Remember Comiket 97? Edition Previous Thread: >>18898515
>>18982723I don't. But I do remember someone posting a Google drive thing for scans of concept art from MOA and now I can't find it.
Why is hard mode so kino? I love how they remix the levels with different objectives, enemies, and dialogue. Such a huge step up from just tweaking damage and health values.
>>18984029They actually gave a shit this time around, instead of reducing your lockbox, bumping up damage, and making everything generally hurt more anyways.I raged so hard at the 1v6 AC fight. (I know that one King guy is there, but he doesn't exactly count on the fact he dies in 2 seconds)
>>18984339>I raged so hard at the 1v6 AC fight. (I know that one King guy is there, but he doesn't exactly count on the fact he dies in 2 seconds)That fight is super build dependant. At first I got my ass kicked using machine guns on a melee AC, but I strapped grenade cannons to an ultra fast flying AC and S ranked it the first time. The only mission I felt was retarded on hard mode was Elimnation at the Hazen Facility map. The giant aoe rocket spam was just too much in cramped quarters.
Where are my reverse joint brethren?
>>18984029I wish more games would do this, usually, hard modes are just higher stats for enemies, and maybe bigger numbers, but those rarely mean shit when its the same shit mook, I wish more games would do this, specially with the extra dialogues and AC fights, since it gives a more detailed plot, soo it serves to give a bigger insentive to play hard mode
>>18984480Right here, but only in AC1, AC2, AC2AA, Nexus and LR.
>>18984480Whats the proper way to use a reverse legged AC? Bunnyhopping around or jump dashing over the other AC?
>>18985078I dunno, I tend to bunnyhop. Also, we can all agree 4A has the best music, right?
>Old King: hey, wanna murder 100 million people?>player: k
>>18985078I fly around.
>>18985078Neither.RJ Legs have high Weight and Jump capability, so it makes sense to use them up close to spring above an enemy Lockbox.Enemy looks up, high Weight helps you get below their Lockbox.Combine with Turn Boosters to outmaneuver enemies rather than using speed to play keep away.
>>18985754Ive tried that, but it seems to get me shot to shit and doesnt really take full advantage of their jumping ability.>>18985788Thanks. Machineguns with a SW FCS the preferred set up for this? Playing through AC3 now and it seems to be pretty effective. Also are the turn boosters worth giving up the anti missile system?
>>18986532>but it seems to get me shot to shitSounds like a you problem.>anti missile system?NTA, but just use decoys
>>18986588>Sounds like a you problemMaybe. Whats your flight pattern? Strafing, flying past em, or juking left and right? Some combination of them?
>>18984029Oh yes the increased challenge really increases the fun. Especially trying to S-rank the hard mode missions.
>>18982723I'm very new to this franchise.Playing Last Raven Portable and AC3 Portable and I'm having freezing issues using an emulator.What else may I play? The PS1 and PS2 games? Don't got any consoles
>>18986747>I'm having freezing issues using an emulator.You don't seem to be the first. Don't know why but it seems common, meanwhile PS2 titles have basically no issues with emulation. Why play portable except a few more parts here and there?
>>18984833Wait what the fuck there's extra dialogue? More reason to do a replay of that game now.
>>18986809As far as I know, this only applies to 4 era
>>18986809It's only a few lines at most, usually pertaining to whatever makes the mission harder, be it an extra NEXT pilot banting, or your operator bitching about bad intel. However 4's final mission and the ORCA route final mission in For Answer differences/dialog are actually very relevant to background plot. Also some hard mode missions give some busted ass items against AI, like the hard mode version of "Defeat Unknown NEXT + No Count" giving the Kojima missiles.Listening to Kasumi get less and less vocal about shit intel and just accepting it in FA's hard missions was great.
>>18986809ACFA hard mode is some real shit.Some missions on hard really flesh out a lot of the plot and character interactions.
>>18987271Fugg I cant wait for For Answer to emulate well. Just beat 4 normal and hard modes for the first time. Doing my first run through of AC3 while I wait.
>>18986623Corkscrew patterns while retreating from rapid-fire weapon users like Ace or Exile.Steady boosts in a single direction until an enemy is about to fire, then quickly juking in the opposite direction for Cannon users like Barchetta.
If there is an AC 6 or a reboot, how long do you think the single player will be? Will they go the traditional 4-10 hours, or the modern 15-60 hours?
>>18987271For me, the best of Kasumi arc, is how she goes from stearn and caring teacher (most notable when you fail missioms early on), to be in awe and proud of your progress just to throw everything into the trash by choosing OldKing
>>18985583The remix CD for Verdict Day has some remixed 4A songs that absolutely fuck
>>18988257To make it hit 60 hours they'd either have to make a shitload of missions, or make the missions take way longer.I liked the resupply points in VD so that could help facilitate a longer mission structure.
>>18985583I started with 4th gen but my heart has to go to early 3rd gen in terms of OST. I fucking love Silent Line's tracks especially.4A probably has the best mission briefing presentations, though. Even if I do miss some of the more snarky and eccentric mission brokers from the earlier games.
>>18985583For me, AC2's soundtrack was the best.
>>18988631Excellent taste, based as fuck
So is AC3's Royal Mist really difficult or am I just shit?
>>18982723why is there a man photographing his ass
>>18988870>why is there a man photographing his assJust making sure the back unit is a high impact part
>>18988864He's probably the most difficult in the Arena other than Exile, but the Arena is not that hard.
>>18988428>anons claimed she had cut JP dialog>supposedly had lines about taking an insult directed at you personally, getting mad that whoever is insulting HER lynx>another to you about how you are HER lynx and to not forget it>tfw no grizzled veteran operator that gets incredibly possessive as time goes onFiona and Fran a shit, I pray AC6 gives us more stern/gruff operators.
>>18989814>I pray AC6 gives us more stern/gruff operators.lolololol
>>18988864>am I just shit?Yes. Ridiculously shit. Royal Mist is easy as hell to beat.
>>18990030Fuck you faggot, I'll go beat him right now.
>>18990040How is it going?
>>18987314>can't wait for For Answer to emulate wellIt already does on Xenia, long as you don't upscale it too hard so that the AC colors don't break. RPCS3 can play start to finish, but the colors are fucked and the only fix crashes the game.
>>18988472They were there in ACV as well, they were actually the nicest thing about the Story Missions as well, considering the fact they're legit picking you up as fast as possible to then calmly change AC parts on what is essentially the fly.
>>18990101>How is it going?I got good
>>18990115>It already does on XeniaDoes it? AC 4 doesnt have texture issues when I don't upscale, but AC:FA does. Or atleast it does in the tutorial. Does it clear up after?
>>18989814>Fiona and Fran a shitI feel each one serves a different role.
>>18990120Huh shit. Thought FA didn't have it, considering 4 didn't. Even then, it's playable from the very start to the very finish, if you don't give five shits about the AC colors.
>>18990116the long story missions where really nice, and I hope they make a comback but with more enemy variety and maybe some objectives.
>>18990122>it's playable from the very start to the very finish, if you don't give five shits about the AC colors.I give 10 shits about the textures. I've tried to play through AC:FA with the broken textures and it just hurt my soul. Especially when so much fun of the game is admiring the animations of your mech in action.
>Always does a blade run once in a while for every AC game>Already finished 1, PP, MoA, 2, 2AA, 3, 3SL, Nexus, Last Raven, 4answer>About to start V and VDAm I autistic for liking the laser blades this much?Am I just good enough that I am confident in my melee skills?Or is it just me, fooling myself that there's something at the end?Trying to learn the game's mechanics?For when it doesn't prove me any good when I am purely getting up, close and personal.And should I add anything, or should I keep the innocence of a laser blade intact? Missiles? Railguns? Rockets?
>>18990129>Am I autistic for liking the laser blades this much?Yes you're a retard casualfag who cant drop the training wheels and do a parry blade only run. So incredibly sad.
>>18990125Yeah, it honestly kinda hurts. That's your AC/NEXT out there, the thing you built, painted, tuned and tested a thousand times over. That's your baby.So far, all Armored Core games are playable on Xenia/RPCS3 but suffer from serious issues.4/FA: NEXT texture issues, commonly found when upscaling or just normally.V/VD: Can't get past the install screen without special tweaking by manually creating the install folders. Even then, doesn't get past the first mission like the tutorial, first mission, or even the AC Test. Still quite stuttery and seems to have a hard time properly rendering particles and effects like gunshots. AC colors are fucked too.>>18990129You're autistic, BladeAnon. Keep going. Good luck with J in VD though. Don't listen to >18990136 though.
>>18989814>, I pray AC6 gives us more stern/gruff operators.Anon, you better start looking for mecha building alternatives, because AC isnt coming back
>>18990119Hell yeah.>>18990129You're trying way too hard to humblebrag here, but respect anyway for your laser blade runs. I'm absolutely abysmal with those things.
>page 10Have a bump for the good old days
>>18993163>Xlink KaiI've been hearing about this a lot lately.
>>18993163GULL with the max power OB?With that heat?I'm gonna call bullshit here.
>>18993422You know you don't get much heat if you don't boost at the same time you OB, right? Also, most of the heat is produced while you're charging.
>enemy ACs outnumber meMachine gun.>enemy AC isn't giving me any breathing roomMachine gun.>big whitesMachine gun.>enemy AC has a high heat weaponMachine gun.>enemy AC is a parryingbladefagMachine gun.>enemy AC tries to overboost and quickturn behind meMachine gun.>enemy AC has a machine gunMachine gun.>enemy AC is using the moonlight bladeMachine gun.>enemy AC is a medium bipedMachine gun.>enemy AC has more AP than meMachine gun.>enemy AC has a faster boost speed than me Machine gun.>enemy AC looks dumbMachine gun.>enemy AC uses missile spamMachine gun.>enemy AC has a bad connection Machine gun.>enemy AC is blue, pink and whiteDual machine guns.Don't like it? Then don't make me use it.
>>18994140For when you absolutely have to piss money away, accept no substitute.
>>18993705But he IS boosting while using OB.Even with FURUNA and a low Calorific Value Generator he should be near to red-lining his heat meter if he's constantly doing both.It seems to be that he's using OP-INTENSIFY Cooling and Energy cheats for this vid, which would explain the seemingly too low heat generation and energy use.It would also explain the godawful piloting mistakes like constant hard-landing, lack of FCS juking, and problems keeping his enemy locked-on.
>>18995388>It seems to be that he's using OP-INTENSIFYNope. No grid radar and his AC does heat up.
>>18995544Nice triple dubs, but isn't it true that OP-INTENSIFY cheats can be partially enabled in 3.5th gen?Also I thought the Cooling Cheat only increases standard Cooling, not Forced Cooling, and not giving infinite Cooling.Hence he would still heat up, just not to the same degree as he would if he didn't have the Cheat.Which is why I call bullshit.
>>18995723>Nice triple dubs,Thank ya, thank ya.>but isn't it true that OP-INTENSIFY cheats can be partially enabled in 3.5th gen?Not to my knowledge. I've messed around with OP-Intensify using cheat discs (mostly Gameshark) on NX and LR. It NEVER partially enables OPI. It's always 100%. I don't have and never played NB, but in LR, OPI makes it so that your energy is basically unlimited and your AC pretty much never heats up at all, which is why I doubt he's using it.
>Armored Core 1>destroy floating mines missionDo I really have to platform on those fucking cubes?
>>18997604Yes.If you skimped out on buying a good generator and use a high drain booster, then you will not have a good time.
So.....that White Glint cosplayer continued working on it since last year, and they just released footage of the new and improved version. It's fucking insane.https://twitter.com/autobahn256/status/1312599337097027584https://twitter.com/autobahn256/status/1312602175256752129https://twitter.com/autobahn256/status/1311504939907076097The shutters on the visor close. They CLOSE.And obviously the camera lights are chip controlled as well because sure why not.
>>18998109My first attempt was in my thicc tank which went about as expected. I then tried to do a lightweight design but got wrecked by the dudes in the first room. Gonna have to try something else but I think I need the firepower that only heavy legs can support because I’m not good enough with the controls to dodge and shoot. Also FUCK those jumping shits they’re like gnats
>>18998800You poor thing.
>>18998839>finally get up to the top>get instantly deleted by nine ballwhat did from software mean by this
>>18998874kekI just hid in the hallway like a little bitch and blasted him with the plasma blowdryer.
>>18998874g-g-g-g-git gud scrub
>>18998800I feel like I'm repeating myself by saying nice triple dubs, but have you tried Laser Weapon Arms?I find they delete NBs very quickly.Supplement with the Plasma and Laser Cannons for maximum energy firepower.
>>18999197I've been using the 1000 round machine gun, the grenade launcher and a missile launcher. I thought I had to actually destroy the mines so I brought the MG to make sure I had enough ammo by the end, I've already figured out by now that it just tickles enemy ACs at this point. What makes energy weapons good? I never tried them because they seemed to have such a low ammo count on top of costing energy too
I just realized that Nineball/The Controller/IBIS are basically taking care of humanity and cleaning up after them..Kind of like janitors, and they do it for free. hmm....
>>18998560I never though I would see such love project inspired by AC
>>18999695Well, they were created for that, their violent tendencies is to keep their humanity pocket under control and to avoid another world destroying war, and most likely to keep population in a number they can manage with their giving installations
>>18999663Most enemies have lower energy defense than shell defense, especially if they're ACs.Energy weapons also have very fast fire rates for the damage per shot that you get in 1st-3rd generations.
is it just me or are the PSX games unironically the best
>>19002082Sometimes, less is more.
>>18990129Blade only ACFA hard mode is pure kino for some of the later fights.
>>19003504>Blade only ACFA hard mode is pure kino for some of the later fights.I hope you mean parry blade. Fucking casual scum.
>>19003775Pile bunkers are only good on V era, before that, they are basically joke weapons
>>19003785>before that, they are basically joke weaponsyesgit gud
Getting human plus in 1 has an interesting feeling, because of how it's executed.
>>18985583Silent Line has the best ost, but 4 beats 4Ahttps://www.youtube.com/watch?v=i2vib83SYTs
>>19004218Ah, a fellow HILBERT-chad.What weapons do you favor?
>>19004179You're being turned into a cyborg against your will simply because you're poor. It's crazy stuff. I really liked the Human Plus storyline. Hate that 3rd gen got rid of it. OP-INTENSIFY is just lame in comparison.
https://www.youtube.com/watch?v=_vRP48rgdqU&ab_channel=%E3%82%86%E3%81%A3%E3%81%9F%E3%82%8A%E5%A4%AB%E5%A9%A6WHY THE FUCK DO I LISTEN TO THIS EVERY FUCKING DAY!? WHY IS IT SO GOOD!? WHY DOES IT NEVER GET OLD!? WHAT THE FUCK IS HOSHINO KOTA!?
>>19004947I listen to this shit everyday too
>>19004947>>19006069The transitions withing each track are really well made
>hard mode doesn't halve or quarter your APWasted potential.
>>19007549Numerical tweaks are the shittiest way to make a hard mode. Kino games add new boss phases, new enemy layouts and patterns, or even secret endings.
Have a bump
>>19009264Thanks for the bump, anon.
>>19009264>>19010176>We are going back to bumping the thread too keep it aliveIts /acg/ all over again.
I can't even beat nineball with full human plus and twin cannons
>>19010778I really hate saying this, but you really gotta acquire some skill.Everything is clearable without going human+
>>18986747There are cheat codes to fix the freezing that occurs in certain missions. Enable cheats in PPSSPP then paste these into the .inis for each game found in the Cheats folder:_S NPUH-10023_G Armored Core 3 Portable_C1 Hang Workaround_L 0xE0010003 0x002258E8_L 0x202258E8 0x34070001_C0 Hang Workaround [Disable]_L 0xE0010001 0x002258E8_L 0x202258E8 0x28A70003_S NPUH-10025_G Armored Core: Silent Line Portable_C1 Hang Workaround_L 0xE0010003 0x00248884_L 0x20248884 0x34070001_C0 Hang Workaround [Disable]_L 0xE0010001 0x00248884_L 0x20248884 0x28A70003_S NPUH-10024_G Armored Core: Last Raven Portable_C1 Hang Workaround_L 0xE0010003 0x002BB274_L 0x202BB274 0x34070001_C0 Hang Workaround [Disable]_L 0xE0010001 0x002BB274_L 0x202BB274 0x28A70003
>>19010471Play the game through without the fucking Human Plus crutch. If you cant beat him with parry blades you need to gtfo this thread and go back to /lgbt/.
>>19010778I didn’t have human+ on and he absolutely smoked me. I ended up just running past both the fuckers to finish the game. Maybe I’ll do another gen 1 play through when I actually have the skills and familiarity with the control scheme
>>19010908Nineball uses H+, so why would I give him an advantage?
>>19011215>Nineball uses H+, so why would I give him an advantage?This thinking is why you cant beat him
>>18999695>>19000388Difference between the Controller and IBIS from Nine-Ball is that they were meant to cradle humanity only until the surface was ready. Problem is, humanity got so fucking complacent with being babied that the Controller had to resort to violence to get them to toughen up, while IBIS needed to get help from outside its city (in this case, the SIlent Line protag). It's a deliberate contrast between the plots of AC1 and AC3/SL.
>>19011390Soo the controller wanted to get killed to free humanity?
>>19011400More specifically, it wants humanity to take charge for themselves, which is why its final directive was to open the way to the surface, and why IBIS does the same at the end of Silent Line. A major theme in AC3 is that people and humanity as whole were getting too reliant on a super AI managing their lives, hence why Crest, Mirage, Fanfare, and Huntress all try to stop you from reaching the Controller even though it's becoming abundantly clear that their complacency was going to get them killed. Just look at how Crest ultimately resigns themselves to death because the Controller "wills it." In reality, it's forcing them to take action.The very opening of the game even hints the Controller's endgame real goal:>The Controller handled the major decisions of everyone's life. People took it for granted that The Controller would handle every aspect of their lives for them. Under the rule of The Controller, people lived safe, yet uninspired lives of a promised prosperity.
How dead is AC:VD? Just asking, I'm gonna fish up my 360, you see.Also NA server.
>>19011390I wonder if the Controller and IBIS were in contact with each other, or if even aware of the existence of another Layered.
Silent Line would be the perfect AC game if>total equipped weight did not affect booster effectiveness as much or at all>if the fastest booster went to 25000>if there were even more reskin variants of weapons where there is such a need (found myself wishing for a lightweight version of the starting missile launcher, for example, which seems like it should've been a hurr-durr, among other examples)>if maximum leg weights were more generous>if tuning from LR was included >if there were a function in the AI Arena to fight against custom ACs with pre-programmed AI sets (they could've got these just by playtesting the AI Arena functions)>making every map available for AI Arena>port-to-port multiplayer with a server browser >up to eight players in multiplayer >more arena/multiplayer maps>an in-game map editor using assets from the game>a mode where you play in procedurally generated missions on procedurally generated maps>an expert mode which quarters your AP and doubles all damage given and recieved>co-op missions>the option to choose which soundtrack you hear, with the soundtracks from every game as an option>parts from the other AC games ported overThat's all that really comes to mind right now.
It's not funIt's not fairIt's not worth my time
>>19011435Interesting take on the whole "overlord AI" Plot
>>19012377Nah, Silent Line is already good.
R8 & H8
>Last Raven can finally be played at high res @ 60 fpsI waited 15 years for this.
>>19013675That actually does look really good.
>>18982723the image is ruined for me when i saw the person wearing the black-suit
>>19013675Can we get Nexus and Nine Breaker to run like this yet? The default textures on those are ass.
>>19013675Now tell me we can make LR PVP at 60 fps
>>19013796Dunno about NB, but Nexus has been like 100% playable at 4k@60 FPS for years.The only persistent bug it has are water textures, that you won't even notice most of the time.>>19013803How did PS2 netplay even work? If it was based on servers, I think it's dead forever, unless somebody actually officially re-releases the game.
>>19013796Anon, all 3rd generation Armored Core games are almost indistinguishable visually.You can usually tell them apart only by missions and parts.
>>19011435There's an old asian folk myth that birds will push its fledglings out of their best in order to force them to fly or die. This is why the Controllers of both Layereds are named after birds, like DOVE and IBIS. The supercomputer housed within the Raven's Nest likely follows the same trend, as it gives R as its name in the emails it sends, standing for RAVEN.
Thoughts on the PS3 game?
>>19014131One day, I will play them.
>>19014131AC4 is fun as fuck and the story is interesting on hard mode. Unfortunately I lost my data and can’t update to the 1.6 regulations :(
>>19014069>>19014073Sorry, I should have clarified. Nexus and Nine Breaker have blurry graphics because of some odd graphical choice From made. ACs look great in the Garage but then everything is blurry as shit in actual missions. Last Raven has it too (you can see the effect on Portable) but whatever's happening on >>19013675 has made the visuals crystal clear. If I had to choose between crisp graphics and whatever the fuck From thought they were doing in Nexus-LR, I know what I'd much rather use.>>19014098Exactly. I wouldn't say that any of the AC games are pinnacles of storytelling, but the story of AC3 had a lot going for it under the surface.
>>19014849>whatever's happening on >>19013675https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=609962#pid609962Whoever makes the next thread should link it in the OP.
AC1 is the best feeling AC, 4A is second.
Why does Floating Museum fit so well with the second half of "destroy floating mines"?
>>19014849>I wouldn't say that any of the AC games are pinnacles of storytellingIs not a masterpiece, but it has its uniques spins here and there when you think about it, I feel FROM is really good at lore and background wordbuilding when you stop to actually think about stuff
>>19015597Might have something to do with the floating.
>>19014098i dont even think thats specifically an asian myth, i heard that myth a lot growing up in the uk
The accuracy in Last Raven is too video gamey. Too much spread on every weapon. The only weapon I can truly count on to consistently take down enemy ACs is a laser blade. Nothing else is reliable. Nothing hits like it should. Nothing works like it should. It's sad, because LR is more generous than SL with leg weight, and there's more parts. A single rifle alone was enough to take down enemy ACs in SL, now it's not accurate enough to hit anything while also evading enemy fire. SL rifles were nearly perfect, LR's are garbage.
>>19017412What else hits everytime you aim it right at the target in that game? What else is capable of dealing high damage against a moving target reliably?
>>19017475>What else hits everytime you aim it right at the target in that game?Literally any weapon hits point-blank>What else is capable of dealing high damage against a moving target reliably?Not blades for sure.
>>19017535At point blank. At point blank, it's harder to evade, harder to track, and opens you up to laser blade spam. Blades are reliable, because if you can line the variables up right every time, than it will consistently work every time. It doesn't have shit spread or shit accuracy. It's mostly static, only variables are exterior.
>>19017402>The only weapon I can truly count on to consistently take down enemy ACs is a laser blade. Nothing else is reliableparryblades
>running out of ammo trying to fight phantasma>150 energy ammo at over 1000 damage each and he's still kicking>mess around with some new stuff from the shop but nothing is working>notice I have a set of arms I've never seen before>grenade launcher arms>apparently gotten from some arena schmuck>blast phantasma apart effortlesslyVery nice, now on to MoA because Gepard, or whatever his name is, is violating me relentlessly in the arena
>>19018013didn't raise you to be a quitter anon
>>19018028If I'm getting filtered by some not even top 10 scrub I don't even wanna know what #1 is gonna do to me.
>>19018013>tank legged ACdon't tell me you actually have trouble with those. they are universally all laser blade bait. just get in close and strafe, they can't do shit about it.
>>19017402Anon, use the bazookas, specially that left hand exclusive one, it had a 98% hit rate for me
>the only reason people made mech games like armored core or mechwarrior is that robots are easier to model and animate than humans, and because of the system limitations of the time>now that companies get big budgets and there is very little in the way of system limitations, companies don't need to make mech games anymore >mechs are stupid anyway>like it or not, armored core and mechwarrior wouldn't have been made today, and that's why they stopped making them>armored core should've stopped after the PS2 was released, there was no reason to keep making mech games>I'm glad there isn't an armored core 6, because then they'd have to make outdated garbage instead of something cool like sekiro>the only reason mecha got popular in the first place at all is because they couldn't show graphic violence on tv, so they came up with the idea of humanoid robots getting dismembered and exploded instead of actual humans, so there'd be action without blood or gore>like it or not, souls is armored core now>mecha only remains popular because of middle-aged and elderly autistics clinging to their childhood interests, if that weren't the case, they'd just be tankfriends instead >good riddanceImagine a half-black high-schooler with a high-pitched, cracky voice saying all this. How do you respond?
>>19018874You should take a break from the internet, friend. It's destroying your attention span.tl:drGo outside
>>19018879Didn't you hear? Outside is covid, I'm supposed to stay inside.
>>19018885Just leave your computer, then. Go somewhere else in the house. Take a break from the internet. tl:drMove to another room.
>>19018888Nice digits.But I aint moving anywhere.
>>19018899You're developing internet-induced ADD, friend. It would be best if you moved.tl:drI insist, move.
>>19018912You too my sweet autistic child.
Soooo who thought that scan mode is good idea and why they didn't remove it in VD?
>>19018848>Imagine a half-black high-schooler with a high-pitched, cracky voice saying all this. How do you respondId smack the taste out his nigger mouth
>>18982723Armored Core? That stupid robot game on the Playstation? I'll pass. You're literally just a brick with hitpoints.
>just beat zuben and rimfire In this moment, I am euphoric.I was stuck on that mission for six months.
>>19020321That sounds like hell.Have fun with getting Cascade Range's Head.
>>19018848What the fuck are you talking about?
>>19020952Statements I imagined someone I went to school with would probably have said, I wanted to know what people's responses would be. It's basically just me coming up with opposing strawmen.
>>19020977Okay, so what was up with>Imagine a half-black high-schooler with a high-pitched, cracky voice saying all thisSomeone you know irl, an e-celeb or something? It was oddly specific.
>>18998560>scrolling through this guys stuff>see https://www.4gamer.net/games/204/G020442/20200907015/>throw in translate because EOP>FROM doing AI learning shit with Dark Soul/AC>"Since there is no PC version of "ACVD", only the parts necessary for AI experiments were ported for PC."NEVER FUCKING EVER
>>19018128He was flying to the top of the arena and sniping me with a bazooka, any time I tried to get close he would just shoot me out of the air lmao
Which one of these three look the best? Trying to figure out which one to sink time into. They're roughly to scale with each other. Keep in mind they're just concepts at this stage, so that's why the shapes are rough and unrefined. Asking here because MW and AC are big inspirations for my mechs.
>>19021194And these are exactly to scale with each other.
I like to rub my penis furiously while thinking about the thousands of duels me and my friend used to play against each other.I don't think it's a homoerotic thing. Just they way I used to make him submit no matter how much he tries different builds or strategies. Getting a chub right now thinking about destroying those sissies in arena.It's not gay though.
>>19021070A guy I knew in high-school.
>destroy suspicious force>enemies deal almost 200 damage per hit, they are very difficult to dodge, and fire fast>they don't target the guy I'm with>he only kills a number of them before doing nothing but following them around >have to kill them myself >can't kill them all without ending up with less than 2000 AP remaining >not enough to kill the guy once he goes hostile >very hard to target him with the laser blade to kill him before he goes hostile, haven't got a hit yet...and I thought Rimfire was hard.
>>19021249Yeah, hated that mission too
>>19021194It would help if you could explain what the designs are meant to convey first. That's particularly important when choosing between very early concepts. One could look best from a glance but my opinion could change depending on what the design is supposed to represent.
>>19021088>"Since there is no PC version of "ACVD", only the parts necessary for AI experiments were ported for PC."Why they gotta bury us like that?
Honest question, how does someone get good in AC 1 through 3?
>>19021194I like #2 the most. Reminds me of a battlemech, though, a light I think. Can't put my finger on it.>>19021249Oh it gets better. There's a hidden part that requires an S rank. It's not that good.
Is there an easy way to retrain my muscle memory for these games? I'm just barely getting by with a light AC by circle strafing
>>19021249Don't use a laser blade, you can easily kill the enemies with the starting missile.
>>19021327The designs are meant to combat mechs filling a role similar to standard MTs, but with various weapon modules that can be equipped depending on the mission. I'm most interested in what is most aesthetically pleasing, rather than practicality, though.>>19021452Yeah, I realized that about half way though making #2, lol. The Madcat and Timberwolf is what you're thinking of.>>19021449The fundamentals are the same, be skilled at dodging enemy attacks, and focus on having good energy management to facilitate said dodging, and to close, or widen the distance between your enemy depending on how you like to fight. Turning speed of the legs is always a crucial stat. Is there something in particular you're finding difficult?
>>19021459>I'm just barely getting by with a light AC by circle strafingYoure doing it wrong. Jump and boost over them then quick turn with the turn boosters. You can do the same thing by boosting towards to their flank and using your turn boosters.
>>19021491>I'm most interested in what is most aesthetically pleasing, rather than practicality, though.That's the real trick since those two often go together. Without context, I'd say it's a toss-up between 2 and 3, but now that I know they're meant to be modular grunts, 2 wins by a landslide. I can see it working like the flexible construction vehicles in Last Raven.
>>19021597Were these MTs only in the PSP port? I don't remember seeing any MTs in LR with AC parts on them.
>>19021605https://www.youtube.com/watch?v=ZGHJB-6qdbcYou also get to fight against some of these in a different mission, if I recall correctly.
>>19021491>Is there something in particular you're finding difficult?Honestly, abit of everything. Especially AC vs AC. I've come back to the series multiple times, each time playing abit better than before (beat all of them too), but it's always a struggle and I wouldn't say that I am good at it.First time I changed the controls to something more familiar, but did not get far and got dropped it.Came back some years later, actually learned to use the default controls and became more familiar with the general structure of bunny hoping, weapon dropping, etc. But then I ended up cheesing everything through combination of nuking the enemy while they are distracted by a different attack. Then I taken a break, and came back refreshed and improved abit with using variety of weapons... but it's always a marginal improvement after a long break. It's just... I think I struggle most with the fundamentals, even in 4+5 (which were much easier, especially 4A).>>19021249Evangel is a cunt, taken me forever to clear this one.
>>19021491>Turning speed of the legs is always a crucial stat. Is there something in particular you're finding difficult?Different anon but I just beat AC1 after not playing since I was a kid years ago. Since I know things like bhoping and strafing now I found it easier than I remember as a kid and cleared Floating Mines on my first try this time. But one problem I kept running into was keeping track of the lockbox when it was halfway off my screen when air strafing. This isn't usually a problem except for against other ACs, like the only time I got close to losing the mission against Sledgehammer at the end of the game and I only won at like 200ish AP. The only real solution I could come up with was to do the first person view trick as the lockbox is always in view.
>>19022243I recommend using arms with a high maneuvarability/melee stat, optional parts that increase the size of your lockbox, and make sure youre using the proper FCS for your weapon type. Also using incompatible weapon types in each arm/shoulder like a sniper rifle and machine gun in the other arm will decrease the size of your lockbox. Turn boosters will also help you get a lock on your enemy before they get one on you.
>>19021449So the first step to gitting gud in classic Armored Core is to Always Be Bunnyhopping. Even if you don't have much a clue about how to build your AC, bunnyhopping goes a long way to extending your survivability by minimizing wasteful expenditure of energy while maximizing your movement to juke enemy targeting.Independent of either learning what every stat does for your build, or just raw cheesing with the general purpose goodstuff like "obligatory high capacity machinegun that seemingly breaks the difficulty curve in every game you acquire it," if you learn at least how to bhop like a coked up Quake deathmatcher you'll go far in old Armored Core.
>AC6 gets announced >it's revealed that it won't be developed by fromsoft, and will employ gacha mechanics for obtaining parts>it will only be on Nntendo Switch, 3DS, and PS Vita>gameplay trailer looks decent, and appears to be a return to 1st-3.5th generation style gameplay >it is both shown and stated that it will have much more mechanical complexity than the originals and will take features from all of the games, with the old games as it's coreHow do you react?
>>19023694You better not be trying to talk shit about Daemon X Machina now, or I'll plant my boot up your ass.
>>19023694>2020>new release on PS VitaWhat reality am I in? Anyways, just as you set the whole scenario up, one would have to deal with cancerous gatcha shit for an otherwise very interesting title and a combination I would love. I'd probably get a Vita and play it, and spending money on it to get the SKYEYE
>>19023694>3DS, and PS VitaWith shock considering those have already been phased out.
>>19021492>jump and boost over themThat's part of the reason I gotta retrain my muscle memory, in the heat of battle the fingers hovering the vertical camera controls are frozen basically, it makes any jump/ boost strategy unworkable for me>turn boostersI don't see any turn boosters in the ps1 games
>>19023223Not true for 1st gen, where you hard land EVERY time you land at all.Also not true for Hover Legs where if you don't use a certain cadence to your boosters, you either lift off the ground (too fast) or you enter the braking animation (too slow).
>>19024593I remember it working quite well in Project Phantasm tho.
>when people say that Lynx pilots might have psychosis issues, so you prove them wrong by strapping a fucking NASA rocket to the back of your AC so it can travel at 3500 kmph to fight a walking fortress made of guns and missiles
>when you get done fighting a bunch of gigantic floating spheres that shoot fuckhueg lazors with the help of another pilot so you invite the other pilot over to your apartment for a cold drink and a hot pizza because she did very well and impressed you>tfw all AC pilots are advanced AI and this visit with your fellow pilot takes place within a Virtual Reality Socialization Simulation program that you are hosting and she is visiting>tfw the two scientists who programmed the each of you are sharing a coffee and fawning over the two of you as they monitor you, like each of them is a single parent who wants to make sure each of their teenage offspring aren't doing anything distasteful while on their date
>>19026064>The reason Serene Haze is soo possessive in the JP version, is because she is the programmer of Strayed AI
>>19026064>when your date doesn't go well, so you genocide 100 million humans with the help of the count from Sesame Street
>>19026310>with the help of the count from Sesame StreetThe mental image of a puppet piloting a next was funny
>>19024593you can bunnyhop in gen 1
>>19028055You can, but he's right. You can't do it as quickly as in 2nd gen onward.
Is it possible to play ACVD matches online via Xenia?
>>19029264>Is it possible to play ACVD matches online via Xenia?Not yet. RPCS3 looks like theyre further ahead in online features. Is ACVD running well on Xenia now though?
Anyone think it would be technically possible to add a VR cockpit view to ACFA once 7th gen starts to take off? Hell I'd personally contribute to it. Im cooming just thinking about it.
>>190294517th gen emulation*
>>19029054yeah i learned to bunnyhop in gen 1 and found it significantly easier when i moved onto gen 2
>>19029451>wants to contribute>but doesn't know if it's technically possible to begin withIt's technically possible, in the sense that it's also technically possible to program Flappy Bird into a SNES running Super Mario World via arbitrary code execution, which is to say you can mangle all sorts of code into all sorts of results if you don't mind doing some utterly hardcore overkill reverse engineering bullshit that would make flat out reconstructing the game as a native PC executable look more appealing.The only value in trying to do it in emulation is in the pursuit of proving it feasible on native hardware, and I don't see the PS360 taking too well to the additional rendering at sufficiently high framerates that VR kinda requires, not without making AC4A look like giant robot Silent Hill at least.
>>19029586>>but doesn't know if it's technically possible to begin withI mean I have coding ability, but I've never worked with emulators before and dont know how the 7th gen emus run. I do know that dolphin supports VR, but concievably you could change where the camera is positioned and maybe swap out whatever the current hud is with something more appropriate for VR with sone trickery.Obviously the 7th gen emulators aren't anywhere near done, so that's why I specified in the future.
>RPCS3 can run ACV and VD at reasonable framerates>both crash after you finish 1st missionI just want to play robot games with good graphics, why it's always a problem?
>>19029937>expecting Fromsoft games to tolerate being run beyond their at-launch design parametersIt's all fun and games until you fall through the world geometry, yknow.
>>19029418So NA server for ACVD is dead? Is it separate servers for ps3 and 360?
>>19023694No official PC release bad.
>>19023694>Nntendo Switch, 3DS, and PS VitaDead on arrival.
>>19031830>SwitchHow well does Daemon did there? I am not expecting being a hit, but does it manage to sell decently?
>>19032572I don't have any exact numbers, but my personal anecdote is that it did about as well as Armored Core does on its own, right down to reviewing poorly for anyone not already into mech action games to begin with.What didn't help was that it came out literally a week before Link's Awakening. I mean, I grew up with LA-DX, but there's an entire generation of people who weren't even alive at the time that Link's Awakening first came out, so the choice of a "brand new" Legend of Zelda game kinda takes priority no matter what. It's the ultimate cockblock when trying to shill for DXM.
>>19032649>right down to reviewing poorly for anyone not already into mech action games to begin with.Good because the game is shit and soulless. Any time I play it for more than 30 minutes, I uninstall and go emulate more AC.
>>190327190/10 you tipped your hand too early.
>>19032734I honestly mean it. I fucking hate DXM. I really wanted to like it, really. But all it is is a painful reminder that NEVER EVER will we get more AC with the team being split up working on subpar projects.
>>19032719it wasn't that bad, your expectations were problably wrong to begin with
>no reverse joint legsDxM's nail on the coffin for me.
>>19033004Wish it had quads and tanks, too.
>>19033004>>19033010>not being part of the normal joint biped master raceOTHER LEG TYPES, ARE YOU EVEN TRYING
>>19033039>making me use it
Anyone in NA want to 1v1 in For Answer PS3? Regulations 1.15, Old Chinese Shanghai, Survival, limited bullets, comment is /m/ - AC general. Just join if you want to fight.
Well, it's been 30 minutes, and no one has responded or joined, so I'm closing the room.
>>19033247Sucks. I'd join if I could.
Looks like the ACFA textures might be fixed. Will try it and confirm soon.https://www.reddit.com/r/armoredcore/comments/jcowkh/armored_core_for_answer_on_rpcs3_dont_have_colour/
>>19035389It fucking works anons. Here's a screenshot of an arena match with the textures working. Beforehand it would crash 100% of the time in a level with another NEXT. DXM on PC can suck a fucking dick now.
>>19035436I think you forgot to attach the image, but cheers lad for the news anyways. I'll definitely have to try this out later today.
>>19035452>I think you forgot to attach the image, but cheers lad for the news anyways. I'll definitely have to try this out later today.Sorry really excited
>>19035436Adding to this, upscaling the resolution will crash the game with the same error as before. Small price to pay to play though.
>>18986747What >>19010889 said. Works even when playing on a Switch or VIta.
>>18986747>What else may I play? The PS1 and PS2 games? Don't got any consolesYou download RPCS3 and play Armored Core For Answer
>>18998560Have you seen their workspace? with ALL the mecha costumes they have?
>>19035503>playing 4th gen>ever
>>19035515I've played every gen and 4th gen is fucking amazing. All the problems that people complain about in 4h gen (like playstyle variety decreasing) started with Last Raven which people dick ride hard as hell.
>>18998560>So.....that White Glint cosplayer continued working on it since last year, and they just released footage of the new and improved version. It's fucking insane.>https://twitter.com/rtplostlink/status/1317728902949711872?s=20
Well, I guess I'm a "dominant". Whatever that means.
>>19011790360 is quite dead.NA is combined with EU on PS3 and 360.PS3 West has more players.360 West+JP is dead.PS3 JP is very active.
What's the hardest route through Last Raven? Also, anyone have an answer on LR Portable's multiplayer? Is it port-to-port, or was there some master server that snow shut down? If I want to play LR's multiplayer, do I have to use the whatever fan server on the emulator, or is it possible to play on the PSP and/or PS Vita online?
>>19036639Where the hell are you getting that LR-P is anything but local adhoc only?AC didn't go online until 4th gen alongside the rise of XBL and PSN.
>>19036704Oh, that makes sense. It says "connecting to network", so I thought it was online. Thanks for the clarification.
>>19036639>What's the hardest route through Last Raven?Zinaida imo
>>19036761Which mission does that start with?
>>19036825Literally any, the hardest is Distribution Center Recon.
Dang, Youtube. Why'd you wait two months to recommend this to me?https://www.youtube.com/watch?v=T32tg3nV_po
>>19037039I also just found that today. Tugs at the heart. His shining cover is pretty nice too.
You could torture someone with the daytime garage theme of LR.
>>19032572It did much better on steam half a year later.
>>19037094What? Why? It's a good theme.
>>19037434It's really grating and repetitive. SL's garage theme was much better.
>>19038566>Artificial Sky II>not the pinnacle of grating repetitiveness
For me, it's Roundabout. Closest one to the undiscussed pinnacle that is Shape Memory Alloys.
>>19038566To you, maybe. I liked it.
>>19036639LRp works online over Hamachi with PPSSPP, but runs about half-speed and desyncs often. Just stick with PCSX2 LR over Hamachi if you want stable matches. Kai works too if you have real consoles.
The track that plays during Nineball's defeat cutscene is the same one that plays during the original Armored Core's intro cutscene where the AC is being assembled.It started with an AC being built, it ended with an AC being dismantled.
Live damn it
>>19041203Bruh I have all the platforms and I'm just too spoiled>PS2 games are too low res>PS360 games are too low FPS>Emulation is pain in the assWhy can't we just have a goddamn port of ANY old AC to a modern platform?I'm not even asking for remake, just port the fucking thing with increased resolution and framerates, anything.
>>19041393>too low resget a CRT
>>19041393Because the game arent popular enough to warrant the trouble, dark souls 1 has gotten rerelease and a remake on its popularity alone, demons souls, as the "original" game is getting a remake too, even metal wolf, after all this years, manage to get a official PC and international release on meme power alone, but AC has nothing of that as a franchise, no even on japan, soo dont expect someone bothering to even bring the idea of making PC ports of the classics to FROM because nobody cares.
>>19041924From is also locked in GRRM's dungeon with Elden Ring so they've got no manpower to spare doing it themselves. And on top of that the average AC dates to the era of Fromsoft games that would be kinda a pain in the ass to scale to other platforms unless you don't care about things blowing up the way Dark Souls PtD did back in the day.Essentially it's the epitome of "well we have nothing else to do" side work, you'd have to catch them at a real lull in productivity for it to happen.
>>19041943While I havent try to emulate the games yet myself, I have seen many posts about things improving with emulation on certain game. I guess the best hope would some popular streamer that plays obscure/old games to get into it and generate enough meme wandagon for FROM to even consider the idea, even if they just release a PC port of formula front, selling it as a "multiplayer fighting mecha battle arena" kind of thing
>>19041963First off I'm real skeptical of the emulation because Fromsoft games have a very particular way of shitting themselves when run beyond their understood parameters, so even something as simple as jacking up framerate can cause weird collision hoohah that you'd want to go over with a fine toothed comb if able. Second, good lord do not try to push Formula Front for that purpose, it is a program battle game pure and simple and to advertise it as anything else is a recipe for people bouncing right the fuck off of it, it is very much not a good reference point for the AC gameplay loop.That said, word of mouth was always AC's best advertiser, or hell any mech action game benefits from grassroots efforts like that.Maybe if someone were to yell at Sega to figure out how Chromehounds' servers were implemented, so as to kerjigger some kind of revival effort...
>>19041979Is probably easier to try and replicate on a 1:1 scale chromehounds from the scrath, than to get into any videogame talk with SEGA
>>19041979>That said, word of mouth was always AC's best advertiserIs hard to promote with this, when all the games are old, problematic to emulate, and in today's trends, with basically non existent multiplayer scene, all this on top of the accursed "mecha" genre
>>19042014Modern Sega is crazy uncle tier right now, don't count them out. >>19042025Well there's the other route, hype up Daemon X Machina and make sure to go #ArmoredCoreWhen until it trends somewhere and Fromsoft maybe finally takes the hint.Though I dunno if DXM is stream safe now, since there was a period where it used to get arbitrarily content struck which did a bit of a number on its shill-ability.
>>19042055>Daemon X MachinaMake it appear on smash!Jokes aside, the game has some flaws that make it really hard for even me to shill genuinely, mostly the parts farming and how incredible bland and generic lost characters where, I am willing to give it a pass on the limited part variety if compared to AC, since as a new game and all that.
>>19042081It did get on the Spirit board for a bit, yknow.
>>19042092Lots of thing got into the board anon
>>19042121It's still free advertising.
>>19042156No enough, we need something like a xenoblade collab
>>19042055>hype up Daemon X MachinaIts shit, where are the parry blades???
>>19042189You get like 5 different ways to bludgeon your enemy though so it balances out.
>>19042025>all this on top of the accursed "mecha" genreWhy is it accursed?
>>19042247Mecha as of now, is basically a dad tier genre in the eyes of many, shit that only oldfags from the 90 or early 2000 care about, the only mecha franchise that is relevant on the mainstream scene is Gundam, even on gachas, no mecha musume game has seen any real success
>>19042247You basically cant advertise something as of the mecha genre without making many people instantly lose interest, when it comes to sci fi, you are either a jedi or a space marine to have any relevancy, or extremely humanlike robots
>>19042349Or you're space ninjas.DE fought tooth and nail to make Warframe happen even as they were constantly told how unmarketable it would be, though honestly Warframe is one of those great anomalies in videogame marketing.
>>19042349>when it comes to sci fi, you are either a jedi or a space marineDamn...
>>19042334>>19042349I see. I wasn't really aware of the fact that most people hate this kind of stuff. Would explain why whenever I shill Armored Core to my friend, he lazily compares it to Transformers and changes the subject.
>>19042373I wouldnt say hated, just ignored, there isnt any real interest
We never get to see what May Greenfield looks like and yet somehow 9 out of 10 times someone will draw Sanae in a form-fitting pilot suit.
>>19043198Easiest design fall on
>>19041532CRTs are 640x480
>>19043296Get a big CRT
>>19043296yea and?It was age where lowres didn't look like shit
>>19043198...and the world is a better place for it.
>>19043296>CRTs are 640x480t. retard
>>19043198Have you ever tried drawing your own May?
>>19043326Buy a framemeister.
Post whatever ACs you're using now. AC:FA looks fucking amazing in 4k now that it runs well.
>>19045623already did >>18983490
>>19045679Very nice. I actually put my Silent Line playthrough on hold because of AC:FA emulating well now.
>>19044803>I don't know how technology works, and I must shitpost
>>19045623I hate AC4 mech design I'm sorry
>>18982723>tfw still can't beat the Dam mission in Last Raven portable.This is killing me, I can beat the living daylights out of Evangel, bolt, zuben and rimfire but I can't finish this mission. I hate vola-volant.
>>19046076Machineguns, Linear Weapons, Cannons, Bazookas, and Missiles all make short work of him.Decoys help with his Missiles in turn.
>>19045921Same. There's something that just doesn't click with me seeing the AC4 ACs.
>>19045920>>I don't know how technology works, and I must shitpostI mean I own a 240p CRT
>>19045921>>19046219What can I say, I love them all. I just replay the games over and over with different set ups.
Damn, Another Age doesn't fuck around. AC1 to AC2 have been pretty smooth aside from the final levels but this one is busting my balls from the get go