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Hey /gd/

I have a question, if I produce images using illegal versions of Photoshop, Illustrator, and InDesign, do these images have any metadata that can be tracked to see if they were illegally produced?

and how do I remove such metadata, I tried googling this shit but it doesn't come up with any real answers on this topic

I'm just getting to the point of completing my 4th as well as 5th gd project for my portfolio and want to upload them all to Behance but also still not cause any problems for potential employers.

thanks

Also post your questions/queries
>>
>>444142
bump
>>
>>444142
I guess the safest option is posting a screenshot instead of the actual image, but obviously it won't have the same quality
>>
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>>444142
Yup.
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>>444147
seems to require some nitpicking.

op asked for whether illegal usage is trackable, not the name of the used program.
because Idk.
>>
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>>444160
This is the difference if you remove metadata via windows. They must include things the software maker can use to see if the serial is legit.
>>
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does anyone know what this art style is called
>>
>>444388
80's futuristic.
>>
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Hey anons, I'm sorry if I'm posting this in the wrong thread but I really want to have your advices. So I have a friend who wants to be in an art college and I want to help them in every way possible but I don't really know anything about art. The test they will be taking involving some kind of "color decorating", which is the kind of art that I've attached a picture for you guys to see. So my question is what kind of art is this really (so that I can search up tips for them) and if you guys are artists, can you let me know what's wrong with this painting? Also, they want to ask you guys about tips on how to "make the main subject of the painting stands out from the background". Thanks for reading this and I hope that you guys will have a great day.
>>
>>444388
>444388
vaporwave
>>
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Not sure what exactly to ask, how do I extract text/design like in picrel? Is there a quicker way than manually selecting?
>>
>>444978
theres websites that have font detectors. whatthefont.com or whatever. sometimes they dont work, esp with weird fonts or complex images. worth a shot tho
>>
Is there a program out there (preferably free) which turns photos into pictures that look hand drawn, cartoony, artsy or something similar?
Would help me alot with a project im working with right now.
Id like to add that im new to the hobby, I wouldnt even call myself a beginner.
A program easy to use and not super complex would be great.
>>
>>444147
>>444160
OK it may be a stupid question (not very tech-savvy here), but what if you open the finished artwork in Inkscape or GIMP and then save it again?
Would that change the metadata in any useful way?
>>
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>>445009
There's tons of photo editors that have filter capabilities that render photos as if they'd been created using different types of artistic mediums, most of them in fact.
Whether it looks accurate or even good is another thing entirely, and the quality and properties of the source photo make a big difference...like if you want a black and white "cartoon" line drawing look you need a high contrast image to start with.
In my experience certain ones do better for certain things and may be nearly useless otherwise.
For example, Prisma Art Effect Photo Editor does really nice pen and ink and etching style renderings without much trouble but most of the other filters are ugly.
Picrel is a photo of a TV screen run through it, another thing to consider is that while it looks almost like a coloring book page, if you need the perfectly defined closed line strokes of a coloring book you'd have to do some touching up; those kinds of filters just give an *impression* of a line drawing or oil painting or etching or whatever.
>>
Hello /gd/
Any idea for the design of pic related? I'd rather not add shit on it but I'd like to paint it up. It's a gift for the boat license my niece recently passed.
Thanks
>>
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>>445070
>>
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>>445070
>>445071
any more info to provide?
what does she like? what does her flat/room/house look like? how much work are you planning on spending?
>>
Is anyone familiar with creating designs for a cutter/plotter/etching machine? I have recently got a Silhouette Cameo 4 and would like to use it not just for the more common purposes (vinyl stickers and paper art) but also to precision cut leather and thin wood for scale diorama items. It uses SVG files, so I guess what I'm asking is what software works well for a relative beginner to create new designs and/or import existing designs in other file types to convert and smooth them? The included software is only really useful for existing SVG files and the tutorials I can find online are basic and mostly for Pinterest moms making boss babe stickers for their giant coffee cups.
>>
>>444147
bullshit
>>
>>445073
uh, maybe her name and not the indicator of her familiar relationship to you?
>>
>>445103
That looks like another anon doing a mockup and using niece as a placeholder for a name.

>>445071
Have a look at some fancy model tugboats maybe for placement of an anchor and rigging and typical paint styles. Paint framing around the windows to make them stand out. Use her name for the ship's name, and put the date she got licensed as the registration number (? I dunno if thats what its called for boats but same idea).
>>
>>445120
Also for the love of god sand it a bit first
>>
>>445073
Hello! Thanks for the mockup!!
She likes the same things girls her age do (22) : taking pictures, Rick and morty, Netflix... I think that's all, really
Her bedroom is white, with mauve curtains and a bunch of pictures and posters (black Rick and morty and one piece ones) on her walls, and pictures surrounding her mirror. She's also got some kind of red closet. I've got another special gift for her so I don't plan to spend that much for this specific wood boat project. I've thought of buying varnish give a solid look to the boat.

>>445103
It wasn't me. Just a kind anon giving his piece of mind.

>>445120
Thanks for the advice!! The anchor and window framing are good ideas. I'll look it up. If this thread is still around I'll let you guys know what I've made.
>>
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>>445124
hrmm. not much for me to work with there.
I don't know to what extend incorporate these exact specifics into the design...?

but here you go. maybe this idea sparks you inspiration? I wanted to indicate a rick and morty character design based on her. (lol this is the archetypical 22 year old to me it seems)
the text could say your and her name. or chick and boaty. or something 'stupid' like that. (I mean the show IS pretty ironic).

admittedly could be a terrible idea as well. depends on her and your kind of relationship I guess.
I certainly know people who would absolutely love something like that, but also those that would consider it cringe.
>>
>>445132
I want to add that something like that would probably age worse than a more neutral (elegant?) approach - like the simple red one I uploaded earlier or the tug boat idea of that other anon. I think it would be cool if it were timeless enough to be kept forever in her boat or even living room.
>>
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>>445133
on your behalf asked AI for inspiration
>>
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I need to paint a list of services provided by my business in a wall
>pic related
What colours should I use so it can make a contrast with the wall and be seen from at least 20 mts??? I was thinking in yellow letters with a frame of blue but looks bad, what colors should I use?
>>
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>>445177
black and/or white is old fashioned or what?
>>
What's the best AI image generator to just make simple t shirt designs?
>>
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Is there a plugin for Gimp that lets me create a grid overlay, but I can drag the corners of all grid boxes to reshape the grid?

Basically a bunch of dots with straight lines between them, and I can drag around the dots.

Preferably I would like to not "finalize" the layer (convert it to raster) but could come back to it and adjust the dots, then work on a different layer, then come back and adjust the dots. Etc.
>>
>>445180
too plain
>>
>>445279
clown business?
>>
>>445280
no, I found my final design, it's going to be like the one I posted first but black instead of blue
>>
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which version is better?
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Does anyone know how to recreate this kind of effect? Specifically the web compression/artifacts look, the bleedthrough, and the outline. I assume they used some kind of plugin but I'm not sure what kind of shit I should be googling to find the look
https://youtu.be/lhfs1CzzUPM?t=194
>>
>>445511
lookup data-moshing tool or something similar
>>
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ANON PLEASE HELP!!1

My shitty portfolio got me into the running for a graphics job and I'm overthinking this test they gave me:

>Please do a quick mock up of how you would lay out the design.
>The design should include the Boy Scouts logo attached
>Include the name “John Smith”
>Include the text “Troop- 123”
>This would be sublimated on a double sided mug
>Don’t take longer than ten minutes.

The last few years have been bad for me and I haven't designed much. I haven't worked in a graphics department for almost a decade and I'm not really sure what they're looking for and I'm afraid to ask because I know these instructions probably seem straightforward to them and being perceived as dithering and uncertain probably doesn't help my case.
I'm just not sure if their standards here are really low or not.
My first instinct was to simply put an arced John Smith over the logo and troop123 underneath the logo and duplicate it on both sides of the cup because it's personalized mug and the important thing is the personalization, but that's what anyone chump would do, right? I've already spent more than an hour and now I need to make it look like I've spent a lot less time than I have.
What would you do?
>>
>>445553
Top left is fine. Just submit that. It's a test to see if you can do acceptable work in a short timeframe, that way they'll get more designs and money out of you. Pretty sure you are not going to be designing Coca-Colas next logo at this place, so just do the work as the brief is written, throw flare in the ocean and get paid.
>>
>>445553
what anon said. you are doing fine. not much actual design work to be expected from such an assignment. they probably want to see your understanding for basic visual hierarchy and sufficient knowledge about the tools.
I like top left most as well.

>>445501
cute. the brows make it seem more mature. if it is for kids, I would go without them. otherwise they do have some humor. but I cant tell you which one to go for...
>>
>>445559
>>445560
Damn it, I knew I was overthinking things again.
Thank you, Anon. I'll have to trust my intuition more in the future.
>>
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>>445560
Cool. Thanks for the input! This is the design I ended up going with. Added thin borders, thinner eyebrows, easier to read font. (jaggies were cleaned up in the final version)
>>
>>445574
lol kid font for the name, bad letter spacing

big boy seraph font for the serious and important est. 46

looks like a south park design for a dildo
>>
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>>444142
does anyone have any sublimation art for those skinny tumblers? or these .svg templates for fiber lasers?
>>
>>445553
top left.

bottom is hella nice tho, but top is going to be the cheapest to have made.
>>
>>445582
>looks like a south park design for a dildo
lmao I was trying to avoid that so much, ill work on it later
>>
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logo for webcomic aimed at the tween demographic, the inspiration is y2k futurism and 6th -7th generation video game logos
Thoughts?
>>
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I edited a Rise of Nations sprite (and the map settings) to make it look like night. But I don't know of anyway to edit the sprites ingame other than using a post processing addon like ReShade (SweetFX). Does anyone know what is the term to make the brightest things on the image less bright and even the image out? I want to make the window lights and lamp lights vanish on pic rel. I tried using a color isolator with the "remove" setting but even if I go with yellow there's not much change
>>
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This is what the original looks like, so what I want for the post processing filter is to gradually make it look like pic related (daytime), well, at least as close as possible
>>
>>445769
I would make the t look like a t.
>>
>>445819
I'll keep that in mind, which EX do you like?
>>
>>445816
>>445817
>>>/3/
>>
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>>445823
I would do something like this to make it different from the title. Obviously keep the corners consistent unlike this one as I just traced it and moved a few points. Just a suggestion.
>>
Xnview has a feature to remove all metadata without altering the image.
You can double check it is gone using an metadata viewer.
>>
I want to give Generative Fill a try but I'm still on Catalina (2012 macbook pro that i've upgraded). I'd rather not go through the hassle of updating to Big Sur. Is there anyway I can get beta on this machine?
>>
>>445511
adivemux
>>
Does the "difference" or "subtract" or "divide" layer mode in GIMP or another program act as a foolproof way to see differences in pixels between two layers?

I'm trying to determine if putting images in a CBZ/CBR file lossily compresses them, so what I did was take the original image, put it in gimp, then add the image to a CBZ, then open the CBZ and copy the image , then paste that as a seperate layer in gimp and set the layer modes.

Difference and subtract seemingly just shows a pitch black area of no differences, but if I use a color selection tool (even if I copy visible and paste beforehand so there's an actual layer showing what it said regardless of mode) the blacks seem slightly different and you can still see outlines of detail if you select by color with 0 threshold. If I set it to divide, then it's pure white, but some pixels are a clear bright green, yellow, read, etc

To me, this would imply the images AREN'T the same after put in a CBZ, but if I extract the image, it has the same checksum/hash as the original.

So will a difference/subtract/divide layer view option not actually show pure white/black even if two layers are the same?
>>
What sort of computer specs do I need to edit/open photos that are tens of thousands of pixels wide/tall?

There's some gigapixel panoramas I want to download and fuck around with.

Will 64 gigabytes of RAM be enough? Are specific image editing programs better about handling very large images?
>>
Hey guys what is the best figma course or resource out there?
>>
Are there any decent apps on iPhone to make collages like the ones in madoka magica?
>>
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why do my colors get fucked when exporting?
>>
>>446905
Probably because you are converting from Adobe RGB to sRGB.
>>
>>446929
unchecking teh convert to sRGB doesn't seem to change anything, is there something else I could try?
>>
>>444388
retrowave, outrun, synthwave
these might get you more images like it
>>
>>445769
I personally like less rounded fonts so you might want to try that to look more unique
>>
Is a 4K monitor worth +200USD, or is 1440p just fine?
>>
>>446948
You will have to scale it and zoom in on websites anyway. 4k is really only for media consumption.
>>
Is there a way to losslessly append/sitch together images?

Like I have a 20mb pdf, and in it there's an image split across 2 pages. If I extract the images from the PDF and combine them in gimp and save it as a ong, the image is 6mb, but clearly the images in the pdf do not take up that much space.

Is there a way to just combine/sitch them into one image without re-compressing them so the filsize stays small?

Obviously if I just assemble it and save it as a jpg in a image editing program conventially, that will do lossy compression and reduce image quality, which I don't want
>>
>>445011
Hmmm. Assuming you flatten all layers and just do a copy-paste I would ASSUME you would end up with the same image pixel-for-pixel
You could also just post it to 4chan and then save the image once it’s here. I’m pretty sure 4ch scrubs all metadata
>>
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Is there a program or website where I can post an image (like a wallpaper or something) that will turn it into a paint by numbers template?
>>
>>447086
idk i dont use gimp but exporting as jpeg in PS with proper settings will result in minimal noticeable artifacting whilst keeping filesize down
obviously for future edits you save the master too separately
>>
>>447118
"Minimal" isn't good enough, I want actual no reduction of image quality or change to the image itself aside from the two pages being combined into one image side by side.
>>
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Hello, technically, manually speaking, how do you render, paint posters of translucency/refraction/reflectivity of objects more naturally, like glasses and such, especially when multiple of thems are placed nearby and create complex light effects so.. how do i solve this, manually? like the time before digital imaging... so called, physically correct painting. Looking for some in book theories and tutorials so on..havent find any in specific on this materials...

Also on another subject...
how do one assure design quality maybe on social media or content creations, to reach or sell 5 digits or more? Other than being on trend, how are 'design' being carefully targetted to that crowd?
>>
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>>445769
I'm back over a month later,
I made a 2nd logo without the EX as this is for different reasons. Still inspired by y2k futurism and 6th -7th generation video game logos. Looked at Mod Nation Racer's logo for inspiration.
Thoughts?
>>
>>447184
looks fine, just try a few different version with less stretching on the letters F and H
>>
How to design things that will reach some 5 digit people via interwebs, deviantart
So on
>>
>>447202
easy.
you make what people want
>>
>>447214
Hm. Never get anything that large since the dawn of internet
>>
>>447202
Bump
>>
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How to solve refractions/reflections/translucent materials on objects/lineart
Like this


Like glass on glas
>>
How to plan your design so to maybe reach some 6 digit traffic/klout/sales
Annually?
What are the aspect
Criterias
Elements
>>
Is video editing viable as a career these days? Like if I enjoy editing and not much else and decide to pursue editing how fucked am I?
>>
>>444142
I'm not joking, but fully understand why people would believe that i am and troll me. Is there a free software that would let me design bras, bikinis, panting and lingerie? Even a "free" software would do. I'm not looking to make money, just trying to draw things i like.
>>
>>447306
I'll bump because I'm seriously looking for answers
>>
>>447359
How do you mean design. If you mean sketch them then you could use inkskape or gimp. If you mean simulation then you would have to pay for something like marvelous designer or get blender for free but it's not as good.
>>
>>447362
I have no idea what im doing, hence why i asked here. I would like ro draw some and then potentially put them on some models. is inskape or gimp really good d for designing clothing?
>>
>>447363
Yes, you could do the flat patterns with them.
>>
>>447232
>>447232
bump

looking to know the quality control
data comparatve method

because the internet is so big
>>
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I'm new using photoshop
I need to put in left side the same shadow that is in the right
I tried using levels and contrast layers
>>
>>444145
wow you stupid
>>
>>444142
did you already post these images in the public?
If yes then you should collect money for the punitive fine. It should be something about 10k. Other option is to prepare your anus in advance because you will be big daddy's little girl in jail cell the next time.
>>
where can i find reference or list of values, like for design,
that sort of decides how your stuff is valued (in the internets, social media) adding up the klouts and so on.

some rule, sorta exist, right? otherwise all d be a clear
>>
I'm new to UI design and wanted to know how free Figma actually is, like what is it that I can't do in free Figma? I wanted to give other free alternatives a chance and to me Penpot seems like the most promising one but it still lacks features that are in XD and Figma, the other ones are janky as fuck, especially Lunacy, I just can't get that one to work properly

I like XD the best but the problem is that I got it pirated and if I ever do professional work I'd like to share the live prototypes as opposed to sending PDFs or recording the prototype with OBS or whatever.

Is there something you're missing if you use free Figma as a professional?
>>
>>447477
It has the same functionality as the paid versions. If you don't pay you are limited to 3 project folder files, but on free you can have unlimited artboards where you dump everything in one file. You might blow through your storage on free too, I think it's only one gb.
>>
Where can I find clients online that ISNT freelance platforms like upwork/fiver/etc
>>
>>447501
Good luck, I have no idea either and nobody here will tell you or give you a proper guide, probably because it all relies on luck, it's also hard because most graphic designers you find online are all pajeets and they're the ones making this an over saturated field for freelancers that want to work remotely

I wish someone would tell me where I can find quick jobs that aren't on upwork or fiverr or any of those awful sites.
>>
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>>447184
Did some emblem iteration sketches for an hour, which do you prefer
>>
bump just to get advice on the previous post
>>
>>444142
No.
I use pirate software all the time.
Never pay for your tools, brother. The world owes you them.
>>
So I've developed a style I enjoy working with. I've been working on/with it since 2013 but never uploaded anything so far. I feel I might be able to use it commercially, I'd love to create a brand of my own or even just a few series of graphic design exercises. I've made hundreds of pieces so far.
However, I haven't studied GD apart from what my father taught me. He was in the trade for 40 years or so. All my takes and ideas are probably outdated, especially since I started ten years ago. Since then, glitch art and vaporwave have made rounds on the net and what I'm doing could probably be interpreted as being similar to those. One of my largest inspirations was superflat, but more the stated intention behind it than the style itself. My stuff looks like low-res digital graffiti, kinda. I've been keeping it up because it's enjoyable, relaxing and therapeutic to me. But lately I've been thinking these doodles might be appreciated somewhat by someone else.
I'm not sure how to get the ball rolling. Bring a portfolio to local galleries or design/copy studios?
Making an online thsirt store, is that a death sentence if you can't get outreach? Should I just post shit into a social algorithm like twitter and see if it catches any attention?
It's probably just pieces of shit I alone could appreciate but I want to try.
How would you start?
>>
looking for detailed guideline on illustration/art in animemanga/comiccartoon sphere, social media especially that ll appeal to millions of audience/traffic/sales

like other than niche and trend, perhaps building fanbase from 0s, and straight up to big digits, and its increments
>>
>>448356
bump
>>
Where can I find ready to use effects for saliva, water drops and smoke?
>>
>>447764
I'm impartial to B, but maybe C if it maybe gets a better look.
Maybe H3 and H4 but it really feels like it could use more polish.
>>
Is there ANY alternative to Adobe if I need to convert colours in a design from RGB to Pantone?

The online colour converters are shit, and for some stupid reason there is no 'Recolor Artwork' option in Affinity Designer despite having Pantone colours.

I literally just need to get proper Pantone codes for my projects and i can't afford the ridiculous subscription fees for Photoshop et al.
>>
>>447667
It's really difficult to find reputable clients online anon. I wish someone can tell us what to do
>>
>>448431
https://sam.gov/content/home
https://www.freelancer.com/
https://www.upwork.com/freelance-jobs/graphic-design/
Easy and simple
>>
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How would you improve these mockups?
>>
how can i make a png 8 bit and indexed?
>>
>>446489
I use a method similar to yours and can confirm it's correct. If selection isn't pure pink/green then there're differences in the images.
>if putting images in a CBZ/CBR file lossily compresses them
It shouldn't. CBZ/CBR are essentially zip/rar archives, they were designed specifically to preserve files down to the last bit. My guess on possible differences would be
>take the original image, put it in gimp, >!!!< then add the image to a CBZ
importing/exporting image in GIMP, it often re-encodes the pixels so there are minor differences. Whether the quality improves or regresses is very debatable and depends on particular cases.
>>
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so i downloaded Ai on my new build and i got this fucking shit, how the fuck do i turn all of it off? everything in the view menu is set to hidden
>>
>>448439
Wrap the texture onto an actual 3D model and render it in various stock positions (supermarket shelf, display box in a gas station, on a shelf in a pantry, et al)
>>
does generative fill no longer work for anyone else? worked perfectly until like yesterday now the loading bar fills completely before it gives me a "something went wrong. please try again" message
>>
For someone that really likes 3D modeling, should they go for Graphic Design or Computer Art and Animation?
>>
What do you think about this?
It's for a school competition
>>
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Ripple edit for PS?
Say you start with an image and then you want to remove portions of the image (stuff in red) and just shift/shrink the image without those portions.
What's the easiest way of accomplishing this? I'm just cutting/pasting and arranging it manually.
Does a tool that can do this exist? I'm basically imagining something like a ripple edit for images.
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>tl;dr
How to make an image "lighting neutral", so how do I remove lights and shadows?

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Been using Photoshop Elements 10 for a decade for casual drawing, but only now have been learning its more technical features as I'm using the program for texturing 3D objects.

Noob question: what's the proper way to eliminate light and dark gradients from a photo, "neutralize" it in a way? For doing my texturing work I'd rather my image not have any light information as a base, I wanna add it myself later on.
Picrel is an image I took myself and trying to clean up for future texturing use.
The technique I used thus far involves me using Replace Color on the darker and lighter areas to match the color of the image that's the middle ground between them, but I got the feeling this is the wrong way of doing it. I mean it works, but I'm always looking for ways to get better results
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Highpass filter in photoshop.
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>>444142
Where can i find graphic designers to commision for a logo, and what is the rightful price to pay for one?
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>>448848
>and what is the rightful price to pay for one?
What designer say it is
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>>444142
I'm new to photoshop and /gd/. I want to make an egg into a rectangular prism while keeping its lighting/shadows, texture, color. I have no idea how difficult of a task this is. Any guidance would be appreciated.
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>>448664
I know nobody cares, but here's a slight update:
I won the competion! Somehow... I guess the judges thinks higher of it than I do myself
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>>449079
Did you see the work of the other competitors?
Also, if they will only use it online, that might explain



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