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File: SCP.jpg (60 KB, 1280x720)
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You are Daniel Cruz, a D-Class member of the Foundation, operating out of Site-21. Last mission you discovered pies that made you suicidal, nearly killed yourself because of them, and now you’re back at Site-21, waiting for whatever comes next.

Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=anomalous+containment

Pastebin: https://pastebin.com/eTMpFsTR
>>
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>>5600654

You’re lying on your bed, thinking about the last mission. You tried to kill yourself after Simon forced you to eat one of the pies, and it was only because they held you down that you didn’t succeed. Though, if you hadn’t been forced to eat the pie, you might not have confirmed it was the pies behind everything. You’re still not sure if you should be mad about that.

There’s also something else that’s bugging you. After Simon fired his gun to prevent a crowd of shoppers from grabbing a pile of free pies, you ran to hide from any cops or witnesses that might come after you. But, after that, everything becomes a blur until you end up back at the vans ready to leave. Weird. Maybe it was just the stress of everything that made you forget. You haven’t been sent on anything for a few days now, which you guess is a relief, though it’s been plenty boring. Just like prison then.

Further thoughts are interrupted when the lights in your room go red. The speaker system, which you’ve never heard active before, suddenly starts blaring a loud and deep artificial voice.

ALERT. CONTAINMENT BREACH. REMAIN WHERE YOU ARE. CONTAINMENT BREACH. REMAIN WHERE YOU ARE. ALERT.

That can’t be good. You sit up in your bed to pay attention to what else the speaker is going to say, but it sounds like a looped message. Guess you better stay put. Who knows what’s going on in the rest of the facility. As you begin to make yourself comfortable you feel a strange fuzzy feeling go all over you, making your hair stand on end, before disappearing. What was that? You wait a moment to see if it reoccurs, but it doesn’t.

Your thoughts begin to wander again. Nothing’s happening other than the constant blaring of the alarm. Which, you suppose, is a good thing. But do they actually guard the D-Wing, or are you too far away from the experiment labs to feel the effects? What’s actually caused the containment breach? What was that strange feeling earlier? You’re getting so curious you’re starting to wonder if it wouldn’t be worth wandering around the D-Sphere when you notice someone outside your door. You look more closely at them in the red light. It’s…

>Agent Simon. What’s he doing here?
>A D-Boy. You’ve never seen him before.
>The Choco King. Your one friend in this place.
>Nobody there. Must have been mistaken.
>>
>>5600658
>The Choco King. Your one friend in this place.
>>
>>5600658
>The Choco King. Your one friend in this place.
We haven't given him his chocolate yet
>>
>>5600658
>The Choco King. Your one friend in this place.
Eyyyy new thread baybeee
>>
>>5600658
>The Choco King. Your one friend in this place.
I hope we kept working out in the meantime.
>>
>>5600658
>The Choco King. Your one friend in this place.

hopefully the fuzzy felling isn't an anomaly reading our mind to pretend to be someone we know
>>
>>5600658
>>The Choco King. Your one friend in this place.
>>
>>5600658
>Chocolate maaaaan
>>
>>5600658
>>The Choco King. Your one friend in this place.
>>
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He's come to collect what's rightly his.
>>
>>5601305
>>5600658

Is choco king actually black?
>>
>>5601317
I don't think his race has been mentioned. I just choose to believe he looks like that.
>>
>>5600658
>The Choco King. Your one friend in this place.
>>
>>5601324
I think its funnier to imagine him as the cookie monster.
>>
It’s the Choco King. You haven’t seen him in a while. Some guys said he was on a mission or something, so you haven’t had the opportunity to give him the chocolate you grabbed from the last mission. You can’t remember grabbing it though, which is weird.

>Hey, I have some chocolates for you.

“I know. Come with me.”

He abruptly moves from the door and begins walking down the corridor. You get out of your bed, quickly grab the chocolates you have, and follow him. He’s not walking too fast, so you quickly manage to catch up, and quietly walk behind him as he heads to the ladder leading to the D-Sphere.

The D-Sphere. A “common room” of sorts for all you D-Boys, a giant hollow sphere where gravity sticks to the inside of the walls. It’s always disconcerting to look up and see people walking on the “roof” above you when you climb up the ladder. Looking at it now in the red light it strikes you as something that’s more than a little wrong, and memories of that dark void waiting beyond the broken walls you saw in the vision from the blue orb causes you to shiver. What is behind the walls of the D-Sphere?

The Sphere is quiet now, and there’s no D-Boys sitting at the benches around the place or walking to and fro like normal. Everyone’s huddled in a few large groups, or walking to one, and the Choco King is leading you to one of the bigger ones.

>Where are we going?

“Need to stay in a group. Keeps you safe.”

>Why?

“In case anomalies break through. There was one a few years ago that nearly killed everyone here. Now everyone sticks together.”

You remain silent as you reach the group of D-Boys. There doesn’t seem to be anything remarkable about them, and you recognise a lot of the faces you see here. Some of them nod at you and the Choco King as you join the group, but otherwise seem preoccupied with the conversations they’re having.
>>
>>5601719

The Choco King just grunts in return, and sits down at a table. You sit down next to him. You quickly grab the chocolates from your pocket and hand them to him.

>Got these on my last mission. Hope they’re okay.

The Choco King glances at them, and takes most, leaving only a couple for you to take back. He reaches into his pocket and pulls out a lollipop. You take it from him and examine it. It has a big smiley face on the wrapper, and not much else.

“This will be useful. Use it when you need to.”

You nod your thanks and put it away. Now what? There isn’t much to do, and the Choco King isn’t a talkative guy, so you listen in on the conversations going on around you.

“Wonder what it is this time?”

“Man, Beast, or Artifact?”

“Betting artifact. Been a lot coming through recently.”

“I head they boosted the anti-mass spectrometer to 105%!”

You also take a look at the other groups in the D-Sphere. There’s two other big groups. The closest one is a fair few D-Boys standing around some kind of bright light source, across you on the far “wall” of the Sphere. The next is a group directly above you, smaller than your own and the other, with a couple small lights seemingly floating around them. You turn to the Choco King.

>What’s with the other two groups?

“One is trading. The other from the anomalous section. They come over to visit during lockdowns.”

You wait for him to elaborate, but he doesn’t. Right. Not talkative. He grabs one of the chocolates you gave him and begins eating it. Probably not going to get much more out of him.

What will you do next?

>Stick with your group. You’re probably safe with the Choco King.
>Head to the group with the big lights. Must be something interesting there.
>Go check out the smaller group. You wonder what those smaller lights are.
>Go off by yourself to look at the airlock. Are you able to explore the facility, or have they locked you in here?
>Ask some questions of the people around you before you make a decision. (Write in)
>>
>>5601721
>Ask the D-Boys in the Choco King's group "What was the last thing that breached and killed those people? Anybody know?"
>"What's an anti-mass spec?"
>"Which one's the anomalous group? The small lights one?" then go to that one to check them out.
We don't have enough loot to trade yet, and I refuse to chance the airlock.
>>
>>5601734
+1
>>
>>5601734
+1
>>
>>5601734
+1
>>
>>5601721
>>5601734
May as well join the bandwagon. +1.
>>
>>5601734
+1
>>
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You turn to the group of D-Boys around you.

>Hey. What was the last thing that breached and killed those people? Anybody know?

Most of them shake their heads and shrug. One old guy about your age walks up to you though.

“Oh, that thing from a few years ago? Killed almost everyone that was living here. Only a few of us still around from back then, what with tests and all. Was some kinda king kong ape man. Snuck in without anybody noticing. And, since everyone was staying put in their cells, it started ripping people to pieces pretty quickly. That’s why, if something gets through that door,” He points across the room towards the airlock, “we rush it and do our best to take it down.”

Another guy pipes up. “I heard they captured bigfoot.”

“Remind me, how many times have you gotten your mind wiped, Bob?”

Bob shrugs. “Uh, dunno.”

“Exactly. So shut the fuck up.”

>Oh. So you all got together and beat it?

“No. We were all scared shitless.” He points to the Choco King. “He could tell you more though, if he wanted to.”

>Why, what does he know?

“He was the one who killed it.”

You look back at the Choco King. He’s quietly eating way at the chocolate you gave him. The man isn’t thin, but he’s no weight lifter. You’re suddenly starting to reconsider just how dangerous the man is.

>Okay. What’s an anti-mass spectrometer?

This time another D-Boy walks over, a glasses wearing guy, in his 30s or 40s by the look of it.
“A device that analyses exotic materials. Very important piece of quipment. Room sized, big energy array. Located in the Anomalous Materials Laboratory. And I doubt they boosted it to 105%, to do such a thing would risk a resonance cascade, which would be catastrophic in the least. Administration isn’t that foolish. Though I’m surprised you’re interested in it.”

>You seem to know a lot about it.

The man shrugs. “I used to work there. Emphasis used to. Got demoted. No, I’m not willing to talk about it.”

He wanders off and starts insulting the guy who claimed they were boosting it. They really demote their own people to D-Class? You turn back to the guy who survived the ape-man.

>So, which one's the anomalous group? The small lights one?

He nods. “Yeah, that’s them. One of them can summon small lights. The big light is the shopkeep, he comes here whenever there’s a lockdown like this.”

You thank him and get up to go see the anomalous group. Before you do, he grabs your arm and stops you.

“By the way, word of advice. Don’t talk about either group with the guards. Best not make any trouble, for yourself especially.”
>>
>>5603124

You quickly nod and he lets you go. You walk over to the anomalous group, on the far “wall” of the D-Sphere. You can see that most of them don’t seem to be completely anomalous, there’s only a few with obvious abilities, with a crowd of regular D-Boys surrounding them. They’re divided into several small groups, but they’re all sticking pretty close together nonetheless. As you join the crowd you get a better look at them.

The small lights are actually little jets of blue flame that are darting all over the place. It seems like they’re being controlled by a girl, sitting on the floor and moving her hands with the motion of the flames. Every once in a while she flourishes, and the flames perform a complicated series of manoeuvres around the group that makes everyone clap.

Then there’s a very serious looking crowd around two normal looking guys, but judging by the intense expressions of the people around them they must have something going on. It’s more like a line now that you pay attention, going up to one, talking to him, then walking away with an expression of relief or fear on their faces.

There’s also a guy with a chicken’s head sitting at a table drinking a beer with some other guys. You blink. Yes, that’s definitely a chicken’s head. Everybody's chatting and drinking with him like it's totally normal.

The one with the biggest crowd though is a bearded man who’s seemingly in charge of the food supply for this little group. He’s handing out sandwiches, drinks, and all sorts of food to everyone around him, but even though you’re looking straight at him you can’t see where he’s getting everything from.

You almost don’t notice him, but there’s a guy standing a little further apart from everyone else, smoking a cigarette. There doesn’t seem to be anything strange about him, but there’s notably nobody with him, and people seem reluctant to look in his direction.

Who do you want to approach? (Pick TWO)

>The girl playing with fire.
>The two normal looking guys.
>Chicken head.
>The bearded food man.
>The guy standing alone.
>>
>>5603126
>Chicken head
>Guy standing alone
If only we had a pack to share with him, old guy to old guy
>>
>>5603126
>The guy standing alone.
>The girl playing with fire.
>>
>>5603126
>>The guy standing alone.
>The bearded food man.
>>
>>5603161
>>5603174
>>5603254
>we all want to chat to the cool smoking alone man
>completely divided on second choice
You wanna talk it out? I'll start. My logic on chicken head (cock head lmao) is both because his anomalousness is the most apparent on his body, and because he has the beer. The pyro girl is cool and all, but they might be busy keeping the lights going here. The two normal guys with serious lines of people and their reactions... it gives me a vibe of "these two can see the future or dictate fate, or some similar anomalous power to affect people", and I want to avoid that shit 100%. Bearded hammerspace food guy is cool and all, but he has the biggest group and it might be harder to catch him not busy enough to have a convo.
>>
>>5603266
I just like free food.
>>
>>5603126
>The girl playing with fire.
>Chicken head.
>>
>Chicken head
>Guy standing alone
>>
>>5603126
>Chicken head.
>The guy standing alone.
>>
>>5603126
>The girl playing with fire.
>The guy standing alone.
I like fire, what can I say? If I want to stretch, the stuff about Prometheus has us thinking about it.
>>
>>5603126
>Chicken head.
>The guy standing alone.
>>
Alright, looks like Chicken Head and the Alone Guy win the vote. Update will be in about 12 hours.

>>5603622
You got your mind wiped, so you don't remember anything mentioning Prometheus.
>>
>>5604259
Ah, the card just mentioned “The gift of fire”. I associate that with Prometheus, but that’s because of my Greek mythology bent.
>>
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You decide to walk over to the Chicken Head first. You can’t resist talking to a guy like that, and his group seems to be pretty relaxed. There’s several cans of beers on the table, and they’re all laughing and chatting without any worry, and despite the fact that his head is a chicken’s he seems to have no trouble talking to the rest of the crowd around him. He’s even got a can of beer in his hand, which he regularly pours down his… beak. You knew to expect some weird things in this place every now and then, but this is out there even for you. Still, you’re curious enough to approach the group and say hello.

“So, if you blink, it snaps your neck.”

“Bull!”

“No, it does! I have it on good authority! Got a buddy who sweeps the place all the time.” The Chicken Headed guy suddenly turns to you. Guess having eyes in the side of your head work out for peripheral vision.

“Hello! A new Boy? Welcome! Come and have a drink!” He grabs a beer from the table and hands it to you. You gladly grab it and sit down in an empty chair.

“Don’t get many senior citizens here. Haven’t seen you before. You new here or been around a while and we just haven't caught you before?”

>Been with the Foundation only a few months, actually.

“Ah. Welcome aboard then! Live long and prosper! Though there’s not many here who manage that.” You eagerly nod in response.

>Excuse me if everyone asks you this, but how did-

He chuckles, and points to his head. “Oh, this? Got it in ‘Nam. Cursed by a village elder for something or other, and then got locked up by Uncle Sam when I started shooting the villagers. Foundation took me soon after that. Cool bastards.”
>>
>>5605672

>So, um, how do you talk and, uh, all the rest?

“You mean eat and drink, and see? With difficulty. If you mean “how” it works, then no clue. The lab-coats haven’t bothered to tell me. I don’t even know where the chicken ends and the man begins. I’m one of the luckier Poor Boys I guess, get sent on the same missions as the rest of them but I’m probably not going to get killed by this. It could always be worse. I’ve a friend back in Hazardous Containment who has an octopus for a head. Can’t even speak. Oh, and I’ve forgotten to introduce myself. Richardson.” He gives you a firm handshake.

You vigorously shake back.

>Daniel Cruz.

“So, why’d you come over here? The regular Boys too boring for you? Interested in us Poor Boys? Or just here to have a friendly drink?”

>Well, I’m curious by nature, and I don’t have much to trade with the shopkeep over there, so I thought I’d come over here. And you guys seem to be having a fun time, so I thought I’d join you.

“Ah, good idea. We’re all D-Boys trying to survive here. Friends of a kind. Every one of us has some kind of story to tell, with all the tests and procedures they put us through. People come and go, and there’s so many faces you never see again, so it’s good to have someone new. So let’s drink while we can!”

You raise your beer to that. You continue talking to Richardson for a little while longer. It’s a little disconcerting having a conversation with someone when you can’t even look them in the eye, or read any facial expressions, but you think you manage well enough.

What do you talk to Richardson about?

>His time in ‘Nam.
>The rest of the “Poor Boys” around you.
>The lockdown and why they came here.
>What the section for the anomalous D-Boys are like.
>(Write in.)
>>
>>5605673

After you’re done with Richardson, you say goodbye and walk over to the guy smoking alone. He’s thin and pale, almost ghoul like in appearance. You wonder what his ability is?
You walk over and say hello, holding out your hand. He looks at it, but doesn’t take it, instead taking a long drag of his cigarette.

“Sorry guv, no can do.” He’s got a strong British accent. You wonder what he did to end up here?

>Why not?

“Can’t touch anyone, ‘less they want to be shunted. And I’m guessin’ you don’t.”

>No, I guess not. So what is it you do?

“I’m the ferryman, guv. Ron’s the name. I get everyone here from where they keep us, then get ‘em back once this is over. Thankless job it is. Having to break through the wards they set up here is a pain. And then there’s that other stuff…”

>Teleporting seems pretty powerful. They really keep you as a D-Boy?

“They do, but only ‘cause they don’t know about it. S’why I only do it during lockdowns. Nobody watching you.”

>Then why are you with the rest of the Poor Boys?

“Cause ‘o this.” He holds up the cigarette. “Was a test they did, and now I can’t eat nothing. Have to smoke these cigarettes till I die now, they’re the only thing keepin’ me alive. Bloody awful existence it is.”

He takes another long drag of his cigarette.
“So that’s my story. Hey, you’re brave enough to walk up to me and seem like a good bloke. So how ‘bout this. I know where they keep all their storage here. There’s a lot of good stuff down there. Stuff that nobody’s going to miss. If I ‘port you there, would you grab a bunch of stuff and bring it back? We’ll split the loot and sell it to whoever wants it. What do ya say?”

You take a moment to think.

>Yes, take the offer. You need to get more stuff to trade, and this might be a good opportunity for it.
>No, don’t. You’re not messing with that. No way in hell.
>>
Also sorry about not posting when I said I would, this took a little longer to write than expected.
>>
>>5605673
What do you talk to Richardson about?
>The lockdown and why they came here.
>What the section for the anomalous D-Boys are like.

>Yes, take the offer. You need to get more stuff to trade, and this might be a good opportunity for it.
>>
>>5605673
>What the section for the anomalous D-Boys are like.
>Scuttlebutt on some of the guards and scientists. Everyone has favorites in prison.

>Yes, take the offer. You need to get more stuff to trade, and this might be a good opportunity for it.
Can he describe the porting experience for a first-timer? Don’t want to throw up or fall on some artifact that’ll erase our face or whatever.
>>
>>5605673
>>5605674

>His time in ‘Nam.

is the Vietnam war over at this point in time or was he court-martialed and sent back to the U.S while the war is still ongoing

>Yes, take the offer. You need to get more stuff to trade, and this might be a good opportunity for it.
>>
>>5605674
>His time in ‘Nam.

>Yes, take the offer. You need to get more stuff to trade, and this might be a good opportunity for it.
>>
>>5605730
should have done this in the supermarket but we should try to find a newspaper in the storage room or near it cause I doubt the shopkeeper would have one and we could probably trade it after reading it
>>
>>5605730
+1
Jacket's cool, and he deserves a cute blonde girl that won't die tragically
>>
>>5605673
>The lockdown and why they came here.
>>5605674
>No, don’t. You’re not messing with that. No way in hell.
>>
>>5605673
>>His time in ‘Nam.
>>5605674
>>Yes, take the offer. You need to get more stuff to trade, and this might be a good opportunity for it.
>>
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“Ah, old war stories then? Well okay. Spent, uh, I think 5 years there? Yeah, about 5 years. Gets a bit hazy after a while, y’know? Well anyway, spent about 5 years there, with the 9th cav. Crazy fuckin’ CO. Anyway, it was what you’d think. Shootin’ those fuckin’ gooks, all the goddamn time. Or bored out of our minds, nothing to do but patrol around the base or whatever else they wanted you to do.

So I spent time across the country. Getting sent in to clear a village, defend a base, evac some guys. Even got a few medals though they didn’t let me keep them when I got here. And we heard all sorts of stories about guys who either went off reservation or became real badasses. All kinds. Hell, I heard one of a some officer who crossed the border and made the natives start worshipping him. Nuts.

And shit, I’ll let you in on a secret. A lot of people won’t talk about this, but workin’ for the Foundation has got me thinking, and I’ve started to connect the dots. So, we’re in there ‘cause we got to help out the Vietnamese right? The commies in the North want to take over, and we gotta help out the South. Except we get there and the best military in the world is struggling to beat some shitty country that no-one’s ever heard of before. How long was World War II? 6 years? And America was in it for 3. The world’s biggest countries doing their best to crush each other into the dirt, and we came out on top. But now Uncle Sam is struggling to kick the ass of some tiny rice farmers. That doesn’t add up to me. But you know what I think?
>>
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>>5608845

There was something there. Something in the jungle. And I’m not talking about the Viet Cong. See, we ground troops never crossed the northern border. Not once. That was up to the Air Force, bombing the shit out of everything. Doesn’t that seem weird to you? We’re there to help out the South, okay, but there was no way we were winning that war unless we ground those commie bastards into dust. But we didn’t do it. Weren’t allowed to. But they kept bombing it from the air. Constant bombing and bombing and bombing. Burning the jungle to the ground. But not one foot over the little line dividing North from South.

It makes you wonder. See, we heard all sorts of rumours about the guys who went north. Guys who got close to that border. They couldn’t sleep. Whispers coming from the trees. They suffered more casualties than usual. More guys shooting themselves out of despair. A lot of spooky shit.

Now, I always thought that was just them being wimps, yeah? Or maybe there was just more of those damn Viet Cong up there than anywhere else. Some simple explanation to it.

Until I went there myself.

My squad, we got sent to a forward base in the area. Sizeable, but not massive. Spent a couple weeks there, going to villages, raiding VC bases. One day we went out on patrol. When we came back, the base was empty. Nobody left. Just a lot of blood everywhere. Of course we got told it was a VC attack and we were lucky we weren’t there. But that base… something wrong happened there. You could feel it.

I got told to forget about it, and I sort of did, until I ended up here. Made me rethink everything I saw. And some of the things I heard. Bullshit stories that can't possible be true, but leave you that one wriggling bit of doubt. But anyway.”

He turns his head to look at you and raises his beer. It's a little confusing to look into the eyes of a giant chicken. “To unknown mysteries!”

You raise your in response and take a long gulp. That was certainly some story.
>>
>>5608846

Ron’s offer. Should you take it or not? It’s not like you’ve ever done something like this before. Robbed a giant organisation that locks up unimaginable horrors and supernatural beasts and anomalies. On the other hand, you do need more stuff to trade…

>Sure. Why not?

You extend your hand for a shake.

“Uh uh, not yet! Got to tell you the rules first. Okay, so you gotta be careful. They don’t like us D-Boys getting out during breaches, so you got to avoid the guards. If you get lucky, they’ll stun you. You get unlucky, they shoot you. But there shouldn’t be anyone down there.

To get there you touch me and you’ll be ‘ported to the storage area. Big basement level full of stuff. Should be easy to navigate. When you want to come back, you put this in your mouth.”

He hands you a smooth oval stone of polished black. You can even see your reflection in it.

“And I’ll bring you back here. Oh, wait a sec.” He runs over to the guy handing out food, getting there quickly as the crowd parts around him. He says a few quick things and gets given a backpack. You blink. How the hell do you pull that out of thin air? In any case, Ron’s quickly running back with the backpack in tow.

“Here you go. So you can carry more stuff. Okay, you ready? Just take my hand. And do not, whatever you do, open your eyes when I’m shunting you. Very bad idea guv, and I’d hate to lose you. Anyway, let’s get this done!”

You take his hand. You instantly feel dizzy as the world disappears around you in a blur, and as you close your eyes you feel yourself falling through space, feeling subtle pricks all over your skin. You’re falling a lot faster now. There’s something pulling you down, but the only thing you hear is silence. Not even the wind whistling in your ear. You’re starting to wonder if this was a good idea…

Roll 1d100. Bo3. DC ???
>>
Rolled 50 (1d100)

>>5608847
>>
Rolled 54 (1d100)

>>5608847
CRIT
>>
Rolled 5 (1d100)

>>5608847
>>
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>>5609040
Fuck.
>>
Rolled 81 (1d100)

>>5608847
>>
Rolled 64 (1d100)

Oh man oh fuck oh man oh fuck
>>
Is this our time to suffer for once?
>>
>>5609436
>Hey Mr guard man I definitely was assigned to cleaning duty and ran for shelter when I heard the alarm.... Aw nuts *BANG*
>>
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You suddenly gain a sense of weight pulling down on you, and feel something solid beneath your feet. You slowly open your eyes.

You’re in a concrete corridor, typical of Site-21. The red emergency lights are still in place, though there’s no emergency broadcasts. Ahead of you the corridor leads to a cross intersection, branching off to two other corridors on either side and one opposite. You turn around. In front of you is a thick metal door labelled ANOMALOUS STORAGE. Great. Looks like you’re going to have to find a way inside.

You try the door. Locked. There’s a keypad nearby. Guess you’re going to need a code for that. You direct your eyes to the floor, in the hopes that someone’s left a convenient paper with the door code on it. No such luck. You turn back to examine the door itself.

It’s solid metal, the kind of door you imagine you’d find in some secure government facility. Which, you suppose, this is. Some very solid looking hinges on it too, probably so it’s easy to open and shut something that heavy. There’s a window in it, and peering through you can see a darkened room that has all sorts of vague shapes inside. The window itself looks too thick to break with your arms though, and even if you could it probably wouldn’t be a good idea risking cutting yourself on it.

Well damn. You might be able to break through the glass if you had something heavy, but you’re probably not going to find something like that lying around. That, and you want to keep evidence you were here to a minimum.

You’re standing in front of the door wondering what to do when you suddenly hear footsteps in the distance. You pause and look back at the intersection. They’re getting closer. Coming from the corridor to your right. Shit. Guards?

The corridors have pillars built into them. Big enough you could hide in them. But you have no idea where whoever is coming is going. If you pick the wrong corridor they’re bound to notice you. Alternatively, you could explore the facility. You have the stone and if something goes wrong you can get back quick. It’d be a good idea to get a better layout of the general area at least, and maybe you’ll find something that can get you in?

What will you do?

>Try your luck on the door code. It’s a longshot, but you don’t have many choices. 1 roll per id.
>Run down one of the other corridors and see where it leads you. Maybe you’ll find something useful down them? (Which one?)
>Hide in one of the corridors and wait to see who it is. Maybe they’ll open up the door? Or maybe they’ll pass you by. (Which one?)
>Put the stone in your mouth and get back. You can’t get to storage, no sense in risking it.
>>
Rolled 79 (1d100)

>>5609901
>Try your luck on the door code. It’s a longshot, but you don’t have many choices
>>
>>5609912
Oh, forgot to mention. If you want to try the door code it's 1d1000. 1 or 1000.
>>
>>5609918
There is also a code to unlock the door, but I don't expect anyone to guess it.
>>
>>5609918
>>Try your luck on the door code. It’s a longshot, but you don’t have many choices. 1 roll per id.

Out of curiosity what is the dc for the d1000 roll?
>>
File: pinpad.png (11 KB, 317x320)
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>>5609936
Any chance it would be 7273? AKA SCPF on a pinpad:
>>
Rolled 429 (1d1000)

>>5609901
>Try your luck on the door code. It’s a longshot, but you don’t have many choices. 1 roll per id.
Seems others are doing this so may as well join in to increase the odds.

>>5609951
Mentioned after the DC. Seems only crits (1 or 1000) have an effect.

>>5609956
Could also try 2127 or 2721. “A”nomalous “S”torage for site “21”.
>>
>>5609901
How many numbers can be input for the code?
>>
Rolled 41 (1d1000)

>>5609901
>Try your luck on the door code. It’s a longshot, but you don’t have many choices. 1 roll per id.
Try the classic "1234" etc.
>>
Rolled 341 (1d1000)

>>5609901
>Try your luck on the door code. It’s a longshot, but you don’t have many choices. 1 roll per id.
>>
>>5609901
>Try your luck on the door code. It’s a longshot, but you don’t have many choices
>>
Rolled 493 (1d1000)

>>5609918
>>
Rolled 312 (1d1000)

>>5610170
Woops forgot the roll
>>
>>5610054
I'll let people guess and roll, but so far nobody's got it.
>>
>>5609901
>Hide in one of the corridors and wait to see who it is. Maybe they’ll open up the door? Or maybe they’ll pass you by. (Right)
It's a 50-50 chance the guards spot us if we hide, why are you all trying to guess the door code?
>>
Rolled 905 (1d1000)

>>5609951
>>
Rolled 359 (1d1000)

>>5609918
Is it 1000?
>>
>>5610448
+1, I'm not certain if I can support other courses of action since I've rolled for the keypad, but this is option after the keypad attempts I would support.
>>
Rolled 678 (1d1000)

>>5609918
Do you know what the definition of insanity is.

It's testing a password again and again until your mind is naught but number
>>
>>5610755
I am not a number! I am a free man!
>>
>>5610767
Where's your vote then Mr. Free Thinker
>>
>>5609918
>>5609901
>Try your luck on the door code. It’s a longshot, but you don’t have many choices
111, er... 1!
>>
Rolled 130 (1d1000)

>>5609918
>>5610929
dice failed
>>
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>Anons actually went for the door code
Oh boy.
>>
>>5610976
>Thinks we won't pick funny dice option
>>
Update taking longer than expected, will be coming tomorrow. I'll try to get it out as early as I can though.
>>
>>5609901
> the classic 8008

but no joke we need to run
>>
File: Goddamit.png (97 KB, 183x239)
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>Delay post by a day
>Get sick next day
Sigh... Update will definitely be coming soon. In the meantime, please reflect on your decision making skills any why it's not a good idea to take a 2/500 chance.
>>
>>5612161
>please reflect on your decision making skills any why it's not a good idea to take a 2/500 chance.
No.
I have gacha addiction. Deal
>>
Still alive by the way, just been exceptionally busy recently. Not sure when update will be done, hopefully in only a day or two.
>>
>>5615767
No problem chief, see you sometime later!



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