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Welcome to /qtg/, a place to talk about quests.

>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a gamebook.

Questionably Useful links:

>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.

>Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.

>/qst/-related Discords:
Quest General: https://discord.gg/bAnhvd83WV
Skirmish discord: https://discord.com/invite/DZCVvVU

Skirmishes are quests where each player creates and controls a single character rather than controlling on a central protagonist — similar to a D&D party.

>Formatting guide:
Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well.
Remove the spaces between the [] brackets and the letters:
Bold: [ b ] text [ /b ]
Italics: [ i ] text [ /i ]
Red: [ red ] text [ /red ]
Blue: [ blue ] text [ /blue ]
Green: [ green] text [ /green ]

>Formatting guide for everyone:
Dice (type this in “options”): dice + [no. of dice] + [no. of sides in a dice]

Example: dice+1d100 = a 1d100 roll

Spoiler: [ spoiler ]spoiler[ /spoiler ] or by pressing alt+s in-thread

>QM question:
Do you have any minigames or sidequests in your thread?

>Player question:
What pushes you on in reading your favorite quest?
>>
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>QM Question
The main loop is doing missions assigned to you so yes? Kinda the main thing?
>Player Question
OFFquest keeps me around with its art and reminding me of that kino game, Moth Agent Quest with the funny psychopathic protag and the world, Solarpunk with having kino tastes in WARP art.
>>
Anyone know if the star trek quest dead? It has a cool premise and it just started.
>>
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I claim this thread on behalf of rat posting
>>
If HeadQM is there, eta on next thread?

Same for Mage quest QM.

Thank yall for the fun quests.
>>
>>5813480
>Do you have any minigames or sidequests in your thread?
Usually not, though I occasionally indulge in something like the "Game of Distortion" which the QM of I'm a Demon?/Last Few Fae came up with (whereby images are posted and setting elements are introduced or explored based on them) or the NPC Creation option which SchizoQM devised. Haven't yet done either in the current quest, though.

>What pushes you on in reading your favorite quest?
Unquestionably, investment in either a specific character dynamic or in exploring a mystery in the setting. Sometimes (best of all) both! In a civ quest, the civilization going down a really weird or interesting socio-political route can have the same effect, as I get invested in the "character" of the culture.
>>
Flowing-haired anons, mark it down on your calendars:

Trojan War Quest will resume on 11/13/2023!

For anyone who wants to catch-up, here’s my last thread:

https://suptg.thisisnotatrueending.com/qstarchive/2023/5742360/

Also feel free to offer critiques of my hijacked quest (I know my writing is a bit flat, but hoping to improve!). Maybe if we talk enough about it we can summon the original QM, Homer.
>>
Any news about Age of Thulzar? I saw the shitpost thread and wanna know what the beef is, does the QM have a history? From what I played they seemed chill and everyone seemed to be enjoying it up until they did an update with a webm, and then there was talk about past quests they may or may not have worked on, I really liked the one thread we did get and I like the worldbuilding they've done, I am a sucker for tribal quests, my favorite was ChalcoQuest from Dolomite, but that died like a year and a half ago and Thulzar really tickled that itch
>>
>>5813565
Welcome back !
>>
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>>5813586
No idea what all that was about, but I too look forward to the return of Thulzar.

Pic related are the quests I'm playing or running right now. Honourable mention to Onion Adventures (which ended), to Zodiac Cultivation Quest and Digimon: Digital Detective Diaries (possibly flaked) and to They Are Here Quest (just starting).
>>
>>5813653
>not playing Lady Knight quest
Sad!
>>
I see there are two World of Darkness quests here. Are any of those good?
>>
>>5813539
> If HeadQM is there, eta on next thread?
As soon as I get my shit together and at least start sending off curriculum to companies. So at least another week.

> Thank yall for the fun quests.
Thanks for participating, anon!

>>5813480
> Do you have any minigames or sidequests in your thread?
Well... A third of my quest became a dating simulator, another third is battle school and the last third is fighting eldritch horrors from the darkness beyond, but since I had only planned the last one, you can probably call the other two sidequests.
>>
>>5813480
When my players finish my quest, they will realize that the entire thing was a minigame. The real quest is the erotic VN dating sim that comes after.
>>
>>5813656
It's a good one, then? The title and OP didn't sell me. Maybe I'll give it a go. What's the central theist besides "you are a woman who is also a knight"?
>>
>>5813656
Not him but it looks like a shitty softcore smut thread.
>>
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Unfinished fan art after it became apparent that op was never going to come back.
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>>5813669
Alright, so there are THREE KINDS of Heretics.
1) Sanctioned Pagans. These boys are alright, the gods they worship are confirmed, canon aspects of the Lord of Light. They do not have the right to proselytize to outsiders in the Kingdom of Daffodils, but they can practice their faith in peace.
2) The Order of the Imaginary Color. You see Magenta on Black? Do NOT relax yourself. Those men practice heresy of a Dangerous Sort, but they do so with the consent of the King. They are sanctioned heretic mages and knights, loyal not to the Lord of Light, but to the Crown Alone.
3) The followers of the Dark One. Yes, cliche. But also do not speak his name, unless you want ILL FORTUNE to occur around you. The people who follow him do so under the promise of power, but end up becoming slaves to monsters - and taking slaves for monsters. PURGE ON SIGHT.

The main character is Dame Louise le Blanc, a giantess of a woman who "borrowed" the family platemail and went to war at the tender age of fourteen, when the barbarians came (and dad was indisposed). Dad was so proud of her when he heard of her deeds (but they also had a long talk afterwards about lying to the king's men). Now 27, she has been sent to purge heretics... but must work alongside other heretics to do so.
>>5813675
I mean... a lot of my motivation to make the thread was finding the OP picture hot and wanting to try questing based off it, but also not sure where to go with it. Plot bunnies started breeding in my head after the first few posts, and now I have a plan that I can promise you is not smut. There may be some adjacent things, but more a "Kill the fuckers who try to gob the peasants" than the heroine getting in tantalizing situations where she might get gobbed.

>Do you have any minigames or sidequests in your thread?
Not so much a sidequest, but there's a side objective on the current purge quest where there's a graveyard and burnt out church with a barrier about it. It's not the main objective, but it looks like the players are going for it (to what detriment/benefit, I don't know).
>>
>>5813653
Have the urge to steal the Digimon Quest, but writing a chuunibyou isn't in my typical wheelhouse.
>>
>>5813746
I started reading both but they went in directions I wasn't interested with their main characters.
>>
>>5813746
Sometimes it's good to extend yourself creatively, but if it's really dead, another option is just to start a new quest with an new main character you're more comfortable writing.

>>5813760
For Dusk lost me when the perspective of the writing abruptly switched, when he two partner Kotemon were introduced. It just really threw me. D:DDD was going places, though.

>>5813742
That DOES sound like some neat worldbuilding. I'll check it out.
>>
>>5813742
>I mean... a lot of my motivation to make the thread was finding the OP picture hot and wanting to try questing based off it
You do you man, not my type of shit, but as long as you are enjoying your quest that's all that matters.
>>
>>5813771
>He doesn't want to purge the unclean with his merry band of men-at-arms and some sanctioned pagans
Sad.
>>
>>5813565
>Summon Homer

Stop trying to bring back that flaky fag, you're doing good mane!
>>
>>5813779
>No ethnic pogroms
Wake me up when the quest passes on that weak shit, and no not just mentions of it but updates focused on it.
>>
>>5813565
Nice, I'm looking forward to it.
>>
>>5813783
Missing Space Monke, eh?
>>
>>5813799
No, I was thinking about my own quest. I guess I got to checkout Space Monke.
>>
>>5813480

>QM question:
I mean it's a detective/police procedural story. So most of the content is side quests with a sort of pseudo main plot line I suppose. But what's considered the "main issue" will shift as time goes on.

>Player question: I want to see relationship dynamics play out between the characters main and side. Also if a thread can make me chuckle then it's good enough every time for me.
>>
Rolled 3, 6, 6 = 15 (3d6)

>>
Rolled 5, 6, 4 = 15 (3d6)

>>5813832
One more test.
>>
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Dragon Ball: Legacy returns sometime within the next 7 days. Sorry about not hitting the projected date of the 26th, I had somehow forgotten about a lot of things I had to do for the halloween season.
Just posting it here in case you're one of my players and were wondering!
>>
>>5813834
Woo! I am both:
>One of your players
>Excited
>>
>QM question
Debating running a one-off thread from a side character's perspective that might affect the main character. So....a sidequest, I guess.

>Player question
The ongoing saga. The story, and the chance to make changes in it. Hell, I read too much fanfiction, and get annoyed at too much 'fix it' nonsense.

Sometimes I read back over the prior threads and feel like my vision was so much clearer, writing that much sharper.
>>
Rolled 6, 5, 4 = 15 (3d6)

The hardest part of starting a quest.
The name of the quest itself.
One more test just for the sake of it.
>>
Rolled 6, 5, 1 = 12 (3d6)

>>5813865
All of my rolled totaled up to 15 this is bunk.
I'll run right now without a good name if I get a 15 again.
>>
>>5813865
What's it about?

>>5813742
>>5813675
Alright, so it's:
>not a smutty quest thus far
>also a very awesome quest so far

Keep it up, Lover of Lady Knights! You're on my read-list, at least.
>>
>>5813870
It's a quest based on PSO2NGS. I was gonna call it NGS: Sidelines in reference to the fact that the game has monthly update videos they call a Headline. Though, I didn't think making the title a play on words of something not within the setting could be the best I could do, so I'm trying to think up another.
>>
Shilling Warhammer 40k: Christian Cult in The Underhive again because of my shitty posting schedule, just reminding you all that the I am in fact not dead and the quest is still going.

>>5813820
>>5813820
>>5813820
>>
>>5813872
I've only played PSO Episode 1 & 2, and PS0, so my lore knowledge is limited. Still seems fun!
>>
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>>5813565
>>
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Kengan%20Omicron

Posting the archive for those who missed it and in the hopes that the Kengan Omicron QM sees this
>>
>>5813656
im reading it but all these votes feel meaningless.

>>5813675
its getting there, everyone keeps coming onto us. A little subtlety from our would be suitors would be nice.
>>
>>5813653
Jail is my favourite quest right now but I maybe read the actual update like 3-4 times tops.
>>
>>5813969
>all these votes feel meaningless
Some are a bit fluffy, butt he first several vote established our allies, enemies, and the venue of our first major conflict, our relationships and ways of handling conflict, modified our statblock, and now are determining troop composition and our attitude to civilians n conflict zones. I don't mind if we have a silly little vote about what dress to wear in the mist of that, personally.

>>5813971
...How many times are we supposed to read the update? I usually just do it once.
>>
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General request for Forgotten to return and give us more Sworn to Valour
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>QM question
I am currently running a sidequest that focuses on the POVs of minor Drowned Quest Redux characters. It's not designed to be an introduction to the world, but the votes in it won't affect the "main story," so if you've been wanting to check out my writing or setting in a lowish-continuity no-stakes way feel free to stop by. I'm happy to answer questions. If you read an update and think to yourself "I have no idea what's going on," please note that that is a standard and expected experience even for long-time voters.

>>5796133
>>5796133
>>5796133
>>
>>5813972
I cant see any way to refute you without being overly critical of the QM, who is clearly visiting the QTG. So in an effort not to demotivate the QM, ill refrain from explaining why your opinions are objectively incorrect. I will however, say that you are absolutely, positively, a dummy.
>>
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>>5813653
I think cleaner quest would be up your alley RQM
>>
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>>5813994
>someone's shilling for me
>>
>>5813986
Lol, k.

>>5813994
I'll take a look tomorrow!
>>
>>5813534
rope
>>
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>Board activity up
>QMs and players producing high quality stuff
>Spooky season getting everyone's imagination going
>Still lacking and feeling unfulfilled

What gives? Even in this era, I haven't seen a GOOD fantasy Quest. Is there a reason we don't have one yet? Did /tg/ or /lit/ take all the good writers?
>>
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>>5813534
Counter-claimed on behalf of Coffin of Andy and Leyley inspired quest.
>>
>>5813534
Based.
>>
>>5814013

Okay anon, I will humor you.

What was the LAST GOOD FANTASY QUEST on /qst/? Please take all the time you need to scour the archives and produce an example.
>>
>>5814032
Not even a question anon, get reading

https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sworn%20to%20Valour
>>
>>5813997
I like good we'll crafted quests
>>
>>5814035
I jest, I appreciate the compliment. I just didn't expect it.
>>
>>5814013
Be the change you wanna see.
>>
>>5814013
I almost ran one instead of Solarpunk, but I figured new place, new style, new setting rather than my regular one featuring autistic goat barbarians, plus I felt it would had been really heavy in concepts
>>
>>5813834
Thank you for saying something, I thought the quest was kill.
Now I am happy again.
>>
>>5814099
note to self never bother with trip on mobile it ain't worth it trying to spell it right
>>
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No quest today, it's my birthday.
>>
>>5813872
>PSO2NGS
>>>/vg/
Fuck Sega
What is it with you NGSfags
>>
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>>5813836
>>5814101
Of course! Remember kids, only fags end a quest without telling anyone. If you have to end it, you can at least man up and say so. As for me, I'm staying until the end...well, unless I meet truck-kun and have an adventure in another world or something.
I will never forgive the QMs of the countless quests that have died on me without warning...
>>
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>>5813663
Sweet, just glad you didn't die. And I understand, I am having to fuck with my states medical licensing board and physician review committee right now. Lots of emails, calls, and BS.

Does give me a nice little vacation on the bright side.

Good luck with the job hunt my friend!
>>
>>5813480
had this idea for a quest, You're the leader of this militaristic and (probably) racist nation, and you are at war with people thousands of miles away that you know very little about.

You already sent in a couple hundred men to a small island where you met 0 resistance because it was an uninhabited island, but almost a month later you approve a scouting mission, were all the scouts are killed by gunfire

rest of quest would be a half/half between a Civ quest and an actual story driven quest, thoughts?
>>
>>5814117
Happy Birthday buddy!
>>
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got distracted watching a silent hill 1 letsplay, started as trying to replicate some of the crust of the sh play novel but kinda of became its own thing, rough storyline would be sort of playing a sidestory as a police officer alongside cybil originally starting on the drug dealing case of sh1 and kinda spiralling from there. maybe introducing some of the psychological horror from 2? idk, just kinda doodling and procrastinating on offquest. gonna get back to that quest now actually lol
>>
>>5814117
You have a lovely dog.
>>
>>5814250
I really like this artstyle you got going on here. Looks perfectly in tone and style for a Silent Hill quest AND looks easy enough to produce for updates (not "easy" but you get what I'm saying) so you can avoid burnout. Good choice.
>>
>>5813951
We're doing it. I'm awake, and ready to go.
>>
>>5813480
>QM Question
Yeah I do actually, the main goal of the quest is growing the cult and eventually converting the entire hive city, but I have problems come up along the way, dividing the players attentions between growing the cult and taking out threats. I also sometimes throw in opportunities for character interaction, like dates or counseling, although I'm not sure if that counts as a sidequest.

>Player Question
Mainly just wanting to see where the story goes next, and being able to influence a story and potentially make it go in a completely different direction than expected is really cool and fun. Also there is no better feeling than making a write in vote that everyone +1's.
>>
>>5814288
Can't you read
Fuck off back to >>>/vg/ with this shit ass game
>>
>>5814302
Look, it's not my cup of tea, but at least it's not a /pol/-baiting trans quest. Let him run it, the board needs life.

Though I am kinda tempted to run the ULTIMATE bait quest. The Moon Nazis saved Hitler's brain, but the only body that didn't reject the implant was a little girl. So Trans-Hitler Nazi Moonbase Quest.
>>
>>5814343
There's a movie about Hitler coming back to life and trying to elect himself. It's same level of Bruno and Borat in which people are unaware they're being filmed.

Go check it for inspiration.
>>
>>5814352
>>5814343

With this kind of tone, and a bit of Iron Sky of Wolfenstein, I could see this being pretty amusing. Admittedly, I'd be more interested if instead of literal Adolf Hitler (whose inclusion will inspire debates about what the REAL Hitler would do in every vote of substance and a punch of off-topic /pol/-posting ) it was some sort of fictionalized Nazi mad scientists or even just a thinly-veiled but different-enough dictatortial analogue (like the Hegemony from Space Monke, or The Regime from Fall of the Regime, or the Central Government from Full Metal Alchemist or something).
>>
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>>5814194
Sounds fine. It is only a idea, need to see it to find out if it's good or bad.
>>
>>5813539
Also interested in knowing when Mage Quest QM shows back up. Mona a cute.
>>
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Versequest is kino
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>>5814288
I feel like I'm too lax. When I wait on a quest I really don't' mind what's the QM doing as long as they come back, but now that I run my own I always feel like I'm on a deadline to do it and not procrastinate. I slack, rush things, fuck it up and have to go back and fix it before it goes up.
>>
>>5814908
Seems pretty amusing. I'll check it out, too!

>>5814972
I feel that. I make it a habit not to over-edit now. This has its own problems, but it gets the entry out without dominating and preoccupying me all day.
>>
>>5814536
lets find out
>>5814990
>>
>>5813834
Thank you!
>>
>>5814908
Hi! Thanks! I'm running that one. I've never posted on this board before, so I'm glad to see you enjoy it.
>>
i hate needing a trip so much it's unreal i spent like 10 years as anon how am I supposed to care to check
>>
>>5815101
Reminds me of Created actually, except we're playing as Akasha
>>
>>5813480
I find myself frustrated at my inability to keep a premise simple. I'm not trying to make a god damned magnum opus here, I just want to run a light tone and competitive fighting quest inspired by shounen anime and older action cartoons, but in the process of ruminating on the "magic" system I have devised:
>how the balance of life and cosmos works and the cycle of reincarnation, as well as basics of the dimensional planes
>how wishes work
>the cosmic roles of spirits and "demons" and how each of them interact with humanity now that humans are a bit more open-minded and chill about non-humans
>beliefs of numerous theologies and atheists alike
>atrocities committed by humans before the apocalypse, which has little relevance due to it happening ~500 years ago and humans changing for the better since then
>the roles of legendary swords throughout history and how the general populace think of these swords (though this one is directly relevant to the choice of sword at the beginning of the quest, which would have an effect on the "difficulty")
>a bunch of other shit with little to no relation to the game
The worst part is, they aren't even particularly good ideas, in addition to their low relevance.
What I don't have:
>actual mechanics and hard numbers for battle in a tactical battle-centric quest, just vague ideas on how I want combat to flow
>a plan for how the world will grow organically while the quest progresses
>plot points beyond pursuing competitions/friendly rivalries and wondering WTF happened to [absent mentor figure] who passed [choice of sword] onto the MC
>confidence, motivation, nor talent
>>
>>5813834
Both Trojan War quest AND Dragon Ball Legacy will returning soon? November is going to be a great month
>>
>>5815169
Gee, your ancient masters give out SWORDS?! Showoff.
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>>5815203
>>
>>5815169
>start with a cool fighting shounen cocnept
>by the end you're entrenched in complex mystical gobbledygook in order to justify a elaborate power system and a cumbersome and needlessly-complicated plot
If the final fight's against God or Isaac Newton, you've pretty much create a JRPG or classic anime.
>>
>>5815206
That is a very long arm. Is he a lawman?
>>
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>>5815227
>He doesn't know about the most based Taiwanese puppet show
>>
>>5815242
It literally said BS on the screen I thought it was a joke.
>>
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>>5813973
It's too late anon, the Fallavon Illuminati got him.
>>
I want to run a Venom quest but I’m not that much of a comic guy, I know the essentials but not much more than that. Also, any tips or suggestions for game mechanics? I have some ideas but I want the whole dynamic of the symbiote’s influence to have a big effect on gameplay.
>>
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>>5815302
Never anon, I will cope until my days end. Forgotten is coming back, he wouldn't abandon us. All we have to do is zoom alllll the way in and find him on the map, then he will return
>>
>>5815308
Probably choosing an initial host should play a big role in what personality and powers we develop, unless you're soeicgically oing for an Eddie Brock/anti-Spidey starting point. Might also want to estbal8sh when decade's symbiote lore you're using early on.
>>
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>>5815309
The copperclippers sent to the Frozen edge of the world.

As usual the Fae were involved.
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>>5815311
Ugh Fae, worse than the Langlish
>>
>>5815310
That’s what I was thinking, already had some ideas for a couple different hosts for players to choose from and the different scenarios each one would encounter the symbiote in. Thinking of having some decently wacky ones sprinkled in that would be fun to mess with if they get chosen (Jameson, Kingpin, Norman Osborn)
>>
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>>5815315
Cathagi delenda est.
>>
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>>5815319
You think if we just keep spamming memes he'll show up?
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>>5815323
Maybe, unfortunately the memes are few and eternity forever.
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>>5815324
Ha that's a good one anon
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>>5815326
you laugh but only new threads feed the meme shelves and we lack.
>>
>>5815329
You're not wrong anon, even I'm running low now. Here's an old one of ol' Forgotten himself. Maybe he'll see a picture of himself and get the motivation to quit his job, steal a bank and use the money to do nothing but run STV and Black Company 2099 forever
>>
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>>5815169
No need to lore dump, you can spread that through the story. Snakecatcher quest had some big background on why Snakes were demons/dragons/genies took a few threads to hear it. The players were fine with it and knew enough to make choices.

>actual mechanics and hard numbers
https://docs.google.com/document/d/1TbQrlR6FUflq5RAyVpMTIaBQVQGpe9qYwIIhK5SaP0c/edit#heading=h.om539s7opehk
Going narrative is fine especially if you don't want to work out a system and then playtest and tweak. Not sure the link will work for a quest but maybe you can get ideas.

>a plan for how the world will grow organically while the quest progresses
>plot points
What made you interested in your favorite story? You mentioned anime and cartoons, which do you like what were some of the things that made you keep watching them?
I kept watching FMAB to see what the grand conspiracy the villains were doing, if the Elrics would get their bodys back and how the world ended up being controlled by evil monsters.
>talent
People here are forgiving and know there are plenty of amateurs. Quests are not 100% novels, can have worse writing as long as its "fun."

>>5815242
Did a Bard/thief trick him into it?
>>
Hi, anons. Hate to be that guy, but I'm a little new here and I have a small question and I'm wondering if anyone can help. How do I go about archiving threads? I'm used to using desuarchive on other boards, but looking at other threads you guys use a different site, and I'm not sure how to use it. Can anyone help?
>>
>>5815336
It's not too hard anon. Go to the website below, click on "Click here for request interface" right below "Archive Thread" fill in the details and you're done. For tags, it helps to use the quest name and your QM name along with anything you think is relevant. Break that stuff up with commas

https://suptg.thisisnotatrueending.com/requestqstinterface.html?
>>
>>5815337
Sorry a correction, it's "Add Thread" not "Archive Thread" and it's on your left
>>
>>5815337
Thanks, anon!
>>
>>5815339
And the main page which I meant to link originally. Bit of a mess sorry

https://suptg.thisisnotatrueending.com/qstarchive.htm

l>>5815341
No worries
>>
>>5815342
Um, what do I put for the description and name section? For name I assume its the name of the thread, but for desc I'm not sure.
>>
>>5815345
Just briefly describe what the thread is about.
>>
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>>5815345
You just insert a brief summary of what happened in the thread. What's your quest btw?
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>>5815345
Yeah title is just the title and description is a brief outline of the thread. Take a look at the front page for an idea


https://suptg.thisisnotatrueending.com/qstarchive.html
>>
>>5815347
Alright. I think I get it now.
>What's your quest btw?
Versequest. >>5814379
>>
>>5815350
Oh cute, I'm following that one. Unless you're done with the quest you don't need to archive it now. Threads on /qst/ will last for potentially two months depending on activity.
>>
>>5815351
Cool!
>Unless you're done with the quest you don't need to archive it now.
Ah, fuck I already did lol. I'm not done with the thread just yet. Will the archive update or will I have to do it again later? Am I allowed to do that?
>>
>>5815353
It'll auto-update, no stress
>>
>>5815353
Archives automatically update yes. You're just about 30-40 days early kek
>>
>>5815355
Alright cool. I've ran quest stuff before on other boards but I'm still getting used to all the features this board has lol.
>>
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It's nice to see new QM's from offboard coming here and running their quests.
>>
Are we having a husbando tournament this year? Or a waifu tourney for that matter?
>>
SHADOWS OF ORDER 66 2 WHEN?!?!
>>
Also, INTERREGNUM, I crash Pirate Ship into Asteroid, I no care, I love it
>>
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>>5813507
im glad your enjoying the art, handlerqm! tried doing a little fanart of the party for the first mission of cleanerquest. hope u like : )
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>>5815409
I didn't expect fan art this quickly. Holy shit. I'm printing this out and pinning it to my wall. Thank you, man.
>>
Shill me your favourite quest
>>
>>5815471
You should play Valen quest.
>but its got like 100 threads and each thread is like a book long
Filtered
>B-but how am I supposed to learn all this complicated shit about magic and mana
Filtered
>Wtf I'm supposed to remember shit and put together clues to solve Forgettings?
Filtered
>>
>>5815490
This is an objectively correct post.
>>
>>5815358
/qst/ renaissance?
When will an enterprising anon decide to shell real money for /qst/ ads on other boards?
>>
>>5815490
If a quest is that long it meaders too much, I prefer a tighter more direct narrative.
>>
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>>5815532
Someone did, and it gave a noticable uptick in activity for a little while.
>>
>>5815532

I helped organize the last run of ads so I’m willing to contribute banners and so forth and walk other anons through the actual add buy process through Danbo.

Some tips:

1) important to select your board audience carefully.

2) important to limit the number of ads that each user will be displayed per day - I set the limit pretty low at 3 times daily. Otherwise you might waste your ad views on the same group of 1000 users. That being said, $20 can go a long way - my ads were loaded well over 100k times.

3) I seemed to have much more success with the mobile ads, although maybe this was a fat-finger effect on mobile devices? Certainly I’ve clicked on mobile ads accidentally myself.

4) I also specifically ran ads for my quest on boards for crossover interest and that seemed to be a successful method of advertisement.

5) I still think that if a talented anon ran a high-effort “flagship” quest with crossover appeal it could drive significant traffic to /qst/. For example, /qst/ hasn’t really ever seen a high-quality “Space Marine Quest” centered on the actions of a single Marine, and we’d certainly get /tg/anons to cross over for this. A new high-effort DnD-style or capeshit quest with ads on /tg/ or /co/ could also spark big traffic. For quest-specific ads, it’s obviously preferable to have animated banners and anons should also probably describe their quest as a “text RPG” or “narrative game” rather than using the “quest” terminology. “Quest” as a term is a little opaque for new users.

6) the ad campaign happened right around the time that /qst/ traffic increased by 30-50% in September-ish, so I think it’s reasonable to assume that it was successful.
>>
>>5815535
Filtered
>>
>>5815544
Shit taste slop addict
>>
>>5815535
>>5815544
>>5815559
I like both :>
>>
>>5815559
I bet you read sojourner's slop lmao
>>
My ID has probably changed, but same dude as (>>5815169).
>>5815203
Yeah, I know I'm really breaking the mold with that one.
>>5815211
Too true! Although, I am making it a point to make the existence of god(s) ambiguous. Even my "demons" aren't going to be particularly demonic in the biblical sense; more of an archetypal, prideful warrior race.
>>5815333
>No need to lore dump, you can spread that through the story.
Indeed. I intend to dripfeed details as they become relevant; it's actually a personal pet-peeve of mine when I'm reading something, then suddenly this old dude drops a wall of text.
My biggest issue is not having anything relevant to the start, except a concept for the OP image and what event the characters are participating in.
I plan to open it not quite "in medias res", but drop a quick blurb of who MC's teammates are and maybe the terms and rules of the competition, then get right into the action.
>>
>>5815573
I don't read many quests, which is why I was asking, so I doubt it. What one does he do?
>>
>>5815541
Thanks for being the one anon willing to put money where their mouth is.

>a talented anon ran a 'flagship' quest
That would require me to have talent and evolve beyond midnight update typing before passing out. Sorry, you'll need to find another.


Meanwhile, in quest:
Side character from several threads ago that the protag parted with on shit terms reappears.
About 1/2 the voters immediately try to stick them in a scenario where they need to cooperate with the protag.

Still trying to understand if it's madness or brilliance.
>>
>>5815101
Your quest is incredibly SOVLful
>>
>>5815541
What would you say are the top quests that could serve as a flagship?
Vacuo could definitely get some /co/ exposure, people like RWBY even if it's shit. Most replies on the board by far.
Naruto for /a/ exposure maybe, it's a decent setting? Also over 1000 replies, though not as big as Vacuo.
Hogwarts has a lot of universal appeal, everyone loves HP. Again 1k+ reply thread.
Gotham City has more /co/ appeal, too. The last of 1000+ reply quests.
Lady Knight's Quest has... a weak start, though the content's pretty great blend of /a/ and /tg/ stuff. It's also gotten like 300+ replies in about a week, so it might join the 1k+ club if the pace continues.
>>
>>5815638
Both
>>
>>5815694

Probably makes sense to go by reply count, I agree. Ultimately I’m hoping that these QMs (or their players) decide to chip in, but of course this is a volunteer effort
>>
>>5814965
I need a dice roll and maybe a reroll done before I can continue.
>>
>>5815746
You're already begging for rolls take the hint and go back to >>>/vg/pso2g
Fuck off
Fuck NGS
Fuck Sega
>>
>>5815691
Thanks, anon!
>>
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What Quest has the best mechanics / dice systems and how does it work? Asking for a friend.
>>
>>5815773

Sworn to Valor is pretty broadly acclaimed as having the best combat mechanics.

Back in old /qst/ people also commonly used real tabletop systems to good effect.
>>
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If you’re looking for a quest inspired by Coffin of Andy and Leyley…

Here it is.
Dark comedy. Drama. Historical fantasy.

>>5815814
>>5815814
>>5815814
>>
>>5814117
>No quest today
>today
What did he mean by this?
>>
>>5815840
In the English language "today" typically refers to a 24 hour unit of time, specifically the one currently underway. This is not to be confused with "twoday" which is likely a schizophrenic episode in which a person is having a garden gnome count backwards while a cat clock counts forwards.
>>
>>5815773
I love Core of Steel's combat mechanics
>>
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>>5815853
>TWO DAY
pic related depicts this
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>>5815903
Buddy-shooter quest when?
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>>5815907
>>5815907
The quest consists entirely of hidden loading screens, you are grimacing as you lift up a heavy garage door, but then fortunately your sidekick shoulders the burden whilst you crawl through the gap to reach the other side, then you get up and hold the heavy door whilst they crawl over, and then you drop the door so you cannot backtrack to the level start and all the unused weapons / ammunition you left behind. The smirk leaves your face as you turn round to see an insurmountable high brick wall, but fortunately your sidekick gives you a leg up boosting you to the top then you reach down and grab hold of their hand hammering the X button rhythmically and pull them up to join you on top of the wall and once again you cannot backtrack through the level. Then you receive a message from HQ and you realise you are playing Gears Of War, now you have to walk forwards really slowly whilst some inane voiceover explains the nonexistent story something something Dom's Wife? but you have to keep walking forwards really really slowly whilst holding your hand to your headset earpiece for some reason your weapons are disabled you cannot even shoot anyone to release yourself from the agony
>>
>>5815936
>gears of war is a game about macho men curb stomping lizard-bug-people-monsters and sliding fifteen feet over open ground to lock to cover
>meanwhile every single fucking story beat leading to ever more loss:
>>
>>5815942
it's mainly about making metallic SCHWING SCHWWINNGGG noises with the torque bow
>>
>>5815936
No fucking way.
There has to be some universal telepathy in effect, because I was just thinking, earlier today, about cribbing Imulsion as the be-all power source for tech in my quest, except without the Locust incursions and the grimdark.
>>
>>5815694
I am jealous of every quest posted here purely because they are successful and I am not.
When's my turn? Huh? Huh? What am I doing wrong? Nobody's around. Just call my writing shit or something jesus christ.
>>
>>5816236
I had one of my testicles ruptured. Why do you get two balls? Asshole.
>>
>>5815694
>Lady Knight's Quest has... a weak start
im so desperate for a good fantasy quest i will ride and die with this Qm no matter what he writes at this point
>>
NIGGUCA BITCHES WE LIVE!

>>5813709
>>5813709
>>5813709

despite it all. I don't know why would you guys still be in this cesspool but its worth a try
>>
>>5816252
I will do my best to be worthy of your attention, anon.
>>
>>5815399
Husbando tourney plz
Awooga
>>
>>5816281
>>5815399
I think a "king and queen of /qst/" tourney with male and female characters and one winner in each category would be neat.

>>5816252
>>5815694
I honestly don't get where people are coming from. Lady Knight seems pretty darn good to me.
>>
>>5816286
>I honestly don't get where people are coming from. Lady Knight seems pretty darn good to me.
He's definitely got sauce. Also probably autism. But don't we all?
>>
>>5816286
A battle royale quest using the MCs of various Quests sounds really fun desu.
>>
>>5815399
>>5816281
>>5816286
Forgive me for taking the wind out of potential sails, but is there even enough /qst/ characters for a male and female tournament, assuming these are homegrown /qst/ OCs regardless of any ties to pre-existing IPs? The tournaments usually have 128 contestants each and take about a week of voting to determine winners. I just don't think this board is big enough for a traditional bracket.
>>
>>5816292
A couple years back we had a pair of them which were both quite fun in their own ways.

https://suptg.thisisnotatrueending.com/qstarchive/2021/4999756/

https://suptg.thisisnotatrueending.com/qstarchive/2022/5090023/

I was going to run one before I quit my higher-paying job, but now I can't afford the art needed to make it really pop, plus I'm busy with my new job and new quest. I'd shell out a bit for a Gofundme or whatever if someone wanted to do such a thing, though.
>>
>>5816294
The last two tourneys had 16 contestants 24-36 seems a manageable number for a coed version. Maybe something Survivor or Big Brother-themed, since the last two did a pageant and battle royale gimmick?
>>
>>5816209
>pervasive power source for all the technology
probably venture capital exploiting an artificial regime of asset price inflation, low interest rates and also this man, that is the shape of his actual head
>>
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>>5816357
>literal fucking egghead bordering on conehead
fuck
>>
>>5816209
>>5816357
>pervasive power source for all the technology
on second thoughts, probably more accurately depicted as this man, I have not played Cyberpunk 2077 but whatever indignity inflicted upon the murdered Arasaka corporation Japanese CEO man in that game is probably not as bad as this humiliation
>>
>>5816365
>vaguely Asian megacorporation CEO, sci-fi
recently I decided to persevere and rewatch all of The Expanse, last time I only managed a handful of episodes this time I have gotten to the middle of Season 4 so far. It is actually better than I remembered I like the little details like when the Belter randomly opens his helmet into hard vacuum just to scratch at a wire dangling in front of his face (this is very interesting) also the CGI of fire burning in microgravity, the CGI itself was not that great but I liked the relatively accurate fire bubble glow effect, this compared to the inaccurate burning candle scene in Tarkovsky Solaris (this film is NOT good, it is actually the worst Tarkovsky film).

I was also amused by the unsubtle insinuating names in The Expanse: the EVIL WEAPONS RESEARCH WAR CRIMES SCIENTIST is named DRESDEN?? like the firebombing?? lol the REVOLUTIONARY heroine daughter is named MAO?? but the cruel ruthless megacorporation CEO father is also named Mao, they are like a diametrically opposed dichotomy like Mao is both good and bad??

The WARMONGERING CONSPIRACY Martian stealth warship is built at the BUSH shipyards??

And the experimental spaceship engine, the fastest and most powerful motive force in the universe, is the appropriately Freudian named EPSTEIN DRIVE I laughed out loud when I heard this, sex trafficking and molestation is indeed the most powerful universal force. The spaceship is even called the Epstein yacht lol
>>
>>5816402
>SPACE FIRE
For reference here is the candle scene in Tarkovsky Solaris vs the Naomi Nagata space bubble fire in The Expanse. Tarkovsky is a good director but his space station film annoyed me, it is usually cited more than his other films (I think there was even some George Clooney Hollywood remake) and it is perhaps the progenitor of the psychic alien planet consciousness etc in cinema, but I think it is actually an inferior film.
>>
>>5816357
>>5816360
>disturbing bullet-shaped head
he cannot help it, you would behave like this too if you had a HESH round embedded in your cranium at any moment ready to detonate
>>
>>5816365
I am pursuing another weird obsessive obscure hunt, this time for concept art / inspiration images specifically of futuristic stock exchanges. I know of the one in Master Of Orion 2 but that game is pretty old. In reality, the future stock exchange probably just looks like a heap of servers or mainframes given all trading is algorithmic / just Jim Simons Medallion Fund at Renaissance Technologies LLC disguising tax evasion, but I am interested to see how sci-fi films / art / books / videogames depict this sort of future vision. (4x or maybe EVE online? I don't know much about EVE unfortunately)

I would settle for illustrations (not AI generated) of any imagined space opera marketplace or commodities exchange. I guess Mass Effect also had the data brokers? What other films or games depict scenes like this?

Pic related is from some random architecture firm speculative design concept, for an imagined Tehran Stock Exchange lol. I like this building design, it looks a bit like a d6 dice cube tilted on the side but it is also a bit like a truncated antiprism (the cutaway interior cross section reveals that each floor possesses a different distinct geometric layout) so it assumes this distorted rhombic appearance. If only they had not delayed Dune 2 release, this future architecture is just a few Middle Eastern wars and cosplay conquests away from becoming reality

https://www.archdaily.com/263417/tehran-stock-exchange-competition-entry-ebam-vmx-architects
(The actual Tehran Stock Exchange building not as exciting as this unfortunately)
>>
>>5816423
wtf madison cube garden?
>>
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>>5816423
a bit abstract, but space warlord organ trading simulator has a stock exhcange ui based around organ prices. might want to check that out for reference
>>
>>5816423
>>5816426
>>5816460
>Madison Cube Garden, Futurama
I had to look this one up and I do like Futurama (Zoidberg hehe) well spotted, that is a good visual reference

>organ trading space simulation
Thank you very much for this suggestion, I will check it out! Actually has a very interesting implication for space opera settings, hehe. I was thinking a bit about biobanking (think of those subterranean geological complexes where they store all the seed samples genetic diversity varieties etc) this actually has some intriguing implications especially when you combine it with the idea of generation ships / colony ships etc.

I also like the idea of pantropy, instead of terraforming, commence DAVID CRONENBERG BODY HORROR human morphology modification to survive horrifying space radiation habitats etc. Maybe somehow combine this with a stock exchange for human modification, hmmmm
>>
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>reading Chasm City, hoping for more dramatic spaceship descriptions etc
>instead get Alastair Reynolds author fantasy about HAVING SEX WITH A ZEBRA
To be fair there is a good description of a skyhook / space elevator at the very beginning of the book; also space Jesus

(...)
I realised I’d seen her earlier that night, amongst the clientèle at the stalk. She had seemed beautiful and exotic then, but she was even more so now. Perhaps it helped that I was lying down in pain having just been shot, fevered with the adrenalin which came from unexpected survival. Beautiful and very strange - and, in the right light, perhaps barely human at all. Her skin was either chalk-white or hard-edged black. The stripes covered her forehead and cheekbones, and from what I remembered seeing in the stalk, a large fraction of the rest of her. Black stripes curved from the edges of her eyes, like flamboyant mascara applied with maniacal precision. Her hair was a stiff black crest which probably ran all the way down her back.

‘I don’t think I’ve met anyone like you before, Zebra.’

‘It’s nothing,’ she said. ‘Some of my friends think I’m rather conservative; rather unadventurous.

(...)

Zebra had entered the room silently. At first glance she appeared to be naked, but then I saw that she was fully clothed, but in a gown of such translucence that it might as well have been made of smoke.

She carried my Mendicant clothes in her arms, washed and neatly folded.

I could see now that she was very thin. Beneath the blue-grey film of her gown black stripes covered her entire body, following the curves of her form, shadowing her genital region. The stripes simultaneously suppressed and emphasised the curves and angles of her body, so that she metamorphosed with each step she took towards me. Her hair ran in a stiff furrow down to the small of her back, ending above the striped swell of her buttocks. When she walked, she glided, like a ballet dancer, her small hooflike feet more for the purpose of anchoring her to the ground than supporting her weight. I could see now that had she chosen to play the Game, she would have made a hunter of considerable skill. She had, after all, hunted me - if only for the purposes of ruining her enemies’ entertainment.

‘On the planet where I come from,’ I said, ‘this would be considered provocative.’
>>
>>5816534
>SPACE JESUS
Come to think of it, Chasm City by Alastair Reynolds not only features Space Jesus but also psychic dolphins as well. hmmm maybe he just rearranged some elements from Johnny Mnemonic hehe. Here is Dolph Lundgren as space Jesus, William Gibson predicted and foresaw many future things, I do not think he got this one entirely correct lol
>>
Test
>>
>>5816564
Sorry anon, it didn't work. Can't see your test post
>>
What Quest has the most interesting nonhuman species or fantasy races?
>>
>>5816603
If you weren't BananasQM I'd assume you were bumpfag
>>
>>5816604
Fortunately that vile fiend inhabits /tg/, so we do need to worry about him here.
>>
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>>5815399
>An Ideal Husband
I already did a 19th century setting but recently I watched the glorious Harvey Weinstein Miramax era 1999 adaptation of An Ideal Husband by Oscar Wilde, I am honestly not homosexual but I just am irresistibly fascinated by corsets and ravishing frocks and things. It features Galadriel also Jeff Goldblum's girlfriend from Jurassic Park 2 pretending to be British I guess she also got shot in Children Of Men this is just what England does to you.

Anyway this film, which takes some liberties with the theatrical text but is still very watchable, has beautifully opulent and lavish settings and costumes, there are too many good memes to capture. I wish I had seen this and read the text before doing my 19th century setting, the plot which essentially concerns a scheme of blackmail uncovering the past of a purportedly honourable member of the Houses of Parliament who had actually attained his position through insider dealing in government secrets, I could see this being adapted for a lot of 19th century rpg settings or even into a contemporary scenario etc. Interestingly and perhaps knowingly, Oscar Wilde's happy and entirely nontragical ending to this play is only achieved through a contortion of hypocritical Victorian era virtue (is Wilde's moral message here saying... the only way to achieve and advance in society is by perpetrating swindle and fraud? Essentially... the happy husband gets away with it?)

This melodramatic scene is slightly different in the film to the original play. Imagine Galadriel and Jurassic Park 2 woman speaking these lines:

MRS. CHEVELEY [With a bitter laugh.]
In this world like meets with like. It is because your husband is himself fraudulent and dishonest that we pair so well together. Between you and him there are chasms. He and I are closer than friends. We are enemies linked together. The same sin binds us.

LADY CHILTERN.
How dare you class my husband with yourself? How dare you threaten him or me? Leave my house. You are unfit to enter it.

[SIR ROBERT CHILTERN enters from behind. He hears his wife’s last words, and sees to whom they are addressed. He grows deadly pale.]

MRS. CHEVELEY.
Your house! A house bought with the price of dishonour. A house, everything in which has been paid for by fraud.
[Turns round and sees SIR ROBERT CHILTERN.]
Ask him what the origin of his fortune is! Get him to tell you how he sold to a stockbroker a Cabinet secret. Learn from him to what you owe your position.

LADY CHILTERN.
It is not true! Robert! It is not true!

MRS. CHEVELEY.
[Pointing at him with outstretched finger.]
Look at him! Can he deny it? Does he dare to?
>>
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>>5816652
obligatory corset image from the film, yay. All period dramas should feature this scene. If you narrate any historical setting, you should include this
>>
Batquest soon anons
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has there ever been a good disco elysium quest? seems like something thats definitely been tried before lol. also quick style study of the portraits
>>
>>5816660
I believe there exists a fanmade FATE ruleset ttrpg called Sacred And Terrible Fate which is basically Disco Elysium rpg, there are character sheets and everything for it

https://www.scribd.com/document/462690284/SACRED-AND-TERRIBLE-FATE-ENGLISH
>>
>>5816660
>>5816665
If I were to create a setting inspired by this, I would not seek to emulate the videogame itself directly but draw some more inspiration from the design studio ZA/UM (I think they are Estonian??) and the sort of post-Soviet avant garde cubo-futurism, their linguistic experiments in "transreason" and "beyonsense"

https://en.m.wikipedia.org/wiki/Zaum
https://en.m.wikipedia.org/wiki/Cubo-Futurism

Pic related is from the Suprematist artist Kazimir Malevich, named The Knife Grinder or The Principle Of Glittering
>>
>>5816652
Excellent taste in films souv. I love period drama slops.
>>
>>5816658
About time
>>
>>5816660
I faintly recall a few legally distinct Disco Elysium quests, like a drawquest that had everything in a blue tint artstyle wise. But it's hard to actually nail the writing of it down considering you know.
Disco Elysium.
>>
>>5816685
Thank you kind anon!
>refined discernment and sophisticated taste in films
In this moment of heightened geopolitical turmoil and religious conflict, I would like to present this film below as an important cinematic contribution to the cultural wellbeing of humanity. Mariah Carey is in this film, truly an exhibition of atrocity

You Don't Mess With The Zohan, smell the feet scene... smell it... smell it
https://m.youtube.com/watch?v=utYsQTUae5w

ANGRY EXECUTIVE (annoyed at being interrupted mid-rant by a bystander, Zohan interfering)
Look, stay out of my business,
Mustafa.

ZOHAN
"Mustafa"?! This is not my name.
Who tells you this is my name?

ANGRY EXECUTIVE (dismissively)
Whatever.
Salami, bologna, apple sauce.

ZOHAN (calmly)
My friend, if I were you,
I would change the tone.
Avoid the pain.

ANGRY EXECUTIVE
Listen, go back to your goddamned
pretzel stand. We got it... ARGGGHhh (screams in pain)

ZOHAN (pinching the Angry Executive's finger)
Look what I've got. It's right here.

ANGRY EXECUTIVE (desperately pleading in agony, utterly helpless)
Please...!

ZOHAN (still pinching his finger)
I've got it.

TEARFUL EXECUTIVE
Please, let me go.

ZOHAN
I never work at pretzel stand.
You like to insult people!
(he kicks the executive in the face)

TEARFUL EXECUTIVE (in shock, pain)
Was that your feet?!

ZOHAN
Yes, it's the feet. The feet uppercut.
Here comes the double foot.

(Zohan somehow slaps him with BOTH of his feet simultaneously on either side of his face)

This is good.

(Zohan presses one bare foot extremely close to the executive's face)

Smell it... smell it... smell it.
Now take it.
That's for you!
(Zohan kicks him in the face)

TEARFUL EXECUTIVE
All right, let me go!

ZOHAN
You said you wanted pretzel!
(camera pans down to reveal the executive has been tied up with his own limbs into a human pretzel)
>>
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Hey, Kaz...
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>>5815101
>>5814908
>>5815101
>Versequest
I read this VersequestQM it is an excellent simple and well-conceived humorous and entertaining quest premise, is Fidor named after Dostoevsky? I detected some Brothers Karamazov theological doctrine drama hehe, someone should make a Grand Inquisitor. Also I especially enjoyed the random dismemberments crucifixions and the anon that proposed this >>5814997 yay

You get this random pic related I found of a tattered moth wing insect princess lady
>>
>>5816809
UOOHHH MANTIS GIRL
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>>5816652
>>5814908
>>5815101
>Versequest God Of Love, Book Of Love etc
let us consult the authoritative homosexual dramatist Oscar Wilde on this matter
>>
>>5816809
>>5814908
>>5815101
>Versequest crucifixion art, etc
Just a random thought I had whilst reading the quest and perusing the art, but there is this enterprise software conpany called Appian APPN, they do some low code no code automation and SaaS portals etc stuff.

But whenever I saw this stock or looked at their corporate powerpoint presentations it always made me think of the Appian Way, basically if you have ever seen the TV series Spartacus / Blood On The Sand etc about Roman gladiators (there is a lot of bosoms and loincloths and nudity) you probably know about the Appian road of crucified slave corpses scenes. I have no idea why this Nasdaq company APPN chose this name I assume they did it deliberately to intimidate their competitors or something.

Presumably a good idea to recommend to a16z bullet head venture capital man
>>5816357
>>5816410
is to name all their startup tech companies after historical sites of torture like the Black Hole Of Calcutta or Tuol Sleng, this is the desirable way to achieve high EV/sales equity valuations
>>
>>5816828
>>5816423
>>5816426
>weird cube-shaped geometry
>>5814908
>>5815101
>>5816828
>Versequest gratuitous crucifixion scenes etc
A memorable crucifixion painting for me is this famous 1954 one by Dali, because the cross is actually depicted as the net of a 4-cube tesseract / hypercube etc. Remember that according to the insane film director Jodorowsky, Dali was very nearly cast as the Emperor of the unmade 1970s Dune film. I guess the world would be very different if Emperor Dali was the face of science fiction, and not Star Wars

https://en.m.wikipedia.org/wiki/Crucifixion_(Corpus_Hypercubus)
>>
Solarpunk has updated and needs a roll.
>>5816804
>>5816804
>>5816804

>>5816660
Cleaner Quest uses Disco Elysium style schizo voices in your head, though his roster of internalized dialogue are made to fit the different setting.
>>
>>5816660
I'm not sure if this counts but I made a The Thing quest a few years back where you played as the Thing itself, and you had several voices in your head each embodying different aspects of the creatures mind, since the Thing is a monster with no brain and can take over an entire body down to the cellular level, I even made your individual body cells have a sort of personality that could rebel if you got into some hot shit. It was mainly inspired by the Things short story based on the movie and my recent playthrough of Disco Elysium.

It's called Starving Creature Quest by the way, if you wanna check it out.
>>
I want to write with a girl MC, but boy MCs get more reception overall.
How fucked am I?
>>
>>5816996
Just do it
>>
>>5816996
Just do it? It's not like female MC quests are doomed to fail. As long as you can write well it doesn't really matter.
>>
>>5816996
I personally wont play it, but hey do what you want its a free board.
>>
>>5817025
I'm with you there, but I also wonder why when I see a quest I would normally like having a female protag just immediately makes me tab out. It's strange, because I'm not sexist, and I can play vidya, read books and watch movies with female protags just fine but when it comes to quests it just gets my bile up for some reason. Maybe it's to do with the nature of how you pretty much have to self insert to really get into a quest.
>>
>>5817027
A lot of quests with FEMCs tend to have them turn into either dykes or sluts. Take Reptilian Infiltrator for example, players had the choice to either enlist in the guard or become a sex worker in the beginning. Guess what they chose.
>>
>I can self insert as a demon
>I can self insert as a serial killer
>I can self insert as an interplanar god
>I can self insert as a goblin
>I can self insert as a concept of higher math condensed into a knowable form
>I can self insert as a robot
>I can self insert as an animal
>I can self insert as a piece of geometry
>I can self as insert as sapient liquid virus

>Being a girl is weird, can't do it.
>>
>>5817034
Pretty much, yeah. If you like FeMCs then good on you, I just can't get into it for whatever reason.
>>
>>5817031
I consider that more a fault of offering the choice of being a sex worker to begin with, to be honest.
>>
>>5817034
Well I'm not a girl.
>>
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>>5816996
Theirs been plenty of poplar female quests.
>>5817034
Their scared of cooties.
>>
>>5817034
Can't relate, I read Hero Academia Quest and can relate to Ushi just fine. Oh yeah, it's back by the way. You should go read it! It's got my seal of approval.
>>5804752
>>
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>>5817034
All of those are easier to understand and relate to being than a woman.
>>
>>5816996
Do it. I want to say "I support you", but I can't focus my attention for too long in quests.
>>
>>5817040
This. If a QM doesn't want to write a lesbian or slutty feMC, he can simply not include those as options and turn down anons who propose them. Unfortunately, a lot of QMs are also horny men, so this doesn't happen as often as it probably should.

>>5817034
I think there's a fundamental issue with the idea that a MC has to be a self-insert at all (not to say you hold that, but clearly a lot of people do). I personally find it more interesting to play as a distinct character, not a formless blob or "literally me."

I also think there's a lot of sexism involved, whether people will admit to it or not. You hardly ever see woman refusing to read male protagonists. But so it goes.
>>
>>5817054
What I meant by saying that self insert bit is what separates something like books or movies from quests is that you the player are the one holding the wheel, usually of just a single character. Naturally you're going to pick options that you yourself would probably pick in that situation, and I also don't think this prevents the character from being more than just a "literally me" blob like you said, but that part is up to the QM to breathe life into the MC.

Regardless, I don't care if you like FeMC's in your quests, it just turns me off for reasons I can't explain, and no, it's not sexism, just a preference.
>>
>>5816740
Zohan, as well as that shitty Balls on Fire ping-pong flick, have this weirdly specific niche of otherwise grounded and realistic settings with inexplicably superhuman abilities and hyper-competant MCs that tickle my brain in weird ways. It's not quite "superhero" genre but something close, where people can just become THAT good at a specific skill or profession. It really is ripe for tabletop or quest adaptation, the assumptions of real world physical laws and limits being different then default reality but an otherwise contemporary setting could be really interesting. Almost like a form of magical Realism. I don't really know if it has a defined genre or if other films are similar since I don't watch a ton of films, but they feel really similar to me. Very Wuxia minus the swords.

I'm sure Souv can relate to having very specific media tastes and abstract concepts that you can't quite name that nobody talks about, or aren't sure if you're approaching a well established genre or subculture that's existed for years that you are suddenly discovering and realizing you're way late to the party.
>>
>>5817125
Makes me think of the end of the movie Shaolin Soccer. Fun little flick.
>>
>>5816996
Literally half of quests running right have female MC
>>
>>5816603
None, randomo fantasy races kill fantasy quests.
>>
>>5817165
One of them is a cat.
>>
>>5817167
And that is fine.
>>
>>5816996
>I want to write with a girl MC, but boy MCs get more reception overall.
I feel like this is a lie
>>
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Hello qtg. You may know me as the low IQ incestfag worldbuilder anon for the bbeg quest (title list pending). I have come to deliver new lore.

Autumn is really getting to me, the weather is very depressing and progress on worldbuilding is, as usual, slow. Help would be very welcome.

Also I realized I write much for little substance. Please tell me if picrel like how I write my notes would be a more interesting format of information.

YST, LAND OF THE LIVING GODS

Yst is a human state in western Wildlands.

The most striking feature of Ystians is their heroic culture. They are fairly competitive between each other, but not in an underhanded, cut-throat way. The nobles of the land customarily embark upon a journey to far lands in search of adventure and power. Few return, but those that do come back having grown tremendously in power to reach demigod status, being very powerful sorcerors and warriors. They are revered and worshipped by the common folk of Yst. Religious festivals are often held both in their honour and to provide a source of entertainment for the people.

The regular people of Yst have borrowed some of the heroic traditions from their rulers. It is considered good to better oneself and be competitive towards one's peers, and those that spend their life growing their power are respected as elders once they reach an advanced age. Some among the common populace embark on quests for power much like the nobles, but without all their time dedicated to training, they seldom succeed. It is not unheard of, however.

Yst is a high-population agricultural state amid half-jungle. Its cities feature monumental temple and palace architecture from clay brick and stone. Its people were still half-migratory not long ago and in case of bad harvests they left cities to practise a hunter-gatherer lifestyle. The rulers of Yst did everything in their power to prevent that from happening, and their efforts to provide an emergency reserve of grain for bad years have yielded results: the majority of the populace is now settled.

One of the foremost industries of Yst is dye manufacture from local materials. It is practised most intensely in Arit, a northern city which has the most powerful priests. Other places of interest are the southern city of Ur, with exceptional temple guards, the southwestern Mard training bat slayers on the border of the militant Qezotl, and the city of Sanur in the centre of Yst, where stone for construction of temples is mined and great javelineers may be recruited.

Their magic focuses on empowering both their massed troops and further enhancing the strength of their heroes with powerful enchantments of all kinds.
>>
NIHON, ONI KINGS

Nihon is a country of humans ruled by a minority of oni demons.

The oni, employing a feudal-like system of daimyos, rule with strength, holding feasts and cruel games for their own entertainment at the expense of humans. They do try to keep the lower-class populace alive, though, to toil in the fields and workshops for the benefit of the state and nobility.

The humans initially put up some resistance, but eventually abandoned thoughts of rebellion. They have developed a tolerance for the oni' cruel rule, but would not hesitate to turn on them if an opportunity presented itself. Thus manifests their philosophy of "going with the flow of life". The humans spend the precious few hours they do not work in narcotic dens, where they consume fairly cheap and light drugs to drown in oblivion.

Those that still practise the art of tea ceremony and garden keeping are few. Still, even the malicious oni possess a somewhat twisted sense of beauty, and so they sponsor those that engage in some of these higher pursuits. Those that reach the greatest heights in tea ceremony may, indeed, be considered mages of tea, producing alchemy-like beverages that strengthen the troops for battle and controlling water like water mages.

The oni, in contrast with humans, are aggressive and power-hungry. They constantly compete between themselves for the title of kingship over the entirety of Nihon. There is a caste of elite warriors - samurai - among them.

Some of the humans engage in trade along with the few oni that do not pursue great political power. They are considered a free caste in Nihon. Nihonian traders control the North-South trade routes between Arher and the kingdoms of lizardmen, profiting immensely from the flow of goods between the two continents. Nihon possesses a powerful fleet.

Nihon is a mountainous country and its cities are rather isolated, in spite of little distance between them. In these wild lands between them live various spirits - mononoke - some of whom are tamed and used by the army for war and by the oni for entertainment.

Nihon's most important cities are Mikan, where the greatest of oni warriors and nobility reside, Yoki, with an academy of tea mages, Kyoto, where ninjas and enenra - smoke spirits - are trained in the art of subterfuge, and Nyorebi with its geishas.

Nihonian mages are versed in the ways of water and wind magic. They are also decent alchemists.
>>
QEZOTL, HAUNTED JUNGLE

Qezotl is a nation of vampiric batmen living in a haunted jungle.

The jungle where Qezotlians live is also inhabited by malicious spirits. To sate their hunger, they demand sacrifice and become aggressive, wreaking havoc if left unsatisfied. However, if they are appeased by sufficient sacrifices, they may grant boons upon those that sacrificed to them.

Qezotl is ruled by a collection of chieftains (tols) with a high chieftain (tlatol) at the head. They have an assortment of cults, each competing with one another and sometimes, when times are dire, raiding each other's villages for sacrifices. Usually though, raids are carried out against the nearby Yst, Savage Coast and sometimes into the distant Witch Swamps.

The batmen live to the age of 40-50 and mature rather quickly in just 10 years. They have a system of year-by-year integration into work for children and youths.

Most Qezotlians live in poverty, donating a significant portion of their income for the benefit of their chosen cult. The temples and priesthood use this money to purchase foreign materials for magnificent works of art and magical artifacts, as well as the financing of the army for slave and sacrifice raids.

The populace is not completely unhappy and poor, though. It is common for mass games, competitions and religious festivals to be held often.

In the west, there are iron mines in the Corrupting mountains which provide equipment for the army of Qezotl. Other places of interest include Xbalan (read "Shibalan"), where the elite blood guard is trained, employing both spear and magic in combat, Cozu, where sacrifice hunters of a smaller caliber are trained, Tani, a city where warriors wrapped in enchanted bandages practise the art of war, Likalan with its javelineers and Uitlan with its priests and mages.

Qezotlians are adept in blood and nature magic.
>>
Thanks to the anon who suggested ideas for Yst! They were very interesting and I decided to include the half-migratory population as a thing of the past for them.

If you want to help, the following nations and areas are yet to be given lore beyond basic ideas:
Sororis, Star Mages - astral magic, human.
Noen, - - generic human kingdom or something like that.
Celan, Curse of the River - water magic, curse floods the land and spawns water monsters periodically.
Vulpes, Deathcallers - death magic and blood magic, race: kitsune.
Karkrim, Bounty of the Cursed Earth - earth is cursed so anyone excavating it intensely falls ill, yet is rich in minerals. Using golems for work.
Arher, Imperial Glory - not!Roman Empire with balanced magic.
Fersei, Land of Giants
Savage Coast - pirates and vagabonds of the Wildlands.
Meteoric Wastes - meteors fall in this hellscape, but expeditions sometimes seek magical materials.
Orc Wastelands
Witch Swamps
>>
>>5817034
I think it's less about the conceptual difference and more about the power dynamics. With being a demon, virus, goblin, animal, god, etc. you are POWERFUL or at least an appealing underdog battling against the system. Being a woman implies being submissive in romantic relationships most of the time and always in sex, so this possibility of not being in power is scary for some people. It may not even be romance but inferiority in physical power etc. That's at least what I can gain from my introspection. I'm not too averse to playing women though and if the quest is good I wouldn't screech autistically at the player character being a woman.

So, >>5816996, go for it.
>>
I'll care when you run a Dominions Quest, since that's clearly what you're going for.
>>
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>>5817392
>low IQ incestfag worldbuilder anon
>>
>>5817397
Glad I was of help! I like how you mixed the ideas and added a new ones, just like you did with the shapeshifting boys
>>
>>5817397
As for more ideas, you could make the witch swamps be like pre-teutonic baltic states, but ruled by covens of Baba Yagas likes, or even female trolls.
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CutieG Dom5 game when?
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>>5817402
I have actually ran a dominions-like quest in the past where the player character was an aspiring demigod building up power but it died due to no players. Such is the pain of low-quality QMs. However now I'm more experienced after having run several quests and I hope I can keep up the engagement with more personal scenes to dilute the numbers game as well as more worldbuilding for an interesting world. Also more defined bbeg conquest, domination and destruction plot.
>>5817407
Thanks! Balto-Slavic deep woods feel mythology is not something I considered for the Witch Swamps.
>>
>>5817034
It is fun to self-insert as the literally me girlboss character. But if (You), a guy, are unable to get into the role of the girl MCA, then it is a skill issue.
>>
>>5816809
Thanks, anon! I'm glad you enjoyed it. As for the gratuitous beheadings and crucifixions, I just think they're neat.
>>
>>5817425
The process I like when worldbuilding is getting one or two cliches or tropes, mix them up, put on a environment or conditions that is different from the original, and think how they would have changed.
I think it leads to things that feel familiar but at the same new.
>>
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The historical fantasy (inspired by coffin-of-andy-and-leyley) quest has been updated!

>>5817505
>>5817508
>>5817510
>>5817511
>>5817513
>>5817514
>>5817515
>>
I got a question for QM's and players, have you ever seen/wrote the part where your quest completely goes off the fucking rails? I wanna know what happened because I had a similar situation in my last quest.
>>
>>5817568
Forgottens Black Company Quest back in the day.

We as players managed to accidentally crit a vampire lord who was supposed to be a boss like figure and lead a raid into the city we were in. Apparently that death massively derailed Forgottens plans and he had to scramble to come up with something new. Maybe he'll show up and explain it better
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I recommend checking out Steller's new quest, Return to Brisganne. He did The Goblin King Is Bored! and IsekaiGods in the past, though this one's tone is different. Very mystical with horror atmosphere. We play as an eldritch thing (I still don't understand what precisely) possessing a corpse in a world of eternal evening, apparently our homeland. Currently deciding how to approach a Vampire that came hunting after us. We've already eaten her ally Hunter and exploded the chest of a Grim entity posing as a kid into burning soot. Severely lacking votes. pic unrelated

>>5813529
>>5813529
>>5813529
>>
>>5817592
Steller is back? I didn't even notice.
I'll drop by the thread, thanks anon.
>>
I swear i was dreaming about waiting for updates on my quest and when a post came in it was about me poorly imitating another more popular quest
then i got laughed at
>>
>>5817639
I had a dream about my quest as well but I can't remember what it was.
>>
>>5817643
it helps if you just woke up and immediately go to commit to memory otherwise that shit’s gone
>>
>>5817644
WHEN YOU COME OUT
YOUR SHIT IS GONE
https://youtube.com/watch?v=uoZgZT4DGSY
>>
Alright, might as well ask a serious question. Why do some quests just take off much quicker than their peers do? Is it because it appeals to a niche set of anons who previously don’t have a quest suited for them? Is the quality of the quest itself really that good? Personally, as much as I do appreciate those that vote on mine, I’d really would appreciate feedback of any type and believe it would lead to better quests that end up taking off. Like asking if an action would give a result hinted at or if my writing is failing what I wanted to depict. Just voting leaves me with little to think about.
>>
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>>5817658
From my experience as a QM of two quests and from reading quests on here? Well, it depends. There's a variety of factors, including just going "THIS IS A POPULAR FRANCHISE QUEST". It works but I've seen enough failed popular franchise quests to know that's not the only winning ticket.

It's usually a mixture of quick updates at the start to keep momentum up, decent writing, and flatout luck. Also, look, if you want feedback? Just flatout ask your anons, man. Most anons tend to vote, go "yeah this quest is fun", and then disappear until you update or you need some dice rolled if you don't flatly ask them for feedback.
>>
>>5817592
>>5817622
Thanks anons.

>>5817568
There was that one time where a foolish QM offered among the rewards for a goblin band centric quest the choice to go on a solo gob quest. It was fun, but totally against the spirit of the threads, that foolish one, was of course, me.
>>
>>5817568
There was this one Enclave quest I used to see on here where you played as a dude named Ford which had the closest to this I saw in a while. People were seeing how to handle a deathclaw. Due to the QM either jumping the gun closing the vote, the winning vote was picked for "fighting it barehanded" when only a few votes were posted.
We got our asses handed to us and the playerbase seethed hard at it. Which promptly resulted in a massive argument shitthrowing fit until the QM eventually backed away, apologized, and he soft retconned it happening.
That's the most off the rails I've seen a quest go.
>>
>>5817690
>SOM's quests when the DC is failed by 2
>>
>>5817709
Do I dare ask for clarification?
>>
>>5817716
Pretty simple. In SOM's quests if you fail by even a slight margin there is a 70% chance the player character or his companions are going to instantly fucking die. Even for something seemingly innocuous or when the writing doesn't suggest such an amount of current escalation.

Then he throws a fit. He's the boogeyman for a reason.
>>
>>5817709
This is why I've got a grading system for failures and successes in LKQ. If they fail a DC by less than 5, it's not a disaster, and it's only "you get curbstomped" if you fail by 10 or more. Super imbalanced combat like:
>20 well organized men-at-arms and sorcerers with lance and spell in FULL HARNESS, mastercrafted by the Artificers of the Lilybell Duchy
vs.
>A pack of bestial creatures of impressive strength but limited intellect who, at best, wield and wear crude arms and armor forged of pig iron
The roll is there to see "how hard you stomp" rather than "can you win this fight".
>>
>>5817724
Despite that, I still have a fondness for his dbz quest. One of the first that I read the whole thing, so it's probably the detachment from it that keeps me from seething when Tofu dies 20 times.

God the rolls were awful in that quest though, the deaths were literally in the double digits to usually trash monsters. You think he'd save the deaths for climactic bosses and such, but whatever.
>>
>>5817568
In my quest, the MC got ahold of a magic macguffin in the first thread, and the "main goal" of the quest was to power it up. I thought I'd introduce other characters who were after the same thing, to add some intrigue and really drill in that the macguffin is a big deal. So...

>Thread 16
>Players are practicing how to use the macguffin, I just wrote up an entire pastebin of mechanics
>Surprise! Macguffin-wanting antagonist shows up, basically a tutorial fight for the mechanics
>First roll
>Critfail
>Oh... uhh... you see them going for the macguffin, but you have one last chance to stop them! What do you do?!?
>Players come up with plan
>Roll dice
>Critfail

And that is how the basic premise of the quest was literally stolen, and how I drove my players nuts with 20 threads of sidequests and solving unrelated mysteries before we're just now getting back around to finding/reclaiming the macguffin.

Moral of the story: As a QM you need to be very, very flexible. And don't include critfails unless you know what you're getting yourself into.
>>
Is this one of our guys?
Is he right?
>>
>>5817746
>20 threads of sidequests and unrelated mysteries
I'll be honest I think I would've snapped and gone insane if I was a player in your quest.
>>
>>5817747
Oldest thread on /tg/ that's seconds from being archived is 7 Days. I'd probably not be able to run with my update schedule on /tg/.
>>
>>5817747
There's drama? Where?
>>
>>5817754
To be completely fair, it's not like it was all random useless dicking around. Almost everything was related and important to the larger overarching story. ...It just wasn't related to getting the macguffin back.

In truth I just wasn't sure how to recover smoothly from such a big shift, and I didn't want to completely warp the structure of the quest into a big chase or journey when it was previously pretty small and grounded (spatially). What I ended up doing was effectively replace my concept for a final big bad with the macguffin thief... but final big bads come, by their nature, very late in the quest, and this was only Thread 16. So there was a huge gap.

I'm not unhappy with the way I handled it overall (shifting focus away), but I do think I fumbled the ball a bit and should've dropped more hints about the thief's status/identity/whereabouts over the course of those threads. I definitely have very patient and forgiving players, which I am grateful for.
>>
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>>5817658
I've been the only voter in the start of a thread that has gotten popular later. Making a quest thread is easy, sticking with it is hard. People are wary of something that can die in a few posts.
>>
>>5817821
What idiot decided "stick-to-itiveness" was easier to write or say than "perseverance"? Shit dude you could just say "grit" and plenty of people would get it.
>>
>>5817681
Where's Isekai Gods thread2?
>>
>>5817912
It may return for a Christmas special, Return to Brisganne is the apology for the first IsekaiGods getting gibbed by internet issues and stuff.
>>
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>>5817888
I made a space setting, COSMOGONY, it is intended to be fairly freeform. This is inspired heavily by the faction turns system of Stars Without Number, as well as games like Ascendancy, Fragile Allegiance, Master Of Orion 2, Homeworld 1999, Dune, Alastair Reynolds Revelation Space, Asimov Foundation and The Expanse. (Yes I will be shamelessly stealing the spaceships from all of these)

The universe is probably??? human only, and hard science is very welcome except I don't know any astrophysics beyond what I read or copy from wikipedia. The setting is slightly more cyberpunk looking (basically take anything from today, but make it SPACE) maybe there will also be some obligatory space feudalism. As mentioned before, I will try and source some actual star constellations or astronomical phenomena for the various space battlemaps etc.

Everyone is very welcome to come and play, I am interested to see what space corporations or other political / religious / militaristic / pirate factions you can invent or come up with...!

>>5817888
>>
So, how many threads do we give /qst/'s most infamous serial flake this time? Place your bets now on how long before Shmeh drops this iteration of PGQ.
>>
>>5817973
1 thread
>>
>>5817639
I've dreamt of writing updates before, or even starting whole new quests
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>>5813480
>Do you have any minigames or sidequests in your thread?
Quests aren't video games, I don't think it's healthy to look at any writing or tabletop RPG type stuff in that way. It's mental cancer and leads to making bizarre, inappropriate choices. Like how sometimes people playing Dungeons and Dragons will forget that NPCs (Hypothetically) have theory of mind because they assume NPCs in TTRPGs are NPCs in video games, which is wholly incorrect.

"The shopkeeper didn't SEE me steal it, how is he suspicious of at me?"

"Because you were in his shop staring at the item greedily and haggling with him about it before you gave up and let someone else do their shopping. He then realized that 10 minutes later that it disappeared while he was distracted. This isn't Skyrim, who the fuck was he supposed to think it was?"

"YOU'RE METAGAMING."

>What pushes you on in reading your favorite quest?
I've been too obsessive about my stuff to really commit proper attention to anyone else, though I've opened up Gotham City Beat Cop in another tab a dozen times intent on getting caught up so I could shout him out with knowledgeability. God knows DetectQM has been pretty chill to me, I ought to return the favor when I'm not so selfish and distracted. I don't want to get into my background unprompted, but I'm pretty knowledgeable in techniques necessary for detective work, specifically interrogations.

I intend to read most of the popular looking new stuff that's running right now. The last time I was a player was in like 2018. There's definitely good shit I need to read/research from my long absence, but truthfully, I'm a little intimidated to read through fuckhuge backlogs. I'd rather get caught up with my peers and let the older stuff rest for a while.

>>5817656
https://www.youtube.com/watch?v=-qxa91EwFco
I CLOSE MY EYES AND SEIZE IT
I CLENCH MY FISTS AND BEAT IT
I LIGHT MY TORCH AND BURN IT
I AM THE BEAST I WORSHIP
>>
Gonna shill my own quest real quick. Hoping to get a few more responses in before the day's over and I write an update.

>>5810404

The Monster Girl Facility.
Set on a strange, secretive planet in the far future, you and your men have been assigned to kill some specific targets in a massive, destroyed underground research facility. Those specific targets? Mainly scientists and their monster girl creations. You're competing with other death squads here, so it's best you get to work quickly... Oh, and don't question what caused this disaster.

I'm trying to update the quest twice a day during weekdays and three times a day during the weekend. The quest is mostly story-focused but will also have some combat. It's also my very first quest ever, so I hope I can keep it alive for quite some time.
>>
>>5817763
Allegedly, this board, discord, or both.
>>
>>5817973
11 minutes.
>>
>>5813480
Hey everyone, I haven't been around this board in well over a year. I thought of starting a quest based on a D&D world I've been working on and meaning to share somewhere. It would follow 5e's ruleset because that's what I'm the most familiar with. Is anyone interested?

Here's a lore dump to maybe pique your interest. The island you'd be starting on has a central mountain with a lighthouse atop it that's so tall (about 2 miles tall, x4 tall as Mt. Everest) that it can be seen for hundreds of miles. The lighthouse was formed using alteration magic and the mountain itself. The purpose of the island is to guide sailors and explorers who might be in the extremely dangerous ocean to the far east of the island. That ocean is where an entire continent once was, which was destroyed in a fight that happened between two powerful beings over ten thousand years ago. The sparse records from that time describe the conflict as "two suns dancing along the horizon". The continent they fought over was home to the most advanced and prosperous empire on the planet at that time. Many explorers decide to take the risk of exploring the archipelago that was once the continent in search of ancient, powerful technology and magic. Many do not return, and the few that do, do not return unchanged The lighthouse was created by a wizard who lived on the island during the time of the great conflict, and so the lighthouse also acts as a deterrent against anything warped from the rampant, chaotic magic that still remains in the archipelago. The latest person to successfully return was a prince to the throne in a kingdom in the west. Immediately after arriving back, he overthrew his father, and started conquering neighboring kingdoms, forming an empire. At the same time, the lighthouse has started to occasionally flicker, and people have gone missing in the lighthouse. Many suspect these events are all linked, and that the prince, now emperor, brought some malevolent force back with him.

You would play a character of a race and class of your own choosing arriving on the island. You would wash up on the eastern shore, an amnesiac, except for one thing. You would already know the former prince's name and face. And carved into your left forearm would be two words: "kill him"

So would anyone want to play that?
>>
>Ready to finally post my thread and start my next Quest
>Do Your Best Quest #162 posted 8 minutes ago
>>
>>5818272
People aren't going to ignore your quest just because another quest is on the board.
>>
>>5818272
Upload it, dummy.
>>
I don't want to sound like I'm making excuses but god damn it, I lost my weekend to family. Had to go out shopping today with everyone, and won't be available for most of tomorrow either. I really don't want to just be putting out updates just before I go to bed, but that's all I find the opportunity for right now.
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>>5818271
Sounds fine.
>>5818272
Plus 1 to the excuse list.
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>Finished my thread
>Want to run again
>Know I will regret it
Odd feel
>>
>>5818356
The addiction of QMing
>>
>>See a new 40k Planetary Governor Quest
>>Was recently thinking about how fun that would be to play again with a decent QM
>>Check the thread
>>Its Smeh... oh god
>>Decide to give him a chance
>>Flakes before we even properly start the game

Who would have thought. And the retard is too stupid to change his name OR use a trip to avoid backlash for the hundred other times he's flaked on his own quests
>>
So how much time do qm’s normally have on their hands? It’s always been tricky for me to find the time to do stuff.
>>
>>5818278
False, people act like we are not in competition with each other but we are.
>>
>>5818448
That's... pretty dumb. As if people aren't regularly playing multiple quests at a time, even ones in the same setting or genre. It's not as if this is a face paced activity that requires constant attention on one thing
>>
>>5818448
At most you're in competition with people running quests using the same primary draw- fanfic setting #1 quest v fanfic setting #1 quest, martial arts quest v martial arts quest, shitposty drawquest v shitposty drawquest. Competition between QMs running totally different quests is negligible.
>>
>>5818271

Sure I’d play your quest anon
>>
>>5818448
>tfw medieval dysentery peasant quests are competing with my wife is a squid from space who pegs me uwu redux quests
I'm not quite seeing the overlapping interests that take one from the other, brother. Moreover, that's like saying someone isn't going to read both book a and book b because they share a genre. And if you mean more literally in terms of "they can't be in two places at the same time" well quests aren't instantaneous. Voting periods and differing run times contribute to the fact that you can participate in multiple quests simultaneously.

What I'm saying here is I think you're a little silly and you should take a step back before the shadows start to scream at you.

>>5818449
>>5818471
wot 'e sed
>>
>>5816603
Gay Wizard Ethnostate, unironically. It was short-lived but very well-done, with immortal incestuous/infanticidal lamia witches who worshipped a floating black crystal that dripped blood and were at war with sort-of Deep Ones, among other things.
>>
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>>5813836
>>5814101
>>5815064
>>5815179
I heard you liked my quest! Well, good news!
>>5818541
>>
>>5817973
He flaked in under 2 hours LMAO
>>
>>5818577
Yeah it was pathetic and the dummy is too stupid to change his name before trying to run (which is probably a good thing, prevents us from getting our hopes up)

Would be cool though if someone else tried running a 40k Planetary Governor Quest
>>
>>5818580
Hey if the Under Hunter survive long enough, there might be a Supreme White Ball Space Critter vibe for a couple threads
>>
>>5818580
If I was known for being a notorious flake I would not run a new iteration of the same quest I have repeatedly dropped out of the blue but that's just me. At least that super mutant prison escape flake is smart enough to claim that he's a different person each time.
>>
I'm still waiting for the guy who said he was going to pick up Viltrumite in the DC Universe Quest after QM faded into mist.
>>
>>5818589
Yeah it was ridiculous, I honestly didn't believe it would be him running it when I first saw it in the catalogue because OF COURSE players are going to react the way they did
>>
>>5818473
>>5818312

Okay I guess two people is enough for now. I'll make a thread later today.
>>
Hey, to any participants of "A boy and his Bulbasaur": Computer's fucked, working all week, may be able to get and set up a new one next weekend, but please don't count on it.
>>
>>5818790
Glad to read that.
>>
>>5818813
Sorry for deleting. I accidentally wrote "laptop" instead of "computer" because I am browsing laptops, and then it kept bugging me.
>>
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Superhero or Dark Lord quest? And what setting would you personally be most interested in for the respective idea?
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>>5818916

Dark Lord would be most interesting, even in a classic DnD setting. /qst/ has only rarely had “evil” MCs
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>>5818922
For the Dark Lord idea I was thinking about either 1800s with the birth of empire or sci-fi far future shit, but I can to generic fantasy world.
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>>5818916
Dark Lord quest. I'm partial to fantasy settings personally, especially kind of weird ones. They can be medieval high magic fantasy or modern hidden fantasy, though I'm not much of a fan of sci-fi fantasy. I'm a particularly big fan of the ones where the world itself deviates from the norm, like Discworld. Or hollow earth memes. Or that one where the entire world as we know it is just one thawed out part of a massive ice planet. Just shit that makes the setting seem a lot more fantastical, you know?
If you're wanting a pre-established setting, then something like Nirn or Middle Earth is the closest I can think of. I don't know of many super-fantastical pre-established settings.
>>
>>5818924

I would honestly prefer a “nonstandard” setting, I was just making the point that playing as a Dark Lord can be fun and interesting even in a totally vanilla DnD fantasy world.

Obviously if you have a creative vision for something else as QM that would be even better
>>
>>5818927
Ok cool, thanks. Yeah, I'd try to make the world different and interesting.
>>
>>5818916
>Superhero
>>
>>5818916
>>5818924
Dark Lord sounds fun. I would love to see a Dark Lord versus the modern horrors of mankind/sci-fi hellworlds. "Velkroz the Destroyer might have overrun a city or two with an undead army a thousand years ago, but he's didn't conscript me and a million other men to spend nine months in a half-sunken trench that gets bombarded by mustard gas". I always liked that interpretation.
>>
>>5818947
Hmm. I've definitely seen "Dark entity sealed away for thousands of years resurrected in the modern world" done for laughs in a few things, but I'd love to see it done straight for once. Ancient threat adapting to modern wonders...and learning how to deal with 'the great equalizer' that is modern arms.
Bonus points for ancient organizations barely still in existence slowly realizing you're back and that they have to prepare for you.

Actually, and I only thought of this just now, what about an ancient dark lord awakening in a modern or scifi post-apocalyptic scenario, learning about the downfall of the world caused not by themselves but by other men (and possibly monstrosities or even multiple sources if you wanted to go C:DDA with it) and doing what they can to shape the remnants into a worthy dark empire.
>>
>>5818947
>>5818966
Big Death Among the Stars vibe
>>
>>5818973

One of the greats for me, tbqh
>>
>>5818384
To be fair he got bullied immediately after starting the quest, that'd kill most people motivation right out regardless of flake tendencies.
>>
>>5818916
Superhero. Love me a capeshit quest and there's been a drought of new ones for months, at least as far as I can tell.
>>
>>5818589
>At least that super mutant prison escape flake
Goddammit I'm so mad. If I wasn't already running a quest I'd make it because the premise is actually pretty neat. although I lost my doc with 100 different super powers and one with 20 or so supers and villains and it'd be a fucking pain to try to remake all of that again.
>>
>>5818973
What's that?
>>5818987
If I did do one I'm not sure if I'd set it in DC or Marvel or make up my own capeshit world. Also isn't there a Gotham Detective quest that's new?
>>
>My quest is almost 70k words and I barely finished one thread.
How long is a completed quest? Jesus, I could fill a short novel.
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>>5818926
It's 8MB, same as /tg/
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>>5818390
I write in the afternoon when I finish work and then use the time while players vote to do any other chores.
Depending on how long the update is, you should only need to write for 30-60 minutes every two hours or so.
>>
>>5818994
A quest about an ancient space lich that served a star god of undeath being released from thousands of years of imprisonment by a mining colony after the great undead armada was defeated, and promptly starting rebuilding it to get his revenge.
Only to then end up being the better option for the galaxy residents because the factions that defeated him turned tyrannical and/or corrupt. And because he was awake the entire time and developed crippling loneliness, so instead of just murdering everyone and raising their corpses, he kept people as subjects like some sort of giant ant farm.

Here's the archive
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Death+Among+the+Stars+Quest
And here's Hive Queen quest, it's kind of similar and it's also a classic that ran at the same period
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Hive%20Queen%20Quest
>>
>>5818995
That's the trick anon. You get these suckers to direct your story into something better than you can write on your own, and then you just translate the quest over into a novel, removing the You's for He or I.
>>
>>5818994
Original capeshit please. Marvel or DC is just going to be endless cameos of some random character who appeared in few strips of an out of print comic from 1971.
>>
>>5819006
Huh cool, that does sound similar.
>>5819017
My knowledge of capeshit is movies and the 1995 spiderman cartoon, I don't care enough about comics to do that shit. The main driver behind that idea is a loser getting superpowers, similar to Peter Parker, in a wish fulfillment power fantasy sort of way.
>>
>>5818802
Thanks for the update boss! Was just wondering what was going on with it.
>>
>>5818966
Death amongst the stars.

Literally just described Death Among the stars, Jaydak and his reconstructed.
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>>5819166
Sad that they went off the deep end in 2016 and became completely insufferable.
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>>5819166
Ah, I miss Worm quests that have actual effort and autism put into them

>>5819168
Why did it happen?
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>>5819166
>>5819188
>Why did it happen?
>2016 what happened
Who won president?
>>
>>5819191
>Who won president?
For which country?
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>>5819166
Why must they do a mishmash of popular settings? I really don't understand it.
>>
Can I just say I love methhead altgirl simp wizard elf quest
>>
>>5819166
>>5819191
I've always been mildly curious about Spacebattles. I don't know what Sufficient Velocity is.
Can I get a QRD? I like autism lore story time about things like that.
>>5819188
I ran and participated in a bunch of Worm stuff on the Parahumans IRC before they conducted a purge of all the heretics and then moved to Discord, where the place finally became too insufferable for me to cope with.
The setting fucking rocks for quests/fiction, but unfortunately a lot of the writers just blow. I think it's because the fanbase for it used to be broad and diverse, but now it's mainly just the most insular and cringey sycophants who remain.
I don't even like telling people I used to be a big fan of Worm because I don't like associating myself with it anymore. It's just lame now. I don't want to talk politics, especially not with my trip up, but it's definitely political hysterics that drive groups like that into the coffin like this guy's implying >>5819191
>>
>>5819213
Madagascar.
>>5819251
Can be fun. You're not looking forward to my resident evil X Diddy Kong racing quest?
>>5819287
Creative writing and nerd forum. Sufficient velocity is a offshore I believe. I'm not sure about the drama, seem pretty similar to here but with "standard" internet restrictions on what you can say and do.
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>>5819376
>Madagascar.
You can't fool me, Rajoelina was elected in 2018 not 2016. Nice try, but no dice.
>>
>>5819376
>Can be fun. You're not looking forward to my resident evil X Diddy Kong racing quest?
No, I'm waiting for Star Trek X My little Pony X Wii fit
>>
>>5816292
Who would be the contestants? MCs from long running quests are a given like Do Your Best, Saiyan Conqueror and what not, but who else?
>>
>>5819287
I've strongly considered a Worm quest a bunch of times, especially one set in a city I'm familiar with, but each time I start feeling like I don't have a set of compelling powers or that my local capes are lame. Also, too often I start to feel like I'm actually setting up a Gundam 00 quest.
>>
>>5819450
>Worm quest
>Set in my local city
>With local capes
Sounds like kino to me. Writing a quest based in your city is great fun
>>
>>5819450
I mean people can find enjoyment and engagement with just about any power. The ability to create the three standard sizes of paperclips at will? Someone will figure out how to game that shit. Can turn invisible only when they themselves close their eyes? They'll want to become eyes-wide-shut invisible Daredevil or something.

The cool thing about powers is that no matter how lame of uninspired they may seem, people can min/max the piss out of them without fail. Less about what the power is than it is what people can learn to do with it.
>>
>>5819464
I'm actually from unincorporated territory in Montana, so it'd either be my closest "city" of Kalispell or Portland, Oregon where I went to college.
>>
>>5819450
My advice is to just invent a small city, based on a city you know of. Whether it's a small town you grew up in scaled up or a big city you grew up in scaled down. Like 100k population with about 12 capes. Like 2-3 PRT guys, 1-2 Wards, 6-8 villains broken up into 3 gangs and a couple solos, 1-2 vigilantes, and 1-2 wildcards. Big cities are le epic and all, but you're never going to use all that crap and it will feel bloated and impersonal. People will care more about their community when they have a personal stake in every minutia of the politics, rather than just having shit happen monster of the week style.

Cities should be villain heavy because of the setting logic, and also because villains are more dynamic. If you're playing as a hero you need a bunch of people to beat up, but even if the player is a villain, they're still people to beat up because they're not friendly.

12 capes by default is enough for there to be one guy who represents each of the 12 power types (Which makes it easy to create, because you can just make one of each with just some kind of random gimmick. Literally just Adjective + Type, for example, Ice Brute, Mesmerizing Stranger, Recursive OCD Master, etc.). If you ever need more, well, new people trigger or new people move in.

There's no reason to flesh out every single motherfucker at once. in detail. I would write them down, but you wouldn't need to know the ins and outs of their shit until they fight.

Let's say you made an Ice Brute. You literally don't need to know how that shit works precisely until he does something. Only then do you need to start adding and remembering details. For example, you create Steve, who is Ice Brute guy in the PRT, his personality is that he's kind of snide and annoying. That's all you need.

When he fights, only then do you need to start thinking okay, he pulls moisture from the air to create ice armor, and he can draw moisture from people he touches to dehydrate them, either making them pass out from thirst or mummifying them. Done. Ice Brute also clues you in to what his trigger event might be. What would create that motherfucker? I don't know, maybe he nearly died in a walk-in freezer incident while he was working at Chilis.

>>5819466
As for a player power, yeah, doesn't matter what the fuck it is, but my one point of advice is that you give it wide functionality. A player who has a power will treat it like their hammer, and like every problem looks like a nail. That's fine. Let their shit be useful for stuff other "I attack with my power.". A power that's fun to play should have offensive use, defensive use, mobility use, and some kind of utility for when they're not suited up. Lightning, for example: Blast it, use it as a reactive shield, use it to increase your movement speed, and you can also use it to hack electronics you touch like a technomancer. Are powers normally that broad in-setting? Maybe not, but the player needs to actually have fun using that shit.
>>
is dnd banned on here or what?
>>
>>5819583
why am i banned?
>>
>>5819583
That system is gonna suck due to /qst/ as a medium. Seconds of dice rolling might take days. Minutes of dice rolling...
Best keep it simpler. >>5819583
>>
>>5817568
I legit did not expect several things my players did in other quests, including...

In RIQ:
>falling in love with some bookish nerd and complicating the spy career for him
>letting him leave them for another woman anyway, and taking no reprisals
>sparing their baby cousin
>also falling in love with a succubus, and even forgiving her for being an emotional parasite

In DAQ:
>abolishing slavery
>letting a big titty shortstack GF die
>befriending a bunch of black and/or LGBT people as pretty much all heir best friends
>falling in love with their mark and marrying her, to the point they went against a bunch of oaths for the sake of her feelings and her kingdom
>deciding to hunt down and kill the succubus from the first quest as their final mission

In SoE:
>not waifuing anyone yet
>voting against animal experimentation
>>
I don't think I enjoy running quests any more.
>>
>>5817747
There's minor amounts of drama and other things on this board that throw me off sometimes, and I think q/st/ and /tg/ would be healthier if they hadn't split... But it also maybe sheltered us from the poisonous post-2016 culture war spam that is the BIGGER irritant. Also, what >>5817757 said, though I guess I'd just need to start a new thread every week rather than every month.
>>
>>5817843
It's okay, even good, to have a variety of different words with different etymologies and levels of seriousness in your language, if you want it to be poetic or to have colloquial and formal variants.
>>
>>5819287
>they conducted a purge of all the heretics and then moved to Discord, where the place finally became too insufferable for me to cope with.
Are they outright unable to be talked to in a sane manner like we do here, plainly and normally?
>the fanbase for it used to be broad and diverse
Yeah, back in it's heyday years ago same as everything else
>just the most insular and cringey sycophants who remain.
And of course, they have zero self-awareness? And they ban whoever tries to reach out to them?
>I don't like associating myself with it anymore
There isn't much left to associate about it
>It's just lame now
The people that flock to it and perpetuate the bad are what's lame, not the setting itself. Ward became a shitshow the further it went on though, I still can't believe it
>political hysterics that drive groups like that into the coffin
Same over on /pol/ and /pol/-infested boards. My own opinion is 4chan is the best place to talk to anybody on the internet
>>
>>5817568
I created a character specifically to die. I made him a goat boy as a reference to escape goats and named him fucking Isaac.
He didn't die, obviously.
>>
>>5818802
We'll be here when you return. Sorry to hear about your technical difficulties!
>>
>>5819616
That sucks. Well, there's always playing and write-ins. Leave the heavy lifting to someone else for a change.

>>5819620
If I had to start a new thread every week, I think I'd stress myself the hell out. A slower board feels about perfect for my schedule, honestly. And I'm trying to update every day, which feels somewhat substantial.

>>5819287
Sufficient Velocity is a splitoff that happened when some mods went on a power trip on Spacebattles. I think. There's also Questionable Questing, which is basically the NSFW writing forum splitoff.
I follow like 3 quests on SV that update like once every week or two weeks, and some creative writing on Spacebattles.

There's a reason I'm running here, and not there, though.

Forums are great for some stuff, and f discord that has driven loads of forums to ruin and is fking impossible to find old content on.

Also read Worm and couldn't push myself through Ward. Just never even got halfway.
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>>5819624
Tenacity, resolve, determination, stubbornness, resilience, spirit. The fuck we need another one for? How about "Can-do attitude"? We already had enough ways to say someone is gonna tough it out and never give up. It's some dumb fuckin' "I need my own thing because I'm special" bullshit I swear. Ree.
>>
>>5819616
As long as you aren't Forgotten
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>>5819414
Were it me setting criteria, I'd probably limit it to:
>Characters that weren't already in one of our two tourneys
>original characters, no Batman or Vegeta
>Should have had the quest come to a proper ending or have been active in the last few months
>Minimum of three threads in quest, unless its a one-shot
>Should have some form of character art to reference
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>>5819647
Anon, languages don't hit some critical mass where speakers and writers stop coming up with new words.
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>>5819645
>If I had to start a new thread every week, I think I'd stress myself the hell out. A slower board feels about perfect for my schedule, honestly. And I'm trying to update every day, which feels somewhat substantial.
I don't think it super matters, in the end. Making a new thread every week just means you update as you do here, but Thread 1 becomes thread 1-4, and thread 2 becomes thread 5-8, and each one is 1/4 the length. You don't need to do anything else differently.
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>>5819651
I understand the general sentiment behind your list. Though I'm not sure how many active quests on here could fulfill that.
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>>5819635
Ok, what Quest? That sounds like my kind of humor.
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>>5819666
The issue is the rate of posting would need to be much faster to avoid getting knocked off. There’s a reason why older quests would have way shorter updates on average
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>>5819666
Pretty much what>>5819681 says. Thread 1 would be like 7 updates, and my updates aren't exactly book chapter length.

I will say that my greatest pleasure is coming back at the end of a day and seeing a ton of random chatter from anons planning future events out. It makes the 11:00-1:00 writing at midnight feel worth it.
>>
>>5819674
It's the Vacuo RWBY quest. It wasn't a humorous situation in truth, just lots of people voting to save a dying man despite that not being an option.
It was pretty fun to write about carrying a half-dead person through a desert though and I'm happy it happened.
The only problem is that it caused the tutorial for one of the quest's most important mechanic to be skipped.
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>>5819695
>I will say that my greatest pleasure is coming back at the end of a day and seeing a ton of random chatter from anons planning future events out.
As a QM, it kills me not being able to participate as to not interfere with the vote.
It's an amazing feeling seeing the people engaged in your quest.
>>
>>5819681

Well, there’s a happy medium here, I think. Average daily board volumes seem to have increased substantially over the past three months but thread lifespan hasn’t been dramatically affected, as far as I can tell.

I don’t think it’s realistic to get back to 5-6k daily posts like in the old days, but I do think it’s possible for /qst/ to reach 2 or 2.5k daily posts if people continue to engage in outreach and ad campaigns. Threads
>>
>>5819660
>languages don't hit some critical mass where speakers and writers stop coming up with new words.
They should if what we're getting is retarded shit like "stick-to-itiveness".
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>>5819713
Retarded word construction aside, shouldn’t it be

“Stick-to-it ness” to begin with?
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>>5819681
I would use Versequest as an example to how old quests looked like.
It's only 4 days old and already 808 posts in. And it's pure kino
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>>5819717
That sounds about right to me. But they wanted it to be a single word and just throwing "ness" on the end didn't sound good to them I guess? Which is weird because that's exactly how that suffix is supposed to be used.
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I am grinning like a retard as I make a template banner to put on images of dangerous enemies
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>>5819714
>Leave the Wizards Tower (dungeon crawler)
I remember this being fun.
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Do you like making friends and beating up enemies?

Then come play Cutémon!

>>5819792
>>5819792
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>>5819631
>>5819645
I'm not going to talk about my experiences in too much detail. Petty IRC/Discord stuff isn't worth acknowledging, it's unfortunate I ever engaged in that crap at all. I only brought it up because I used to be pretty deep into Worm stuff.
As for the stories, Worm, Pact, and Twig were good. Pact was the only one I liked beginning to end without some major speedbump souring it for me.

Ward blows. It was pretty forgettable, and I checked out early. I didn't like the post-apocalypse multiverse Rick and Morty world-building. I didn't like the Fallen because they're an outdated not!Westboro Baptist Church reference that belongs in Pre-2008 discourse. They made for boring and one-dimensional antagonists, like they were caricatures of every negative right-wing stereotype imaginable thrown in a blender by a Canadian. Victoria was just kind of annoying and unlikable, her likability as a character relied on you being memorizing her lore from Worm, and she never really got any good character work to build her up as a legit protag outside of memberberries that referenced Worm. At least, not before I stopped reading. The whole 'main crew' sucked, though ironically, I can't even comment on them because I've forgotten their details.

Pale is the worst; I disliked it enough that I don't even want to talk about it. Coincidentally, I just checked and it ended today.
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>>5819583
This is a Tag team hero's board. You gonna describe some bat boobs or fuck off.
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>>5819861
Big fat bat tats?
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>>5819784
Very cool, nice
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>>5819670
Just off the top of my head...
>Do Your Best
>Sayain Conqueror
>Kobolt Klan Adoption
>Cutémon
>Dragon Ball: Legacy
>Prinzessin or Sira's Brothel
>Local Lord
>Jail
>Path of the Exorcist
>Hero Academia
>The Undersecretary
>Forgotten Realms
>Space Monke Supreme Ruler
>Skeleton Island
>Fire Emblem: Three Houses
>Fate City Akeldama
>Pokemon Trainer
>NOW HIRING
>Slice
>Horsequest
>Wanted Dead
>Kill la Kill
>Ashen Dawn
>Rise of the Awakened
>Humanity Fuck Yeah
>I'm a demon?
>Trust a Goblin
>Heretic Cultivator
>The Mystery Dungeon
>Star Wars Interregnum
>Heat City Nights
>Sworn to Valor
>Harmevania
>Greenhorn
>Mystery Investigation
>Hedge Quest
>Dragonborn Antipaladin, if anyone nominates one of my characters
If we allowed a male and female rep from any quest with valid reps, that's easily more than enough, even disqualifying character who already were in a tourney before.
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>>5819922
We got plenty of characters, the problem is if it's a battle and we use "canon" character capabilities then it's gonna be a hard HARD sweep for one or two characters. Since the quests all vary in scope and power. And if you went with the even bigger "stats equalized" meme requirement, it still remains a sweep for certain characters, because they have better inbuilt hax or abilities.

Of course this is considering it's an honest tournament and not just a roll off. Which would still be fun, but less fun since it's basically an RNG test.
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>>5819945
Well, that's why I think a fight tourney isn't the way to go. The waifu tourney was a pageant, and the husbando tourney was a brawlbut everyone had power suppressors and stuff and there were also non-direct challenges.
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>>5819922
Prinzessin / Sira is an edge case

Prinzessin has 2 threads currently but had about five, six players generally.

Sira has 3 threads but one or two votes by the end of it
>>
im pretty sure the latter ended like seven months ago or something
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>>5819947
Maybe make it more like an award show than a competition? Let people argue in a containment thread who deserves which categories. Then we could have characters accepting the awards with funny little speeches? Ask the QMs if they'd like to write them in. Could be a fun little exercise.

>>5819952
Maybe we could let the Trojan War Quest/Sidestory in on the action. It's gone on hiatus until a week or so from now, but otherwise it should qualify, and it'll fill the roster with a male and female character. I think it was active in October and definitely in September.
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>>5819954
I like this idea a lot actually. If I ever made the cut I'd be more than glad to chip in with something like this.
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>>5819922
>been running quest for over 4 years
>is currently on board
>isn't on list
tfw

actually, it was involved in both previous tourneys, so probably best to let other people participate
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>>5819964
Quick make another thread! kek
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>>5819954
That does sound fun.

>>5819986
Which one? I was literally going off of what's in the catalogue or I remembered qualifying. I did say
>Just off the top of my head...

>>5819952
Fair enough, I suppose.
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>>5819993
It's coming actually lol, I got a piece of art that I really want to make the next thread header.
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>>5819954
It would be funny, and possibly make people go and check out the quests the characters are from, thus making a bit more cross pollination of readers within /qst/.

Objective: Make the cut so I can have an excuse to try and write my character losing to someone else's character in an entertaining fight.

Only problem is size.....only character I can actually recognize as plausibly being on the same scale is Ushi from Hero Academia. And I haven't read enough other stuff on the list to recognize more.

Why losing? Because winning is so cliche. And we usually do that enough in-quest.
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>>5819995
>>5813983
you could've left it off because of characters in the previous tourneys, but Do Your Best (winner of the waifu tourney) is literally first on your list, so... tfw
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>>5820004
Oh, no, I just missed/forgot to add it. Sorry, bud. Don't take it personally. The list wasn't meant to be comprehensive.
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>>5820000
Because I was having a giggle and you got null quads, here have something stupid. I was going to intentionally misspell "police" but I figured that wouldn't be as funny as just doing a bad job in general.

>>5820001
Yeah when it comes down to beat-stick rules, it's more about being interesting than winning. Especially when it comes to Dragon Ball stuff. Notorious for it's "le speed blitz solos verse ultra double multiversal scaling" bullshit. Goku, fuck off.
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>>5819880
Yes.
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>>5820107
Someone do a quest about some bat girls
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>>5820115
You have to choose, insect hunting bat girl or fruit eating bat girl. No, you may not choose vampire bat girl, infrared vision is too powerful.
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Can someone give me the other shmeh quests, I need a laugh
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>>5820196
All he's ever run is Planetary Governor Quests and the sad thing is they used to be pretty decent. But the speed with which he flakes on them got faster and faster. I think like the last 3 - 4 of them I'd join just to call him a cunt for constantly flaking.

One time (the most recent before this one) he actually seemed to recognize the issue and apologise... I was surprised and he said he'd stop running them. Anyway here you go

https://suptg.thisisnotatrueending.com/archive.html?tags=Planetary%20Governor%20Quest
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>>5820132
Man eating Batgirl
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>>5820320
Cannibal quest? I could get behind it, in a sort of "urban legend in the USA" kind of setting.
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>>5820323
I don't think that's the kind of meat he would want the girl to be eating if you catch my drift.
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Considering running a Quest set in the world of "The Ranger's Apprentice" but a good amount of years after the conclusion of the story for narrative freedom.

Would anyone be interested in a quest like that? For anyone who hasn't read the books it wouldn't be needed to know anything about the lore or the previous books and would operate as a solid low fantasy medieval setting. Pic included for attention.
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>>5817973
4 posts.
Also can someone give me the Shmeh rundown?
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>>5820340
I know nothing of the setting but it sounds cool so go for it.
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>>5820365
https://archived.moe/qst/search/username/Shmeh/type/op/
Basically every time he tries to run PGQ he would flake earlier and earlier until we finally reached the record of flaking in under 10 posts.
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>>5820372
Meant to reply here >>5820342
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>>5815101
Great quest anon, I read the whole thing in an hour and am really enjoying it so far.
>>
>Got given a task a month ago
>Too lazy to do it
>Only just did it today when my boss asked me where it is
>it took me 30 minutes
Quest for this level of laziness?
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>>5819784
lol
lmao
very well done
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>>5819784
Which quest?
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>>5820340
>>5820365
>The Ranger's Apprentice
Nice childhood memory series. I still can't believe the madman wrote that for his final book in the series last I checked. Punished his protag just like that
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>>5819922
I'd gladly contribute to that, I have zero objections.
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>>5820340
Man the drug addiction arc was nuts, I never really got past that.

run it with a decent system like STV and I am on board.
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>>5820448
Can you link to STV so I can check out the system? We have one in mind but it's still fluid.
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>>5819922
Can I register Hector from Dragon's Dungeon?
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>>5820463
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sworn%20to%20Valour
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>>5820342
he abandons his quests when they are getting good. And recently just leaves them.
No explanation nothing
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>>5820463
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Sworn+to+valour

welcome to the ride
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Generated this AI slop for a quest I am thinking about starting. Does it look too much like AI slop?
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>>5820528
I'm an AI slopper too. I recommend you not use a realistic art style because it tends to look too uncanny at worst or some kind of cheap cosplay at best.
Pic related is one where I described your image but used "Baroque Oil Painting Art Style" as my preface. I don't know what your setting is supposed to be, but I used an older style because I figured that guy looked like a vampire to me.
>>
https://4stats.io/
We did it. /qst/ is saved
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>>5820615
>87% activity
Oh shit
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>>5820615
>>5820622
Damn son. Ads really do work, who'da thought.
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>>5820615
What happened yesterday?
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>>5820638
Real questing
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>>5820638
Versequest being kino and updating at light speed
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>>5820615
>Took a break just as activity skyrockets
Well crud.
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>>5820475
It's so obvious but sticking basic combat rules in a single image to be copy/pasted around is a great idea, instead of repeatedly throwing around text blocks that need to constrain to the character limit.

I'll need to get on doing a similar thing before the next thread methinks.
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>>5820615

I’m still not satisfied. The GOLDEN AGE is upon us brothers
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>>5820671
more ads
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>>5820474
Maybe? Sure? I'm not running a tourney, I just pisted that (non comprehensive) list of likely sources for contestants to highlight that it's possible and we have enough characters to make it entirely viable.
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>>5820340
I remember those books from when I was a kid. Why not? It's just a decent not!Medieval setting.
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>>5820623
Wait, someone is advertising /qst/?
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>>5820723
We started discussing that in last /qtg
It really paid of.
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>>5820723
lesches Qm did it for his quest a few months ago
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>>5820723
Several of us did so on other boards.
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I haven't seen any ads, anywhere. Post em.
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>>5820793

I'll post a couple examples. I made a bunch, some other anons made a bunch. It was sort of crowdsourced effort, obviously, so offhand, not sure how many were actually used.
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Here's another DBZ one
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This one got a lot of attention but not sure if it was actually utilized
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Oh and here's a good pokemon one
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Oh and here's one I just made in a flash of inspiration, might be good for /tv/ and /tg/ if some anon wanted to sponsor it.
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>>5820811
>>5820812
>>5820815
>>5820859
>>5820871
Make one with various dice
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>>5820872

How about this? I can make some more later.
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Dragonfag, if you are around, could you post that dragon dungeon meme about the duality of dice? I think it could make for a good inspiration for a banner
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To the folks that were discussing another /qst/ Tourney: /v/'s running their Queen Of /v/ thing right now and it seems like it could be decent inspiration!
>>>/v/656611221
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>>5820887
This one just reminds me how every time I try to hype up a new enemy, that enemy critfails multiple times in the actual fight.
My dice are cursed, lads.
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>>5820887
Make another exactly like this one but you roll a 1 and it says "you critfail!" instead.
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>>5820892
There you go.
Fits a lot my current quest too.
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>>5820980
Thanks. That image is the perfect representation of /qst/ dice
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Geber come back
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Slay the princess quest when? Or one inspired by it when?
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>>5820424
This one was rather on the nose I agree, but I still need to make more exotic banners for more exotic encounters.
>>5820434
Solarpunk Cleanup Agent Quest. I've yet to use this stuff, but when I ran on Akun I found I could inject actual html into the quest updates like scrolling text and font sizes and shit and since then I've always wanted to turn up the production values for more dramatic points. I hadn't done it then, and I'm trying to do it now, because it's fun to do and I get giddy when I slap it onto prospective enemy art.
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Is there a combat system that emulates boxing or MMA?
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>>5820793
>I haven't seen any ads, anywhere. Post em.
I just realized my danbo emails were getting put in the spam box.
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>>5821151
The one I've spent a few weeks designing
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What do you think the guys who run Do Your Best or Saiyan Conqueror do irl
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>>5821517
Well I know what GrandDragonQM does. And if you want to know, go read his quest and read everything between content posts :^)
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>>5821174
This one is my favorite. It's both funny and fitting for qst.
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>>5821517
>Do Your Best
Draws and plays persona.
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>>5820811
i would love a clone wars or warhammer ad
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>>5821856
I'm a bit biased, but Warhammer would probably do well as an ad. It's pretty well know and popular on 4chan.
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>>5821859
40k or Oldhammer?
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>>5821859
i think major settings would do well in general, and we have usually have more than one quest for them.
40k has multiples of them. Star wars at least 2-3, but clone wars is pretty popular same for clones so it would do very well too i think.

>>5821881
40k has at least 6-7 quests, there is Lucian one of MachineQm for fantasy. I don't have to tell you something like 2nd Primarch has surpassed more than 100 images made specifically for the quest by anons or commissioned, do i ?
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>>5821887
>I don't have to tell you something like 2nd Primarch has surpassed more than 100 images made specifically for the quest by anons or commissioned, do i ?
Of course you do, i have never read the quest.
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>>5821881
I'd say 40k, but that's just the one I'm most familiar with.
>>5821892
The quest is great, the QM is a legend in my books. His output got to be a bit much for me early on, but the fact he's going years later and consistently has threads that go to 1000+ posts is pretty cool. I'd recommend it for sure.
>>
We now have three WoD/CofD Quests around here:

One you play as a human soon-to-be supernatural (determined by player's choices), but you are fucking gay: >>5792714
One you are a Tzimisce in Dark Ages Athens: >>5811050
One you play as a pre-determined full character sheet Mage the Awakening and you need to use a Tripcode and only one player can control per action, based on "first come, first served": >>5817189

Good to see we have a diversity of Quests on this game!
Which one you think it'll be first to flake? I would say the gay one, but QM is updating even with only two players
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>>5821895
I read the first thread and it didn't work for me personally.
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>>5821892
Well either way regardless if you know or not. Major settings have quests already present and active, with usually material already made. Easy ads to make, and guaranteed more traffic.
If a quest ad about the troy war generates traffic, is a no brainer what happens next with this ones.
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Urge to run a quest, rising.
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>>5821911
What you thinking of running?
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>>5821900
>I would say the gay one, but QM is updating even with only two players
Why would you bother continuing a quest with two players?
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>>5821921
I have like a hundred million ideas
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>>5821928
Cause they want to? Does anyone truly need a reason to do things?
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>>5821928
Don't know. If there's people interested, why not keep going I guess? Solo campaigns always existed throughout our hobby. Guess QM doesn't care about numbers. Good for him.
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>>5821930
>Does anyone truly need a reason to do things?
We have reasons behind every single one of our actions?
>>5821931
From my point of view, putting that much time and effort into something that no one cares about would be a bit of a blackpill and bitter the experience.
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>>5821900
Many would rather play a female than a fag
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>>5821900
>>5821928
Which one of these is gay, I'll read it right now
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>>5821936
Depends on what "no one cares about" is in measure for you.
How much do you think is it an "acceptable" minimum number of players for you to go on with a Quest?

>>5821937
I read discussion earlier on that matter. It's fun how other anons react on different types of MC.
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>>5821939
The first one. It's writen right there. Can't you read?
Be prepared. Both him and the Dark Ages QM seems to like to write a lot.
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>>5821940
>How much do you think is it an "acceptable" minimum number of players for you to go on with a Quest?
Three, two means they must agree or you are going to hit by constant ties. That will kill the players interest as well, as they will be forced to agree with the first vote or delay the quest.
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>>5821943
To add to that, if it is the first thread thats a bad sign for the quest going forward.
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>>5821943
>as they will be forced to agree
I digress on that because players can always call outside help to vote. It isn't something new, but I get what you saying.

Changing a bit: The Mage Quest seems weird. I never saw a Quest with "only one player at a time" rule. Anyone else played like that before? This seems to not fit /qst/ at all.
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>>5821946
>I digress on that because players can always call outside help to vote.
>Yo nigger comes to this quest and support my write in because there's no one else to vote for it
To me that would be a bigger mood killer than a slap to the balls. And why not samefag at that point?
> The Mage Quest seems weird.
Yeah very.
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>>5821945
The QM made a gay character. It was doomed from the start.
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>>5821952
>And why not samefag at that point?
Don't know, man. People are weird.

>Yeah very.
By the looks of it, people at /tg/ advised him to not do like that, but he didn't listen. Good luck for him I guess. I particulary don't enjoy the fact MC have an pre-made character sheet and defining personal plots. Kinda mood killer for me.
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>>5821902
Well that's too bad anon. Different strokes I suppose.
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>>5821928
I think that if the writing is good and you keep at it, you'll eventually grow your playerbase even if you start out small. Not every premise is something with mass appeal, and that's fine. Ultimately it's up to the QM, and if he wants to power through a low playerbase at the moment, that's not bad.

That said, I haven't read the quest so I got no clue of it's quality, but there's been a decent amount quests with great writing I read that had just me and like two other people. Although yeah, if I only had 1-2 voters after a week of updates, it'd be a bit disheartening. Still, anyone who wants to power through something like that is cool in my book.
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>>5821986
I am not saying small quests are bad or they have poor writing. But I personally do not think there will be much growth going forward. And I'm not slightly the QM, if there is only one voter and the QM wants to continue thats his business, I don't care.
>but there's been a decent amount quests with great writing I read that had just me and like two other people.
Which ones out of curiosity? I might pick one of them up.
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>>5820365
>>5820718
>>5820448
>>5820437


NEW QUEST:
>>5822002

This is a quest set in the world of The Ranger's Apprentice. It is mainly being ran by a friend of mine but I will be lending my help to him, he's new to the board and this is his first attempt at a thread. So please, go play and see how he does!
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>>5818272
>After 2 days think the hype might if died down enough to start my own fantasy Quest
>Check catalog
>Dark Archipelago D&D quest posted 1 day ago
>Valen Quest new thread posted 1 day ago
>Tai Lung Quest posted 8 hours ago
>Ranger Apprentice posted 20 mins ago
Ok then.
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>>5822024
Are you seriously waiting for people to... not post and play in fantasy quests just to run your own?

Literally run it or don't (which you wont, this is all justification). It doesn't matter if others are running quests in the same genre. Or rather, the fact that their is obvious interest in the genre should be taken as a good sign
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>>5822024
You are either baiting or a fag. Quests aren't in competition.
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>>5822024
Don’t take the blackpill, dude. These fantasy quests, while fantasy, have their own audiences - this isn’t a scarcity issue. A long running kungfu panda quest doesn’t necessarily take away anons from a newly started d&d quest.

I cannot say you will get tons of voters, but you might. Better to give it a shot than leave in the dark and wonder what it all could have been.
>>
>>5822024
Do some people on here really see this as a competition? It'd probably be better for quests to support each other, rather than compete against each other.
>>
A good rule in /qst/ is if a 1 post id posts something dumb it's bait.
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>>5821900
I'm not the type to bet against my fellow QMs but I feel like the super experimental jank one is going to fall flat first.
I'll be blunt though. When I looked at the OP of the first one and saw "queer", my eyes glazed over. It made me have flashbacks to those "trans catgirl" and adjacent bait quests.
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>>5822052
I feel like there are certain words you have to avoid using to not sound like you're trying to pander to a certain group. "Queer" is definitely one of them.
In my experience, the best way to have a gay character is to just have them. You wouldn't specify in the intro that your character is "a heterosexual man", so do the same for gay characters unless its important to the story.
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>>5821992
Off the top of my head, Dwarf Fortress Quest, which had excellent writing but almost no players. It took place literally in the DF game, had options at the start for adventure mode, fort mode and legends mode. Apologies if it's hard to find, there's been a shit ton of abandoned Dwarf Fortress quests over the years.

As well, while I can't remember the name, apologies, there was a fantastic quest with only a handful of players where you played as a goopy, constantly evolving abomination, trying to escape the government that created it and to grow more powerful.

That's all I can think of at the moment, but to be fair I've been up for two days straight. I know there's a couple more good ones I've played, so I'll get back to you later after some sleep and memory diving.
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>>5822044
A good rule in 4chan is if a 1 post id posts something dumb it's bait.
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>>5822058
The second one was Starving Creature Quest, if I recall correctly. Aside from a really shoddy visual based puzzle (in a text medium), it was a pretty great quest.
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>>5822065
Nah that was actually one of the quests I wrote. It was relatively popular so it doesn't count. Also it would be gay as fuck to suggest my own quest lmao. Like I said the one I'm thinking of wasn't too popular, but it had great writing and was a lot of fun, and also was partially one of my inspirations for writing SCQ. Thanks for the compliment though, I'm glad somebody still remembers it.
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>>5822065
Also yeah that puzzle fucking sucked kek, I didn't quite think it through to be honest.
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>>5822052
>>5822054
I think QM made a good move on expressing character's sexuality already on first post. Like >>5821937 and >>5821953 pointed out, majority of people don't wanna play a gay character and seeing MC sexuality in middle game would have same effect of people dropping off. The cost is that he won't have much (or any) players.

>>5822052
>having flashback over a word
I skimmed over that Quest and it doesn't smell bait or anything like that. The pace seems rather slow, though.
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>>5822076
Ah, fair enough. It just sounded familiar so I guess my brain associated it with the only one I played.
>>5822080
Yeah, I'll be honest I think I just got up and left after trying to figure it out because it was so poorly explained. Rest was fun and I'm glad you learnt from that hiccup.
>>5822082
Eh, flashback thing was moreso hyperbole, moreso just me going "oh boy a quest that mentions LGBT stuff in the OP. that's totally a good sign."
I skimmed it too and it seemed alright. I applaud the QM for chugging on despite a lack of players.
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>>5822083
>I applaud the QM for chugging on despite a lack of players.
I think one player asking on a /soc/ thread for an anon to voiceover one of the characters gave him the necessary boost to go on. Not every day I see fanarts or whatsoever in a Quest.
>>
...I now know what Quest I want to run.
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>>5822082
I suppose. I guess I just prefer it when details about a character are revealed in more subtle ways than being spelled out directly, though I can forgive it since it was an intro to the quest.
One way it could have been done is by mentioning a past or current boyfriend, or something along those lines. Doesn't mean it would've necessarily been objectively better, it's just a personal preference of mine. No shade to the QM of that thread obviously.
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Here's a radical idea, he could have just not made the player character a fag. There doesn't need sex/romance/love in every quest.
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>>5822107
Indeed, not every quest need. In fact, we got lots of quests here that don't. But this specific QM wanted a quest with those elements.
Each to their own need, I guess.
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>>5822107
If it's not bait or spam, who cares what type of quest the dude wants to run.
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>>5822107
I suppose. He could have kept it ambiguous too, since he already decided to make the character bisexual.
I've never really saw the point in having overt romantic subplots in quests.
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>>5822113
Pretty sure the QM also ran another failed quest and complained about the lack of (You)'s he got there.
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>>5822118
Eh. With that premise it's probably gonna be unpopular, but it ain't spam start a new quest after your first try fails. I don't see much point in arguing or even really discussing the gay quest. If he wants to try again, let em. Apparently it's unpopular to start with so what does it matter?
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>>5822118
>ran another failed quest
Tell us more on it, anon.
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>>5822035
I get jealous when I see quests get more votes and activity than mine.
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>>5822147
You're gonna have a bad time my friend. It's pretty rare for a quest to get more than 5-8 consistent players. Those that do are either extremely good, been around for a long time or just got very lucky. There's really no point about worrying if another quest is more popular or whatever, it'll just fuel flake energy.
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>>5822147
On the bright side, a consistent if smaller playerbase usually means less chances of someone going turboautist on you and samefagging a vote.
Can you believe some people actually take pride in the fact that they've samefagged? Some of those bastards even admit that they samefag with the intent of killing a quest or leading it down a bad road. Despicable.
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>>5821900
Is WoD: Chicago good? I checked in on ti at the beginning, but the really conversational, meta presentation threw me a bit, and I forgor about it. Should I catch up?
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>>5822159

>toxic anons taking pride in killing quests

The joke is on them, this sort of behavior triggered my superautism and now I am on a mad crusade to bring about the golden age of /qst/ and it’s working
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>>5822172
Oh yeah wise guy? Like how?

>>5822147
Post yours and I will read it and then vote in it right now. You won't, you filthy coward
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>>5822182
That's the same ID as Lesches, the QM that managed to make the ad campaign work
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>>5822183
Then he's all good in my book
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>>5822171
Fairly ok, I must say. QM uses AI to generate characters and ambients, tries to flash out characters and how he's going for "decide which supernatural you will become" seems nice. Bonus for him not caring for player count on his quest, like some said here.
Bad side is QM not being so communicative outside some questions regarding rules. I don't care for his general one post per day. And other players don't seem to discuss "what supernatural you guys want to become and how we manage to earn personality trait points?" There's a combination for each splat, but it's our function to figure out. I know each choice may or may not give us that trait, but how to find it, it's part of the mystery.
Judging by the characters, your boss may be a Vampire, Ventrue or Giovanni and your best friend may be a Werewolf from the Fianna which means the character may or may not be a Kinfolk unaware of his origin, like many around there.

The pacing is slow, but if you are in for that despite good and bad sides, go for it.
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>>5822191
>and your best friend may be a Werewolf from the Fianna
That's fucking retarded, the werewolf should shred the PC to shit from the stench of the wyrm on him.
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>>5822171
Another thing as a good side: QM showed some advance on Chicago metaplot by saying some vampires run away and Prince Jackson disappeared. This isn't noticeable at first because he uses the fake ID name each character has, which shows he read books, and does this in a subtle way. Bonus for using Mummy and other details prior to Vampire 5th edition. I think QM is doing a bit of all editions.
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Hi /qst/, I'm from /tg/. I've running a series of threads on /tg/ and some anons keep telling me to go to /qst/. I was wondering how /qst/ might feel about the format of my threads, it's about worldbuilding where anons suggest new things for the setting and I slowly progress the time with developments, sometimes using anons' suggestions to move the plot. I didn't think it was much of a quest because there aren't any real choices and it's more of an improv theater.

>>>/tg/90852503

The setting is fantasy, except there is no direct applications of magic or gods even if the inhabitants believe in them. It is humans only, the current arc is focusing on a group of pygmies that everybody has been finding cute ever since the series started. Pic is the current map of the pygmy kingdom.

Also I got kicked to quest once and stayed here for a bit. Don't know if anybody here remembers it, but it was about a princess called Idol-Hime and players were meant to be her childhood friends.
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>>5822202
Yeah I mean a world building or evo quest would be fine here I think. I'd imagine you'd get players fairly easily as well
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>>5822172
The Golden Age?
https://youtu.be/vVuUj0ibrVo?si=s89yXCKtOlbUwD7p


>>5822158
Kinda makes me wonder about how long a quest needs to be going on to have the narrative weight to attract and hold players.
I know that I am more likely to click on a thread if it's got even a little bit of an archive, because then there's an indicator that the QM isn't a guaranteed flake and I can recognize if I like the writing style. Does mean that I often miss the character generation part of the quest, but that's not always a bad thing.
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>>5822202
Sounds neat. I'm sure your work would fit in!

>>5822196
>>5822191
Huh, maybe I'll give it another go when I have some spare time.
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>>5822202
I remember, I was flute boy

And don't worry too much about them unless they get kicked, there's a section of /tg/ posters that want to do nothing but destroy the last bits of what made it once great. Persevere and get shit done, in name of the good old times.
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>>5822209
unless you get kicked, not they
Apologies
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If all the QMs got into a fight who'd win?
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>>5822215
I can confidently say that in an unarmed brawl I ain't winnin shit, my crippled ass is an easy out.
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>>5821941
Ah, the ai quest. Yeah I don't touch those with a ten foot pole. I just always get the feeling that the text I'm reading is ai generated too.
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>>5822215
Some of these QMs have to be heemers
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>>5822202
Welcome aboard. Pick a nametag and a tripcode when you QM, drop it out of General and your thread.

Or don't, I'm an anon, not a cop.
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Thinking about quests with low (You)'s, what's preferable: more players who just reply with an option you give or fewer players that talk about the update?
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>>5822215
I'm 3-0 in street fights.
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>>5822226
I love it when people talk about the update rather than just throw in a simple vote. I'm the kind of guy that always details my reasoning for what I'm voting for, personally. I like to see people going over strategies, theories, trying to convince each other to vote similarly to them, etcetera. Also happen to love write-ins.
I don't really say as much, but there's always at least ONE strategy I think of that would be more effective than all of the default options, and I intentionally don't include that strategy in said options. I like to think of it as a little reward for people who can think outside of the box and look at context clues and all that. Write-ins are based.
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>>5822215

As a perfectly average man in good health but with zero combat training I’m sure I would place low-middle in the tournament lol
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>>5822215
I'm training in martial arts since I'm 6; average 4 times a week.
Never fought in real condition though; so I hope I'm up-tier.
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>>5822226
Generally speaking I prefer more players. An absence of discussion does not necessarily indicate an lack of investment, but an absence of votes is a lack of players.
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>>5822226
Fewer people talking about the update
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>>5822202
I remember your quest. I didn't play it but sometimes read what you and the other anons posted. I also saved your goodbye image of Idol-Hime (picrel).
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>>5822231
>>5822239
Which quests do you run? It's important that I know.
>>5822246
>I'm training in martial arts since I'm 6
Which one?
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>>5822256

I’m Lesches phone posting. I usually have to do some research before I write a combat sequence so that it seems plausible given my absolute lack of real world knowledge.
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>>5822159
When the mod on /tg/ was still pretending to be taking board input on /qst/, I thought it was hilarious how so many QMs were complaining about thread IDs because they thought it was vital to be able to samefag their own votes without the players knowing.
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>>5822285
>because they thought it was vital to be able to samefag their own votes without the players knowing.
Ive seen a QM recently attempt that here and fuck it up, but didnt call it out as I felt bad for him.
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>>5822202
Holy shit it’s Romance of the Low Kingdom qm. Let’s gooo
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>>5822262
From my personal experience its over rather quickly, a solid couple punches to the head and then either their legs give out or they flatline. There's not much to research.
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>>5820633
>>5822124
>>5822311

Please come and support the will of the Dice Gods and the Lord of Light. They demand we RIP AND TEAR. RIP. AND. TEAR ORC GUTS.
>>
Question for both readers and QM’s, how many waifus is optimal for a harem? How many do you think is too much and leads to harem bloat?
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>>5822369
1
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>>5822369
1.
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>>5822369
1!
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>>5822369
However many you can write well.
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>>5822369
You know, I don't think I've ever seen players seriously try to build a harem. Whenever it gets brought up; it's in jest, gets shut down by the QM or is not pursued by the other players. It's a moot point I suppose.
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>>5822215
Well some of them have guns and never leave home without them.
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>>5822369
1
>>5822381
Count yourself lucky, I've seen more than one quests destroyed by rampant haremfaggotry.

Though that was years ago, maybe these guys have all moved to akun by now and that's why it's no longer a problem.
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>>5822369
3, anything more become clutter
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>>5822256
A not well known style close to Kung Fu that I won't explicit because of Doxx.
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>>5822369
1. Anything else usually feels extremely forced, and I can't remember ever seeing a serious, non-lewd quest that did it properly
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>>5822369
1, unless you're running a historical quest like Trojan War or Warlord's Legacy and have the talent to make the character relationships sensible
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>>5822407
Kung pao?
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>>5822385
Maybe that's just the company we keep. I've seen vicious waifu wars and between yurifags/anti-yurifags, but not over haremfaggotry. Then again, even waifu wars seem rarer nowadays, maybe just due to less people.
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>>5822381
Mecha Space Pirate Quest had a harem. It worked out okay. It wasn't what killed the quest.
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>>5822215
What’s the starting range? And is it just hands, daily carry gear, or whatever you have and can bring into it?
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>>5822158
>>5822159
>>5822182
In all honesty, I'm just being petty, lol. My quest gets pretty good numbers, I'd rate it upper-middle tier in terms of popularity, it's just not one of the big ones like Gotham City Beat Cop or Core of Steel. I'm not seething or anything about it, but it just annoys me, probably because I'm a perfectionist.
>>
Give me a quest that feels similar to Utopia.
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>>5822601
Hand to hand. Guns are lame. I'm a 2nd Dan in Karate so I may do ok.
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>>5822601
Just hands
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>>5822215
Me. I can utilize the devastating move of Ganmen e no paipu bakudan (顔面にパイプ爆弾) to destroy all my enemies instantly just like I learned on /fit/.
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>>5822379
This is the only right answer, though whether a character would actually PURSUE a harem is a matter of what sort of character you're writing/playing.

>>5822381
The protag of Dragonborn Antipaladin established a LITERAL harem, with three wives and even a formal marriage and multiple coronations... Plus (briefly) a sex slave/chef. He was, however, a conquering monster king trying to construct a dynasty rather than just a lothario.

His mom in Reptilian Infiltrator slutted around a lot, but actually had lasting relationships with three people. One was a succubus bound to her soul and living in her body, though, and she kept the other two secret from each other and lost one of them due to her dual life.
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>>5822630
>Hand to hand. Guns are lame
While I could agree allowing guns is giving burgerland QMs an unfair advantage, it would be nice if I could at least make use of my stick/knife-fighting training. I'm ok at MMA-striking basics, meh at Jujitsu. Hard to find time to practice everything lately.
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>>5822671
As a non-QM, I'll allow the use of weapons as long as it's made of foam/rubber.
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>>5822630
>Guns are lame.
If you’re in a fair fight your tactics suck. Even the crayon munchers know that much, which is why they bring the Mk 19 everywhere they go. Besides, I’m too poor and healthcare too expensive for me to risk getting fucked up by someone who wants to hurt me. One or two magazines’ worth of rounds is much cheaper to replace than even a single day in the hospital.
>>5822632
What is this?
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>>5822678
I'll also allow guns, but only if they are nerf guns
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>>5822678
>What is this?
Kino
https://youtu.be/1gv8qvDwNGc
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>>5822630
>guns are lame

Precisely. The lethality and reach is why it is used over purely unarmed martial arts when stopping a threat.
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>>5822682
You can take the compressed air nerf guns that shoot the golf ball looking ones and overcharge them manually and put in a home-made slug tipped with a spike and covered in lethal neurotoxins.

Never underestimate children's toys.
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>>5822717
Where you gonna get lethal neurotoxins?
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>>5822702
As one of the few people who watched the show, I'd jump into a Utopia quest no questions asked. I think it would lend itself pretty well to one, that kind of conspiracy hiding from the glowies type thing. Hell, you might even join the conspiracy. Would be fun.
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>>5822762
>As one of the few people who watched the show
I remember watching it in highschool with my then girlfriend and us both being infatuated with it. I really love the direction and soundtrack of the show. Also I'd similarly be down for a quest similar to Utopia, but I know I could never pull it off.
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>>5822732
Oceans and swamps. Plenty of animals have some bad shit on/in them. And honestly it's not like it's particularly complicated to find the "recipes" for stuff like that. More of an issue to have facilities/equipment to synthesize it yourself.
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>>5820638
Verse is a fucking chad for his updating and drawing speed.
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>>5822884
Agreed.
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>>5822884
Thanks, anon!
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>>5821929
I am familiar with this pain.
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>>5821929
Remember: whatever you don't get to sue in one quest, you can use in another. That's the momentum that's carried me from one quest to another and helped flesh them out.
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>>5822226
Not only would I rather have the few talking about the update, but I'd love to be asked character/world relevant questions too.
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>>5822209
I'm pretty sure you've been contributing in the setting since the beginning. Which ones were yours? And as much as I would like to make /tg/ great again, I'm not narcissistic enough to tackle such a challenging task. I may start a quest here to coincide with the worldbuilding in /tg/ though.

>>5822252
>>5822292
Thank you, the setting I've been building in /tg/ is actually an updated version of the Low Kingdom, though there are many changes, the most drastic one is eliminating the bloodlines. I am actually working my way towards the storyline of Idol-Hime, the Lingdom and the Low Kingdom are one and the same.

Here's a pic of not Idol-Hime, but might as well could be. There's a reverse harem series in the Lingdom called "My Hand Is For the Boy I Love!"
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>>5822369
One to commit to unless you want to introduce the issues multiple relationships in a intimate relationship being and the obvious problems polyamory has with human relations.

A lot of people seem to romanticise it but it's an incredibly messy thing that's only arguably successful with a high level of possessiveness and control over the other parties.
>>
im losing it boys, i'm going nuclear, my urge to consume media is reaching the breaking point but there is no media of the verity that i want to consume. Forcing me inevitably to create my own media so I can consume it.
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>>5823061
>>5823061
>>5823061

The battle with the kidnappers has finally begun! Come and join us, it's either going to take some real quick and clever thinking or the grace of God to take them down!
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>>5823030
Oh damn I remember this style. My guy was the mask kid.
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>>5820320
>>5820115
>>5820132
Given there's a quest about a monster girl facility, I'd not be surprised if there was one there somewhere.
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Poll Moment: What's your favorite moment from a Quest you're playing/reading currently?

You can also answer with a personal G.O.A.T. from ended threads if you want.
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>>5823240
i remember writing a funny write in in a short quest several years ago. It was about a mining prisoner colony that was under Mc donalds and we had a talk with a chinese corporate, and i think i told him something about eating the alien thing they found.
Lol cant remember exactly
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>>5823240
Retaliation Quest having a vote with a single option and 11 people voting for it.
In the context this was a very emotional moment.
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>>5823030
Oh, I just lurked this world building you are doing right now, since I lost a lot of desire to visit /tg/ and only open it during bathroom breaks.
I think I remember you done another world building one before this though? One with a matriarchy that then got replaced by a patriarchy or something like that?

But if you are talking about the other threads you done, I found it too late so the war had already ended before I could join, and during the crusade I was one of the rocket lads.
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>>5823329
defeatist
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>>5823334
Shhh, you saw nothing.
I somehow didn't realize I had changed tabs
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>>5823337
kay
its not yet over though believe it.
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>>5823356
God will guide us to either victory or heaven.
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>>5823240
Dragonborn antipaladin final choice

tldr: theral (protagnist) is fucked - his body is taken over by his ancestor after a critical failure roll when asking him for help in a fight. A few months goes by and his reptilian wife suspects something and confronts possessed theral about it.

Impressed by her love, his ancestor gives theral a choice - leave the kingdom with her and her child (in a different body) or stand and fight, but if he fails, he is dead for good.

About half the playerbase chose to take his offer. The other half wanted to risk it.

I originally chose to take his offer at first until rqm clarified the dark gods (his patrons) arent very pleased with our recent goodytwoshoes shenanigans in hawksong.

No help was coming, I thought. I changed my vote and chose to fight. Another anon chose that as well.

We won.
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I recommend playing Souvarine's new quest, COSMOGONY. It's a bit hard to get into with the initial lore- and mechanics dump, but it's worth it. It's a multiplayer quest about ruling a space faction, be it a militaristic, religious, pirate, political, corporate or another. There's a fairly flexible and easy to understand system of stats and assets that determines your options in various scenarios Souv gives us as we try to accomplish our faction goals and survive in the unforgiving space. It is fairly challenging, but very interesting both lore- and plot-wise.

It's not necessary to read every post after the initial ones, it's basically just me and another anon playing out our turns with the occasional lore snippet. You can just create a faction and jump right in, Souv will guide you through the process of faction creation (it is fairly simple with 6 steps, just a lot of options for assets to choose from). (pic unrelated, included for attention)

>>5817888
>>5817888
>>5817888
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>>5823326
I've done all of those, though the Matriarchy one is part of the same setting, but it's more of an equal gender status society that is very big on gender roles yet still acknowledging the importance of both. It just shifted from matriarchy to joint female dominated theocracy and male dominated stratocracy.
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>>5822088
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>>5823240
>Renovatio Imperii
The charge into the center lines behind the Scholae excited me immensely. Something about the cry of "Imperator", Manuel's uncertain terror, its overwhelming success, and its stark contrast with Manuel's lack of role in combating the coup attempt in the first thread made for kino.
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>>5823401
Working on it, bud.
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Thinking of just throwing caution to the wind and posting my own quest out in the catalog just to have it stop rattling in my brain. But as a greenhorn QM attempting a popular franchise quest, I'm thinking of posting, then checking back in /qst/ either in 6 hours or little less than a day. Not sure which time period is more reasonable.
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>>5823435
Now, anon. Now is reasonable. Now is always reasonable.
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>>5823435
I find more rqpid updates (4 to 6 hours) for the first couple days of a new quest can help it get attention and build momentum. After that, if you slow down, you'll retain some of that initial participation boost.
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>>5823435
Quick updates during character creation to prevent samefagging and other salt then you can slow down during the story parts.
>>