get anon. You can't escape the cycle.
>>
Anyone here play whfrpg? Im dming 2nd edition enemy within and im up to the part of death on the reik where the players get to altdorf. The adventure says that they are pressed for time and their vist will be short but the players want to stay for ages to do all sorts of things. The book however doesnt say anything about why they are pressed for time or give any direction to make them leave. Infact the whole next section of the book details tons of content with seemingly no reason for the players to be involved.
Help me /tg/ your my only hops
>>
>>78542907
>your army isnt bad (despite every indication towards that fact) you just need to learn to play :^)
>my army isnt top tier? The edition is unbalanced garbage and everyone else is OP
>>
>>78543917
They're fine. You get unassembled resin.

Shipping is a couple of weeks/a month in my experience, but it may vary based on where you live (I'm UK). You get fairly detailed breakdowns of what stage the product is at.
>>
Hey guys, I come bearing a gift for the other 6e players here. An index for the rulebook, it's format accurate with the softcover edition of the book, and should be good for the hardcover version, too, if you have that one instead. 9 pages of indexed joy!
>>
>>78548569
What about him?

He's an old school wfrp guy, worked on some of the books. His maps are good, although the Reikland one is a little outdated now.
>>
>>78548724
The morning after the incident at the Boatman Inn the nobles turn up dead in the river. The party should be prime suspects, so they will want to get out of Altdorf before the watch arrests them for murdering members of the nobility.

Otherwise they'll probably want to get a move on to reach Bogenhafen in time for the Schaffenfest anyway. You might emphasise the money-making opportunity for certain careers (entertainers, merchants, mystics, etc).
>>
>>78549400
Thanks, this is actually really helpful. I just got my softcover 6th edition rulebook in the mail today by chance, and I just flipped through it with the index for a minute and found no errors so far.
The text at the top asserts that it's accurate to the hardcover, as well.
>>
>>78549837
Thanks for the hdlp but im talking about coming back from bogenhafen. In part 3 death on the reik. The players need to get to kemperbad but from what i can see the only direction to go there happena after you leave and theres no reason to leave
>>
>>78550091
>The text at the top asserts that it's accurate to the hardcover, as well.
Huh, I am really oblivious lately. I have my print copy not 4 foot away from me and didn't notice that at all, and I was using it during my game today. Whoops.
>>
>>78550128
Not the anon you're replying to, but why do you want them to leave? It's a pretty good spot to give them a few side adventures, which you can hook with the main plot of DotR later. In fact, having the characters meet of few contacts in Altdorf might be pretty useful for the last part of the campaign.

If you really want them to leave, maybe the PCs are still wanted for the murder of the nobles. Or if they have the boat, an insanely high docking fee might discourage them too.
>>
>>78550247
Im kind of dming by the seat of my pants at the moment so i dont know what i should be putting into altdorf at the moment but theres barely a page of content. Do you have any advice on the type of thing that would link up well?
>>
>>78550290
A source book on Altdorf was released last week, there are tons of plot hooks inside. What do your players want to do?
>>
>>78550364
One is trying to become a theif and wants to steal stuff another is trying to become a bounty hunter so is asking about for bounties. 2 badly need medical help
>>
>>78548261
I agree, but pretty much everything is better than chaos warriors in 6th, cause theyre overpriced by alot. They cost 14 points base without any weapons or armor for 1 attacks with heavy armor. Crazy overpriced.
>>
>>78550415
Maybe the thief can steal a bounty. Yummy
>>
>>78550484
Bestigors have M5 which is a big thing and good stats. They cost 12 which isn't much really. For 20 pts (ie. 2pts per model when 10 models were taken, less when unit has more models) they can take MoS making them immune to psychology and offsetting their Ld7 to psychology. They are a very good unit.
>>
>>78550415
Might be as simple as giving them a few odd jobs relating to their career, and then one of those contracts:

A historian recently discovers that the signal tower on the reik is being built on top of an old astronomer's tower of historical importance. There's too much red tape for him to stop the construction now, so the gang gets hired to break in discretely and steal whatever's inside.

The goblins of Grissenwald have burnt their first farm and the mayor has put on bounty on whoever is responsible. The matter is urgent, and it pays well.
>>
These fella's wouldn't make for good big 'uns, right?
>>
>>78550886
Theyre ogre sized, so probably not.
>>
File: unnamed (28).jpg (62 KB, 512x434)
62 KB
62 KB JPG
>>78550891
The size is what makes me consider them for big 'uns status. Not sure about their proportions though.
>>
>>78550881
Thanks man I really appreciate it
>>
>>78550879
I agree. MoS and MoK are really good on em. I wonder how MoN would work on them, cause their low Ld could be a problem, but fear autobreaking could be nice, since you can actually have enough US to autobreak with them, unlike with warriors.
>>
>>78551139
I always prefere MoS above anything else really.
>Immune to fear and terror
Self explanatory
>immune to panic
This is gold IMHO
>immune to items and many special rules shenanigans that fuck up non immune to psychology units
Like banshee howl or other shit
>>
>>78550940
You do realize that "big un" does not mean he's ogre sized, right?
>>
>>78550886
One on the left has a cool ratto with a key.
>>
File: IMG_20210408_151557.jpg (73 KB, 902x152)
73 KB
73 KB JPG
>>78543054
>>
>>78526782
Skaven confirmed gay for dwarfs.
>>
>>78533488
dhar
>>
File: skelewip.png (3.3 MB, 1766x799)
3.3 MB
3.3 MB PNG
painted some skellies for my templehof army
>>
>>78552069
I like the checkerboard shield
>>
>>78552069
Nicely done, anon. Kind of sad these lads are getting the chop. They're still so new to me
>>
>>78552444
>Kind of sad these lads are getting the chop.
Retard
>>
>>78547785
He was a good guy and built a vampire empire where they were worshipped as gods so they didn't have to huddle in mouldering castles with shitty peasants like Sylvania.
>>
>>78552690
And he got killed by some no-named greenskin.
>>
>>78552690
>Lahmia has fallen
>vampires scatter throught the world, they decide to lay low and blend into human societies to survive
>Ushoran: LOOK WORLD, I AM A VAMPIRE AND HAVE BUILD MYSELF A KIMGDOM
Read lore.
>>
>>78552690
He was a fucking idiot and got what he deserved you strigoicuck.
>>
>>78552867
>>78552844
t.neferata, still salty
>>
>>78552844
>Ushoran: creates functional kingdom where vampires dont have to hide
>Neferata: gets it destroyed out of spite, because she would rather be homeless than live under someone elses roof
>>
>>78552682
They're replacing them with new skeletons m8. These ones have already completely sold out in Australia
>>
>>78553052
>you and your friends have successfully robed a bank
>after a heist all of your pals hide in the country and lay low till things get safe
>you: I'll buy myslef a ferrari and ride through the town in golden suit and will spend money left and right, what can go wrong
Man you're an idiot.
>>
>>78553053
In UK and EU they are still available dude. And please post a source about them being replaced.
>>
>>78553017
>still salty
>about vampires that are literally garbage eating, mutant hobos
>>
>>78553670
Yeah because stocks are still there. In NZ/Aus they're not just 'Currently Unavailable', they're 'No Longer Available Online'. Combine that with the updated skeleton warriors shown with the Soulblight Gravelords trailer and it's pretty clear what's happening.
>>
>>78551473
Lies
>>
>>78553767
Every time a model becomes "no longer available online," I cry. Forever I shall have to scour eBay to try and find what used to be overpriced but at least readily available.
>>
Truth:
Halflings have manipulated orcs to launch an invasion on Averland just to remove Marius.
Hate the half-man.
>>
>>78553579
>till things get safe
Things were safe, Strigos was doing just fine till Neferata destroyed it like a womanchild
>>
>>78546037
She's looking like the submissive today.
>>
>>78551473
Bigger 'uns?
>>
>>78553905
Halflings have manipulated Manfred into ushering End Times.
>>
>>78554014
>were safe
See, that kind of short sightedness leads to all manner of "but...how?".
>>
>>78554625
>but...how
Because neferata is a petty bitch apparently
>>
>>78553905
Moot should be removed from the Empire long ago, it makes no sense and requires a gigantic hamdwavium why it still exists.
>>
>>78546037
I would absolutely buy an archaon model with those kind of thighs.
>>
>>78554653
>Seething stri goy rages in an abandoned mausloeum shared with ghouls who poop all over the floor
>>
>>78554667
Buy Archaon model and replace his legs with Alarielle's ones.
>>
>>78554767
The two are like entirely different sizes arent they?
>>
>>78554665
If it was where Solland used to be you wouldn't be complaining.
>>
>>78554793
It doesn't matter. One day I'll make a photoshop of archaon with hairy legs in stilettos.
>>
>>78554888
Halflings should have a small enclaves/villages scattered throughout the Empire, not occupy the most fertile land that SOMEHOW managed not to be incorporated into both Averland or Stirland especially during the civil war when everyone was at each other's throat.
>>
File: 1617505523643.jpg (219 KB, 1088x1526)
219 KB
219 KB JPG
>gobbo archers
>>
File: unnamed.png (13 KB, 248x238)
13 KB
13 KB PNG
>>78555080
<- REAL gobbo archer
>>
>>78555080
>archer
>has a crossbow
>>
>>78554014
Since when was she the one responsible? The source better not be the rpg or Black Library.
>>
>>78555080
Cute.
Would devour her gobbo cunny.
>>
>>78554983
Archaon, Queen of the desert.
>>
>>78555148
>the sources cant be the sources that talk about it

Neferata used her powers to have human kingdoms attack Strigos, Ushoran beat them handily enough but was thus unable to keep the local greenskins in check and thus a big waagh happened and overran Strigos
>>
File: Another guy crying.gif (510 KB, 220x235)
510 KB
510 KB GIF
>>78555080
>you'll never settle down in Altdorf with your qt goblin crossbow wife and start a crossbow manufacturing shop by the canals.
>>
>>78555242
But things were so sAfE.
>>
What's the most OP deathstar unit?


Ironguts with all characters?
Blood knights?
Mournfang?
Varanguard?
>>
>>78555277
And they were, until Neferata decided to ruin them
>>
>>78555188
Pedo
>>
>>78555273
Degenerates, get out of /tg/.
>>
>>78555282
Varanguard arent a WFB unit are they? Theyre AoS 1.0

And it depends on how you want to rank it. Lionstar (white lions + allarielle) is really good, theres also the ogre gutStar.

If you have no point limit? I guess probably a horde of monstrous cavalry? 6*3 skullcrushers is kinda absurd (and only possible in 6k+ point games...)
>>
>>78555289
>"we're safe and mighty as long as we're not attacked by anything other than disorganised barbarians"
Great logic Ushoran
>>
>>78555282
White lions with BOTWD.
>>
>>78555339
The barbarians werent so much the issue themselves as much as neferata getting half the world to go to war with them served as a good distraction
>>
>>78555282
>Varanguard
>an AoS unit
Your attempts to impersonate battle player have been foiled by your own stupidity
>>
>>78555365
>neferata getting half the world
>"half the world" being a single Waaagh
>>
>>78555385
No, "half the world" being the tide of human patsies neferata kept throwing at the place.
>>
>>78555414
Nevah send a 'umie to do a boy's job.
>>
>what the hell, this car doesent drive well after I slash the tires and pour water in the gas tank
>fuck you for offering me a ride in this hunk of junk
>>
>>78555488
???
>>
>>78555615
A seething follower of Ushoran, pay him no mind and keep obeying queen thot.
>>
>>78554983
That would make him an actually interesting character/model. Genericness of Archaon's mini was always terrible.
>>
>>78556104
I believe that even a beastman has more developed vocabulary than a Strigoi.
>>
File: 1616401182545.png (308 KB, 560x513)
308 KB
308 KB PNG
>>78556615
>Genericness of Archaon's mini was always terrible.
Absolute tastelet
>>
>>78556615
Yeah, that's true. He looks like a fucking warrior unit champion. Everything about him is kinda bland. His lore is shitty, his rules are boring as he's just a very killy, very tanky lord, and worst thing is that the only good part of his miniature is Droghar, while Archaon looks like a generic addon lord.
>>
>>78540913
Definitely Wood Elves.
>>
>>78556811
Really?
Honestly how would you make him look different to how he is now?
He looks like a big fuck off Chaos Lord because that's what he is. He looks like everything a Chaos Lord should be. Big, menacing, clad in black iron armour and covered in fur, skulls and horns.
In the same breath you could say Settra looks like a generic Tomb King, or Tyrion looks like a generic High Elf Prince, Malekiths just a spikier Dreadlord, ect.
I always felt like the big bosses of each armybook being uber versions of generic lords worked because they're typically supposed to be representative of the faction.
And if you go too far in the other direction to make a character stand out and be different, you get £100 nu-Archaon, or something that doesn't fit the army.
>>
File: 20210408_220940.jpg (3.04 MB, 4128x3096)
3.04 MB
3.04 MB JPG
What are you painting anons ?
>>
>>78557405
I'm not sure how i'd change Archaon, I wouldn't change him into the shitshow that is nu-Archaon.
You could just make the miniature more detailed, adding more trinkets, skulls, armor details etc, as he currently looks very bare bones. You could make his armor pieces look more like mismatched artifacts, as that's what they are. The problem with his mini isn't that it looks typical for chaos, the problem is that it looks typical and barebones, without any real details. Just take a look at Archaon on foot, and compare him to a chaos unit champion.
>>
File: delf4.jpg (1.54 MB, 4032x3024)
1.54 MB
1.54 MB JPG
>>78558273
Further work on Delfs. I'm trying to pick up the pace a bit because I have a lot more to paint, so I mostly drybrushed these guys instead of highlighting. Never really speedpainted before. I can always go back later and spruce them up.
>>
File: 6ft vs 5.11ft.jpg (479 KB, 3612x2709)
479 KB
479 KB JPG
>>78558432
I can see what you are saying but honestly I think less is more in this case. If he was covered in head to toe with skulls and runes it would have looked goofy, and I think there are other ways to make named character stand out.
>Just take a look at Archaon on foot, and compare him to a chaos unit champion.
Yeah, he's way bigger than the Chaos Warrior and stands out enough to be notable, but I can see what you mean.

>>78558273
>pic
(Neither models are finished yet).
>>
>>78559064
I like how that RT marine desperately tries to get some attention.
>>
>>78558273
dammit warhammer fantasy dwarfs are so fucking good
>>
>>78541618
im pretty sure there is a line about mannfred being a prince somplace near stirland, hes likely empire
>>
File: Greenskins_gorfang.jpg (65 KB, 479x479)
65 KB
65 KB JPG
>>78558273
>sittin on ya thron
>eatin ya snaks
>>
>>78558273
The /awg/ challenge for weebshit boardgames.
>>
>>78558273
skeletons
then skeletons on horse skeletons
then giant bat skeleton
>>
>>78556811
Archaon's one of the most boring and unlikable characters in all of Warhammer and it's astounding they went with him as their golden child mascot for ET and beyond. Even his SoC and previous edition were pretty bad.
>>
>>78560002
I know right?
Feels like every character has more soul and a better backstory than Archaon. I'd much rather see Wulfrik, or Egrimm or pretty much any other character but Archaon being the main chaos bad guy. Dunno why they didn't just make Archaon a spawn after SoC, that would feel like a very cool move. You could have a whole new thing about choosing a new everchosen, and get a new model for archaon the everspawn.
>>
>>78560002
His 'Evil Labours of Hercules' thing was pretty cool, but after resolving that, he's left with nothing except being a generic dark lord.
>>
File: IMG_20210408_234805.jpg (253 KB, 1029x1208)
253 KB
253 KB JPG
I swear I'll finish my clanrats this weekend
>>
>>78560103
I definitely agree with the turning Archaon into a Spawn thing. Seems like it would have been the perfect ending of his story, especially if the slaying of this Archaon-Spawn would have become one of the new tasks for any would-be Everchosen. Sprinkle in some some tidbits about various other tasks and the odd champion fulfilling one or several and we would have been golden.
>>
>>78556732
>Call someone a tastelet
>40k posting in a fantasy thread
The irony.
>>
>>78560204
I remember when I finished my clanrats, then they released battle for skull pass . . .
>>
File: 100_2733.jpg (430 KB, 1941x700)
430 KB
430 KB JPG
>>78520355
I drop in once a blue moon

somewhat recently got the green knight and a few other perry bret sculpts so I might be back into painting my lads
>>
File: IMG_20210409_005558.jpg (1.79 MB, 2736x3648)
1.79 MB
1.79 MB JPG
>>78520355
Havent posted in a long time, but i posted some tzeentchian warriors, knights and demon princes quite some time ago.
>>
>>78560185
On the other hand he shares that with at least Wulfrik and Malus for plotlines
>>
File: IMG_170948.jpg (708 KB, 2024x1194)
708 KB
708 KB JPG
>>78560653
I love your Brets to death anon, and no kidding, those Warhammer Skirmish videos are the reason I started pic related.
I am aiming to shamelessly copy your mounted conversion for the paladin.
>>
File: new brets.jpg (63 KB, 1474x624)
63 KB
63 KB JPG
>>78560653
By the way, those foot knights, are the original Bret models, that unlike others, haven't ended in the hands of Foundry, right? Just completely OOP?

In the event that you don't know them, check Claymore Castings if you ever want something modern that fits, including some obvious homages.
>>
File: IMG_20210409_020048.jpg (639 KB, 3972x1848)
639 KB
639 KB JPG
>>78560653
Beautiful paint job. I'm envious of that smooth white.

I'm currently working on my State Troops. The skin looks a bit shit as I did that roughly a decade ago and am too lazy to redo it.
>>
Okay, so I'm a vidyafag as well as a legit whfb player (collect a von Carstein army with state troops instead of skellies and stuff, which is a pain since the box comes with ugly bodies and I have to source greatswords ones). So, the thing is, I redownloaded totalcrap and started a playthrough with modded-in chorfs. Where should I go? Beat up some umgi, oath-bound others, and now I'm on the western shores of the Old World. Thinking about having a go at those damn elgi over the pond, but not sure. And, by the way, now I want to start a second army that doesn't have proper models out of the box. Damn it. Maybe turning to printfaggotry would help?
>>
>>78560185
They made a mistake by making him a lord-tier character. That backstory makes for a cool named hero, but nothing about it speaks 'general' to me - he's not much of a leader. If they just had him as the badass murderhobo riding around with his knights he'd be far better accepted.
>>
>>78561608
Ooh, that basing is just lovely. Always really nice to see our boomer bumbling inspired people. The paladin conversion was pretty simple, outside of having to chop up two OOP models for it.

>>78561740
>the original Bret models, that unlike others, haven't ended in the hands of Foundry, right? Just completely OOP?
Yeap. Been collecting the full helmed knights one or two at a time for a long while. I'm missing one of the sculpts (the raised 1H mace, lost in transit during the initial coof postage nightmare), but I've got more or less all the rest. Still trying to figure out what heraldry to use on my WHQ knight, as well as working up the gumption to start the halberdier command section and mounted damsel.

I have been following the progress of and toyed with the idea of getting the claymore casting models, but for now I'm sticking to classic stuff. They really are nice models though so it's always at the back of my mind.
>>
File: 100_2819.jpg (327 KB, 1419x800)
327 KB
327 KB JPG
>>78562825
'course I forget the image

she's been sitting on my painting desk for months staring at me with that disappointed look
>>
>>78559393
He wishes he could rank and flank
>>
So how come Franz got his big model riding Deathclaw before fantasy went kaput, but Gelt didn't get the an update?
>>
>>78563736
I mean, he already has a model for him on his winged horse, does he have another monster he rides?
>>
>>78562446
I suppose GW agreed and we got Vardek Crom doing the tribes uniting and logistics while Archaon quested for the crown
>>
File: VardekCrom.jpg (170 KB, 994x975)
170 KB
170 KB JPG
>>78563974
Man I love Croms' Storm of Chaos rules. It's just so much fun to just walk up to some General decked out with magical weapons and say "Fuck you. That's just a stick." before punching the cunt into the dirt.
>>
>>78562385
Lost kingdom has some nice chorfs
>>
>>78565105
Shows you have never played.
>>
File: 20210409_090512.jpg (3.53 MB, 4128x3096)
3.53 MB
3.53 MB JPG
>>78559449
They sure are !
>>
>>78565610
What's the tack you're on there?
>>
File: PSX_20200831_201714.jpg (1.35 MB, 3798x1300)
1.35 MB
1.35 MB JPG
>>78562825
>>78562844
I love the RPG-like progression of the damsel. You probably know this, but the last damsel model built on the one you are painting right now, so it could be a 4th stage.

>outside of having to chop up two OOP models for it
Yup. I'm not sure if you cut the foot knight from the waist up? For mine I've just cut off the helmet decoration and the weapon hand. I'll probably use this less adorned one as the "young" paladin.

>>78562825
>for now I'm sticking to classic stuff
Fair enough. I spent and ungodly amount of time researching what lines mixed better with old Brets, and now I have more foot knights & men at arms than I might ever use. If yoi are not careful, you might find yourself in army-building territory one day. These "tiny warbands" snowball so eaily for me.

Size & chunkiness-wise, Black Tree Designs Men of Averaign>Front Rank HYW>Crusader>BTD HYW>Claymore Castings (they are slightly tinier and slimmer than old Brets).
But sculpt-wise, Claymore just blows absolutely everything out of the water. Very very clean casts as well.
In pic related, the front row men at arms are all Claymore but for the kneeling xbowman and the far right guy with a bardiche (Front Rank HYW).
>>
>>78568046
Very nice dwarfs mate
>>
File: image[3].png (389 KB, 533x259)
389 KB
389 KB PNG
So how the hell did Dark Elves do diplomacy so well? The shit they do seems a hell of a lot worse than what other factions do, how could they keep friends despite betraying them?
>>
>>78568729
Someone will reply with sex.
>>
>>78568729
People are just that stupid?
>>
>>78568729
Elves are otherworldly, charismatic, and demonstrably powerful. What do you expect?
>>
File: blackredemrpire.png (874 KB, 1173x448)
874 KB
874 KB PNG
>>78562227
By Sigmar, I remember that paint scheme from the 6th ed Empire armybook. I used that scheme too before redoing my entire army in Talabacland colours. Nice.
You might not be proud of it, but I think it looks rather fetching. I also think your bases are really nice, how did you do those?
>>
>>78560641
Had fun with that naked slayer?
>>
>>78562844
Are those two ladies in the rear old citadel models? They don't look like it.
>>
>>78569323
Hasslefree minis.
>>
Where to find official artwork of Estalia, Tilea and the Border Princes?
>>
>>78569677
Renegade Crowns for Border Princes.
>>
>>78569677
>Tilea
Dogs of War army book is something.
>>
>>78569691
>>78569742
thanks
>>
My horse-ghosts arrived, so I can finally make my !wendigo beastmen
>>
>>78568095
>M4
>no ward
>S5
>not every killy thing comes from the weapons
>>
>>78570740
For 99% of lords? It does. Not every lord is a chaos/vampire/demon lord or on a dragon.
>>
File: up5dud3y1jk41.jpg (46 KB, 683x706)
46 KB
46 KB JPG
What books have a good creepy chaos cult/lovecraftian aspect to it?
Reading Trollslayer right now and the Chaos cult stuff at the start is both creepy and great.
>>
>>78568729
They're America. look at the current US, backstab everyone constantly through shitty trade deals, CIA shenanigans, regime change, sanctions, yet every nation continues to slobber at the US cock despite knowing that knife will come the moment an administration changes or US interests change.
>>
>>78568729
Elves are incredibly charismatic, Naggaroth is both wealthy and dangerous, and information isnt as widespread in universe as it is for us.

The most most people know about dark elves is "elvish raiders ransack coastal towns now and then"
>>
>>78568962
Thank you.

I didn't know this was also a colour scheme in the army book, but it is a Talabheim army. It's a WIP for now. But I'm going to hate me when doing the white. Doing the relatively simple red 33 times in a row was mind numbing enough already.

The bases are actually relatively simple to do, the cobblestone is some green stuff I put on the base. Made some rows in there and made some single stones where two rows of single stones sandwich a row that has its stones offset. The rest of the base is some fine bird sand I glued on with pva glue, painted with GWs 'Rhinox Hide' and dry brushed with Vallejos 'Flat Earth' afterwards.
>>
File: 20210409_142653.jpg (2.57 MB, 4032x3024)
2.57 MB
2.57 MB JPG
They dont fit together well, for some reason GW decided to have the ghost-rags turn inwards so I had to hack away at those. But progress is happening.

Ill go back at the end and add more rags and shit to smooth things out.
>>
>>78571188
What are you making?
>>
File: 20210406_173643.jpg (2.34 MB, 4032x3024)
2.34 MB
2.34 MB JPG
>>78571202
"beastmen"

Honestly I have no idea what they are, but theyre going to go in a unit with the witch and wendigo.
>>
>>78571214
You could make it a Native American themed Beastmen army from Naggarthoth, because that would be cool as fuck, but regardless looks interesting so far.
I'm not sure how to help with adding the legs apart from adding more cloaks to obscure the connection.
>>
File: 20201213_184653.jpg (2.97 MB, 4032x3024)
2.97 MB
2.97 MB JPG
>>78571352
Yea, ill do the cloaks later.

>an entire army
Please dont give me ideas, my wallet cant afford it. They're just a unit for my WoC army (pictured in part here).

Although that could be an idea for the fluff for the unit. And it could be an excuse to get some dark elves (something ive been wanting to do for a while, they're my favorite faction fluff wise)
>>
>>78571405
Look good anon.
>>
>>78571983
Thanks. I fear they wont rank up at all though.
>>
>>78571990
Or if they will, theyre certainly going to be impossible to march into an enemy unit without impaling the fuckers.
>>
>>78570783
NTA
You're still ignoring M4 part and how challanges work bro. Actuall battles are not sterile unit vs unit/hero vs hero duels. This dude can be a problem if he gets into duel with relevant target, with IF being here the most important part. Besides duels are part of larger combat and it's enough for (let's say) Empire/Bretonnian/High Elf lord to have a rerollable 1+ to just tank him till kingdom come. Not to mention things like annoyance of netlings (being hit on 6s in a challange) or other disruptors shenanigans, innate killing blows, skaven bands of power etc. Every lord in every army can survive and/or kill crom. Also there's an issue of how rules of certain magic items are worded, like including "bearer of this sword/axe/halberd always strikes at strenght X, regardless of any modifiers", "this cannot be modified in any way" etc. In which case it's just a roll off who's special rule takes precedence.
>>
>>78572143
>it's just a roll off who's special rule takes precedence.
No, it isnt? The magics items rules dont apply because the magic item is no longer a magic item, its a hand weapon.
>>
>>78572143
Sure Crom isn't very killy, but he's still very survivable. There's many things his shield mode makes useless. His S5 isn't very good especially against armor as you say, but look at his point cost, he's very cheap for how good he is in challanges. He's also really good for challanging unit champs, cause he can pretty easily do 5 wounds overkill with dual wielding.
Also what you say about certain magic items being immune to his shield mode is bullshit. Any weapon rules your opponent uses are completely nullified. A magic weapon that would always wound on 2+ is just a normal sword, it's nullified. Crom is still very good for his point cost, even though he isn't good at doing damage to things with high T/ armor.
>>
>>78570795
I recently finished the rather confusingly-named novel 'The Enemy Within'.
It was decent enough and it has an inside view of chaos cults.
Could be weirder, but then my bar is fairly high for that as a fan of Lovecraft/Ligotti etc.
>>
>>78572201
Stop grasping at straws and moving the goalposts you faggot, you're one of those shitheads who after seeing Valten/Archaon/Crom's rules sperg that it's "totally an autoloose for the opponent, how BROKEN they are". You haven't played a game in your life so shut the fuck up.
>>
>>78572305
>some magic weapons still work with shield mode
>no they dont, theyre nullified
>STOP GRASPING AT STRAWS AND MOVING THE GOALPOSTS
based retard
>>
>>78572284
Oooh, I read that quite some time ago, but I really liked it. Wasn't the ending very open, sort of like it's gonna get a sequel book? In any case cultist grandma was best character, Tzeentch bless her.
>>
>>78572315
No you fag, it's not about magical weapons, he was wrong at that. It's your retarded initial assumption that crom can beat any generic lord because he ignores weapons, you were proven wrong, then you say some crap about 99% of the lords not having special non-weapon shit, which is also laughable because literally every army can easily tank or fuck him up with skills or magic items. And guess what idiot, with M4 he will never get there if your opponent is not a total mong.
>>
>>78572670
>he beats shit in a challenge
>NO HE DOESENT HES M4
youre not very smart are you?
>>
File: 100_2741.jpg (386 KB, 1612x700)
386 KB
386 KB JPG
>>78568228
>For mine I've just cut off the helmet decoration and the weapon hand
Yep, that's all I did, alongside bringing the shield over. The grail knight champion had a similar enough set of gear to the Holy Knight and I wasn't going to make things more complicated than I needed to.

And yeah, claymore has the best sculpts for this by far. Very dynamic with detail to spare. I spent a long time considering third party stuff and no one comes close.

>These "tiny warbands" snowball so eaily for me.
Yeeahh, I've had to catch myself from dropping money on 5th edition terradons and kroxigor recently. I still have some temple guard to paint but there's always the desire for moreee
>>
File: 20210409_162811.jpg (2.48 MB, 4032x3024)
2.48 MB
2.48 MB JPG
Base work done, now for the harder(?) part of smoothing over the joints.

Also I should probably designate a musician and banner bearer somehow.
>>
File: 20210409_162916.jpg (2.95 MB, 4032x3024)
2.95 MB
2.95 MB JPG
>>78572770
Also, its not just me, they look like skaven right?

Also I really like their weapons. Glaives are underrated and underrepresented.
>>
>>78572711
>ignoring rest of the post that says he's wrong and crom can be beaten by any lord of any army
>"H...he beats shit in challange"
You're a premium autist
>>
>>78572804
Not him, but what are examples of generic lord builds that could spank Crom the Conqueror in a challange?
>>
>>78572850
saurus lords of the time do it pretty handily
>>
New thread
>>78572914
>>78572914
>>78572914
>>
>>78572850
High elf prince on star dragon. Chaos lord with magic armor + great weapon. Vampire lords with magic armor + great weapon. Bloodthirsters...

Theres certainly stuff that will do it.
>>
>>78570729
Swunkz
>>
File: Kurdoss_M01.jpg (70 KB, 920x950)
70 KB
70 KB JPG
>>78572770
Looking really good, my mang. I know you said that you didn't want any suggestion (fuck you here's one anyway) but the Kurdoss Valentin-kit got two excellent options for musician and banner, aswell as a neat-looking palanquin and sorcerer lord. I'm doing something similar with mine.



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.