Archive :https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dragon%2C+Dungeon%2C+Strategy%2C+Warhammer%2C+City+buildingYou are Sidridijika [The Harbringer of Miracles] the white Magus, a crystal dragon. A young one, hatched in the early spring eleven months ago. Not a wyrmling anymore, but still far from adulthood.Your defining features are your Arcanic affinity; the legacy of your draconic ancestor, your Presence; inherent to your crystaline blood, Your Flight mastery, the way you broke out of your egg, and your Breath, light element multi shaped tool.Last, but not least, your Strategy prowess, developped since you are an hatchling thanks to a cabinet filled with miniatures of soldiers from all the world's armies and a book detailling their forces and weaknesse; gifted reluctantly by your Mother.You started a conflicting relationship with your litter. However, circumstances made you closer as you had to team up to survive the dreaded dragon hunters, which killed Father. Now you only have your prized crystal necklace as a memento: an extraplanar space you can fill with your own things, allies, or even unwilling enemies after an arcanic push.What about Mother? Well, some recent third eye vision might explain her behavior as natural and normal Draconic hatching mindwarp, and you decided to go look for her. More on that later.Now you have bounded as a pack with Little green, the hard headed and tough fighter emerald dragon, Little Purple, the cunning and tinkering Amethyst dragon and Little blue, your favorite, alchemy-gifted, fighting-deficient, mind-reader favorite sister.You luckily found really fast a location suitable for a lair worthy of your Pandraconium : a fallen dwarven hold, invaded with skavens, home of a Griffin and her cubs, which now have left the nest.You drive out most of the skavens, with the help of chaos warrior you tricked to fight for you until their death, then become friend with the monster of the third floor.You recruited nearby humans to serve as canon fodder against the rat tide coming right for your lair. The humans were lead by a young noble, Hector, that tamed one of the griffin cub, Vaillant.Hector proceed to tie a deep relation with you, becoming your guardian. You bailed him out several time, until he saved your life by defeating countless undead while you were out after a demon hunt.He proceeded to transform into a worthy, then unstoppable fighter, thanks to the power brought by your link on one hand, and the runic relic he found on the other, leading two squads of battle-proven Errant Knights.And he have not checked on you since way too long. Ungrateful kid. Well, he's got his big thing coming, leave him be.You then acquired your first inhabitant, an human girl named Agathe you healed from a condition crippling her mental abilities, and since then she's been delightful to have around.
You met some highborn elves and a dragon faithful to their cause, which lead to a name-giving ceremony for the four or you.Your siblings have been named Verthicha (The Mountain), Throdenslemoni (Of Many shapes), and Wanotreyxkaiv (The Princess)You also recruited a master Runesmith, Borri Ironbrow (currently on the verge of full mental collapse due to the loss of a rediscovered technology), and one thing leading to an other, Urist Fonderferson the steel smith and Thurmoum, the Orichalcum smith. You also have stolen the whole dwarven orichalcum reserve and kidnapped their king, corrupted by chaos. Strangely, the bearded Axe-crazy people doesn't seem to take goodly your benevolence.After a few battles, you succesfully routed skaven, dwarven and undead forces several times. Your sibling acquired their own guardians :Kvar the dwarven child, Verthicha's Mountainborn'Chadlin the snotlin, Verthicha's bedrock's steadiness'Edwyrd the dexterous highborn elf, Throdenslemoni's InfiltratorGwendolyne the Empire Noble, Wanotreyxkaiv's Gracious RulerRegarding battles, things settled down for winter. However, days are getting longer again, snow is melting, and thread of fates warned you of three battles - of skaven and undead, that you manipulate to meet before attacking - and of dwarves, coming in a bit more than a week.You are slowly tuning your lair to your taste and need, with the crafting of the Three-Moon Astrolabus, the Orichalcum Scepter, and the Glass Pannel flooring, respectively enhancing your Divination, Light Magics and Breath attacks.You feel a great need for hoarding valuables. You have far from enough of them, the missing gold somewhat offsetted by your growing population.You also are attempting to turn your home in a mystical place of importance related to the dragon Priest project, using your Miracle ability to birth a spring at hiking distance.Speaking of the dragon Priesthood project, you found in your latest trip (that got completely derailed and failed its purpose) a suitable dwarf kid, and a couple lizardmen aligned to your elements.They are becoming the basis of your clergy. But more importantly, you turned deer, deer Agathe into Dragon Priest, giving her the Gift of the White Hierophant.Something concerning happened, a team lead by dragon slayers invaded by the tunnels. You hate to admit it, but Verthicha dealt with it like a champ. The only remains are two prisoners for the goblin pit - an equitanian peasant and a tree-hugger elf with slivers of magics.
Right now, you examinate the wood elf scepter.It is made of Yew wood, carved with greater care. You're pretty sure it have been woodsung - explaining how it encased barely discernable golden gem mounted on it.You open your inner eye, and gaze. You know that magic. Close to your own. That crystal certainly grew by the sole presence of your Father.You're not sure how to feel about that. You knew it was linked to your sire - but were you hoping, or dreading finding a piece of his unburied, scattered to the fourth winds body?You decide to...>Break the scepter. Collect the crystal. Place it in a special part of your hoard, hoping to build a memorial in the future.>Acquire the scepter. Place it in your lair - that way your Father can provide assistance across time and space?.>Gift the scepter. Agathe will be more suited as a wielder than whatever-her-name the elf.That matter settled, you decide to...>Go on an adventure for treasure. You, Agathe, the world.>Travel toward the elves to require help for the forecoming assault>Travel toward the dwarves to require help for the forecoming assault>Train light-aligned crew : Kreenio, Valric, Sennri and Agathe can progress on that field>Fortifications! Supervise and mediate among Chadlin and Anemom to improve your defenses>Write in
>>5604237>Acquire the scepter. Place it in your lair - that way your Father can provide assistance across time and space?.>Tell our siblings about the crystal and it's origin. This is a treasure that belongs to the family, not a single one of us.>Train light-aligned crew : Kreenio, Valric, Sennri and Agathe can progress on that field>Fortifications! Supervise and mediate among Chadlin and Anemom to improve your defensesVert deals with fortifying, we deal with trainingThough about sending purple to warn the elves or dwarves, but I have a gut that it's not going to end up well
>>5604237>>5604250Supporting.Good to see this back.
>>5604250Support>>5604232Always happy to see you come back
>>5604237>Acquire the scepter. Place it in your lair - that way your Father can provide assistance across time and space?.>Train light-aligned crew : Kreenio, Valric, Sennri and Agathe can progress on that field
Locking the scepter.Training time. I need : >1 anon roll 1d100 braincells for the lizard (DC 85)>1 anon roll 1d20 for Valric>1 anon roll 2d20 for Sennri>1 anon roll 3d20 for Agathe
Rolled 57 (1d100)>>5604507Big brain or smol brain?
Rolled 29 (1d100)>>5604507Valric!
Rolled 12, 6 = 18 (2d20)>>5604507>>5604527wrong Dice Size dude.
Rolled 8 (1d20)>>5604527>>5604507fuck, meant to roll this one
Rolled 11, 18, 9 = 38 (3d20)>>5604507agathe
>>5604525It's a busy day.You try to explain the fundamentals of Light arcana to your pupils.>Valric : 8The kid lose focus quite fast. He's trying, but he's not very bright.>Sennri : 12The nun follows longer, but you can feel she's overwhelmed.>Kreenio : braincell failThe skink is happy to be with people. He express it by reeeeeeing really hard and trying to mimick some movements he's seen somewhere. He's not even attempting to use his power to create sparkles to enhance his skink-fu mock-fighting.>Agathe : 18Something surprising happens : despite already trying earlier in the year - and showing no inclination - Light magic have came to your second guardian in an upside down waterfall of sparkles."Something's bright... Agathe is that your doing? - I.. Think so.... - Congrats! Once I'm back I'll show you Boniface's technique and the other tricks I picked. - When are you coming back? Ungrateful one! I miss you!- You didn't managed to conceal your real thoughts, dragon. I almost made it to the capital for the End of Errance ceremony. I'll request the lands of Griffinmount in the name of King Henri. Then, I'll ride back. In theory, alone. Practically, a few landless newly anointed knights might stick around." Nothing particulary interesting happened to Hector for a good two weeks. Renée, Claire and Evette still seems interested, but the conflict evolved in some cold war with dirty set up to prevent any alone time of the ladies with their target - which is still oblivious to everything. The end of world wouldn't be looming, You'd fine this as apex of entertainment. You take a mental note to ask Guillot to turn it into a song or a tale-story.>1 anon roll 1d20 for how Fortification work have been going (DC : 13 thanks to tomb king pedantically lording over Chadlin)Once calm comes back, you decide to hang the scepter somewhere in your lair.This scepter...>Is a weapon. Use it as an inspiration to let your enemy know how deep the dragon's wrath burn. >Is a piece of art, despite all. Use it as an inspiration to surpass the humanoid's handy work>Is a symbol of power. Use it to lord over lesser beings - that is, frankly, almost any one you ever met.
Trying to make it up for slow posting since two month with high-quality update at a redemption rate.
Rolled 15 (1d20)>>5604992Come on Chadlin!
>>5604992>Is a weapon. Use it as an inspiration to let your enemy know how deep the dragon's wrath burn.
>>5604992>Is a piece of art, despite all. Use it as an inspiration to surpass the humanoid's handy workHaving it as a weapon is the most useful, but the temptation to flex...
>>5604992>Is a piece of art, despite all. Use it as an inspiration to surpass the humanoid's handy workYey my tomb king is doing something! And errands ceremony? Sounds like another round of knight posting
>>5604992>Is a piece of art, despite all. Use it as an inspiration to surpass the humanoid's handy workInspiration from Anger and Rage!
>3 anon roll 1d4
Rolled 2 (1d4)>>5605643
Rolled 4 (1d4)>>5605643another one!
>>5605667>>5605679>>5605681>Is a piece of art, despite all. Use it as an inspiration to surpass the humanoid's handy workYou are full of anger and rage. But instead of turning into a new spell, or an intimidating leader aura, you want to channel this into creation - what better retribution for death and destruction than creation?Lair bonus : Gold-Crystal Yew wood woodsong scepter : Woodcraft and Woodsing DC reduced by (Bo3 d4 - 1)You take a breath outside. Chadlin is getting ordered around by Anemom - valuable input but the snotling is starting to get a handle on things. There is a lot to do, and Chadlin managed to order the snotlings to dig the earth and move things around.No way to convince the greenskin higher in the pecking order to help and become a booger's subaltern. But you can feel Chadlin is on the verge of a growth spurt. Good for him, you couldn't care less. " That's not true, Dracosir high and mighty. stop pretending. " Hector is right, as hard as it pains you. He'll be turning in a more valuable asset.You have a little bit of time before nightfall>You can feel Agathe is curled alone in a ball in her room - maybe go check on her?>Smoke and explosion noises are coming out of Ame's shack - more than usual, that is.>You never interacted with the Tomb Architect, can be a good time?>You don't know what your sister's been up to since you are back, go bond with her>Write-in interactions with some peoples
>>5606287>You never interacted with the Tomb Architect, can be a good time?lets talk to the guy directing our Defensive Projects.
>>5606287>You can feel Agathe is curled alone in a ball in her room - maybe go check on her?
>>5606287>You can feel Agathe is curled alone in a ball in her room - maybe go check on her?This seem to be serious
>>5606287>You never interacted with the Tomb Architect, can be a good time?Its my characters turn for the spotlight
Would you look at that : a tie!
>>5607436i would also be fine with looking after Agatha if that is required for this to move forward.
She's in her little house, alone, curled. But why?You lightly probe your guardian mind - inexperienced as she is, in a way she doesn't feel your intrusion. The brush turns into a light touch, a caress, allowing to assert the situation better. She's clutching at your gifted fang. Now, you have to subtly entangle the mess of her emotions...>4 anon roll 1d20 Empathy
Rolled 8 (1d20)>>5607480
Rolled 18 (1d20)>>5607480
Rolled 12 (1d20)>>5607480
>>5607485>>5607539>>5607561>>5607593>SuccessYou feel in her some pride - chosen as guardian, succeeding at new magics - but those facts are drown in a sea of insecurities. She feels she have no self worth, no skills, just a burden.>Crit successKeeping your link, you engage conversation."Agathe? I'd like to talk with you."You feel her worries, depression and neurosis vanish under your unfelt connection. You connect the dot immediately - As your tutelage made Hector even more reckless and socially oblivious Hector is a /fit/izen Chad that doesn't realize his own value, Agathe didn't got only benefits from becoming your guardian : you fear it increased her dependency to you Turning her in a magical-girl /r9k/ femanonShe gets on the move to join you in your lair.>Write-in what you want to say to her
>>5608008>Agathe, I'm worried about you. I've noticed that you have been very insecure about your self-worth for a while now, and it has become even worse now that you became my guardian.>I did not choose you for pity, or for gratitude for saving my life during the battle. I did it because I know that you are a capable and smart girl. I noticed it as soon as I healed you, and your natural affinity for magic and your actions have only strengthened that conclusion. >You are one of my guardians Agathe, one of the only three that can be. And you are my dragon priestess, the first, and highest there can be. I wouldn't have chosen you as either if I wasn't certain that you are capable of great feats.>Know that to me, you are one of the most valuable persons that exist, far, far from even being close to worthless. And any that say or think otherwise are mistaken.
Does anyone have any idea on how to help someone with Impostor Syndrome? I think it might be similar to what Agathe is experiencing, so it could help
>>5608035Sorry anon but every time I hear 'imposter' all I can think about is the funny little astronauts.
>>5608008>Agathe. I can feel your insecurities. Your fear to disappoint or that you are a burden.>I chose you as my Guardian because you have potential. A Diamond just carved from stone does not shine it requires time and effort to bring out its true brilliance.>But nothing has any value unless there is effort put into it. And i know that you are absolutely capable of bringing forth the potential i see in you.>>5608035sorry no clue. if i had i would have helped a DM of mine who ended a campaign due to that.... he did not tell me but i am pretty sure that was it because he was beating himself up over some players leaving. If he had a Cat-o-ninetails i am pretty sure he would have flagellated himself. i think the best we can do is try to help her see her own value and how she can try to polish said value to shine more brightly.
>>5608032>>5608051>>5608062>Agathe, I'm worried about you. >I can feel that you have been very insecure about your self-worth for a while now, and it has become even worse now that you became my guardian.>You fear to disappoint. Your fear of being a burden. Your fear of not being loved.>I did not choose you for pity, or for gratitude for saving my life during the battle. >I chose you as one of my Guardians because I know that you are a capable and smart girl. I noticed it as soon as I healed you, and your natural affinity for magic and your actions have only strengthened that conclusion.>You are one of my guardians Agathe, one of the only three that can be. And you are my dragon priestess, the first, and highest there can be. I wouldn't have chosen you as either if I wasn't certain that you are capable of great feats.>Because beyond all that have already said, there is anothing I view in you. Potential.A Diamond just carved from stone does not shine it requires time and effort to bring out its true brilliance.>But nothing has any value unless there is effort put into it. And i know that you are absolutely capable of bringing forth the inner greatness i see in you.>Know that to me, you are one of the most valuable persons that exist, far, far from even being close to worthless. And any that say or think otherwise are mistaken.You guys managed to touch the small shriveled black heart of your QM. Here's the reward : >3 anon roll 1d20 Miracle (Can't crit fail)
Rolled 4 (1d20)>>5608876
Rolled 7 (1d20)>>5608876This was nice.Now its time to crit fail
Rolled 13 (1d20)>>5608876
>>5608878>>5608887>>5608898No miracle for usHopefully Agathe becomes at least a bit less sad anyway
>>5608944lets hope we operate under Rule of Cool rules that when we deliver good enough reasons we can straight skip the roll to cheer her up.
>>5608878>>5608887>>5608898Your kind words seems to have comforted the girl.You leave, eat, go to sleep. You decide to check on her one last time, where she sends a mental greeting when she feels your touch across the linkYou go and sleep a dreamless night. The next battles are looming closer, and the only certitude you have is that you're not ready.It's a new day, and you...>Keep training your spellcaster. A circle of wizard is one of the deadliest thing one can met on a Battlefield.>Go fly toward some allies to gather troops. Number matter, and it's better to get not your people dying for your fights. You still have time for that, tomorrow will be too late>Go on an adventure for finding something to help for the battles. It's a gamble you're willing to take.>You still have some of the elvian precious pollen in your stockpiles - right now would be a perfect timing to get some hold guardians back into business
>>5609039>Go fly toward some allies to gather troops. Number matter, and it's better to get not your people dying for your fights. You still have time for that, tomorrow will be too late
>>5609039>Go fly toward some allies to gather troops. Number matter, and it's better to get not your people dying for your fights. You still have time for that, tomorrow will be too lateHold guardians are a scam, just like miracles
>>5609049>>5609053>>5609054Precise which allies, who are you bringing, other logistics
>>5609078The lizards, we can see the dwarves on the way
>>5609078try and ask the Lizards for some help. Maybe they have a Magiccaster or would allow us some warriors they still have lying around. If we can get some flying Dinosaurs that could help with transportation. Some Ground Troops we can transport in our necklace
>>5609083or maybe we should ask the humans again..... they are pretty close by and their militia is hopefully a bit better than last time with our improved defenses we might be able to do a lot better. Opinions Anons?
QM Opinions : >Lizard are High-risk, high reward. They are quite far, so you have a high risk of marching with an army and making it back after the armies have attacked.>Elves are Mystery box. They'll gladly help you, but you'll have to return a favor.>Humans are a given factor. The usual few will come to help.>Dwarves are a complicated matter. They are close enough to be guaranteed to march in time. But will you convince them? Will your relation survive?
>>5609098Fuck it, let's go for the elves.And the humans too, they are nearby, so it shouldn't take long
>>5609078I'll support >>5609105
>>5609105yeah alright. lets go for the elves and humans.
All right.Are you going alone or with Purple?
>>5609127Let's go with Purple, in honor of your ID's color.Just tell her to not take the elf form she used for the heist, just in case.
>>5609127can purple instead work on additional defenses?if not we can take her with us as long as she does not use her shapeshifting.
>>5609132Oh yeah, purp is our trap maker.She could be of more uses making dragon vietnamMaybe we could send a message to blue to join us instead, but she might be too far away to arrive in time.
>>5609127Alone is fine by me, as long as we ask her to make traps around.
>>5609129>>5609135>>5609162>5 anon roll 1d20 with the mention "Rolling For Dragon Vietnam" (3 dice purple, one Edwyrd, one Kudunddt, DC : ??? but lowered because of time spent and not emergency)>4 anon roll 1d20 Flight, subskill : long range, with mention "Super Speed Flying Dragon"
Rolled 17 (1d20)>>5609176>Rolling For Dragon VietnamBack in 'nam...
>>5609176Rolling For Dragon VietnamI would send a Knight for help... but its not painted yet and i dont know if a Chaos Knight Titan would be appreciated very much.
Rolled 12 (1d20)>>5609176forgot to roll. so yeah. roll for mentioned in this post >>5609193
Rolled 3 (1d20)>>5609176>Super Speed Flying Dragonone more roll before i go to sleep.
Rolled 6 (1d20)>>5609176Rolling For Dragon VietnamMaybe we will be the fortunate sons
Rolled 7 (1d20)>>5609176Super Speed Flying Dragon
Rolled 4 (1d20)>>5609191Super Speed Flying DragonBy thr gods
Rolled 20 (1d20)>>5609176rolling for dragon vietnam
>>5609176>Rolling For Dragon Vietnam>>5609211shit... i fucked up our flights.
Rolled 3 (1d20)>>5609176bloody hell. i forgot too much shit.>>5609631
I think there's one more flight roll missingMiss means crit fail, but no pressure.
Rolled 5 (1d20)>>5609998Fine, I'll bite the bullet>Super Speed Flying Dragon
>>5610006Well, crit fail it is.Did some dwarves threw nets at us again?
>>5610008No, but this coordinated with the miracle fail and the nat 1 at how things will go for the attack will make for some entertainment.
>Flight : Crit fail.You've been struggling against bad weather and overall poor conditions for a few days already, and you're falling way behind schedule. Your magic shield you, but for a couple hours a day before exhaustion. You thought it would pass, but it didn't. You overcommitted, and now, you're stranded in the middle of nowhere and time is getting short.>Turn back, go home.You'll have to fight the armies almost by yourself... If you make it home>Push forwardYou might get really late for the battle, unless you manage a Miracle
>>5611248>Turn back, go home.Miracles are a scam.
>>5611248>Turn back, go home.
>>5611248>Push forward>Use ScamAll in.
Important vote, so I'll leave it open.It's a choose your own salt situation.
>>5611255>>5611263>>5611361Locking in turning back, going home.>5 anon roll 1d20 Arcana, subskill : divination
Rolled 3 (1d20)>>5613348
>>5613368FFS!!!!What is it with my rolls
Rolled 13 (1d20)>>5613348Time to die
>Double roll allowed
Rolled 5 (1d20)>>5613348now.... will i continue dooming us...
Rolled 4 (1d20)>>5613430Oh no
Amazing how you manage to dig more, more and more in the hole that first 1 made for you.Just waiting for one more roll, but I'm Entertained.You will be soon.
Rolled 19 (1d20)>>5613348
>>5613438thank God at least someone rolled well.
>>5613438Congrats on keeping the agency on the player side.The storm gets worst, and unnatural. You're a firefly in a sea of oily tendrils. Your innate nature dispel the tendrils just fine - thank you - but it messes up heavily with your innate orientation abilities. It also seems to cut your link with the loom of fate.You struggle, try to trace back, can't recognize landmarks. The currents keep tossing you around once the little mana shielding you is depleted. Your link with guardians also dwindle. You can barely sense their worry in an intermittent noisy line.It's been two days. You take shelter under a rocky ledge and take time to ascertain the situation.Unwanted guest will show up and you are not ready. You failed to find reinforcements, Hector's knight can't help you this time, and Verthicha's WAAAAGH! is more a wag? for now. If things continue that way, you'll even miss the battle itself.Until a bright idea comes to you. You launch yourself in the storm, letting the currents carrying you. While the erratic movements throw you around, you focus on your link with Agathe, until you can feel her less bad than the past days. You launch all your mana for divination.>SuccessYou find a convoluted path out of the storm. Turning your consciousness away, guided by the thread, you follow the link to safety for two other days. The storm raging around you fails to hold you back, and you exit it not too far from the human settlement. Behind you, the storm dissipates.What now? You're still stuck deep in future sight - you will use that for your next actions.>Crit success :First, what about the exact day of the attacks? Tomorrow. The rats and the undead will meet, that have been ensured. However the exact circumstances are shrouded in the metaphorical equivalent of the storm that assault you. The only thing you can see is that the attacks are creating a Fate Node : This event will happen.You look at the outcomes. They're... Not good to say the least.You will have to choose a course of action.>Fight teeth and nails the losing battle. Almost certain doom awaits - risks range from the death of some of your guardians to that of your siblings and yourself. In case of victory, you're keeping everything and you'll prove the world your home is unbreakable. >Evacuate. Verthicha can locks himself underground with your least mobile companions, you can relocate some to the human village, and go on the road to gather troups for claiming your home back. This reduces the risks of life loss, but almost ensure you'll lose everything you will leave behind.
>>5613474>Evacuate. Verthicha can locks himself underground with your least mobile companions, you can relocate some to the human village, and go on the road to gather troups for claiming your home back. This reduces the risks of life loss, but almost ensure you'll lose everything you will leave behind.We can loot more and guerrilla warfare this
>>5613474>Evacuate. Verthicha can locks himself underground with your least mobile companions, you can relocate some to the human village, and go on the road to gather troups for claiming your home back. This reduces the risks of life loss, but almost ensure you'll lose everything you will leave behind.We are not the unbreakable rock... yet. If need be we will find a new place to set up shop until we can recover.
>>5613474>Fight teeth and nails the losing battle. Almost certain doom awaits - risks range from the death of some of your guardians to that of your siblings and yourself. In case of victory, you're keeping everything and you'll prove the world your home is unbreakable.
Feel free to argue among each other to try and influence votes.For those who wants to evacuate, what to do with all the hold inhabitants? For those who want to fight, what is your battle plan?Do you want to attempt miracle to try cutting losses?
>>5614579>What to do with all the hold inhabitantsWe need to get them away from here. Probably get Vert's minions to dig tunnels out of the forest.Them we can try to move towards some of our allies, or any place we know is empty to serve as a temporary base.Maybe use the necklace as emergency instead.transport?
>>5613474>Evacuate. Verthicha can locks himself underground with your least mobile companions, you can relocate some to the human village, and go on the road to gather troups for claiming your home back. This reduces the risks of life loss, but almost ensure you'll lose everything you will leave behind.
>>5614585fortress, not forest.I blame autocorrect
>>5614585That sounds like a good idea with the tunnels. And the necklace will definitely be an important part of things.>>5614579>Do you want to attempt miracle to try cutting losses?Sure, using scam sounds fun.
>>5613581>>5614506for those that want to fight. Dont forget there is gonna be a third army that will show up some time after these two Armys will have bled us. Running away and letting our enemies eat each other will be the most prudent choice. >>5614585>>5614610we could try some IED'S if we use the Siege Weapon by sacrificing it. Make sure it is overloaded in the middle of the enemy army to sow confusion and maybe make them turn upon each other while still on route to our fortress.and in the meantime we evacuate the fortress through the underground tunnels we know are there already. maybe using the scam might help>>5614579The humans and halflings can probably take their resources and go to the village we take our militia from and just rest there for a while. The Waagh goes to rage and get more Gits while some of the less mobile people stay at the fortress underground to keep our way in clear.
>>5614616I also thoughtt of overloading the rat artillery and the infernal engine as a little "gift" for the conquering army, but then I remembered that the infernal dwarves somehow created the wasteland with their tech, and warpstone is be volatile and unpredictable.So we could end up causing some kind of magic chaos pollution, making our life harder instead of easier.
Actually, did Chad use his fortification power in the the fortress itself, or some pass nearby? If it's another place, we could draw the two armies there first and activate the booby trap, without corrupting our fortress.
>>5614624>Fortress itself. Staying in the underground would not count as "abandonning"
>>5614622well i agree for the Infernal engine. I would guess there is a Demon or several in there. I was more thinking of flying over and overloading the powersource while throwing it at them while they are in the middle of rest. Even if the undead dont rest. The Skaven will have to at some point make camp.
>>5613480>>5614597>>5613483>>5613581>>5614506Locking Evacuation.Attempt Scam? >Yes>NoOne vote for now
Rolled 2 (1d2)>>5614837>1 yes Scam>2 no Scam
>2 Yes, 1 No, 1 willing to roll for it...I'll go to sleep, if no other input when I wake up Scam time
>3 anon roll 1d20 Scam
Rolled 6 (1d20)>>5615590
>>5615599Tuned like musical paper
>>5615615yeah..... my Dice Luck is a bit.... in the Gutter right now.
Something happens if the last roll is 6.
Rolled 7 (1d20)>>5615803That is never happening.>>5615590
Rolled 7 (1d20)What is with these rolls?
>>5615599>>5615799>>5615805You wish for a miracle, a Deus Ex Machina>6,6,7 : Nothing happens (Kek)The thread of fate still refuse to spin around to accomodate you as some kind of universe-rewritting big shot. The audacity.Your only out is evacuation. Durr and Valric can go deep with the other dwarves, and so can the four skavens and the skeleton guy.Humans and Halfling will fit just fine in the human village - just ask nicely.The true question is what to do of a few fellows.>Apples McGilden?>The two saurians ?>Agathe?Regarding valuables, the lightning engine can be dismounted and hidden deep, and you can stockpile your cabinet, the engine, the scepters and the astrolabe. That will allow you to transport around at the maximum two persons - if you want to do so. Letting one item somewhere (your lair? Underground?) gives you one more people spot.>Who do you take with you in your next adventures?
>>5615879>Throw out the Beastman>Stash the Astrolabe deep underground. Its the easiest to replace if it gets destroyed or damaged. >Take the Saurians and Agathe with us.
>>5615879You know what, fuck it.Leave the engine to blow up in their stupid faces. Give it to the rats to mess around with it, it should be a question of time until they turn it into a bomb.Agathe should g to the human village. It's just a question of time until Hector return as the lord of this land, she should be over there managing things to prepare for the holy war of reconquest.Then we can carry the Saurians and Apples with us.
it's been 24 hours and it'd be a pity to roll to break a tie that might or might not result in npc death...But i'll still do it tomorrow morning if no more inputs
>>5617200>>5615895just to get it going ill +1 this one. i honestly have not a lot of opinion on this vote though XD
>>5615895>>5617200>>5617470You gather everyone to impart the news. You're a bit concerned about Valrik, but Urist and Borri promised to take good care of the bearded kid - and keeping their eyes on Durr the kleptomancer.One thing bother you - Ame didn't came at the sound of the gathering Yell. You haven't seen him or heard of him since he get his greedy hands on the warpstone. You decide to investigate his shack while other are gathering their things.He is nowhere to be found. Instead you find... Something else>A Slime that gained Sentience and morality through magic, taking the bones of its creator to try and fit into society.>"Ame?- That was my name. I became someone else, something else. Ame always wanted to perform some grand deeds of alchemy, worthy of granting him immortality by remembrance. He did it. Call me Slime-ame. Slame."The thing seems ironically a lot more social than his creator. He will fit just find your multicultuRagtag bunch of misfit - that is if people can go through the bones and skull stuff, it always seem to tense people around Anemom. Well, in the sandmaze he'll go.You gather your thing, Agathe and the Saurians included, in your necklace before flying away. Your Sister is in charge of leading the humans and halflings to the village.Agathe is delighted, Kreenio is enthusiast and Chotkho time off at the fighting pit seems to have cool him down."What about me?"The cute little beastman is tugging at your wing."Sorry Apple. My necklace is full, you can't fit with the village, and if you go in the depth, pretty sure a goblin or a skaven will eat you. Your only option is going on your own."The kid launch a heartbreaking glare reflecting the betrayal he just lived, and walks away, resigned.With your preparation done, you take off. The realization of abandoning your home start weighting on your soul.>Trait : Homeless - capped at 4 dice until the situation is sorted.Fate locks, and let you spectate what you avoided.Ratmen and dark forces indeed met. Ratmen, busy with infighting - are you seeing John Harden, one of your skavens, leading the forces and fighting with another one? There where 5 of them, and recently only four... How did you missed that?Meanwhile, the Necromancers started a ritual. Something to do with amplifying pest and disease, while decreasing poison resistance. It's a massacre. Virtually the whole skaven army fells. Then rises under the necromancer orders.Yeah, facing an army was already difficult. A double-sized army? No way you could have taken those odds. No wonder why so many futures where you stand your ground and fought were so grim.Time to take decisions. What's the plan you agreed with your siblings?>Temporary retreat. Everyone gather what troops he can, regroup, assault as soon as possible.>Dispersion. Each one create a new, smaller lair. Gather a patrol. Assault with a big enough army.
>>5617830>Be me >type out update in navigator as I'm cosy WFH today>Google something on the side>Firefox ask for restart>Click before realizing it's 40 minutes of my life I'll never get back.FML
>>5617830>Temporary retreat. Everyone gather what troops he can, regroup, assault as soon as possible.Maybe Blues Home can provide some support. not necessarily militarily but as a base of operations from where we can strike out to gather troops and have some Equipment ready in case we need more.
>>5617830>Temporary retreat. Everyone gather what troops he can, regroup, assault as soon as possible.
>>5617830>>Temporary retreat. Everyone gather what troops he can, regroup, assault as soon as possible.Poor Apples, he is just a good boy and we done him dirty
>>5617934No mercy no respite for the Beastmani know i am biased. i did not think someone would support me kicking him out.
>>5617936I think it was because my plan of keeping him involved the engine, maybe if I sent the scepter underground to Vert to take care or something like that the other anon would have supported meMaybe Apples will return one day as a beastmen warlord seeking vengeance.
>>5617940Well using the engine to nuke the army would have been good if we had been where the Necromancera and Skaven met. That could have not only broken the spell but also take huge chunks out of their troops. I would not have used ut passively or for them to find
Hector slows down his horse from trot to walking. His group, and Mathias', imitates.Vaillant is coiled as a housecat in the special part of the saddle Hector commissioned for him, in front of the knight. Far from resting, his yellow eyes keeps watching, pupils jumping from one point of interest to the next.Guênac, the capital, is at the other side of this bridge. The knights have peacefully crossed the kingdom, the valleys of Ciélac, already blooming with sprouts of the summer crop.Ciélac, Hector thought, with frequent patrols from errant, confirmed knights without land, and the occasional Pegasus-mounted Gallants.Ciélac, with its black and rich soil, cool and moist to touch.Ciélac, irrigated by the Guêon river. Ciélac, providing enough floor to feed all the kingdom - most of the settler of the eastern March are aiming for self-sustenance, but most relies on food brought by caravans.Such a boring place to get some land. Essential to the empire, but a comfortable sinecure for Empire-taught pen pushers. Hector breaks out of his daydreaming, and takes a minute to immerse himself in the magnificence of the capital draped in banners and pennants.The city is crowded - Hector never saw that many humans at once. A boy tug his elder sister dress, they point fingers while making giddy noises. Maybe they never saw a Griffin that close?Vaillant, happy from the attention, jumps from Hector's horse, lightly headbutt the girl, get scratched in the neck, then flies back to his throne, leaving a couple feathers behind, surely becoming the kid's greatest treasure. It's that time of the year. Equitaine Equinox's End of Errance Effervescent Event.Several animation have been set along the road. Including four fence pillar, linked by some string, delimiting a fighting ring, with rigid mattress softening the blows of falls.A middle aged leather clad is toroughly beating up a young knight - Hector think it might be Karolius - until the dominated youngster yields."A knight well mounted and with comrade? Piece of cake. Nah, the real value of knights lies in what they can do alone, without armor nor weapons.Is one of you brave enough to take on my challenge? Or are you too scared to face your individual lack of training?"The man locks eyes with Hector.>Accept the challenge - he's on!>Send one of the knights first - power move!>Hector has nothing to prove. Move on.
>>5619995>Accept the challenge - he's on!
Sorry for my lateness, I was kind of binge reading Nanatsu no Taizai (shamefully took me 2 weeks to finish), what did I miss?>Took ownership of the scepter made with dad crystal, but for some reason didn't let the rest of the family know despite the 2 supporting votesI suppose Sidri can always tell them later.>Agathe suffering with self worth issuesMah girl Agathe feeling worthless even tho she's surrounded by people who can barely reach 10 on the dice, including the target of her worship... I have heard of this sus synd- I mean, Impostor Syndrome before, but I guess it's more terrifying than I thought.>Almost went to get more lizards for the warHad we gone, we wouldn't even need to negotiate. Just stick a slab of meat in a fishing rod and they would follow, but alas, we didn't manage to get anywhere, let alone the lizards.>Ame is deadOh no.>He's now a slime, kindaGlad you're having fun with him QM.>SlamePic related, my sense of humor is finally broken.>To the sandmazeAlways considered slimes to be on the moist side, will he- it? be alright?>Durr the kleptomancerBecause I just finished Nanatsu no Taizai, part of me want to instead of curing his kleptomania, to try to train and enhance it to be like Ban's Snatch skill.>Now homelessOh shit. Guess Doom comes even if I'm not here, huh?Now I wonder, will the undead just occupy the hold now? When the dwarven army arrive, will they fight each other? I assume so, which will further increase the undead army.>>5619995>Accept the challenge - he's on!
Rolled 6, 20, 6 = 32 (3d20)>>5620007>>5620024>>5620087Glad to have you back doom.>4 anon roll 1d20 against what I'm rolling.The guy you're fighting have a +2 on Unarmed against Hector
Rolled 14 (1d20)>>5620094That's going to hurt
Rolled 20 (1d20)>>5620094well we might be able to at least reduce the damage Hector is taking against that crit.
Rolled 12 (1d20)>>5620094>>5620097Would you look at that.
Rolled 14 (1d20)>>5620094D O
>>5620097Nice, Hector will put up a fight
>>5620107>>5620112well depending on how QM rules he might actually win this exchange by quite a margin. but its unlikely since the other dude still has his +2 to his rolls.
Shameless advertising time :One quest I was really interrested in was abandonned by its coward QM. Turns out the players, your serviter included, were motivated enough to take the mantle. Feel free to check it there >>>>5612163It's very good for my creativity. The writing flows, and the really different setting helps me a lot when I switch back to high-stake heroic fantasy, which might explain why the two/three last updates where of, in my opinion, higher quality.So throw your QM a bone, come follow a ragtag crew of empowered humans, and create your own stupid powered hero, monster of the week, or conceptually-trash cyborg there. Haven't had that much fun in this board since my really heavy sessions of knightpostings.
>>5620330I'm sorry QM, I can't join it Because I'm already there
>>5620330not sure if i have the time for that.... from what i read it has been a bit confusing.... granted i was more skimreading it. wanna elaborate a bit more on what is going on there?
>>5620367QM bailed, so each anon that still sticked around and created a character decided to play the game anyway. Not familiar with skirmishes, but we kinda made a system on the fly (that is roughly similar to the one of this quest but d100, I think the anon that came with it is also one of RQM player) and we write update with the various characters situation, trying to tie other player in from time to time to create interaction. As the setting is One Punch Man, there is always room for more heroes or whatever, be it low-commitment passerby or for creating monster of the week type antagonist.Once again, I'm having tons of fun. It please my kind of undiagnosed autism.
>>5620379sounds interesting. maybe gonna show up in the next days then.... busy trying to beat Dark Mirror 4 in Skul the Hero Slayer. its kinda hard for someone with my shitty reflexes.
>>5620096>>5620097>>5620107>>5620110Hector dismount, and step in the ring. One look gives him all the information he needs. The opponent is skilled. And, over all, the opponent is right - Hector can't count the time he survived by the skin of his teeth by the extensive bare-hand fighting training beaten into him by his family.Hector gets into fighting stance. The ring is surrounded by his fellow errants."Can you see the atmosphere? It feels like the time he duelled that girl knight of his.- Yeah, I think we're going to witness something nice - Kyaaaaaa Hectoooooooor! Do your best for meeeeeeeeeee" Oh no, Evette is still around. Hector compartmentalize his thought to focus only on the relevant matter at hand.>20 vs 20 : Good for him. The man attacked when he sensed a twitch of reaction at the voices of the crowd.Hector can't afford to let the grappler at close range - the one of knees, elbows and throws. Better keep him at middle range - a skilled grappler can catch a high kick and throw easily the striker, so long range is also a bad idea. The man rushes, Hector goes for a counter. It was anticipated, the man tries to grab the arm, to no avail as Hector is currently fighting using tenants of the school of whips - fast movements, brought back faster than sent. This style individual hits lack of power, but can overcome more easily a guard, opening for a smashing finisher. The wave of punches following the counter are easily blocked by the man. However, he didn't seemed to anticipate the standing sweep. Instead of losing his balance, the veteran use the momentum to launch a hooked right-kicking sweep on his own, left knee and hand on the mat. Hector definitely felt the hit on his thigh, heel right on natural weak point in the middle of the external face. His retribution is an elbow to the knee. The man springs back up, both of them having felt the hit in their legs.>14,14 vs 8,8 : Hector is slowly but surely taking advantageThe sparring keeps going for a few minutes. The man's strategy is closing the distance to go wrestling. Hector takes a slow and methodic approach, crippling targeted hits to sap the fighting spirit of the man. The lashes of punches ascertains the resilience of the opponent, chipping away his stamina. Until the timing his right. Hector feints an oppening, the brawler close in for a throw, Hector uppercuts in the gut. The punch sends him in the air, a handful of centimeter above ground, enough to make the man hit the ground with a loud "THUD".Hector learned his lesson quite early. He kneel on the man's throat while punching as hard as he can a couple centimerter away from his head, to make clear the victory is his and is total.
Hector steps away, and give his right hand to the prone opponent, then pull him for a hug."You got better, son, Richtor whispered.- Thanks dad. - That's a serious breach of errance to acknowledge family before anointed, he says with an unseen finger punch into Hector's sternum. - I'm anointed. Even a Banneret. , Hector complains.- I don't care, you still haven't finished errance. Now, go away"Hector steps out of the ring, and get heavily cheered by his comrades. Wait a second, something's strange. Where are the girls?Here they are. They went for food."We thought you might be hungry. We brought something! what do you prefer?- Kyaaaaa Hectooooor I made this porridge myself with all my love!!!!!!!!" Oatmeal looks both burnt and undercooked, resulting in a crime against Equitainian renowned food."There where some onion soup seller, got a bit of bread to make you a bowl.- No, no, Claire. He's not a soup maniac. Got him a slice of roasted boar, skewered with tubers">Pick Evette's terror attack on gastronomie>Pick Claire's onion soup in a bread bowl>Pick Renée's boar skewer
>>5621038>Pick Renée's boar skewerShounen protagonists and meat, you know the deal.
>>5621038>Pick Claire's onion soup in a bread bowlPocket Soup.
>>5621038>Pick Renée's boar skewerHmmmmm, meat
>>5621128Actually, I'll vote to combine>Pick Claire's onion soup in a bread bowl>Pick Renée's boar skewerMeat + bread + Onions sounds like it would taste greatAnd it continues the trend of Hector being oblivious
>>5621129And then Evette throws her dish over the other two after Hector gets them, ruining everything.
>>5621038>Pick Evette's terror attack on gastronomiememe
Great, now if >>5621129's two picks is unallowed, this became a 3way tie.>You could just change your voteI wanna see until when this stalemate goes.
>>5621038>Pick Renée's boar skewer