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Other than the usual array of STALKER/Metro/Tarkov discussion, what other /k/ vidya do you play?

Some examples:
>Receiver
>Afterconflict
>Operation Flashpoint: Cold War Crisis
>World in Conflict
>Regiments
>Wargame: Red Dragon
>Men of War: Assault Squad 2
>Red Orchestra: Ostfront 41-45
>Ground Branch
>Project Reality

Are there any others you can think of?
>>
>>53524585
Combat Mission
Graviteam Mius Front
ArmA 3
>>
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Warthunder and W:RD, but recently i switched it for WARNO
>>
A bit of WRD every now and then
What I want to try out is Command: Modern Operations. Don't know if I'll have enough spare time to really use that game (?) to its fullest potential though.
>>
>>53524585
Warthunder
Enlisted
BFMW
>>
>>53524585
It's actually uncanny how much that resembles some situations in Men of War.
>>
>>53524633
I've heard WARNO is shit, what's good about it to warrant playing it despite having one tenth of W:RD content?
>>
>>53524686
it's new
>>
WoWs/ WT every now and then
>>
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Combat Mission: Black Sea
>>
>>53524585
Combat Mission forever
IL2:FB
Rise of Nations
Command and Conquer remastered.

Generally military stuff with some form of realism, not crap like starcraft where LOS and variable damage aren't a thing.

Combat Mission: Black Sea is why I wasn't surprised one bit at how this operation has gone down. Russians went into this thinking it was going to be a quick CS:GO match.
>>
>>53524585

Hell let loose

Deep rock galactic
>>
>>53524585
god I wish reciever was actually fun
>>
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Yeah i enjoyed it, even though it's not a great game.
In retrospect, it depicted the Russians as far more of a threat than they really were. But they even predicted a failed VDV vanguard landing (in Paris, not Kiev) and Brexit.
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I want a mod that depicts the ADVENT soldiers as RussOrks, and "The Elders" as Putin. "The Lost" would be the VDV. Would fit very well with the ADVENT propaganda.

All the actual alien species (Muton, Snake-men etc.) can remain unaltered.
>>
>>53524585
If you want well-explained, kinda-realistic, futuristic weapons, Mass Effect does a pretty good job
>>
>>53524585
>STALKER/Metro/Tarkov discussion,
I know /k loves stalker and I know why but I never really played more than a few minutes of it. I love the close combat games and have played and replayed all of them and the remakes beyond that the original command and conquers, the original warcraft RTS, the Dune and emperor of dune RTS. Has not been a really good FPS since the original dune and duke nukem with a nod to Return to Castle Wolfenstein, doom 3, early ww2 medal of honour games and half life.

Like d the soutrackto Half life zen
https://www.youtube.com/watch?v=S0HTqqwZq-o
But in general FPS games are shit and RTS is where it is at.
>>
Started playing ace combat 7 recently, its really fun although i think they might have to reconsider russian plane stats in the future
Also the English dub is horrendous compared to the jap on and Im not even a weeb
>>
i liked the first Ghost Recon: Wildlands for le operator feel with tongue in cheek
>>
>>53525051
>Also the English dub is horrendous compared to the jap on and Im not even a weeb
Shut up
And pass me a sandwich
>>
>>53524686
I basically bought warno banking that I'd play it in a year once the campaign was put in. it needs like a solid ~6 months of content drops and campaigns to be good.
>>
>>53524813
kek
>>
>>53525071
It is though. Many of the english ones sound like they are just reading lines from a paper, 0 emotion.
>>
>>53525051
>Russian
Yuktobania probably makes Sukhois that aren't vatnigger tier
>>
>>53525110
Ace Combat is a lot like Silent Hill in that the distinctly uncanny delivery of its voice actors has become part of the series identity.
>>
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>>53524999
I've been doing a fresh modded run through of XCOM 2 and it's a lot of fun. I love all the gear queer assets that get ripped out of other games. I'm about to do my first Chosen stronghold raid.
>>
>>53524633
>3 Infantry weapon slots
Did they downgraded it since SteelDiv?
>Muh PBR rendering
>>
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>>53524585
step aside boys.
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>>53524585
i beat World in conflict after the conflict started, as good as ever, great story

i like Company of Heroes a bit TOO MUCH, as in if i start playing i seriously cannot stop myself
>>
>>53526502
I have almost 2000 hours in this game

https://youtu.be/s8-t5Xl6Ve4
>>
>>53524686
Warno is an example of how things should be done in SD. It has both things that I liked in SD and WG and doesn't have stupid mechanics from both of them.

Yet it does need more time
>>
>>53525051
AC5 has "good VA" for being an Ace Combat game, personal fav.
>>
>>53525110
ace combat tradition
it’s either flat
or completely hyper overdone
>>
>>53524585
> Operation Flashpoint: Cold War Crisis

legendary
>>
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Afterconflict PKM preview.

>>53525273
Based.
If you've played both FSW games, try SOCOM: Tactical Strike.
>>
>>53524585
project reality was good, but too many radio napoleons, that would rather RP than actually win/compete
rust (dealing with / managing retards is a skill)
sprocket
crysis (early levels on super hard, without powers, is a good stealth / ambush game, and has the most realistic forest/ foliage to date)
operation flashpoint resistance, AI is actually the best of the series, and you do straight up anti russian invasion, stealing tanks / ambushes etc.
hidden and dangerous 2
stalker mods, because the weapon ballastics are so comfy
>>
>>53524911
Rock and Stone, to the BONE!

>>53524585
I consider StarSector to be fairly /k/ from a futuristic top down 4x rts game perspective.
There is just too much you can do in that game strategy wise on a military and economic level.

Shame the overarching strategic commands you can give are so limited, though. It is very much limited to small time battle strategy, even if you can do a lot on top of that.
>>
>>53524585
Bad Company 2 and BF4 are the best shooter games. I will not back down on that opinion
>>
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>>53524585
>what other /k/ vidya do you play?
Rising Storm 2 Vietnam
Squad (only with friends)
Max Payne 3
Insurgency Sandstorm
>>
World in Conflict is incredibly based, but I can't get it to run on my new PC for some reason. Keeps throwing "out of memory" errors even after using a tool to allow it to utilize more than 2GB of memory.
>>
Did anyone here ever play the old Half-Life mod Firearms? I miss that shit and it never really took off.
>>
>>53524585
Battletech with the Roguetech mod
>>
>>53524585
Kerbal Space Program and Deep Rock Galactic
>>
Rimworld.
>>
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Does anybody remember Sudden Strike? It came out the same time as Red Alert 2.
I even got it for christmas 2000, I think.
I never finished it because some bug made a mission with the Americans impossible to beat.
It also had a map editor.
>>
WG ALB at the moment.
My favourite thing is playing a super air heavy deck in big AI Vs AI battles, and conducting an air interdiction campaign against enemy CVs and artillery (as well as doing CAS and CAP obviously), with all the fun meta of SEAD.
Heavy artillery (IE: 8 inch) for example is a great tool for SEAD/DEAD, mortars can be very useful too to support CAS (medium artillery is trash for whatever reason).
I obviously play more normal decks too.


Might actually try Warno if you guys are reccing it
>>
>>53525273
God damn I used to love these games as a kid played the absolute fuck outta ten hammers
>>
Ghost Recon Wildlands is a pretty fun larp game. The AI is stupid so you get to feel like a super operator.
>>
>>53528990
I did, but pretty late and only agaisn't bots.
I did play Firearms Source when it was active before the project died from drama.
>>53529076
SS and Blitzkrieg were pretty good
>>
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>>53524585
>Men of War: Assault Squad 2
God damn brings back memories.... mostly of dogshit matchmaking but still...
Right now I play mostly:
>Verdun
>Rising storm: Vietnam
>Enlisted
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I find this to be underrated, it's very heavily detailed but the presentation is quite abstract so you have to be ok with that. It also simulates chain of command and orders taking time to be sent and implemented a bit like the Combat Mission games which I like.
>>
>>53524585
>>Ground Branch
I am loving this thing. Light on content but gameplay is solid.
also
>ctrl+f door kickers
>zero results
I am disappointed, /k/
>>
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>>53524585
combat mission
IL2
wargame: red dragon WARNO is faggot peepee shit
Project Reality
>>
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in descending order of autism

>CMANO/CMO
>DCS World
>Silent Hunter 4
>ARMA 3
>Stellaris (With LOGH mods)
>War Thunder
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>>53533360
>arma 3 in mid-tier autism
im hurt
>>
>>53533376

I appreciate your dedication. I have 1.5k hours in ARMA 2 but only 250 in ARMA 3.

my rating was mostly because it's pretty fun and action packed depending on how you play. for CMO you need to expend the kind of autism known by few. The kind of bernd level where you spend 50 hours recreating soviet air defense in the baltics just for a single scenario.
>>
>>53533466
Funnily enough, a milsim unit Im apart of did an OP 2 days before the invasion started where we played as Russians invading Chenarus as a standin for Ukraine. Felt bad when it became a reality a few days later
>>
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>>53524585
Dawn of War and Command & Conquer series.
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>>53533499

desu one of the first things I did after the invasion was replay the Viggen campaign in DCS where you stall a Russian invasion of Georgia, survive failed cruise missile strikes on your airbase and drop cluster bombs on enemy convoys.

then in later missions you even [spoiler] penetrate Russian airspace at low level to destroy an oil refinery and sink a Russian cruiser in a AShM strike [/spoiler]
>>
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The Moskva flies. Special military operation in Gerat.
[gone catastrophic]
[gone nuclear]
>>
>>53524585
PavlovVR
VR shooters are amazing.

Into the radius is VR stalker.
>>
>>53524686
WARNO is:
>New
>Has some QoL improvements
>Early access promises of more content
>>
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>>53524585
I own Wargame: Red Dragon but have never played it. Is it more similar to Command & Conquer or a Paradox game? I never got into paradox stuff.
>>
>>53534972
More similar to C&C but with CoH thrown in
>>
>>53534972
In exchange for your Wargame opinion, AMA about any shooter you like, I've played every single one.
>>
>>53534972
It is a tactical skirmish. You don't build anything, but buy units with points that you receive for controlling zones.

You hold a zone by parking a headquarters unit inside the zone.

Units have HP but can be killed in a single hit. Reinforcements drive in from off-map via a map-edge zone that has a reinforcement road. Each vehicle has a limited number you can spawn, such as only being able to spawn 4 tanks of a single type, but if you bring two types of tanks you might have 8 total or more. So if you lose all your good units, it doesn't matter if you technically had enough points to buy more, they're sold out.

The game is mostly about using recon units to spot for the shooters as most units can hit targets farther than they can detect.
>>
>>53524585
Earth defense force
>>
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>>53534972
Nothing Like CnC. CnC Gen+ZH is actually still fun to play and look at to this day.
>>
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>>53524585
Modded KSP
>inb4 >KSP
Children of a Dead Earth
DCS World
IL2:1946
>>
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>>53525051
>Also the English dub is horrendous compared to the jap on and Im not even a weeb
sorry to hear that you don't like Ace Combat, I guess its not for everyone.
>>
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>>53536124 (me)
dumping more screenshots of my KSP autism because autism. The nice part about KSP is if you're willing to put in the effort you can have just about every single vehicle you could ever want in game and, depending on how beefy your PC is and how autistic you're willing to go you can even do stuff like recreate the armor scheme of a tank or ship down to the last plate, or the aerodynamic performance of an aircraft throughout it's entire flight envelope.
>>
>>53524585
rainbow six siege?
commandos?
>>
>>53524585
The old blitzkrieg games never get mentioned they're like 5 bucks on steam and are pretty fun but hard as fuck especially ifyoure trying to avoid casualties
>>
>>53525051
>Also the English dub is horrendous compared to the jap on and Im not even a weeb
S O L I T A R Y N O W
>>
>>53535894
TO SAVE OUR MOTHER EARTH FROM ANY ALIEN ATTACK
>>
>>53525051
I liked Project Wingman more
>>
>>53529076
the scale of ss1 and ss2 was just perfect
>>
Ctrl-F Jagged Aliance
>nothing found
For shame. Admittedly the 1.13 update is way too autistic with gear management but it's still a game with everything from S&W .38 to fucking mortars
>>
>>53524585
This is how you play dcs
https://youtu.be/hWyvwCRXV34
>>
>>53534926
I've been eyeing up Into The Radius. It looks like it's come a long way. How is it?
>>
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>>53524585
Defcon is cozy.
>>
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Shilling Graviteam Tactics, it's more of a sim in that it has things like communications and observation needed for calling artillery and proper ballistics and vehicle damage. UI takes a little getting used to and you'll have to read up on some mechanics that aren't well explained but for me it helped in understanding what battles would really be like in terms of positioning, distances, and importance of command. Feels quite surreal seeing footage from Ukraine now and how things play out like in muh vidya almost exactly down to location as most of the most of the content is based on the eastern front in WW2 and the devs are actually from Kharkov (there's also dlc for Iran/Iraq War and Angolan Bush War).
>>
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>>53524585
I've been enjoying the shit out of UBOAT for a few weeks now. It still needs work and it sucks that there's only like four songs in the game, but what's there is enjoyable. I've had IronWolf VR and Cold Waters in my library for years but haven't felt like touching them... this is making me want to give those a run too.
>>
>>53537648
def. give cold waters a shot. It's hard, for me, but it's a really good game.
>>
>>53536205
Share modlist pls
>>
Silent Hunter III and sometimes 4,
Dangerous Waters,
Sub Command
was playing DCS but got sick of their shit
>>
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Boardgamechads represent!
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>>53529076
Player that a lot in LAN with my buddies. Great game, but the series fizzled out quickly.
>>
>>53528990
Player the shit out of that in LAN with my buds. It was good, but CS overtook it.
>>
I got back into Forgotten Hope 2 recently.
Surprised to find still 40 players on a server from time to time, despite being a mod for a game made in 2005.

You can get it for free here. https://playfh2.net/

I fucking LOVE their artillery system. I went 36 and 0 when I got on the 25 pounder in Sidi Rezegh.

I just love the game and would love for anyone to play it as well.
If you're interested, their site has (most of them anyways) detailed pictures of all the weapons, vehicles, and uniforms in the game. Plus, any map's listed have screenshots of them, a short description of their historical significance, and what vehicles are present on there, all separated by theater of operations, and then sorted chronologically.

I'd highly highly recommend.
>>
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>>53538386
Main ones I use are
B9 Procedural wings (that's what the fuselage of the aircraft are made of, modded versions with more health / more health and buoyancy are used to make tanks and ships)
AARS for air to air refueling
AoA Tech
Aviation Cockpits (Grab the extra cockpits from the forum thread too, F-104 cockpit is pretty versatile)
Aviator Arsenal
Atmosphere Autopilot
BD Armory
Ferram Aerospace Research
Fox Defense Contracts
Improved Chase Camera
Kerbal Attachment System
Kerbal Aircraft Expansion
Kerbal Field
Kerbal Foundries
Kerbal Join Reinforcement
Aircraft Carrier Accessories
Kerbal Inventory System
Modular Fuel Tanks
Naval Artillery Systems
Near Future Series (+ Kerbal Atomics, most of these are for space stuff)
NKDR
Nice MKseries Body
Open Cockpit
Procedural Parts
RCS Build Aid
SCANSAT
Ship Effects Continued
Skyer's Part Pack
SM Missile Launchers
SXT
Tweakscale

Most of my craft are entirely made up of B9 Procedural Wings, it takes a lot of autism but you can get some pretty accurate stuff made that way. I'll dump a few more images since you seem interested.

Visual Mods are:
Waterfall
EVE
Distant Object Enhancement
Destruction Effects

I also use Vessel Mover to set up stuff, Hyperedit to remove debris, modify fuel tank contents, etc. and Mouse Aim Flight when I'm not feeling like using my joystick.
>>
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>>53538675
>>
>>53538675
Cool, and what version are you on?
I have an old 0.9 folder somewhere with really a decked out FW-190 and an A-10, iirc.

Keeping up with the latest versions and forks because maintainer died and all that is really exhausting and I had bad experiences with CKAN in the past.
>>
>>53528990
Fuuuuu based Firearms rememberer - this mod was massively underrated.

I'm fairly certain that this was the first shooter that had a proper system for magazines - ie you didn't just reload from a pool of ammo, but each mag kept count and you could accidently reload a mag with like 4 rounds in it if you didn't re-arm. Also had a perk where you could do fast reloads and the animation for the M16 was like Elias in Platoon. Fucking brilliant game
>F
>>
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PR is a favorite for me and my boys. We got older and moved on but we still get together to play this once or twice a year.
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>>53538705
1.9.1, I've settled on it, newer versions get worse and worse in terms of performance so I don't want to upgrade
>>
>>53537430
i like ICBM a little more. FUCK ANTI SAT MISSILES
>>
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>>53538720
top view of my 109, I don't have any screenshots of it and I'm too fucking lazy to open KSP and wait 20 minutes for it to load.
>>
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Neblous is great if you are a naval and space autist
>>
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>>53538743
random attack heli
>>
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>>53538762
fictional combat variant of F-15 STOL/MTD, rewatched Patlabor 2 and got a hard on for it
>>
>>53538743
Really nice, anon
>>
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>>53538778
glad you like it, picrel is G-6 variant, earlier was K-4. These two took me like 3 days to make, I was autistically measuring things from blueprints posted to scale model forums etc. to get these accurate. Learnt a lot in the process though, like later G-6s and later variants having a bigger tail to improve high speed performance.
>>
>>53524585
>UA dreadnaoughts
>trepang2
>Unconventional warfare
>Valkryia Chronicles
>Supcom FA/FAF
>Xenonauts is my preferred xeno exterminator but i may join in the enemy unknown if my buddy convinces me
>Fistful of frags
>Some battleship game i got on a disk in a happy meal when i was 5 but still play
>>
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>>53538812
Su-25 from earlier
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>>53538851
excuse the fact that these are tiny, they're literally the SPH thumbnails but I don't have any screencaps, Pz IIF
>>
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>>53538887
M3 Lee
>>
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>>53538898
Cromwell
>>
>>53524585
I started playing through Kingdom Come Deliverance again recently. It has a steep learning curve and is very unforgiving, you need to do quite a bit of training to have any hope of beating more than a 1 on 1 engagement but when you do, it feels like very rewarding. The combat is intense and there's ton of weapons and armour, a pretty decent perk system and the story balances humour and dark, gritty elements quite well.

If you looking for a difficult, light simulator for medieval combat and life, give it a go.
>>
>>53538912
God bless you, Henry!
>>
>>53524585
I absolutely loved the aesthetics of The Division, as well as the plot. But the lack of any attempt at realism in the combat mechanics and meta got to me after a while and I couldn't play it anymore.
>>
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>>53538912 #
I've really got to replay this game. Looks fantastic, was full of sweet cryengine eurojank. Probably going to check mods and remove the lame slo-mo from combat. Felt as good as webm related when I finally yoinked some armor off a corpse.
>GOD SAVE. HENRY!
>>
>>53524585
>>53524585
>>53524585
Anons, maybe you can help me find this shit:

I remember seeing a strategy-ish game at a relative's PC as a child, some time before 2004, maybe even before 2002. It was a top-down view or maybe isometric and featured real-world weaponry (WWII as far as I can tell). I don't remember any infantry units but what does stand out was rail-based artillery. I think it was an RTS but given how long ago this was, I cannot be 100% sure. Does anyone know which game might fit the bill?
>>
>>53538912
What are you on about? The combat gets trivially easy the second you unlock master strikes. I literally beat Runt with a wooden stick while naked and bleeding. Duels become impossible to lose if you aren't retarded and even 3v1s are still fairly easy, provided you have good armor. The combat is easily the least balanced part of the game. I mean I guess it's not terrible but cheesing seems almost intended.
>>
>>53525068
It was really fun. To bad they fucked up the sequel.
>>
what vidya does one pick up when in love with guns but not other weapons?
I don't care for fighter jets or tanks, missiles or anything like that. I just like handguns and rifles in all their forms.
What game has the largest amount of real life guns?
>>
>>53540226
H3VR

inb4 mad polshit reeeeing about the dev
>>
>>53540271
>H3VR
don't care about the dev, but that's VR
>tfw it's 2022 and you still don't have a headset
>>
>>53536135
Not him but I found the dialogue just cringey at times, VA work is good though
>HE'S A HUNTER HUNTING HIS PREY
>HE'S RIGHT BEHIND ME
>Bad banter with characters you're forced to put up with, just hoping they die so you don't have to listen to them
I liked AC4 where everyone is sort of your wingman and AWACS is always looking out for you or calling out your attacks and AC5 has fun stereotypes to follow with the story
>>
>>53524585
Is hearts of iron 4 /k/?
>>
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>Not a single mention of sprocket
>>
>>53540271
>inb4 mad polshit reeeeing about the dev
QRD?
>>
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>>53540360
>Time to make my super super tank that will win the war
>End up just making a Panzer IV just maybe a little thicker on some bits
How do you break from the confines of historical tank design, ne and my friend just wanted to make a funny tank
>>
Favourite thing about Men of War is you can rip 50cals out of tanks and give them to infantry. So fun getting your elite guys (so they always have max skills with all weapons) it and just soloing the entire map with this one guy. Weird though how Commandos (I think) are the elite spawn unit for UK but only have 4* skill (and come with De Lissle Carbines) when silenced weapons are useless due to AI.
>>
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>>53538463
Here's something I made.
>>
>>53540389
Do meth like a proper german engineer
>>
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>>53540427
Gonna try this later with my bud and I'm gonna end up making a fucking Maus, I swear to God
>>
>>53540426
Reminds me how as a kid I also tried making some kind of boardgame strategy game, I had small units with coins as bases so they wouldn't fly around.
>>
>>53525051
I'm not sure if future games will even have Russian jets if sanctions continue since they'd have to pay a licensing fee to the Russians
>>
>>53524585
Used to play Beyond the Wire (WW1 western front) but after getting banned from the Steam community for racism I lost my taste for it.
>>
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>>53524585
R.U.S.E was fun. Reading about this war is tempting me to get into the Wargame series, I'm sick of WW2, nobody seems to be making a strategy game about WW1 anytime soon, and I want something more modern to play with.
>>
>>53524620
>>53524813
>>53524875
>Combat Mission: Black Sea
Is autism required to enjoy this game? Or can smoothbrained midwits like myself enjoy it as well?
>>
>>53540360
They need to enable you to use the machine guns
>>
>>53525051
Aye shut it Ace Combat is designed to be played in English, to the point that they often release its trailers in it within Japan.
>>
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Dangerous Waters
SH3/4/5
Enemy Engaged - Comanche vs Hokum with allmods
It's really shame there is no new Dangerous Waters and Enemy Engaged with dynamic campaigns. I'm starving for modern sub and heli sims. Even though EECH isn't full sim (perfect middle ground) it's more fun to play than DCS because of dynamic campaigns. But hey there is absolutely dead modern tank sim genre so it can be even worse
>>
>>53533360
Stellar has LOGH mods? Finally, a reason to install it. Are we talking ship models and portraits or a full conversion?
>>
>>53540689
what about italy being part of strangereal universe? 0:56
https://www.youtube.com/watch?v=9V0XQDFcmdc&ab_channel=Namartlu
>>
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god, i wish there was AC hd collection port for PC
>>
Hunt: Showdown, even though the netcode is ass and the developers keeps adding guns that through the game play off
>>
>Buys Ghost Recon Breakpoint for 8€
>well its probably not really so bad and I can play it with immersive mode and larping around on hard
>quit when I open the gun menu after 30m
Its really bad, holy shit
>>
is halo /k/?
>>
>>53524686
yeah but warno vehicle sounds.
the fucking bmp rev is orgasmic.
>>
>>53540635
Combat mission is among the easiest hardcore simulator games out there.
>>
>>53524585
'83 is dead, long live Afterconflict.
>>
>>53544301
>'83
was '83 supposed to be Red Orchestra: Cold War?
>>
>>53524585
Chess, the oldest war vidya, made before vidya could even be imagined
>>
>>53540944

ship models and portraits. still fun with the modular ship design system.
>>
>>53528990
fuck yes. it was very clunky though if i remember correctly. a big difference between successful mods and unpopular ones was the quality of the GUI/menus/transitions and stuff. gameplay was adequate i remember, but it felt like you were obviously playing a HL1 mod. it felt more like they were focusing on a thrown together pseudo-military theme with a huge shitpile of guns and didn't spend much time on actual gun physics. im thinking back to the early 2000s, not comparing it to contemporary games. and i do love HL1 mods. CS 1.6 had/has insanely retarded bullet physics/recoil. DOD 2.0 was mindblowing for me because of how fucking good the recoil effects were, but it always suffered with less popularity.
>>
>>53539820
>>53539820
>>53539820
Anyone know this one?
>>
>>53524585
Cold Waters DOT Mod.
>>53537648
You need to play Cold Waters with the Dot Mod. It brings in a whole bunch of new subs and adds a NATO VS USSR campaign where you can be on NATO or on the USSR.
>>
>>53545417
Why play DOT Mod when Epic Mod exist tho?
>>
>>53545461
EPIC mod is literally just Vatnik cope, and basically steals a shit ton of crap from the Dot mod.
Dot mod is more realistic, has more subs, and isn't made by seething vatniks.
Epic Mod is unbalanced to shit as well.
>>
>>53545545
>steals
Lmao are you subsim shill unironically? Dot mod has shit AI and everything. It's for babies. Realistic my ass
>>
>>53538463
Have you played Twilight Struggle?
>>
>>53545622
I don't even know what subsim is. I just know that Dot mod is better. EPIC mod is made by coping vatniks, and the subs reflect that.
Additionally, the content in Dot mod is superior in quality to Epic mod even if there is less content in dot mod.
Quality > Quantity
>>
>>53545622
of course you would like the mod with the massive vatnik bias armatard
>>
>>53545721
>knows about tranny drama from discord/subsim
>"I don't even know what subsim is"
Poor shill.
>>
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>>53524585
Swat 4 and the add-on are fun. You lead 4 team members and subdue kidnappers. Oldie but goldie
>>
Brigador, /k/ and mech autism in the dystopian future!
>>
>>53545796
>shilling a mod with a russian bias
vatniks make me sick
>>
>>53545931
>hurr
Virginia is literally the best sub. KYS
>>
>>53529076
>using cheats
RAUS
>>
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7,62 High Calibre
>>
>>53536205
I used to do this a lot, however it started to really bug me that Ferram aerospace is not actually realistic.
It uses a voxel/raycast based Aero simulation rather than a more true to life fluid dynamics model.
Obviously the latter is basically impossible to do in real time without a legit supercomputer, but there are a lot of things that aren't accurate without it.

Flaps and slats for example do not perform right with Ferram, they seem to act like an independent wing and will stall separate from the wing based on relative angle of attack and with no consideration to what the actual airflow would be like.
High angle flap settings that exist in real life will often just act as drag brakes in game.
Any kind of vortex generation does not work correctly, high sweep wings will get a lift bonus at high AOA, but they cannot interact with any other parts of the aero like they would IRL.
It's also very difficult to actually make your own FBW system, there are kind of bodge ways you can do it using AOA/pitch limiters, but it's very limited.
Obviously there is a MOD that has a very good auto FBW, but It doesn't work on separate AI aircraft, so you can't fly against it.

To give an example, your F-18.
You painstakingly re-create it in-game using publicly available blueprints, and using procedural mods and the real F-404 engine from the AJE mod, it's just like the real thing down to the weight and everything.
However when you fly it and try to do something simple like a carrier approach, your AOA is massively high because your LERX don't actually provide you with the vortex lift of the real F-18, and when you deploy your flaps to 30° to rectify the situation, you fall out of the sky completely as they immediately stall.

It's so close to perfection that the errors are just so glaring once you really start sinking time in.
Maybe one day my real time fluid modeling, build your own plane flight sim will exist.
>>
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>>53524585
empire total war so i can make russia great, instead of the shithole it became in real life
>>
>>53527234
Go dance with the angels, mom :)

HOW COULD I LET THIS HAPPEN
>>
Shogun 2 FOTS, you mow down samurai with artillery and Gatling guns
>>
>>53524585
Try Aliens Fireteam Elite if you got 2 more friends who can get the game to play co-op with you.
>>
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>>53539851
>>53538912
>back when you could solo the entire mercenary army in the village attack by attacking from neutral without locking on
funniest shit ever I tell you
>>
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>>53544348
Rising Storm 2: Cold War, but now it looks like it's dead.
I don't think much was lost though considering they were giving Cold War US crewmen MOLLE vests.
>>
>>53546662
Based aeroautist
>>
>>53546666
Based mega Satan, Empire 2 when CA you fucking hacks. And it better not be given the Warhammer 3 treatment
>>
>>53546662
The real issue with FAR is that it uses lifting line theory with the thin plate assumption to simulate lift AFAIK. While certainly valid for simple wing geometries and when these are limited to a single part, when you start combining wings and shit and expecting fluid simulation you're fucked. The drag is by voxel/raycast AFAIK but the wings are completely lifting line and each wing is calculated by its own so your oswald efficiency goes to shit if you use multi-part wings. The flaps/slats act as independent wings like you said, they're also lifting line which is retarded, and don't change the camber of the wing they're attached to, this allows for retarded behavior like using automatic slats set to negative AOA (so as you pull up they go up instead of go down) you get more lift from your wings, this isn't always beneficial as setting them to AOA (so they go down as you pull up) allows you to decrease the downforce required from your tail to pull up gives you better efficiency most times, but nonetheless it's retarded. I actually work with CFD sims so the issues are super glaring to me lmao. At the end of the day though with a bunch of fudging you can get designs that kinda-sorta function like their IRL counterparts.

The whole aerodynamics thing is actually why I made a version of the F-18C in the image that has bigger wings than its IRL counterpart as well as bigger LERX panels (which really just function as additional lift in the nose). It can't pull 20 degrees/s sustained unless it has that.

FAR gets worse when it comes to water though. Ships are a pain in the ass to make in FAR and they don't work well.
Regarding FBW, you can tune up the BD Armory AI pretty well, mind you it still struggles with aircraft with relaxed stability, lord knows getting the AI to fly my F-16, Su-27 and my upgraded F-18-like design took a while, but they can get there.

Real time CFD is still a ways away but hopefully it'll come at some point.
>>
>>53524585
I will literally rape anyone who disses ground branch, i dont care that youre a glownigger its still good k game, you can edit where the shit goes in your gun and wich clothes you use
>>
>>53524585
>Rising Storm
BANZAI
>>
Emperor battle for dune
>>
Are any of the Ghost Recon games worth playing? I fucking loved GRAW 2 as a kid but that's the only Ghost Recon I ever played. I hear mixed opinions about Wildlands and everyone seems to hate Breakpoint but I've literally never heard anyone here on in /v/ talk about the other Ghost Recons. As a /k/ fag, are any of them worth the time?
>>
Does anyone know the process for playing Tarkov in singleplayer? I've never modded in my life but singleplayer Tarkov sounds super cozy
>>
>>53543779
Halo Reach maybe? It feels more militaristic than the others, if that makes sense. Noble 6 is an elite operator of the UNSC, whereas Master Chief is just some big dude with a plasma pistol and a bad attitude. Hell, Halo Infinite feels so much like nu-Doom at some points.
>>
>>53537419
different VRanon here but holy fuck ITR is good
v2.2 added a bunch of difficulty sliders so you can fine tune your postapocalyptic wasteland to your liking, and there's a mod that also makes you have to scavenge more rather than buy from the shop
highly recommend and really hope they open up workshop support so we can port areas from other games
>>
Started playing Operation Flashpoint: Dragon Rising. I've been a console player all my life so, as you can imagine, I never played mil-sims or tactical shooters that much. But, Goddamn, OF Dragon Rising is so much fun. There's something so /k/ino about playing as a 2nd Lieutenant leading a four man squad through the island jungles just off China while wearing NVGs.
>>
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>>53552242
Wildlands and everything after Wildlands is just playing GTA5 with a really laxxed RoE
>Don't kill civilians 10 times or else you mission fail and restart at the last checkpoint
kind of RoE
>Everything is so far a apart you spend 90% of the game flying to places
>Fly to get gun mods
>Fly to get resources
>Fly to objective
>Maybe drive a car to location for a mission
You can play dressup with all the guns, camo, and gear but that gets fun for maybe 5 minutes then you just go on Reddit and look at people larping which is cool
>Most guns are modeled after air shit including the incessant use of the Walmart chink Coyote red dot sight
>There is a literal airsoft metal face mesh in BreakPoint
Wish I could play GRAW on the PC, Future Soldier 1 and 2 are good but last I tried Ubisoft shutdown the multiplayer servers so no more online coop
>>
>>53552347
I bought EFT just to play the singleplayer mod, the guide on the website is pretty straightforward, just don't do the mistake my friend did and delete the original game files
>>
>>53539820
Steel panthers or Panzer General maybe?
>>
>>53524585
Gunner, Heat, PC.
>>
>>53552719
I cannot fucking wait for this game.
>>
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https://hub.sp-tarkov.com/doc/entry/49-a-comprehensive-step-by-step-guide-to-installing-spt-aki-properly/
The only part you might have trouble with is downgrading since it can be a minor hassle to download the correct patch downgraders
Then you get to have the joy of using actual Gen3 GPNVG's and modular lens tinting, even so that flashlights don't blind Gen3's
>>
>>53538716
What's it like to have reliable long term gaming friends? I never did much online playing most of my life, and only got into it two years ago when I put together my first gaming pc. None of my IRL friends game and most folks I meet through random discord servers are either annoying or huge flakes.
>>
>>53552609
Fair enough. Might look into Future Soldier, I remember when it came out and it looked fun at least. Cheers, anon.
>>
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>>53552609
My favorite part is
>Oh no my 'instantly teleport Little Bird to my location' button is on a 30 second cooldown
>Guess I'll have to drive until the cooldown is gone
>Do missions to decrease the cooldown of how fast you can instantly teleport a Little Bird on top of your head
>Be pilot
>So my friend could go on their phone
>Sometimes we switched and I could get some shut-eye
>M203 is a tactical nuke that will snipe attack helicopters, explode every thin-skinned vehicle caught within its 10meters radius
>Not having a M203 means you are sandbagging the firepower of the team because instant 40mm is really handy when it's 4v120 cartel gang members
>>
>>53538983
The plot was stupid as expected from Ubishit but the backdrop and aesthetics were pretty cool. Had fun replaying it when Covid first hit kek
>>
>>53542939
Armored core?
>>
i hope bandai will soon port GuP games to PC, so we can finally be free from gajins vatnig greed
>>
got myself a switch, anything /k/ related to play there?
>>
Hell Let Loose or Post Scriptum?
>>
>>53528902
I had the same problem on some specific missions. Finally beat the issue by turning the graphics down for those.
>>
>>53538729
What's the difference. Saw the trailer for ICBM and thought it looked like an ugly defcon clone. Are there actually improvements to the gameplay?
>>
>>53525051
>Reconsider russian plane states

Don't be so retarded. The migs and SUs are plenty agile and fit right into the Ace Combat flying style. Also you should play Project Wingman. It's way better than AC7.
>>
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Falcon 4 BMS

I bought the original F4 when it came out, it was so far ahead of its time its ridiculous. I do have DCS but ultimately I love the real time campaign and the living battlefield in F4 too much. I always prefer an organic mission of importance over a scripted one. And yes, I have done a post SEAD victory roll over our lines just before a big push on the way back, I like to think it raises morale.

Given F4 is like $5 on Steam (if you can't find an iso knocking around) and BMS is free I think if you have DCS and the gear for that you have to give it a go.
>>
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For me, it's Shadow Empire.
>>
>>53547809
Why can't we get a proper Cold War game? I would kill for an early CW game with half the weaponry being from WW2.
>>
is killzone /k/?
>>
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What does /k/ think of Foxhole?
>>
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Command Modern Operations
>>
>>53540462
Or what?
>>
>>53558033
'83
>>
>>53524585
I enjoy tank crew in hell let loose. The small squad coordination is fun. I had a squad where we had 65 infantry and 12 vehicle kills. May be a low number compared to people who have played longer but I have a great time doing it. Just have to get a crew that doesn't think heavy tank = best all the time.
>>
what about call to arms and call to arms ostfront. i think that turning to FPS mode is genius idea
>>
>>53543779
Yes, Halo is absolutely a sci fi /k/ series. A 7 foot tall green virgin and his hologram waifu go on suicide missions to stop the Space Caliphate from genociding humanity.
Also, Reach and ODST are /k/ by their own merit.
>>
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>>53524686
modding support was introduced
>>
>>53552242
The original Ghost recon is great
>>
>>53552242
the newer ghost recons are only fun if played with friends
>>
Red orchestra 2: Heroes of Stalingrad has a pretty comfy community.
>>
>>53557918
Somebody said it at last. PW really IS better than AC7. AC7 only has them beat with the amount of planes, but the missions all blow and the multiplayer is weak as fuck.
I pre-ordered AC7 just to help keep the series alive but the game was honestly unremarkable. 4-6 had better gameplay and missions.
>>
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>>53556283
splatoon, i guess
>>
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>>53558169
>>
>>53524585
I suppose Paradox games are not in favor here, or?..
>>
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No love for Zomboid?
Definitely the best of the survival sim genre for me, just enough autism from the Roguelike genre without becoming obtuse and enough detail and fun stuff to do to keep it from turning into DayZ but isometric

I love setting up a base on the upper level of a commercial building then building a gauntlet downstairs for zombies to run through to get to me when I ring the dinner bell, the new multiplayer servers are brutal too, I wiped a group of 3 with rifles yesterday by luring them into a building I'd preset to be indefensible and then firing a couple shots to draw a horde over to them
>>
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metal gear is preatty /k/
>>
Planetside 2
https://www.youtube.com/watch?v=OWGjFQWbH1w
>>
why do some bare bones indies want me to run them on a quad core PC? optimize your fucking games indieshits
>>
>>53558062
I want to try but I don't have friends for this game. It's friendly?
>>
>>53557873
Its vastly expanded on what you can do. for instance naval combat is more then just nuclear assets. Attack subs are very valuable. Cruisers are super important for being able to bring anti sat, ABMs, and nasty AA around but don't fair to well in surface warfare which your destroyers do very well in along with detecting and torpedoing subs.
Probably biggest difference is you are actively building your region's nuclear and conventional assets instead of placing 5 silos and 5 radars and being done so it becomes a race to see if you can get more silos, SAMs, radar and various warheads researched and set up before your opponent does.
>>
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>>53558093
'83 is kill.

>>53558033
Afterconflict is still in development but it's late cold war.
>>
>>53558225
I played the first one as a kid and I didn't understand that you could move the squad as a unit, so I just used each dude as a new life.
>>
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>>53559247
For the most part, yes. I started as a solo logi man in 2019 and it was comfy running random supplies to the front, at least for my autistic self. Solo logi is time-consuming as well as building your own base. If you ask around for help with how to do something or if someone has an extra seat in their tank, there is always at least one person who's willing to speak up and mentor you.
At least for the Warden (blue) side. From what I've heard the Collies (green) have a lot more solo players, but it's more chaotic logi-wise as a result. There are indeed hardcore clans that will harass you or even execute you if they suspect you being an alt, this week there was a massive alt attack on the Warden's side and a lot of clan stockpiles were destroyed so paranoia is rampant right now, but if you're talkative and are genuinely willing to have "serious fun" and not fuck around at the front, you'll be fine.
>>
>>53560275
>83 is kill
What happen?
>>
>>53560660
See >>53544301
>>
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>>53537326
based PW poster, imo the only thing AC7 has on PW is overall level of polish which is a lot considering PW is indie and the development times were pretty similar
>>
>>53545171
The later versions totally overhauled the weapon mechanics and polished it up; they added nice recoil, MGs with bipods you could mount on ledges, they even added in the fact that 40mm grenades need to travel far enough to arm. It was just too late; if they'd got it done a year or two earlier, who knows, but by then the HL mod scene was already on the way out, and they fell apart before they could put together a source port. Grew up on that game, miss the shit out of it
>>
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>>53558045
>FAMAS 2000 (F2000)
>Killzone 1 had the chunkiest, meatiest shotgun sound ever
>Cool melee that insta-kills everything and you enter a little cutscene too
>Killzone 2 removes the funny insta-kill melee
Removing the melee animation really killed it for me, I liked watching my brother play Killzone when we got it for Christmas but when we got Killzone 2 for the PS3 we'd rather play Halo or Modern Warfare 2
>>
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>>53524585
>83 is kill
>Arma Reforger is going to be console-centric

Are there any Cold War FPSes that are actually going to release?
>>
>>53524585
Seed of the dead 1 and 2.
>>
>>53544301
Well, guess I’ll sink another 900 hours into RS2 while I wait.
>>
>>53524585
While incredibly basic visually, and despite the fact that I sometimes want to give the UI physical form so I can strangle it, Flashpoint Campaigns: Red Storm is one of the most interesting strategy games i've ever played.
>>
>>53558409
too painful when it breaks every few days from mods and updates clashing
>>
>>53555588
GuP: Dream Tank Match works fine in emulation (I use Yuzu). Its not really WoT or WF though.
>>
>>53524585
Squad is ok. Probably the closest to an actual kind of combat tactics sim other than arma I reckon.
>>
>>53561033
PW has so many quality of life changes like with the special weapons
>>
>>53549442
I mean it is just designed for more simplified rockets realistically.
And for that it does pretty good.
I love KSP, I just wish I had more RAM
>>
https://www.youtube.com/watch?v=DWt2m1xtJbw

I miss Battlestar Galactica
>>
>>53524585
One day I hope they make a theatre level command strategy game of the ukraine war, it being the only modern peer conflict. But that's gonna be hell to balance to make it resemble the actual war in any manner at all whilst still being playable on both sides
>>
>>53536216
>rainbow six siege?
Not really a /k/ game for me, anymore. Sure it's fun but it's not really /k/
>>
>>53549123
>Warhammer 3 treatment
I'm out of the loop, haven't paid attention to TW games after WH2. What happened
>>
Squad, Battletech and MW:O
>>53528671
based starsector enjoyer
>>
>>53566161
Its underwhelming as hell basically TWH2 was insanely large, TWH3 is pretty small and doesn't have that much new stuff, also, immortal empires is only coming into BETA now, when it was supposed to be launch content
>>
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>>53524585
>>
>>53566241
Glad I didn't shell out 80€ for it then
>>
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>>53565438
Didn't Seed of the Dead 1 have an NTR ending?
I never saw it, played through the whole thing and got to the bedroom scene and uninstalled, it was an ok game
>>
>>53558399
I'm not autistic enough to learn how to do naval combat in HoI4 even with cheats or have enough money to play CK2, must be fun to play though
>>
>>53554123
No Assassin's Creed
>>
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>>53555588
if you wanna to emulate, play the best ever tank game for console
>>
>>53558409
Zomboid is absolute 10/10, one of the most /k/ games I've ever played and it doesn't even have that many guns.
>>
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>>53570415
forgot pic

MP is a blast.
>>
>>53533598
life imitates art
>>
>>53544301
Does this mean we'll get a fucking bugfix for RS2 now
>>
>>53525141
To be fair a Flanker chassis with non-ass electronics, a good radar and better missiles would be a scary fucking plane in the hands of a pilot who spends more time flying than hitting the blini bar at the BBC O Club
>>
>>53565905
>truck points trading simulator
>actual kind of combat tactics sim
>>
>>53524585
Cold Waters is kino
>>
>>53568527
seed of the dead? the hentai left 4 dead game? i dunno if it have a NTR but it does have bad ends if you loose i think, also the second game does feature legit NTR as in if you spend too much outside the base your girls could get gangbanged.
>>
>>53570282
Darn I thought I had a fellow mecha bro
>>
>>53524585
Pokémon



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