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>people are super autistic about latency everywhere
>yet people who use controllers on PC use xbox controllers that run at 125Hz wired/wireless while dualshock4 and dualsense run at 1000Hz (and dualsense even more) both wired and wireless
>literally a 8ms difference even in the best case, yet a measly 2ms in something like a panels input latency is a huge topic
>>
>>83391901
nobody actually gives a shit about latency in reality unless it's blatantly obvious. fuck yoy and your audiophile snakeoil terms
>>
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>NOOOOOOOOOOOOOOOOO STUPID XBOX CONTROLLER MADE ME MISS THE VENOM PUNCH QTE BY 8 MILLISECONDS. NOW BLACK SPIDERMAN IS GOING TO DIE AND MY LIFE IS RUINED
>>
>>83391928
ok

>>83391956
nobody is talking about consoles, anon
>>
>>83391901
Most people don't know better. Even people in /g/ just parrot eachother without always knowing what it's about.

>>83391928
8ms is pretty big and noticeable when rest of the system is low latency.
>>
>>83391901
can you connect that wireless 2.4GHz (so not bluetooth shit) and use the integrated audio jack? the xbox controller can do this
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>>83391984
>NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO THE GAME TOLD ME TO PRESS TRIANGLE BUT THERE'S NO TRIANGLE ON THIS LOUSY XBOX CONTROLLER WHAT DO I DO? NOW WE'LL NEVER GET REVENGE AND MY LIFE IS RUINED
>>
>>83391901
There is no native driver for ps4/ps5 controllers so using them requires janky third party software that may or may not work and creates an extra translation layer that wipes out any gains you might have from using a controller with a higher polling rate.
Also
>caring about latency
>using a controller wirelessly
pick 1 (one)
>>
no one uses sony controllers because they arent xinput and therefore not supported on linux, unless you write custom drivers, you retard
>>
>>83392032
If you use the official 2.4GHz Sony USB adapter for PC, then yes, the headset jack works, just like with the Xbox controller dongle.

But OP's point about latency is true in Bluetooth mode also. While Xbox controller with dongle is still stuck at 125Hz.

>>83392069
Define janky, there's open source drivers for Windows, like DS4Windows (the new fork, not the 5 year old discounted one).
Nothing janky about that, except it gives you a lot more control, everything from custom macros, re-defining buttons, using the motions controls, adjust sensitivity, using the built in lights for battery indication, having different profiles for different games, using the touchpad, etc. You get a lot of control.

Also there's official Sony drivers for Windows, those also work with Steam's built in controller management.

Many Linux distros and macOS ship with drivers built in also.

I think many people either remember or parrot the old DS3 driver problem where it was a janky chinese closed source driver, that gave a lot of bad rep for Sony controller under PCs and apparently still does.

>that wipes out any gains you might have from using a controller with a higher polling rate.
The processing time for xinput translation is less than 1ms. So not really a issue.
Plus plenty of indie and AAA games do support dinput and even DS4/DS natively and so do emulators. No translation needed.

>>caring about latency
>>using a controller wirelessly
>pick 1 (one)
There's no measurable difference in millisecond resolution. Same applies for wireless mice, stop living in 2007 when this was a valid argument still.
>>
>>83392173
Well, DualSense will not work with the Sony adapter
https://www.reddit.com/r/PS5/comments/jmy3m8/has_anybody_with_a_playstation_dualshock_4_usb/
>>
>>83391901
are the ms for the screens worse in practice? ghosting or something like that? if not then it is because screens were a problem in the past whereas controllers weren't
>>
>>83392352
DS4 works fine though with headset and adapter.

Most likely that Sony will release a new dongle that supports DS in 2.4GHz modes.
Also DS4Windows github shows that adding headset audio support for both DS4 and DS in wireless mode is being worked on for Bluetooth wireless mode. Already works in wired mode.
>>
>>83392390
controllers were always a problem, people just didn't know and there weren't many alternative widespread options, specially for wireless until the ds4
this is specially true for /vr/ emulation, controller latency was and is a huge deal for that
>>
>>83391993
>8ms is pretty big and noticeable when rest of the system is low latency.
Wrong. Latency is cumulative up to a threshold. If the rest of your system is low latency it'll mask latency from other parts of the system
>>
>>83392032
>>83392352
Bruh, just get a decent wireless headset. Both Xbox and PlayStation controllers have horrible DACs that are even cringy for voice communication, yet alone game sounds and they just kill the battery life further. I even use a wireless headset with my XBSX and PS5 because of that.
>>
>>83392397
Yeah, I'll keep my XBox ntroller.
>>
>>83391901
Stop playing games and get a job.
>>
>>83392432
Not really, never tried high refresh rate screens and high FPS gaming? Input latency becomes much more noticable, try switching your mouse from 1000Hz to 125Hz polling when you play at 144Hz and FPS, it's very obvious to notice.
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>>83392450
You do you, no need to post about it because it helps you cope.
>>
>>83392069
>There is no native driver for ps4/ps5 controllers
it just works on my machine
>>
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>>83392440
Works fine for me. I charge this controller once per week, and usually use it as a wireless soundcard when not playing.
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>>83392461
You can have both, stop being a bitter retard online.
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>>83392461
You work so much you don't have time for anything else?
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>>83392505
I play football and I get laid
>>
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>>83392489
I really don't like the quality nor the fact that I have a wire dangling from my controller to my head. But glad it works for you.
>>
>>83392524
You probably don't, otherwise you wouldn't have the urge to try to claim online you do. But whatever helps you sleep at night.
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>>83392481
>cope
your controller does not have any software support whatsoever, who is the one coping?
>>
>>83392552
seethe
>>
>>83392450
So you paid 60 bucks to get a Xbox controller to use with your headset, instead of paying 100 bucks to get a DS4+USB adapter combo to get lower latency and use with your headset? :^)
>>
>>83392499
>>83392505
I work, read, take care of the family, and occasionally get on my computer to laugh at people that think they're interacting with wizards on their computer.
>>
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>>83392573
Not anon, but what are you talking about? There's everything from official Sony drivers, Steam controller support and also DS4Windows. Way more control than the Xbox control panel in Windows gives for the Xbox controller. I have literally all of the controller in discussion, I know what I'm talking about.

A real argument would be that there's no real game support for the official drivers, majority of games don't support DirectInput, so you need to use things like DS4Windows to get full coverage. But claiming there's no software support is actual, by definition, you coping about a non-issue.
>>
>>83392611
You shitpost online.
>>
>>83392635
>DS4
DualSense. Where is Sony's official software support for DualSense? DS4 is garbage.
>>
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>>83392687
>DualSense.
It's DualSense not DualShock 4.
>>
>>83392758
>Sony's official software support
>>
>>83391901
>yet people who use controllers on PC
Obviously if you play a game with controller, it's not a game that requires accuracy. If accuracy was required, you'd use mouse and keyboard.
>>
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>>83392769
Why would I want that? It has almost no configuration, like Xbox controller on Windows.
I don't use a wired headset from my controller, so having less latency and much more configuration options and access to more features is far more appealing to me.

Also: >>83392635
>A real argument would be that there's no real game support for the official drivers, majority of games don't support DirectInput, so you need to use things like DS4Windows to get full coverage.
>>
>>83392653
Do you see the wizards in your room right now?
>>
>>83392069
>There is no native driver for ps4/ps5 controllers
What are you faggots talking about, you can just connect a DS4 or DS to Windows over bluetooth or cable and it's there as a working controller, no need to download anything
>>
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>>83392809
>Why would I want that? It has almost no configuration, like Xbox controller on Windows.
>I don't use a wired headset from my controller, so having less latency and much more configuration options and access to more features is far more appealing to me.
So controller's functionality on PC is broken.
>>
Neither 2ms nor 8ms delays are even remotely noticeable by the human brain, nor do they matter in a multiplayer match where network delays can be 50ms or more. Anyone complaining about input lag with those delays is simply looking for something else to blame for not being able to git gud.
>>
>>83391901
Bluetooth 5 has no latency friendo.
>>
>>83392846
It is. I use the XBone controller and would love a controller with 1GHz polling rate, but the broken PS5 controller is not the answer.
Not for multi, but for single player games I want it.
>>
>>83392830
It works as intended as advertised by Sony for PC, there's no support for the audio over wireless for PC, while over wired the heatset audio function works, no drivers required, just plug and play.
But again, why should I care about the audio function if I never use it?
>>
>>83392846
It's probably the same dude who posts antiwindows, antilinux, promac threads.
>>
>>83392880
Yeah, there isn't any due to Bluetooth latency, and Sony provides no radio adapter as of now.
>>
>>83392846
I play offline games for fun, lower latency just feels nicer.
>>
>>83392867
how can we utilize this for faster than light travel?
>>
>>83391901
I am pretty sure modern games are designed so the lag is not that bad. Like there is a built in delay. That is why you can easily tell the difference between an NES with a CRT and a NES with a new LCD TV.

Developers program ahead for your controllers and TV delay.
>>
>>83392902
Yep, like I stated. I wouldn't buy the official adapter anyways even if it existed, since if I already get 1000Hz over Bluetooth that's built into my mobo and all the features and options from DS4Windows, that not even DS4 gets with official adapter (outside of having access to a shitty DAC to further drain your battery). I used a DS4 controller for years too before the DS and also used it over Bluetooth for that exact same reason.
>>
>>83392948
Modern emulators on low latency panels can have less total latency than the original console (8 and 16 bit ones) did behind a CRT TV.
>>
>>83392478
I play on 120hz oled screen that has near instant pixel response. Most games have 1-3 frames prerendered, usually called max frames or render ahead. You've never noticed it.
>>
>>83392086
i use a dualshock on linux and it just works??
wtf are you on about, it's on windows that you need (or needed, i don't know if things have changed since) to use ds4windows
>>
>>83392869
Most multiplayer games poll the server at 10-60hz. Some "competitive" games go up to like 120hz or something.
>>
>>83392990
I use Low Latency mode in graphics drivers, limits D3D, Vulkan and OGL pre-rendered frames to 0 (there's also a option for 1 if you v-sync), with a FreeSync panel, it's amazing responsiveness.
>>
>>83393013
Who cares about playing competitive games with a controller for accuracy? It just feels better and that helps more with being in control that the accuracy itself does.
>>
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It honestly doesn't really matter to me. I use a controller when I want to kick back and be /comfy/. If I played "le hardcore esports" games of course I'd be using KB+M anyway.
>>
>>83393013
>Most multiplayer games poll the server at 10-60hz.
That's why anti-cheat exists, the things happen on your computer and get synced to the server every few ms. If two things happen at almost the same time on the server, it just picks the one that happened before, that's also why dumb shit happens where it feels like someone cheats, that's exactly why you want to be faster too and have higher temporal resolution in your inputs.
>>
>>83393067

>>83393044
>>83392904
>>
>>83393013
I don't care about multiplayer, only singleplayer. I have a 360HZ screen, a polling rate of over 125HZ is noticeable.
>>
>>83393087
I use a steam controller wirelessly with a 144hz setup and I haven't noticed any actual issues with input latency. So in my eyes, it doesn't matter.
>>
>>83393068
It's not just syncing, you literally can't get updates on other player positions or events they trigger (like shooting) without the server reporting them to your client. No matter what you do your experience is tied to a relatively low update rate
>>
>>83393100
>I have a 360HZ screen
Then it should be easy for you to demonstrate your super reflexes

https://humanbenchmark.com/tests/reactiontime
>>
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>>83391901
PsToddlers BTFO
>>
>>83393169
>you literally can't get updates on other player positions or events they trigger (like shooting) without the server reporting them to your client.
You don't have to, that's the point and I explained how it works.
>>
>>83393194
Are you implying Apple is good? Fuck off retard
>>
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>>83393189
1000hz mouse on a 144hz screen
pretty bad tho but that's not the point for low latency for casual play, which is how connected your inputs feel to the game not how fast you react
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>>83393291
That's still 90ms lower than average.
>>
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>>83393189
>>83393291
https://humanbenchmark.com/users/6142293b1525010008889aab/reactiontime

tried again with actually sitting upwards and concentrating at the screen
also the mouse is wireless, but these latencies wouldn't even matter if I used 20 year old wireless mice
>>
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fuck, i'm getting old :(
>>
>>83393189
is it possible to set this test up to use a keyboard rather than mouse? I'm using an absolutely ancient and dogshit mouse that jitters around when I try to move it, but have no other option where I currently am right now.
>>
I got 200avg ms and I'm proud. I'm about to have a nap too, I don't care if it's 'slow' versus the gamerchad pros, even if its like 250ms it won't really matter. To get a real advantage you gotta pay $500 for super low latency stable google fiber terabit internet or else source shitgine goes 'lmao nice 4ms ping difference imma not register your shot and now you're dead behind cover, rekt!"
>>
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>/g/ is full of normies
We're getting mogged by valorant tweens
>>
>>83391901
if i can't actually tell there is latency, then whatever bit of it there might be doesn't fucking matter. you're like some autistic arguing that it's impossible to identify colors because we lack butterfly cones. it doesn't fucking matter, the shit is not perceptible
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>>83393489
>even if its like 250ms it won't really matter.
>>
>>83393533
>I can't tell so nobody can
>>
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1000hz mice on a 60hz screen
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>>83391901
For monitors, the advertised latency is usually the grey to grey pixel response time, not the actual overall latency of the monitor.
>>
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>>83393513
I'm a 30 year old boomer and last time I played a multiplayer-centric game was probably tribes ascend back in 2012 or so.
esports is for fags and I'm tired of pretending its not
>>
>>83393591
(the joke is, you can't tell or notice your hand-eye reaction time because... duh, it's your own reaction time, so however slow or fast, you won't be able to perceive it unless it gets way worse)
>>
>>83393671
now do a path
if you drag it from the left to the right side of the screen, you'll move 1920 pixels for example
if you have 100hz and you take an entire second to move the mouse (that's super slow), then that means the cursor skips 20 pixels each scan, which is a huge gap between each scan so the shape will be all jagged and only approximated
with 1000hz you get 2 pixels per scan which is still not perfect but it's at least smoother
>>
>>83393687
>I'm a boomer and I hate new things
Classic.
>>
>>83393699
A 250ms delay is easy to tell in any scenario
>>
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>>83391901

>Autistic 15-year-old on Adderall playing Fortnite care that much about latency

ftfy
>>
>>83393706
competitive multiplayer isn't new, it's just gay
>>
>>83393737
>bruh play competitive fps games with a controller xD
>>
>>83391956

holy kek
>>
>>83391956

the amount of cope
>>
>>83392069
Anon I use dualshock 4 on multiple emulators on both Winblows and Leenox just fine.
>>
>>83391901
PS/2 doesn't have this problem
>>
go back and stay on /v/eddit faggots
>>
>>83393805
seethe
>>
>>83393789
PS/2 also caps out at 250Hz, period
>>
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>>83391901
Uh? Most people I know who aren't braindead gamers use DS4 or the new DS on their PCs for those exact reasons.
Show me anyone saying Xbox controller are better, I'll wait.
>>
>>83391901
Bring rumble support to bluetooth on android. NOW.
>>
polling rate isnt latency you retarded snoygger
you can poll a million times a second and then take 100ms to relay whatever you tracked

you have to actually measure latency with a high speed cam to compare
>>
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>mfw only playing trackmania with controller while there are still console "comp" fags out in this world
>>
>>83391901
Nobody who plays competively plays with a controller.
>>
>>83395150
We already know the controller can report faster than it is being polled, so yes, polling rate in this case is the bottleneck and terminates the latency for the controller talking to the PC.
>>
>>83391901
Latency is cumulative, so cutting down by a few ms at every opportunity can make a big difference.
>>
>>83396142
Ding ding ding ding. This anon gets it.
It's a pipeline and every curve you remove makes it faster. The only way to have low latency gaming is to remove as much of it on every step as possible.
>>
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>>83391901
Nobody cares about any point you said
S&H
>>
>>83396449
>Nobody cares about any point you said
>103 posts
>>
>>83391901
Analog sticks are inaccurate and floaty as fuck, there's no reason to obsess over fucking controller latency since it's an imprecise and inferior input method by default. Controllers are for SP games built with them in mind, so in other words for console ports which are also played on actual consoles with way more latency (due to low FPS and VSync) than what you'd get due to a controller on PC anyway. It's a non-issue.
>>
>>83393706
You're talking about a clone of a game which came out in 1999.
>>
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>>83396467
>write stupid shit while making claim x that now one claims
>people answer your stupid shit because it's stupid
>this now means the claim x was popular too

kys negro
>>
Thanks just bought one
>>
>>83396514
have you used modern controllers? also it's not really about accuracy, but when you press a button or move the stick and you actually sense the action happening on the screen with little to no delay, it's just a much more pleasant experience
at a time where high FPS gaming is the norm with 144hz panels and many people have 260 or 340 panels already, it's noticeable even with a controller
>>
I surprise people can even recommend xbox controler for PC when they are by far the worse piece of shit on the market.
>>
>>83392086
8bitdo adapters let you use all sony controllers as an xinput device on your PC, it literally shows up as a MS 360 controller.
>>
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>>83396941
The Xbox controller has been a absolute piece of shit ever since the later 360's came out. It's a JOKE, even the Elite is the same build quality.

https://www.youtube.com/watch?v=6Gzj0f9SrBs
>>
>>83397162
>https://www.youtube.com/watch?v=6Gzj0f9SrBs
absolute kek, I haven't seen that vid in years, thanks
>>
>>83397174
>1:50
Regardless of the controller, you never do that to an analog stick. That person is fucking retarded a,d no wonders his gamepad is fucked.
>>
>>83397622
Source?
It's two variable resistors, a bit of lubricant and some springs. If that's all it takes to break your stick, then it's a really shit stick to begin with.
>>
>>83397622
Uh? Really?

I constantly do that turning loading screens or while waiting, just with both thumbs and sticks, flipping up and down and it's the original DS4 I got with my 2017 Pro.

Got a PS5 recently and my DS4 sticks are no better or worse even after years of doing that.
>>
>>83397656
>>83397803
Yes, I worked in a gaming/cafe thing back in the day. Retards abusing analog sticks like that would always result in worn out controllers prematurely. N64, PS1, PS2, Dreamcast era.
>>
>>83398030
Dunno, considering how much I've done it to this one controller over the past 5 years and it's stilla bsolutely fine, maybe old controllers were just made differently and you misremember it.
>>
>>83398030
you can't even do that with a n64 controller, are you larping?
>>
>>83391901
is this any good for pc gaymen?
>>
>>83398065
Look at 1:50, how can you not do that to a N64 controller? Do you not know how a N64 controller looks like?
>>
>>83398077
There's no support for Sony controllers under PC, for PC gaming you want a Xbox controller and dongle.
>>
>>83391901
well I think a majority of people who use controllers to play games on pc are using it for games where input delay doesn't matter that much. Either strategy games, roguelikes, games that dont require a lot of skill, or thirdperson games that were not designed with keyboards in mind. The only thing I use my controller for is THUG pro. I do use a ps4 controller but I wouldn't mind if there was a little bit of a delay on it.
>>
>>83393706
>new things
okay zoomer fuck
>>
>>83392828
>you don't need to download anything
>mentions ds4 windows
ds4 windows is (was before the gui update) good but cmon man
>>
>>83391901
>never heard that total latency is in the magnitude of 50ms on most PCs
>>
>>83392086
completely incorrect
>>
>>83398138
I never mentioned DS4 Windows? You literally don't need any drivers or download anything at all, Windows has support for both the new Sony controllers built in. Both in wireless and wired mode, even with heatset support.
>>
>>83398153
sorry I misread. I'm not used to seeing dualshock abbreviated.
>>
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>>83392086
>xinput
>linux
took me a while to get
>>
>>83397174
im using this controller and its pretty meh for the price, but I hope those guys on the video know the joy sticks are screw on that they can easily tighten if they're loose. Not much to do with drift tho, my left joystick has bad drift. This is why you either buy the best buy warranty or buy it at costco and just keep returning the controller when it gets fucked.
>>
>>83398138
What's wrong with ds4windows? I think the current Ryochan7 fork is awesome, so many features, you can even switch between xinput and directinput with the press of a button while still keeping ds4windows features like battery light bar etc
>>
>>83398175
it runs a bit resource intensive after the new UI update but I was able to downgrade. It's not a huge deal, especially since it doesn't nag me to update it. but if we're going off of the most recent version as the default it has gotten worse.
>>
>>83398197
Source? I remember that one of the major recent updates to it was in fact a update to idle resource usage
Anyways if it can't even use up 0.1% on my 3600x while idle and while in use barely spikes at 0.9% single core usage max, I don't think it's a problem considering the features
But I haven't updated in like two weeks, so maybe the new version is worse, good it's foss so it will probably be fixed considering the following it has
>>
>>83398138
>>83392069
>>83398175
DS4 are DInput controllers, they just werk even on windows 98 but
>game doesnt support DInput
Not worth playing
>>
>>83398284
Many games support DInput and many games even support DualShock and Sense controller directly, even the haptic triggers are supported in Metro for example, on PC.
But even if it doesn't, as anons were talking just now, DS4Windows is great, FOSS and very customizable to support XInput and also Steam controller settings support XInput for DualShock and Sense controllers.
It's definitely not a problem anymore like it was turning DS3 days when all we had was broken driver or Chinese spyware, without any native proper DInput support.
>>
>>83391901
I don't think a lot of people can tell 100 from 1000 Hz of latency
The lower the herz, the more noticeable that differences are. A 10 Hz difference between 30 and 40 is extremely noticeable, while a 10 Hz difference from 100 to 110 is barely noticeable. From 120 to 1000, I'd say only pros can tell.
>>
>>83398333
It's hard to find anything that polls lower than 125Hz even, but the main thing you'll notice is going from 125 to 250, even more so than going from that to 500 or 1000.
>>
>>83398361
Sure I can buy that you can notice going from 100 to 200, but there's got to be a point where most people stop noticing it. I suppose it's around 500
>>
>>83398333
You can tell on a high refresh rate monitor.
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>>83398379
Yeah, since 125 is around 8ms, while 250 is around 4ms, which is 4ms less, but 500 is only going down 2ms and 1000 is only 3ms less than 250
>>
>>83398245
>source?
my own personal experience with it. AKA my ass, didn't bother to look up a comparison. If it differs from yours then keep using it I suppose.
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>>83391901
it's a meme along with keyboard ghosting and other bullshit that underage b& scream and cry about because they're bad at games and need a cope ( it's ok i used to do it too) the only time i notice input lag is on some real laggy TV's

even as an old man i sometimes relapse and play an fps or two and easily top frag on a spongy membrane keyboard from the mid 00's, a bottom barrel microshit mouse that's' so cheap you could easily crush it in your hand and a 3 dollar 5:3 monitor from the thrift store driven by a meme rig i made from free parts with zero noticeable input lag

above a certain very VERY easy to cross threshold it just doesn't matter and becomes marketing to make bads think they can be good with mr.RGBsteins new toy
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>>83398162
Linux has supported xinput for a long time now. Ironically it supported 360 controllers more easily than Windows did.
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>>83391901
Controller players are retarded period.
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>>83398773
A controller is the only comfortable way to play pirated console games.



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