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Bushiroad Cardgames General 75

Subclan edition.

Last thread: >>67111370

Come and discuss Vanguard, Buddyfight, Weiss, or any other games/properties Bushiroad owns.

Pastebin: https://pastebin.com/QxKQRhrQ
>>
Tsukuyomi soon <3
>>
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>>67222927
Just play with Tsukuyomi now since Cardfight Area updated
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New form soon.
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So this is the power of Tsukuyomi, not bad
>>
>the narukami builds are gravitating towards GBD + Detonix Drill
>Detonix Drill got bought out
Uh oh.
>>
>>67223511
>Clans are running both of their VRs
Who could have ever seen this coming?
>>
>>67223851
I just don't really care for detonix drill, I personally think his swings are too low power to ride over GBD, even if he gets to restand.
>>
>>67223511
Just go with Thunder Break or Great Composure
>>
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I recently started collecting cards from a game that I now want to put in a binder. Those things are like 5 bucks, is there any reason to buy more expensive binders?
>>
>>67224793
More expensive usually means more slots for cards.
>>
>>67223511
>>67223851
I hope they're not running 4 of each, GBD and Drill don't mesh well enough together for that to work.
>>
>>67224793
Usually more expensive = higher quality.
>>
>>67225031
Yeah but is there any reason to have higher quality? I mean the cards are already sleeved, so I don't want to use the binder for protection.
>>
>>67225282
Well in the case of that binder, it's really, really cheap quality. The slots are top-loading and really loose, should the binder be held at anything lower than perfectly flat, your cards will slide out all over the place. The pages themselves are also extremely flimsy on top of that.
I get that you don't want to spend too much for a product if you don't think you'll need all the protection that price provides, but you can find the standard ultra pro 9 pocket binders for like 15 dollars and they are infinitely better than that collectors album.
>>
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>>67225531
I guess that sounds reasonable, thanks anon.
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>>67223386
>15 card hand against an accel deck
>not even a protect gift
What are you doing wrong?
>>
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>>67227233
That wasn't me. That was just a random game I found when spectating
This was though. They went first too
>>
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Street Performer that Brings Smiles, Yuga
■ [Call Cost] [Pay 1 gauge & Put the top card of your deck into its soul]
■ [Counter] [Act] "Let's Enjoy It!" During your turn, call an «Adventurer» or «Deity Dragon Tribe» from your hand on top of this card. "Let's Enjoy It!" can only be activated once per turn.
■ When a card with this card in its soul attacks, you gain 1 life and deal 1 damage to your opponent!
[Soulguard]
>>
>>67222927
>Inb4 It's not even optimal
>>
>>67228782
Cute!
>>
>>67229842
It wasn't optimal when I built it the first time, either. =]
>>
>>67229924
Based
>>
>>67227537
>Not playing 12 crit
but why
>>
Thoughts on Force II Spikes in the Bermuda/Kagero/Messiah/Noba meta?
>>
>>67230971
Spikes can't keep up with the high tier season 2 decks because of the difference in hand size/card advantage
>>
>>67231123
What about Narukami Accel II before the new stuff? I've seen them top a bit in Japan.
>>
>>67230971
Spikes can punt out players a bit because of force 2 if they don't have a good guarding hand, but they're definitely not as solid as the higher tier clans.
>>
>>67230898
I don't know what to cut, waiting to see what Japan does with the deck first
>>
Bump.
>>
>Za gureito is 60 dollars a copies where I typically order
Jesus christ.
>>
>>67234803
It's one of two high rarity cards in a short printed set and used by an overhyped character. This is expected
>>
Thread is up
>>>/a/190531306
>>
>>67236123
I dont see how it will last
>>
>>67236457
Just use your imagination, anon!
>>
>>67222703
>Subclans are coming back in vanguard
>Dual World cards and support for actually cool decks are coming back to Buddyfight
bushi is actually getting back on track here.
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>>67236959
Subclans are shit
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how am I supposed to beat Gauntlet Buster when he easily swings for 38k+ and 6+ crits each turn?
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>>67237957
>38k
Stop playing Accel
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>>67237957
>38k
What makes you even think you're going to be lasting long enough to get 3 accel gifts?
>>
>>67237677
I don't care
>>
>>67237677

At least the cards are just random retrains and they are generic so that they aren't going to shackle deck building back to the Break Ride / Legion eras.
>>
>>67237957
>turns out making accel decks strong hurts other accel decks the most
Protect normally has a larger handsize, Force still has the 13k base, but accel frequently kills other accel the most when one gets support. Meanwhile accel has neither the larger base nor the hand size to compensate. Look at Shirayuki, that card was brutal on other accel decks because it lowered the power of already relatively low power swings.
>>
>>67238574
Nah its narukami
>>
>>67239128
I know, I was using Shirakyuki as an example.
This time it's GBD who thoroughly fucks accel decks, because accel circles will count as open front row, making GBD stronger. Accel typically doesn't have the amount of card draw to handle calling out units just to have them all bound turn after turn.
>>
>tfw you accidentally ordered the wrong edition card
Another week of waiting it is, and I was so close to finishing my ott deck.
What other cards should I get for standard ID/Deer? Silent Tom?
>>
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Phantom Clown, Ranma
■ [Call Cost] [Put a card from your drop zone into its soul & Pay 1 gauge]
■ If this card is on your field, your opponent cannot gain life!
■ [Counter] [Act] Choose a card on your opponent's turn, and you may drop an «Adventurer» or «Dimension Dragon» from your hand. If you do, destroy that card. If your flag is "Lost World", put that card into the drop zone instead. This ability can only be activated once per turn.
[Soulguard]
>>
>>67239214
Which card did you order the wrong version of?

My final copy of old foil Psychic Bird showed up yesterday after that whole mess, so now I don't have to see that lone irritating BT02 (JP) copy that was its placeholder.
>>
>>67240800
Cuore Magus, I accidentally bought her EB07 card instead of the standard version.

Has anyone had issues with tcgplayer where cards never arrived? I still need one CEO and Imperial Daughter but while everything else I've bought has arrived the two from smaller sellers haven't.
>>
>>67240937
Other than my recent issue where the order was missing a Bird, I've never had any problems. I do have two sellers who ship slower than everyone else, so I always try to take that into account when placing orders.
>>
>>67240937
I've een ordering from tcgplayer for a long time and sometimes orders do not arrive.
I usually try to contact the seller and they refund it.
There's been a few times where the seller disappears and the order never arrives, in those cases tcgplayer customer service can refund it for you.
>>
>>67240989
>>67241089
Well since it hasn't been eight business days yet I'll keep patient until then. But it's so hard to be patient when you're this close to finishing your deck, not to mention CEO has shot up to $10 so I'd prefer getting my last copy for $1.50 than a refund.

I'm glad you finally got your birb anon, hope you have fun.
>>
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Link Bandit Leader, Masato
■ [Call Cost] [Pay 1 gauge & Put the top card of your deck into its soul]
[Soulguard]
[D Share] (All cards with [D Share] on your field get the following "D")
"D" When this card link attacks, destroy a card on your opponent's field. If you do, draw a card.
>>
>>67242376
Hooray for draw engines and field clearers!
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>>67242633
Amen
>>
>>67241109
>not to mention CEO has shot up to $10
Holy shit, why? I checked my order history, and I paid 97 cents for them. Ten bucks is absurd.
>>
>>67243701
I don't know, but I wonder if I should see if my lgs still has them for $2 and flip them.
>>
>>67243701
RRRs that see play are getting bought out.
>>
>>67241109
>>67243701
>>67246157
The absolute state of the Vanguard secondary market. This game is a joke.
>>
>>67246495
That odd spot of not enough people feeding into the market with just enough demand to drain what's there.
It's why after G I just said fuck it to anything involving regular protag/antag clans and why I never picked up a BuddyFight deck since it seems like anything you need is short supply or really overpriced.
>>
https://www.youtube.com/watch?v=yczt6R1dj1Q&t=0s
Oh boy oh boy, new Bladewing plus more confirmed character dualworld cards!
New corgi + new Bladewing = My boy(girl?) Sheila Vanna chances have skyrocketed!
>>
>>67246612
I'm curious by what you mean, do you mean that not enough people are buying boosters to get cards to sell while the majority of players are only buying singles?
How can bushiroad remedy this?

What are the pull rates for extra boosters? I'm getting the urge to buy a EB07 box.
>>
>>67247030
Bushiroad needs to accept reprints as a needed thing in their game would help. They sorta recognize this in the Western market with their revival collections but I feel they don't go far enough for some clans, especially when considering premium.
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>>67247085
the last revival collection was a fucking joke since bushi decided that they would reprint both cards that nobody plays (altered dragon reprint xD) and cards that didnt need reprints at all (haha overwhelm and gluttony dogma who already got reprints lmao stride fodder haha!!). Their main set reprints are equally worthless when they decide to reprint the cards that were rendered useless by new forms in the very pack the reprint is in (lol vanq) or by making them JUST AS HARD TO PULL AS THE ORIGINAL VERSION.

Nobody can convince me that this game isnt an absolute shitshow. At least buddyfight reprints useful cards but the supply is still too low for anybody to find any cards that they need without paying ridiculous amounts for them
>>
>>67247030
>I'm curious by what you mean, do you mean that not enough people are buying boosters to get cards to sell while the majority of players are only buying singles?
What I read this as is is that there aren't a large amount of people opening product, because buying sealed just isn't worth it the majority of the time unless you want to build every clan in the set, or are a supplier meaning you open product to make profit selling singles. There are less suppliers than something like Magic, meaning less storefronts open product.
Less opened product means less singles on the market. Meaning while VG's community is small, it is not small enough where there is no demand.
tl;dr not enough product being opened to match the demand. This is the crux of the issue.
Shit, even reprinting right now in my opinion isn't worth it for anything other than draw PGs and VRs and maybe some RRRs that are expected to keep seeing play past later sets of support. Even though CEO Amy is now 10 fucking dollars, it's better to run Hexagonal Magus now anyways because Murakumo got squeezed out of the meta, which was the only reason why CEO was ran over Hexagonal because the on-ride skill is better, but if Zanbaku keeps you from re-riding, you're left with a vanilla where CEO can keep going through cards.
>>
>>67242633
>>67243628
Not a good choice for LDO. You can have plenty of draw and search already, and Goegoe lets you sweep almost any board if you have the +10k Agito in play.
>>
>>67248225
I suppose his efforts can go to a pure Adventurer or sprinkled in a Knight deck of todays trying times.
>>
Ultima says:
[AUTO]:When placed on (VC), COST [Counter Blast (2)], search your deck for four cards, shuffle your deck, call two cards from among them to separate (RC), and put the rest on the top of your deck in any order. Until end of turn, choose all of your units for your trigger effects.

If the units I call to RC have effects when placed, do I resolve those after finishing the rest of Ultima's text or do they essentially interrupt the resolution of putting the other 2 cards on top of your deck?
>>
>>67248302
Skills finish first, then you trigger other effects in whatever order you desire.
So say you call a unit that draws a card when called, you'd have to finish Ultima, then you could draw.
>>
>>67248340
Thank you, anon.
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>12 crit pentagonal magus with fusilli magus to make a 6 drive check vanguard
Hmmmmm
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>>67249894
Post list
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>>67249894
I am also curious
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>>67247789
you use ceo because of the constant checking of top deck tsukyuomi ott does
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>>67249894
Its still pretty meme after all that
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Wiser Astrologer Subaru
■ [Call Cost] [Put an «Adventurer» or «Astrodragon» from your drop zone into its soul]
■ If this card is on your left, all cards on your opponent's field get critical-1!
■ If this card is on your right, all cards on your field get critical+1!
■ If you are equipped with an item, reduce the size of this card on your field by 1.
[Move] [Soulguard]
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>>67248225
Well that's sad
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>>67251107
>constant checking
You mean the one time a turn when you use G3 Tsukuyomi? I rather have something else than "i amount to only a +5k power now" CEO.
>>
■ This card can only be equipped if a size 3 monster with "Yamigedo" in its card name is on your field.
■ [Equip Cost] [Pay 1 gauge & Pay 2 life]
■ This card cannot be destroyed by your opponent's card effects, and cannot leave the field by your opponent's card effects.
■ This card can attack even if there is a monster on your center.
■ If a size 3 monster with "Hyakugan" in its card name is on your center, you cannot be dealt damage.
[Penetrate] [Double Attack]
>>>>>>Hyakugan
FUCK ME
THIS SOLVES THE DECK'S ISSUE WITH PENETRATE, RAIJIN FUCKING SUCKS, BUT ONLY WITH HYAKUGAN? ARE YOU FUCKING KIDDING ME BUSHI? WHAT THE FUCK ARE YOU DOING
>>
>>67253072
Enjoy your meme deck support
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>>67253010
People are running several cards that check the top actually.
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>gun salute got 2nd at a 60 player vmc qualifier
The hell?
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>>67256189
It's because they cut their heals like a real accel deck.
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>>67257481
I didn't even notice, what a fucking power move.
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Phoenix of Deity Technique, Bladewing Phoenix
■ [Call Cost] [Put an «Adventurer» and «Dungeon Enemy» from your field into this card's soul & Pay 2 gauge]
■ At the start of your attack phase, if an «Adventurer» and another «Dungeon Enemy» are on your field, draw two cards and, for this turn, this card gets [Quadruple Attack]
■ When this card attacks, you gain 1 life and deal 1 damage to your opponent!
[Move] [Penetrate] [Soulguard [Counterattack]
>>
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>>67250063
Apparently someone in Japan had a similar idea, but threw in 2 draw PGs.
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>>67251937
Looks good in a Zodiac deck.
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>>67260732
It does? I guess all you need is some other astrodragon to run with it. Maybe some draw?
>>
Jesus Christ, we've been dead as a doornail. We're constantly on pages 9 and 10, if it weren't for the buddyfags with their spoilers we'd probably would have ended the run this thread.
>>
>Both variants XVR JI ENDO are indeed a thing in English

I wonder if we'd get the old art version of Harmonics in English since that was the DaiVanguardSai Presale exclusive

>>67263660

There's no CotD either since it is a public holiday in Japan, so it is extra dead
>>
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>>67263743
Because Harmonics Messiahs art are so similar anyways, they gave the XVR SP ver the art from the JP only SP from the movie pack.
>>
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How is Pale Moon in premium? I know that it's not tier 1 since it can't win first stride like the other big boys can, but how good is it if those aren't a factor?
Also how pretty/ugly are the hotstamps on the precol cards and does a Darklord Princess on R go back to the g-zone at the end of the turn?
>>
Haven't played Vanguard since 2015
plan on getting myself re-introduced with the console game coming out in Sept

What has changed since 2015? I have no idea what a G Guardian is.

My problem with Vanguard is that most matches play out super predictably. It's very hard to win before either player's 2nd Stride, so all the turns before that feels like a waste of time.
>>
>>67264629
>It's very hard to win before either player's 2nd Stride
That seems to have changed. This OTT deck I'm running wins on first stride. Like, win or lose, every game I've played with it is over on first stride.
>>
>>67264629
2015 was like, when Regalie was top tier. A lot has changed.
G Guards are called from G Zone by discarding a heal trigger from hand. They have high defense values and slowed the game down for a while.
There are now 2 formats, Standard and Premium. Standard is only cards with the V mark, the whole game was rebooted with higher numbers. So there is now a new V Blaster Blade, V Alfred, etc. V series does not have strides, they have Imaginary Gift markers that the player gets when you ride a G3 with a Gift icon.
Premium has strides and uses all the old cards or the V cards and you can even use both. The best decks in Premium now win on 1st stride, G Guardians have not kept up with the new Stride unit power levels. Because of the power of 1st strides, G2 gaming is coming back.
>>
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>>67264629
>What changed?
There was a reboot last year, creating two formats. Standard, which is the reboot forward, and Premium, which is the entire cardpool. Standard is the more popular one, and is the one that the video game is using. Along with the reboot, the numbers increased, vanguards have 12 or 13k bases, 8k and 10k on RGs are no longer vanillas and can have effects, units have stronger skills generally speaking, there are no longer G units (in standard).
There is also a new mechanic called Imaginary Gift. Most grade 3s have it, and there are 3 different kinds. You get the gift when you ride a vanguard that has it. The Force gift gets put on a front row circle and gives +10k power during your turn, the Accel gift makes a new front row circle and gets power +10k to that circle during your turn, and the Protect gift gives you a sentinel. With one exception, they are not interchangeable, meaning clans only have access to one gift. Alfred here is a force vanguard, you can tell because of the symbol under twin drive.

A G-Guard is a G-unit that gets called as a guard at the cost of discarding a heal. Introduced in the middle of G era.
>It's very hard to win before either player's 2nd Stride
Discard that notion.
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>>67264816
>8k and 10k on RGs are no longer vanillas and can have effects
8k and 10k *G1s and G2s are no longer vanillas.
>>
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>>67264735
>wins on first stride
Sounds like the ol' Commander Laurel+Heavyduke deck where you aim to 2x Triple Drive on your first Stride (your opponent can't use Sentinels during this)

That deck was one of the very few exceptions.

This was the problem with Vanguard: the game had very little variety in deck-building, match flow, and win condition.

Every deck was built the same way: 16-15-11-8
Every match progressed the same way: grind each other down and until you are allowed to use your boss's ultimate skill for the win.

I'm wondering if it's any different in 2019.
>>
>>67264792
>>67264816
>The Force gift gets put on a front row circle and gives +10k power during your turn, the Accel gift makes a new front row circle and gets power +10k to that circle during your turn, and the Protect gift gives you a sentinel.
Generally, is there a best gift?

Critical was by far the best Trigger. 16x Critical Trigger decks were fun.
Are Gifts also imbalanced?
>>
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>>67264881
There's less "wait to pull of ultimate skills" now, at most you're looking at soul blast a grade 3 or ride over a grade 3. And that's not even a universal restriction, some main G3s can play hardball the turn they come down.
However, there is a problem with deckbuilding since we're only just now getting to the wave 2 of standard, about half the clans only have one set of support, meaning one real deck. The ratios are a bit different depending on the clan though, some run as many as 12 G3s and can get away with this because we now have grade 0 perfect guard draw triggers.
>>
>>67264948
Inherently, there is no best gift, and they have a rock-paper-scissors deal where force beats accel, protect beats force, and accel beats protect. Bigger units takes more to guard and accel decks really hurt on handsize, which is why Force is good against Accel. You can have however big a unit you want, but I get PGs every time I ride, which is why Protect is good against Force. You can have as many PGs as you want, but I can attack 5 times per turn and using those PGs means you use 2 cards, which is why Accel is good against Protect.
However, they made some design choices. Force has the stronger units. They can have 13k G3s and 10k G2s, while Protect and Accel get 12k G3s and 9k G2s. That 1k of difference is pretty big for accel clans, it means they can guard a lot easier.
There's also the fact that because gifts are tied to clans, that means that Royal Paladin, Kagero, Shadow Paladin, and Bermuda Triangle, four of the most pushed clans in the game, are all Force clans, Force clans will generally be the best in any given meta.
>>
>>67265032
what an informative summary
thanks
>>
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>>67265075
Also, just because Force clans are powerful doesn't necessarily make Accel clans bad. As you can see here Nova Grapplers an Accel clan can survive perfectly well in a Force heavy meta. Both Bermuda Triangle and Link Joker are Force clans. LJ isn't nearly as scary as they once were however, so far in standard they haven't been able to lock their opponent's units, only their own as part of costs.
>>
>>67265357
That above may be one of the best sets of posts for new players. Good job
>>
>>67265357
>>67265032
>>67264965
>>67264816
I will add this shit to the pastebin if you dont mind
>>
>>67265032
Doesn't Gift II kinda break or diminish this?

Accel now can have more cards vs Force.
Force now can have more pressure vs Protect, especially if the Protect player would otherwise conserve cards by taking the first/smallest RG attack.
Protect now can have better per-card value vs Accel.
>>
>>67268144
It slightly diminishes it as now Accel and Force are trading offensive power for either draw or critical and nobody runs protect 2
>>
>>67268776
Protect II is really bad, they should have at least given the unit resist and intercept too so it wouldn't be so bad
>>
>>67268856
Only benefit I've found is letting Magatsu lanes actually hit with protect 2. Still never won a game outside hard sacking but it helped here and there.
Any other clan I might as well not have ran gifted G3s. Really needs a tweak but I have a feeling Bushi will just skew design around it and likely drop the ball.
>>
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Thoughts on tiers?
>>
>>67265357
>Shadow Paladins not listed
Damnit bros, it hurts
>>
>>67271411
>d-police T1
>Messiah T2
>>
>>67271411
Narukami is over rated
>>
>>67271411
>Tachikaze T3
>Murakumo below them
>>
>>67271411
>DP T1
AHAHHAHAHHAHAHHAHAHHAHHAHAHHAHAHHHAHHHAHHHAHHHAHHHAHHHAHHHAHHHAHHHAHHHAHHHAHHHAHHHAHHHAHHHAHH
>>
>>67271411
>Neo Nectar Tier 3
>Royals Tier 2
>Tsukuyomi Tier 2
>Granblue Tier 2
>Fucking The End is Tier 2
>Gauntlet Buster Tier 1 meanwhile PBD is Tier 3

>Dimension Police
>Tier 1

If that list is about power levels and not like art or something trivial it's completely retarded/10

It's fucking stupid to have a tier list with the way the game is going given that clans have an easier time dealing with anothers gimmicks regardless of the gift anyway. Just because some dumbass nip is too much of an NPC to bring, lets say,Spike Brothers or Granblue to tournies and wipe Gauntlets or Bermudas face up doesn't mean it's fucking it's lower they're lower than them. Following the hype is fine and all but goddamn.
>>
>>67273711
I feel the image maker is basing it off locals or usage. Recent cards spike up in showings then drop as the game settles.
>>
>>67273711
>>Royals Tier 2
>>Tsukuyomi Tier 2
>>Granblue Tier 2
>>Fucking The End is Tier 2
All of these are correct

>Just because some dumbass nip is too much of an NPC to bring, lets say,Spike Brothers or Granblue to tournies and wipe Gauntlets or Bermudas face up doesn't mean it's fucking it's lower they're lower than them.
Spikes are literally worse Bermudas right now and Granblue actually had a spike in use after MGJ but still couldn't top as much as messiah that wasn't being used as much. Objective powerlevels are a thing
>>
>>67273711
It doesn't matter what a bigger variety of decks they use, the decks with the higher consistency will still be on the top more often than not. If anything it will just mostly eat from the percentages of the lower percentage decks that currently have made the meta chart.
Or can you show me some Western Chart with completely different results? On the locals here it is mostly the same shit, except with Bermuda dominating even harder.
>>
>>67274178
Royals flop over and goddamn die to any sort of field manipulation and more over the Blaster Blade engine is a complete joke that is excruciating just having their BBs aggroed and poked at which is insanely popular given that CB denial is huge right now. This is all shit that the tier 3 decks are fully capable of and even some of the I guess trash tier clans on the bottom right which make the match up with Royals extremely easy. They are not tier 2

Tsukuyomi is absolute garbage when your ridie chain fails and even when it is successful literally all that has to happen is for your opponent to not hold back and it gets completely fucked up the ass. It is not Tier 2

Granblue laughs all day everyday with shitloads of Perfect Gs and shuts any Force deck outside of Messiah right the fuck down and due to a majority of their G3s havings crit and power it shits on Accel decks too It's less Tier 2 and more tier 1.

The End is absolutely trash at pressure and there's multiple things in the Tier 3 that makes it eat ass. It being Tier 2 is nothing but full retard.

>Spikes are literally worse Bermudas right now
Which still puts it much higher than fucking The End or fucking Tsukuyomi.
>Objective powerlevels are a thing
When it's retarded it's less than a thing.

>>67274554
The decks used and the consistency go hand in hand. You can't look me in the eye and say 2 Bermuda Triangle decks would still get first place in a tournament with 4 Granblue users.
>>
>>67274768
>The decks used and the consistency go hand in hand. You can't look me in the eye and say 2 Bermuda Triangle decks would still get first place in a tournament with 4 Granblue users.
I am not sure if they would even count such a small event, but for the sake of argument let's say it is the same ratio. Sure, why not? If the Bermuda players know what they are doing there is a very high chance one of them will be first. But of course, there is some chance neither of them will be first. And that's reflected in the chart, because Bermuda are not the only deck on it. 25% wins (or top 4) is relatively low compared to some other games, but it is still up there compared to most of the decks in Vanguard.
What topped is not even the same as what participated. Though not for Japan the guy that posts these charts had a chart for distribution of decks in a Singapore tournament of 75 people. Only 13% of the players played Bermuda. You have to remember Bermuda are also a more expensive deck to build in full power. So it wouldn't be surprising if a lower number of people actually play them, but a higher percentage of them top.
And the meta chart is based on wins in small tournaments and topping at best 4 or higher in a big event. If we reduce it only to winning decks the gap between the high percentage deck and low percentage decks will only increase.
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>>67274768
>Talking about cards but not clans
So this is what autism looks like
>>
>>67274768
>spike brothers
>better than kagero
>>
>>67274768
Was about to reply you seriously but then saw
>Granblue laughs all day everyday with shitloads of Perfect Gs and shuts any Force deck outside of Messiah right the fuck down and due to a majority of their G3s havings crit and power it shits on Accel decks too It's less Tier 2 and more tier 1.
So you're the retard who kept shilling GB like mad before the release, thought you were just went silent admiting your mistake yet you're doubling down on your retardation despite the results clearly proving you wrong.
>>
>>67275437
Someone was shilling GB like mad?
>>
>>67276344
Not spamming really, but someone was claiming in a very long discussion some threads ago that it would surely be tier 1. Kinda like the accelet did with deletors in V-EB04
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>>67276555
The accelet was hilarious especially since deletors fell off harder than most other clans
>>
I recently picked up a standard Gear Chronicle deck. Which gift is better for it, Force I or II?
>>
>>67277571
1, you spam gifts due to how the G4s work in that deck and force 2 is going to be worthless past the 3rd one. Your RGs also hit like noodles if they don't have the force 1 marker on them.
>>
>>67277571
>>67277597
Force 1 is the most used one yes, but I don't understand by people keep acting like picking your gift is set in stone before you even know what the situation is going to be like when you first ride to G3.
Force 2 has its applications in Gears, for example I feel like Mystery Flare's extra turn is happening very soon, or I'm up against Protect 1, my choice in that moment will be Force 2 for the extra crit pressure. 2 turns of 6 attacks all at 2 crit is nothing to ignore, especially the Mystery Flare turn, with the board power gain and your vanguard with an additional crit atop of Force 2 and an extra drive check.
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>>67278264
To be fair, a lot of clans have their gift types as no brainers:
Novas with Accel 2
Most protect clans with Protect 1
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>>67274924
>there is a very high chance one of them will be first
>Very high
Ehhh no.
I specificed Granblue because that's a shit matchup for them. It's not very high it's very low as through looping shit like Ripple Banshee/Ghost Shipride for draws and Greedshade for Perfect Guards or G3s so it's very hard pressed for them to hit them no matter the power.

>>67275437
No, i'm not him but
>An internet argument made you so mad that whenever someone tries to cover the subject it makes you this mad like PTSD to even cover the subject
laffin.

> the results clearly proving you wrong.
If we're talking tournament results those results are because it's not getting used enough. Just look at that pie chart earlier.

>>67275297
>>67274934
Not Kagero but The End,yes. And the chart is clearly referencing competitive decks not clans else there wouldn't be 2 Link Joker entries.
>>
First RRR for V-BT06 and of course it is a goddamn retrain, and also confirms that Shadow Paladin will get at least 2 RRRs since this is numbered 007

Transient Revenger, Masquerade
Grade 1 / 8000 PWR / 10000 SLD / Boost

ACT (RC): Cost[CB1, put this unit into Soul] Choose a "Blaster Dark" in your Drop Zone and call it to a (RC), and that unit gets +5000 PWR until end of turn.
CONT (RC): During the battle that it boosted, this unit gets +3000 PWR.

>>67263859

So it is the same as the Japanese version then



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