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OH SHIT NIGGA, you are BOBBY. A son of the skeleton villain LOLISNIFFER. You were ordered by your superiors to explore the ocean for cool ruins, but you have been captured by FISH PEOPLE

wat do
>>
Rolled 53 (1d100)

Curse at them like a sailor
>>
Rolled 9 (1d100)

>>4384641
cameo!
>>
Rolled 48 (1d100)

Do a little jig to appease your fishy captors.
>>
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Rolled 69 (1d100)

>>4384646
Roll 2d100 to insult fish
>>
Rolled 14, 58 = 72 (2d100)

>>4384652
your gills make you look fat
>>
Rolled 11, 60 = 71 (2d100)

>>4384652
Okay.
>>
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>>4384653
You spew forth a stream of insults.

But unfortunately the fishmen do not understand your language
>>
Rolled 76 (1d100)

>>4384663
Do a cool backflip to impress your captors.
>>
Rolled 12 (1d100)

>>4384663
cameo of submarine adventure to the rescue
>>
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Rolled 3 (1d100)

>>4384665
Roll 2d100 to do a cool backflip
>>
Rolled 35, 74 = 109 (2d100)

>>4384671
ice cool?
>>
Rolled 71, 66 = 137 (2d100)

>>4384671
Okay.
>>
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>>4384674
>>
Rolled 39 (1d100)

>>4384681
it's so cool, it's freezed water outside
>>
Rolled 53 (1d100)

>>4384681
Now we gotta stick the landing.
>>
Rolled 25 (1d100)

>>4384681
who am I and what am I doing here
>>
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Rolled 85 (1d100)

>>4384685
Roll 2d100 to not totally fucking beef it
>>
Rolled 37, 11 = 48 (2d100)

>>4384690
fucking beef it
>>
Rolled 90, 6 = 96 (2d100)

>>4384690
turns out that landing is the hard part
>>
Rolled 56, 15 = 71 (2d100)

>>4384690
Okay.
>>
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>>4384693
>>
Rolled 54 (1d100)

>>4384697
seems like ground is soft here, try to make underground tunnel via spinning to get away
>>
Rolled 12 (1d100)

>>4384697
wait you speak english you fucking fish fingers
>>
Rolled 59 (1d100)

>>4384697
And now for something completely different.
>>
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>>4384702
In the deepest darkest reaches of space. The astro hell wizard is preparing his infernal necro robotic armies to attack the secret nexus gate, in order to undo the ancient seal and unleash the outer gods from the 999th uberhell dimension into our reality
>>
Rolled 34 (1d100)

>>4384707
Think about your son, and how he seems more sad lately.
>>
Rolled 15 (1d100)

>>4384707
aaand he is shut down by protagonist of Super Robot Pilot season 4.
it's a promo
>>
Rolled 31 (1d100)

>>4384707
He is punched out by Lolisniffer
>>
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>>4384708
The astro hell wizard is also troubled by his young son, heir to the daemonic space throne. He doesn't seem to be too happy lately and hasn't been eating well
>>
Rolled 80 (1d100)

>>4384713
Seek out your son to engage in parental bonding.
>>
Rolled 74 (1d100)

>>4384713
worth thing is that his new friend is someone called Mark
and it's kinda a dick
>>
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>>4384714
As the astro hell wizard attempts to connect with his son,

here is a whale
>>
Rolled 77 (1d100)

>>4384723
and it ate bobby
>>
Rolled 85 (1d100)

>>4384723
>>4384724
>>
Rolled 99 (1d100)

>>4384723
Contemplate your sudden existence.
>>
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Rolled 96 (1d100)

>>4384726
Roll 2d100 to contemplate whale-ness
>>
Rolled 54, 28 = 82 (2d100)

>>4384737
whale wasted all his money on gacha
>>
Rolled 42, 3 = 45 (2d100)

>>4384737
>>
Rolled 25, 96 = 121 (2d100)

>>4384737
Okay.
>>
Rolled 47, 14 = 61 (2d100)

>>4384737
switch back to President Ken if this roll fails
>>
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>>4384738
The whale realised that he has spent all his cash for gacha rolls in order to get png(s) of his waifus. He has lost his home and is now living as a beggar in the fish ghetto
>>
Rolled 1 (1d100)

>>4384746
bobby and guards pass by it
>>
Rolled 30 (1d100)

>>4384746
>>4384749
>>
Rolled 43 (1d100)

>>4384746
Become a super villain with fishmen henchmen.
>>
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>>4384750
>>
Rolled 42 (1d100)

>>4384756
Bobby continues spewing insults to uncaring fishpeople and the fish with a gun
>>
Rolled 71 (1d100)

>>4384756
Wave hello to the people passing by.
>>
Rolled 29 (1d100)

>>4384756
bobby laughs at whale misfortune
>>
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>>4384759
Sadly, Bobby's arms are in chains.
>>
Rolled 52 (1d100)

>>4384763
stop looking at me like that, fish that shot me
>>
Rolled 15 (1d100)

>>4384763
start singing out of boredom
>>
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>>4384764
>>
Rolled 20 (1d100)

>>4384768
frustration is getting bigger
>>
Rolled 8 (1d100)

>>4384768
well, bobby can't do anything right now
should we move on to the next skeleton sibling
>>
Rolled 58 (1d100)

>>4384768
Cry.
>>
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>>4384770
>>
Rolled 28 (1d100)

>>4384778
pull your devil trigger
>>
Rolled 62 (1d100)

>>4384778
>>4384771
>>
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>>4384780
Right of course, who's next
>>
Rolled 16 (1d100)

>>4384783
spaghetti
I mean VP's romcom
>>
Rolled 44 (1d100)

>>4384783
Let's see how Lilly's doing
>>
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>>4384785
Right. Lilly and her Maid Knights were raiding a heavily armed resource transport convoy. Managing to get through their initial defensive line, the bone kingdom forces stopped the convoy and moved in to loot. That is when a bigass security robot is sent over to take them out and protect the convoy
>>
Rolled 51 (1d100)

>>4384797
Tell it "this statement is false!"
>>
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>>4384799
"Who cares about if it's false or not. Stand down or you'll be made to stand down"
>>
Rolled 22 (1d100)

>>4384808
Show him your big sword
And by show I mean slash
>>
Rolled 18 (1d100)

>>4384808
"Don't come any closer. Or I will stab you. We only need your stuff to feed our family. And how do you suppose I should 'stand down' when I am standing, how does one stand downwards? And what is 7x7 it's for my homework."
>>
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Rolled 17 (1d100)

>>4384811
ROLL 2d100

+30 bonus
>>
Rolled 68 (1d100)

>>4384817
Bisect him
>>
Rolled 97, 20 = 117 (2d100)

>>4384817
>>4384819
>>
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>>4384820
>>
Rolled 31 (1d100)

>>4384826
"And it was my last day before retirement too..."
>>
Rolled 76 (1d100)

>>4384826

Keep slashing.
>>
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>>4384827
>>
Rolled 51 (1d100)

>>4384837
Let's go inside the convoy
Surely it's safe now that there are no more enemies
>>
Rolled 41 (1d100)

>>4384837

Yay! We got an skeleton pony as loot reward!
>>
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Rolled 98 (1d100)

>>4384840
Is it tho

Roll 3d200
>>
Rolled 34, 131, 25 = 190 (3d200)

>>4384846
>3D200
>>
Rolled 37, 75, 121 = 233 (3d200)

>>4384846
>>
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>>4384847
>>4384848
Yes. and now OP shall....pick the lowest number to compare to the 98
>>
Rolled 88 (1d100)

>>4384853
you just want to bully a little child
>>
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>>4384855
wat gave you taht idea
>>
Rolled 89 (1d100)

>>4384858
everything about you
>>
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>>4384859
Anyway, with the security forces defeated, Lilly and her troops are free to loot the convoy. Gaining lots of resources. But how much?

Roll 2d100
1-20: Lots
21-45: Lots lot
46-70: Shitload
71-95: dayum
96-100: woah mama
>>
Rolled 35, 1 = 36 (2d100)

>>4384863
>>
Rolled 43, 18 = 61 (2d100)

>>4384863
>>
Rolled 97, 12 = 109 (2d100)

>>4384863
>>
>>4384868
>>4384864
>>4384865
what the fuck is that dice
>>
>>4384868

NOOOOOOOOOOOOOOOOOOOO!!!!
>>
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>>4384868
The resources gained were lots. Enough to make a reasonable contribution to the rebuilding effort....but not much else.
>>
Rolled 2 (1d100)

>>4384874
It's not like we accidentally attacked a villain's supply chain or anything
>>
Rolled 89 (1d100)

>>4384874

Not even an pony or bigger sword?
>>
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>>4384882
The dice has spoken
>>
Rolled 91 (1d100)

>>4384885
Aw...
Any plans found
>>
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>>4384887
Why would a resource convoys have any plans in it? And plans to what? Such a msytery. Roll 2d100 and get >85 to have plans be in the truck. Do not roll 2d100 if you stop looking for plans
>>
Rolled 64, 14 = 78 (2d100)

>>4384891
more like directions
>>
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>>4384897
>14

Lilly found no directions are is now lost in life
>>
Rolled 2 (1d100)

>>4384906
so basically puberty
>>
Rolled 51 (1d100)

>>4384906

The somebody give her an compass to give her some direction in her life.
>>
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>>4384910
A compass! Whose is it? Where's it from?!

The answer will be revealed....when the thread continues. Gotta go deal with some family stuff. Sorry. Laters
>>
Rolled 1 (1d100)

>>4384923
where's OP
>>
>>4386515
In the grave
>>
Rolled 79 (1d100)

>>4386523
alright, whose left? since we just finished with Lilly's story
>>
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>>4386524
Luke, Ken, Olessa, Director, Betty, Chosen One, Rasputin and the Quatt, Shotasniffer herself...
>>
Rolled 24 (1d100)

>>4386532
Back to President Ken, let's finish this.
>>
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>>4386533
HAving been caught in the crossfire of the super clash between the female hero and the viking themed villain. President Ken was knocked into a wall. Fortunately for him the other two still hasn't noticed him
>>
Rolled 10 (1d100)

>>4386544
We must use our stealth skill to our advantage, see if we can get to the loot AGAIN stealthfully.
>>
Rolled 30 (1d100)

>>4386544
>the viking themed villain
viking?
>>
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>>4386546
Yeah, there's dude dressed like a viking that's also looking to rob the museum
>>
Rolled 25 (1d100)

>>4386551
>>4386545
>>
Rolled 32 (1d100)

>>4386551
>>4386545
must have some powerful mystical shit if a viking is interested in it
>>
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Rolled 80 (1d100)

>>4386553
All the more reasons to loot the vault and sort out the artifacts later.

ROLL 2d100

+30 bonus
>>
Rolled 27, 50 = 77 (2d100)

>>4386556
URAH! COME ON KEN
>>
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>>4386560
This time, he swiftly maneuvers around the fight, taking advantage of the current chaos to dive into the musem!
>>
Rolled 94, 82 = 176 (2d100)

>>4386567
What's inside
>>
Rolled 33 (1d100)

>>4386567
is there any loot that can power us up?
>>
Rolled 51 (1d100)

>>4386567
>>4386569
>>4386570
>>
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Rolled 77 (1d100)

>>4386570
>>4386571
Roll 2d100
>>
Rolled 78, 11 = 89 (2d100)

>>4386572
ROLL!
>>
Rolled 62, 24 = 86 (2d100)

>>4386572
>>
Rolled 22, 3 = 25 (2d100)

>>4386572
c'mon prez, be better like Rasputin and not a dissapoinment like Quattro
>>
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>>4386573
Damnit, all the artifacts have been put inside the vault by the staff when the attack on the museum started!
>>
Rolled 3 (1d100)

>>4386581
We got anything to bust the vault open? Like an airstrike or a laptop to bypass the security?
>>
Rolled 29 (1d100)

>>4386581
maybe if you say you're a hero who will use them to stop the viking they'll give them to you
you could even secure a date with the girl
>>
Rolled 99, 52 = 151 (2d100)

>>4386581
try to see if you have some high-tech gadget that you can use to open the vault
>>
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>>4386584
Maybe, maybe. Who knows. But PK's gotta decide fast, there aint much time! What should he do?!

A. Pretend to be hero and "help out". Maybe the staff will be fooled and open the vault

B. Bust it open, go through inventory to find anything that can help with that

C. Call the GSG boys and just steal the entire vault in the commotion, we can open it later

D. [insert plan here]
>>
Rolled 29 (1d100)

>>4386590
>A.
We were on TV recently and they keep sending reporter drones to our island. This is most likely to work! If not, we'll do B.
>>
Rolled 88 (1d100)

>>4386590
A, then B if it fails while saying it's important
>>
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>>4386594
Look! Over there! A convenient museum employee! Go and convince him you're a hero so he'll open the vault!
>>
Rolled 57 (1d100)

>>4386598
do it
>>
Rolled 95 (1d100)

>>4386598
>>4386600
DO IT!
>>
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Rolled 44 (1d100)

>>4386601
PK approaches the guy, putting on his best Hero impression

ROLL 2d100
>>
Rolled 49, 94 = 143 (2d100)

>>4386614
FEAR NOT, CITIZEN
>>
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>>4386617
"H-hey! I know you! Aren't you a part of that hero group that saved the city a while back?! Are you here to help defend the museum, sir?"
>>
Rolled 78 (1d100)

>>4386622
Yes, my good man. Now, open the vault so I can use these artifacts against the invaders!
>>
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>>4386624
"I dunno. Most of these have historical value! They can't be used in battle! What if they break?!"
>>
Rolled 52 (1d100)

>>4386629
Show em our wadful of cash and shove it in his face. "We'll pay for it."
>>
Rolled 66 (1d100)

>>4386629
You said most of them, right?
>>
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>>4386632
"Yeah, the rest have SUPER value instead. Like this one sword that is said to hold the power to cleave evil and split the heaven and earth. Or a fragment of an ancient suit of armor that is said to hold power over the elements. "
>>
Rolled 63 (1d100)

>>4386638
Well, we clearly can't have that falling into enemy hands, can we, how about we use and keep them for safekeeping so that bad guys will never get it
>>
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Rolled 61 (1d100)

>>4386640
"Well I suppose you could keep them safe until this disaster is over...."

Roll 2d100
>>
Rolled 65, 17 = 82 (2d100)

>>4386643
BOOM SHAKA LAKA
>>
Rolled 19, 47 = 66 (2d100)

>>4386643
>>
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>>4386644
"....buuut eh, no! I can't! Sorry sir! But the artifacts must remain in the vault!"
>>
Rolled 21 (1d100)

>>4386653
Stick him up with our gun and force him to open the vault. WE'RE DOING IT LIVE
>>
Rolled 90 (1d100)

>>4386653
MATE IF YOU DON'T HE WILL BREAK IN
>>
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>>4386656
"H-he'll never get past her! And even then, the vault door will hold! You go and help already! I gotta get to a better shelter!"
>>
Rolled 6 (1d100)

>>4386668
Don't you know that when you said that, you just made it impossible
Cue tour guide being thrown to unlucky employee
>>
Rolled 96 (1d100)

>>4386668
>>4386655
holy fuck just fucking point a gun at him and force him to open the vault door already, DIPLOMACY IS FUCKING OVER
>>
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>>4386673
"....u-uh, s-sir. What a-are you doing?"
>>
Rolled 94 (1d100)

>>4386682
Ken puts on his serious face, "OPEN THE VAULT DOOR, NOW. DO YOU WANT TO FUCKING DIE?"
>>
>>4386682
>>4386683
>>
Rolled 50 (1d100)

>>4386684
>>
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Rolled 10 (1d100)

>>4386683
Roll 2d100

+30 bonus
>>
Rolled 24, 1 = 25 (2d100)

>>4386694
>autowin
THAT'S RIGHT
>>
Rolled 80, 13 = 93 (2d100)

>>4386694
DON'T MAKE ME GO BAD HERO ON YOU
>>
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>>4386697
Whimpering, the museum worker unlocks the vault door. With that done, he's no longer of any use. Now you can

A. Shoo him away
B. Knock him out
C. Shoot him in the head
D. Tell him to go hide under a table
>>
Rolled 83 (1d100)

>>4386699
B.
Now, let's check out that loot.
>>
Rolled 18 (1d100)

>>4386699
D and A, we have to be nice
He's gonna get killed anyway
>>
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>>4386701
The vault currently holds many precious artifacts from various ages of history. Can't really determine each one's actual value right now. Gotta get them outta here before anybody notices! Maybe the GSG van is right around the corner
>>
Rolled 52 (1d100)

>>4386705
Get the sword that's meant to cleave evil first, then we'll start looting the rest and make our grand heist/getaway!
>>
Rolled 25 (1d100)

>>4386705
>Maybe the GSG van is right around the corner
How long will it take with the current group of people
>>4386707
>>
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>>4386707
You were never really into swords. Or melee weapons in general. But yea.

That's a sword.
>>
Rolled 16 (1d100)

>>4386716
We'll keep it and use it like those samurai films from back in the day
>>
Rolled 16 (1d100)

>>4386716
Maybe you could use it to kill the viking that's coming towards us now
>>4386718
>>
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>>4386718
Ken then remembers that he has never watched any samurai films. As he was content to call Marian, Rasputin and Luke weebs when they ask him to join.
>>
Rolled 87 (1d100)

>>4386729
Ah, fuckin' weebs
Let's get the rest of the loot and go
>>
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>>4386731
"Boss! You okay? Is the loot secured?"
>>
Rolled 32 (1d100)

>>4386745
I GOT THE LOOT, BOYS
COME GET IT!
>>
Rolled 12 (1d100)

>>4386745
>>
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Rolled 64 (1d100)

>>4386748
This is it! if the GSG bois can load up the loot onto the van and scram while the fight is still happening, President Ken's mission would be considered done and they can head back to the island

CAN THEY DO IT?! ROLL 2d100 with a +30 bonus
>>
Rolled 66 (1d100)

>>4386745

IT IS LOOTING TIME BOYS!!!
>>
Rolled 8, 31 = 39 (2d100)

>>4386756
WOAH SHITTTTTTTT
>>
Rolled 47, 87 = 134 (2d100)

>>4386756
>>
Rolled 77, 57 = 134 (2d100)

>>4386756
>>
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>>4386762
Loading all the artifacts they can, the GSG bois swiftly make their escape. Both the hero and the villain are none the wiser to the theft that just happened right under their metaphorical noses. Good thing too. PK may have drop his spaghetti if that has went south. With this, his mission is complete and he will now return to the island.
>>
Rolled 75 (1d100)

>>4386766
let's take a look at the artifacts now that we're back home safe
>>
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>>4386771
Don't be hasty. There's still 8 missions left to be done!

By tomorrow! Because it's almost 2:30 AM over here. See you all next session. Which hopefully will also be the same time as this one.

udpates nm shit: https://twitter.com/notapaladin
>>
>>4386773
Well alright then, thanks OP
>>
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I hope OP is okay
>>
>>4389187
OP was drugged by lack of spaghetti in last session
>>
>>4386773
where's OP
>>
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>>4389362
dead
>>
Rolled 48 (1d100)

>>4389376
>>4386773
Switch to Luke, so we can finish off his questline and get three in a row
>>
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Rolled 40 (1d100)

>>4389378
This aint tic tac toe you sonofabitch

Also roll 2d100 with a +30 bonus
>>
Rolled 94, 48 = 142 (2d100)

>>4389386
>>
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>>4389387
Luke's gang war is going well. He now controls half the organized crime in the city. Now his gang is officially in the middle of a war against the vampire mafia
>>
Rolled 5 (1d100)

>>4389408
Damn, we're balling so hard that even our armor is shining
>>
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>>4389410
Oh shit dude turn down the Bloom
>>
Rolled 35 (1d100)

>>4389414
TOO MUCH BLOOM, I CAN'T SEE ANYTHING
>>
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>>4389416
>>
>>4389419
this seems like the perfect time for the vampire mafia to attack us
>>
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>>4389422
"AH FUCK I CAN'T SEE SHIT" the vampires yell
>>
Rolled 48 (1d100)

>>4389426
PUT ON OUR SUNGLASSES, THIS WILL HELP US SEE
>>
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>>4389428
>>
Rolled 86 (1d100)

>>4389439
Apply boot to their foreheads
>>
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Rolled 55 (1d100)

>>4389441
Roll 2d100!

+40 Bonus
>>
Rolled 45, 100 = 145 (2d100)

>>4389443
URAH!
>>
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>>4389444
>>
Rolled 56 (1d100)

>>4389464
If we've got a stake, pierce their hearts!
>>
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Rolled 99 (1d100)

>>4389465
Gotta have these on hand when dealing with them vampires. Roll it!

+30 bonus
>>
Rolled 46, 84 = 130 (2d100)

>>4389478
AW SHIT, THESE ARE SOME STRONG VAMPIRES
>>
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>>4389480
Not strong enough
>>
Rolled 71 (1d100)

>>4389487
Damn, Luke's gotten real strong over the course of this adventure
must be all the sausage eating
>>
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>>4389490
Turns out beating up an entire city's worth of punks gives alot of XP points. Luke now understands why Rasputin kept encouraging everybody to go train
>>
Rolled 17 (1d100)

>>4389500
Let's take the fight to the Vampire Mafia stronghold, their mansion in the hills!
>>
>>4389502
Yes....next time probably. Thread is mondo empty and I don't feel well. So uh. See ya
>>
>>4389504
damn, where all the anons at
>>
>>4389506
spaghet
>>
Rolled 97 (1d100)

>>4389500

Garlic punch!
>>
>>4389530

Crap didn’t realize the session was over.
>>
>>4389533
>>4389530
>>4389510
I blame OP for giving up too easily
>>
>>4389506
Western time zones
>>
>>4389504
Maybe I would have been here is someone had told me https://boards.4channel.org/qst/thread/4363572#bottom was ded.
>>
>>4389504
Did you die again?
>>
>>4390971
It's jsut aint time yet
>>
>>4391004
Mkay. Estimate on when it will be? Please?
>>
>>4391016
ABout 45 minutes from now
>>
>>4391030
Huxxah
>>
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>>
>>4389530

LET'S START WITH A GARLIC PUNCH!!!
>>
Rolled 19 (1d100)

>>4391074
Time to get our Buffy Belmont on. Garlic sausage whip.
>>
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>>4391075
Garlic punch whoooooooooooooo
>>
Rolled 44 (1d100)

>>4391079
the vampire mafia obviously
but they've sent out their heavy hitter, big fat paulie
>>
Rolled 89 (1d100)

>>4391079

FUCKING GARLIC PUNCH FAT PAULIE TOO.

SCRATCH THAT!! LET'S JUST THROW GARLIC POWDER ON THEM!!
>>
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>>4391081
>>4391084
OH SHIT! IT'S BIG FAT PAULIE!
>>
Rolled 3 (1d100)

>>4391089
INFUSE OUR FISTS WITH GARLIC AND START PUNCHING
>>
Rolled 3 (1d100)

>>4391091

MUDAMUDAMUDAAAAAAA!!!
>>
>>4391093

NIGGA SOMEONE ROLL BETTAR!!!
>>
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Rolled 27 (1d100)

>>4391091
FISTS, INFUSED

ROLL 2d100

+30 bonus
>>
Rolled 14, 60 = 74 (2d100)

>>4391099
URAH!
>>
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>>4391101
>>
Rolled 92 (1d100)

>>4391106

Slap his face with an giant sausage.
>>
>>4391106
>>4391110
what this guy said
>>
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Rolled 7 (1d100)

>>4391110
ROLL IT

+30 bonsu
>>
Rolled 41, 54 = 95 (2d100)

>>4391119
NO FUCKING PROBLEM
>>
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>>4391121
>>
Rolled 19 (1d100)

>>4391132
JUMP INTO A STAKE DIVE INTO BIG PAULIE'S HEART!
>>
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Rolled 78 (1d100)

>>4391134
+30 bonus
>>
Rolled 93, 19 = 112 (2d100)

>>4391142
this doesn't look good
>>
Rolled 58, 32 = 90 (2d100)

>>4391142

Aw shit!
>>
Rolled 15, 5 = 20 (2d100)

>>4391142
>>
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Rolled 57 (1d100)

>>4391143
OH SHIT! PAULIE GRABS LUKE MID-AIR! HE'S GONNA TRY A SLAM! ROLL 2D100

+30 bonus
>>
Rolled 78, 79 = 157 (2d100)

>>4391153
DAMNNNNNNNNNNNNNN
>>
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>>4391154
>>
Rolled 53 (1d100)

>>4391170
KICK THE STAKE MIDAIR AIMED AT PAULIE'S HEART!
>>
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Rolled 40 (1d100)

>>4391172
Roll 2d100+30 bonus!
>>
Rolled 9, 19 = 28 (2d100)

STAKE HIM
>>4391181
>>
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>>4391182
>>
Rolled 56 (1d100)

>>4391191
OH FUCK, THE VAMPIRE MAFIA'S BOSS IS PISSED
>>
Rolled 90 (1d100)

>>4391191

URAH!!!
>>
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>>4391194
"Boss! You okay?!"
>>
Rolled 20 (1d100)

>>4391203
Cut to Luke sitting on top of a bunch of Vampire Mafia bodies triumphantly
>>
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>>4391205
>>
Rolled 25 (1d100)

>>4391208
We finally done with Luke's arc or is there one more final big bad?
>>
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>>4391210
Yes. The vampire don. Livin' it up on that bigass mansion on top of them hills over there
>>
Rolled 59 (1d100)

>>4391220
That'd make a nice vacation home for the Bone Kingdom. LET'S TAKE IT
>>
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>>4391221
Yes, you;ll take it!...Tomorrow. It's almost 3AM I gotta go to work in the mornin. So uh. See ya next session. Which is like, I dunno. 20 hours from now or soemthing. toodles.

updates b here, as always: https://twitter.com/notapaladin
>>
>>4391222
We need a wide area of effect garlic attack . . .

Garlic farts. We can then tell the Vampires to gar-lick our ass.
>>
Rolled 11 (1d100)

>>4391290

+1 Seconding this. Gas attacks are multo effective!
>>
>>4391222
where's OP
>>4391311
>>4391290
be prepared to post, guys
>>
>>4392536
Nyeh!
>>
Rolled 60 (1d100)

>>4392581
>>4391222
Maybe we can make a cameo of the Vampire Hunters
>>
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>>
Rolled 61 (1d100)

>>4393632

Do we have our flying animals (i forget which ones)? Let’s ride in on that!!!
>>
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>>4393639
Luke does own a giant undead dragon, yes
>>
Rolled 17 (1d100)

>>4393642

URAH!

You know what to do.
>>
>>4393646

SOMEONE ROLL BETTER!!!
>>
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>>4393646
And so the raid is on. While the rest of Luke's gang roll onto the mansion in cars n shit.

Luke rides on his dragon towards the hill
>>
Rolled 66 (1d100)

>>4393650

UNDEAD FIRE BREATH!!!
>>
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Rolled 74 (1d100)

>>4393653
Roll a d100!

+30 bonus
>>
Rolled 63 + 30 (1d100 + 30)

>>4393656

We shall charge and win!!!!

Where tf is out crew?!
>>
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>>4393659
OH shit they got a shield
>>
Rolled 29 (1d100)

>>4393663
Build a device
>>
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>>4393664
A device?! What kinda device
>>
>>4393667
A device that will amplify our power
>>
Rolled 37 (1d100)

>>4393667

A giant drill!!!
>>
Rolled 31 (1d100)

>>4393667
A battering ram.>>4393667
>>
Rolled 34 (1d100)

>>4393670
Shit forgot to roll
>>
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Rolled 92 (1d100)

>>4393672
Roll 2d100 to tell yer goons to bring out the giant drill

+30 bonsu
>>
Rolled 46, 54 + 30 = 130 (2d100 + 30)

>>4393686
Bring out the drill, fellas!!
>>
Rolled 32, 38 = 70 (2d100)

>>4393686
Okay.
>>
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>>4393687
Dambnit! Their magic shield is too strong!
>>
Rolled 17 (1d100)

>>4393690
Insult them for using shields.
>>
Rolled 89 (1d100)

>>4393690
Can Luke make his goons combine and create some sort of massive horrific creature half-composed of cars?
>>
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Rolled 80 (1d100)

>>4393695
Roll 2d100 to see if car mecha is an option
>>
Rolled 48, 85 = 133 (2d100)

>>4393708
Yes
>>
Rolled 54, 90 = 144 (2d100)

>>4393708
Sure it is.
>>
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>>4393710
>>4393717
Oh fuck it is
>>
Rolled 42 (1d100)

>>4393719
Time to absolutely wreck that shield
>>
Rolled 46 (1d100)

>>4393719
Equip your cool super car robo weapons.
>>
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>>4393722
Of course. The car club and the car shield.

Which are also cars
>>
Rolled 99 (1d100)

>>4393727
Let out deafening honks and shine our headlights to intimidate our enemies
>>
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Rolled 44 (1d100)

>>4393731
ROLL 2d100
+30 bonus
>>
Rolled 82, 92 + 30 = 204 (2d100 + 30)

>>4393733
INTIMIDATE
>>
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>>4393734
>>
Rolled 84 (1d100)

>>4393741
Strike a pose
>>
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>>4393742
>>
Rolled 68 (1d100)

>>4393753
It is time to charge the shield
>>
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Rolled 23 (1d100)

>>4393755
ROLL IT

+40 bonus
>>
Rolled 13, 62 = 75 (2d100)

>>4393760
Shield break
>>
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>>4393775
oh hey the shield broke
>>
Rolled 58 (1d100)

>>4393776
Do a victory dance.
>>
Rolled 38 (1d100)

>>4393776
>>4393778
Also anons must have died when he broke it
>>
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>>4393778
>>4393782
Luke dances as the anos died from the shield break. The raid starts down on the ground as Luke's gangs fight the vampire mafia
>>
Rolled 84 (1d100)

>>4393783
Lets check on the Director.
>>
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>>4393785
We leave Luke to his gang wars as we turn to the director. Who is currently observing a government top secret meteor site.

Inside the meteor was a kaiju
>>
Rolled 69 (1d100)

>>4393788
Do you have any idea on how to tame it from the shows you watched
>>
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>>4393794
Crap. You only watched shows about killing kaijus. None about taming em
>>
Rolled 33 (1d100)

>>4393796
Wish your sis was there to sing to him
>>
Rolled 65 (1d100)

>>4393796
Do a silly dance to get the kaiju's attention.
>>
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Rolled 37 (1d100)

>>4393798
Roll 2d100
>>
Rolled 6, 40 = 46 (2d100)

>>4393801
Okay.
>>
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>>4393804
Copying a dance you saw in an anime once, you bust a groove. The kaiju is confused
>>
Rolled 28 (1d100)

>>4393805
Quickly dive onto its head and pet like there's no tomorrow.
>>
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Rolled 65 (1d100)

>>4393807
oh shit
>>
Rolled 35 (1d100)

>>4393809

Unlimited of Petting!!!!
>>
Rolled 86, 100 = 186 (2d100)

>>4393809
>>
>>4393809
Pet that mother fucker.
>>
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>>4393812
>100

oh shit
>>
Rolled 70 (1d100)

>>4393814
Be the kaiju.
>>
Rolled 30 (1d100)

>>4393814
Just like your favorite pet anime, only it's a kaiju
>>
Rolled 26 (1d100)

>>4393814

Throw Pokeball at the kaiju.
>>
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>>4393815
You are now the kaiju. you came from space to this weirdo planet on a meteor. You just woke upe and is super cranky. But then suddenly this skeleton lady is petting you super hard. Bony hands feel weirdly nice tho
>>
Rolled 98 (1d100)

>>4393819
Oh look, flying things
>>
Rolled 81 (1d100)

>>4393819
Remember where you came from.
>>
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>>4393820
Yo whatt are those
>>
Rolled 40 (1d100)

>>4393823
Swat at them.
>>
Rolled 16 (1d100)

>>4393823
Targets for our toxic breath beam.
>>
Rolled 7 (1d100)

>>4393823
"GET THE KAIJU! THE GOVERNMENT SHALL-wait who is this bitch"
>>
Rolled 51 (1d100)

>>4393823

Wave at them!
>>
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>>4393825
>>
Rolled 92 (1d100)

>>4393831
Feel accomplished.
>>
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>>4393833
>>
Rolled 89 (1d100)

>>4393837
Be the director and continue petting to the confusion of your own team and the enemy organisations trying to capture it.
>>
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>>4393839
"Sir. There's been...an incident"

"Report"

"Well....sir. The creature's been stopped."

"Oh then isn't that good then?"

"But there's this one lady that's petting it ontop of its head"

"what"
>>
Rolled 14 (1d100)

>>4393845
Be the General.
>>
Rolled 76 (1d100)

>>4393845
Also she looks like one of those heroes on tv
>>
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>>4393849
"Fucking what"
>>
Rolled 77 (1d100)

>>4393850
Yeah you know, those do-gooding tree huggers
>>
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>>4393851
"Then the hell is one of 'em here. Petting the kaiju?"
>>
Rolled 25 (1d100)

>>4393857
We don't know, But she did do that dance from that anime you like.
>>
Rolled 16 (1d100)

>>4393857
>>4393858
>>
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>>4393858
"Pretty Princess Ultra Climax? well that doesn't sound so bad"
>>
Rolled 68 (1d100)

>>4393860
Now its time to check on Marian.
>>
Rolled 32 (1d100)

>>4393860
Well now so is the kaiju. And they're making a duet.
The kaiju is better at it
>>
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>>4393862
Still in the cage. Still wailling.

Anyhoo. I uh, got step off to deal with some shit for a bit. Be back in about, eh, 2-3 hours.

updates be here: https://twitter.com/notapaladin
>>
>>4393867
It's been 3 hours
>>
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>>4393976
HAS IT
>>
Rolled 80 (1d100)

>>4393983
it has
>>
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>>4393985
You have no proof of this
>>
Rolled 95 (1d100)

>>4393990
I don't need proof when I can feed you shotasniffer's cooking
>>
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>>4393991
>>
Rolled 88 (1d100)

>>4393994
So are we going back to Director's petting or going to another sibling
>>
Rolled 14 (1d100)

>>4393994
Oh shit Marian's cage is open.
>>
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>>4393995
Your choice, hombre
>>
Rolled 67 (1d100)

>>4394002
Lets check on a random sibling determined by a roll of the dice.
>>
Rolled 48 (1d100)

>>4394002
Let's go to OIessa
>>
What happened to Quattro?
>>
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>>4394005
Sure
Roll 2d9
Second roll determines:

1:Luke
2:Olessa
3:Rasputin+Quattro
4:Bobby
6:Betty
7:Director
8:Chosen One
9: Shotasniffer
>>
Rolled 9, 5 = 14 (2d9)

>>4394012
>>
Rolled 9, 8 = 17 (2d9)

>>4394012
Okie dokie.
>>
>>4394012
>>4394013
Wait what's 5
>>
>>4394015
Your mother.
>>
>>4394018
don't let dad hear that, he'll tear your whole body out by the ass
>>
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>>4394013
>>4394015
Of course, 5. The mysterious number.
>>
Rolled 45 (1d100)

>>4394025
Its Alt-Betty.
>>
Rolled 63 (1d100)

>>4394025
It's Boy
>>
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>>4394028
shhh, he's sleeping
>>
Rolled 45 (1d100)

>>4394034
Lets check on alt-Betty.
>>
Rolled 88 (1d100)

>>4394034
let him sleep and >>4394035
>>
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>>4394036
You are now Alt-Betty. Recent prison escapee. You have moved here to learn under Rasputin after witnessing his power destroying Alt Bobby. Currently you're playing it safe and have not make any big moves. Currently, you're a normal student
>>
Rolled 89 (1d100)

>>4394056
Do a silly dance.
>>
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>>4394059
>>
Rolled 25 (1d100)

>>4394063
Really sucks that Alt-Bobby turned out to be a loser and your Yellow empire was destroyed
>>
Rolled 32 (1d100)

>>4394063
Nice, Now lets check on our fellow students.
>>
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>>4394065
Right. But it's currently night time. Everyone's in their hotel rooms sleeping. You tryna creep on em or sumthin
>>
Rolled 87 (1d100)

>>4394075
not like you're a good guy
>>
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>>4394076
Of course. So how are you planning to observe your potential rivals? Just walk down the hotel's halls and knock on their doors? Climb out your window and creep onto their balconies? Use meditation to sense their presence ?
>>
Rolled 1 (1d100)

>>4394089
Be nice and introduce your self.
>>
Rolled 42 (1d100)

>>4394089
Ventilation shaft of course
>>
Rolled 35 (1d100)

>>4394089
By using all the advanced nanodrones and other snooping gadgetry that you smuggled in to sabotage the USSR with, probably
>>
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Rolled 76 (1d100)

>>4394092
Of course. Roll 2d100 to use the ventilation shaft to sneak to the other students' rooms
>>
Rolled 74, 4 = 78 (2d100)

>>4394098
Alright, we are like what? A solid shadow thing, right? Bet we can get less corporeal or something if we put our minds to it
>>
Rolled 62, 10 = 72 (2d100)

>>4394098
Okay.
>>
Rolled 43, 91 = 134 (2d100)

>>4394098
Oh, this doesn't look like we can fit
>>
Rolled 46, 62 = 108 (2d100)

>>4394098
Sneak sneakily
>>
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>>4394099
>>
Rolled 70 (1d100)

>>4394106
Its not sneaking, its...scouting! Completely different thing!
>>
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>>4394109
>>
Rolled 12 (1d100)

>>4394111
damnit, he knows we're not here to be a loyal discipline
>>
Rolled 74 (1d100)

>>4394111
Bribe it
>>
Rolled 88 (1d100)

>>4394111
Sneak through the hallways instead. You totally won't get caught. Shotasniffer's definitely not monitoring you 24/7, for sure
>>
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>>4394114
No

but bigger
>>
Rolled 9 (1d100)

>>4394117
>>4394116
>>
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Rolled 47 (1d100)

>>4394118
Of course. Just carefully open your hotel room door and tip toe down the corridor.

By roll 2d100
>>
Rolled 63, 79 = 142 (2d100)

>>4394129
sneaky
>>
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>>4394132
Alright, coast seems clear so far
>>
Rolled 40 (1d100)

>>4394133
Good, commence being a creep and spying on fellow students for...blackmail or something
>>
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>>4394135
Of course. using your enhanced senses. Just by placing your ear onto a fellow student's door, you were able to determine what they are doing inside their room.

Such as....sleeping
>>
Rolled 3 (1d100)

>>4394140
Lets check on CO now.
>>
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>>4394143
Currently sneaking through the top secret lab to steal the self regenerating mound of flesh that causes people to go berserk and murderous when consumed
>>
Rolled 78 (1d100)

>>4394151
Create a distraction so you can sneak in and nab it
>>
Rolled 32 (1d100)

>>4394151
Neat.
>>
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Rolled 68 (1d100)

>>4394153
You are inside the base right now. But indeed the guards to the containment chamber needs to be gone.

Roll 2d100

+30 bonus
>>
Rolled 81 (1d100)

>>4394163
Okay.
>>
Rolled 90, 32 = 122 (2d100)

>>4394163
Bikini babes make the best distractions I hear
>>
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>>4394168
"Sir. Our delivery of cardboard cutouts of bikini babes have been delayed"

damnit
>>
Rolled 52 (1d100)

>>4394177

TSAR BOMBAS!!!
>>
Rolled 70 (1d100)

>>4394177
Do we have mints with us?
>>
Rolled 85 (1d100)

>>4394177
>>4394181... in bikinis!
Make sure they're far enough away to not evaporate us though
>>
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>>4394181
"Tsar bombas!" The Chosen One angrily muttered to himself. He's been using it lately as a substitute for the word "FUCK" in expressing his anger at a situation. Why?.......iunno
>>
Rolled 42 (1d100)

>>4394190
Bomb the perimeter of the facility - with something radioactive and/or sexy, if possible
>>
Rolled 21 (1d100)

>>4394190
Try to convince some passing guards that you are a fairy.
>>
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Rolled 31 (1d100)

>>4394195
Surely using explosives near the containment of something that is said to be a self replicating mound of mindless flesh is a good idea that can't go wrong whatsoever. Just so you can cause a distraction.

Roll 2d100 +30 bonus to not have it go wrong
>>
Rolled 66, 52 = 118 (2d100)

>>4394201
Okay.
>>
Rolled 19, 53 = 72 (2d100)

>>4394201
Seems fine. I'm more scared of grabbing it
>>
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>>4394204
"Sir! We threw a grenade into the courtyard! The explosion have caused them to go into high alert and moved to investigate! Now's your chance!"
>>
Rolled 4 (1d100)

>>4394210
Okay.
>>
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>>4394214
Also give me all your money
>>
Rolled 47 (1d100)

>>4394210
Sneak up to it... with tongs and a sack. Don't wanna be touching this thing
>>
Rolled 98 (1d100)

>>4394218
Yeah sure why not.
>>
Rolled 64 (1d100)

>>4394218
I'm too communist for money though
>>
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>>4394220
Sweet, thanks
>>
Rolled 24 (1d100)

>>4394225
Okay now lets get in there and steal the blob.
>>
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>>4394228
Chosen One finds the mound of pulsating flesh safely secured inside its containment tube. Currently kept docile and inactive by the compounds of chemicals within
>>
Rolled 13 (1d100)

>>4394237
Look around for something to transport it in.
>>
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Rolled 67 (1d100)

>>4394238
Roll a d100 fer it

+30 bonus
>>
Rolled 67 (1d100)

>>4394244
Alrighty.
>>
Rolled 6, 11 = 17 (2d100)

>>4394244
They gotta have some sorta strong meat-proof science box around here somewhere
>>
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>>4394251
inside the lab you were able to find:

A. A device, it's a big metal covering that's supposed to go over the tube to keep it safe for transportation. Put this over the tube and it can be safely disengaged from its current position and be put on a truck or something

B. a shrink ray

C. A big cardboard box the same size as the tube
>>
Rolled 92 (1d100)

>>4394264
Put it in A then shrink it with B
Then put both in your pocket and leg it
>>
Rolled 37 (1d100)

>>4394264
Attach the cover to the tube, Put the blob in the tube, Put the tube in the box, Then ship the box to the island.
>>
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Rolled 68 (1d100)

>>4394268
Alright. The package is secured. Now you just need to make your way out of the facility currently on high alert and yer home free.

ROLL 2d100

+30 bonus
>>
Rolled 24, 83 = 107 (2d100)

>>4394280
If this fails, attack intercepting guards with shrink-ray
>>
>>4394285
Also do that if it succeeds just for the lulz
>>
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>>4394285
>>4394289
And so the Chosen One snuck out of the compound undetected. But also made sure to randomly shrink guards along the way to sow even more chaos and confusion.

Mission Complete
>>
Rolled 66 (1d100)

>>4394299
So who's left.
>>
Rolled 87 (1d100)

>>4394299
Nice.
In that case we should be the kaiju again I guess
>>
Rolled 51 (1d100)

>>4394299

Kidnapped some shrinked guards before we go back.
>>
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>>4394309
Confusion as the petting continued. But feels pretty nice tho
>>
Rolled 87 (1d100)

>>4394316
Disregard petting
Rampage the fuck out of this shitty little planet
>>
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Rolled 75 (1d100)

>>4394322
Das right! You've got a job to do! Damn natives distracting you! Roll 2d100 to go on a rampage
>>
Rolled 69 (1d100)

>>4394316
Feel loved.
>>
Rolled 5, 92 = 97 (2d100)

>>4394326
Okay.
>>
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>>4394329
>>
Rolled 49 (1d100)

>>4394335
Be The Director.
>>
Rolled 3 (1d100)

>>4394335
Track down and destroy the most powerful being on the planet so that your reign of destruction can continue unchallenged
According to your senses, it seems to be some sort of elderly skeletal female radiating masses of dark energy
>>
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>>4394341
The kaiju you were petting has rejected your affection and resumed his rampaged. This has left you somewhat displeased
>>
Rolled 29 (1d100)

>>4394355
Welp its time to put it down, Do we have an orbital strike we can use?
>>
Rolled 45 (1d100)

>>4394355
Try to imagine how you looked like if you were human.
Wonder why there are no blonde skeletons on the island
>>
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>>4394360
>Wonder why there are no blonde skeletons on the island
Probably because neither dad or mom is blonde
>>
Rolled 6 (1d100)

>>4394363
The big lizard is angry, I think we should kill it.
>>
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>>4394366
With the power of....A GUN?
>>
Rolled 69 (1d100)

>>4394372
A massive gun.
>>
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Rolled 14 (1d100)

>>4394373
The USSR does have its own satellite. That also perhaps....DOUBLES AS A GUN?!

Roll 2d100 +30 bonus to see if it's true
>>
Rolled 35, 100 = 135 (2d100)

>>4394375
Okay.
>>
>>4394377

Jeezus Kris! satellite with massive gun!
>>
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>>4394377
Oh fuck
>>
Rolled 15 (1d100)

>>4394387
THEY CALL THIS OPERATION
STEEL RAIN
>>
Rolled 44 (1d100)

>>4394387
Open fire!
>>
Rolled 82 (1d100)

>>4394387
Fire it right in front of the kaiju so that it trips into the hole
>>
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Rolled 90 (1d100)

>>4394391
Roll 2d100 +30
>>
Rolled 76, 18 = 94 (2d100)

>>4394396
URAH!
>>
Rolled 51, 2 = 53 (2d100)

>>4394396
Okay.
>>
>>4394391
YOU GOTTA ROLL HOMIE
>>
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>>4394399
Unfortunately, instead of making a big hole for the kaiju to fall in, the satellite gun....obliterated the thing to nothing instead. Which is quite a problem since your mission was to exploit whatever was inside the meteor. With the kaiju atomized, you wont be able to even study it or loot it for usable materials. So technically, mission failed.
>>
Rolled 82, 70 = 152 (2d100)

>>4394396

BEEAAMU!!!
>>
Rolled 99 (1d100)

>>4394414
Lets check on Bobby.
>>
Rolled 47 (1d100)

>>4394414
damn, switch to Olessa now
>>
Excuse my autism please, Shits fuckie on my end.
>>
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>>4394417
As we switch to the Bobster. I gotta ask. I'm kinda sleepy right now so which sounds better: continue later in about 9-10 hours or go for another 2
>>
Rolled 44 (1d100)

>>4394430
if you continue later in 9-10 hours can you run the whole day again, OP? we almost done with the rebuilding arc
>>
>>4394430
Two more hours sounds nice, But what do you want to do?
>>
>>4394435
>>4394437
Continuing later gimme more rest and probably lets me run longer like today
>>
>>4394440
i'ma say get your rest, OP
>>
>>4394430

If you are sleepy, then it is good idea to sleep.
>>
>>4394440
Night night OP, Don't let the bedbugs bite.
>>
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>>4394445
>>4394441
Aight. See ya guys when i wake up or sumthin. If you're also awake that is. Updates will be on here and whatnnot: https://twitter.com/notapaladin
>>
>>4394414
Whoops. Maybe if Director managed to not get fried by the death-ray, she can crawl back to the eggshell the kaiju hatched from so we can salvage some interesting space stuff from that
>>
>>4394453
ayo, where you at OP
>>
>>4395369
The gulag probably
>>
>>4395471
Possibly, Or hes just sleeping in.
>>
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>>4395478
Bread's jsut in the oven
>>
Rolled 22 (1d100)

>>4395548
What kind?
>>
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>>4395551
pastry
>>
Rolled 53 (1d100)

>>4395555
Pastry is not a type of bread.
>>
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>>4395557
What are you, the bread police?
>>
Rolled 77 (1d100)

>>4395565
Possibly, Also I think everyone else is asleep.
>>
Rolled 27 (1d100)

>>4395565
yes
>>
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>>4395568
>>4395574
Then you'll never catch me, coppers
>>
>>4395568
I retract the asleep statement.
>>
Rolled 43 (1d100)

>>4395576
Anyway Lets switch back to the Director and quickly inspect the meteor.
>>
Rolled 86 (1d100)

>>4395576
>>4395580
what this guy said
>>
Rolled 81 (1d100)

>>4395576
>>4395580
>>4395582
what these guys said
>>
Rolled 11 (1d100)

>>4395576
start super robot pilot 4 demo
>>
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Rolled 85 (1d100)

>>4395582
Of course! Maybe we can still salvage this

Roll 2d100
>>
Rolled 40, 95 = 135 (2d100)

>>4395587
there was second meteor all along
>>
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>>4395588
Oh hey there is. Guess this wasn't a total failure after all.

Probably.

Maybe.
>>
Rolled 7 (1d100)

>>4395591
See if there is a child with in it.
>>
Rolled 27 (1d100)

>>4395591
Let's take this meteorite fragment back to base.
>>
Rolled 29 (1d100)

>>4395591
secure it
>>
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Rolled 4 (1d100)

>>4395594
With the recent destruction you've brought upon this place, maybe you can escape during the confusion

ROLL 2d100

30 booinus
>>
Rolled 87, 69 = 156 (2d100)

>>4395599
Greens get away easily
>>
Rolled 4 (1d100)

>>4395599
yea people are too busy looking at aftermath of satellite strike and thinking where it come frome
>>
Rolled 9 (1d100)

>>4395599
Meteor's making noises, must be something inside there
>>
Rolled 65, 97 = 162 (2d100)

>>4395599
>>4395601
>>
Rolled 31, 5 = 36 (2d100)

>>4395599
Okay.
>>
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>>4395600
>>
Rolled 66 (1d100)

>>4395610
Now, switch to Luke
>>
Rolled 19 (1d100)

>>4395610
get consolidation prize for finishing stage via ranking system
>>
Rolled 90 (1d100)

>>4395610
Lets get the hell out of there and also check up on the Hell wizard.
>>
Rolled 51 (1d100)

>>4395610
Ok now it's time to crack this bad boy open!
>>
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>>4395614
The astro hell wizard is currently busy helping his demon son with his arts and crafts project.
>>
Rolled 8 (1d100)

>>4395622
Okay now back to what Luke was doing.
>>
Rolled 96 (1d100)

>>4395622
They are building final boss's giant robot from Super Robot Pilot 3 series.
fanart of sorts
>>
Rolled 1 (1d100)

>>4395622
LOOK OUT IT'S LOLISNIFFER
>>
Rolled 81 (1d100)

>>4395622
Needs more glitter
>>
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>>4395626
"Waddup dickmunch. It's me. the Cosmic Warlord opposing your bitch ass hellgate plan. Just wanna drop by and tell you that your tastes are shit and Real Robot Pilot is superior"

"Fuck off Steve"
>>
Rolled 53 (1d100)

>>4395634
lolisniffer kills steve to gain power for his battle against grandma
>>
Rolled 90 (1d100)

>>4395634
Ok cool, can we check on Luke now
>>
Rolled 65 (1d100)

>>4395634
Lets check on Bobby.
>>
Rolled 3 (1d100)

>>4395634
If it's superior why there was only one Real Robot Pilot?
>>
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Rolled 44 (1d100)

>>4395638
Right eight, of course!

Roll 2d100 to see how his raid on the Vampire Mafia HQ is going

+30 bonus
>>
Rolled 5, 75 = 80 (2d100)

>>4395645
prolly fine
>>
Rolled 25 (1d100)

>>4395645
Absolutely obliterating some vamps
>>
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>>4395646
He's doing fiiiine, making his way through the goons, coming at the vampire don
>>
Rolled 7 (1d100)

>>4395650
Who is the don
>>
Rolled 23 (1d100)

>>4395650
What's the Don look like?
>>
Rolled 58 (1d100)

>>4395645
Whoops forgot to roll 2d, here's another
>>
Rolled 44 (1d100)

>>4395650
seems like don more into hamburgers than sausages
>>
Rolled 54 (1d100)

>>4395650
Time to fight the fat fuck that is the don.
>>
Rolled 73 (1d100)

>>4395650
Strike a pose to intimidate the don
>>
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>>4395652
One a' these, I reckon'
>>
Rolled 88 (1d100)

>>4395664
Top left
>>
Rolled 92 (1d100)

>>4395664
He's all three, he's three-headed
>>
Rolled 39 (1d100)

>>4395664
how about mystery box
>>
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>>4395666
You think we have the budget for that?
>>
Rolled 41 (1d100)

>>4395674
>>4395665
come on, something easy for OP to draw
>>
Rolled 47 (1d100)

>>4395674
Bottom center.
>>
Rolled 30 (1d100)

>>4395674
it's just masks don wears cause don has no character and basically a mob
>>
Rolled 74 (1d100)

>>4395674
Top right baybee
>>
Rolled 11 (1d100)

>>4395674
Take the mask guy
>>
Rolled 5 (1d100)

>>4395674
>>4395677
>>
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>>4395678
Of course, the most budget of all options
>>
Rolled 23 (1d100)

>>4395681
Also he acts like he's in a stage play
>>
Rolled 32 (1d100)

>>4395681
He better have a cool suit tho
>>
Rolled 50 (1d100)

>>4395681
Rip off the mask guys mask to reveal its actually a girl to no one's surprise.
>>
Rolled 10 (1d100)

>>4395681
Most elaborate wardrobe tho
>>
>>4395681
make mask bigger and call him Wonderful Don
>>
Rolled 1 (1d100)

>>4395681
>>4395689
>>
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>>4395685
Depends on what your definition of what a suit is
>>
Rolled 4 (1d100)

>>4395698
A vampire don should look business like. Far left
>>
Rolled 64 (1d100)

>>4395698
1st.
>>
Rolled 96 (1d100)

>>4395698
Middle
>>
Rolled 91 (1d100)

>>4395698
>>4395699
Gotta look like like the mafia
>>
Rolled 30 (1d100)

>>4395698
of course the middle one
>>
Rolled 53 (1d100)

>>4395698
middle reminds me of that one vampire hunting quest
>>
>>4395698
First
>>
Rolled 71 (1d100)

>>4395707
Yes, first
>>
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>>4395701
>>
Rolled 53 (1d100)

>>4395710
yeah, go ahead; let's do this boss battle already
>>
Rolled 73 (1d100)

>>4395710
rock in confirm
>>
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>>4395712
Luke bursts into the don's chambers. The two stare down eachother. Both men, each controls half of the city's criminal underworld, each dressing completely inappropriate for their jobs.
>>
Rolled 45 (1d100)

>>4395714
they start insulting each other's choice of clothes
>>
Rolled 70 (1d100)

>>4395714
Luke starts doing the thing where he moves his arms around and there are afterimages, anime style
>>
Rolled 24 (1d100)

>>4395714
Wave hello to the don.
>>
Rolled 8 (1d100)

>>4395714
whip out your sausage
>>
Rolled 29 (1d100)

>>4395714
maybe you have something in common
have a small talk about sausages
>>
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>>4395716
>>
Rolled 6 (1d100)

>>4395730
look, enemy boss, I can give you sausage THIIIIIS BIG
>>
Rolled 29 (1d100)

>>4395730
Beat him to a pulp.
>>
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Rolled 40 (1d100)

>>4395733
Roll 2d100
>>
Rolled 57, 76 = 133 (2d100)

>>4395736
nyeh
>>
Rolled 45, 19 = 64 (2d100)

>>4395736
Okay.
>>
Rolled 28, 23 = 51 (2d100)

>>4395736
Get his ass
>>
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>>4395737
>>
Rolled 4 (1d100)

>>4395747
stuff his mouth with sausages, but onions sausages without trace of meat and blood.
>>
Rolled 24 (1d100)

>>4395747
Keep punching.
>>
Rolled 74 (1d100)

>>4395747
Rip his mask off
>>
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Rolled 2 (1d100)

>>4395750
ROLL 2D100 TO COMPLETE QTE
>>
Rolled 40, 22 = 62 (2d100)

>>4395758
Okay dokay.
>>
Rolled 69, 60 = 129 (2d100)

>>4395758
you almost mistake QTE for just some weird game pause dialouge
>>
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>>4395765
BEHIND THE MASK!

ANOTHER MASK
>>
Rolled 83 (1d100)

>>4395772
stuff sausages into eyesockets
>>
Rolled 19 (1d100)

>>4395772
Take the other mask off.
>>
Rolled 28 (1d100)

>>4395772
Gotta rip the other mask off
>>
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Rolled 69 (1d100)

>>4395773
ROLL 2D100
>>
Rolled 79, 1 = 80 (2d100)

>>4395779
Okay.
>>
Rolled 43, 2 = 45 (2d100)

>>4395779
nice
>>
Rolled 95, 44 = 139 (2d100)

>>4395779
K
>>
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>>4395782
>>
Rolled 48 (1d100)

>>4395790
Oh fuck, better stick a cool landing at least
>>
Rolled 97 (1d100)

>>4395790

Throw an garlic sausage at the vampire.
>>
Rolled 28 (1d100)

>>4395790
Lets check on Marian.
>>
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Rolled 23 (1d100)

>>4395793
ROLL IT
>>
Rolled 53, 3 = 56 (2d100)

>>4395797
vegetarian sausages ahoy
>>
Rolled 8, 55 = 63 (2d100)

>>4395797
Oak.
>>
Rolled 61 (1d100)

>>4395797
>>
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>>4395799
o fuck
>>
Rolled 64 (1d100)

>>4395807
It may be time to call on the power of friendship (car mecha)
>>
Rolled 80 (1d100)

>>4395807
A mysterious weed potion drops out of the neighbouring high-rise into the middle of the battle!
>>
Rolled 14 (1d100)

>>4395807
suplex
>>
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>>4395811
The room is filled with ultra concentrated weed gas. Any normal human would have become incredibly high and docile right now. Good thing skeletons are immune to gas attacks. But who would do such a thiing?
>>
Rolled 31 (1d100)

>>4395820
probably marian
>>
Rolled 92 (1d100)

>>4395820
A certain Vampbeast alchemist looking out the high-rise window, lamenting his butterfingers and loss of revenue. His Overlord CEO looks on disapprovingly.
>>
Rolled 85 (1d100)

>>4395820
Quattro would do that.
>>
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>>4395822
Marian?! He's still in his cage back at the island! And since when did he start using the devil's lettuce
>>
Rolled 92 (1d100)

>>4395830
stepping down from being president does thing to people
>>
Rolled 86 (1d100)

>>4395830
This is a cliche situation! Duck and legsweep backwards Luke!
>>
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>>4395832
"NUH UHHHHHHHHHHH"
>>
Rolled 4 (1d100)

>>4395839
What are those red things?
>>
Rolled 23 (1d100)

>>4395839
I mean it's green
what other associations you have
anyway, back to battle, ventilate area via sausage spin
>>
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Rolled 36 (1d100)

>>4395843
Roll 2d100
>>
Rolled 56, 36 = 92 (2d100)

>>4395846
Okay.
>>
Rolled 4, 30 = 34 (2d100)

>>4395846

Rollo
>>
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>>4395847
>same number of 36
>>
Rolled 28 (1d100)

>>4395853
Do what you wanna do man, I don't give a shit.
>>
Rolled 43 (1d100)

>>4395853
just make them both hit each other
>>
Rolled 59 (1d100)

>>4395853
roll for it
>>
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>>4395855
>>
Rolled 66 (1d100)

>>4395863
eat some sausages for buff
>>
Rolled 3 (1d100)

>>4395853
Flip a 1d2
>>
Rolled 15 (1d100)

Pull out the forbidden heresy - the vegan sausage.

Make the Don wish he was dead instead.
>>
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>>4395865

Taking a step back. Luke chomps on some emergency sausages to buff himself. This also allowed him to see why he felt like he punched two faces. The don had a helper
>>
Rolled 63 (1d100)

>>4395878
Is that your brother or something
>>
Rolled 9 (1d100)

>>4395878
Call him a coward for accepting help in this duel of criminal masterminds.
>>
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Rolled 16 (1d100)

>>4395881
Brotha from anotha motha

NOW ROLL 2D100 TO NOT GET HIT BY THEIR TEAM ATTACK

+30 bonus
>>
Rolled 7 (1d100)

>>4395878
Whassamatter? Big Bad Vampire Mafia Don not badass enough to fight his own battles? MAYBE THE REST OF YOUR MAFIA SHOULD BE RECONSIDERING NEW MANAGEMENT.
>>
Rolled 73, 94 = 167 (2d100)

>>4395888

Matrix dodge time.
>>
Rolled 14, 77 = 91 (2d100)

>>4395888
Duck as they crash into each other
>>
Rolled 23, 64 + 30 = 117 (2d100 + 30)

>>4395888
Time to replace their "sausages" with our garlic ones.
>>
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>>4395890
SWOOSH
>>
Rolled 39 (1d100)

>>4395899
grab them both
>>
Rolled 83 (1d100)

>>4395899
Grab one and hit the other one with them.
>>
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Rolled 72 (1d100)

>>4395902
Roll 2d100 +30 bonsu
>>
Rolled 54, 92 = 146 (2d100)

>>4395903
Okay.
>>
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>>4395905
Luke slams one vampire into the other!
>>
Rolled 50 (1d100)

>>4395906
Stake them both
>>
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Rolled 42 (1d100)

>>4395907
There's only room for 1 type of undead at the top of this town. ROLL 2d100

+30 bonus
>>
Rolled 24, 17 = 41 (2d100)

>>4395909
>>
Rolled 15, 76 = 91 (2d100)

>>4395909
>>
>>4395909
Wait. Are the Skelly's undead? I mean, they would have to have been alive first.
>>
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>>4395913
Punching through both vampires at the same time, Luke causes them to exploded into ash. Now the entire city's criminal underworld is under his control. And by extension, the United Shota Sniffing Republic's control.

>>4395915
Don't think about it
>>
Rolled 57 (1d100)

>>4395918
Make a throne of ash using concrete and all the dead vampire ash mixed together.

Let's see them come back from that.
>>
Rolled 78 (1d100)

>>4395918
Now instead of being drained of blood at night, they will be fed sausages instead!
Next sibling
>>
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>>4395921
OH shit that's a bingo
>>
Rolled 15 (1d100)

>>4395929
Whats our prize?
>>
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>>4395931
Which box you want
>>
Rolled 89 (1d100)

>>4395938
I want Betty in a box.
>>
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>>4395940
For what purpose?
>>
Rolled 28 (1d100)

>>4395944
he means he wants the +10 to all rolls
>>
Rolled 25 (1d100)

>>4395944
He means he wants the autowin.
>>
Rolled 62 (1d100)

>>4395944
inb4 the skeleton underlings amass so much power and influence they all detach themselves from the USSR
>>
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>>4395945
Alright makes sense I suppose
>>
Rolled 32 (1d100)

>>4395950
Also switch to Olessa
>>
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Rolled 24 (1d100)

>>4395951
Of course! Olessa! Robbing a heavily defended bank! But she's already taken out the defenses and is now moving to the vault. Clearly this would turn out to be a simple bank job with no other problems.

Roll 2d100

+40 bonus due to the +10 bingo reward
>>
Rolled 22, 83 = 105 (2d100)

>>4395952
is it even fair?
>>
Rolled 4 (1d100)

>>4395952
It is, except villains are the ones who use the bank
>>
Rolled 1, 81 = 82 (2d100)

>>4395952
>>4395954
>>
>>4395944
To keep me from falling asleep . . . .

Too late I guess.

G'night and I forever hate people who took roll bonus over Betty box art. I will find where they live and pee on their stuff.
>>
>>4395952
Turns out It is that easy.
>>
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>>4395953
No, but since when has Villains played fair
>>
Rolled 56 (1d100)

>>4395964
>villians
nice joke
something inevitably happen now that you accidently save the day again.
>>
>>4395961
Calm down son it's just a drawing
>>
Rolled 70 (1d100)

>>4395964
>>4395965
every action has actually been a way to save the day
except what chosen one did
>>
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>>4395967
No, it's not possible! This cannot be!
>>
Rolled 18 (1d100)

>>4395972
Maybe... We are heroes?
>>
Rolled 73 (1d100)

>>4395972
on the bright side that will increase LARPing popularity
so eh
>>
Rolled 71 (1d100)

>>4395972
>>4395974
>>
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>>4395974
But how could robbing this bank be seen as a good thing?!

A. It's actually a supervillain loot vault, the bank was just a disguise
B. The bank actually had really terrible practices that fucked alot of people over
C. A corrupt official used one of the strongbox as his stash of blackmail material. By robbing the bank, Olessa has deprived him of the means to control his victims
D. The bank is actually ran by a thief guild
>>
Rolled 27 (1d100)

>>4395978
B and C together
>>
Rolled 98 (1d100)

>>4395978
>>4395980
Also that transport Lilly robbed was on its way to the bank
>>
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>>4395981
When Olessa delivered the loot back to the island, she would hear the news of the heist making onto national television. and be surprised that nobody mourned the loss. In fact they celebrated it. World's getting weirder by the minute. Also there's this other thing about a senator getting lynched or something but that's not important.
>>
Rolled 100 (1d100)

>>4395986
I think we are in wrong line fo work sometimes.
but hey
larping now a mainstream thing
someone even made medieval themed bank robbery attraction
>>
Rolled 93 (1d100)

>>4395986
But first she needs to make sure to get out safely
>>
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>>4395988
And that's just weird
>>
Rolled 34 (1d100)

>>4395990
I think it's better just to not think too deeply of it
anyway
time for some martial arts academy with Quattro and Rasputin
>>
Rolled 13 (1d100)

>>4395990
Whats Quattro and Rasputin doing right now?
>>
Rolled 84 (1d100)

>>4395990
Now to betty
>>
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>>4395993
Of course. Now. WHere is Betty's place in the tournament?

Quarter Finals? Semi Finals? The actual Finals?
>>
Rolled 63 (1d100)

>>4395994
loser bracket cause she overslept one of her matches and forfeit cause of that
or
roll for it
>>
Rolled 10 (1d100)

>>4395994
Actual finals
>>
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>>4395995
>spoilers

Don't project yourself onto others, Quattro. is no nice, yes
>>
Rolled 65 (1d100)

>>4395999
Quattro wouldn't do that to Betty though, he'll just beg her to come back
>>
Rolled 95 (1d100)

>>4395999
We win everything sinc when have we lost anything
>>
Rolled 64 (1d100)

>>4395999
fine geez
some dreaming about comforting betty after not getting 1st place never hurt anybody
she is at finals, okay?
>>
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Rolled 82 (1d100)

>>4396001
DID YOU?!

roolll 2d100

+10 bonus
>>
Rolled 15, 68 = 83 (2d100)

>>4396004
this tournament actually decent powerlevel wise
>>
Rolled 24, 62 = 86 (2d100)

>>4396004
Okay.
>>
Rolled 8, 32 = 40 (2d100)

>>4396004
rollan
>>