Hello /3/, I've been thinking of putting together a small team in a few years to make a short CG movie.Most of my work experience is in Blender, so as a 3D generalist, that's the software I'd prefer to use, but I already know that I would need to integrate in the pipeline:-Houdini for the FXTD-Zbrush for the character artist-Possibly Maya for an extra animatorI know Blender gets a lot of shit for only being good for lone artists (point taken, we were a team of two at the job where we used Blender), but I'd like to know if there is a clear consensus on the biggest obstacles to Blender being production-ready, to see if there are ways to get around those problems for my projectHere's what I remember being criticised:>No batch renderingWe'll probably rent out a render farm, otherwise there's Renderpilot>Performance problemsWe'll do sculpting and sims in separate programs>Neglected features, like animation tools or texture paintingThere's addons to improve these two>Cycles is slowNot anymore, at least not with all the denoising toolsIs there anything else I should look at? Not trying to start shit, I'm genuinely willing to learnAnd if I see that Blender would clearly cripple production, I'll bite the bullet and switch to Maya (but I'd rather not if I can help it, I don't like re-learning things or paying for shit, hehe)
You sound like you're LARPing and haven't actually took any steps toward this goal. You also haven't told us anything about the style you're going for and expect us to give you advice better than what you can come up with yourself, which is a red flag.
>>934187What's the movie?
>>934319waterworld 2: "wetter and better"
>>934359you dont have the rights for that title.
>>934319it's a prequel to se7en where john doe is a toddler in kindergarten and reminds the other kids not to sin while shitting his diapies. it's going to be hilarious.
>>934249>You sound like you're LARPing and haven't actually took any steps toward this goal.Correct, I'm only brainstorming ATM>You also haven't told us anything about the style you're going forI would err towards photorealism, animals only, with surreal, dream-like visuals. I didn't mention it because I didn't think it was pertinent>(You) expect us to give you advice better than what you can come up with yourself, which is a red flag.Why is that? Do you think it shows a lack of confidence? From my POV, I just think many brains is better than one to solve a problem, that's what forums are for
>>934372>You sound like you're LARPing and haven't actually took any steps toward this goal.>Correct, I'm only brainstorming ATMWell, correct except for the LARPing part, I must clarify hehe
>>934365Ohhh, a Boss baby/Se7en crossover? A daring proposal
>>934365>toddler>kindergarten>diapersAnon, I...What was your childhood like??
>>934187have you considered hiring off the streets of Jamundi, Cris?
>>936259No! Satistics don't lie. In a sample of 3, 3 out of 3 vallecaucanos are delinquents.
>>936257I grew up in a way that would enable me to not act like a fucking retard, for instance I would never bump a schizophrenics off-topic garbage thread in order to make a pointless and autist comment.Amazon has a sale on helium and breathing masks right now, maybe do us all a favor?
>>936263Truly, the type of anger one can only produce when their mom makes them wear diapers to kindergarten.Let the pain go, anon. There's no reason to be embarrassed anymore.