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www.THETRUTHABOUTALIENS&GOVERNMENTCONSPIRACIES.com

NEW MEXICO EVACUATION LEAKS; BLACK MESA FACILITY.
By SICKOFMOONROCKS on Tuesday, MMM/31/200Y, 3:22 AM.

New leaks about the New Mexico evacuation for you guys. This will be my last post. View at your own risk.

[view file]
“THE FOLLOWING FOOTAGE IS TOP SECRET UNDER THE AUTHORITY OF THE UNITED STATES CENTRAL INTELLIGENCE AGENCY CLANDESTINE OPERATIONS DEPARTMENT. ANY UNAUTHORIZED VIEWING, STORING, OR SHARING, OF THE FOLLOWING INFORMATION WILL BE PUNISHED BY SEVERE FINES AND PRISON SENTENCE.

UNAUTHORIZED DISTRIBUTION OR INTENTION TO DISTRIBUTE THE FOLLOWING FOOTAGE IS TREASON.

The text fades to black, before being replaced by more

THE FOLLOWING FOOTAGE WAS CAPTURED PRIMARILY ON AN XM2020, DESIGNED BY [CENSORED AS OF "CAROLINE" INCIDENT], AND MANUFACTURED MMM/DD/1999

THE FOLLOWING FOOTAGE WAS RECORDED BY CLANDESTINE OPERATIVE “GABRIELLA OPPENHEIMER,” ON MMM/DD/200Y, AT BLACK MESA RESEARCH FACILITY, NEW MEXICO.

The text fades to black before the footage begins, while one last string of white text in a black box appears at the top of the screen.

BLACK MESA “RESONANCE CASCADE,” INCIDENT.
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Black%20Mesa%20Black%20Ops%20Quest
https://youtu.be/LGSoqgcdg_Y

SICKOFMOONROCKS replying to SICKOFMOONROCKS, “NEW MEXICO EVACUATION LEAKS; BLACK MESA FACILITY”, on Tuesday, MMM/31/200Y, 3:28 AM.

One last thing before I go, if gov tells you to evacuate, evacuate. We all want the truth, I know, but the truth isn’t worth finding if you can’t tell the tale. There are some terrible things in New Mexico right now.
(cont.)
>>
>>4604812
>>4599534
(cont.)
>Take a look at the whole room with the multi-spectrum goggles, and see if there’s anything you’re missing, or anything visible outside.
>Break the news about what happened to Forbes lightly, but leave out the fact that Guttman might’ve been able to save her.
>Change the topic. Ask the vorts what they know of their fallen kin. They don’t seem particularly distressed by it.

Taking a step back from the alien corpses, you turn to look Saulson in the eyes, not sure how close he was to his fellow physicist. “We found Forbes in the server rooms near the lobby, not far from where you were attacked by the marines.” You explain, trying to seem as sympathetic as possible with your face concealed under a gas mask. “Unfortunately, she died from her injuries.”

While you can’t make out his face, you see the physicist’s shoulders slump down, seeming defeated. He shakily sighs, but doesn’t say anything.

“I’m sorry... she seemed like a good person.” You say, as he takes it in, shaking his head towards the ground before he looks towards you. “Were you two close?”

“Fuckin’ closest friend I had left.” The physicist whines as he puts two hands on either side of his helmet’s visor, as though he were massaging his temple through the glass. He sighs again, then says “Knew her husband better, went to Yale with the guy.” He begins to sit down on the side of the relay, but almost immediately something gives way under his weight, and he has to catch himself. “What the hell am I going to tell the guy?”

“Don’t worry about that yet.” You respond, knowing full well that unless Forbes’ husband was already onsite, he won’t get any story close to the truth. “Life’ll be different after this, lotta people missing, and we’ll all be looking at the world a lot differently. Let’s just make sure we’ve all got a homeworld to live on for now. Are you gonna be okay?”

Saulson just slowly nods affirmatively as he moves to lean against a wall near the pile of stacked up alien relics. When the hardened back of his suit bumps against it, a sound much louder than any of you expected echoes through the room, causing him to jump for a second.

Giving the physicist some time to process, you kneel before the alien relay device he nearly broke, examining its already barely held together design. The dish itself is the most intact piece of equipment among it all, and as a testament to human engineering, not built by the vortigaunts. A small logo, the same one you saw flashed into your eyes by your optics treasonous anti-tampering system, is carved around the dish's antenna. Triangles all with rounded bases arranged in a circular pattern. It reminds you of a camera’s aperture. You’d guess it was looted from some human technology to be used by the aliens in their own work.
(cont.)
>>
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>>4604814
(cont.)
“Vorts,” You say idly as you examine the alien relic, hoping to break the silence of Saulson’s grieving, and take his mind off it somewhat. “Are you gonna be alright as well? You and your people don’t seem to be very distressed.”


“We see them still.” One of the vortigaunts responds.

Where Saulson sat, an old and brittle ceramic casing practically crumbled beneath him, and below it, now caked in a layer of dry clay dust you can see a load of gears, and wheels, different mechanisms all stacking and chaining together, building up from a large wheel and axle dug into the ground until it reaches a hole in the top of the casing, which is cut in a jagged, nonuniform circle, despite the rest of the cylindrical vase like casing seeming to have been crafted into a simple but neat and skilled artisan hand. In it’s current position, the dish itself seems to ride against the edge of this strange incision, but not press against, as if the gears are carefully calculated to land the dish in a certain position, where it now points directly towards the shrinking portal, from which you still hear the distant alien screaming.

Seeing nothing yet on the other side of the portal, you continue to look at the alien artifact, now turning your uneasy attention to the patterns and drawings around the device. When you first saw the large circle around the object, you didn’t initially think it seemed very… vortal, in its design, and now you can see why. It wasn’t one of the vortigaunts typical cave paintings, rather it was designed to mimic a human compass, with large and small notches along a circle. At occasional points along these notches, vortal designs have been drawn along the circumference. Pointing towards the dying portal is a stylized bird, in a circle.

“Do you guys… know what happened to your kin? Why did they block themselves in here?” You ask, as you begin to examine the alien drawings further.

Two other vortal drawings line the vortal drawings. One is a simple curved line, starting out with a hook, continuing straight for a litttle less than a foot, before finally flicking at the end. It reminds you of an incomplete “f”, or perhaps a crowbar.

The other is an angular set of lines arranged in an cock-eyed diamond shape. The crystal drawing is, oddly enough, not just painted in the usual yellow alien coagulated blood. In their alien world, the vortigaunts have taken the time to find more pigments, splitting the colors of the skewed crystal between red and tan. As you examine the dust covered symbol under the light of your gun’s flashlight.
(cont.)
>>
>>4604817
(cont.)
“A deranged experiment.” Vorty explains, responding to your earlier question. “Early parasites. Head crabs. Escape failed.”

“How did they get thrown against the wall?” You ask.

“The Freeman’s experiment.” Another vort explains. “Unexpected energies.”

You begin to consider further questioning the vortigaunts, but your thoughts are cut off by a sudden chorus of alien hisses coming from the still open portal. The sound is amplified like a megaphone by the pipe. For a brief second, you, Kirchoff, and Saulson all look towards the portal. Your allied marine immediately lifts his submachine gun to aim down the old pipe, and you join in with your silenced pistol. With the flashlights built into two guns shining on the spot, you’re almost blinded by the glare of it reflecting off the luminescent alien gas. Then, with a bashing sound on alien door you draw your light away from the portal.

“Shit.” Kirchoff suddenly exclaims. “They’re gonna be on our ass when the portal opens again.”

“They track us.” One of the vortigaunts responds. “Remnant instincts. Pat-.”

The vorts are suddenly cut off by something banging at the room’s only entrance and exit, the ancient ceramic door currently barricaded by stacks of alien objects. For the first time, you see the freed vortigaunts faces filled with shock, and a hint of disgust. There’s a horrid, alien groan from the other side of the door as the banging continues.

Despite the now disturbed state of the vortigaunts, truly fearing whatever is on the other side of that door, Vorty looks to Saulson. “Your own lie beyond.”

The vortigaunt is suddenly given odd looks by all his kin, as though somehow, despite the interwoven minds of the creatures, Vorty has offended his brothers.

>Move the alien relay towards the tan and red crystal symbol, then wait for the portal to open in its new location, and see what’s on the other side.
> Move the alien relay towards the crowbar like symbol, then wait for the portal to open in its new location, and see what’s on the other side.
>Put on the multi-spectrum goggles, get a better look at the room, the relay, and maybe who’s knocking on the blockaded door.
>Start pulling things away from the blockaded door while Kirchoff trains his sights on it.
>Write in.
>>
>>4604821
>Move the alien relay towards the tan and red crystal symbol, then wait for the portal to open in its new location, and see what’s on the other side.
Must be important if they took the time to find pigments for it. And any new location is better than leaving the old one open.
>"Kirchoff, check the thermals again. What's banging out there?"
>>
>>4605217
+1
>>
>>4604821
>>4605217
+1
>>
>>4605217
i++
>>
>Move the alien relay towards the tan and red crystal symbol, then wait for the portal to open in its new location, and see what’s on the other side.
>"Kirchoff, check the thermals again. What's banging out there?"

“Kirchoff, check the thermals again.” You immediately command, as you keep a cautious eye on the door, seeing the alien relics begin to budge once again. “Who’s knocking?”

“On it.” Kirchoff responds, pulling his rifle over his shoulder and peering down the scope. You hear him grumbly slightly in annoyance, before strafing around the door, and trying to fiddling with the settings on the scope. “Seeing a blur, rock’s too thick.”

The sound of alien pounding is only getting louder and more frequent, mixed in with alien moans. “Anything you can do?” You ask, as you grasp the base of the alien dish, carefully pushing on it, worried the strange set of gears might break out from below, and render the whole thing non-functional somehow.

“It’s not the mineral.” Saulson suddenly says. “The barrcicade’s ceramic. Change your angle.”

Kirchoff gives the wall a quick glare,then shrugs to Saulson, then before he moves to lean his shoulder against the wall, pressing the barrel along the side of the rock. As he tries to get a good angle on the system, you slowly push the grinding old wheels and gears holding up the alien’s device, watching through the cracks as they move against each other, changing the position of the overall system in precise, but incomprehensible ways.

“Looks a bit like one of them.” Kirchoff exclaims, his shoulder and gun all pressed up against the wall at an awkward angle to get a better view. “Lankier though.”

Slowly, the large green orb slides across the rock, the dish moving in synchronous with every imperfection the orb is forced to slip past. You turn it carefully as you can, but apparently the vortiguants are unsatisfied by your handling of the machine, and starts to help guide the machine, first giving it their own touch, then slowly butting you away from the machine as they take over, turning it towards the notch where the crystal sits. One of the vorts gives you one final nudge from it’s taloned hand and you’re no longer in reach of the machine, the creatures carefully positioning themselves as to prevent you from even touching the thing while also adjusting the object with their own delicate touch.

“Hidden eddies.” Vorty suddenly pipes. “A sensitive science. Dangerous.” The alien creature points to his slumped over kin, rather coldly. You watch closely as the creatures carefully align the dish, pulling it in odd ways that cause the gears to squeak and groan as they push against each other.
(cont.)
>>
>>4605217
>>4605319
>>4605403
>>4605473
>>4606166
(cont.)
The alien on the other side of the wall continues to bang against the door, growing even angrier at the grinding noise. The old alien ceramics begin to shake loose from their pile, tumbling off the top and crashing into the floor, eliciting even more roars from the alien creature.

“It’s like one of the vorts.” Kirchoff repeats. “But with skinnier arms and legs. Bigger head. Something’s flailing around on the torso area.” He pauses for a moment, having to awkwardly adjust his gun to keep the angle. “Something’s going on at its feet. Ground around it’s toasty.”

“Is it just one?” You ask, closely watching the vortigaunts as they finish your work, aligning the dish with the notch that corresponds to the red and tan crystal drawn on the floor. Slowly, you also see a portal pulsing in the center of the orb, growing then shrinking, before repeating the cycle once again, each time growing a little larger.

“Hold on.” Kirchoff repeats, before flicking a dial on his scope. “Definitely like one of them.” He points a thumb to the vorts. “Got a third arm flailing around like a garden hose.” The marine suddenly pulls away from the wall, then begins to scan around quickly. “I count…” He mutters something to himself as he attempts to spot more of the aliens. “Just the one for now… might be more.”

Yet more pieces of alien pottery and furniture slip off the pile, crashing and crackling apart as they hit the ground. However, you notice in other corner of the room, the portal seems to be growing larger with much more expediency than usual. It does seem… oddly convenient.

“What did you mean… your own lie beyond?” Saulson suddenly says, sounding quickly panicked.

Instantly, the other two vortigaunts give Vorty an odd glare, as if singling him out, before saying “The Oppenheimer mustn’t remain.” It’s odd seeing disagreements amongst such typically unified creatures.

“Is there something out there?” Saulson inquires further. The vorts don’t respond. Instead, two of them glare towards the green orb, watching it pulse on final time. The portal tears open, and the room is suddenly flooded with a glowing blue gas.

Instantly, Kickoff spins around, pointing his gun at the portal, only to see the bend of a corridor. At the other end of the newly stable wormhole, concrete and steel seems to have become overgrown by orange luminescent crystals. The strange material has grown with more invasive fervor than even the xenian fungus. It’s gone so far as to make spikes that cross from one end of the hall before piercing into the pipes on the other, letting God knows what trickle slowly out, coating the walls and crystals in all sorts of strange dusts. Where the hallway bends, there’s some sort of pit with a busted covering mechanism that hangs limply around it.
(cont.)
>>
>>4606169
(cont.)
Kirchoff spins around once again, as even more of the barricade falls apart. It’s around half its height now, and the old ceramic door is starting to move considerably with every pound from the vortigaunt-like alien groaning and moaning on the other side. The vortigaunts begin to back away from the barricade. While Vorty moves to the opposite end of the room, his two allies split off, moving towards the portal. All three of them seem rather fearful, but still sticking out from the group, Vorty doesn’t seem to want to go through that portal just yet, even if his two brothers seem intent on it.

>Move through the portal. Get the hell away from whatever’s coming, and investigate the crystals and other oddities on the other side.
>Train your weapons on the door, wait for whatever’s on the other side to bust in, and prepare to take it down so you can consider further investigating this alien place.
>Write in.
(Optionally, talk to your team.)
>”I’d drop it Saulson. I used to have to collect information in four different languages on my old assignments, and I can still never understand what these creatures are saying.”
>”Drop it Saulson. Whatever it is, it isn’t worth getting eaten for.”
>Pull vorty aside, and bring Saulson over to the creature. See if he’ll talk more away from his kin.
>”Actually I’d like to know what you meant as well Vorts. If I recall, I bought each and every one of yours freedom, so you owe me the info.”
>”Vortigaunts, stick together on me. You creatures should be the last thing getting split up out here. Besides, cowardice is unamerican.“
>”Saulson, you notice these anomalies have been a little convenient? Have you noticed any scientific patterns to their timing?”
>Write in.
>>
>>4606172
>Shoot it where its head should be through the wall with the anti-material rifle. You don't want whatever this is to be able to follow you once it breaks through...and it should be put to rest. Then head through the portal.
>"Sorry, but we can't afford that thing tailing us, or breaking the mechanism. Now suck up your differences and get ready for whatever we run into next, we need to be a unified front."
>>
>>4606190
this
>>
>>4606172
>Train your weapons on the door, wait for whatever’s on the other side to bust in, and prepare to take it down so you can consider further investigating this alien place.
>boop the aliens
>>
>>4606172
>>Train your weapons on the door, wait for whatever’s on the other side to bust in, and prepare to take it down so you can consider further investigating this alien place.
>”Saulson, you notice these anomalies have been a little convenient? Have you noticed any scientific patterns to their timing?”
>>
File: papagigori.jpg (283 KB, 1280x1024)
283 KB
283 KB JPG
Rolled 1 (1d2)

>>4606190
>>4606460
>>4607123
>>4607229
>Shoot it where its head should be through the wall with the anti-material rifle. You don't want whatever this is to be able to follow you once it breaks through...and it should be put to rest. Then head through the portal.(1)
>Train your weapons on the door, wait for whatever’s on the other side to bust in, and prepare to take it down so you can consider further investigating this alien place. (2)
Gonna do a quick tiebreaker for the action prompt.
>>
>>4607286
Boop
The
Snoot
>>
>>4606190
>>4606460
>>4607123
>>4607229
>>4607286
>>4608303
Apologies for the delay pals.
>Shoot it where its head should be through the wall with the anti-material rifle. You don't want whatever this is to be able to follow you once it breaks through...and it should be put to rest. Then head through the portal.(1)
>"Sorry, but we can't afford that thing tailing us, or breaking the mechanism. Now suck up your differences and get ready for whatever we run into next, we need to be a unified front."
>boop the aliens
>”Saulson, you notice these anomalies have been a little convenient? Have you noticed any scientific patterns to their timing?”

“Kirchoff, Saulson, keep yourselves and the vorts away from the door in case this ricochets.” You say as you lug your heavy single shot rifle over your shoulder. You pull the heavy bolt back halfway, seeing a .50 BMG round already in the chamber. “And herd the vortigaunts into the portal.” You glance over to the creatures on either side of the room. “Sorry, but we can’t afford that thing tailing us.” You grab your multi-spectrum goggles off of your belt, quickly pulling it over your face and flicking it’s advanced optics to infrared.

What remains of the ceramic relics, and the large door simply shows as only a dark blob of grey on the background of cold black rocks. You didn’t think about this. You won’t be able to see the creature on thermals, at this angle, and it’d just bounce off the rock at the angle Kirchoff used to see it. No way you’re gonna make a headshot blind. “Kirchoff, how tall are these things?”

“Like the ‘gaunts but it’s keeping its neck straight.” The marine responds, waving one of the vortigaunts towards him. As Vorty moves towards the portal, you take one hand off the grip of your gun, and poke the spot where a human would harbor a nose. He stops in his place, confused for a brief moment you use to note in your head where “center-mass” sits above the ground on one of these alien, hunchback creatures.

“Alright,” You say, waving Vorty off. “Now suck up your differences, and get ready for whatever we run into next. We need to be a unified front.”

The creature just begins to walk off, following his kin and not really responding to your speech. You return you attention to the scope of your rifle, take a breath, hold the heavy gun as steady as you can from a crouching position, then clear your mind as you pull the crisp trigger.
(cont.)
>>
>>4608409
(cont.)
Instantly, a booming sound erupts through the room, roaring through its echoe in the brief second before your unprotected ears are left ringing. The muzzle flash turns leaves a spot of pure white in the air for a moment, before the muzzle flash dissipates, and before you is scalding hot dust trailing through the air, the pulverized particles of what were once vortigaunt relics. As the hot dust quickly cools and dissipates, you immediately notice that the creature is no longer shrouded. Through the infrared optics is a hunchback white silhouette, staggered in place, and radiating a grey glare of heat.

Quickly, you flick the goggles off of your gas-mask visor, seeing the grays browns and greens of Xen once again illuminated by the light blue gas flowing through the portal. Before you, staggered when the ceramic door shattered like glass from the powerful round tearing through it. At first glance, you assume you’ve blown the chest of a vortigaunt clean open, but as more distant moaning sounds echo off in the distance, and the creature begins to fall over, you notice the oddity currently clasped onto the vortigaunts head, which is held unnaturally high. It’s as if a slightly smaller xenian controller had latched onto the creature's eye and mouth, sticking there with four chitinous alien legs.

The creature falls to the ground, after a second, but not without spasms of electricity from the dying body. Only able to get a glimpse of the rows of alien homes past both the doorframe, and the blinding sparks. As more creatures in the distance begin to roar, you quickly stand and turn around, seeing Saulson waiting at the portal between worlds. Seeing the portal already starting to destabilize, you dead sprint through the room with your rifle still in hand. The alien screams and groans grow only louder behind you by the time you slip through the portal with a small shimmering sound. The moment you’re back on earth, you let the large, durable, but cumbersome rifle hit the floor, and quickly draw your silenced pistol from your belt, pointing its flashlight towards the door and shouting, “Kirchoff, we might have incoming!”

Behind, you hear the marine swivel, smacking his mp5’s charging handle, expectantly waiting alongside you for more of those things. One of the shambling abominations pokes its head through the door, however just before either of you have a chance to line up a shot and gun it down, the portal shuts before you, letting you relax, and pick up your anti-tank rifle.

With no more door, and the former-vortigaunts now agitated by the loud sound, going back through there in the future might be a lot more dangerous.

“Wormholes seem to love us.” You say with a deep exhale through your gasmask. “Saulson, you notice these wormholes have seemed a little convenient?” You ask, quickly looking around the area. “There any scientific pattern?”
(cont.)
>>
>>4608411
(cont.)
“Uhh….” The physicist responds, still shook around by the encounter. “I don’t think so. Seemed pretty random when I was with Magnusson.”

“The Oppenheimer. Our kin awaits.” One of the vortigaunts grumbles, shaking in its hooves. “Disturbing creatures. An unwelcome glimpse. Come.” The creature begins to walk towards the hallways bend, with the orange, luminous crystals crunching underneath his feet. The whole place is lit decently by the stuff, roughly the same color as your suit.

Kirchoff however, suddenly grabs the vortigaunt by the shoulder. “Stop.” He commands. “Listen.”

In the sudden silence, you notice it, the methodical, but not slow steps of heavy hooves crushing these crystals below them like snow. Beyond that, you hear a distant, pulsing humming, muffled through the walls, but coinciding with an odd feeling of rocking, as though the whole laboratory is swaying back and forth, ever so gently.

Kirchoff suddenly lifts his rifle, scanning through the wall with his thermal scope. “Too close together to count, probably a few of them… maybe some of those fetuses mixed in… too blurry to tell.”

Saulson suddenly taps you on the back. “I recognize this place. We’re right below the test chamber. There’s a vent control not far from here.”

“The Oppenheimer. Our kin awaits.” The vortigaunt mutters again, this time slightly quieter.

“They’re coming closer. Probably heard your shot.” Kirchoff whispers. “What’s the plan?”

Ahead, where Kirchoff reports aliens are moving in, the hall bends ninety degrees to the right. Your section of the hall is painfully short, providing little cover, and leaving you backed against some sort of ruined control panel. At the bend of the hall is some sort of broken cargo lift, it’s platform slightly below the floor where its emergency brakes caught itself, although at a cock-eyed angle.

“Saulson, what is this stuff?” You ask quickly, pointing to the crystals lining the walls, growing like the alien fungal infections, and causing your geiger counter to buzz below your suit.

“Crystallized exotic matter.” He whispers back. “Unprocessed stuff. Looks like it just grew here… fascinating...”

https://pastebin.com/Lte0sgmY
>Flash the hallway, have Kirchoff provide suppressing fire while you and some of the vorts move into a better position on the broken cargo lift. (-2 Flashbangs.)
>Let them come to you. Greet the first alien that comes around the corner with buckshot, and bursts from the m60.
>Ask Saulson which of the exotic matter canisters would cause the most chaos if thrown at the aliens, then throw that one. (-1 exotic matter canister.)
>Ask Saulson to try to do that trick he and Magnusson pulled with their liga from earlier. (-1 exotic matter canisters.)
>Try to use the orange glow of the stuff to your advantage, scout ahead, and hope your color matching HEV suit provides camouflage for stealth.
>Write in.
>>
>>4608413
>Send a stream of homing bees around the corner with your hivehand. They might be able to locate and sting the parasites to death, if you're lucky.
>Have Kirchoff ready to finish off any of them that come into sight.
>>
>>4608442
this
>>
>>4608442
>>4608963
>Send a stream of homing bees around the corner with your hivehand. They might be able to locate and sting the parasites to death, if you're lucky.
>Have Kirchoff ready to finish off any of them that come into sight.

Thinking quickly, you quietly command Kirchoff, “Don’t let anything come around the corner.” You quickly reach over your shoulder for the wriggling hivehand currently sitting on your back. Nodding, the marine slings his long, unwieldy semi-auto rifle around his shoulder, and instead pulls out an mp5, not trusting the damaged m60 with the task.

The marine crouches down, lining up his iron sights right on the corner, while you wave the more vulnerable members of your team back, away from where the first alien shots come from. While Saulson complies, ducking behind a particularly large outcropping of crystals, the vorts instead begin to prepare themselves, one by one starting to charge electrical attacks, allowing small sparks to build at their fingertips before looking at you expectantly to go loud, as if already guessing your plans.

Wanting to get the first shots off before the aliens can even round the corner, you angle the hivehand upwards, hoping that the insects will com down on the aliens heads. You take a quick instant to listen in on the heavy, pounding footsteps of the incoming aliens last time, before repeatedly tapping the small flabby spot of alien tissue on the underside of the hivehand, causing the creature to belch and spit out small dartlike organisms that jet from its mouth, then veer around the corner.

Instead of hearing the low, irritated groans of the alien grunts like you expect, the response to your volley of alien hornets is a high pitched whine of pain, the sound of xen controllers getting hit. The heavy stomps immediately grow faster.

“Incoming!” Kirchoff shouts as the first grunt pokes its head around the corner, before it starts releasing its first volley of alien bees. Each and every one of you are peppered and swarmed by the creatures, two of them slamming into your side like a flechette. You wince, but continue firing, every sound drowned out by the electrical pulse of the vortiguants, and a torrent of nine-millimeter fire coming from Kirchoff. The creature is staggered by the gunfire for just a brief enough moment to allow three bolts of electricity from the vortigaunts to slam into the alien’s body, slipping down into the ground and causing the many crystals growing around the creature to pop like overcharged light bulbs.
(cont.)
>>
>>4609714
(cont.)
Still hearing the high pitched screech in the gap of Kirchoff’s fire-rate, you continue firing from the hive-hand, fearing that the xen controllers may attempt to call for backup. More hornets fling up and towards what’s beyond the corner, illicting more of the pained alien screams, until the stomping deadsprint of two more grunts overpowers all other sound. The two creatures let out a deep groaning roar as they approach. One is immediately greeted by Kirchoff’s nine-millimeter rounds cutting into its carapace, while the other is hit by hornets eagerly swinging around to redirect themselves at a new target. Seeing the source of the hornets, and the greatest threat to what is probably its master licking its wounds behind cover, the grunt begins to run, charging directly towards you. The other begins to fire off swarms of hornets into the trio of vortigaunts just as they begin to prepare another trio of electrical bolts.

As the charging grunt sprints towards you, it raises up its hivehand, but not in a usual firing stance, it draws the entire arm back to strike with the talons, your first instinct tells you to dodge, but you’re backed into a corner with this damn hallway. A few nine-millimeter rounds ping off the creature’s carapace as Saulson starts releasing quick bursts.

https://pastebin.com/Lte0sgmY
>Right before the punch, try to help the vortigaunts, quickly as possible, pull out your revolver, and fire off as many shots as possible into the far grunt.
>See if this shiny hazard suit lives up to what it claims to be. Block like you would a human punching you, then try to counterattack with your knife.
>Try and pull out your shotgun fast enough to plant a buckshot round directly in the chest of the grunt, then his friend if you haven’t been haymakered
>Try and quickly dodge out of the way of the grunt as best you can, then chase after the Xen Controllers before they can try anything. (Roll 3d6, pass on a 14.)
>Pull a smoke grenade, then throw it right in the creatures face. With luck it might just confuse, disorient, or baffle the thing to give you a window of attack. (-1 Smoke grenade.)
>Write in.
>>
>>4609717
>See if this shiny hazard suit lives up to what it claims to be. Block like you would a human punching you, then try to counterattack with your knife.
All those krav maga classes couldn't have been for nothing, right?
>>
>>4609717
>See if this shiny hazard suit lives up to what it claims to be. Block like you would a human punching you, then try to counterattack with your knife.
>>
>>4609738
>>4610739
>See if this shiny hazard suit lives up to what it claims to be. Block like you would a human punching you, then try to counterattack with your knife.

Seeing the hardened pincers of the hivehand pulled back by the heavy weight of the massive grunt, you instinctively pull your arms in front of your face, one still clung onto by the hivehand, and widening your stance. You let muscle memory take over, not sparing a thought as to the physics. The grunt throws its arm forward slow but with the weight of a truck behind it.Quickly, you lower your body and head, while leaving your PCV and metal padded arms up.

In an instant, you feel your forearms slam into your Kevlar gasmask. Following that, your head jerks back before it drags your comparatively small tors with it. Despite all your training, the sheer physics of the blow throws you immediately off balance. You slam backwards into the control panel behind you. Perhaps both because of the strong protection from the hazard suit, or the large dosage of drugs it’s dripping through your bloodstream, but you barely feel anything in the moment.

Instead of getting dazed, you immediately peel yourself off the dented computer while the grunt follows through on his weighty punch. Quickly dropping the hivehand, you pull your knife from your belt, flicking out the rather small blade before lunging towards the creature. Adrenaline drives you closer as the creature bellows in rage, reliving all the close-quarters training you did primarily on larger, bulkier opponents than yourself. With one practiced motion you drive the knife up high, stabbing it right where an artery would be on a regular human, hearing the creature immediately groan out in pain. Instead of pulling it out right away, you push the blade in deeper, hoping to reach a windpipe under all that muscle.

The massive, seven foot tall alien responds not by grabbing at its throat in pain, instead it swings it’s massive arm backwards, straight towards you while groaning even louder. You quickly try to yank out the knife, but it doesn’t come lose until the creature swivels its bulbous head and boxy jaw around to roar at you, splitting flecks of yellow alien blood onto your gasmask before its gargantuan nubby arm, this time throwing you away from the creature. Your thrown away from the alien brute, flung past Kirchoff, and beyond the cover of the hallway corner.

Still running on morphine and adrenaline, you barely register the sound “Warning! Major fracture detected,” while you push yourself off the ground, now finally seeing the three vortigaunts, heavily wounded by the incoming hornet shots, burst a trio of electrical bolts into the unwounded grunt shooting at them. The creature suddenly spasms in place, the crystals around it popping like lightbulbs before it falls to the ground.
(cont.)
>>
>>4612243
(cont.)
Meanwhile, Kirchoff and Saulson both finish off the bleeding, panting alien grunt as the massive gash in its neck slowly brings it down, all the while it fires off hornets wildly around it. While Saulson adds to the damage with overzealous, inaccurate bursts into the creatures neck, Kirchoff puts the thing down with a final burst from his mp5.

However, as you’re still regaining your balance from your tumble with the alien grunt, you hear two electrical shocking sounds, and exotic matter dust suddenly sprays all around you, coming from your right. Quickly turning your head, and dropping back into cover, the first thing you see is two bright green flashes of electrical energy, which a second later turn into vortigaunts with their chest ripped open, and a large, bulbous crab clinging on to their uncharacteristically upright necks. One of them lets out a blood curdling distortion of the typical vortal grumbles, while the other begins to run forward, over the corpse of a dead xen controller pin-cushioned with hornets.

Behind them, you can see another xenian controller, rapidly floating backwards, into the clusters of xen crystals. The slowly dissipating dust grows bright around him, specs sparking into each other as the creature retreats.

As the vortal zombies get closer, you begin to hear sounds of genuine fear from the vortigaunts. Glancing back, you can actually see their hooves shaking as their former kin draw closer.

https://pastebin.com/Lte0sgmY
>Don’t let that damn Xen controller get away. Slip past the slow, shambling vortigaunts and try your best to put a few three-fifty-seven rounds into the creatures head.
>Try to throw your last frag grenade past the vortigaunts, and land it in a position where it will blow up anything taking cover at the end of the hall, getting that Xen controller with a bit of luck. (Roll 3d6, -1 frag.)
>You and the other humans place yourselves between the vorts and the zombies, and clear the necrotic creatures out with buckshot and nine-millimeter.
>Use the hivehand again to shoot hornet shots around the other end of the hall, hopefully the Xen Controller doesn't try anything else in the long time it’ll take to kill the alien with bees.
>Tell Kirchoff to throw one of the exotic matter canisters into the hall, and see if it causes any carnage to the vortal zombies or xen controller.
>Write in.
>>
>>4612245
>Don’t let that damn Xen controller get away. Slip past the slow, shambling vortigaunts and try your best to put a few three-fifty-seven rounds into the creatures head.
>Order the others to deal with the shamblers.
>>
>>4612245
>>4612247
This is fine. Also I gues suit does not make us super hero.
>>
>>4612374
I mostly wanted to see if someone with actual martial arts training could make up the difference in one, seeing as Gordon was a fuckin' nerd.
>>
>>4612419
Who needs martial arts when you can viciously beat someone to death with a crowbar
>>
>>4612419
A very buff nerd but point taken. I do imagine we could kick the shit out of most anything not a grunt though. Kick a xen controller in the head and pop it like a rotten pumpkin.
>>
>>4612247
>>4612374
>Don’t let that damn Xen controller get away. Slip past the slow, shambling vortigaunts and try your best to put a few three-fifty-seven rounds into the creatures head.
>Order the others to deal with the shamblers.

“Kirchoff, Saulson, get rid of these things, I’ve got the baby.” You shout out quickly, signalling towards the incoming vortal zombies after making a quick mental note that a Grunt’s close combat abilities are closer to logging accidents than punches. Trusting Kirchoff with nothing but what you hope aren’t that different zombies, you dash down the hall, slipping through the gap in between the two alien creatures, feeling small sparks of electricity arc into the suits metal plates, causing your hairs to stand on edge.

With the slight jolts, a sudden wave of nausea rolls over you, following you as the creatures upturned faces seem to follow, but just as the feeling begins to throw you off balance, the ear-drum bursting sound of three rapid shots of a glock echoing in your general direction dispel the feeling, allowing your to run as Kirchoff shots, “Hold your fire, friendly down range!”

The nausea suddenly drops away, and you begin to run, narrowly avoiding a flew slow wide swipes from the hideously mutated creatures, putting distance between yourself and them before you hear a few careful early shots pop off, even as you’re still downrange. As you run, the alien crystals turning to dust below your fast feet like lightbulbs, and occasional stray nine-millimeter rounds zip past your feet tearing apart columns of the material, revealing the concrete below. Before you reach the end of the hallway, hearing your geiger counter tick louder and louder as you grow closer to an oddly foreboding cargo-elevator where the hall turns, you yank your Colt Python off your belt.

“Shit!” You hear from behind you as more gunshots ring out. “Behind us!”

In one motion, you take your final step beyond the corridor, cocking and taking aim with the revolver as you spot the bulbous head of the creature among the crystals. The moment the glowing sights are lined up over the massive target the creatures head provides, you jerk the trigger, sacrificing accuracy as to give it no time to try any last tricks. The three-fifty-seven round kicks like a mule, and you have to wrestle the gun barrel back down before you can yank the trigger down once again, sending another shot into the creatures head while it barely keeps itself afloat from the last shot, the orange crystals around it glowing like christmas trees, then burst as the round digs into the aliens eye, causing it to scream out in pain before you finally pull the trigger one last time, and now the creature is left unprotected by any quantum magic acts. The magnum round caves the creature's massive skull inwards, shattering the bone and splattering the brain matter across the wall. The creature's body drops like a stone.
(cont.)
>>
>>4614677
(cont.)
As you begin to glance around you, counting the dead alien bodies, your ears still ringing from the magnum shots, you begin to make out shouting from your own allies, at the moment, Saulson. Quickly looking back, both of the vortal zombies are dead, there bodies shredded by nine-millimeter rounds, but just beyond them are both Kirchoff and Saulson, pointing their guns at two friendly vortigaunts.

“Get back you damn liars!” Saulson shouts to the two creatures, Vorty, and one unnamed creature, the former of whom is sporting a small nine-millimeter wound that doesn’t seem to be bleeding badly, perhaps as a result of the more viscous alien blood, although he’s clearly in pain. The one that isn’t shot, is shaking like a survivor of a strategic bombing. “We can’t trust these things! Fuck!” The physicist shouts panicked, the gun in his hand shaking. There’s gash on the arm he’s holding his gun with, not large enough to write off the suit, but enough to sting. “Mags was right we’re at war! Shit!”

“Saulson calm down!” Kirchoff responds, despite pointing his own gun at the vortigaunts. From behind him, you can also see a few cuts, although mostly made into his backpack, something with talons scratching him from behind. “They’re standing down, minute to figure this out!”

At the ends of their guns are only two vortigaunts, suddenly worried, you glance around, and spot one of the yet unarmed vortigaunts dead, leaned up against the walls. The way it fell, its neck and head are held up, not unlike it’s zombified kin. “Fears warranted.” The shaking vortigaunt grumbles. “Pained kin remain.”

In the brief thirty or fourty seconds you weren’t looking, something, or maybe everything, went fugazi.

>”Everybody shut up, unless you have an explanation of what happened here. Kirchoff, what happened?”
>Take aim with your own gun. “Vorts, better start explaining, no cryptic bullshit anymore. What the hell did you do?”
>Don’t raise your own gun, or demand Saulson or Kirchoff lower theirs, but stand with your arms crossed, and ask, “Vorts, what the hell happened? What fears?”
>”What are you two doing?” Walk between the two of them, place your hands atop their guns, and lower them. “Why the hell did you shoot a vortigaunt?”
>While he’s not looking, punch Saulson in the back of the head, then wrestle his gun away from him, then demand Kirchoff holster his gun lest you do the same, then wait for the vorts to explain things.
>Just stay back for a minute, observe, see how Kirchoff, Saulson, and the vorts handle whatever the hell just happened.
>Write in.
>>
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>>4614678
>Don’t raise your own gun, or demand Saulson or Kirchoff lower theirs, but stand with your arms crossed, and ask, “Vorts, what the hell happened? What fears?”
>A M G E R Y B O O P L E S !
>>
>>4614678
>”Everybody shut up, unless you have an explanation of what happened here. Kirchoff, what happened?”
>>
>>4614683
>>4614883
>Don’t raise your own gun, or demand Saulson or Kirchoff lower theirs, but stand with your arms crossed, and ask, “Vorts, what the hell happened? What fears?”
>”Everybody shut up, unless you have an explanation of what happened here. Kirchoff, what happened?”

“Saulson- actually, everybody, shut up, unless you intend to start explaining what’s going on..” You shout out, wedging yourself into the space between the marine and the physicist, holstering your own gun as to hopefully de-escalate things between the two of your species, instead you cross your arms and take initiative. You’re torn between whose side of the story to listen to here, so instead you’re gonna take both. “Kirchoff, you start. What happened?”

“We were clearing out the zombies like you ordered. They were taking more hits than expected, got a little close, but we managed to take one down.” The marine starts explaining. “Then Saulson shouted to the left of me. Vortigaunt was on him with the talons. Thing was acting crazy.”

“Did Saulson shoot this vortigaunt?” You ask, pointing towards the dead vortal ally, while questions run through your head. Why the hell did a vortigaunt suddenly attack? Does it have something to do with their fear of the vortal zombies?

“No. He couldn’t keep control of his gun with the vortigaunt on him. I pulled it off of him, then finished it.” Kirchoff describes it in the calm manner that only USMC intelligence can muster, trained by hundreds of mind numbing after action reports of getting bombed by his own air-force or discovering a minefield the hard way. “Then one of the zombies got me across the back. Had to beat it back before I could put a few rounds in it When I turned around, Saulson had already shot that vort.” He points to Vorty, who’s currently injured up against the wall.

“It turned on me!” Saulson loudly retorts.

“Did Vorty try to shock you?” You ask.

“No.” Saulson responds nervously. “Just used his claws.”

These creatures aren’t exactly brave, so it’s odd that they’re trying to face off against the physicist in close combat, but if they did, it makes tactical sense that they would go after Saulson rather than the well armored marine.

“Why’d you attack Vorts?” You ask. “You said your fears were coming true? What fears?”

“The Vortessence breached.” Vorts responds, holding his wounds with a pained expression, but still trying to make eye contact as he explains himself. “The parasite. Headcrab. Influence leaks beyond. A horrible experience.”

You look down towards the body of the dead vortigaunt zombies, then suddenly remember that strange spike of Nausea you felt when they came close.
(cont.)
>>
>>4617148
Apologies for the delay on this one.
(cont.)
“What do you mean the vortessence was breached? Something got into your…” you try to think back on your memories of the vortessence, that brief moment you spent confined within a little holding cell, “... hivemind?” You settle on the word, not sure if it even comes close to describing it.

“We are them.” Vorty suddenly mutters, before raising a shaky claw to point at one of the vortigaunts whose head was covered by one of the headcrabs. With it’s host dead, the vortal headcrab has fallen off, revealing the face below whose eye was burnt out, and mouth practically torn open. “They are us. Parasites are uncontained.”

“Wait.” Saulson asks. “The collars don’t do the same?”

As the two talk, you begin to look around your environment. The control panel that was behind you in the fight with the grunt seems totally destroyed, mainly by blunt force damage, and the crystals growing from inside out. However, down the hall, you do see some sort of office or monitoring room. Saulson said you’re “right below the test chamber,” but it might be good to get a better bearing on the area. Then again, time is short, and Saulson said he knew where the closest control room is, but at the same time, you have a feeling about that cargo lift up ahead. Call it CIA intuition, but if you’re right below the test chamber, that should take you closer. Of course, that’s betting Saulson’s memory about the gas is totally wrong, but time is short here.

“What do you mean?” Kirchoff interjects, but doesn’t get an answer as Vorty responds to Saulson.

“The controllers isolate.” Vorty responds. “Parasites infect.”


>”Saulson, how do we get to that vent control you mentioned from here?” Start moving towards the vent controls, trusting that Saulson hasn’t been manipulated that heavily.
>”Saulson, this cargo elevator take us closer to the core?” Don’t trust Saulson’s memories, and move directly up to the core, not trusting his deadly gas story.
>Start looking through that small office, climbing through the broken window. See if anything below will get you a better
>Find one of those damn Vortal headcrabs in the carnage of all the fighting. They’re not like the others, so it might be a good idea to get a closer look while you’re here.
>”Saulson, since you put a round in my alien friend here, you can dress his wound. Get on it.”
>”Vorts, why don’t you two guard this area for a while?” You’re not sure how to feel about them attacking you, so put some distance between you and the vorts.
>Bind the vortigaunts hands behind their backs, if they can turn on you, willingly or unwillingly, you’d rather they be unarmed.
>Write in.
>>
>>4617150
>Find one of those damn Vortal headcrabs in the carnage of all the fighting. They’re not like the others, so it might be a good idea to get a closer look while you’re here.
A sample, if nothing else.
>"Can you isolate yourselves? We can't risk this happening again so close to the objective. Or...can you do what they did, to them? In my experience, mental influence is a two way street.





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