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https://www.youtube.com/watch?v=y2RR2770H8E

FSR 2.0 confirmed to be GARBAGE

You simply can't compete with inferior tech
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Wow shocking outcome
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OH NO NO NO NO NO NO NO NO NO NO NO NO NO

AHAHAHAHAHAHAHAHAHAHAHAHAHAHA

THE ABSOLUTE STATE OF AYYMDPOORFAGS
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>buying a GPU for its upscaling capabilities
>not just buying a better GPU
>calling others poorfags
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>>86935699
>dedicated gpu AI technique vs a simple post processing shader
ok
..?
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>>86936566
Exactly, its absolute garbage. And AMD trying to pretend it can compete with DLSS is just laughable.
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>>86936546
This. Honestly the worst part of this gen is the GPUs are shit and rely on upscaling far too much. DLSS looks awful in most cases, especially when moving around a lot and FSR is just awful.
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>>86936676
cope more amdrone
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HWU, who are less technically inclined than DF, also found DLSS to be superior.
I'm not surprised. Nvidia has dedicated hardware and are the kings of ML.
Will be interesting to see if XeSS can be a better alternative.
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>>86936723
>guard rails aren't even visible on dlss
and that is somehow better? are you ok anon?
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>>86935699
Fsr2 is worse than 1 lol
Seems OK for vr
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>>86936566
No shit? AMD billing a simple post processing shader as their "equivalent" to DLSS is pure cope because they can't into ML
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>>86935603
The funny thing is that FSR actually runs better and has way better frametimes on Nvidia than AMD GPUs.
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Lose 10%+ fps too
Was dlss1 vs 2 this bad?
I have a 2080ti and waiting for my 6800xt
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>>86936769
I don't know what guard rails you're talking about. If you're talking about the lines above the wall, DLSS is reconstructing them better.
>>86936844
Nope. DLSS has lower frametimes.
What's actually funny is FSR has lower frametimes on Ampere than RDNA2.
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Gets worse
>>86936814
This does shit me off somewhat feel like I'm side grading
>>86936844
Kek
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>>86936922
You are blind.
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>>86936922
>opinion of a blind motherfucker
oblivious
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Amd better fix this in a driver update or fsr 3 because this is fucked my 6800xt will be barely any faster than my 2080ti
I don't like dlss or frs in its current form but at least it didn't used to cost that much performance to turn on
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https://www.intel.com/content/www/us/en/products/docs/arc-discrete-graphics/xess.html

Help us, XeSS,. You're our only hope.
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>>86936676
The current generation is powerful enough. I just wouldn't put stock in them for the upscaling feature. I will use the in-game quality settings to make the appropriate adjustments to get better performance. AMD chasing after Nvidia's tail is wasted in this case IMO.
>>86936692
>calls both DLSS and FSR awful
>still gets told they're an AMDrone
Must be a bug in the Nvidiot programming to gloss over those important details.
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>>86936935
>>86936952
Sorry. You're wrong, which is why HWU disagrees. As does DF. Here's another example of those bars on a rooftop. FSR flickers and fizzes even standing still, thanks to poor reconstruction. Go to the 12:00 mark to see for yourself.

DLSS shits on FSR, no two ways about it.
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>>86936965
I don't care about FSR/DLSS so I ain't gonna waste my time with that shit but I was curious to know if they used a 3080 12GB or 10GB in this comparison.
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>>86937140
6800xt and a 3080
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>>86935603
DLSS at its worst is still better than FSR at it's best.
An embarrassing showing. Even with motion vectors, AMD just can't make a DLSS competitor.
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>>86935603
One requires a brand new GPU that have been expensive for a while.
The other works with any GPU and it's a nice post processing shader that gives you a few extra years. It's also an open source. And works on any game(see steam deck)
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>>86937249
That would be impossible since their aim is making this feature available for all programs and all hardware.
We try to pretend one is an drop in replacement for the other but that is simply not the case.
It is a very cheap option available for everyone. Even the ones with Nvidia GPU which btw do not all support DLSS 1 or 2.

And you have a very popular product in the form of the steam deck giving this to every game via the gamescope compositor. All consoles now could support FSR too!

Do not get me wrong but this is a case of the cheaper option winning due to availability
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>>86935603
>People are unironically jerking off to a fucking upscaler
>Those same retards probably shit on consoles for upscaling
If the card can't play decently at the target resolution I need, it is worthless.
Fuck off with your garbage house fires and shitty gimmicks like Ray Tracing, FSR and DLSS.
Give me RAW performance without needing a fucking nuclear plant to power your shitty cards.
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>>86937249
It's not really a competitor though, it's an alternative option that works without all the AI engine stuff in an Nvidia GPU.

I can use FSR on a 1000 series and in most games get an extra 30-40% fps with little sacrifice.
Comparing still screenshots isn't anywhere the same as actually playing a game in motion.
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>>86935603
Reconstruct and dilate.
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When will fsr and dlss work in every game? It should be ubiquitous like taa injection in nvidia or amd overlays or reshade ffs how are they still struggling with aa tech it's been 4 fucking years since dlss1 and it's barely in any games still and none that where promised like pubg
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>>86936922
>>86936926
That's literally what i'm saying. I'm not saying DLSS is worse. I'm saying that FSR ironically works better on Nvidia GPUs then AMD GPUs.
Your fanboyism literally makes you idiots incapable of reading correctly.
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>>86937847
Kinda a rock and a hard place situation I finally get a used 6800xt at new msrp only to find fsr 2 is lacking
Gonna flip it when new gpus come out I should have kept waiting with my 2080ti but its been 4 fucking years
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>>86936922
You just repeated what he said.
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I also sold my 56 and 1080 pre mining boom for half their msrrp each kek
I hate scalpers and I hope you all die
Dlss and frs is still in its infancy and crap compared to native
Downsampled dlss/frs looks great at 4k/3440x1440p but thats mainly only noticeable in vr
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>>86937833
I don't think DLSS will, I'm pretty sure the devs need to do a decent amount of work for it. Anything with AI optimization is probably going to need a bit of training so the AI can learn the visuals.
FSR is supposed to be plug and play though iirc.
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>>86937939
Fsr sits between the games aa pipeline and amds drivers so yeah I really don't see dlss taking off
First rtx flopped then everyone adopted dxrt and vulkan rt and will eventually dump nvidias extentions



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