Because /3/ needs to admire this beauty.
for the king was incredibly successful and i'm not sure the models are better than that
Finished the first screenshot.Going to take a nap.
>>960952Cris, how many engines have you gone through now?I think you should stick to one you enjoy that's capable of running the game you want to make, instead of hopping between a bunch of random different ones. You're not gaining any useful skills by learning how to print("hello world") 20 distinct ways over and over.Last thread you said Godot was trash and you wouldn't use it, then you posted a demo you were making in RPG Maker 2003 (???), then you were back to Godot, then you bought some other random engine... Basically any of these engines can make a good game if you master them, but you seem to keep jumping ship after making another little demo to walk around in. It's like you keep buying puzzles to solve, but all you do is place the corner pieces and connect some of the edges you can find before giving up and buying a new puzzle.
>>960954I have the most experience with godot.What I don't like of godot usually is that is too low level.Which is good and bad.You have full freedom, but you basically have to do everything from scratch in godot.Sometimes that is very tiring.
>>960954Software is just frustrating like that. All programs do some things well and other things poorly, but you rarely have the option of using the good parts of one program and the good parts of another program. And more so the more your overall task is about software, like making... Programs.
master house.
made the houses.
you fucking retard you even havent reached bump limit and image limit in your generalyou're a fucking blight. Go kill yourself
>>961029there's already a bump limit order.
RIDDLE ME THISWHO'S THE REAL CRIS?
>>961031we all were the real cris all along.just make the mixel equiv of psx meshes, set to point filtering and call it "retro"
>>961089zoomers can't tell the diference with a psx model in a CRT.
made an animation.
>>961094Are you playing with random animation speeds?The idle animation looks nice and adds some life to her, but the random slowing/speeding up makes her seem insane.Unless the slow part is a framerate issue, in which case you should try tying the animation to delta time (real time).
>>961094lol this nigga think all ps1 games ran at 8 fps llike modern slop when most hit 60 and some 30youtube really does fuck up the mind
>>961098Nah, It's an easy fix.I just need to make it double slower.A timing issue, not a big deal.>>961116I have a 200 usd laptop, so It makes sense It would struggle with recording.
>>961116>most hit 60It's going to depend on the game and how much is going on, just like games today.>https://youtu.be/AXgTkSIXYBI?t=90>https://youtu.be/cis2Bt2qbus?t=221Max Hz isn't framerate.
>>961121well, I don't think most people like have a perfect memory of how psx games were, or were born after the PS2 or just don't care.Most zoomers would related my style more to minecraft than psx.My style is not psx, psx models were the most HD textures they could.Pixel art textures is a modern indie thing, not a psx retro thing.
There-s now a fighting game dash.:D
>>961116Hardly any 3D PS1 games ran at 60fps. 30fps was much more common. 15fps wasn't unheard of.>>961121If your PS1-tier low poly game can't run at 1000fps minimum on modern hardware you're doing something very wrong.
added camara.
Don't use this one, Cris.Use that: >>960968 much cooler name and it was created by me (your bruv).
>>961251kill yourself (cris's best bruv)
>>961209How did you assign animations to her?
>>961251Why not both? More cris the better>>961209Looks good Cris, I can't wait until you change the grass for a descent terrain so we can see the character better
>>961255Look up an animation tree tutorial.>>961258I honestly like the idea of taking a PBR material and use pixel over to make it pixel art pbr.
made a sprider.
Made the model.
added a bug.
>>961294Yea I have seen really cool stuff with pbr and pixel art/ low poly meshI personally like more the baked shadow on textures but if you can pull it off it will look good
Made the girls onagre.>>961304Yeah, I think the best would be to user amor paint to texture this baby and then use pixel over to turn it into pixel art.
>>961305An onager, yes that is going to be really good. If you do this try to make the normal map pixel art too, I made something like that for a game and it works really good, but is time consuming as hell
>>961308soon brotha.
added basic projectiles.
>>961316I cant wait to see the full project, i just hope i dont die in the process
>>961398catapult is done.
>>961412>just 1k vertices on screen>10fpsso this... is the power... of open source.... sasuga cris-sama
>>961418no, a 200 usd laptop.
>>961412Are we going to be able to play a Cris game in our life time?I feel like I am in a parallel universe or in a dream and tomorrow I am going to wake up and Cris would be Cris again with a new project and a new game engine.
>>961418His laptop is Venezuela tier bro, Keep going Cris!!! /3/ needs you
>>961421>Cris has a venezuelan laptop>Still outperform 99.9% of first worlders on /3/
>>961422I know! That's why I keep looking at this threadCris is /3/ outsider art
Basic enemy behaviour done.
>>961422He can do it...He is /3/'s only champion...
>>961429Combat is now finished the prototype.:D
Newer mechanic.
>>961457Yes it's happening!
rosa model is done.
>>961519
Added a new mechanic, rosa who follows pacifica and who you need to trigger the onagers.
Basic gameplay loop is pretty much done.Pretty much prototype is done.I need to maybe add a newer button element to have 4 buttons.Need to add more mechanics to make it deeper the combat.Maybe add some hadouken type of attack, add some stun bar to the bugs, make their attacks to have gravity.After that, some story mode has to be made, with some in between dungeon stages, where there will be a VN dialog.And then a bunch of dungeons to have variations.And then a basic roguelike type of dungeon.And add some elemental blocks like Battle City.And then some types of onagers and some types of bugs.But the core foundation is pretty much done by now.I need to now give meat to this skeleton.
>>961636How are you liking Godot?
>>961642godot is great.Maybe not as polished as unreal or unity, but is fine for indie games.
I will put flor in my game.
>>961693Is that a tapir?
>>961699more like my 2020 skill.
Made the first test level.Tomorrow I need to set up basic enemy behaviours and some plaecholder level.
Got almost done my gameplay.
>>960932Looks like shit
>>961807Amazing, spectacular, AAA, superb, incredible, 10/10 would bang, perfect. That's how I would describe this videogame Cris is the soul of /3/>>961863You are mentally ill, have no taste, or is just jealousy?Remember my words, if you work hard, in the future you can do something as good as this.
>>961693Is flor a companion? Or something like a mule to carry your stuff?
>>961807I am going to make hyper Coomer hentai waifu game using the things that I learned from CrisIt's going to be about a male protagonist isekaing into this world full of open legged girls that want to fuck to destroy the eternal evil that is terrorising the worldThe name of the game will be" I isekai into Coomer world, "Will our hero destroy the evils of the world or his dick Will go limp in the proces?
>>960987that's pretty good for someone who's never seen a house
>>961986>cris builds a house
>>961986That's a perfect looking house >>961693Her tits needs to be bigger
>>961421>>961422>>961418>>961419I literally have the same laptop and it runs Warthunder on medium at 720p60fpsDo NOT let cris incompetence fool you
>>962008Maybe, but still I am not convinced that is low frames and it's more that the animation has that choppy styleCris! Can you show framerate?
I give up.I can't make a game alone.I need help.
>>962108Have you considered suicide?
>>962108Yes you can, I have made 4 games alone, even sound and music, just keep going, the most important thing of all is to streamline your game, what is not necessary just cut it.
>>962109Suicide does not finish a game, trust me I have tried
>>962112>>962113I spent 20 days working on godot to have simply a 3D character walking, another 3D character following it, and some object that throw a stone to enemies that follow a path and have 0 animations, and a placeholder level.That's basically a month of work I've spend on godot.
>>962115And that's good, you just spent a month learning a program, that's nothing, just keep going dude. Stop crying like a faggot and keep working.Being sad never accomplished anything
>>962132I actually found a lecture on the specific topic I lack.https://www.youtube.com/watch?v=m8Icp_Cid5o
how can someone's work look so disgusting
>>962115Yeah, man.That's why programmers get paid monthly. They can't name what they've done in shorter periods of time.
>>962113try again
>>962134Learning these corporate "design patterns" from indians on youtube has the potential to be a huge waste of time.The real key is to ask yourself what data you need to represent your problem(s), and then what transformations need to occur on that data. You don't need to waste time listening to courses about how to design IEnumerableFactoryComponentDependencyInjection classes
>>962164Try it for me, then if it works you can give me the good news via my ouija board
>>962134>I actually found a lecture on the specific topic I lackno, Cris, that s just 1 hour video of indians speaking shit, i can tell you what you need in secondsyou need focus and to get rid of non esencial thingsExample I am making a shooter, now I need to make a list of the essential parts I need weapons, enemies, locations, and a basic systems.do I need to put day night cycles and weapons that are less effective in the rain?that sounds cool but not essential so put it in the maybe later.you are going to see how many shit you can cut so at the beginning you are not overwhelmed you have a run walk system, enemy behaviours, A working catapult, you can make a fun game with those systems alone. try to not complicate shit
>>962137I don't know, you tell me, I keep telling you to never compare your work to Cris, he is light years away from you
>>960932We want more CrisWe need more CrisWe deserve more CrisGive us the Cris fix that we need
What happened? Is Cris really gone?We are going to miss you you autistic cunt, it didn't had to be this way.
>>962537Nah, I just took like 2 days off.I will resume tomorrow.
>>962540Anons were saying that you were with the gods of 3d, glad that you are back
>>962108I wanna see your characters animating 24 fps, 30 fps and 60 fps respectively. Thanks
>>962540Are you the real one? So you didn't die in the fire accident caused by a broken laptop?
>>962775No?
A day of work.
>>962778So you are not the real Cris?
>>962834That fire was real?My thoughts and prayers
>>962834I can be whoever I want, nigga.
https://www.youtube.com/watch?v=-7oFPwSgdn0more work.
https://www.youtube.com/watch?v=kc9xsjqZxcAAlmost finished my newer game.Only need a few tweaks.I basically finished it on like 10-15 hours.My haters utterly BTFO by my final gamedev workflow.lmao.3 days and a game is pretty much finished and can be uploaded to steam, kek.
Master piece of graphic design of the GRAPHIC DESIGN IS MY PASSION sovl school.
>>962789>Cris getting psychologists ads
It's 3AM and I was working on this since noon.But I fucking got it.chuds.
>>963018It was an idea of twins fighting bugs.But I will remake it.the initial idea doesnt work.
bug fixed.
>>963059When we are going to get the game about the Aztec girl having Intercourse with the giant bugs?
Never, i'm burned out.
>>963059i made more competent shit when i was 14
>>963580Brown girls having intercourse with giant bugs now!
>>963059eSTÁ CHEVERONI.
Started working on a new angle to my game.
>>963699Is this a game about brown girls having Sex with giant cockroaches?
>>963750I can't make sexy art, so not porn.
>>963752I thought that it was an adult game about brown girls and bugs having a good time. So, what exactly is this game ?
>>963756Not sure.Basically I'm improvising.
>>963758You should try to make a simple game and start refining it from there, without a plan you are going to get burn out, because you don't have any goals to reach.I was like you when I started, now I just make goals to reach monthly so I don't spend time doing shit that is not necessary
>>963777my initial idea was a top down arcade jrpg about pacifica and rosa using catapults to kill bugs.It just doesnt work.
>>963778That sounds goodI can see that idea working if the mechanics of the game are refinedMaybe a co-op with 2different mechanics
last progress of today
>>963801Why is she covering her chest?
>>963840she's a girl.
which NPC are you supposed to rape? the insects?
>>963845That means that she is naked or has a broken outfit? I have never seen a girl covering her breasts while she walks
>>963858Yes, the game is about insects fucking Aztec girls
>>963699Can you please give us a tutorial on how you make the characters? So we all can use your knowledge on AAA character creation
>>963801>>963931Yes, tutorial please
>>963801>Hentai game with insectsNoise What other types of insects are going to be added?
>>963921Cris has never seen how girls act IRL and it shows.
More work.
>>963937>>963931https://www.youtube.com/playlist?list=PLCuz_EkqNkJwBCw019CpTdoqPcdJcoHxchere
this is awesome mate, keepup the good work
>>964021Nice, I can't wait until the fun brown girl/bug hentai part, remember that this is a blue board.
>>964009With his skills on 3d I am sure that girls get wet>>963997So this game ends up being an eroge game?
>>964021You should do your character more attractive if she is going to be the main character of an adult game, the design is good, she just needs to be more curvy
>>964009Cris is an alpha male dude
>>960932kek. Go for it, Cris. I want to keep seeing the seething retards
>>964195What are you talking about?Everybody here loves Cris
>>964021Cris making a hentai game? Fascinating
>>960955cris did you play on the /vt/ yubicraft server? I remember there was a spic there who said they were into game dev
>>964505Yes he was, now he is making a hentai game about Aztec girls having fun time with giant bugs
https://www.youtube.com/watch?v=kC7LMgLio4cmy new genre idea prototipe is finished chuds.All my years of hard work finally has paid off.
>>964604YouTube let you upload hardcore hentai?That was nasty Cris
>>964604What is the music source? It's pretty cool
>>964616FFV ocremix remixes.
You are my inspiration Cris, keep up the good work.Once i learn some basic retopology i'll turn pic into the most badass Earthbound inspired rpg about depression ever made.
I now have a combat system.I now have a cutscene system.I now have a world map system.I now have a town system.I now have a level and dungeon system.And honestly, every one of these subsystems now is like a really cheap subsystem to make.Like holy shit, each one now would take me basically like a week to make from scratch now./agdg/ told me I was like the biggest nigger retard to claim I will design an AAA game that I could make in 2 months.And they kept laughing and call me a deluded subhuman schizo spic retard.But I won.After 3 fucking months of just doing failed prototypes.I did it.I now have all these nigger subsystems properly designed in some small experiment I made.I now can finish a complete massive jrpg in 2 months.lmao.I won.
https://www.youtube.com/watch?v=QjwijKmssFsMy dungeon system.https://www.youtube.com/watch?v=ohX_DAltfEgMy combat system.https://www.youtube.com/watch?v=kC7LMgLio4cMy story and custcenes progression system.https://www.youtube.com/watch?v=TY-uq6ehNxEMy HQ town system.Literally like 4-5 months of experiments, just to develop all these sub systems.Lmao.But I did it.I fucking have my really cheap to make totally original game.An extremelly cheap as fuck complete AAA movie type of game or JRPG that happens to be like retarded in how cheap is to make each system.I fucking solved videogames.I am so fucking happy.Fucking finally.I did it.
>>964727>I now have a combat system.you don't>I now have a cutscene system.you don't>I now have a world map system.you don't>I now have a town system.you don't>I now have a level and dungeon system.you don't>/agdg/ told me I was like the biggest nigger retard to claim I will design an AAA game that I could make in 2 months.That is a correct assertion. >And they kept laughing and call me a deluded subhuman schizo spic retard.Also correct.>After 3 fucking months3 decades*>I now can finish a complete massive jrpg in 2 months.You can't.>My dungeon system.Nothing about it has anything specific to a dungeon, it's just a mechanically shallow top down shooter>My combat system.That's just functionally a shooter but you've made it much more shallower by making the projectiles travel at infinite speed, are invisible, can only be shot up, and you only have 3 possible positions along one axis. And you've abstracted away critical shooter components like spacing and movement to make them just clunkier. (yeah I know it's not actual projecting but you've made logic like "if attack and ennemy in correct position slot, then deal damage", my point is you've just discretized a shooter)>My story and custcenes progression system.That's not what a cutscene system does. It's supposed to handle transitions between the playing state and the "scene" state, either abruptly by playing a video, or in an integrated manner by using the engine to animate actors seamlessly. You just have cards shuffling around incoherently from the rest of your systems, so it adds about as much depth as a pre-rendered video and fade out to black.>My HQ town system.That's not a town, nor a system, that's a camera orbitting around a blowjob doll. A "town" system would handle entrances, transitions to other maps, actor managements, and layered actor setup (for example, if you have day and night cycles with different sets of actors)
>>964727>>964728holy fuck....cris won....
>>964739Do the anal prolapse hurts anon?Cris won, go cry to another thread, he is the future of Vidya.>>964728Congrats Cris, we knew that you could do it! Now finish that hentai RPG with bugs and Aztec girls.
For other Anons making a videogame Learn the difference:>>964728Winner Chad mentality >>964739Loser femboy mentalityDon't be a loser, be more like Cris
>>964728Congratulations on your progress, but I don't think I've ever seen an AAA game that looked like *that*
>You have already reported this postThis has nothing to do with /3/. Did nobody apply for janny on this board? What are the nigger mods doing?
>>964782He is making a 3d game>nothing to do with /3/Are you feeling ok anon, did you took your meds today?I am making a 3d anime, I should not be able to post on /3/because is an anime then?Make it make sense.
>>964805No. Same reason you shouldn't post a game on /ic/ just because it's 2d. Kill yourself latinx tranny.
Going to use gdevelop for my idea instead of godot.
>>964770The first AAA game was Final Fantasy 7.
>>964817Then what you can post here you mentally ill bugchaser?This is a 3dcg board, he is posting 3d game related wips.Are you angry because the girl in the game is not a trap anon?
https://www.youtube.com/watch?v=12TGqduqqloTook a couple hours, but I got a basic prototype of my combat.And I already like this more than what I made with godot.
>>964867>cris switches to windows>instantly makes game
>>962549He's the autistic jester of /3/
>>962789Cris is a spic. Shoulda known from the poor im English.
>>964867That looks pretty decent.Now go make a game with it. And this time finish it.
Started working on my combat system but with godot.
>>964985Can you share more of your 3d work with us Cris?
>>965044
Last progress of today.
Daily progress.
>>965295Nice, are the red balls going to be naked brown girls in the final h-game?
>>965306I have plans for H games, but not this one.
I turned a fucking bug now into a feature, where the player has to have the charged button, a stock and then do a hadouken input, then wait 0.1 second and then release the shoot button.This is amazing, chuds.
you can do this cris!I used to hate you, but really I think you can improve buddy!Just please Stick with one engine
God, the magical source creator.In his infinite wisdom.Has arranged a sequence of events, so dearly, in my heart and soul.To properly craft the syphil conjunct event lineage.To cause in me, a situation, a resolve of motivation in my conception of my soul.A medical emergency, of my dearest friend, who was loyal to me since he was a cub.A surgery, who suddenly I lack the monetary gains to solve this joke of the destiny.But.At the same time.The deadline, ironically, and by magical forces.Of the nowhere to be seen land, has prompted, into the malkut and yasodian realms, of the platonic square.The concomitant need, to require me, to suceed.To succeed, to win, to BTFO the industry.I can't wait anymore.I have to basically set th deadline to January.I need to begin my life journey and craft a masterpiece.An eternal masterpiece of ludo art.January.My own self put deadline, has caused a magical situation in the malkut realm, to force me to bring from the magical realm of his eternal beauty, an eternal KINO.To BTFO the satanic state of this industry.
My haters BTFO again.My new game It's finally at the point where it reaches the old grandma secret family sauce point, chuds.BTFO again.by old school vidya arcade secret sauce, straight from 1980 nagoya japanese secret sauce, chuds.Time to BTFO the industry.
https://www.youtube.com/watch?v=NHoDQX6NHg4More or less the first loop is finished.
>>960932https://discord.com/invite/RCmgxSpDUnrelated to cris, but I'm starting a art cord with a 3d channel, hope you can join cris
YSort implemented.
lmao, at this.
>>965717The only one working and not sperging about maya or blender.We all need to be more like CrisCris is the soul of/3/
GUI mockup done.
>>965754This is a mock up you'll make better later right?
>>965759timer sketch done.
Starting working on my GUI, chuds.
GUI sketch finished.
GUI almost finished.
Started to replace my GUI
>>966150Is it Godot? If it's Godot you may become the first (or second or something like that) person in the world who was able to make a playable game in it.
>>966047>>966055>>966071>>966150Sexy brown Aztec girls and insects, Nice!Is true that it's going to be an h-game?>>966153Cris is truly amazing
didnt dev today, but I learned to do this.So, I still improved in my gamedev skills.:D>>966253I don't want to make an H game.Doesn't really add nothing to my game, except being a pain in the ass to try to release in stores and consoles if I make it H.
almost finished.
>>966460Try breaking the tile of the grass a little bit, with patches of mud or flowers
Petition to change the name of /3/ for /cris/Who is with me?
>>966473But there already is a Cris board.>>>/trash/