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Van Richten's Guide to Ravenloft edition
https://www.amazon.com/Dungeons-Dragons-Title-Announced-February/dp/0786967250

>UA: Gothic Lineages
https://media.wizards.com/2021/dnd/downloads/UA2021_GothicLineages.pdf

>5e Trove
https://thetrove.is/Books/Dungeons%20%26%20Dragons%20%5Bmulti%5D/5th%20Edition%20%285e%29/

>5etools
https://5e.tools/

>Stable releases
https://get.5e.tools/

>Resources:
http://pastebin.com/X1TFNxck

>Previous thread: >>77690376

Whats your favorite Domain of Dread?
>>
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>DM decided that the rules for falling damage were stupid
>decided mid-session that falling damage stacks infinitely
>did not care about the concept of terminal velocity

Guess who's making a new character?
>>
>>77695411
You need to fall 1500 feet to reach terminal velocity, and in older editions thats how falling damage worked. 5e only changed it so players dont die as often to falling and to make the game more heroic.
>>
Real proud of my new character. mail-clad mace-wielding eldritch knight forest-dwelling conspiracy theorist with a grudge against wizards, hence his entire spell inventory being designed to fuck them up. Next campaign is going to be fun i feel.
>>
>>77695466
>, hence his entire spell inventory being designed to fuck them up
As a DM, I avoid spellcasting NPCs because its way too much homework for me
>>
>>77695364
>previous thread is still on page 5
>we reached a new low
Anyways, in AD&D faux-Dr. Moreau had a fun domain.
>>
>>77695472
My dm's a real autist in the good way, so I really felt the need to come up with a good challenge.
Character's only level 3 but I've decked him out with lightning lure, fire bolt, grease, fog cloud, and shield.
Strat is to move 75 feet in one turn, and then spam shield, grapples and opportunity attacks.
It's gonna be real cancerous, I love it
>>
>>77695411
Where you planning on dropping from orbit or something?
>>
>>77695411
A fucking level 3 barbarian can survive a fall from terminal velocity with more often than not, half hp.
>>
>>77695552
A level 1 barbarian can survive a fall from terminal velocity with like a 30% chance of survival

>>77695411
DMs who remove fall damage are retarded.
>Waa why aren't my level 20 characters able to survive a hit from a Kaijuu with little effort but they don't explode into smithereens the moment they hit the ground? Why yes there is no issue with a level 1 wizard casting featherfall to completely negate an entire team's damage why do you ask

If your DM changes the rules on the fly to make your character fly I don't even know why you would make another character.
>>
>>77695552
>>77695619

By raging just before you hit the ground?
>>
>Van Richten's Guide to Ravenloft edition
So you kids ready for Ravenloft with trannies and wheelchair accessible dungeons?
>>
>>77695622
>By raging just before you hit the ground?
You instantly fall 500 feet the same turn you're dropped, if you were already raging before there's no real reason to rage again so long as you're not dropped from higher since your rage doesn't go out unless you aren't hit or hit anything for an entire round.
>>
>>77695622
>Rage before fall
>average damage is 70, so about 50% chance of being above that, 50% of being blow
>With rage, this becomes 35. 36 damage would be instant death for a barbarian with 17 HP, which is possible for a vhuman-tough barbarian at level 1 with 16 con, so there's a ~53% chance of surviving the fall
>You then start bleeding out whereupon you have very approximately a... 55% chance? Of survival
>total result is about 29% chance of surviving if nobody comes to help you
>>
>>77695638
My party of paraplegics will have to crawl through the dungeons, thank you very much.

Be sure to choose spells that target saves and not AC, since you will always have disadvantage from being permanently prone.
>>
>>77695364
>Useful idiot of WotC start early thread as shills their new product
Tell me Anons, how many furry races do you have in your setting? Many? Only select? One all-encompassing like Eberron Shifters?
>>
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>>77695733
I'm not a furry but I do plan to add more japanese-style animal people because I fucking want to and no one can stop me.
>>
>>77695846
>japanese-style animal people
Anon, Hengeyokai were introduced in AD&D 1st edition splatbook Oriental Adventures (1985.)
>>
>>77695939
Wow anon, I almost forgot that happened, you know since I was totally playing AD&D in the 80's. Weird how I'm so forgetful while only in my 20's
>>
>Barovia
>Chult
>Icewind Dale

Which one of these hellholes is the worse one?
>>
>>77695733
Eberron Shifters do not cover rabid futas. (Even Eberron Shifters have standards.)
>>
>>77696097
>the baltics
>zimbabwe
>northern scandinavia

probably barovia desu
>>
>>77696217
>Romania is baltic

What
>>
>>77696249
honestly anon i'm a retard and forgot it was modeled on romania, i just thought it was very similar to lithuania and estonia
>>
>>77695424
>You need to fall 1500 feet to reach terminal velocity
Not quite, it depends entirely on body positioning. Could be anywhere from 6-12 seconds or 500-1500 feet depending on how you angle yourself.
>and in older editions thats how falling damage worked
That's wrong, before 3e, it was the "1d6 per 10’ for each 10’ fallen." rule 3e had the 1d6 cap at 20.
>5e only changed it so players dont die as often to falling and to make the game more heroic.
No, they kept it as 3e because it made flying and dropping someone too good.
>>
>>77695638
I hope so. The wheelchair combat is the best. Hope they make spells to make any stair a slide.
>>
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>Lineages won't be changed at all in the new book
Why did they even bother to release them as UA?
>>
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>>77696443
>using a wheelchair
What a peasant, meanwhile I'll swagger by having a flying carpet
>>
>>77696097
Barovia has an angry incel that actively wants to toy with you, the others have at least some form of safe civilization
>>
>>77696594
But a flying carpet is usually a magic item that you don’t always find. And it’s not combat suited. I’m not saying it’s not an alternative, but the wheelchair combat is more appealing
>>
>>77696623
>And it’s not combat suited
That's not true, you just lack imagination of how to make it combat suited.
>>
>>77696623
Do you have a wheelchair fetish?
>>
>>77696636
How would you make a combat flying carpet? With the wheelchair I don’t have to put the effort but I am curious about this
>>
>>77696650
No. But it’s pretty neat to have a char with one. It reminds me of that one dude in Avatar Legend of Aang
>>
>>77696664
Flying which gives you aerial advantage. Swooping by and hitting people. You can also do some sick aerial combat maneuvers.
>>
>>77696672
>it's pretty neat to be a cripple
>>
>>77695364
>Van Richten's Guide to Ravenloft to include Horror themed subclasses
Remind me, which were these again? The Danny Phantom Warlock and what else?
>>
>>77696699
College of Spirit I think
>>
>>77695973
Hengeyokai were also in 3rd edition Oriental Adventures released in 2001 or 2002 or so, but I take your meaning.

>>77696623
>But a flying carpet is usually a magic item that you don’t always find

Isn't a wheelchair exactly this too? Hang on, I just haven't had the energy to get all that worked up about the combat wheelchair meme, tooth problems and all that that I only got resolved last week.

What's the wheelchair from and isn't it a magic item?
>>
>>77696720
It’s a 3rd-party thing. It’s just a regular item, not magic, tho it has some options to customize it to be magic
>>
>>77696694
I mean, in a TTRPG with a combat wheelchair, yeah.
>>
>>77696753
>It’s just a regular item

What's it do?
>>
>>77696772
See for yourself
https://dlair.net/austin/wp-content/uploads/2020/10/Combat-Wheelchair-V2-OpenDyslexic-PDF.pdf
>>
>2021
>not having a wheelchair fetish
>>
Are there any issues with using Suggestion with Glyph of Warding?
>>
>>77696761
I'm sorry, but no, it isn't. It's fucking lame. This is a fantasy game with dragons, living giant cubes of acid, and people that shoot magic out of their hands. Throwing in a fucking wheelchair is lame.
>>
Why is 5eg so easily triggered by wheelchairs?
>>
>>77697118
I would assume not since the Spell Guards & Wards has an explicit effect you can choose just like that. Probably functions similarly.
>>
>>77697161
/5eg/ is full of ableist shitlords who want to exclude people with disabilities from the game.
>>
>>77697123
It’s actually neat. I heard of character concepts that we’re borderline idiotic. A combat wheelchair made right is pretty awsome. I wouldn’t have a party of it, but 1 is pretty alright
>>
>>77697202
This is a falseflag post, but also unironically true.
>>
>>77697266
Would you date >>77696868
?
>>
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Here's "Van Richten's Guide to Ravenloft" cover
>>
Any ways to transform yourself into a doppelganger of someone else without requiring concentration?
>>
>>77696271
>depending on how you angle yourself
In the context of the original gripe, that makes me imagine that dude's PC deliberately assuming a diving position headbutt the ground as hard and fast as possible, then complaining that they died. This makes me smile.
>>
>>77696868
>Linebacker arms
>no thighs
sorry anon I just can't do it
>>
>>77697356
>Linebacker arms

What is this?
>>
>>77696097
You can just take a boat out of chult so at least there is the possibility of escaping.
>>
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I will be running a game in the near future and have given the ok for one of the players to play the forge adept artificer from exploring eberron. The subclass basically allows you to slap a +1/2/3 bonus on to any weapon he finds, magic or not. He said he wants his character to have his own weapon, and gradually empower it over the course of the campaign, which is likely to reach around level 15 or so. Seems reasonable and thematically appropriate for the subclass, so for the time being I've told him he can send me any ideas he has for it, but that I'm making the final decisions on what he gets. So, friends, I come to you now asking for your ideas because my sense of balance sucks and I don't want to fuck this up.
>>
>>77695733
Leonin, Lizardfolk, Yuan-ti, Grung, and Gnolls exist but they're not playable.
>>
>>77697345
No Soth cover?
>>
>>77695689
I respect a quadruple amputee PC who crawls up and down stairs on his stubs before I’d give the time of day to some flying wheelchair tranny.
>>
>>77695499

How do you plan to cast shield again after you have grappled the enemy? You have no free hands for your magical implement and the somatic components?
>>
>>77696772
Make you a God.
>>
>>77697161
This >>77697202
>>
>>77697502
Thanos had a combat wheelchair?!
>>
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>>77696720
They were also in 4e.
>>
>>77697531
Yeah but he was so big he wore it on his hand, still got all the benefits though. Probably because he’s purple. Fucking piggers.
>>
>>77697202
I have a disability. I don't want to play as a disabled person in D&D.
Surely everyone with disabilities feels that way as well.
>>
I've never played in a campaign where I didn't cheat
there I said it
>>
>>77697597
To stop this from happening, we need an option to make the wheelchair into a medieval battle suit made of wood. But to last for like 1 min and recharges on long rest. We will achive godhood by combat wheelchair
>>
>>77697618
And that’s on you? I mean I am not an elf IRL but I still play one.
>>
>>77697651
Being an elf isn't a disability tho?
>>
>>77697618
No. I’m able bodied and I want the wheelchair. No, it can’t inhibit me in any way or that is extremely offensive to you. Yes, it only provides benefits- like making me instantly proficient in skills and hitting as hard as a great sword. Cause I know that’s how your life is buddy, I see in that wheelchair floating up stairs for only an additional 50 gp, I see you ramming mother fuckers. And I know when you sit your crippled frame in that chair knowledge instantly rushes to you.
>>
>>77697627
why would you cheat in a cooperative game?
>>
>>77697672
I know you said this in good faith but I laughed hard at this. Some people here will say otherwise
>>
>>77697672
>>
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>dm forcibly separates me from the rest of the party and by extension the player who is the mc
>I end up in a fight because I assumed he wanted me to do some two pronged attack shit
The following fight is me at level 9 against evidently 5 level 20 warriors and a court wizard alone
>I cast blink
>ok it fails
>am I being counterspelled?
>yes
>ok I counterspell his counterspell
>the court wizard counterspells you again
>...
>killed instantly by the other enemies
Welp
>>
>>77697686
>>
>>77697686
Based
>>
>>77697672
>t. Knife Ear
>>
My new final boss
>>
>>77697690
To level the playing field. You really think I don't notice when the monster mysteriously gains double ac and double hp you fat piece of shit?
>>
>>77697759
Do you have more art of this kind? This is fucking awsome, anon.
>>
>>77697722
Should´ve counterspelled the counterspell counterspelling the counterspell. Total beginner move man
>>
I am once again back to seethe about armblades being warforged only.

It made sense when they were blades you literally used as an arm/hand replacement but now they're just retractable blades. Let me play Not!Wolverine without a dozen artificer levels dammit
>>
>>77695973
then educate yourself zoomer
>>
>>77697787
The worst part was I subtle cast my counterspell and he declared that the wizard casts counterspell again on my original spell...
>>
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>Ravenloft setting book
>just in fucking time for my group finishing Curse of Strahd

Fuuuuuuuuck if only it was here a year sooner I wouldn't have had to spend DAYS researching old editions lore
>>
>>77697722
why didn't you call your dm out for being a stupid piece of shit?
>two reactions in a turn
Get up and punch him in the face
>>
>>77696664
SQUADILAH
>>
So we're probably for sure getting Azalin's and Lord Soth's domains. What other domains might we get? The mummy one would be neat. So would a tropical island, but I guess that's already in ToA
>>
Fighter or Paladin?
>>
>Running that Frostmaiden module
>Party find Yeti cave filled with skulls including the corpses of 2 npcs they were friends with
>Find a Yeti and their child further in the cave, kill the bigger one on sight
>Party is split on whether to kill the child
>Pro killing side's main arguement headed by the Light Cleric is "It will grow up to murder like it's parent did. You can't reform it because A: you all lack the skill and time and B:even if it can understand you we murdered it parent in front of it and it probably wants vengeance"
>Anti murder side's arguement headed by the Tanger is "killing children is wrong"
>We end up killing it and still debating after

Who was right /tg/? The Cleric or the Ranger?
>>
>>77697830
idk I had a brain freeze on how combat worked. I just sort of sat there confused for the rest of the session
>>
>>77697847
See that's the thing, if they dare to even skip ONE of all the LITERAL WHO dreadlords there will always be someone not happy about it
>>
>>77697860
The Cleric. This is D&D, not everything can be a pet, not everything can learn to be a happy friendly member of society. If a creature survives by eating human flesh then in order for it to live humans must die. If you want to preserve the life of humans then you kill the Yeti.
>>
>>77697860
They killed the “big one”, that already sealed the fate of the child. It’s going to starve to death in short order or be killed by something stronger than it without protection.
>>
>>77697860
Nobody. You missed the obvious choice of capturing a rare creature and sell it for a huge profit. That’s what my party did
>>
>>77697345
That bitch looks like the blackwashed Triss from the Netflix Witcher.
>>
>>77697860
Its DnD, you´re here to kill monsters and get loot. Tell your DM to get his pseudo intellectual philosophy out, monsters dont have children, they just spawn next to chests full of gold and items
>>
>>77697860
>>77697935
this
the big question is, did they atleast skin the big one? yetis fur is worth thousands bro
>>
>>77697908
>friendly member of society. If a creature survives by eating human flesh then in order for it to live humans must die. If you want to preserve the life of humans then you kill the Yeti.
According to the wiki Yetis are generally carnivorous, they're not specifically human hunters. They're also possible to tame but it's an arduous process
>>
>>77697722
>>77697815
There's no way this is real. Come on, man. If you had a group this bad you'd just leave, right?
>>
>>77697847
I feel it’s unlikely that we’ll get Lord Soth. Weiss and Hickman DESPISED Sorh being added to Ravenloft by TSR and went out of their way in the DragonLance books to decanonize the whole thing (and never treated it as canon in the first place). Time travel was even involved. With Wizards having actually worked out a DragonLance deal with them recently, I can’t see them as wanting to jeopardize that.
>>
>>77697202
Yes.

The ADA effectively destroys small businesses with its requirements
>>
If the dwarves are so often Scotish then why don't they wear kilts?
>>
>>77697946
>>77697935
>Ranger asks if he can
>DM says he may but it's gonna take a few hours and we're on a mountain that is established to be dangerous so make a choice
>".....nah"
>>
>>77697944
>monsters dont have children
There are monsters that are specified to get more dangerous and aggressive when protecting their children
>>
>>77697722
table group or roll20?
irl friends or internet randos?
>>
>>77697966
>not taking risks for gold
Why be adventurer?
>>
>>77697952
I was invited to this group by a friend, I didn't want to cause drama so I just sort of rolled with it. Idk I do feel kind of upset about the whole thing, he did let the mc player resurrect me at least. I'm just upset because I don't know what I was supposed to do
>>
>>77697967
Yeah, old monsters whose children are fully fledged monsters of their own. A young dragon is still a clear threat that needs to be killed, so they may exist. Goblin babies aren´t so goblins just spawn as adults in trap filled caves.
>>
>>77697988
For the fun of it
>>
>>77696832
>create mech rules for D&D
>disguise them as wheelchair rules so people aren’t allowed to complain.
It’s like pottery.
>>
>>77697860
Neither. Killing the ranger is the correct answer.
>>
>>77697774
>cheating
>in a game about having fun with your friends
i cannot imagine a more pathetic state of existence
>>
>>77697983
We only use roll20 for lengthy dungeons because the dm prefers to just do normal rolls with his irl dice but it's mostly just over discord, one of the people in the group is a really close friend, the same friend who invited me invited another person I knew and was friends with so I was hoping things would be fun but they just... haven't been and that upsets me because I don't want to like act dramatic and shit and possibly ruin the campaign for my friends
>>
>>77697991
The fact that there is apperantly a main character in your cooperative game should be enough to tell you to get out
>>
>>77697996
>goblins just spawn as adults in trap filled caves.
No they're born and grow up. Sorry that somehow makes you uncomfortable
>>
>>77698009
.... is it because he's a Ranger? Would it change your opinion at all to know that dipped into Rogue?
>>
>>77698017
the mc is the guy who invited me...
>>
>>77697266
You'd agree if you had a fast talking city boy in a sharp suit and German car tell your father his family business is being shut down because he won't get rid of a two inch front step, just because it might stop a cripple getting in - despite this never having caused a problem for fifty years before.
>>
>>77697946
>Thousands
Yeti fur is definitely not worth thousands.
>>
>>77698007
Even better
>create mech rules for D&D
>disguise them as wheelchair rules
>trigger /tg/ intentionally and receive hate
>Community comes to your side and defends you
>Get exposure from WotC
>Infinite money
>>
>>77698011
You'll never stop me
>>
>>77698060
But a live baby yeti might
>>
>>77697991
>Take a specific metamagic option for the purpose of being able to cast spells without being counterspelled
>Take counterspell so you can counterspell counterspells if you're dumb enough to not just cast/ready from locations you can't be counterspelled at
>Counterspell a counterspell, only for a DM to completely ignore rules and add enemy reactions in
>Getting railroaded into a result to be cutscene killed

>nah I won't take drama I'll just happily accept that nothing means anything and continue to play in this meaningless world
>>
>>77698031
Well they evidently do not. In fact they dont exist, they´re made up so we can imaginarily slaughter them. Sorry if that makes you uncomfortable, but your game isnt real. Its a game to have fun, not a place to argue about moral questions you got from watching goblin slayer. But hey, thats just -like- my opinion bro. Gotta make the paladin fall some way or another, because how else do you jerk off after the game?
>>
>in lieu of gold the dm gives us houses, a magic forge and other rp items that give us absolutely no mechanical value (no, we can't use the forge)
I want to die
>>
>>77698036
It wasn't because he's a ranger but just for being a moralfag, but now he deserves two deaths.
If he's gloomstalker, he deserves eight.
>>
>>77697991
you have battered wife syndrome.
>>
>>77697345
Shit, just like i expected
>>
>>77698055
>Hey bro! I’m the main character of a cooperative role playing game, wanna come be one of my flunkies?
>>
>>77698096
It's the "LE GOLD IS WORTHLESS IN DND" meme. Some usually newer DMs try to work around this perceived problem by rewarding with other things but you see how this ends up. I had a campaign end around 14 and the entire group was still making around 200 gp cumulatively a quest

Just fucking pay us,we'll probably figure something cool to do with the gold
>>
>>77698096
Its not like gold has all that much purpouse when playing RAW other than to buy useless stuff like houses and rp items. There´s buying plate and... thats basically it
>>
>>77698087
>>77698111
I didn't know it would be this bad! I like my friends, they're nice and I don't blame them for the dm being awful ok. I was just hoping things would get better over the months and they just haven't but I don't want to leave either I'm just talking with the friend who invited me since he is also friends with the dm and I'm just hoping things get a bit better
>>
>>77698132
That combat wheelchair ain’t gonna buy itself
>>
>>77698091
>Gotta make the paladin fall some way or another, because how else do you jerk off after the game?
>Consequences and a consistent world is now jerking off and ruins fun
Lmao what?
>>
>>77697860
We had a similar situation this weekend where we freed a (fully grown) but sad yeti kept in a cage by a lich as a canary for his anti-aging mechanism (the lich literally met the Yeti when it attacked him in his pre-lich days). Our party paladin decided to let it go because it was sad, against the opinion of my hunter ranger who has had to literally fight off yetis.

It annoys me that the DM will most likely have the Yeti remain friendly instead of reverting to its inborn temperament.
>>
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Fuck, how did you know about him anon?
>>
>>77698141
There's a magic item shop in our game but we can't buy anything because we're level 10 with 700 gold between us
>>
>>77698170
It was a joke about the old "you fall if you let the monsters life but you also fall if you kill kids, so tough luck" thing shit GMs love
>>
Much like in Skyrim, what does a STR character do against a dragon (or any flying enemy) that refuses to land?
Chuck javelins at it?
>>
>>77698036
5-6 levels Ranger X rogue is the right way to play ranger. Especially since hunter's mark/TCE Favored Foe + subclass feature basically makes up for the missing sneak attack damage anyway and you get extra attack.
>>
>>77698111
trips of truth
it's time to leave and never look back
>>
>>77698164
>Anon the fighter buys a combat wheelchair
>"Anon.. you're not even crippled. You're not even hurt! This is a little insensitive"
>"FUCK YOU IMMA DO A WHEELIE INTO COMBAT BIIIIIIIITCH"
>>
>>77698147
If they're your friends maybe you should just share your concerns with them like a human being instead of sitting there in meek silence
>>
>>77698199
>Climb onto it and punch it out of the air.
>Wait until your teammates help you since its a cooperative game
>Just, like, get under a roof
>>
>>77698147
Yes, at least talk to the DM
>you invalidated the core rules and my player character's abilities just to get a power high, why would you do this, you bitch
>>
>>77698216
I am, and my friend says he is tired of being the focus so hopefully next session goes better because he is telling the dm to ease up. So I'm still hopeful
>>
>>77698187
I fucking hate DMs who try to set up stupid shit like that on Paladins. Like god fucking forbid the paladin acts even a tiny bit pragmatic like a creature with self preservation. Always looking for dumb ass excuses to make paladins fall
>>
>>77698213
The actual combat wheelchair has a similar option for attack
>>
>>77697722
Your dm is a power tripper. I had a similar situation with a dm and when we made a new campaign with him as a player he also tried to power trip and godmode rp
it was fucking sad. Just leave. Or alternatively take the players and make your own campaign and then when the dm joins punish him in your campaign
>>
>>77695424
>surviving a fall is heroic
>>
>>77697860
Yetis are chaotic evil and d&d alignment as autistic as it is, is very clear on this issue.
When you are faced with an evil alignment creature it doesn't matter if it's a little baby yeti that you're roasting alive while it squeals in horrific pain. You are preforming a cosmically good action. There is no moral debate to be had here
>>
>>77698298
well... yes? Surviving stuff that would kill normal people is heroic. Thor and hulk fall out of the sky in avengers. Spiderman does it in the comics. How is falling out of the sky and surviving so much more unrealistic than standing up to a dragon or a demon prince and surviving?
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>>77698254
Um...sweaty moral dilemmas are realistic :))
Now if you kill the bad guy who's begging for mercy I'll change your alignment to evil but if you let him live he'll blow up the orphanage and you'll be evil for not stopping him. Make your choice, my game is so high stakes, just like game of thrones! :)))
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>>77697618
I identify as transabled meaning I use a wheelchair even if my birth body doesn't technically need it and I demand wheelchair accessability in my games.
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>>77695364
>>77697345
Will it have new races?
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>>77698422
Sure thing, anon. Does a wheelchair combat that can fly sound good to you? It can turn in a mecha battle suit if you spend enough gold.
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>>77698442
Probably the Dhampir, the Hexblood and the Reborn from Gothic Lineages UA: https://media.wizards.com/2021/dnd/downloads/UA2021_GothicLineages.pdf
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>>77698372
>Be a Paladin in a level 3 group
>Find a civilization of homebrew slaver centaurs who are warring with actual devil worshippers.
>Kill any we find on our way but don't advocate for storming their base like Leeroy Jenkins because a band of 3 of them almost wiped the party
>Advocate for avoiding them and contacting his order later since taking on both sides or either side with a standing army in their territory is suicide
>DM brings a actual angel down to give the Paladin shit with "You didn't try hard enough! You should have snuck in and killed their leaders or something!"

Being a Paladin with a dumb moralfag DM is suffering
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>>77698218
>Wait until your teammates help you since its a cooperative game
Pretty sure they're equally as boned unless they also have ranged attacks that do more than just cantrip damage. Dragons are faster than the fly spell, and there's only about a 50-50 chance a dragon will fail the Earthbind strength save.
>Just, like, get under a roof
Probably the only actual option, lol.
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>>77698473
You should point out that paladins don't actually get their power from celestials like clerics but instead it is technically their own will power manifesting from their oaths in 5e similar to nen contracts in hunter x hunter
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>>77698372
You already forgot, my character is a straight white heterosexual human male. Checkmate, I’m already evil.
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>>77698472
Do we like this?
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>>77698601
I like DHampir just because with artificer I can finally play as Spiderman.
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>>77698199
Get a catapult and launch yourself at the dragon.
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>>77698601
What do you think N-word?
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>>77698579
Shit GMs will always find a way to get their power boner off. They´ll make the fighter fall and take away his extra attack if they have to
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>>77698601
They feel very amateurish, which is what i expect from Wotc nowadays
>>
I just wanna play a fucking game I'm so goddamn done with being close to getting to play and some stupid bullshit ruining it.

Also to keep a rant somewhat on topic, I can't wait until we find out Strahd is actually trans and the Vistani are twin-soul non-binary avatars of peace.
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>>77698648
Strahd is already bisexual according to CoS.
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>>77698648
I always knew Strahd was actually a little girl.
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>There is no objective evil anon not in my campaign :)))
>The demons, the necromancers, beholders, abominations. Nothing is """"born evil""""
>Alignments are guidelines and honestly fucking stupid and useless. They're not canon here

This is your Dm /tg/. How do you feel?
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>>77698648
>>77698670
>My little Barovian tyrant can't be this cute?!?!?
>B-baka adventurer! It's not like I wanted to invite you to dinner or anything!
>I just want Ireena senpai to notice me~
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>>77698669
True, he has a femboy in his harem.
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>>77698671
I mean the necromancers are very clerly not born evil, unless you´re implying people get born with an innate understanding of the weave that allows them to raise corpses.
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>>77698671
>Yeah that's great I kill the orc babies
>y-you're evil now!
>But dm you just said alignments don't mean anything, good and evil are just labels. I continue killing the orc babies.
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>>77698699
I feel like there's a sorceror somewhere like that
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>>77698671
That's cool, still killing those monsters for eating an entire town.
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>>77698601
>we
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anyone ever played a wild magic sorcerer with the spell points rule?
any reviews, any complaints, any stunning commendations?
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>>77698671
i mean this is fine, evil can still be borne out of circumstance and someone can still be a sadist or whatever, it just removes the concept of evil as a cosmic force and has the DM give some actual motivations for the nasty stuff monsters do instead of them being preprogrammed video game enemies anon.

You are allowing for the idea of someone acting in good faith, right anon?
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>>77698648
As someone who fights tooth and nail to insist that racial ASIs have a place in the game and it's fine to say that all Orcs have rage in their blood or Goblins are biologically designed to be self-serving cowards, the Vistani really are a ridiculous and racist parody of the "spooky Gypsy" trope and probably should be updated or outright removed. Unlike D&D races which are more like species, they really are just a race-as-we-use-the-word of Human which mirrors harmful stereotypes of the Romani.
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>>77698671
>Alignments are guidelines and honestly fucking stupid and useless. They're not canon here
I'm gonna make Gengis Khan look like a pacifist
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>>77698734
Sure just don't get mad if I kill the Grell and Grick babies on sight. I mean, fucking look at them
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>>77698728
Spell points are by far and away better than slots and I highly recommend them. The only thing you should change is in sp you can only cast one 6th+ level spell per long rest, just change it to be in line with your number of spell slot casts you'd normally have at that level. Otherwise it's a straight up plus, a lot of flexibility
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>>77698671
Alignments are useless in that they literally have no use in the rules. The enemy being LE or CE or LG does not change any spell, the party can still stab them just as easy.
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>>77698648
The vistani are an absolutely spot on representation of gypsies, i guess that's why they're uncomfortable for the left
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>>77698728
I run the spell points rule for sorcerers (it's in a single pool with their metamagic), though I haven't had someone use wild magic sorc with it. I don't see how it would differ from non-spell points sorc though, other than I guess the sorcerer having potentially more points to spend on rerolling a bad surge.

In practice the extra spell points are usually used to cast fireball more times per day, or other third level spells. Third level spells tend to give good value for their spell point cost, but especially fireball because it's fireball.
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>>77698671
Cool I'm playing a neutral good cannibal Sorcerer who eats babies and kicks puppies
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>>77698648
>REEEEEEEEEEEEE
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>>77698734
Some creatures are just programmed to be evil, though. Look at real life, look at the cuckoo. From the moment it's born its natural inclination is to kill babies. If you had that perfectly natural instinct plugged into the mind of a sapient creature, that creature would be Evil by nature. That's what Goblins are, they're biologically hardwired to do violence and enslave just like the cuckoo is hardwired to kill baby birds.
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>>77698774
How the fuck do Chaotic Paladins work?
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>>77698764
that wouldn't bother my character, though he might think you have a problem if you're curbstomping cuter baby mammals or humanoids, which humans are still going to have a protective impulse towards
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>>77698648
I just want to defeat Strahd with a COMBAT WHEELCHAIR FUCK YEEEEAH
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>>77698826
Anon please we are begging you. Get out of the wheel chair your legs work fine
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>>77698805
Not just saying this to be contrarian, this is my actual belief. I wouldn't call cuckoos evil, because it's just an animal doing what it evolved to do. Goblins are intelligent creatures, though. Just like humans that don't fight shitty instincts, goblins that revert to violence and rape or whatever the fuck would be immediately ostracised, jailed, executed, etc by civilised society. There's nothing that says they can't fight any instincts they have the same way we do.
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>>77698810
They fight for the personal freedom of themselves and others. Like anarchists that think all power structures inevitably lead to some people being taking advantage off by their superiors. Or they just dont give a fuck about the law and societal structures because they get their power from their own swag, like a glory paladin
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>>77698841
NEVER! While I draw breath I shall never touch the land again. The wheelchair will never die!
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>>77698856
Glory paladins might not be the best but they were my favourite the moment the Theros book came out. "My oath commands me to kick your ass and then pose for a fucking portrait over your broken corpse, arseling." And then probably have some raunchy oiled wrestling laden with homoerotic overtones with my good bros.
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Can you cast disintegrate on a wheelchair? It's an object, right? I haven't read the rules but I don't particularly want to.
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me, personally, i think a wizard in a wheelchair that's a rolling evocation artillery maniac is a neat idea

he's like his own little decrepit M1A1
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What to do about a player always using the sentinel feat? This shit breaks single boss encounters wtf.
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>>77698826
>not reflavoring your combat wheelchair as sick sawblade roller blades
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>>77698899
I mean disintegrate destroys force walls so I would say it does destroy a combat wheelchair. But what if I mount the eye of a Beholder on the wheelchair, like a lamp? Does it protect the mighty wheelchair?
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>>77698912
Use minions, single boss encounters are always a bad idea.
Give your Boss basic teleportation or immunity to AoO. Or just make them so strong that the sentinel doenst want to stick around for too long
Most importantly though is the fact that they took a feat to be a good protector, they should get to feel like it
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>>77698912
Give the boss an ability that counters reactions or target the feat in general. (You could limit it if you wanted it to be "fair" I guess)
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>>77698912
Let them? That's literally what it's for and I'm assuming they also have PAM so that's a two feat investment.
In future encounters just use things that aren't only 'I run up and attack raaa' or use mobs. 20 baby tier cr 1/8 goblins can easily overwhelm the character that relies solely on their reaction.
A PAM/Sentinel fighter still has shit wis saves too, hit em with a Hideous Laughter or something.
Like nigga just don't 1 v 1 him lmao.
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>>77698937
>standing on your feet
Absolutely disgusting
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>>77698769
>The only thing you should change is in sp you can only cast one 6th+ level spell per long rest
isn't that... already the rule as written in the DMG?
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>>77698847
I agree entirely, that's why I said the bit about plugging those natural inclinations into a sapient creature. A cuckoo is Neutral because it doesn't understand moral implication of what it's doing, but its actions would be Evil by someone who did. And sure, in the case of Goblins I think it's entirely reasonable to have a Goblin fight against its nature and not be a selfish and craven slaver. But the important distinction is that that is still its inherent nature. What Twitter is insisting is that Goblins be rewritten to be like, cozy green Halflings and agriculturalists who get bullied by mean adventurers. Having Goblins be inherently Evil with a nature that drives them to enslave and torture means that adventurers ARE justified in killing every Goblin they see, even if one of those Goblins they kill was actively defying its nature and being a good person. It would be bad to have killed that Goblin, but they were justified in hedging their bets because it could just as easily have been an evil Goblin pretending to be good.
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>>77698467
Can it be faster than a dragon?
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>>77698902
>like a tank without the armor
that's just a Technical.
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>>77698998
Sure, yeah, I'm down with that.
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Are material spell components actually an enjoyable mechanic? I can't decide whether to include them. A lot of them just seem like busywork or "I GO BUY THING FROM SHOP".
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>>77698976
No, when you get to 19 and 20 you have two 6th level spell slots a day, not one. Naturally this doesn't come up often but yes, if you're going all the way to 20 that is a change you should make. Other than that you can pretty safely run the spell point variant rule as is and you'll immediately see how much better it is than normal spell slots
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>>77698985
No. It’s base speed is 25ft, it can get to 50ft speed with some upgrades I think.
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>>77699042
Material components that dont cost anything can be substituded by a focus, so they´re basically just flavour.
Material components that do cost money are mostly used for strong spells where the DM might want to control when the players get access to them. Diamonds for revival spells are nother case where its bascially just a tax so death has a meaning so you cant just revive people every day. Especially if the diamonds cant just be bought from a store so you get quests out of them
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>>77699042
They are useful for hamstringing otherwise very powerful spells, but it's fine to just deduct the monetary cost from the caster's gold directly rather than forcing them to RP buying specific components if they don't want to. If the components don't have a cost and/or aren't consumed it's generally fine to handwave it.
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>>77698298
Quite the opposite. A small animal can do it. A level 1 wizard can do it. A man can do it in real life. It's not heroic at all, it's basic bitch stuff.
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>>77699034
What if you cast Telekinesis on your wheelchair. Could you move normally and then 30ft more by Telekinesis?
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>>77696868
I wonder, do they feel anything bellow the belt or does regular sex do nothing for them?
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>Enlarge/Reduce
>Creature's height doubles, weight increases by 8
>Weapon dice only increases by 1d4 instead of doubling like weapons for large creatures
>speed doesn't increase, so creature is effectively moving half as much as it was before
?????
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My gloom stalker ranger just picked up rope trick.
I can bring my bag of holding into it without the space-time continuum breaking apart right?
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>>77699042
They are a great mechanic. Not only do they help balance the game both narratively and mechanically but they provide hooks out the ass.
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>>77698973
>20 baby tier cr 1/8 goblins can easily overwhelm the character
Rolling initiative for 20 goblins + party, end my suffering pls. The more I play this game the more I want to try Dungeon World.
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>>77699138
Enlarge/Reduce is a versatile spell so they don't want it to be too strong, really.
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>>77699042
I have never been at a table that actually cared about spell components. It's only ever relevant if you're casting resurrection but frankly if you're running a more videogamey campaign divinity style then you'll want to waive that cost too so that the party can tactically combat res
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>>77699141
Should be fine, bag of holding's statement of extradimensional space requires it to come from an item.
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>>77699141
you can if you're not a gloom stalker
gloom stalkers get the rope for being solo edgefags who only choose the subclass that gets 7+ features at level 3
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>>77698671
So you removed alignment from the game? Good.
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>>77698737
>harmful stereotypes of the Romani
Those aren’t stereotypes, that’s how they act. You’ve also identified yourself as an American who has no idea what he’s talking about.
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>>77698810
>Wear all black.
>Cover your face.
>Bash people who disagree with you then run and hide.
>Claim to be morally superior.
Like every other Paladin I’m realizing.
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>>77699168
Cool, dunno how often I'll realistically use it since Pass Without a Trace is the superior use of a 2nd level slot.
>>77699176
yes they do get the rope
rope trick
that's why I asked
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>>77699340
It's most useful for taking a short rest in dangerous territory.
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>>77699209
If they are so bad why didn't some good king send adventurers to kill them?
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>>77699176
Seething coper; you have the floor. Tell us why Gloomstalker a bad to you.
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Technically crusher works with slings right? Get a pseudo eldritch blast + invocation for the cost of a feat. hilarious.
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>>77699378
>technically
it's deliberately meant to work with slings, but yes.
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>>77698737
>>77699209
>Hey there's this guy outside who's just kinda digging up all the copper wire and stripping it bare so he can resell it before fleeing the country and the law
>Nah just let him do it he's a gypsy
>What the fuck? Call the police. The hospital's power just went offline! People could die in there if the back-up generators can't carry them through this!
>Stop being so racist. Just let him do it it's part of his racial heritage, he HAS to steal metals. Make sure you never parody them either. Don't parody the Mafia either, organised criminals are a protected species. It really is awful that people perpetuate these harmful stereotypes.
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>>77699370
They did. They get killed all the time for being thieves and murderers now and I’m history. Or are you talking about their in game D&D equivalent? I don’t know, DM/setting is dumb?
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>>77698980
For the most part I agree with what you're saying, but the goblins being predisposed to rape/violence etc shouldn't be something they STRUGGLE to deal with. In all the smart mammals that socialise, bad behaviour meets retaliation and punishment. And sure, there might be a culture of "wild" or tribal goblins that still run around as mooks for parties to whale on, but a goblin brought up in civilisation shouldn't struggle extensively to behave itself. Maybe they're prone to klepto impulses or have to be taught as children that it's not okay to hit, but it should only be lizard brain shit, same as it is for humans. If goblins in your setting have a very diminished lifespan (as opposed to 60 years) and die when they're like, 12 or something, that might provide a good reason why they're so wild and untrustworthy - they only have a child's level of conditioning.

TL;DR I agree with you but I think that the "innate nature" of a goblin should only be as predominant as "lizard brain" instincts in humans.
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>>77699413
You don't "crush" people with slings so hard you send them reeling "in a direction you choose" which includes sideways and towards you. If you hit someone with a mace you can swat them back or to the side, which makes sense.
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>>77699475
>goblins brought up in civilization

Civilization ends wherever goblins are brought up.
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>>77699475
I never got people in D&D not getting this. It’s like that in dwarf fortress. Outside races can become integrated into your civilization. D&D has a monoculture problem though, two different civilizations of dwarves that act different would fry most peoples minds.
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>>77699499
Slings absolutely can hit hard enough to shatter bone IRL, but think of it as hitting then in the side and making them stagger the other direction. It would be hard to swat someone hard enough to move towards you with a mace too.
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>>77698671
>There is no objective evil anon not in my campaign :)))
Wrong by the PHB. What a faggot, changing anything.
>Alignments are guidelines and honestly fucking stupid and useless. They're not canon here
Completely correct by the PHB. Alignments do fucking nothing and are just tags at best. Only exception is for the few objective evils that are defined by their alignment which includes Fiends and Celestials. Despite this, adventure modules and MM still put in stuff like Evil celestials, so apparently they don't think that matters either, so actually-

Yes, this DM is 100% correct. None of this fucking matters.
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>>77699531
They get around that by just making them an entirely different race, like the Duergar and Derro. It's an oversimplification, but race and culture in D&D are separated by at best blurred lines.
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>>77699531
If you have multiple DMs in one world such as in Westmarches you usually get different 'subraces' going, like one set of Orcs that are barbaric and another set of Orcs that just wants to live away and be left alone.
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>>77699568
tbf there aren't really any good fiends, apart from that one devil in Avernus who literally had a traumatic brain injury.
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>>77699475
>In all the smart mammals that socialise, bad behaviour meets retaliation and punishment
In the real world where evolution is a thing and in order to continue the species certain social traits are hardwired, sure. But in D&D we have species being zapped into existence by literal gods who have agendas and who are making the races in their own image (like Gruumsh and Moradin) or who have a purpose they want those races to fulfill (like Maglubiyet and Tiamat).
Saying that "well a Goblin raised among Humans should have a similar value system as Humans" does an injustice to the potential that the different races have for storytelling. Making them all have a Human baseline for morality which is then influenced by how they're raised is outright less interesting than having whole groups where the scale is shifted from the outset. Not just for "good and evil" but also things like being materialistic - Humans might have one scale for what counts as greedy, but a Dwarf's inclination to treat the masterworked suit of plate armor they crafted as literally equal in value to their own flesh-and-blood child would be alien to them. That's what makes races in D&D interesting, and is so infrequently tapped into because people don't want to engage with the potential of wildly different mentalities.
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>>77698671
Well actually I'm the DM and to me, the idea of a creaturetype having an inherent morality more reflects on how they will naturally raise themselves without any outside stimuli.
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>>77699122
Only... if you cast telekinesis whilst moving? I guess?
The chair would need inertia to move horizontally while levitating, and you can take the dash action with the chair anyway so I'm not sure why you'd bother.
>>77699123
Shipping doesn't work, but recieving does.
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>>77695364
I really like the Ravenloft setting, but I got into Grim Hollow so now I dunno if this will be worth it considering I already have that.
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>>77699707
Telekinesis doesn't require you to levitate straight up, it can go in any direction so it's like a goofy flying dash action
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>>77699663
not the anon you're talking with, but
>But in D&D we have species being zapped into existence by literal gods who have agendas and who are making the races in their own image
But that's FR, not D&D. That's a very depends-on-the-setting condition you're generalizing to D&D in general.
>Saying that "well a Goblin raised among Humans should have a similar value system as Humans" does an injustice to the potential that the different races have for storytelling.
I agree, but the problem is that it isn't used to justify any interesting storytelling, at least on /5eg/. On /5eg/ it's used as a reason why one should never play a non-evil monster race and to justify killing any monster race on sight, which might be the correct thing to do but isn't particularly interesting. Hellboy shouldn't just be a human with demon traits, but it wouldn't be an interesting story if the objective evil of demons meant that he was killed on sight as an infant.

It's a problem if you play a monster race that's just literally a human in a monster body without some extenuating circumstances such as a curse, but even that and just dealing with the prejudice society would afford is better than just closing off the possibility of being a monster living among human society at all by demanding that all monsters be immutably evil.
>>
Why can’t I concentrate on multiple spells man? I can’t spell combo if I’m the only spell caster. Do you think I can convince my DM to make it a feat with no other benefits like psionic mastery?
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>>77699826
oh yup thinking of the wrong spell, my bad
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>>77697956
I mean the Undead patron directly referenced Soth as one of the rulers of a domain of dread.
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>>77699663
In a setting where Evil is a cosmic force, where Gruumsh makes orcs want to destroy shit for the fun of it and all of that fun, yeah sure that makes sense. The arguments I was making are based on the idea that the DM has decreed that's all bullshit and we're doing away with it. I was just saying that it's not actually a retarded thing to do and can easily make sense and not all "muh political correctness" ideas are retarded by default.

To get into the nitty gritty of what you were saying, I agree that making all sapient creatures have a human mind is boring, but I did say all intelligent mammals, not humans. Chimps and dolphins have behaviours they smack each other for, which is usually just starting shit within your social group rather than fucking up some monkeys or passing the blunt properly (dolphins will indeed engage in social drugs). Humans have certain quirks. We evolved to recognise faces, we project human qualities onto inanimate objects/animals to make them more relatable and personify them, some specialists of the human minds think we're sexually obsessed with our mothers and the other specialists keep screaming at those guys to shut the fuck up about their fap material. Goblins might have parallel but different psychological quirks; they might not have that instinctive compassion for cute pet animals but might instinctively see things like spiders and poisonous critters as useful rather than threatening. They might have the subconscious tendency to set aside whatever quarrels they have with each other to back each other up when there's some tallfolk throwing his weight around. Maybe, as a matter of imperfect evolution, they often start getting defensive on the behalf of halflings or smaller dwarves just because their psychology tells them that small people = friendly. Who knows. But since goblins and humans are of a similar level of intelligence, they should have an equal amount of mental discipline and self-realisation.
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>>77697961
No it doesn't, you unregulated idiot.
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>>77699872
Get a familiar, and get a ring of spell storing. Beg your DM if you have to. But this will let you do some spell combos.
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>>77699872
>Why can’t I concentrate on multiple spells man?
So spellcasters aren't even more overpowered compared to martials.
>I can’t spell combo if I’m the only spell caster.
That is the intent.
>Do you think I can convince my DM to make it a feat with no other benefits like psionic mastery?
If you are indeed the only spellcaster this would be a pretty big mistake.
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>>77699707
The flying wheelchair shall be unstopabble now. DOOM AWAITS FOR WALKERS
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>>77699914
Also, you could give the ring to an archer or someone who's not getting hit a lot to concentrate on the spell for you, but familiars do what you tell them. Familiars (except chainlock) can't cast attack spells, but you're talking spell combos anyway so you should be fine.
>>
Your player wants to cast hunters mark or hex on an enemy without them noticing.
What do you make them roll to do this?
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>>77697672
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>>77699872
Why are you the only spellcaster? Everybody should be a spellcaster.
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>>77699995
Nothing. They they are looking at them/close enough to hear the spell, they know.
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>>77699995
>Hunter's Mark
Only has verbal components, so easier. In a quiet environment the verbal components have to be audible, so I would say this is impossible; in a crowd or in a noisy environment I'd make it a stealth check, using their casting stat but allowing stealth proficiency.
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>>77699895
What drugs do dolphins smoke?
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>>77699864
>Hellboy shouldn't just be a human with demon traits, but it wouldn't be an interesting story if the objective evil of demons meant that he was killed on sight as an infant.
But Hellboy constantly struggles both with external pressure of people accusing him of being evil and him having to prove he isn't, and also internal struggles of his destiny and his calling trying to manifest against his wishes. And then his experiences with prejudice lead him to being much more open-minded regarding the creatures that he encounters that many people would kill without a second thought. Hellboy as a comic would be far LESS interesting if everyone in that setting agreed "yeah let's judge monsters based on their actions and not based on what they look like or their expected nature," it's only interesting because that's exactly what Hellboy personally does despite the people around him NOT doing so.
So like, by all means play a Goblin that resists being a sadistic coward, but don't act like that's not a part of Goblins. Both other Goblins and your Goblin PC. And don't act like there's anything wrong with NPCs thinking "oh that's a Goblin, I should kill it for the safety of my family." That's baggage that being a Goblin PC should come with and you should have to overcome as one.
>>77699895
>The arguments I was making are based on the idea that the DM has decreed that's all bullshit and we're doing away with it.
I mean okay I guess, but that doesn't seem very interesting compared to actually working through it. If a DM is like "in my campaign setting Goblins are meek but cunning farmers who are easily bullied by larger races" then they've reinvented Halflings. They already had Halflings. Now they have two Halflings and no Goblins. Why?

I agree with the approach of having different social standards, but I don't think there's harm in suggesting that their "normal" might be something that's actively harmful from a Human perspective and can't coexist.
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>>77700043
https://youtu.be/iVqObIauPJA
imbibing small amounts of pufferfish toxin to get themselves just the right amount of fucked up

and yes the "hahahaha puff puff pass bro!!! dude weed" memes do abound
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>>77697672
Elf spotted
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>let one pc be a monstrous homebrew aberration race
>3 others are normal
>4th session in, guy who knowingly made rp oriented character for a dungeon crawl wants to make a new character because his isn't "appropriate"
>hands me a sheet for some crazy skeleton paladin man
>third pc found a book titled "Monarchy of Devils" and painted a picture of herself in the back pages of it using a magic paintbrush with transmutation magic
what the fuck did I get myself into

>>77698298
rule #23 for villains is never to throw the hero off a cliff and if they do NEVER say "and that will be the last we see of them"
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>>77699995
The spell effect isn't noticeable so for hunter's mark, you have to be somewhere loud enough to conceal your chant. For Hex you're in for a tough time due to being VSM
>>
As much as fantasy racism (specism?) makes sense in most settings I hate having to play it out as a DM because it just slows shit down for everyone who's not playing monster races
Unless it's an all evil party
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>>77700054
>But Hellboy constantly struggles both with external pressure of people accusing him of being evil and him having to prove he isn't
Sure, but that would happen whether or not he was actually just a human in a demon's skin. But if half of /5eg/ would have it they would have just killed him already.
>Hellboy as a comic would be far LESS interesting if everyone in that setting agreed "yeah let's judge monsters based on their actions and not based on what they look like or their expected nature,"
And it would even less interesting if objective morality meant he died as soon as he was found by humans. Nobody is asking for the absence of prejudice against goblins in human society, they are arguing for an environment where prejudice would not immediately lead to their deaths. Just like how in Hellboy people do give him a chance, however grudgingly.
>And don't act like there's anything wrong with NPCs thinking "oh that's a Goblin, I should kill it for the safety of my family."
It would be a far less interesting story if every NPC acted upon it, which is my point. They can and should certainly think it, but they should be willing to question those beliefs if there is evidence of the contrary.
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>>77700115
On the other hand, your party saw some guy enjoying playing his aberration and thought it looked fun and would like to also have fun. Just vet the designs so they don't actually go against lore (like can an undead channel powers which actively and specifically harm the undead? Your call).

That said I would have said a skelly man was less eyebrow raising than mindflayer-lite or whatever it is.
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>>77700172
>But if half of /5eg/ would have it they would have just killed him already.
You're confusing PC with NPC. Hellboy is a PC. His circumstances are special, though his origins shouldn't be ignored just because of that. It's all the NPC demons that /5eg/ is saying deserve immediate death. And in most cases they're right! And then a PC like Hellboy might have something to say about the situation.
>It would be a far less interesting story if every NPC acted upon it, which is my point.
It would not be less interesting. If a Goblin goes into a city and NPCs threatened or attacked it, that would be more interesting than if a Goblin went into a city and everyone treated that Goblin like a green Halfling.

Also I recognize you as the faggot who had this argument a few days ago and literally nothing to contribute to it, so I'm done here. I already saw this shitshow.
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>>77700141
the actual best argument against fantasy racism right here. noone wants to hear the 24th bartender be surprised that you travel with an orc
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If you play a true orc or goblin pc you deserve the stop. You should stay out of society already!
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>>77700141
>>77700248
This is a valid take. It's situations like this that make me ask what a monstrous PC wants or expects to happen by being a monstrous PC, though. Isn't this half the point?
>>
pvp in d&d is glorified playground fighting
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>>77700240
there is no difference between pcs and npcs having different amounts of sentience and worth as a narrative element in roleplay environments
hellboy is not a player character just to fit your pedantic argument
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>>77700240
Not the guy you´re arguing with, but noone actually has a problem with demons being evil. There is no real push to make extraplanar beings that only exist as a force of nature into deep humane characters. The main topic is about humanoid species like orcs and goblins, where some amount of racism and internal struggle is perfectly reasonable, but the "ahh omg he has long ears freakshit ahhh" half of this threat would want them dead on sight with no chance whatsoever to play out these interesting ideas.
You seem to agree with the idea that there is interesting story potential there, so why not try out thisstory potential instead of blindly saying no to whatever the "other" side likes?
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>>77700240
>His circumstances are special, though his origins shouldn't be ignored just because of that. It's all the NPC demons that /5eg/ is saying deserve immediate death.
A distinction nobody in setting would make. If they have a reason to give a PC the benefit of the doubt, they have a reason to give a NPC the benefit of the doubt if the circumstances were the same.
>If a Goblin goes into a city and NPCs threatened or attacked it, that would be more interesting than if a Goblin went into a city and everyone treated that Goblin like a green Halfling.
Ignoring the middle ground where the NPCs refuse to do business with, belittle, ignore or otherwise ostracize the Goblin but do not immediately attack it, as you demand.

>Also I recognize you as the faggot who had this argument a few days ago and literally nothing to contribute to it, so I'm done here. I already saw this shitshow.
Oh, you mean the one where I came up with lots of examples of real life humans letting through humans they should have killed and where you insisted NPC humans wouldn't act the same way?
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>>77700304
its almost like the system wasnt designed for it whatsoever
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>>77700309
>there is no difference between pcs and npcs having different amounts of sentience
Valid
>and worth as a narrative element
Invalid. PCs are absolutely worth more as a narrative element in an RPG. The setting can exist without PCs but the game does not. The things the PCs do and say should be more important to the narrative than the things NPCs do and say.
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>>77700054
>I don't think there's harm in suggesting that their "normal" might be something that's actively harmful from a Human perspective and can't coexist

I don't think it's 'harmful' and I wouldn't be opposed to playing at your table if this is how it was - but in my opinion, coexistence would erase or diminish behaviours considered "harmful" by whichever culture was more dominant before they blended together. And yes, said behaviours might have come from instincts and an evolved inclination towards those things, but humans have bad behaviours too. If they don't suppress them, they get punished. Or they're charismatic enough to talk their way out of punishment, or they're powerful enough to strike out a successful career in crime or whatever, but those things could be done by goblins too as far as I'm concerned.

I'm not an SJW or anything, I just dislike the idea of Evil being an actual quantifiable thing in the universe, and I like a more realistic take on why monsters do things. I don't even disagree with the concept of "monsters", I just think anything that has the self-determination equivalent to a human's can fit into that mold. Only unintelligent/non-sapient creatures which are slaves to their nature, or creatures that can't control themselves despite their intelligence (werewolves when they go into frenzy, etc etc)
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>>77700375
alright i should've said "world element" instead of "narrative element" you're right
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>>77700375
>Invalid. PCs are absolutely worth more as a narrative element in an RPG.
NPCs should not act differently towards a PC vs. a NPC solely because the PC is played by a human being. That is called Plot Armor.
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>>77700385
i think one of the major problems is these supposedly-compassionate humans that make this argument on behalf of goblins or whatever other monster forget that the things they are defending are not humans and could very well be beholden to instincts to do evil that a real life human would find imponderable
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>>77700474
But they could also no be. Or they could have these instincts and actively go against them since they can think for themselves and see how the human way is better.
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>>77700178
yeah I just let him reflavor his lay on hands so it does a special necrotic damage that can heal him but hurt others, but only those who are willing so he can't use it offensively. he can't use pots or have healing magic cast on him, like the aberration. I don't mind it but man its just funny how it started vs how its going. by the end the whole party is probably going to be some fucked up abominations
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>>77700474
I think one of the major problems is these supposedly-rational humans that make this argument on behalf of killing monsters on sight forget that there is a huge middle ground between accepting them as fellow humans (or, supposedly, green halflings) and killing them on sight which would both be conducive to storytelling and realistically reflect prevaling social concerns.
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>>77700418
Yep. I hate how critical role really normalized this bullshit. Wearing a creepy doll mask with green skin and everyone treats you like a halfling.

Most settings have goblins and other monstrous races be shunned for a good reason. This push to make monstrous races 'good' is ruining the game overall because your limiting what you want to actually fight due to moral pandering.

Sure, there might be 'some' orcs or goblins who break away from their ways, but having to ignore the 'racism' or avoiding it is what kills the game's realism, because ... well usually these races are hated for a 'reason' and if they are fine there shouldn't be 'racism' to begin with.
>>
>>77700513
>>77700535
i mean i have a dog that bites me all the time because he's a little fuck, but i haven't put him down for it
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>>77700575
I think a dog biting you is different from like, a setting like Everquest where its implied Orcs capture, and rape human and elf wimmins.
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>>77700513
>>77700535
But why would townspeople think that? Why would they give them the benefit of the doubt? If they're wrong about the Goblin being good, they could die. If they're wrong about it being bad, the worst they get is a dead Goblin.
>killing them on sight
You're really hung up on this note, but in the first shitflinging thread the original point wasn't about killing on sight but instead "how would a monstrous PC deal with refusing to be served and being unable to interact with NPCs in a meaningful way," which is exactly the middle ground you're talking about and which you refused to address because your argument was "well some NPCs would be cool with them." Which isn't a middle ground!
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>>77699548
If youre standing in front of the person then no you cant hit the person towards you. And seeing as theres no reach bludgeoning weapons...
>>
Also Orcs torture people for fun too, and eat people. A little different from a dog bite.

"Want some 'Wood Elf Jerky?'"
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>>77700554
Right, there should be racism and shunning and ostracism and rejection that any monstrous PC should have to deal with. But there is no chance for a PC to change that or to encounter and overcome it if they are killed on sight.
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>>77700606
>>77700632
it's a micro of a very macro problem but there's a point to "different harmful instincts being acted upon/needing to be repressed from what we're used to and that needing to be treated in a different way"
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>>77700554
Literally noone is arguing against killing the clearly evil orc tribe that wants to collect as much human blood as possible to sacrifice it to their god though. They are just mentioning that the not so cartoonishly evil orc tribe that is mostly just vibing doesnt have to be eradicated just because it exists as long as the orcs dont actually do anything bad. Noone has taken your villains away, they just ask you to actually give the players the tiniest bit of reason to go after said villains
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>>77700662
it just comes down to
it's easy to make orcs evil but you have to actually make them evil instead of just saying they're orcs and that being enough
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>>77700644
You are ignoring that DND has mechanics for
> Stealth.
> Spells that conceal you.
> You also don't have to follow the party into the tavern, sleep outside the city.
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>>77700474
Sure, a DM could present them this way, but my arguments are supposed to present reasoning as to why they might not. Ultimately the DM decides if a thing is evil or not, and because the specifics of a creature don't exist before the DM says so, it's hard to say what is or isn't the case. But the prompt was that the DM says that cartoon evil isn't a thing, and I'm presenting to you why that isn't a bad thing, presuming our imaginary DM isn't a retard.

If you're going for a more realistic presentation, consider the goblins you have in mind. Most goblins in fantasy are small green humanoids that reproduce quickly, rely on the advantage of numbers, and exist amongst themselves in a tight-packed, high population density environment. Again, assuming some realism, that suggests goblins have social psychology and behaviours. Since goblins have the same level of acuity as humans do mechanically, they should be equally capable of repressing their natures as humans are. Some humans fail to do this, some humans choose not to do it, it's not a uniform thing - but bandits, rapists and lawyers are all examples of the real world kind of monster, not a fantasy-setting definition of the word.

Again, if you'd rather your goblins just be monsters, you can do that. You're not wrong to do it. It's just a different style of presentation.
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>>77700626
>But why would townspeople think that? Why would they give them the benefit of the doubt? If they're wrong about the Goblin being good, they could die. If they're wrong about it being bad, the worst they get is a dead Goblin.
Since you already recognized me from the previous argument, I can repeat ad nauseum all those historical examples of humans giving other humans they reasonably should have killed the benefit of the doubt. But to quote just one example, why should the indians have given the pilgrims the benefit of the doubt? If they're wrong about the white man being good, they could die (or be abducted and enslaved, as Squanto was). If they're wrong about them being bad, the worst they get are a bunch of dead whites. They chose to give them a chance anyway.
>but in the first shitflinging thread the original point wasn't about killing on sight
But it wasn't. It was explicitly that any goblin that walks into town should have been immediately attacked and killed. Which is both narratively uninterestingly and, as stated above, unrealistic for humans. If it had been as you said there would not have been an argument, because I agree with htat position.
>because your argument was "well some NPCs would be cool with them."
The fuck? "The benefit of the doubt" (which I think is what you recognized me by) and "being cool with them" is not the same thing and you know that. You can grudgingly trade with people you don't like without trying to kill them, you know.
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>>77700713
That is not overcoming ostracism towards you as an individual or changing minds, that is avoiding the problem, which doesn't make for a particularly interesting narrative.
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>>77700662
You don't understand. If that existed, there wouldn't be racism, because they would just be evil humans at that point. They would clearly understand which is which, because the 'evil orc sacrifice tribe' probably looks and developed way different from the "I don't hurt anyone hippy tribe'

They probably have a different physique entirely.
>>
>villain runs off while his minions harass the party, saying "I'll be back with the others, keep them busy!"
>players make fun of him for running
>paladin takes the time to yell after him in character how much of a sniveling coward he is
>party dispatches the minions trivially, blowing a lot of unnecessary spells
>"Well he's gone, let's take a long rest so I can get my slots back"
>they start setting up camp
>ask if they're sure about this and if there's something ELSE they want to do
>"Oh right. We should get these bodies out of here."
>"Noooononono. I get it."
>okay
>"We should burn the bodies in the campfire"
haha okay well what the fuck
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>>77695364
Cross your fingers that Richemulot is still done in a cool intrigue-tastic way.
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>>77700809
let them learn anon
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>>77700759
You keep talking about humans. We're not talking about humans. We're talking about humans and goblins.
>They chose to give them a chance anyway.
And that was very clearly the wrong decision since it resulted in the genocide of their people.
>But it wasn't.
Yeah, it was. Look at my very first post on the topic: https://yuki.la/tg/77444374#p77445060
>Like do you want to be ostracized by every townsperson, denied access to shops and taverns, potentially attacked on sight by guards? It seems like that would limit your ability to engage with the campaign.
>And even a single time, how exactly do you navigate "the guards rightfully try to kill a Bugbear approaching the city gates"?
I started with the middle ground that you're talking about, and then gave an extreme example. You never addressed that, you said "oh I would rely on other PCs to do things for me" and then that if townsfolk actually treated a monster race like a monster then you wouldn't play one at all.
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>>77700805
Black people that are perfectly sane individuals exist but racism is still a thing. Racism is fundamentally stupid and irrational, the idea that the "others" have to actually be bad for racism to exist is objectively wrong. And because this is 4chan and everybody will jump on the "haha nigga bad" train, real life racism existed against the irish, italians, and basically every single out-group ever even though today they would all be categorized as one single group.

The good, normal not genocidal white people didnt look all that different from the nazis, so is it bad DMing to have nazis exist while also including sane white people? To some slave in old times america it wouldnt matter if you were one of the pro-slavery people or one against slavery, they couldnt tell that just by looking at you
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>>77700385
I just don't* think anything intelligent can fit that mold, rather.
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>>77700907
>You keep talking about humans. We're not talking about humans.
We're talking about human attitudes towards creatures that look almost completely different from them. Like a Red Indian's attitude toward a White Man.
>And that was very clearly the wrong decision since it resulted in the genocide of their people.
Yes, and the point is that people will and do make wrong decisions and give people a chance all the time. Even if you were right and all goblins were immutable murder rapists, you would still have humans giving them the benefit of the doubt because of human nature.
And exactly what about
>potentially attacked on sight by guards?
consist of a middle ground? That's called killing on sight, which is what I had a problem with to start with.
>"oh I would rely on other PCs to do things for me" and then that if townsfolk actually treated a monster race like a monster then you wouldn't play one at all.
That wasn't me, and that's what I told you then as well, see: https://yuki.la/tg/77444374#p77446109
And no, I do not agree that
>if townsfolk actually treated a monster race like a monster then you wouldn't play one at all.
>>
MIGRATE
>>77701133
>>77701133
>>77701133
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>martial in light armor, not really a tank
>can do some real damage
>good with both melee and ranged
>spells optional
>no pets
>good at tracking
Any class and subclass recommendations? I'm mainly considering Swashbuckler or Monster Slayer. DEX Battle Master is always an option but I played one just recently and I never played Rogue or Ranger, at least in 5e.
>>
>>77701215
Rogue, easily
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>>77701215
Ranger. Gets good damage with spells and maybe sharpshooter, doesnt have to be ranged at all and gets expertise with the tasha fix, so you´re the best tracker. Honorable mention goes to scout rogue, who is great at ranger things but doesnt want to stick around in melee at all
>>
>>77701215
Why not both? Ranger and it's extra 1d6/1d8 damage features/spells fit neatly on top of rogue.
>>
>>77695733
in one game i ran dwarves are replaced by badger- and bobcat-people who live in integrated cities/strongholds. very stout and stoic and honor-focused, with the badgers borrowing a lot of the "endarkened," aspects of terry pratchett's dwarves. i really liked them especially and will probably keep them in future games as the dwarf replacement.

a consistent part of most of my settings involves palico-like replacements for halflings and gnomes living integrated in cities with other peoples. i treat them as "self-civilized," the way that actual cats self-domesticated.

another consistent thing is that wizards will create "bio-warforged," by uplifting dogs and turning them into servants and soldiers. some enterprising magicians will also sell these to lords to serve as very loyal bodyguards and elite units. picture the kobolds from dungeon meshi in terms of visuals, but each one is like a living golem. in settings where i use gnolls as bad guys, they're usually framed as what happens when some dumbass wizard doesn't instill enough loyalty and/or he dies in a magical accident and his dog-soldier population is suddenly out in the wild.
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>>77698912
impose limitations on the feat to make it balanced. at my table, the barbarian wanted sentinel at level 4, so I explained to him it would only stop movement on a creature up to one size larger than him, and wouldn't stop a creature that is flying, swimming or burrowing. he took the feat regardless.
>>
>>77700000
>>77700777
Don't mind me, I'm just curious.



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