How shit is it lads?
>>934705based
>>934710Too true heres the head so far
>>934717looks good as first sculpt but you should keep the body in several meshes to resize, something like this, you need to work more with references too.
>>934705>>934717looks like my first attempt. even went with the same color material.
>>934719ThanksIll give that a tryIve resized him a litle
>>934725
>>934726what da lats doin?
>>934705>No nipples.Kek
>>934726nice fertile hips bro
>>934705how did you get a reference of my body?
>>934726if you want the ramus that low you gotta make the chin the classic big pointy devil chin otherwise it looks like jowls. it looks like an old grandfather in tighty whities right now.
>>934811It is coverd by a beard, but i certainly take your point
>>934860>chinlet devil grows beard to compensatethis is hilarious please keep the old chin
>>934885That’s why all beards are grown, no?
>>934929he's bald too so its like double the cope.
>>934860He looks hot with a beard
>>934705>people tend to create what they think is beautiful>he starts out by sculpting what will probably end in a hardcore gay scene instead of a beautiful femalekeep going, this might get really embarrassing
>>934705You did good OP. You've got the hard part out of the way, you just need need anatomy and aesthetics.You can ignore the retards from other boards trying to make fun of you, they're like retard women at the gym. They'll always be here laughing instead of making.
>>934705Ninja Turtle body
>>934718Meshes equal layers right?
>>935937a mesh is just a single 3d object, they are called tools in Zbrush, depending on what you are working on it is good to keep the the things that way, you can retopo and make polygroups too but it is more advanced, after I have all sculpted I save that just in case I want to add variations and I merge and clean everything, I could need to do retopology if i want to add more detail, to paint it or to do animations or just decimate it if I'm doing models to print.
Better than my first sculpt. Keep it up, Dude.