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Fishin' edition

Useful links:
>Get the game
https://store.steampowered.com/app/394360/Hearts_of_Iron_IV/
>Get the mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1826643372
https://www.moddb.com/mods/equestria-at-war
>Balefire Blues
https://steamcommunity.com/sharedfiles/filedetails/?id=2307988796
>Wiki
https://equestriaatwar.miraheze.org/wiki/Equestria_at_War_Wiki
>New to HoI4
https://equestriaatwar.miraheze.org/wiki/New_to_Hearts_of_Iron_4
https://www.youtube.com/playlist?list=PLs3acGYgI1-v2rWyEDR8Mn3Avf9CxH1s1
>/mlp/ EaW Discord
https://discord.gg/eFKnDkj
>>
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>one of the posada devs
>mfw most people either simp uncritically for her or think she's pure evil
>mfw they missed the point i was trying to convey with her story
>>
>>39520556
What is the point then?

DESU people mostly simp because she's like a cute mare.
>>
>>39520581
uuuh it's a fish not a horse
>>
>>39520592
Same vibe. That's why she's only like a cute mare.
>>
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>>39520581
The point is that she's a deeply fucked up person. She wants to do the right thing but has some bad impulses and temptations that she has to deal with. She's capable of monstrous evil just as she's capable of great good. She's sort of a lighter parallel to Golden Morning. He gets his start killing his crush/conscience, while she spares Skystar and (in the good route) listens to her.

Basically it's thematically a story about trusting your friends and having empathy even for your enemies.
>>
>>39520623
Great. Now you made me want to finally do a commie Hypogriphia game.
>>
>posada means position in Ukrainian
Hmm
>>
>>39520628
I hope you like it. It's long but has a lot of stuff in it
>>39520630
It also means "house" in Spanish!
>>
>>39520630
https://en.wikipedia.org/wiki/J._Posadas
It means the same in Polish too. Anybody habe any idea about the root? These aren't typical slavic words
>>
>>39520623
who cares lmao I just build tanks and don't read any events because that shit is for nerds
>>
>>39520711
Mega based
>>
>>39520711
Extremely based.
>>
Any good tank designs? Should I go for quantity or quality?
>>
>>39520521
I love that weirdo. Talk about her dreams and ambitions
>>
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>>39521239
IMO quality, because every point of attack above an enemy division's defense/breakthrough deals quadruple damage. Therefore the more attack you have the more valuable it is. Tanks generally have a lot of attack, so I try to maximise soft attack which is good against infantry. The AI never uses its tanks properly, so I generally ignore hard attack. This is why my tank has two small cannons, and 2 machine guns.

Because of partial piercing, armour is not as good but it's still good to have your armour just above the enemy's piercing so that you get a +40% bonus to organisation damage. For this reason, I put 4 points of armour in my tank, since going above 4 adds 1 steel to the cost.

In this game, I had finished my mobile warfare doctrine so my breakthrough was very high, high enough that I didn't feel the need to even add a radio. However in most games it would be a good idea to replace one machine gun with a radio.

My tank chassis was a 1007 medium tank, since later versions of tanks only add reliability, armour and possibly speed at the cost of extra production cost. They don't increase breakthrough or attack which is why I stuck with the 1007 chassis. However later on it might be a good idea to upgrade your tank chassis for more armour once the AI can start piercing your tanks.

Tank cannon was the medium cannon 1.
>>
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>>39521307
The tank template I used this tank in.
>>
>>39521307
Nice jack of all trade
>>
>>39521239
I dont know if its the meta or whatever but I always try to have my mediums with reliability at or above 80%, enough speed to accompany the motorized/mechanized battalions of the era and just enough armor to protect the tank from its own gun.
>>
More crazy nuke horsefish
Less tank talk
>>
>>39521239
>>39521307
>>39521314
>>39521359

Embrace magic mechanized in your tank divisions anons. They add so much to the division stats.

>>39520556
>flawed leader but with cute portrait
You really should have expected this.
>>
>>39520666
prolly a mix of the word "sadik" which in russian means tiny garden and so it was prolly concived of as a word in the first world war when trench warfare took off as a kind of rough joke of "we need to make a quick little garden here"
>>
>>39520521
You guys know a good way to protect your convoys?
>>
>>39521630
You need ships faster than both your own convoys and enemy raiders. Fortunately both convoys and submarines are really slow compared to other ship types by default.

Typically for convoy escort I would operate under the same assumption as a patrol fleet.
8 Destroyers is more than enough to patrol a single sea zone or convoy escort through it. Be sure to equip them with anti-sub weapons.

Ideally you will want your actual fleet on strike force to help intercept raiders that get caught on your escorts. Fortunately since submarines only carry torpedoes they have a hard time killing screening ships so escort destroyers work wonders.
>>
>>39521638
Adding onto this. You can also toggle sea zones to prevent ships from going through them. Assuming you are not trading overseas you can just disable all the zones on your coast to prevent convoys from being active at all by attempting to supply your units.

Alternatively you can disable sea zones in range of the enemy navy and snake your way around them to safety. This is harder to do in EAW than it is in vanilla though since the continents are much closer together.
>>
>>39521638
Ossum, thanks chief

Still relatively new to hoi, playing as hippogriffia when I fucked up and ran out of convoys, and my forces on mainland Zebrica got BTFO’d because I couldn’t evacuate them from Ain Troglodyte. I was fortunately able to hold my ground against a bunch of attacks on mainland Hippogriffia, but I ended up losing the war and all of the outer islands. After the war, I went non-aligned so I could declare war again and get my land back, but after a couple years they declared war on me anyways. Go figure.

I got like 85 divisions saved up and a decent navy of subs and destroyers, what do you think my next move should be?
>>
The Equestria rework better be the tightest shit I've ever seen or imma get silly.
>>
>>39521661
pic goes rock hard, may I screenshot?
>>
>>39521666
No Satan, no you may not.
>>
>>39521671
I’m disappointed, but I’ll respect your wishes. Have a good night.
>>
>>39521650
Hippogriffia is pretty difficult the first few times due to the three-way war, especially if you don't understand navy all that well.

You get insanely good racial bonuses for marines though so I recommend using them to make landings and encircling enemy units on mainland Zebrica. Since Chiropterra has coastal cities close to Hippogriffia they are the easiest to capitulate first this way.

There are not any up to date guides for navy unfortunately but this one will explain all of the concepts pretty well and is good still, even if it is intended for vanilla.
https://steamcommunity.com/sharedfiles/filedetails/?id=2288441153
>>
>>39521675
Holy fucking shit… I never realized this before… It’s night. The word night is so fucking cool. The concept of night is so goddamn cool. Night. Jesus, it’s the middle of the night. I’m up in the middle of the night. Goddamn. It’s night.
>>
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>>39521681
Least schizo moonfag.
>>
>>39521676
Alright thanks, that was actually super helpful
>>
>>39521413
Magic mech is good, but it takes a while to get because it's advanced tech.
>>
>>39521630
Destroyers with depth charges and radar, just like in real life!
>>
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Weak up its night,go to sleep its night.
Yep.....we live in Lunar Republic.
>>
>>39521661
Calm down pony supremacist.
>>
Okay, do Posada and Chrysalis have dicks or not?
>>
>>39522696
Chrysalis is a shapeshifter. Of course she can have a dick.

Half of the community thought Posada was a guy at first so that is up for debate.
>>
>>39521661
To be honest, I think Equestria harmonist path will just be the pre-rework with more short focuses and more events, I do think they can go wild with alt paths for equestria and the polar bears.
>>
>>39522706
I wish there were some easy way to see how much Posada's popularity skyrocketed when people realized she was a girl.
>>
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Putting up an EAW game.
Mods: Ghosts of Yor, no slowdown for lagging players, plpc and state transfer tool MP.
90168280743428103
pass is /mlp/
>>
>>39522067
Who got any idea that anything led by Nightmare Moon would be a republic?
>>
>>39523079
It's a republic but with an absolute monarch.
>>
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The cult leader of Olenia had a cute pop singer as a political advisor.
>>
bump
>>
>>39523411
Needs a threesome with Viira
>>
>>39523411
He looks very autistic.
>>
>>39520630
posada is also the name of a town in romania and of a famous battle that took place there
>>
>>39521307
>>39521314
which tank should i prioritize, lights, meds or heavies?
are TDs worth the investment?
should i just put at least a couple of factories in all 3 kinds?
if you spec your tanks to have soft attack, how do you handle enemy armor?
>>
>>39524512
I'd prefer mediums. For flame tanks, heavies are probably better and light tank recon can be pretty good.
>>
>>39520521
>fishing for replies for that cutie
>>
>>39524512
The AI is not that great at fielding armor but it is better than it used to be.

AA guns will pierce vehicles with light armor but most tank guns except like flamethrowers, MGs, and close support guns will pierce AI armor.

If you are going against a country that hard specs into armor (like in multiplayer) then tank destroyers are worth it as line battalions within your standard tank divisions.

Light tank recon is still good even after its nerf but for different reasons. You can either put a close support gun or spellfire cannon on it so it functions as an extra better artillery company or a high-velocity cannon for fighting enemy armor.
>>
>>39524512
>which tank should i prioritize, lights, meds or heavies?
>should i just put at least a couple of factories in all 3 kinds?
I always use medium tanks. Light tanks are severely nerfed because a light tank battallion costs 60 tanks, while a medium tank battallion costs 50 tanks. This is an effective hidden production cost increase of +20%, which makes the actual cost reduction you get very small. Light tanks are also extremely easy to pierce, they are limited to 1 small cannon instead of 2 and are stuck to small main guns. Heavy tanks are very expensive, and the armour of a 1007 heavy is actually the same as a 1007 medium. Their advantages of lightly higher armour with later tank chassis, being able to use large main guns and being able to attach 4 small cannons are all relatively tiny compared to their huge cost. Heavy tanks also get worse terrain modifiers.

>are TDs worth the investment?
TDs are not good for singleplayer, since they give extra hard attack at the cost of losing a lot of breakthrough, and hard attack isn't very useful in singleplayer. Also, by default TDs have no hard attack bonuses, they are all gotten through the anti-tank tech tree. However, in multiplayer TDs are very good and meta tanks require you to rush anti-tank very heavily.

>if you spec your tanks to have soft attack, how do you handle enemy armor?
A tank with motorised in it has 50-60% hardness, so they still take a decent amount of damage from soft attack. Tanks controlled by AI can just be encircled and destroyed like any division controlled by AI.
>>
>>39524591
It's why it did better than the last thread.
>>
My balls stink.
>>
>>39521314
You should add a logistics company and a medium flame tank and remove either the arillery or the recon.
>>
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>>39521239
Quality all the way.
This template is Medium 1007 with Med Cannon 1. Its good for most nations with 10-20 Military Factories dedicated to tanks and will provide 2-6 30 width divisions in maybe 200-300 days.
I justify the 15 production cost of this design with the high reliability and high armor. The reliability will lead to less tanks lost to attrition and the high armor leads to less losses during battle. The higher breakthrough, due to the high armor, also means quicker battles.

>>39521307
This template uses the 1009 "Improved" medium tank. If its copied onto a 1007 design it would have 20 less reliability.
>>
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>>39525433
Wrong pic thats the flame tank
>>
>>39525433
If it was an improved medium tank, then that was a mistake. Reliability is a fake stat anyway.
>>
>>39525461
Reliability is incredibly important in preserving the production investment for tanks. https://youtu.be/rJ4hDfxOCsY
High reliability also boosts Organization recovery, while low reliability lowers Organization recovery. https://youtu.be/79FdLigxbCQ
>>
What plane designs do you guys use?
>>
>>39524344
A schizo and an autist, the perfect match <3
>>
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>Schizo fish lovers
Posada? More like POOsada LOL
>>
>>39520556
If it don't worship Celestia then it's pure evil. Simple as.
>>
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>>39524682
how should i build tank divisions, i heard that i should have 1 motorized/mechanized for every 2 tanks
also, should i replace meds with MBTs as soon as they become available?
pic unrelated
>>
>>39526803
who is this bitch
>>
>>39520521
reddit fish edition
>>
>>39527508
a coomer
>>
>>39527508
karl marx pony edition
>>
>>39527508
Caramel Marks. The source of all evil in the world.
>>
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>>39525497
Okay, I've made a more sensible tank which should do better if you are taking attrition. The organisation recovery difference between 47% reliability and 65% was very small, -9.9% vs -7.3%.
>>
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>>39527757
1007 guns, 1010 artillery (for the medum cannon), first 2 doctrines of mobile warfare, logistics 2, engineers 2 for the flame tank, no tank designer. Should be an ok template to start from.
>>
>>39527778
Possible changes:
1. Swap motorised for mech or magic mech
2. Increase or decrease the tank ratio but keep org at least 30 (more tanks = more attack and breakthrough but lower org, higher losses and lower defense)
3. Swap the artillery for light tank/motorised recon
4. Remove the engineer at the cost of moving slower across rivers and losing defensive stats on certain terrain types
5. Swap the medium cannon for howitzer to increase soft attack at the cost of removing hard attack, increasing cost and decreasing breakthrough
>>
>>39526803
You should have enough motorised/mech to keep your organisation at least 30, and I prefer 42w tanks because they fit into forest/hills. 12/9 or lower if you don't have much org bonuses, 13/8 is "standard", any higher I personally don't dabble wtih.

With MBTs, I have not used them because they are more expensive than heavy tanks and for some reason they don't allow you to put small cannons on them. They have a lot of armour amd allow you to put heavy main guns on them though.
>>
how the fuck do i capitulate the griffonian empire as the river federation?
>>
>>39527884
push em in the dirt and tell em that Grover II was a stinky poo poo pony-lover
>>
Cutest EAW leader?
>>
>>39528475
Sinister Serov
>>
>>39528475
either River Swirl or Rosa Maledicta
>>
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>>39528475
Cecile Gaudreau.
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>>39522718
That happens, I'll contact the FSB with details on how Scroup has been undermining the war effort.
>>
>>39528475
Shinespark, she is cute... cute.
>>
>>39528639
This
>>
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>>39527757
I've tested both designs, and I admit yours is better. The higher soft attack is crucial in ending battles sooner resulting in lower tank losses. I've yet to test the attrition loss rate but I think its battle losses are a priority.

>picrel
These are the tank designs I quickly made to match inf with support AT from AT 1 to 3. For 42w and 30w division templates respectively. I like to have a guide when playing as smaller nations so I hope these designs will help others.

I do hate the fact that I'll be fighting in tanks with multiple turrets. It ruins my rp. I hope paradox adds more tank modules.
>>
>>39522190
So you mean based ?
>>
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As Flowena and Romau(or any country that starts really small.) How soon do I want to start expanding? Should I just rush to the war goals?
>>
>>39529158
Why do the 30w tanks have more armour?
>>
>>39529214
They have welded/sloped armor modules replacing riveted armor/extra MGs.
>>
>>39529214
30w tanks are for 30 width divisions which have less tanks than 42 width divisions. That means 30w divisions get less armor stats, the higher armor on 30w tanks compensate for the difference.
>>
>>39528547
This. But Star Father gives him a run for his money.
>>
>>39529282
My Little War Criminal Can't Possibly Be This Cute!
>>
>>39529198
River Swirl kinda looks like my waifu in that picture
>>
>>39529198
I never played Flowena nor Romau, do they have an expansionist path?
>>
>>39528547
>>39529282
Faggits
>>
>>39528649
Who is this?
>>
>>39529951
I wanna fuck Star Father's throat and then fuck Sinister Serov's ass while Star Father fucks his throat.
>>
>>39529960
Changeling character for polar bears apperantly.
>>
>>39529976
This, but with you instead of Serov
>>
>>39530085
No that's gay. I'm not gonna fuck a man and I'm especially not gonna let a man fuck me.
>>
>>39530095
>I'm not gonna fuck a man
>>39529976
>>
>>39530114
Yes? Neither of them are men.
>>
>>39529942
Seconding.
>>
>>39529960
Exuvia. A minor hive queen that gets sent as a figurehead ruler of the Northern Protectorate while Bjornling is de facto in charge. She will be important for the polar bears.
>>
>>39528475
Princess Zaida
>>
>>39530628
She a potential leader of the Bears?
>>
>>39530952
Who?
>>
>>39531635
One of the new Zebrica rulers, pony nation south of Saddle Arabia.
>>
>>39530952
>>39531635
Zaida
>>
>>39532098
CUTE!
>>
bump
>>
>>39528547
Anyone remembers his "capitalist pleasures" pasta?
>>
>>39532098
But how the fuck did Ponies even become the major ethnic group in southern Zebrica?
>>
>>39533435
Colonialism?
>>
>>39533503
Equestria only colony is in New Mareland, no way they traveled all the way to southern zebrica, Equestria is an isolationism nation after all
>>
>>39520623
You do realize this is the same as making a storyline that hitler could totally make a wholesome nazism work if only he had the right friends :)

Get real, people literally only hate her because she is a fucking communard dog and they, like all sane people with a smidgen of historical literacy despise communism and all it's spawn, and the most contemptible group that infests this planet(western internet commies) treat her as le wholesome god.

Like "work through her issues" Why is she still a communist lmao, she ain't worked through shit.
>>
>>39527508
Previous incarnation of the Antichrist
>>
>>39530477
Flowena has a very based supremacy path. What you want to do as them is rush the focuses that give you factories on the left, then get the legionaire templates(space marines but free) and all the free spawns and then rush the wargoals. Leave Greifwald alive and you will probably have to race them for Adelart. You do need the revolution to drag on though, so you'll probably end up having to restart a bunch of times. You should have like I think 12 units by the end. You can win if you focus on doing encirclements not holding land, so put all your army on flowena itself and the rails to the capital of Pomovarra.
>>
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>>39533724
>hitler could totally make a wholesome nazism work if only he had the right friends :)
And why not?
In real life absolute monarchies are shit but in Equestria Celestia's rule is objectively the best.
>>
>>39533767
The difference is that Posada is not an immortal goddess.

Also, let me put it this way.

I don't care about the nukes, she is evil because she is a commie
>>
>>39533503
>>39533508
I know nothing about Zebrica lore, but maybe they're natives?
>>
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>>39533876
>she is evil because she is a commie
Based.
>>
>>39533435
Maretonia and Aestlonia are bound together via royal marriage and we know Maretonia has ties to Equestria diplomatically. Not to mention that Maregypt is in northwestern Zebrica and is majority ponies.

As evidenced by the Zebrican and East-Griffonian ponies they are a widespread enough ethnic group to exist just about everywhere.

There are notably also diamond dogs in southern Zebrica though they have their own 'hyena' ethnicity and are getting content soon.
>>
>>39533876
>The difference is that Posada is not an immortal goddess.
>she is evil because she is a commie
So if Posada were an immortal goddess then what?
>>
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>>39533876
Clearly you still think that posadism is a low as communism
>>
>>39533876
>I don't care about the nukes, she is evil because she is a commie
Extremely based.
>>
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>>39523411
There's another pop singer that can be recruited anyone except Supremacists. I have this whole fanfic in my head about Vitas getting close to the cultist faction just so he can sacrifice his career rivals alive.
>>
>>39533876
>Female
>Co*mie
>Fish
Unholy trinity
>>
>>39534009
>female
Cute and fuckable.
>fish
Clean and has dolphin pussy.
>commie
Crazy chicks are always the best lays plus you'll fix her with dick.
>>
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>>39534009
>female
great
>fish
dolphin pussy
>commie
posadism is based
>>
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>Not really new content, but now there's some events that appear at game start for certain nations (such as those with generic focus trees) to warn players about what they're getting into
>>
>>39520521
Posada is the one thing that is keeping this thread alive. Good on you OP.
>>
What's a good pair of countries to play with a friend?
>>
>>39535548
Equestria & Hippogriphia / Harmonists fighting against invaders gameplay

Aquila & Griffonian Republic / conquering Western Griffonia together

Stalliongrad & Skynavia / conquering their respective continents

Lunar Empire & Chiropterra / setting ponykind back 1000 years
>>
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>>39520556
What if I say she's bad because her nation is an enemy?
>>
>>39535548
Farbrook and Greneclyf
Equestria and Crystal Empire
2 River Coalition members
Empire and Bronzehill/Romau depending on what path you go for
Asterion/Sicemon/Harmonist Falcor
Nova Griffonia/Griffonian Republic
>>
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Posada a cute.

https://www.youtube.com/watch?v=O_rfM9ozRzk
>>
>>39535548
Griffonian Empire and Rosewood Longsword
>>
>>39533282
>>
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https://derpicdn.net/img/view/2022/7/25/2914158.png
>>
>>39536660
>anthro
>>
>>39536660
Average Posadafag
>>
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bump
>>
>>39537260
>>
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>>
What music do you listen to while playing EaW?
>>
>>39538084
The OST
https://m.youtube.com/watch?v=c3bRlrO0hJg
>>
>>39538084
Great Sounding Music
>>
>>39538084
drain
>>
>>39538084
Sabaton
>>
>>39534641
Warning: you are about to play Dread League. Please exit to main menu and choose a different country.
>>
>>39520556
Who
>>
>>39538084
Sabaton and pony songs.
>>
>>39537665
>>
best planes?
>>
>>39540758
Single Engine, that's all I know.
>>
>>39541071
Why?
>>
>>39541223
I saw a post on 4chan telling me to.
>>
>>39535967
Good meme.

I need to know if Posada has a shark fin and fish tail too? For reasons. Oh, and gills.
>>
>>39533420
qrd?
>>
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>>39536660
>>
>>39540262
>>
>>39520556
I've only play Chiropterra once.
How do they react when the mane 6 defeated NM the first time?
>>
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Putting a game up
ID: 90168500700462087
Pass: /mlp/
mods: Equestria at War, EAW-Ghosts of Yor, Player Led Peace Conferences, State Transfer Tool MP, No Slowdown For Lagging Players
>>
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taureor is the only HOI4 youtuber I watch and he's doing a poll on which mod to play.
>>
>>39543497
Kaiserreich will win despite it being objectively worse.
>>
>>39543508
Kaiserreich is on 48% and EAW is on 23%
>>
>>39543517
Yes, because people are retarded.
>>
how many factories should i have before i start speccing into tanks?
how many should i put on inf equipment and support eq?
>>
>>39543497
Really hate all these shit-tubers that diss EaW because "eww ponies", such a narrow ass mindset to have. A well-crafted mod with a ton of care and work put into it that's reduced to nothing because people can't handle sapient quadrupeds. Heck even some of the /vst/fags admit that EaW is a really good mod.
>>
>>39543497
>Pony mod
Bird* mod, get it right
>>
>>39543637
EaW got me into ponies in the first place. I mean I watched the show earlier, but wasn't really interested in the fandom.

From a perspective of a non-horsefucker somewhat tolerant towards weird shit it's still great
>>
https://www.youtube.com/watch?v=bBtisX0Ztrk
>>
>>39544165
Nice.
>>
>>39544165
The Kirin, will come out this year. Please?
>>
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how cursed is this playthrough?
pretty much everyone south of the empire is my puppet/vassal
>>
>>39544888
>changelings
100% cursed
>>
Bump
>>
>>39544888
>no pingland protectorate
>no severyana protectorate
>no south east protectorate
>no southern protectorate
>dragons not annexed
>southern griffonia bordergore
100% cursed.
>>
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>>39533876
Yessiree, that's based.
>>
>>39545941
>Shitmer
How disrespectful.
>>
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>>39543497
Normies learning about EaW is unironically the worst thing that could have happened to it.
>>
>>39543497
If they can't even properly spell out Equestria at War, they shouldn't even bother including it. Fuck this guy
>>
>>39543497
Hasn't he already done Kaiserreich before?
>>
Annexing 100% of Equestria in January 1011 has lead to the cursed timeline where Celestia leads New Mareland in an alliance with Hippogriffia in the North Zebrican War. Can't wait to see the look on her face when Beakolini joins.

>>39520556
It's cool bro I got her. Love the Blue Order.
>>
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>>39546274
Wait nevermind, apparently Zalathiel is still at war with the Constitutionalists, so Chiropterra is getting kicked around like an unwanted puppy.
>>
>>39545941
MacArthur was the greatest national hero after the founding fathers. You can't change my mind.

Sadly Sunset isn't so based
>>
>>39545951
Many such cases!
>>
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>>
What are the craziest, most schizo/unique paths in the game?
Im talking about paths like sirens, star father, MARESOC etc
I know there must be more for other nations
>>
>>39546860
Dark Wing in Stalliongrad, Golden Morning in Longsword, Barrad, April Fool's Dread League. April fool's Equestria (Twilight Theory). New Mareland's Equalists are close. Auhizotl is pretty much impossible to play in the current state of the game but would make the list. The most extreme Lunarist in New Mareland also almost counts.
>>
>>39546860
What the anon above said. I'd also put in Worm Zarantia, Chiropterra in general, Princely Lake Citya and masonist Brodfeld, which is its secret harmony route.
>>
>>39546876
How do you play as april fools dreadleague?
Also, i heard about golden morning, but i dont know whats so special about him
>>
>>39546918
For dread, you need to allow it in the pre-game options. For Golden Morning, he has an insane ideology where he wants to combine gryphons and ponies.
>>
>>39546916
>masonist Brodfeld, which is its secret harmony route
qrd?
>>
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>TFW Yeti
>You missed glorious Storm King era
>Airships? Obsolete
>Missed raiding and pillaging
>Missed genocide
>Missed one of the most exciting and eventful adventures
Why even live? It's like
>Being born in Germany after 45
>Being born in Macedonia/Hellas after Alexander
You basically missed all the FUN
>>
>>39546860
Golden Morning in Longsword is phenomenal
>>
>>39546930
Win as Brodfeld. You will get coded letters. Decode the letters correctly and you will eventually get the new focus tree.
>>
>>39547037
smoothbrain here
can i get the correct answers?
>>
>>39547228
Basically, you gotta figure out which letter and number is what and it will give you a proper message,
>>
>>39547228
FUCK YOU. If I figured it out YOU CAN TOO. All you need to know is you find out if you chose the right option 75 days after picking it for most.
>>
>>39547228
In the 'Secrets, Buried Within' event pick the third option, wait 75 days
In the 'Secrets, Mysteries Unseen' even pick the second option, wait 75 days
In the 'Secrets, Preparing the Scene' event pick the first option, wait 75 days
In the 'Secrets, Consequences Unforeseen' event pick the fourth option, wait 75 days
In the 'Secrets, the Performance Begins' event pick the second option, wait 75 days
In the 'Secrets, Unfold the Screen' event pick the second option, wait 75 days
In the 'Secrets, Initiation Begins' event pick the third option, wait an hour
In the 'Secrets, Past Parables' event pick the first option, wait an hour
In the 'Secrets, Floodgates Open' event pick the top option and you get a new focus tree.
>>
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>>39547598
As someone who is in the middle of a Mason playthrough, that is incorrect. You got that from the old EAW Secrets Google Doc, and the Devs found that later and scrambled the answers.
>>
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Zarishat drawing bump
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>>39547029
well, you convinced me to play as goldy
it was nice
at the end i released everyone as a puppet and called it a day
>>
>>39547971
so whats so special about harmonist brodfeld?
whats its focus tree like?
>>
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>>39548879
The buffs you get to research and infustry are insane, endgame is slowly taking the world through decisions it seems. Yet to finish it, but gameplay wise its fun.
>>
>>39548667
oh hey I did that too. Nice.
>>
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>>39546935
Find a better cause, all the war crimes and megalomaniac leaders you can want, as long as you embrace the moon.
>>
>>39520521
So do you guys post here because you can't post in gsg?
>>
>>39549932
Who the fuck would want to post in /gsg/?
Just post in /vst/.
>>
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Bug bump.
>>
So apparently it is possible to rush nuclear reactor tech by 1009 by stealing blueprints from Barrad.
>>
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>Recently I have heard rumors of some calling the sirens "evil" due to "taking away free will". Though these claims are obviously ludicrous and the work of devious dissidents against the bright future of Sirenalia, nonetheless I have chosen to give the option to rectify such issues and allow the restoration of such absurd notions as the free mind
>>
>>39550468
Pictured: Aria secretly being the most moral Siren.
>>
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>Of course choosing to entirely restructure your country after years of that beautiful enthralling music will have its consequences
>>
>>39546916
how do i get worm zarantia?
>>
>>39551054
Have Pea Shooter hand over Tobuck, let Vasile kill Mekiouzza and do ALL the drugs
>>
>>39547029
Yes, his story was great. Got a lot of FEELS during the final events
>>
>>39550954
>Only 120 days
>>
>>39551199
how do i get vasile to kill queen zeeb?
>>
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In all my failed attempts to stabilize the federation the other day with the unique prefectory mechanics I thought about some realistic ends to Zarishat.

>Zarishat gets drunk on plane and falls out on way to Meridiennes
>Zarishat gets thrown out of plane by aides on way to Meridiennes
>Plane overloaded with stolen gold, doesn't make it to the Meridiennes, crashing at some point along the way
>Plane arrives safely in Meridiennes but Zarishat ends up drinking herself to death
>Monzano stabilizes Colthage and retrieves Zarishat via special forces to stand trial to account for stealing the gold + abandoning nation
>>
Besides Star Father, so the other two in third civil war have interesting trees?
>>
ok,so with the worm queen,im having a problem
i did everything right,took over tobuck, made vasile execute the queen, did the rituals about a hundred times now i think, did all the other focuses except for the last one, but when i do that one too my country falls into civil war and i have to pick between vasile and the commies, neither of which lead to the worm queen
what the hell is wrong with the game, did i do something wrong?
>>
>>39549932
We can post related images here. /vst/ talks about EaW in passing but it's best to keep ponies with the other ponies.
>>
>>39551274
Just run through her central focus tree without fixing corruption in the I think rightmost tree

>>39551435
Gerza has a full tree with multiple endings, unique mechanics and written by the Star Father writers. Monzano has a civil war tree but it ends once the war is over with a Soon(tm) message.

>>39551690
If you get the commie war you didn’t do enough drugs.
>>
>>39552373
i literally did the rituals about 50 times
then i got mad and used cheats to be able to do them instantly and did it another 50, it still didnt work
the game must have been bugged or something
>>
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>>39552415
The Sirens my dude, won't lie they're what I'm most excited for right now.
>>
>>39552853
We know that Aria's path is Siren decompression and demagicifcation born out of paranoia, Sonata is friendship and reconciliation, what's Adagio up to? Does she just flop her dick on the table and go "fuck it, world conquest"?
>>
>>39552867
Adagio kills the other two sirens, demands worship and goes world conquest.
>>
bedtime bump
>>
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Who would win?
>>
>>39548311
Cute mare
>>
>>39553094
Daybreaker or Viira. If you're just going by ingame , Viiara wins because she can nuke.
>>
>>39551278
The cannon ending is she succeeds, opens a casino and then has a drink with low corruption Gerza
>>
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Someone red pill me on that pax daybreaker sub mod thing, based or cringe
>>
>>39554063
it's not out yet. Looks like it takes a lot of inspiration from TNO in design elements, being really story driven and complicated with a bunch of unique mechanics. Looks based if you can stomach the fact that it's mostly narrative.
>>
>>39554071
>if you can stomach reading
I was there for every single book release of g4 including eqg, i've read gorillion words fanfics, i'll be alright.
>>
>>39554080
I never got into the fanfics, what are like 3 good works outside of fallout equestria that show the fandom's power?
>>
>>39554088
The story starts here only couple of chapters to foreshadow things
https://www.fimfiction.net/story/386015/why-we-dig
Then becomes this
https://www.fimfiction.net/story/454961/hour-of-twilight
>>
>>39553094
Sombra, Silver Star, and Rosa are easy early removals. The Sirens got thrashed by Starswirl and Co. and they require mobs to reach their full power so they're out too.

That leaves us with the four gods. I think that the icon/prophet of Boreas (I cannot for the life of me remember what his actual name is) is operating through an odd "mortal filter" so he's probably weaker than the other three in his current form. Daybreaker I imagine is mightier than Nightmare Moon, so NMM is out. I genuinely couldn't properly judge who's on top in Daybreaker v. Viira, so let's call it a draw.
>>
>>39554071
>it takes a lot of inspiration from TNO in design elements
So barely any gameplay and WORDS WORDS WORDS?
>>
>>39554137
what do you mean barely any gameplay

don't you love interacting with the fickle economics systems that take away factories and don't even interact with the narrative
>>
>>39554137
It has another, unique EQS civil war and world conquest content and that is just for the Empire itself.

Also it isn't particularly inspired by TNO, the main dev just likes making GUI.

There will be a lot of words though.

And an RPG style fight mechanic
>>
>>39554088
If u read my recommendation plz tell me what you think
If you want me to sell you the story with spoilers i can if you want
>>
>>39553094
NMM, obviously.
>>
>>
Lunabros, help me the fuck out

How do I git gud as her? I can scrape by and win the civil war, yeah, but the bugs just come in and mop my ass up while I'm still gasping for air. What gives?
>>
>>39555958
Focus on military factories, eat the minors around you to farm guns. The changelings can get stomped if you're actually able to bring your huge population to bear so get anti-air for piercing and focus on the bread and butter of artillery+guns
>>
>>39555958
Set up a defensive fallback line and use it to catch your breath. Make forts where there's not a river line.
>>
>>39555958
Lunar Empire is basically Equestria but stronger, as long as you win the civil war fast. Start building mils around mid 1008, and rush the political tree after the civil war to kill the breakaways. Fastest way to do that is to attack Stalliongrad asap, then use your -80% justification time when at war with a major to gobble all the Equus minors.
>>
bedtime bump
>>
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r8 my pony meatgrinder
>>
>>39556201
I'd need to see the casualties inflicted, because pure infantry can hold for an eternity but won't grind much without artillery but I'll give it a tentative 6/10

+actually holding
+didn't build so many forts the AI refuses to attack you
+budget bonus
--you shouldn't be out of supply in your capital province, are you even using trucks for supply?
>>
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>>39556266
here you go
>>
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>>39556266
also, heres my defence stats
i do use trucks, but they keep bombing my supply
>>
>>39556274
>Lunar New Mareland
>republic of Skynavia
>Griffonian Empire
you WHAT

>>39556282
It's late enough in the game, you've got enough soft attack and the logistical bombing is a mitigating factor in the supply issues, willing to bump it up to a 7.5, the minimum level where I'd consider it impressive. Nice work.
>>
>>39556331
Oh I guess Equestria guaranteed the Griffonian Republic, I never actually see that happen for whatever reason.
>>
>>39556331
Actually, what happened is that i messed around with the pregame stats to make the dread flood as strong as possible and they went ahead and conquered half of griffonia before they were beaten back by everyone, including equestria, and that resulted in some bordergore
Then griff empire just declared on them because they had a border or something
Also new mareland is still technically lunarist, but jet set is in charge
>>
>>39556331
>willing to bump it up to a 7.5, the minimum level where I'd consider it impressive. Nice work.
Any tips on how i could make it better?
>>
>>39556333
They didnt, i dont have guarantees on
>>
>>39556376
#1 would be airpower. I don't know how realistic it is this late in the game, but all the most impressive casualty ratios with walls I've pulled off heavily abused CAS and the fact that the AI used to not build many quality planes until the late game. I can also see that the enemy has intel superiority on you, which is largely an avoidable problem even for smaller nations. Usually it's not a huge deal, but one of the two things intel does is reduce entrenchment, which is important for real meatgrinder hours.
>>
>>39556201
I personally avoid meatgrinder tactics in favour of getting encirclements by concentrating forces on a wide front. Works faster than waiting for the AI division strength to go down if the conditions are suitable.
>>
>>39556410
How do you avoid intel advantage?
>>
>>39556835
depends on if you have the intel agency dlc or not
>>
>>39556582
anon, i am playing as las pegasus against a united equestria
i dont have the divisions, manpower or industry to employ blitzkrieg tactics
>>
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check out this border gore
>>
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griffonia just got tagteamed by equestria and aquila
there is also illuminati brodfeld
how cursed is this playthrough do far?
>>
>>39555181
>If you want me to sell you the story with spoilers i can if you want
Could you do it lad?
>>
>>39557384
How did the ai ally like that? Equestria never goes to war with the Empire.
>>
>>39557384
Lunar New Mareland being an ally of Equestria and Equestria being stuck in a death war against Las Pegasus while they just... let Appleoosa do its thing and casually yeet the Empire... pretty goddamn cursed.

>>39557452
I think they puppeted Skynavia in the peace deal with the Dread League, and the Empire took that personally.
>>
>>39557452
okay so, i check and what happened is that the crystal empire broke free from equestria, and when the war against the uberdread flood ended they puppeted skynavia
the griffonian empire went to war with them and the crystal empire was called in, and they called in equestria
>>
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>aris is lendleasing me while sending volunteers for equestria
what game are they playing?
>>
>>39552916
So the actual best path?
>>
>>39557479
(harmonist)
>>
>>39557441
>why we dig
Everyone knows diamond dogs are obsessed with gems but why? Because they are giving it to an AI underground who also commands said diamond dogs
>twilight hour
One day the entire planet broke, poison from space, constant impossible climate events that attempts to destroy all life, only pockets of land remain safe and outside of those safe zones there is society too but at danger, as it turns out before ponies muh high civilization of humans made all of the equestrian races to fix the planet and one day the AI decides the creatures of the world are no longer useful so its constantly trying to clean all life, magic comes from muh high society advanced server, the sun and moon is not moved but with magic alicorns can control machinery to block it or alter how much light its allowed to hit the planet and its perceived position, but other than that machines are basically magic cuz with the power of this server you can just melt ponies so the story's setting runs in technobabble, the process of cleaning the world takes so long humans put in stasis are starting to rot cuz these ponies just refuse to let the world end, the protagonist is a human that gets put in the body of a pony sized alicorn to try to save the day. theres alot of comfy tragedy events, twilight sparkle has that whole thing cortana from halo had where she lived so long her mind is starting to break.
Ponies think the world runs on magic and are unaware of the technobabble
Theres this human that also wake up but he is not in a pony body, he just keeps replacing the body parts he loses with machinery that runs a movement against twilight
The fic is not full edge cuz you have twi melting a pony in a cage and later its revealed ponies have as a natural instinct to like humans and the cyborg human overlord likes to pet adult sized ponies like cats and all of that goes nowhere but its there.

It might seem like i told you the entire story but no the story is fucken loooong, but for some thats a selling point
>>
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>>39557479
nevermind, they just declared war on me too, now
>>
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i really wish this game had some sort of white peace mechanic
no way celestia would just throw her little ponies against a wall like this
>>
>>39557702
What template are you using?
>>
Finally managed to finish my Zarishat run, after several crashes due what I think was a mod issue and some misfortunate AI choices against me. Enjoyed it quite a bit and looking forward to some of the other Colthage paths.
I do wonder if the interspersed debt restructuring reference in the economy focus means the whole economy is a sham or a sand castle as far as a functioning nation goes.

>>39553497
I'll do a Gerza run next to see the event.
>>
>>39557854
9/3s
>>
okay, so i got a problem
i defeated equestria as the olenian rike with sombreros assistance, but after the peace deal and carving equestria up is over, my game crashes
i have tried to redo it 3 times and it crasshed all 3
does anyone know how to fix this?
i really dont wanna abandon this playthrough
>>
>>39558307
Playing on mac?
>>
>>39558314
nope
im on a laptop tho, but its a pretty performant one
>>
>>39558307
Odd, I've had a similar crash recently as Nova Griffonia. Maybe an update issue?
>>
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>when you really hate someone

>>39558432
figured it out, its was equestrias ships
i kept trying to take them for myself but just gave up in the end and it worked
>>
>Chiropterra can't even consistently finish off Tobuck anymore
What the fuck is going on with the AI?
>>
>>39557073
That's why you attack Equestria while it's in its civil war.
>>
>>39558857
they finished the civil war too quickly
i had no divisions or war goals because i hadnt even done my focuses yet
>>
>>39558564
Sounds based.
This post made by Zarantiagang.
>>
>>39558863
Justify wargoal is your friend. What path were you doing?
>>
>>39558962
Mr horse
Even if i could justify, i had literally no army, what was i supposed to do?
>>
>>39558984
In my games, usually the Lunar Empire wins so you can just snake VPs and take some land in the peace deal. After that, you should have a land border with some other breakaways which you can conquer as well.
>>
>>39558857
I alway wait until the Changelings declare. Las Pegasus benefits from the extra time to build up tank divisions.
>>
>>39558897
Zarantia's fun.
>>
>>39554088
>good works outside of fallout equestria
>implying FOE is good
>>
>>39554088
Good Trooper Gilda(it even uses the EaW map of Equestria). Equestria gets 9/11'd and get's into griffon Troubles in Trottingham
https://www.fimfiction.net/story/418498/good-trooper-gilda

Blueblood Chronicles (Ciaphas Cain style mixed with Sharpe, featuring Prince Blueballs himself as the main character)

The Princess and the Kaiser. (A Post Pax Chrysalia war crimes simulator, featuring everyone's least favourite alicorn and favourite Griffon)
https://www.fimfiction.net/story/518190/the-princess-and-the-kaiser

The End of Ponies (A better post apoc/time travel story than FoE, though incomplete.)
https://www.fimfiction.net/story/1571/the-end-of-ponies
>>
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>>39558564
I keep seeing Coltage lose and white peacing Quaggtai lately.
>>
>>39560339
Aghzat bros...
>>
>>
>>39553094
80% chance of Daybreaker, 20% chance of Nightmare Moon.
>>
>>39553094
Sirens direct everyone else's anger against one another, 3v1 the last one standing still lose
>>
>>39560378
>make Daybreaker really angry
Yes, this is a very sound plan which can in no way backfire.
>>
>>39560382
Daybreaker's strength is fairly unknown. Even Silver Star has more impressive feats in EaW. Personally I want to see if they can make Viira so mad she blows herself up.
>>
There has been lots of youtubers recording EaW recently, this makes me happy.
>>
>>39558897
>>39558564
Is there anything to the harmony Zarantia path?
>>
>>39560900
It's a good story and a good war. Everything after you bonk the bats is denouement.
>>
>>39560900
It's about as fun as harmonist nations get, has a lot of cool mechanics post-war
>>
>>39520521
Fuck yeah. 350 hours in HOI4 and I feel like I’ve mastered the game. The last three games I played were all Ironman playthroughs of Russia, UK and France, and I managed to swiftly win each time. I’ve literally never spent to much time on a game I fucking hate.
>>
>>39561234
That is good. Now play with ponies.
>>
>>39561234
I found a strat that works against MP players pretty much every time. You have a front line of high-defense infantry units, then a second front line of reserves with anti-tank and a couple of artillery right behind the infantry units. Station some troops to defend your naval borders and thats it. That’s the whole strat. As long as you keep your army tech semi-modern, it works even if you’re horrendously outnumbered.

If they try and punch through with a blitzkrieg, the first line of infantry will likely fall to the rank, but they’ll have a hell of a time getting through the next line, because they’re being attacked from all angles. The problem only gets worse the more layers you add. Throw in some cheap forts, and your front line is pretty much impregnable.
>>
>>39561244
Equestria at War is so good it bums me out. The level of effort and attention to detail put into everything is insane, and I feel bummed that vanilla doesn’t have that level of detail.
>>
>>39561288
same here
i literally bought the game on sale and cracked all the DLCs so i could play EaW
then at one point i decided to try vanilla too
huge disappointment, think ill stick to ponies for now
>>
>>39561353
Based
>>
>>39561353
This game is best played with mods. It can be fun in vanilla, but once you tried modded, you wont want to go back unless your into achievement hunting, which EAW has now anyway.
>>
>>39561288
>>39561234
I've been playing hoi 4 since release (literally, i preordered it in 2016 and played on release day) and vanilla is still insanely boring compared to mods, even many years of development haven't made in interesting. Maybe it's due to the fact that had spent hundreds of hours playing vanilla back in 2016-2018, but i don't play hoi 4 without mods anymore. There's a Fallout: Equestria mod called "Balefire Blues". If you're looking for something besides ponies i'd recommend Kaiserreich, TNO, Fuhrerreich, Old world blues, the second sengoku, Red flood, Pax Britannica Thousand week reich, The great war. There is also a couple of modern day mods but in my opinion they are all bad. But yeah, EaW is one of the best Hoi mods out there, in my opinion rivaled only by TNO and Kaiserreich.
>>
i am having a bronzehill playthrough and wish to become the new empire, but i am split between which side of the industry foci should i go down
one side gives me quicker buffs and some resources, but the other one has more foci, gives more resources and takes longer to complete
i think nationalizing is the way to go if you want to become independent, right?
>>
>>39559999
Oh no, it is good. To people who never played Fallout games.
Just ask Project Horizon guy.
>>
>>39561428
the only interesting thing on this focus tree is the commie emperor desu
>>
>>39560900
I went non alligned myself, was a good war and a good story. It's even got some fun expansions, as well as coring Azir through a decision.
>>
Any tips on winning with Griefenmarchen without LP?
>>
>>39560893
Not gonna lie i want a xcom pony mod cuz for whatever reason xcom crossover fanfics are so common they got a dedicated tag
>>
>>39560893
Accidentally replied to u ignore i did le cringe
>>
hold up, is the middle focus line inaccessible no matter what i do?
>>
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Fucking finally did it! Time to make Griffonian Equestria.
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>>39561908
fuck, i forgot the picture
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>>39561954
>>39561908
Yeah, as the dictatorship, total river war is your only option
>>
>>39561913
Is there a MORE cucked path?
>>
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Would a hybrid design like this work?
>>
>>39561954
Nova Whirl gets a choice, between middle and right I think. More rivers should get a commie path, right now who gets them? Diamond Dogs, River City, Bakara but that one is unholy and brutal and won't integrate peacefully, so realistically River City can count only on the dogs, if they decide to stay and that's it. Maybe on Nimbusia if they get Helots' revolt, but I'm not sure if they don't have checks against communist RCT.

Plus a general RCT rework would be nice, you can either cuck yourself out of doing anything by going peaceful, go golden curtain and either puppet Hellsword diplomatically, which you could do manually anyways and then integrate, so no loss whatsoever or puppet Gryphia, Gryphus and Lushi I think? That you can't even integrate (aside from Gryphia) what is realistically stopping Riverponies from integrating with peaceful and civilized Gryphusians who are literally less warlike and more economically apt Gryphians who weren't tormenting them for the last couple centuries? I can live without Lushi, it's worth jackshit anyways, but the borders with Gryphus could be nice. Oh and I don't see the reason why the three paths should be exclusive, it feels forced and unnecessary, like the devs wanted to make more paths artificially, RCT's focus tree is short anyways, no reason to shorten it more.


Plus on complaints about Riverponies, Farbook locking itself out of joining River Union to create a shitty useless faction of uderdeveloped nations was a great idea.

Plus by God, they should fix (remake) Greneclyf, no value would be lost if the island was removed entirely, as of now they can't even properly choose any path.

What do you think anons? Does my little essay make any sense?
>>
>>39561699
>xcom pony mod
>instead of humans with regular guns and ceramic armor going up against aliens with laser and plasma guns it's ponies with crossbows and metal plate armor going up against humans with regular guns and ceramic armor
>pony airships trying to intercept Ospreys, Chinooks, and C-5 Galaxies
>>
>>39561601
What worked for me was ganging up on the Empire when it's at war with Bronzehill, Feathesia and Strawberry. Then, I took Griffenheim to core it and the Empire's starting territories. That gave me enough ponypower and factories to kill the rest of Herzland.
>>
>>39562314
The only way to have fun in the River Coalition is killing the River Coalition. Hillpony faction is good to abuse -80% justification time when at war with a major. I agree on Greneclyf rework though.
>>
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>>39562314
I feel like Deponya, Ponaidhean and Watertowns need to be fleshed out before making an argument for a riverlands rework.
Greneclyf is sort of strange being that they rely heavily on the choices the rest of the river nations make early on meaning player choice matters less. I'd definitely support a rework where players got more control over opening up diplomatically and trade wise.
>>
>>39562600
I'd just like Greneclyf to work. In any way. Please.
>>
>>39554088
https://www.fimfiction.net/story/87619/biblical-monsters
>>
>>39562314
>Plus by God, they should fix (remake) Greneclyf, no value would be lost if the island was removed entirely, as of now they can't even properly choose any path.
Yea, its a damn shame too. They are in such a unique and interesting locations too, with some pretty cool lore. They are too intriguing to be left in such a state.
>>
>>39560086
>even uses the EaW map of Equestria
Really ?
>>
>>39563384
Yeah, it takes place in the Griffish isles and loosely mentions the same geography (such as Tall Tale being in the Northeast and other stuff like that.

(Griffonia is way different though)
>>
Are airships decent yet ?
>>
>>39563554
No
>>
>nice Siren run
>everything going smoothly
>rushing towards and early war with Equestria since my last run dragged its feet too long and pulled the trigger too late
>Equestria starts pushing day 1 of the Great War, it's over within a year
fugg,it's been several patches since I've seen a Great War this one sided
>>
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She is adorable I love her.
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>>39564280
Isn't that a generic portrait? Was Farbrook puppeted or something?
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>>39564293
Nope. Its free under that mare.
>>
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I wonder how Twilight would react to these letters. Seems like Archibald has one for each element.
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I just noticed that EAW made unique medals. I love attention to detail like that.
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Harmonist Griefenmarchen is fun, but sorta lacks endgame war content unless you have expansionist neighbors. Do they have a Grover VI grown up event?
>>
>>39564331
>>39564355
>>39564585
I discover something new for this mod every single fucking day, this path looks fun I'll give it a shot later.
>>
>>39564601
It is fun, but you may need to restart a couple of times. Griefenmarchen is one of the weakest Herzland nations industry-wise and cannot attack the Empire fast enough to make up for that so the first war is very hard, especially if you dont get lucky enough for Aquileia to lose to its neighbors.
>>
>>39564585
Your big boss for that path should be Aquilea but....
>Imperium of Maar
No grown up Grover event, I checked through the files for you. The Prince does away with the Grover dynasty anyways, little Grover stopped being relevant.
>>
>>39564639
Damn shame. Even the Republic had one if you didn't send him away.

>Imperium of Maar
One of the things I like about this mod. Something wacky will happen every time.
>>
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>we have always been at war with flowena
>>
>>39564653
Is Poland-Romania and Roman Empire in Chinese United Front fighting against Slavic Empire and Communist America in allies not eacky eniugh for you?

The difference is that this chaos makes sense
>>
>>39565126
Just let all the divisions come out.
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Will put up a game tomorrow, saturday at 12pm est.
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>>39565624
Might join thanks for the heads up.
>>
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equestria is broken as fuck
i used cheats to declare war as them on every other big player in the world and then switched to another nation, and not only has the AI managed to hold all of them at bay, but is slowly winning
i know equestria is supposed to be strong, but this is just silly
>>
>>39565773
Funny, in my games, the lings usually win on their own.
>>
>>39565788
i have literally never seen them lings win, unless i messed with the game setting before the start and either buffed them or made everyone turn on equestria
>>
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>Finally moving on to the wholesome 100 chungus content you've all been waiting for, trying to end the spell without starting a literally 1984 regime will have it's challenges, mainly being making sure Sonata doesn't get too sad and Aria doesn't get too annoyed (100% impossible)
>>
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>>39565773
>>
>>39565773
Equestria going to war immediately is a very good position for it to be in. Equestria isn't unreasonably strong, you just gimped everyone else (most notably the Changelings and Stalliongrad) by forcing them to fight Equestria right out of the gate.
>>
>>39566292
This anon has a point, Equestria starts with an edge over everybody else and debuffs in HOIIV start hurting you overtime. Equestria that starts at war is in a very good position. Now that I think about it, couldn't you rush war decisions by declaring on buffalos and letting them take over the south?
>>
>>39566304
If I'm not mistaken, some people do an exploit as Equestria with the bufallos so Celestia can become Daybreaker more quickly.
>>
>>39566304
I believe so. And if I'm remembering correctly that's a pretty cheesy broken strategy.
>>
>>39566323
https://youtu.be/oKMGXsVhNtQ
Having those fags can't help your state of mind
>>
>>39566340
Anon...
>>
>>39566304
It takes too long to get the required surrender progress because the buffalos have too little divisions. It only works if you set the buffalos to supremacist so that they declare on you iirc.
>>
Where the fuck is the "who killed captain alex" reference in zebrica, wasted oportunity
>equestrian food?
>>
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A little while back someone made an offhand comment about Equestria unifying the world in friendship or something along those lines. I actually think that's a legitimately good idea for Equestria.
They could get a path to commit to the defense of all harmonist nations. This would give them content as they'd have to fight all across the world in many different wars. That could also double as a way to make it so the game isn't just an easy steamroll of everyone else.
Equestria would be able to form a harmonic union and peacefully integrate and core other harmonist countries if all the requirements are met. Equestria would probably be renamed to The Harmonic Union or something like that to symbolize it becoming more than just a pony state. One critical factor would be a legitimacy score. Failing to defend harmonist nations would lower your legitimacy (so focusing all your efforts on one specific area at a time while planning to later come back for others wouldn't be a good idea) and successfully defending them would raise legitimacy. You would spend legitimacy to integrate countries, with the total cost being influenced by the population of the other country. Your level of harmonist support would reduce the legitimacy cost of actions. Outside of defending countries and maybe some focuses (like a few to give you enough legitimacy to integrate Equus), you would only gain legitimacy by a slow trickle of it. The support of the various ideologies would become a weighted average, based solely on population, between the two countries when absorbing. Equestria would have a malus of weekly stability loss directly proportional to the level of support for non-harmonist factions. It would also have a tiny weekly stability gain to offset that effect and have a point where the non-harmonist factions would be small enough that they wouldn't have any negative effects. Having low stability could cause breakaways, whether non-harmonists who are fundamentally opposed to the idea or harmonists who have come to view their integration as a mistake. Breakaways would also cause you to lose legitimacy.
That's just some spitballing. Obviously it would need to be more fleshed out and ironed out were it to actually exist. But I have come to really like the idea, so I decided to give my thoughts on it.
>>
>>39541948
She definitely has girls and a fish tail. Not sure about the shark fin
>>
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>>39566722
Would be interesting seeing an Equestria path similar to USA's 70s neoconservatism.
>Great War ends in a stalemate through a conditional surrender
>[Alternatively, Daybreaker is defeated by Luna in a Civil War or vice-versa]
>The princesses popularity shrink to an all-time low
>referendum votes a republic into place or a constitutional monarchy
>President (or Prime-Minister) seeks a new interventionist approach to the world, similar to Ronald Reagan's doctrine.
>Gets big bonuses for volunteering
>Maybe a special GUI where you can manipulate and fund resistances (or just use the spies mechanic)
I think Celestia wouldn't seek an interventionist look into the world since she, lorewise, seems very isolationist; thus explaining why it would be a president or PM that wants to intervene to uphold Equestrian interests.
Also, imagine pony MKULTRA and some CIA schizo shit with this new Equestria, would be kino in my opinion.
>>
>>39566722
Interesting idea.
>>
>>39566846
Alternatively, this approach could work with a non-aligned NMM.
>>
>>39566722
Realistically in my biased and personal opinion, after Equestria fights off the changelings and harmony prevailed Celestia would sing a song and credits would roll, but just that, Everything outside equestria itself would still be depressing and sad, Celestia will be there.... for her little ponies.
Also Luna dies because i like drama and muh angst, she should have learned her place, also its implied Celestia herself is unsure about accepting the bat ponies, theres no room for the forgotten tribe in her land UwU.
>>
>>39566846
It would make sense for Celestia to potentially change her mind given the rapidly changing state of the world and Equestria having to face war. Of course she could also decide to just stay the course or only do a partial plan. Maybe four paths: Equestria returns to isolation (basically a non-path), Equestria unifies Equus, Equestria unifies the pony populations of the world, and Equestria unifies the whole world.
>>
https://www.youtube.com/watch?v=MhgV0RBvybM

Which is the best/most interesting/most fun scenario?
>>
>>39566876
I don't get how.
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They should put zebrica in a fridge and expand Equestria, i'd say give every mane 6 the posibility of rulling equestria, i can't take it any longer.
>>
>>39566993
No that's stupid. Twilight is the only one who would ever become the ruler of Equestria. Maybe Applejack as a jokey nod to the Princess Applejack threads.
>>
>>39566993
>give every mane 6 the posibility of rulling equestria

>adds civil war mechanic between them

>creates the modern equivalent of Equestria Divided
>>
>>39546297
MacArthur abandoned his men. Only winning for a country with immense industrial power and a strong consideration to scientific/statistical data
>>
>>39525497
Danke. I always had a feeling reliability was important, but learning it's not important if the number of units per battalion isn't about 50 or whatever, definitely helps
>>
>>39567093
Well Rarity ends up being a NMM simpatizer here, odds are she is not entirely "Harmonist"
>They all could take Twilights spot for alicornhood, alt history
>Fluttershy every once in a while can get favours from Discord as a mechanic
>Pinkie Could replicate that IDW gag and steal Discords powers.
>Rarity would have a backstabber route
>they all rule together if Celestia and Luna go mad
Does not matter if its gimmicky or short, i feel its needed out of principle.
>>
>>39567174
I was joking about them each rulling a part of Equestria like in the Equestria Divided universe.

Although it would fit the idea better compared to seeing one of them rule it all. Except for Twilight but shes really the exception here.
>>
>>39566846
I think the full-republic should be gated behind a civil war (Luna v Daybreaker or Celestia v NMM), but I do like backseat Celestia just deciding this HoI4 nonsense isn't for her and letting her PM and cabinet run things.

>>39566923
The one in the thumbnail. Ponies (Griffonia) vs Changelings (Equus).
>>
Chital is kind of boring desu, but Jakob having a heart to heart with Benny as he accepts his death is pretty nice
>>
bumperino
>>
Nice
https://www.youtube.com/playlist?list=OLAK5uy_keT32a3Nx1KnPewY4lqUScCC62NAEGswo
>>
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>>39567893
Kek i always turn the radio off and put on radio.horse
>>
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The game is up
90168752808684551
pass: pony
Mods: Ghosts of Yor, no slowdown for lagging players, plpc and state transfer tool MP
Remember that chat is broken in the lobby, if you can't talk that's why.
>>
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>>39568039
Hello! :^)
>>
>Dont know shit about HOI4
>Only wants to learn how to play it for this mod.
>>
>>39568276
Honestly this mod is all you need. I have been playing exclusively this since i have discovered it.It's better than vanilla
>>
>>39568282
Well it wouldnt be my first Paradox game.

Actually, are there good pony mods for CK2 ?
>>
>>39568290
Not thtat I know of. Everything just dies in development stage
>>
>>39568290
I think there is an anon working on something for CK3, not sure if he is still working on it though.
>>
>>39568313
>CK3
Damn. I can give a look, but that game was a straight downgrade from the second one.
>>
>>39568332
Think he might be in gaming or tempo. Not sure.
>>
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fun path, the empress is cute too
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Some screenshots from today's game
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I just had an idea, low hanging yet not implemented, Equestria divided by race once again.
>>
>>39569102
I think Clock is Ticking Twilight does that purely to sate her autism, but it's just mentioned in an offhand joke focus and national spirit.
>>
>>39569119
>Clock is Ticking Twilight
Whats that ?
>>
How should i set my armies up?
Should i have pure infantry/ mech armies, or mix and match?
Should i have 2 fieldmarshals, one for offence and one for deffence?
>>
>>39569191
In game settings, you can select Twilight Theory, then play as Equestria.
>>
>>39569191
The holly Equestrian empire from tno, TNO has ponylon, wich is a bunch of russian commies that turn into ponies with crystals.
How interesting that for completionism sake you have to play TNO to actually play everything the EAW devs did
>>
>>39569663
>holly russian empire from tno
Fixed
>>
>>39568987
>independent Mareland tore up the south
Unf, nice.
>>
>>39569663
Is it good?
>>
>>39570501
NTA I think it's probably my favorite TNO path and I'm a dirty TNO enjoyer.
>>
bump
>>
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>>39569228
You can look at armies in 3 basic ways:
1. Frontline Infantry divisions - for generally holding the frontline or pushing encircled/weaker units back. These are generally leg infantry and arty with typical support companies being engineers, recon, sup arty/air/at.
2. Maneuver/breakthrough divisions - Motor/mech infantry with motor arty, and tanks with motor/mechs. These are for creating and exploiting breakthroughs and gaps. Support companies for these are pretty diverse.
3. Special Forces Divisions - for operating on difficult terrain types or going over rivers, there's alot of varied uses for these ones but the most useful is definitely marine divisions for going over rivers and doing naval invasions successfully.

You should definitely keep purity within these three archetypes, though there can be useful cross over with special forces and maneuver/breakthrough units. If you mix and match divisions like Infantry/Motor Infantry in the same army they will be less effective and can easily be cut off or not properly supported. I've always micromanaged breakthrough/maneuver and special forces units, definitely recommend the same to everyone else.

For fieldmarshals: unless you have two; one with brilliant strategist and one with inflexible strategist; it's fine to use one for your combined armies. In the case of either one, breakthrough buff goes on maneuver/breakthrough army divisions and defense buff goes on frontline infantry.
>>
>>39571706
>that screenshot
Why is it taking you until 1019 to invade Asterion?
>>
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>>39571719
Had to deal with Macawia and Hindia at the same time, which ended up surprising me as I had been focusing on building up my navy+airforce for both Macawia, Asterion + concordat and Kasa which had been taken by Wittenland in the river coalition. Was able to fight Macawia + Hindia, then Asterion, Sicameon, Toulouse, Falcor, Piumont and Wingbardy. I only managed finish the focus tree to my liking in 1016, So I had a few years of build up and extra time to get ready. Probably could have been faster but the Hindia joining in ended up in me slowing a bit but also benefitting me greatly for steel/tungsten/chromium.
>>
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>>39571814
simply go faster
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>>39571878
Very fast anon!
>>
>>39571903
I intended to turn this run into a world conquest to create the extremely cursed worldwide socialist republic (Zarishat Edition) but ran out of steam. Still fairly happy with how on track I was for it, even with every conquest having at least five countries sending volunteers to stop my warmongering ways.
>>
>>39571915
Cute regional "reformed alcoholic," mare goes on world conquest.
The reason? Getting rid of all mentions of her brother of course!
>>
Okay, does anybody know how Griffonian Republic's election (the final one) works? Because it seems a bit... complicated what I think happens so far
If Astler does not win Kogchel will be representing NRP-L, same with Kingfeather and de Gaspwingi. So far so good. But then you have NRP-C that's based on... i don't know what. So you have Veranyi, Kemerskai Jr., Guildewing and Sunglider to choose from. I think Sunglider can't be reelected(?), Kemerskai Jr. is always there, Veranyi is always there, Guildewing either appears as an option or not for some reason. This also almost makes sense. But if you go commie then things start to get weird. You can't get Kogchel no matter what in that scenario, fine. You can go Rikard Astler, if you make the NRP-C keep the current administration. Otherwise you can get a choice between Guildewing and Kemerskai Jr. (I think) or sham elections with Veranyi as the only candidate, based on who you pick. What the hell? That seems... to not be working as intended, to put it lightly, or is terribly explained in-game
>>
Which plane type is the best to use?
I usually research only medium airframes because they have decent range unlike small ones that can only cover one or two regions
Should i also build bombers or just CAS?
>>
“Shores of Zebrica” 2.0.1.3
Additions:
- Added 23 new songs.
- Added new main menu art.
- Added many new focus icons for Wingbardy.
- Added decisions to build railways, supply hubs and ports for southeast Equestrian breakaway countries.
- Added a description for Plumage Moonfeather in Hippogriffia.
- Added concern icons for Chital.
- Added new concerns for Sunstriker Clan and Aquileia.
- Added a Changeling puppet flag for Haukland, communist flags for Gargiloya, Maretonia and Macawia and alternate ideology flags for April Fools Equestrian breakaways.
- Added a new general in Aestlonia.
- Added generic portraits for horses.
- Added warning events for countries with no content or outdated content.
>>
>>39572437
Changes and fixes:
- Updated advisors to work with 1.12.9, which fixes numerous crashes and issues.
- Changed various impassables around the map.
- Fixed strategic regions not being changed for moved Olenian states.
- Renamed locations in south-eastern Zebrica.
- Reduced suppression values for special forces.
- Generic Equus focus tree can now remove illiteracy and poverty.
- Griffonian Empire puppet decisions are now cheaper.
- Various AI improvements.
- Updated aircraft cannon position.
- Fixed a National Griffonian Republic national spirit not being added.
- Fixed Griffonian Republic character transfer issues.
- Added some bypasses and checks to Equestrian focuses.
- Fixed Baltimare asking for Stalliongrad planes and not getting any.
- Don't give more infra to Castle of Two Sisters than it can have.
- Fixed Hellquill characters not being retired when they die.
- Fixed Watertowns advisor icons.
- Fixed a broken focus shine.
- Setup graphical cultures for country-specific tech icons.
- Updated Rodier's focus and advisor icons to match the new portrait.
- Attempted to fix Warzena getting stuck on "Dear Friends" focus.
- Swapped some focus icons in Francistria.
- Fixed missing advisor icon in April Fools Dread League.
- Fixed issue with Aquileian focus tree when hiding paths is disabled.
- Fixed Winggarden not coring South Aris state.
- Fixed an issue with Changeling air OOB.
- Fixed geographical operation names not working for Yakyakistan, Jaki-Clan and Olenia.
- A shared Crystal Empire/Equestria industrial concern is no longer blocked by Crystal Empire-specific focus checks.
- Adjusted the cost of Wonderbolts advisor in Equestria.
- Increased AI priority for military police.
- Removed state checks from Equus generic tree industrial focuses.
- Hopefully fix Posada in Hippogriffia denouncing herself.
- Expanded changeling namelist.
- Fix SHBB2 module slots.
- Fixed a Vedina advisor icon.
- Fixed "Princesses of Ponies" trait not being removed for democratic Equestria path.
- Setup additional puppets for Trubach's path in Avian.
- Fixed Karthinia using old communist flag.
- Adjusted music weights.
- Barrad evacuation for Wittenland now moves more population and no longer leaves one victory point.
- Fixed Chiropterra decisions when puppeted.
- Hellquill-Lushi now checks for Lushi's leaders instead of ideology.
- Fixed "Rightful Heir" trait not being removed when the Storm Kingdom is formed.
- The "War of the Two Sisters" national spirit is no longer given to southeast Equestrian breakaways as it was instantly removed anyways.
- Communist Crystal Empire and Stalliongrad can no longer unite while the other country is at war.
- Dehumanized some GFX.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
>>
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It's a chicken.
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>>39572408
>Which plane type is the best to use?
depends on your playstyle, like you said mediums have good range but are more expensive IC-wise, while small frames are the opposite
if you're alright with building airports along the road to victory as well as having to micro moving planes around more then i'd advise small frames since you can pump more of them out, but mediums are fine too
>Should i also build bombers or just CAS?
just CAS and fighters is good enough, normally you only build bombers if it's a war of attrition and the enemy takes a while to kill, but most AI countries will fall before the bombers can do worthwhile damage to their buildings
naval bombers are also a good investment as well when you're invading other places, does a lot of damage to ships while being much cheaper to replace
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>>39572452
I see it.
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>>39572452
arise
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>>39573060
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>>39572452
Did you beat Aquileia?
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