Pepakura had a version update and I was wondering if anyone has a licence key crack or the hex value offset to unlock locked pdos.
I'll try to find new offsets when i have time, but can't promise anything...
>>604751Are you trying to revive the old thread? What version is Pepakura at anyways now?
>>604751Anybody has a license key we can copy for registration? Apparently the old version of 4 doesn't work for 5 anymore?
>>604807>Apparently the old version of 4 doesn't work for 5 anymore?Do you mean keygen or legit keys from 4?
>>604818Just checked and installer imported key from previously installed version.
AHAHAHAHAHAHAHAHAHAHASeems like there's no need to rush fellas!
>>604821Meanwhile 4 works just fine.
>>604820I tried with the keygen but it didn't work. What one did you use? Can you share?
>>604827I bought legit key last year cuz I ain't poorfag.
>>604807>>604838The license for pepakura 4 will work with the new version but the license for pepakura 3 will not. The keygen was for pepakura 3 which 4 accepted.
>>604839But I got the 4.0.2 keygen thig or what was it, and it doesn't recognise the program in the folder or anything?>>604838Not helping flexfag
>>604839share??
>>604842>Not helping flexfagI'm providing information that was previously unavailable>>604820>>604821>>604822Take it or leave it.
>>604844It's already apparent from the update. Ver 5 works with any previously "bought" key that you got anyway. Says so on their download page.
>>604839I got a license for 4, doesn't work for me
>>604894Weird. I >>604838 ,early autumn and it's fine. Not being able to load up model correctly aside since that's to be expected of fresh release nowadays.
>>604821>>604822How do you even port blender models to pepakura?
>>604894It must be a license for 3 because Pepakuara 5 will accept licenses for 4 and 5, they said so on their website. If you bought it you should contact them.
>>604906>How do you even port blender models to pepakura?Elaborate.
>>604751Any updates on a new crack for 4?
>>604906You export Wavefront Objects (.obj) and open them in pepakura designer.
Here's the offsets to open locked pdos in 5.0.9:638EF: 0F8418010000 -> E9190100009084ED1: 0F84AB000000 -> E9AC0000009085021: 7512 -> 90908502A: 7509 -> 9090While working on this I discovered that password protected pdos made with Pepakura 2 always give "wrong password" and opening them in viewer mode crashes. This is a bug on Tamasoft's end and not the fault of the patch.
>>609418I've had a a couple of models that did this. Just open them in Pepakura 3 and save without protection. Then you can open it in latest version.
5.0.11 offsets:639EF: 0F8418010000 -> E9190100009084FA4: 0F84AB000000 -> E9AC00000090850F4: 7512 -> 9090850FD: 7509 -> 9090
>>610391I'm new to the hobby, how do I use those offsets? do I edit the locked file with an hex editor or the pepa5 exe?
>>610515disregard that, I'm dumb
I'd like to study the poly structure of some models in .PDO format, sort of new to this hobby so I'd rather see what other people do first. Is there a way to easily revert PDO to OBJ? or a setting to get the texture back to original shape?
>>610551Yes. Open the model, then go to File->Export->Texture Editing->3D model
5.0.12 offsets:6228F: 0F8418010000 -> E91901000090832C4: 0F84AB000000 -> E9AC0000009083414: 7512 -> 90908341D: 7509 -> 9090
>>6111545.0.13 offsets are the same.
>>604751I'm new to this. How do I use pepakura to make myself some papercraft armour?
>>612966Ur gonna need .obj files of the stuff you want to unfold
>>612974I've already downloaded some .pdo would that help?
>>612995no you troglodyte, look it up on google if you are too stupid to get it