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File: iwtcibm.png (1.19 MB, 1233x1080)
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OLD THREAD: >>40320700

Pony maps, sprays, and micspam!
Reskinned vanilla maps (with mares) by our very own anons!
Come relive the heyday of pony TF2 with your friends from /mlp/!

Visit our official website to check out the server info from your browser: https://mlp.tf/
If you'd like a custom icon on the mlp.tf scoreboard, post your Steam ID and attach your desired icon in the thread.

Server IP: tf2.15.ai OR 74.91.123.131:27015
Password: check filename
Map downloads (extract the .bz2 file, then place the .bsp file in /tf/download/maps): http://mlp.site.nfoservers.com/server/maps/
Player stats: http://mlp.gameme.com/
Download demos from matches (request demos in the thread): http://mlp.site.nfoservers.com/server/demos/
Website for making in-game sprays: https://rafradek.github.io/Mishcatt/
Micspam guide: https://desuarchive.org/mlp/thread/38320443/#q38320875
Guide to adding pony models to any map: https://ponepaste.org/9223
Pony mod collection: https://desuarchive.org/mlp/thread/37462569/#37462590
Pony model replacements with voiceovers: https://desuarchive.org/mlp/thread/39697428/#39701005
Pony war paint texture mods collection: https://desuarchive.org/mlp/thread/39788496/#q39796303
Having trouble with sprays showing up in-game? Put the following in the developer console: https://u.smutty.horse/mfwtrwijazh.txt
Getting error signs instead of pony models? Download them manually here: https://github.com/EtraIV/SpawnPony (place the materials folder into /tf/download).

Active hours: 7-9pm to 12-4am EDT (32-64 players)
Custom MvM also available for early hours (42 player limit) and other gamemodes like Death Run or VSH for after-hours.

This server uses a plugin that changes the stats of some weapons. See https://forums.alliedmods.net/showthread.php?p=2717299 for more info. All reverts except for the old airblast are active by default, and most reverts can be toggled in-game.

Consider installing mastercomfig if you have frequent frame drops, bad hitreg, poor network connectivity, or are new to the game. See https://mastercomfig.com/ for easy installation. It is STRONGLY recommended that all players install some preset of mastercomfig since TF2's default netcode settings have not been changed since 2007.

THERE IS NO DISCORD SERVER OR EXTERNAL CHATROOM ASSOCIATED WITH THIS THREAD. All information regarding the TF2 general is – and will always be – contained in these threads. Any post mentioning "the /mlp/ TF2 Discord" is a troll and should be ignored.
/vg/-style chatroom-posting is OFF-TOPIC and should be reported as such.

/mlptf2/ videos playlist (highlights, karaoke nights, Anon Fridays, etc.): https://derpy.me/73Z0j
/mlptf2/ intro: https://u.smutty.horse/maqwtlmafwl.mp4
/mlptf2/ New Years (2023 edition): https://u.smutty.horse/mlakpjgcooh.mp4
/mlptf2/ 2-year anniversary: https://youtu.be/4fzG-WLKIyc

No one is judged for being new to the game, and skill level across the playerbase varies.
Join the fun!
>>
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>ART ANCHOR POST
The next OP mare is Tom. Reply to this with your art if you want to have it voted on as being the next thread's OP art.
>>
first for myself
>>
21/64 on pl_poneo_b1
>>
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>>40330091
Sockies!
>>
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>>40330094
Attention this is cute, that is all.
>>
>>40330096
Dashie
>>
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I want a consensus, did I miss?
>>
>>40330110
Are you on the lowest interp settings?
>>
>>40330110
yes you missed
>>
>>40330112
I haven't fucked around with interp, would that fix situations like this? It happens constantly
>>
>>40330116
Uh... yeah. If you're on default interp (100ms) you're playing with the netcode settings that were meant for the game in 2007, as stated in the OP.
>>
>>40330116
>Consider installing mastercomfig if you have frequent frame drops, bad hitreg, poor network connectivity, or are new to the game. See https://mastercomfig.com/ for easy installation. It is STRONGLY recommended that all players install some preset of mastercomfig since TF2's default netcode settings have not been changed since 2007.
>>
I think maybe we should start planning on what we are going to do for thread #300. Any ideas frens?
>>
>>40330110
Summary:
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shot 12: Likely didn't actually fire because you were already dead.
>>
>>40330123
obviously gonna have to do some shitpost gaming that day maybe make another video
>>
>>40330123
Didn't we start planning for #200 on thread #190
>>
>>40330123
It will take us around 250 days to reach thread #300. I think it's a little bit early for that
>>
>>40330130
Yeah I guess your right. My bad
>>
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/r/ing Blonde Spooky Bone Stealer @pina
>>
>>40330130
How do you know
>>
>>40330141
/r/? im confused, i dont remember my 4chan lingo sorry
>>
>>40330149
Reddit
>>
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>>40330149
It means requesting
>>
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>>40330149
requesting
>>
I was wondering if I could get the art tag on mlp.tf.
>>40326631 was my first submission. Do I need to post my steam ID like for icons?
>>
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>>40330154
>>40330153
>>40330152
im retarded guys, i havent been on here in a while
>>
>>40330159
Yeah that's fine.
>>
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>>40330161
aint no problem anon, we all start somewhere.
>>
>>40330159
>>40330165
alright here you go
https://steamcommunity.com/id/JustSketch/
>>
>>40330167
Done
>>
>>40330171
Thanks
>>
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>>
19 on Prop Hunt
>>
i got booted, wtfug
>>
server ded..?
>>
Rejoin, server back up
>>
Sorry, Prop Hunt plugin had to be updated, it's back now.
>>
10/64 on ph_laboratory_rc1
>>
offer is still up, a strange l'tranger for a cute mare of your choice, fully drawn and such, only reason I'm not spending money for it is cause I'm saving up while I job hunt this week
>>
sucking Big mac's big cock
no homo
>>
orchard blossom can grope me in the little filly's room
>>
Look mom I'm on TV!
>>
>>40330213
I can get you one, if you're willing to wait for the 1 week 1 week trade restriction to expire
>>
>>40330264
already got it, but ill keep some sketch stuff open for /r/'s
>>
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>>40330219
>>40330230
>>
>>40330385
Nnope!
>>
Do you fags want to be in the /tf2g/ OP? We want different servers as the ones that are currently in our OP are either not 4chan related or shitpost our threads.
>>
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>>40330913
not really this is a pony server for mares
>>
>>40330913
No, fuck off.
>>
>Could install mastercomfig
>But would fuck up all of the class configs and other shit I've tweaked and futzed with over the years since playing the game
All I even want from it is just the network stuff really but apparently that's not a separate module.
>>
>>40330913
Please no
>>
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can we get this mod?
https://github.com/woisalreadytaken/RandomAttributes
also it was developed by someone named 42, might be 15's brother or smth xd
>>
>>40330913
No this is for horsefuckers only, no normgroids allowed.
>>
>>40330913
A better question is, do you even want a server in your OP that will ban you if you come off as not liking ponies or /mlp/?
Also is fragmin's server dead or does it still exist
>>
>>40330913
Pike off.
>>
>>40330913
I will be in the /tf2g/ OP
>>
>>40330913
Hard no, the last thing we need is other boards in here.
>>
>>40330110
It's hard to tell from the webm but are you sure this isn't just ping? You could've hit the shot succesfully client-side, but the server registered you as dead before your hit packets reached the server. It happens a lot on 100+ ping.
>>
>>40330992
Looks like it could be fun!
>>
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>>40330935
cl_cmdrate 66
cl_updaterate 100
cl_interp 0
cl_interp_ratio 1
cl_lagcompensation 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01
rate 100000

put these in autoexec.cfg
>>
>>40330935
When I get home I can post my autoexec values, you can do the network stuff without mastercomfig.
>>
>>40330935
You don't need to not use it, it is possible to have class configs in mastercomfig. More details on this can be found on the website, I'm going to bet that the end result will be far more effective than anything anyone will give you here.
>>
>>40330110
You had your crosshair on him, then flicked off and fired.
>>
>>40330913
Fuck off and stay gone.
>>
>>40330923
>>40330926
>>40330943
>>40330998
>>40331085
>>40331196
>>40331375
Great, we'll add you in the next thread :D
>>40331059
Fagmins server is dead and the others are not 4chan related so /mlp/ would be the best option.
>>
>>40331394
https://www.youtube.com/watch?v=CwciJRho5Bs
>>
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>>40331394
Looks like jannies are going to have their hands full with invaders.
>>
>>40331423
Oh boy another ban wave
>>
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>>40331394
>>
>>40331394
You are not welcome and you will be banned on the spot

>>40331423
At this point I dont envy the jannies position.
>>
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supercharged 15
>>
>browse /vg/
>browse /mlp/
>play on every 4chan server fairly regularly
no one man should have all this power, and yet...
>>
>>40331730
I'm trans
>>
>>40331924
Ok Fox the Undead
>>
>all this kvetching about who can and cannot link the server or who is or isn't trans
>meanwhile, 0/64
I guess I'm playing factorio tonight instead
>>
>>40331990
I will delete the server tonight
>>
>>40332014
Nooo Dashie :(
>>
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>>40332014
DOSH NOOOOOOOOO! >:(
>>
I eated the server
>>
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don't worry niggas, the KGB will be in the server tonight to filter out the undesirables....
>>
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>>40331990
>should I join the server......?
>no, I will bitch about it instead
thank God we have chads populating the server every night when everyone else just waits like faggots
>>
>>40332094
>should I idle on 1/64 for two hours.......?
>no, I will play another game instead
cry about it
>>
3 on jump jurf
>>
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>>40332143
11 now
>>
12/64 on pl_marewater_b6
>>
>>40332212
We swapped over to Marewater just now. Join frens!
>>
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>>40330084
Big Mac bros...
>>
>>40332227
unf
>>
25/64 on pl_bloodwater (stinky)
>>
26/64 on pl_marewater_b6
>>
>>40332227
Still would every night
>>
Please tell me if I am misperceiving things, but it seems as though respawn timers are added/dropped mid round, seemingly at random. If I have missed something, that would be good, because this is an obvious abuse of game integrity, and of power over that system.
>>
>>40332363
This is how respawns work in default TF2. If BLU pushes too quick red gets reduced respawn, if round timer gets lower RED gets longer respawn.
>>
>>40330935
the mastercomfig vpks are literally just packs of config files. unvpk them, copy what you want. or, use mastercomfig like a base which is what i do and add whatever you want to your autoexec, it will override mastercomfig defaults
>>
>>40332370
I should have clarified, I mean to say that I saw the respawn timers go from off (instant respawn) to on (respawn timer enabled) within a the same round.
>>
>>40332268
34/64
>>
>>40332363
>>40332387
It's a plugin for 32+ players, you probably caught it in transit between <32 and >32
>>
>>40332398
ohhh, that makes sense, thanks
>>
>>40330084
>filename
god me too
>>
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>>40332401
Yeah, respawn timers work differently depending on the player count, and for obvious reasons the edge case for >32 hasn't been worked out for the vast majority of maps, so a plugin fills in the gaps, so to speak.
Message one of the coders if you have questions about it.
>>
>>40332410
muh
>>
34/64 on pl_cashworks
>>
36/64 on pl_mareward_b1
>>
Actually thinking of waking up at 5am to play at server before going to job kek
>>
>>40332454
38/64
>>
>>40332455
Server's active now though, hop on tf2
>>
hop on marecock
>>
>>40332480
hop in a marecock
>>
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>>40332455
>going to job
>>
>>40332478
Its jobbers time now
>>
41/64 on pl_frostcliff
>>
41/64 on cp_mannbase_rc2b
>>
dead server
>>
>>40332587
41/64... it's low pop hours bros
>>
>>40332607
>Only 40 friends to play with
what is even the point anymore
>>
36/64 on pl_marecoast_b2
>>
>>40331423
Hopefully they get cracking soon a fair few of tonights denizens are literally straight out of /tf2g/
>>
>>40332642
like who
>>
>>40332642
Literally no one was from tf2g Callsign and/or Ghost
>>
>>40332642
Moron
>>
>>40332642
name names pussy
>>
>>40332646
>>40332651
I'm not going to be the one to start shit but a quick look at some of the unfamiliar names will quickly find they are in literal groups called "tf2g anime club" which is a pretty big red flag outside of a distinct lack of anything pony about them
>>
>>40332659
>"i don't want to start shit"
>explains that he wants to start shit
ok lmao
>>
>>40332659
So in other words, literally no one from tf2g tonight. Great, thanks retard.
>>
>>40332642
Say it in the server
>>
>>40332642
hi callsign
>>
Impregnating Twi's ponut rn
>>
>>40332659
>straight up lying at this point
lol seriously
>>
36/64 on pl_humidity_rc5
>>
>>40332684
Post pic
>>
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Soon the mares will be real
>>
>>40332779
wacky drug post xD
>>
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>>40332779
the rcmp would like to know your location
>>
>>40332779
those look like they taste like shit get some 'bellas or 'takes instead
>>
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>>40332781
bruh im literally high!!!! lol!!!! this pony is sooooo me x3
>>
>>40332785
Kino 'ushroom taste, but those are not 'cylin fr no cap, ohio ass mushrooms w 0/10 gyatt
>>
>>40332779
why am I not surprised you're a druggy
>>
REE, shadowplay hates sound on my pc

Vid ebony requested: https://files.catbox.moe/65pf7t.webm
Epic play: https://files.catbox.moe/hdyung.webm
>>
>>40332792
Hi Living
>>
>>40332795
hi :)
>>
>>40332792
>not doing a stab reversal on the sniper
weak
>>
>>40332799
My brain blanked out. That's what I started typing, 'I could have stab taunted back'
>>
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I love my Derpy bind
>>
>>40332804
Hi Zaifer
>>
>>40332806
Hi Plain
>>
>>40332807
Zaifer how did you know
>>
>>40332808
I just did
(this post is not sus)
>>
>>40332808
Hi Plain :D
>>
>>40332808
I'm not Zaifer, Plain
>>
>she hasn't been around long enough to recognize regulars by typing style alone
newfag spotted
>>
>>40332808
That's not me Plain.
>>
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new spray
>>
>>40332820
Nice spray
>>
>>40332816
Ok Shigger
>>
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>>40332816
>she
Post teata
>>
dark rainbow dash getting grounded

https://files.catbox.moe/kxetmw.png
>>
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>>40332851
POUNDED POUNDED POUNDED POUNDED
>>
>>40332851
dark rainbow dash when she gets the sex card during behavior card day
>>
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>>40332851
Good shit
>>
ok lads, im opening up a /r/

feel free to drop an idea, ill select the cutest one
>>
>>40332872
derpy sitting over a broken teleported with a wrench they cant pick up looking disgruntled
hardhat on backwards, goggles around neck
>>
>>40332872
trixie refusing to eat a floor sandvich
>>
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>>40332872
Nurse Redheart getting some restful sleep. She deserves it for working so hard!
>>
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>>40332872
this image, but ponified
>>
>>40332872
Twilight Sparkle Horse Anus
>>
>>40332884
this

and

>>40332882
this
>>
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>>40332872
This with anypony.
>>
16/64 on dr_simulacrum_v2fix
>>
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>>40332927
>>
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>>
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Classic old Linguini
>>
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>>40332884
:3
>>
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>>40332943
>>
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>>40332961
>>
>>40332961
Pog
>>
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hello hello server borked???
>>
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server died hours
>>
Server back up rejoin
>>
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>>40332961
awesome
>>
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>>40332882
here ya go doc!
>>
>>40332990
Dashie
>>
>>40332992
i can't take the phrase "so brave" seriously anymore kek, it just seems like mocking her
>>
>>40332995
sorry, my b
>>
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>>40332992
Poor nursemare deserves some sleepy time
>>
>>40333001
it's just my brain, not your problem bro
>>
>>40332992
She literally worked her tail off
>>
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>>40333016
>Disappearing hat
>Disappearing tail
What's with the Nurse Redheart sleeping curse?
>>
>>40333004
>t72b
Me below the bed.
>>
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>>40332992
eepy sleepy nursey!! I love her so much!!
>>
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>>40333042
Goddamm can't even post this guy stuff without futa stuff coming up
>>
>>40333067
cocktavia
>>
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>>40333067
Even Hattsy thinks futa is hot.
>>
i thought ghost was a futafag
>>
Who is the most dominated player on the server? (I am not talking about dominant)
>>
>>40332659
I will join the tf2g anime club
>>
>>40332992
Same as >>40332995
Brave and stunning
>>
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is this ghost?
>>
>>40333183
Chum is
>>
>>40333183
>Who is the most dominated player on the server?
this but sexually
>>
>>40333614
unf
>>
>>40333183
me when i'm in a bad mood
>>
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>>40333283
kek
>>
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>Want to do some sim2 runs in the morning when the server is dead anyway
>Not allowed to nominate DR maps at that hour
>Won't be able to play DR late at night soon
Fuck
>>
>>40334158
Just ask in the thread to change to dr and a janny will do it for you?
>>
>>40334158
It's on DR now
>>
3/64 on dr_simulation_v1a
>>
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>want to do some jump_bomb runs in the afternoon when the server is dead anyway
>not allowed to nominate non-dr maps at the current hour
>won't be able to play jump maps later in the night either
Sneed
>>
>>40334225
can't you ask melodic? he's on the server
>>
>>40334230
No
>>
>>40334232
why not
>>
>>40334248
>directly talking to someone
I just can't ok
>>
>>40334230
Melodic is a janny?
>>
>>40334161
>>40334182
I'm at work now, but I'll remember that for another day.
>>
>>40334305
I will be the next janny
>>
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>>40334305
maybe
>>
>>40334333
mlp.tf is not the same thing as tf2.15.ai
>>
Fellow equines, whenever I play on the server I'm getting 200-500 fps, but for some reason the game still feels slow and laggy. Is there something I'm missing? I have pretty much everything tuned into performance and my rig is decent, so what the hell is going on?
>>
>>40334377
You need to give more info than “feels slow and laggy.” What exactly is the problem? Does your mouse feel sluggish or like it’s being dragged through mud? Are you getting high ping? Are you getting microstutters? Is there a delay between when you shoot and when your shot fires?
>>
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>>40332779
>>
>>40334348
based retard
>>
>>40334447
clean your room
>>
>>40334447
I'm glad I'm not a chudcel
>>
>>40332779
just get the chocolate bars next time. they’re just as efficient and actually taste good
>>
>>40334479
I’m sure theyre ok, but more expensive and I don’t trust them. Rather have good old fashioned shroomies

>>40334447
Just came inside to eat, but ill get a good pic with dashie and my popper bong
>>
>>40334449
No I'm serious, I know melodic actually has janny powers on the server but mlp.tf is a website that isn't even made by 15. (Unless I'm out of the loop and the creator of mlp.tf transferred ownership and control over to 15 at some point?) Assuming that didn't happen, it's literally a separate project, created by a separate person.
If the https://mlp.tf website didn't exist, I could also see the argument that "oh it's a shorthand for the mlp tf2 server", but as it stands mlp.tf is literally a specific website, one which is very well known and very widely used in this thread so you cannot expect anyone to NOT know it when mentioned.

So maybe the badge description is just wrong, but there is no reason why "admin on mlp.tf (the website not created, managed or administrated by 15)" would mean "is also admin on 15's tf2 server".
>>
>>40334485
the badges are literally there to show you player information on the server
>>
>>40334491
Your point being?
>>
>>40334485
>>40334495
based retard
>>
>>40334485
The description of the server in the server browser is mlp.tf
>>
>>40334500
Prove me wrong, you can't
>>40334506
Unlike this anon who can, because he has more than two brain cells
Fair enough then, that makes my autism very unhappy but I suppose it might be considered correct in that case
>>
>>40334510
>makes my autism very unhappy but I suppose it might be considered correct in that case
based retard
>>
Can I get blue badge
>>
>>40334412
well that's my problem, I really can't tell or figure out anything definitive, which is why I'm asking as a shot in the dark at this point
>>
>>40334447
you are not white
>>
>>40334485
>>40334495
>>40334510
based retard
>>
I’ve been meaning to ask, how exactly does mlp.tf even work? As far as I’m aware we’re the only server on TF2 that has live scoreboard tracking, not even big servers like Skial or blackwonder or redsun have that, they only show the number of people connected.
>>
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>>40334533
That's like going to a doctor and telling him that you don't know what's wrong with you, but may as well show up so he can diagnose you with something and hopefully fix you up.
You have to tell us something more if you actually want your problem fixed.
>>
>>40334622
Checking "server info" in Steam in my friendlist gives me players' score for that server, so that's one way it might work
Skial works by keeping people hooked with sunk cost from donations, not with actually useful features like a good website
>>
>>40334651
"Score" in the steam info isn't actually a player's score, it's actually the number of kills they have. Plus, Steam info doesn't tell you all the other stats like damage, healing, deaths, etc.
>>
>>40334533
It might be your monitor's refresh rate. Check if it's at its maximum value.
>>
>>40334657
Oh.
Well in that case not my problem
>>
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>>40334622
slav is a magician
>>
what if next mare was screw loose?


https://files.catbox.moe/2smxt8.png
>>
>>40334377
Software-related
>use mastercomfig low
>use mastercomfig launch options
>dxlevel 81
>high CPU priority
>uncheck CPU 0 priority
>disable full screen optimizations
>set OS power mode to high performance
>lower screen resolution
>no hats mod
>minimal custom hud
>disable Steam overlay
>update/install GPU driver
>set GPU settings to performance mode
>verify game files / reinstall TF2 / delete extraneous workshop items
>install TF2 on an SSD
>reinstall your OS (use this as a last resort, you have to reinstall TF2 even if you keep your files)

Hardware-related
>use a wired mouse instead of wireless (wireless mice are notorious for causing microstutters)
>switch mouse USB port
>check refresh rate of monitor is set to maximum
>ensure CPU/GPU isn't overheating
>>
>>40334447
clean your bongs
>>
>>40334447
Do you have a hoarding disorder? Your living space looks like a junkyard.
>>
>>40334646
I don't know anon. I sometimes do this ans they sometimes find stuff wrong with me
>>
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been playing HOI4 a lot recently guys, and I'm thinking of the mares sent off to fight, all their friends, it makes me sad
>>
>>40334791
Pog
>>
Plap plap plap
>>
>>
>>40335008
Dashie
>>
>>40334959
>>40335008
dashfag wants a kiss bros
>>
>>40334678
You make a compelling argument.
>>
>>40334678
She needs tender love and care!
>>
Is anyone getting on tonight? I've had a couple of cbd drops and feeling the after effects pretty hard, could be fun to hang and play tf2 high asf
>>
>>40335272
>Is anyone getting on tonight?
We've played TF2 literally every night for the past 2.5 years
>>
>>40333179
He is.
>>
11/64 on br_battleroyal_72_v7
>>
15/64 on pl_marewater_b6
>>
I don't understand why more people don't use the backscatter, it works pretty well against the local heavy after taking care of his medic marefriend
>>
>>40335336
Because the Soda Popper and BFB are better
>>
>>40335337
That may be true, but have you considered the following:
funny > effective
Everyone notices BfB and SP, few regard the BS
Penis Scout
I rest my case
>>
>>40335336
If you're in range to meatshot the heavy then stock is perfectly fine
If you're out of range of a meatshot then you can get a minicrit from long range without damage falloff but it's a fucking scattergun and still does pellet spread so you'll just sneeze on him, also the heavy will turn around after one or maybe two shots. Unironically shortstop is better at mid range
If you're in any other situation then stock is literally superior in every way
>>
>>40335341
Back Scatter is basically a meme unless you're exclusively going for flank picks, which makes it a less generalizable scattergun for most scenarios. That's why the reverted Soda Popper is universally agreed to be the best primary for Scout, followed by the BFB and Stock.
>>
>>40335336
the accuracy penalty is icky
>>
>>40335272
>cbd drops
toke fat rimmers from your bong like a real pony gangsta
>>
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Can we please remove the 20 second overtime counter on payload? It's so miserable.
>>
>>40335513
has there been a vote over this yet
>>
>>40335517
As far as I know there has not been a vote in the server
>>
>>40335513
cry about it ^:)
made you look
>>
>>40335513
I like it though
>>
27/64 on pl_hoodoo_final
>>
>We're up to like 5 name/avatar fags now
Can we seriously put a stop to this? It was fine when it was just ghost and doctor, but it keeps getting worse and the thread quality is going to keep degrading. It is a cancer.
>>
>>40335513
switch to engineer, build sentry, and rancho relaxo
>>
>>40335544
Say it in the server fag
>>
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>>40335520
well there we go
>>
>>40335547
Why? It's about the thread
>>
>read regommendation that I use dxlevel 81, so i try it
>negatively effects performance
>Scheiße.jpg
>must reinstall TF2 and let Mazdorcomgif choose my dxlevel because that's what worked last time in 2000BCE, and idk which It used
>MezÞore-konmфiggue hath changed their webbensitten, unde now I do not knowe how to get the same resultten, unnde I muste figure it oute before I may get the same resulte as beфore
>gnashing of teeth
>>
>>40335565
ok
>>
>>40335549
thank fucking GOD
Maybe pl will be playable without resorting to unfun spawncamping and/or engiestacking
>>
Eating a McHayburger rn, pretty good stuff
>>
>>40335577
wtf end of the anorexia sleez era?
>>
>>40335565
???
>>
>>40335565
Step 1: add "-dxlevel 81" to launch options
Step 2: launch tf2
Step 3: check that mat_dxlevel is indeed in 81 in console
Step 4: quit tf2
Step 5: remove "-dxlevel 81" to launch options
Step 6: launch tf2
You are done. Enjoy your free FPS you brainlet.
>>
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>>40335595
>>
>>40335595
I just don't know which dxlevel I was using originally
>>
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>>40335565
why must she be like this
>>
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>>40335595
>no cart/teammate/scottish bomb outlines
>no battlepaints
noty I'll pass
>>
>>40335625
Me on the left
>>
>>40335625
Dashie!
>>
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>>40335625
>>
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>>40335549
Based!!
>>
>>40335544
List them, pissbaby.
>>
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>>40335625
>>
>>40335670
doc, rdflaggot, ghost, sleeze
off the top of my head
>>
>>40335690
Me on the right
>>
>>40335695
Name the rdflaggot
>>
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>>40335695
>rdflaggot
>singular
kek
>>
>>40335700
hmm... I shall call him "Joseph"
>>
>>40335695
don't forget woad
>>
>>40334533
If it feels like you have low fps, you might want to try disabling vsync and turning off any screen recording software you might have open.
>>
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>>40335695
>forgotten as always
maybe its a good thing
>>
40/64 on pl_twosisters_a7
>>
>>40334533
GPU overheating due to throttling?
You should clean your PC/laptop.
>>
if youre pc is overheating, youve got too much porn you coomers
>>
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Applejack has so much cider
>>
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>>40335844
yummy :3
>>
>>40335549
>They set it to 15 seconds
Why even start a vote, then
>>
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>>40335719
mares holding hot chocolate is kino
>>
>>40335906
Because 5 second overtime isn't fair if the server has 40+ people. Either 10 or 15 is ideal.
>>
>>40335923
Isn't this the exact logic used to implement the 20 second overtime that clearly people did not like
>>
>>40335923
The server does not consistently have 40+ players though. Even when the server does peak at 40+ players on a single evening, it doesn't remain that high a population for very long before the player count starts to gradually decrease in number again.
>>
>>40335923
What is the point of even putting 5 seconds on a vote as an option if its not actually an option. Even if you wanted to use this argument, 10 seconds was at second place! Theres no justification for 15 seconds.
>>
>>40335930
Also this Anon has a good point
>>
>>40335923
Your shitty overtime idea was outvoted, put it back to default
>>
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>>40335923
how is it not? i thought more players on the server = less overtime necessary
>>
>>40335923
Why not just make the respawn time longer instead?
>>
>>40335941
>Why not just prevent people from playing the game
That's a terrible idea, Anon. Nobody like sitting in the respawn queue with nothing they can do.
>>
>>40335941
That's retarded, people want to play the game
>>
>>40335941
Because that reduces the amount of time I get to play the game
>>
>>40335941
Please don't
>>
>>40335930
Because the person who made the vote isn't actually in control of that cvar
>>
half the votes we do in the server, be it for changes or even maps, don't matter since the jannies just do whatever they want regardless
>>
>>40335952
jannies can't edit cvars
>>
>>40335951
This is the truth. I made the vote just for fun and to see opinions, I didn't actually have any power to change it. Also, worth noting that the vote got 20 votes but only 8 of them wanted it changed back to the default, which is nowhere near consensus. I think experimenting with 15 first is an acceptable compromise.
>>
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>>40335955
Best I can do is 10 seconds
>>
>>40335955
We voted to change how crits work with less consensus. This is a non-argument. 15 is not a compromise. It's clearly ignoring the problem.
>>
>>40335955
It got 8 votes for default, and 7 for 10. It DOES have the consensus of it SHOULD be shorter.
>>
Here's my offer. I'll invest in your vote for the change in overtime NOT for your majority vote, but for a compromise of 15 seconds with 3% equity in the longer matches that comes from it.
>>
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>>40335961
i still want the "remember my choice" thing to come back
i will never ever vote to disable crits on purpose. every time i voted to disable was an accident
>>
>>40335966
same, it makes the results go one way less consistantly only by introducing human error into the equation, its frustrating
>>
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The fact that we're able to discuss and alter this overtime limit is actually a good thing.
When Valve implemented the 5-second overtime rule, that was when they had intended TF2 to be capped at 24 players maximum. If there are only 24 players or fewer, then even a 5 second overtime allows for some crazy pub push comebacks to win the game. But when the server population reaches 32 or above, that's when those exciting pub pushes are always thwarted by the horde of red players spawning at the same time. If the overtime is kept as a constant 5 seconds no matter how many people are on each team, the chances of a pub push happening dwindles as the server pop increases.
So, we've experimented with a 20 second overtime limit for super high pop games, and while this has led to a lot more exciting last second pub pushes, a number of people have also expressed that it feels unfair to the red team. But the good thing is that this means that there is a sweet spot between 5 seconds and 20 seconds that will allow for those exhilarating pub push moments that we love so much while not making it overly oppressive to the defending team.
I think changing the overtime timer as a function of players on each team is the best solution. For example, if the match is 12v12, then keep it at 5 seconds. If the match is 16v16, bump it to 10. If the match is 20v20, bump it to 15, and so forth. Thoughts?
>>
>>40335955
>dashflag
>I think
I preemptively disagree.
>>
i am removing overtime
>>
29/64 on pl_parking_b3
>>
>>40335974
The last time we "experimented" on this it caused problems day 1, we were told that we should leave it for at least a week at least just to see how we feel about it. Its been like this for about a month. The vote was overwhelmingly in support of lowering it to the 2 lowest options. With only about 3-4 people even voting for 20. 15 is being treated as a compromise, which is disingenuous when its clearly just obfuscating for someone who strongly prefers the long timer. We've already done the experiment around 4x longer then we were told it would last. So I'm really not interested in hearing about further experimentation when we voted to lower it and got a consensus towards the bottom two, with the lowest being the victor.
>>
>>40335974
>"exciting last second pub pushes"
It has never been one of those. It's extremely drawn out overtimes that devolve into engiespamming / spawncamping with phlog
This is none of those. Stop attempting to justify this.

Even if your match gates were implemented, that still runs contrary to how the game actually works: MORE people means MORE chances to extend the overtime by touching the cart, never LESS. This argument makes no sense whatsoever.
>>
anyone got a blondy ref? I wanna draw her today

i appreciate it guys /)
>>
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>>40335990
>It has never been one of those. It's extremely drawn out overtimes that devolve into engiespamming / spawncamping with phlog
Am I the only one who actually likes this and finds the overtime stalemates really fun
>>
>>40336000
Yes, on payload. If you want that, play 3cp/5cp.
>>
>>40335974
I wager 20 would feel a lot better if we didn't have the reverted DR. That was the main culprit behind 5+ minute long overtimes. A spy suiciding the cart constantly with 90% DR and invisibility can't really be countered in any way.
>>
>>40335923
who is making these balance decisions against what people want
>>
>>40336014
Me
>>
>>40336014
Either 15 or melodic, unless there's a secret third with admin-level powers that I don't know of
>>
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>>40335994
here >>40330141
and here's her song
https://www.youtube.com/watch?v=SSkP22e5mko
thank you for considering her!
>>
>>40336019
/mlptf2/ has always been the forerunner of pub TF2, it makes sense that we'd experiment with it at least a little bit. I think this is a good thing.
>>
>>40336022
Its not a good thing because "experimenting" is just an excuse, the experiment isn't allowed to fail, and will continue longer then we were told it would.
>>
>>40336022
What the fuck does this even mean? /mlptf2/ is far from "public", and even if you're experimenting, experiments stop when they've clearly failed.
>>
>>40336026
We were the only community server to get 38 player plugin working without crashing, plus we're the only community server that has weapon reverts on that's actually populated every day. Plus we're the only server with a dedicated website that somehow shows a live scoreboard and a live 4chan thread plugin that announces whenever people post to the thread. No other server has these things.
>>
>>40336026
He means that this is the most innovative and also the best server in TF2's history and he and I both mean this unironically
>>
>>40336029
This.
>>
>>40336024
>>40336026
This. I remember a post that was made back when the plugin was introduced that we would see how it impacted gameplay for a week and then readress it if necessary, then we just kinda never did
>>
>>40336028
party /v/an did 38+ without crashing and the live 4chan plugin before /mlp/ did though'ver
>>
>>40336034
literally what even is that and how is it relevant to this discussion
>>
>>40336034
Neither of this is true
>>
>>40336028
>>40336029
Okay, those are technical experiments that clearly worked. This is not a technical experiment. This is a gameplay edit- and by this logic you're admitting the only way that it would be returned to 5 seconds like we voted is if it crashed the server- the only way other plugins have been removed.
>>
The only other solution I could have think of is to introduce sudden death.
https://wiki.teamfortress.com/wiki/Sudden_Death
>>
>>40336034
Is the party /v/an online every day? I thought that was weekly.
>>40336039
Sudden death is already on the server, for CP maps.
>>
>>40336041
just on weekends
>>
>>40336039
How about, and stay with me here, PUTTING IT BACK TO DEFAULT, A THING NOBODY COMPLAINED ABOUT WHEN IT WAS AT DEFAULT.
>>
>>40336046
Lack of complaints doesn't mean it can't be changed for a better server experience. Having more exciting matches occur on the server is a good thing.
>>
>>40336048
It can be, but it clearly wasn't. An overwhelming majority agreed when it was voted. 75% of players said 10 seconds or less, and more than half of those said default. It is not exciting nor is it a benefit to put it at 20 or 15 seconds.
>>
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>>40336046
This.
>>
>>40336048
You have been told repeatedly that people do not find this more exciting, the "compromise" we're being offered is leaning towards less then 2/3rds of the people who voted. Hearing every option for change except the one people want isnt reasonable, its aggravating
>>
>>40336050
Let it stay at 15 seconds and see how it plays out. A single spy won't be able to respawn and bumrush the cart again within a 15 second span.
>>
>>40336036
>derpy flag
>is retarded
poetic
>>
>>40336048
>better server experience
You're delusional. Everyone is telling you the timer being above 5 makes the experience objectively worse.
>m-muh playercounts
More players = more opportunities to reset the timer = the timer must be shorter, not longer. Capische?
>>
I like the long overtime its fun!
>>
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>>40336053
NO. DO NOT. THIS IS EXACTLY HOW THE 20 SECOND TIMER STARTED. "LET'S JUST TRY IT" IS A LIE, YOU JUST WANT TO CHANGE IT FOR NO REASON AND KEEP IT BECAUSE YOU THOUGHT OF IT.
>>
>>40336055
>More players = more opportunities to reset the timer = the timer must be shorter, not longer. Capische?
actually its
more players = more meat walls = harder for one player in an uncoordinated team to slip through and touch the cart
also, defenders spawn in waves which makes it even harder for attackers
>>
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>>40336055
>More players = more opportunities to reset the timer = the timer must be shorter, not longer. Capische?
You're retarded, it's the opposite
More players = more defenders = harder to touch the cart to reset the timer
>>
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This is stupid. Can we just go back to 32 max players?
>>
where the fuck is 15, he needs to remove the fuck out of the retard fucking with timers

>>40336069
bonk
dead ringer
a "coordinated" team would just push the cart normally, and uncoordinated one deserves to lose
sxkkk
>>
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It makes total sense to make the timer 15 seconds instead of something shorter.
>Valve balanced the game with the idea of 24 players being the maximum on a server
>32 players alone warrants a higher payload timer
>40+ players warrants an even higher timer
>payload timers should increase exponentially with the number of players to ensure fairness
ergo it should be 15 seconds
>>
>>40336080
>15 joins for once
>timers begin to change
hmmm
>>
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>>40336083
>>
>>40336080
>bonk
lol. a bonked scout can't push the cart, and good luck standing ON the cart with 3+ sentries, 3 demomen, 3 soldiers and 3 pyros knocking you back
>a "coordinated" team would just push the cart normally, and uncoordinated one deserves to lose
these are pubs. and attackers are supposed to have advantages over defenders on purpose. such as reduced respawn timers and overtime because it's a lot easier for defenders to coordinate around a single point of defense with sentries and such.
>>
it should be 20 seconds on maps i like so they last longer and 5 seconds on maps i don't like
>>
I don't know why we're arguing at all, it's clear 15 has his grand idea and doesn't care how it actually affects the game. He's the only one that can change it, and by default must be the one arguing for it the hardest. It's why despite being the voted in option, it wasn't changed back to 5, and why there wasn't a real compromise with 10.
>>
>>40336107
Ok Fox the Undead
>>
>>40336090
>and good luck standing ON the cart with 3+ sentries, 3 demomen, 3 soldiers and 3 pyros knocking you back
Uncoordinated. Teams. (blu in this case) Deserve. To. Lose.
If you want blu to win payload more often, play medic and find a heavy to be stuck halfway up arse of (or vice versa), instead of being a sore loser trying to screw up the game for everyone.
>are supposed to have advantages over defenders on purpose. such as reduced respawn timers
They already do have those advantages.

Overtime is not normal gameplay time. Overtime is "you already lost the game, but here's your pity chance to organize and push through". ONLY SORE LOSERS WANT TO EXTEND OVERTIME.
>>
>>40336107
I'm arguing for extended overtime and I have no power to change it. I genuinely believe that having longer overtime made the games more fun.
>>
>>40336118
Sure, you want that, and sure, theres about 4-5 people who like the long timer. But with 15 votes for the lower end of the scale, we have a consensus it should be lower and that most people disagree that it is fun.
>>
>>40336118
Remove normal cart timer entirely (i.e. if you're not pushing, it's rolling back). It'll give the same desperate fight "fun" you crave without making reds unable to win.
>>
>>40336124
Are you retarded or did you think you actually had a clever point here
>>
>>40336127
No, what's the issue with it? It's all the same problems, but in the opposite direction!
>>
>>40336136
Here's your flag
>>
22 on Death Run
>>
Another thing, once again ignored by the mods: The overtime timer affects cart rollback. This means effectively the cart will never roll back during normal gameplay. You know what else that leads to? Overtime will be at last. Every. Single. Time. If anything, you're heavily removing any tension or excitement that can come with capping a point for more time.
>>
>>40336116
nah it makes total sense to give attackers an advantage because defenders win more the more players there are.
>>
>>40336148
>The overtime timer affects cart rollback.
it doesn't. it's two completely separate timers, one doesnt affect the other
>>
>>40336148
It literally does not, you stupid fucking retard. tf_escort_recede_time and tf_escort_recede_time_overtime are two separate, unrelated commands. Get your facts straight before you claim shit you don't know anything about.
>>
>>40336148
Shut the fuck up Fox the Undead
>>
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>>40336149
This. In low pop games, BLU is almost always expected to win. This reverses as there are more players on the server, with RED winning most games on 40+. It absolutely makes sense to extend the overtime timer for those situations.
>>
>>40336159
This is what people don't get.
More players means more sentries. More players means less coordination. More players means individual picks are unimportant. It takes insane coordination for attackers to break through a 20+ player defense. I really don't see what's so wrong with increased overtime.
>>
>>40336162
>I really don't see what's so wrong with increased overtime.
People are fucking retarded and think any sort of change is a bad thing. It's good that the people who are actually in charge of changing the cvar don't listen to the reeing of the masses.
>>
>>40336164
>Its good that they're lying to us because I happen to agree with a minority position
>>
>>40336164
>It's good that they agree with my shit opinion, because I don't care if it negatively affects the majority of players!
>>
Not a big fan of Melodic im 95% sure using admin chat to hide his username while berating people
>>
>>40336169
Nah it's me, not Melodic
>>
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>>40336171
Ok, Hattsy.
>>
>>40336169
Melodic is a good guy, fuck off.
>>
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>>40336159
Marewater and fifthcurve are the only red favored popular payload maps and marewater is the only payload map more often played at low pop than not, every other pl map is ~60% blu favored on average
>>
>>40336169
And here you are hiding your username to berate someone
>>
>>40336149
>>40336159
>defenders win more the more players there are
>BLU is almost always expected to win. This reverses
Show stats from BEFORE the overtime change.
>>40336162
>I really don't see what's so wrong with increased overtime.
see >>40336080
>>
>>40336180
>Show stats from BEFORE the overtime change.
It's not about stats, it's literally how the fucking game works. Less players on payload = blu advantage, more players on payload = red advantage, it's not hard to fucking figure out.
>>
>>40336176
Not that anon but the constant talking in admin is fucking annoying. Just say that shit normally.
>>
>>40336187
Maybe because Callsign wouldn't listen otherwise? He's been doing this shit forever and even though people have told him to quit it he doesn't fucking listen.
>>
>>40336191
Defending the clear admin abuse, are we?
>>
>>40336187
jannies can talk in admin chat
>>
>>40336194
>admin abuse
>oh nooo someone told someone to stop being an annoying faggot! admin abuuuuse!!!!
Sometimes I wonder why you sensitive fags are on 4chan.
>>
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I have not personally been present for a payload game in which the 20 second timer has prevented a clearly dominant red team from winning, although, it does allow blu to cheese out some wins they wouldn't've have otherwise gotten. I think a way to help mitigate this would be to have it so that bonk scouts could not reset the timer (maybe this is already true, I have not seen), and perhaps the cart could have to be interacted with for 2 seconds during overtime in order to trigger a reset, still giving blu a period to close out a win, while allowing red a reasonable window to deny the payload in a situation where they've clearly "won"
>>
>>40336203
>bonk scouts could not reset the timer
They can't reset the timer
>>
>>40336191
Doing what shit?
>>
>>40336204
cool, thanks for clarifying.
>>
Complaining in game lasts a few seconds. Complaining about someone in the thread lasts forever and increases the chance of getting dogpiled with complaints. Personally I would prefer yelling at me through admin.
>>
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>When you nut but mare keep on sucking
>>
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>telling someone to quit backseat jannying by a janny is "admin abuse" now
Bruh you guys are fucking retards
>>
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>>40336186
this is the case when you ignore the instant respawn plugin, see
>>40336186
the stats of marewater, the only pl map more often played on low pop, show instant respawns on defense far outweighing the natural advantage blu has on low pop. If we assumed that the stats from the other pl maps, which are more often played on high pop, were all made post-overtime extension then we could assume that the overtime extension is far outweighing the natural advantage red has on high pop payload. We know that these stats include games before the overtime extension, but that would only show that whatever advantage in winrate red may have originally had on these maps before has already been overtaken by blu's advantage.

Blu having a natural advantage on low pop and red on high pop is true, but rather than even out the winrates both of these plugins seem to be creating a larger winrate disparity than without them. Most agree instant respawns are fun on low pop, but the argument that either of these actually improve balance doesn't seem to hold up from what I can tell. The only real argument, and definitely the more important one, is if it improves the fun for the majority
>>
>>40336204
>>40336206
They can reset the timer the moment bonk wears off. And you like to pretend that reds have 6000000 defenders all sitting on the cart with pyros holding down M2 and sentries galore, but if you ever actually played the game, you know that the primary reason reds lose is that they ALL run away to the great unknown instead of gluing their ass to the cart or last point. This does not improve if the overtime is longer, if anything, it gets worse.
>>40336186
>having more blu players that can reset the timer means red is advantaged!!
>>40336203
>could have to be interacted with for 2 seconds during overtime in order to trigger a reset
Or, and stay with me, the overtime timer is set back to default 5 seconds so that a coordinated blu team that actually watches the round time wins, and uncoordinated one doesn't get infinite opportunities to deny reds their just victory by just having 2-3 bonks or dead niggers.
>>
>>40336169
I agree this should stop. 15 never used the admin chat to abuse people. Not gonna point fingers but whoever's doing it please stop
>>
>>40336217
>>40336218
I disagree
>>
>>40336195
If a janny uses admin chat it shows as their username not admin
>>
the whole thing boils down to blu trying to hog the sled and extend the fun for themselves, denying round end and resulting team-switch and thus fun for the red players who want to get their turn on attacking side
>>
>>40336230
This but unironically
>>
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>>40336218
my bad, you're right, I've actually never played Team Fortress. You will find communicating with people you disagree with far easier if you stop assuming that they're stupid and evil. Would you be willing to address why you think that a 2 second delay to reset the cart would be a poor solution?
>>
>>40336218
>you know that the primary reason reds lose is that they ALL run away to the great unknown instead of gluing their ass to the cart or last point.
You are retarded
>>
and before you say that the timer applies to red-turned-blu too, map timer exists and if blu delay long enough, map switches instead of reds getting a round of playing attack
>>
>>40336240
It literally doesn't lmfao, the server was changed so a minimum of two rounds is played per map no matter the time limit. Don't complain if you don't actually play on the server retard
>>
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>>40336240
>just making shit up now
The absolute state of anti-20-second-overtimefags
>>
>>40336237
Because it's a "solution" for the problem you have made yourself. Or in other words, it's not a solution, it's an extension of the problem. Resolve the problem (by resetting overtime cart timer to default value of 5 seconds) instead of trying to pile on "solutions".
>>
>>40336227
There's different commands available. One of those is anonymous admin chat.
>>
>>40336245
I see your point about the extended overtime being poor, but I personally enjoy it. I think this comes down to preference, although (big surprise) I like my idea. I guess we'll see what comes of it.
>>
>>40336250
Don't worry, I enjoy it too. I'd wager that most people do enjoy it too.
>>
>>40336259
>>40335549
>>
>>40336260
>only 8 out of 20 people want it back to 5 seconds
Literally disproving your point kek
>>
for Plain Sight

think you guys will enjoy some mare on mare action

https://litter.catbox.moe/2pj8gg.png
>>
>>40336264
Pog
>>
>>40336264
based
>>
>>40336263
>Only 43.9% voted for Hitler
Your fucking point?
>>
>>40336263
3/20 wanted 20... what's your point
>>
>>40336272
The point is that the majority of people don't want it to go back to 5 seconds, now we just have to figure out what the sweet spot is.
>>
>>40336263
>Only 8 out of 20 people want it back
And only 3 out of those same 20 like it at 20, you're retarded.
>>
>>40336264
nice
>>
>>40336274
See >>40336275
>>
>>40336264
Noice
>>
>>40336275
>the majority of people don't want it to go back to 5 seconds,
The majority want it back at 5 seconds, and 75% wanted it at 10 or less, your argument is retarded and disingenuous
>>
>>40336281
>The majority want it back at 5 seconds
Literally no they don't, see the screencap you linked >>40335549
>>
>>40336281
Do you know what a majority is
>>
>>40336278
we've known we need it lower than 20 seconds for so long now, the average preference is between 5 and 10
>>
>>40336284
I am the majority.
>>
The emotes plugin has been changed so that you can now bind a key to an emote without having it spam the chat or having to close out the menu manually. The new command is "sm_showemote blini" and you can bind it like bind p "sm_showemote blini". As a result of this change, however, emote triggers no longer accept colons, so ":blini:" is now just "blini".
>>
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>>40336169
I agree this should stop. Speaking through admin chat should only be done if it is absolutely necessary, and use of admin chat has been very heavy-handed recently. Not to mention it is also being used in an abrasive and inflammatory manner to single individuals out on the server.
>>
>>40336290
ebin
>>
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>>40336290
bind bros we won
>>
>>40336283
>>40336284
>I'm gonna use majority in context of being more than half instead of the common usage as the greatest voted option to make my poor argument sound better!
Fuck off, even if that's technically wrong- a technicality at best- the idea that most people like 20 seconds is clearly wrong. 3/20 isn't most. The vote for 15 seconds was less than that.
>>
>>40336306
Yes that's why I'm saying we should change it to somewhere between 10 and 15, it's not hard to understand
>>
15/64 on dr_minigames_b2
>>
>>40336178
>almost perfectly balanced
15 I kneel!
>>
>>40336307
3 people voted for 20 and those THREE people get more consideration then the 8 that voted for 5. Its fair and reasonable because I say so.
>>
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>>40330087
I still don't know if this was a joke or not but I'm still rusty on my drawing and this is the best I'm doing on short notice
>>
>>40336307
I'm going to assume you meant 5 and 10- y'know, because saying 15 wouldn't make any sense at all in context of anything at all said up to this point.
10 is the closest you can get to a "compromise" (read: being unwilling to just put things back to when they weren't monkeyed with in the first place)
>>
>>40336313
Pog
>>
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>>40336264
who is Natasha Aggret?
>>
>>40336315
Hes trying to assert that because 3 20sec voters and 7 10sec voters adds up to 10, and 10 > 8, that means most people want it between 10 seconds and 20 seconds. Why he chooses to interpret the data this way instead of adding the 8 5sec voters and the 7 10sec voters for the much larger 15 voters is anyones guess (transparent data manipulation).
>>
>>40336319
That would also claim that the 15 second voters do not exist. Both of them.
7+8+3 does not equal 20.
It's not just data manipulation, it's poor data manipulation.
>>
>>40336290
that's amazing! thank you based coders.
>>
The cart overtime has been reduced from 20 seconds to 12 seconds. Changes should take place starting tomorrow.
>>
>>40336329
>to 12 seconds
You really go out of your way to do anything other than what is wanted, eh?
>>
>>40336335
Ok Fox the Undead
>>
>>40336329
Good compromise. Anyone who complains about this is a fucking baby lmfao
>>
>>40336335
and now it will be that much harder to get it reduced to a reasonable value lol
>>
>>40336329
I still think 15 seconds is the best value but 12 is fine
>>40336335
>>40336339
You guys are d*mb
>>
>>40336318
my oc, ex communist gun runner now retired, living in the deep forests of the Fillydelphia countryside, farming, fishing and generally just living off the grid
>>
>>40336338
This. Sure the median value people wanted was 10 and the weighted average below that but who cares really
>>
>>40336341
>Dashflag continues to be retarded.
You're not the majority, you're the very minority, you just have 15 agreeing with you.
>>40336345
Funny enough, the weighted average is exactly 10. (8×5+7×10+2×15+3×20) / (8+7+2+3) = 10
>>
>>40336341
>I still think...
This is madness
>>
>>40336347
The
>>
>>40336347
based twibrain
>>
>>40336347
75% of the vote supports between 5 and 10.
40% of that vote supports 5, as the largest block.
Without an above 50% for 5, going back to 5 is difficult to argue as the most reasonable argument, however it still more people then both 15 second and 20 second voters
However, 10 is the obvious reasonable compromise, its the second highest voted and the closest to the option that got the most votes.
The reasonable compromise, as is, is to simply meet at 10, which is something that has been suggested persistently if the most voted option isn't going to be selected.
>>
>>40336351
based dashbrain
>>
WHO THE FUCK CARES BETWEEN 10 SECONDS AND 12 SECONDS IT'S LITERALLY A 2 SECOND DIFFERENCE HOLY FUCK YOU GUYS ARE AUTISTIC
>>
>>40336355
If nobody cares, then why not do the thing that was repeatedly requested from the start (10 seconds) instead of trying to change it to be slightly more?
Or better yet, do what the most amount of people wanted, and go to default?
>>
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>>40336355
>>
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>>40336357
>do what the most amount of people wanted, and go to default?
>maybe if I keep making this up it'll eventually be true!
>>
>>40336357
Or better yet, why don't you message the person who can change things directly on Steam?
Oh wait, you can't because you don't play here and you just want to stir shit up.
>>
>>40336361
>8 isn't the most amount of people!
I'm sorry to say, but 8 is a bigger amount than 7, a bigger amount than 3, and a bigger amount than 2.
>>
>>40336355
Seconds matter in a FPS, an ubercharge lasts 8 seconds and feels a lot longer in game. Its not unreasonable to care.
>>40336361
40% is the option that got the most votes, you can argue it isnt the majority in and of itself. But thats irrelevant because 10 seconds has been proven to be an exact compromise.
>>
>>40336364
>But thats irrelevant because 10 seconds has been proven to be an exact compromise.
I wasn't there for the vote, so it's not exact
>>
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>>40336355
>>
>>40336362
>implying I must not play because I won't message 15 directly
I've played more than enough source games to know directly contradicting what admins want leads to an either immediate or manufactured ban. I will complain in the thread, but I'm not risking the ability to play the game with this group for it.
>>
>>40336368
>I've played more than enough source games to know directly contradicting what admins want leads to an either immediate or manufactured ban.
Retard
>>
>>40336368
Bruh if you feel this strongly about it then fucking message him, no one else in this thread cares nearly as much as you and you’re not getting banned for it lmfao, what a fucking joke
>>
>>40336370
>nobody else cares as much as you
>implying it's all one person
>>
>>40336371
It is literally one person (you)
>>
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>>40336368
>>
>>40336357
>why
because autists are incapable of admitting they screwed up
that is the sole reason for all the fighting
people unable to accept that they failed, they are in the wrong, they should reverse the decision entirely

that is why they are going to keep fighting tooth and hoof to have non-default timer
that is why they are going to keep with lies, damned lies, and statistics and claiming to "compromise"
because resetting the timer to default is tacit admission that the change failed
that THEY failed
and that is anathema to their underdeveloped, infantile, retarded psyche
>>
>>40336372
Take your pills
>>
requesting la meltdown to be removed from the pool (or for guns to be allowed in dr)
it has traps that stay on until theyre shot with a gun
>>
>>40336375
You accidentally replied to the wrong person, here I'll fix it for you >>40336374
>>
https://poll.horse/Kzg8CD7H
>https://poll.horse/Kzg8CD7H
https://poll.horse/Kzg8CD7H
>https://poll.horse/Kzg8CD7H
>>
I want to see this guy trying to breakthrough 5+ sentries nest
>>
>>40336347
>>40336353
>>40336364
>>40336368
>actual weighted average is (5 * 5 + 20 * 5 + 15 * 3 + 12 * 2 + 10 * 1)/(5+5+3+2+1) = 12.75, so the 12 second compromise is actually the most accurate
Oh no no no
>>
>>40336378
rigged if and only if it ends up a value I disagree with btw
>>
>>40336380
Hahahaha
Somehow they're gonna find a way to manipulate the numbers so it's in their favor, just watch
20-second overtime bros win again
>>
>>40336380
>open vote
>not in server
>middle of the night
>end of thread
Really reachin' here, ain'tcha?
>>
>>40336385
5 second overtime bros are not nearly as abundant as you think they are. Give it up.
>>
>>40336385
strawpoll votes have always been reliable shut up
>>
>>40336385
Sure, but as more votes come in we can still take the weighted average to find the true value that we can compromise on regardless. It's looking more and more clear that 12 seconds IS the actual correct value to set it to, even though I personally voted for 10 seconds.
>>
6/64 on dr_simulacrum_v2fix
>>
>>40336380
>26 votes in 6 minutes on a weeknight at 5 am
20 second chads stay vigilant
>>
>>40336386
In the vast majority of cases, the most vocal supporters are almost never the most abundant. Let this argument be an example to those who question why this server should never remain a democracy.
>>
>>40336391
Ironically the 20 second votes isn't even winning, it's 15 seconds lol, kinda disproves your point huh
>>
>>40336392
yeah the silent majority were all simply not playing the server at the time of the vote
>>
>>40336391
I voted 15 seconds because 20 is too long but 5 is way way too short
And yeah we just came from Death Run, you know serb’s still active right now right?
>>
>>40336391
Bruh look at the fucking vote before you post, 20 second voters aren't even in the top 2
>>
>>40336396
>Yes, there are three times the amount of people playing that are monitoring the thread, this is not suspect at all
>>
>>40336399
You really underestimate how many people lurk the thread but aren't on the server at any given time lmfao
>>
>>40336396
that's crazy we have nearly 30 players on at 5am is this a record?
>>
oh whoops, i meant to copy the link, it selected the file instead! KEK
>>
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>>40336399
>>40336402
The schizo excuses begin
>>
My hunch is that the people who are adamant about keeping the overtime to 5 second are compfags
>>
>>40336406
This, chudcels off their meds thinking stawpoll can be rigged lmao
>>
ahem, what i meant to post, sorry lads, excuse my autism

https://litter.catbox.moe/59peod.png
>>
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>>40336410
pog!
>>
>>40336409
If it was rigged 20 seconds would be winning by the mile, try again schizo
>>
>>40336408
That's generally my hunch about everybody with other opinions on TF2
>>
NEW >>40336418
>NEW >>40336418
NEW >>40336418
>NEW >>40336418
>>
>>40336169
it obviously wasn't him, the majority of admin chat messages last night happened while he wasn't even connected to the server
>>
>>40337139
>gielnik comes back
>admin chat starts getting used excessively out of nowhere
coincidence?



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