choose your career path
>>963190interestingly though Fromsoft uses 3ds max only (well and zbrush), yet they have the best animations in the industry.
>>963191>the best animations in the industryyou are joking, right
>>963199don't be shy, anon, what better studios did you have in mind? of course capcom's animations are pretty amazing too. and in terms of what they actually do i prefer games like Monster Hunter over all the flipping and shit in fromsoft games, but for what they are, fromsofts animations are the best of what they can be imo.
>>963200their character animations are stiff as fuck, lots of snapping, clipping etc. just watch random walk cycles and they are pretty terrible>what better studios did you have in mind?literally any triple A studio
>>963206>literally any triple A studionow that's just not true in the slightest, especially with how many AAA studios make use of animations that have literally no momentum inside the animation itself, and then apply it to an attack that makes you ice-skate into the enemy's face. especially in games like the Assassin's Creed series
>>963207small/no momentum in vidya animation is expected and Fromsoft animations are far from best in the industry, I don't know what point are you trying to makeass creed uses motion matching and a lot of procedural shit, hard to compare with Fromsoft's approach of recycling the same keyframe animations in multiple projects
>>963210>ass creed uses motion matching and a lot of procedural shitthen how come there's almost no real transition between many animations in ass creed and everything just kinda snaps.i think in terms of character animation Monster Hunter World took the cake with how even every direction and what direction you came out of during a roll animation influences the recovery and startup
from soft recycles all their assets and all their games are exactly the same, going back at least 20 years
>>963213nothing wrong with reusing great animations if you're gonna iterate in other ways and the game is the same type of game anyway. u could argue that a game like elden ring is only really possible with years of iteration.
>>963214>great animationstheir animations are bottom of the barrel
>>963215you're completely disingenuous lol
>>963217i'm not, but whatever
>>963188I choose shitty 3D PornEasiest my life has ever beenWork 10 hours a week, make 7k a month
>>963188I chose Maya because you don't need to learn topology to be able to make a good 3d model
>>964398Imagine saying this thinking you were onto something then realize you make less than a real 3d job.On top of that, you have to deal with>creepy horny old men>no 401k, no benefits >not actually making anything of any artistic nor technical value, per your own admission>always have to dodge answering someone asking what you do for a living when you aren't coping on 4chanYou're basically on the same moral, social and technical level of a dope dealer, minus the illegality of it. Though I'm sure you're considered the cool rich kid among the Starbucks baristas.
>>964409>no 401k, no benefits>always have to dodge answering someone asking what you do for a livingLol shut up boomer
>>964409>Make less than a real 3D JobTell that to all the people with real 3D jobs making less than 80k a yearhell, tell that to all the people with a real 3D job working 5x the amount of hours I do and still aren't making 80k a year, 86k if in USD>creepy horny old menI don't have to deal with anything>No 401k, no benefitswaging all your life for less just to be paid when you're retired is a scam. What I do is work for a fraction of the time, make more money, and live humbly because I'm not a retard.>not actually making anything of any artistic nor technical value, per your own admissionExactly, I'm just siphoning money from coomers>always have to dodge answering someone asking what you do for a living when you aren't coping on 4chanWhat's the problem?
>>964463>waging all your life for less just to be paid when you're retired is a scam. What I do is work for a fraction of the time, make more money, and live humbly because I'm not a retard.post your work, coward !!
>>964468I'm not going too spoonfeed my identity nor post coomer slop on a non-coomer board
>>964515You must have some work that you have done that doesnt identify you, coward !!
>>963199Lmao fromshit infamously couldn't animate mouths to move while character models were supposed to talk, couldn't even do simple open and close without lipsync. You are either shitposting or you are a genuine retard and also shitposting.
>>964551 (owo)Whoopsies was replying to >>963191 kun.
>>964551why animate mouths that nobody is going to see under armor?"couldn't" lol. you damn well know they simply did not care to do it, not that they couldn't.
I chose 3dsmax, and have been steadily employed freelance since 2004.
I cant walk all these paths
I didn't choose, I was chosen.
>>963188where's a reliable way to get autodesk products these days? Student versions that I used for years expired
>>964920isn't Houdini mostly used for vfx
>>965700the end result in games and movies and commercials are a series of visual effects shots
>>963188You need to be more like Cris, stop the software autism and start working on your projectsBe like Cris, be better
>>964409>He still believes pension funds are realNGMI
>>963188Froms models are shoddy and muddy so the answer is obvious