[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/qst/ - Quests

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
Draw Size ×
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).
  • There are 23 posters in this thread.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor applications are now closed. Thank you to everyone who applied!




File: Frozen Moment.png (1.66 MB, 1915x705)
1.66 MB
1.66 MB PNG
https://www.youtube.com/watch?v=zRXycUEVQto
"Listen to the heartbeat of the beginning"

The world is covered in ice. Thick white clouds obscure the sky, preventing the sun's warmth from reaching the surface. Blizzards howl between the white sky and the white earth. The winds are strong enough to pick up the unwary and make them disappear. Snow limits vision to barely more than a few meters. Giant waves and icebergs make it impossible to navigate at sea. Very few things can survive in the harsh conditions and below-freezing temperature of this inhospitable place. Humans avoid it as best as they can.

It was not always so. That is, if you believe the old tales. Myths tell of a long bygone era, when the sun could be seen by all who were bound to earth's surface. An era when the surface was green with plants as far as the eye could see, beasts roamed and fought humanity for supremacy. Humans, united in their struggle, could walk outside without protective gear and not risk freezing to death. But you're not even sure if you believe those tales, the world they speak of just sounds so different to your own.

Your world is far from that pleasant dream. Humans are the undisputed masters of the glaciers, but have divided themselves into two. Magic, a gift by Lavos, God of Magic, is the dividing line. For that gift was not given to everyone.

Those who can wield magic call themselves the Enlightened Ones. With powerful sorceries they wrested four islands and let them soar above the clouds. Thus was founded the Magical Kingdom of Zeal. A true, eternal paradise, powered by harnessing the unobstructed energy of the sun. With calm, warm weather all year around and artificial servants, magically created, taking care of all manual labour, the Enlightened Ones, dressed in the finest if cumbersome robes, want for nothing as they zealously pursue the advancement of their Gift under the kind, wise guidance of their monarch, Queen Zeal.

And underneath this paradise the rest of humanity ekes out a meager existence. Those without the ability to use magic, the Earthbound Ones as they are called, live underground in the village of Algetty, cultivating moss and mushrooms, occasionally venturing in the harsh surface to hunt the hardy beasts. Dressed in rags and furs, necessary to ward off the bitter cold, the Earthbound Ones have no hope of ever seeing that paradise above the clouds.

As for you? You were
>An Enlightened One, born and raised in luxury on the floating islands of the Magical Kingdom of Zeal. Magic was your birthright.
>An Earthbound One, born deep in the caves of Algetty. Your life was full of hardship and magic would be forever denied to you.

This is a Chrono Trigger quest that I've been thinking about for a while. The setting will be familiar to everyone who has played the game. I will try to explain everything as it comes up so that anyone can follow along. Though not everything will be the same as it was in canon.
>>
>>5363160
Earf
>>
>>5363160
>An Earthbound One, born deep in the caves of Algetty. Your life was full of hardship and magic would be forever denied to you.
>>
>>5363160
>An Enlightened One, born and raised in luxury on the floating islands of the Magical Kingdom of Zeal. Magic was your birthright.
>>
>>5363160
>An Enlightened One, born and raised in luxury on the floating islands of the Magical Kingdom of Zeal. Magic was your birthright.
I want to fireball some nerds.
>>
>>5363160
>An Enlightened One, born and raised in luxury on the floating islands of the Magical Kingdom of Zeal. Magic was your birthright.
Can't wait to lose it all
>>
>>5363160
>>An Earthbound One, born deep in the caves of Algetty. Your life was full of hardship and magic would be forever denied to you.
>>
>>5363160
>An Earthbound One, born deep in the caves of Algetty. Your life was full of hardship and magic would be forever denied to you.
Time to nig out with the unga bunga gang.
>>
>>5363160
>>An Enlightened One, born and raised in luxury on the floating islands of the Magical Kingdom of Zeal. Magic was your birthright.
>>
>>5363160
>An Enlightened One, born and raised in luxury on the floating islands of the Magical Kingdom of Zeal. Magic was your birthright.
>>
File: 16abawpkihg31.jpg (286 KB, 1006x1011)
286 KB
286 KB JPG
>>5363160
>>An Earthbound One, born deep in the caves of Algetty. Your life was full of hardship and magic would be forever denied to you.
>>
>>5363160
>An Enlightened One, born and raised in luxury on the floating islands of the Magical Kingdom of Zeal. Magic was your birthright.
>>
>An Earthbound One, born deep in the caves of Algetty. Your life was full of hardship and magic would be forever denied to you.
>>5363239
>>5363247
>>5363323
>>5363368
>>5363650

>An Enlightened One, born and raised in luxury on the floating islands of the Magical Kingdom of Zeal. Magic was your birthright.
>>5363264
>>5363269
>>5363294
>>5363438
>>5363543
>>5363687

I'm gonna call it here and start writing. Living in the clouds wins by one.
>>
File: kingdom of Zeal.png (88 KB, 671x448)
88 KB
88 KB PNG
https://www.youtube.com/watch?v=igEGKynYxRY

You were an Enlightened One, born and raised in luxury on the floating islands of the Magical Kingdom of Zeal. Magic was your birthright. Your father was a battlemage, serving with distinction in the Zeal Expeditionary Corps. Your mother, Sara, was a renowned scholar and a healer. Both were overjoyed to have you. As you later learned, it was a troubled pregnancy, and not even the most advanced medicines and healing arts of the Magical Kingdom were able to help. Yet both of you lived and suffered no ill effects. It was nothing short of a miracle, one that was attributed to Lavos's blessing by some.

You were named...

>Aeneas
>Boreas
>Jacob
>Julius

Your early childhood was a happy one. Your family lived in Kajar, the City of Magic, home to scholars seeking to advance the Magical Arts as well as the main staging ground for the Kingdom's army. After her recovery, your mother abandoned her scholarly pursuits to dedicate herself to her family, but she never refused those who came seeking her healing expertise. Her old colleagues considered it a waste and kept unsuccessfully trying to convince her to return for a time. You always felt uneasy around her Nu assistant. There was something unsettling about its round, blue form, its giant face, its lack of a head and ungainly movements. Your father kept training himself, all the better to defend his family and the Kingdom. He would occassionaly be sent to expeditions down below, always coming back with another exciting tale of adventure and danger in the cold wasteland. Your parents were loving, both to each other and towards you. Their open, and frequent, displays of affection embarrassed you at the time, but those were some memories that you would later look back on fondly.

On your sixth birthday, you were escorted to the ceremonial chamber of the Revealing, the ritual that would show what your element was. You hoped that it would be...

>Light: A noble element with spells that deal Light damage to opponents, as if calling down the judgement of a deity, in addition to being able to heal wounds.
>Shadow: a versatile element that offers many powerful spells at the cost of its difficulty to truly master, resistance to Shadow magic is very rare.
>Fire: An almost entirely offensive element that focuses on rapid destruction and sheer firepower, easy to learn but hard to control.
>Water: The traditional element of the healers of Zeal, those with this magic are able to easily learn to use it to cure others of almost any wound, however it can be used offensively too, should it be required.
>Wind: A mostly offensive element that uses the wind to attack, it is more effective against flying enemies and has a focus on spells to increase mobility.
>Earth: A mostly defensive element that uses Earth in order to grant defensive and offensive buffs as well as attack using the Earth.
>>
>>5364061
>Joshua
>Wind
Wait, is our mom Schala?
>>
>>5364061
>Gaius
The most chad of greek names.
>Water: The traditional element of the healers of Zeal, those with this magic are able to easily learn to use it to cure others of almost any wound, however it can be used offensively too, should it be required.
Hear me out, anons.
Mom is a fuckin expert in this shit, so we have a readily available trainer to optimize our initial gains with it.
From then on we can abuse the SHIT out of healing magic to get our body into the absolute peak physical condition so that we're not a squishy mage but in fact a muscle wizard.
Healing magic will absolutely be fantastic to augment our physical capabilities. And I'm sure if we delve into it enough we can use it to buff ourselves in other ways...
>>
>>5364072
I like the way you think. As a tip for the people who haven't played CT, magic kind of sucks, relatively. It's best use is to boost physical attacks because otherwise these just outperform spells in damage, it's only more convenient when you are killing multiple weak enemies with a single spell and even then your fighters can do the same in most occasions. Healing magic isn't great since healing items are plentiful and cheap, statuses are kind of useless and the good ones that you can apply to yourself? You are better off equiping magical items that do the same without wasting turns.
>>
>>5364072
>+1
to this anon, i like his idea
>>
>>5364061
>>5364067 +1
>>
>>5364061
>Gaius
>Shadow: a versatile element that offers many powerful spells at the cost of its difficulty to truly master, resistance to Shadow magic is very rare.
>>
>>5364061
>Shadow: a versatile element that offers many powerful spells at the cost of its difficulty to truly master, resistance to Shadow magic is very rare
>Aeneas
>>
>>5364061
>Gaius
>Water
>>
>>5364061
>Gaius
>Shadow
>>
>Joshua
>>5364067
>>5364113

>Gaius
>>5364072
>>5364098
>>5364133
>>5364229
>>5365117

>Aeneas
>>5364219


>Wind: A mostly offensive element that uses the wind to attack, it is more effective against flying enemies and has a focus on spells to increase mobility.
>>5364067
>>5364113

>Water: The traditional element of the healers of Zeal, those with this magic are able to easily learn to use it to cure others of almost any wound, however it can be used offensively too, should it be required.
>>5364072
>>5364098
>>5364229

>Shadow: a versatile element that offers many powerful spells at the cost of its difficulty to truly master, resistance to Shadow magic is very rare.
>>5364133
>>5364219
>>5365117


Gaius it is. It's actually a Roman name, not Greek, but it doesn't really matter.

We're tied on the element though.
>>
>>5365193
Close! It’s the greek version of the roman name Caius.
>>
Let me see if I can convince any of the lads to swap over to water.
Water is an incredibly versatile element. In-game, we see that it has access to Ice for damage (and in story terms could probably be used for a lot of trickier shit or for buying time by sealing enemies/areas for a little bit), Cure for the main strategy to get physical gains, Arise for literally resurrecting someone on death's door, and the all-important Haste to be way faster at acting than our enemies.
The ease of learning Water just means it'll be a lot quicker for us to get into the true depths of what Water can offer. Or, alternatively, we can learn our basic Water spells then start learning from other elements of magic - Magus proves that you're NOT restricted solely to your affinity, you can learn things outside of it with some effort.
>>
>>5365241
Without trying to sway anyone for or against, I'm fine with any element winning here, I can confirm that all of them will indeed have more uses than they did in game, but also that they won't work exactly as they did in game. Water, specifically, won't give you access to Haste, it never made sense to me that it did. But you'll get plenty of goodies either way.
>>
File: images.jpg (13 KB, 240x210)
13 KB
13 KB JPG
>>5365290
I have two guesses for why Haste would be associated with Water.
One would be that it's basically supercharging your perception, which sounds viable enough if you can already heal someone with water. Biological over-clocking for a bit. Or I guess literal overclocking with Robo...actually, why the fuck can it heal Robo? The fuck?
My other guess is that it might tie deeper into the thematics of Water in CT. Both water and ice are associated with quite a few powerful things in CT and CC (i'm looking at you, Frozen Flame), and the time portals open up to an ocean-like trip, and Lavos himself is fought in some kind of an ocean.
>>
>>5364113
>>5365241
I'm willing to change to water for tie breaking purposes
>>
You were named Gaius, a name chosen by your parents to signify the joy that you had brought to them. You rather liked it, and what it meant.

As you approached the chamber, you were not sure what you hoped for. Was it Shadow, the element of your father, Notus? You couldn't help but be influenced by his stories. Cloaking himself in shadows, blinding monsters before smacking them with his staff, or just blowing them up with a Dark Bomb, you couldn't deny that you found the idea appealing.

Or Water? It was the traditional element of the healers of Zeal, the same element that your mother had. You had watched first hand as wounded and sick would come seeking her help. Those that had lost their health and their hope would regain both with the help of her spells and potions. You could see her joy at saving people. She was happy when she helped others be happy. Was this what you wanted as well?

Though if you were to be honest with yourself, you had a second, more selfish motive for liking Water. Your father's tales always had one thing in common: No matter the danger encountered, the trials he overcame, it was always the Water Mage in his squad who patched them up and made sure they all returned home. Even if you decided to follow in your father's footsteps and become a warrior like him, Water would prove invaluable.

You entered the sphere full of apprehension. Your parents had been unclear on the specifics of the ritual, but had reassured you that there was nothing to be worried about. The attendants began chanting as the sphere rose in the air and lighted up with all the known elements. Earth, Water, Wind and Fire in the four cardinal directions. Shadow below and Light above. All was as it should be. Soon, you saw Water expand from its position and cover the entire sphere. Did this mean that...?

A red flash. Darkness engulfed you. As you were floating in a featureless void, you began to panic. Was this supposed to happen? You could see nothing, hear nothing. Your senses stubbornly refused to work, until suddenly, you saw a red light emanate from a single point far, far in the distance. You tried to focus on it, but could make out no details. A sense of malevolence permeated you. You heard your own voice intone, without you willing it to:

"From Earth springs Water"
"Water summons Wind"
"Wind makes Fire dance"
"In Time, Fire burns all"
"Fire gives out Light"
"In Time, Light flickers"
"and Light is smothered by Shadow."
In Time, Shadow consumes all.

No, that was wrong. Every child of Zeal knew the Elements' rhyme. Fire chases Shadow and Shadow is pierced by Light. Why were the last lines different? What-?!
>>
File: Water.png (4 KB, 48x48)
4 KB
4 KB PNG
You opened your eyes, lying uncomfortably on your back in the now inert sphere. Your parents had rushed to your side. Your mother quickly examined you before pulling you in a tight embrace, seemingly satisfied with the result. The attendants informed you that the result was conclusive: You were a Water Mage, and an exceptionally powerful one at that, if the reaction was anything to go by. But you didn't care about that. In your mother's arms, you knew that everything would be alright.

You soon put the incident out of your mind. You were sure it was nothing to worry about, and you were excited to begin your schooling. Over the next years, you would focus on:

>Studying. Your element would be easy to use, but that didn't mean you could neglect it. And besides your Magic, there were so many other interesting topics! Under your mother's tutelage, you excelled in academics.
>Athletics. A healthy mind in a healthy body. Sports and martial arts came naturally to you. With your father's training, you were a cut above your peers.
>Making friends. You were a charismatic kid with many friends. Even adults found it hard to resist your charm.
>>
>>5365455
>Athletics. A healthy mind in a healthy body. Sports and martial arts came naturally to you. With your father's training, you were a cut above your peers.
Time to abuse healing magic to truly excel in physical progress.
>>
>>5365455
>Athletics. A healthy mind in a healthy body. Sports and martial arts came naturally to you. With your father's training, you were a cut above your peers.
>>
>>5365455
>Studying. Your element would be easy to use, but that didn't mean you could neglect it. And besides your Magic, there were so many other interesting topics! Under your mother's tutelage, you excelled in academics.
>>
>>5365455
>Studying. Your element would be easy to use, but that didn't mean you could neglect it. And besides your Magic, there were so many other interesting topics! Under your mother's tutelage, you excelled in academics.
>>
>>5365459
>>5365512
>>5365554
>>5365562
If we remain tied...
Then I propose a balanced upbringing, studying just as much as we train our body. Hell, maybe even practicing magic or reading books WHILE we work out.
Which, hey, suits the idea of going musclewizard just fine. Being able to heal from our training will make up for sinking in less time overall to physical conditioning.
>>
>>5365193
>It's actually a Roman name, not Greek, but it doesn't really matter.

Don't make me angry, Gaius.
>>
>>5365650
If the QM allows it I'll support.
>>
>>5365455
>>Studying. Your element would be easy to use, but that didn't mean you could neglect it. And besides your Magic, there were so many other interesting topics! Under your mother's tutelage, you excelled in academics.
Sorry man. Magic made me. Mage classes in RPGs made me.
>>
>>5365455
>Studying. Your element would be easy to use, but that didn't mean you could neglect it. And besides your Magic, there were so many other interesting topics! Under your mother's tutelage, you excelled in academics.
>>
>>5365650
>>5365672
We're no longer tied, but I'd be fine with a Balanced write-in if you want it. You have 9-10 hours before I call.

>>5365654
Shut up Six, you're not even real.
>>
>>5365455
>Athletics. A healthy mind in a healthy body. Sports and martial arts came naturally to you. With your father's training, you were a cut above your peers.
>>
>>Athletics. A healthy mind in a healthy body. Sports and martial arts came naturally to you. With your father's training, you were a cut above your peers.
>>5365459
>>5365512
>>5366199

>Studying. Your element would be easy to use, but that didn't mean you could neglect it. And besides your Magic, there were so many other interesting topics! Under your mother's tutelage, you excelled in academics.
>>5365554
>>5365562
>>5365680
>>5365743

You studied like hell.
>>
You focused on studying. How else would you learn how to be a better mage? From almost the moment you learned how to read, you would constantly be found with a book in your hands. You practically devoured books on anything: Water Magic, the Theory of Magic, the relationship between the elements, more mundane topics like History, Mythology, or even Architecture. And fiction, of course. Your mother was more than happy to teach you what she knew about the human body, what could go wrong with it and how to fix it, and help you with any topic that gave you trouble. Before long, you knew enough to assist her in turn.

Learned Water Manipulation I
Learned Water I
Learned Cure I
Learned Remedy I

Learned Alchemy I

Your teachers were proud and expected great things from you. But your academic prowess did not come without a cost. You were respected and admired by most of your schoolmates, envied by some, but you were also kept at a distance. You had no real friends growing up, but that suited you fine. The other kids your age were so dull, and knew so little. How could they compete with the knowledge contained in a fine book, or the experience of an adult?

Your father's expeditions grew longer and more frequent over the years. When he was home he would try to teach you how to use a staff, the traditional weapon of the warriors of Zeal, but defending yourself was not a topic that interested you very much. Still, you learned the basics, if little else. If your father was disappointed in your lack of martial prowess, it was something he never showed.

As you approached your teenage years, you learned that the utopia you lived in was not as firm as you had thought. The Sunstone that powered everything on the floating islands was slowly being drained. It would be decades, perhaps centuries, before it completely ran out, but it was still a matter of concern. Secretly, you hoped that you would be the one to discover a solution to this problem. You dreamed of the day when your name would be compared to the wisest men of Zeal: The three gurus, Gaspar, Melchior and Balthazar.

Alas, your secret hopes were dashed before you had even had the chance to finish forming them. Before your thirteenth birthday, the gurus, true to their reputation, discovered that solution in the form of an immense source of mana deep under the ocean - under Water, your own element! King Consort Magnus himself organized an expedition to study and secure it, even acquiring the assistance of Earthbound guides, and your father was one of the people selected to escort him. Your mother pleaded to join as well, and put her healing talents to use, but she was flatly denied. She was a civilian and she had no place in such a dangerous enterprise. Your father reassured her however. He promised he would come back, same as always. He could never stay away from you two for too long.
>>
File: 4639618_p0.jpg (38 KB, 317x753)
38 KB
38 KB JPG
You will never forget the day when tragedy struck. You were in your room, engrossed in a book like usual, when you heard a knock on the front door, which you promptly ignored. Your mother would call if it was something important. You rushed downstairs when it was followed by a loud thud, only to see your mother had fainted and a blond, unfamiliar man with long, wavy hair and an eyepatch stood at the door. While you tended to her, the man excused himself and left with an infuriating smirk. When she came to, she shared the news in between sobs: The expedition had proven more dangerous than anyone had expected. Your father had broken his promise. He would not be coming back.

He was not the only one. Many had perished, including the King himself. A state funeral was held for all the deceased. You two, along with the families of all who had perished, stood at the side of the royal family as Queen Zeal, her voice breaking, spoke about the heroes who had sacrificed their lives to ensure everyone else would have a future. Your mother was composed as you stood steady at her side despite the void in the pit of your stomach. Yet you couldn't help but steal glances at the girl standing next to the Queen. Princess Schala, her eyes as red and puffy as your mother's, held her little brother, Prince Janus, in her arms. She was a few months younger than you and prettier than what you had heard. The ceremony ended eventually, and so did the procession of strangers offering their condolences to you. The royal family was escorted away by their guards, but as you guided your mother back home, a guilty thought rose to the surface: Would you ever see the Princess again?

Life went on. Your father's sacrifice had indeed not been in vain. Despite the losses the expedition had been a success and soon the Guru of Life Melchior would begin work on the Mammon Machine, designed to be operated by Princess Schala in order to harness that nearly infinite power and distribute it across the Kingdom. And you had to think about your future as well. At age 20, you would be considered an adult and allowed to forge your own path. How would you spend your teenage years in preparation for this?

You would: (Choose up to three)
>Study advanced offensive Water Magic
>Study advanced curative Water Magic
>Study defensive Water Magic
>Study Ice Magic
>Study a second element (what?) (only one)
>Study advanced Alchemy
>Study another subject (what?)
>Practice with the Staff
>Learn how to use another weapon (what?)
>Go out of your comfort zone and make some friends.
>Other (write-in) (within reason)
>>
And here's your character sheet: https://pastebin.com/PwdXKC9M

Thanks for sticking with me for what was a pretty lengthy character creation process. Unfortunately I'll be busy and unable to write tomorrow. We'll resume the day after with the real beginning.
>>
>>5366440
>Learn how to use another weapon, the claw.
>>
>>5366440
>study advanced curative water magic
>go out of your comfort zone and make some friends

for the third I'm torn between practicing with the staff because when doing so it's like dad is there with us, or going for defensive water magic instead. But I reckon we're better off going with
>defensive Water magic
>>
>>5366440
>Study Ice Magic
>Study a second element (what?) (only one) Shadow
>Practice with the Staff
Dad's element, dad's weapon and more options with ice.
>>
>>5366440
>Practice with the Staff
To honor our father.
>Study advanced curative Water Magic
To cure ourselves and those around us better.
>Begin to train your body as thoroughly as you can, using your knowledge of Curative magic to decrease the recovery time needed and to work your body for longer.
>>
>>5366440
>Study advanced curative Water Magic
>Practice with the Staff
>Go out of your comfort zone and make some friends.
>>
>>5366440
>Study defensive Water Magic
>Study a second element (what?) (only one) Shadow
>Practice with the Staff

Schala a cute
>>
Musclewizard bros, now is the time to unite! We have Cure now, this is the perfect time to enact the plan. Even if you disagree with my other choices, surely you can spare one of your three for rigorous workout routines followed by self curing.



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.