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Does /3/ possess the skills to model horses
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You'll find out in a couple hourse
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>>898089
I modelled this horse in 2009
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>>898113
VERY cool horse
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>>898122
thanks. i uploaded it here
https://ufile.io/f/ef1tk
feel free to do what you want with it.
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>>898089
>>898113
That horse look pretty hot
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>>898142
>feel free to do what you want with it.
Thank you. I will.
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I've found creatures/animals not to be difficult especially when it's not some curvy multi-layered behemoth that is hell to retopologize because of countless peaks and valleys that low poly cannot capture the shape of. Then you're left aggravated and wondering why you bothered to put so much work in sculpting the thing. But a much smaller beast like a horse where you're just for aiming for a base mesh with some secondary shapes is quick and relaxing project, especially since a horse block out is the likely first and very common thing you'll see when you get into art.
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>>898089
Very slightly related but wanna see if anyone else can relate

>want to learn blender
>start with donut meme tutorial
>barely started and i imagine the donut is a pony butthole (ponut if you will)
>get boner
>too distracted to continue
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>>898155
>>barely started and i imagine the donut is a pony butthole (ponut if you will)
>>get boner
>>too distracted to continue
not just you. why do you think most blender users still havent gotten past the donut?
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Remember I modeled a horse once and I still had the file, was back in 2005 apparently. Was meant to be a knights war horse for this scrapped fantasy project I was working on at the time.

I feel like I could do a good horse today, more experienced in general and I've played a lot of Red Dead 2 since. Feel like I have a much better feel for what a horse is supposed to look like from all angles.
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>>898113
Are those spline patches anon? That's very OG of you in 09 if so.
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>>898171
Remembered it being more complete like that, found these WiP renderings of it.
Bonus points for me apparently knowing about high-back saddles.

>Retract a few points for that silly over-sized longsword tho.
>And this was before I had a chance to study armor.
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>>898172
was never a fan of spline modeling. I built that horse in Lightwave 7.5 I believe, using my own quad modeling technique and lighwaves version of smooth subdivs.
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>>898191
Curious to see each quad subdivided into an odd number of polygons.
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>>898089
Why yes.
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>>898194
Yeah, this was before Catmull-Clark subdivision became the standard in every 3d program.
Lightwave's subdiv system back then was unique and very fast to work with but had many limitations that lead to it's replacement.
One of the cool things though is being able to subdivid a quad into any number of subdivs you want instead of how it's all exponentially divided nowadays.
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>>898155
establish a plan and stick to it
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>>898177
that horse looks like I feel when I wake up in the morning
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>>898089
I modeled a horse for beast porn once. With a big veiny detailed horsecock... never really did much with him tho. Eh maybe someday.
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>>898195
impressive, very nice
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>>898113
>>898171
really great but are you the same dude? strange coincidence that both horses have a kinda similar mood to them and both from the 00s
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>>898294
not the same person
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>>898293
Let's see Paul Allen's horse.
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>>898560
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>>898089
..................i never rigged her.
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Any tips for modeling a horse?
I always wanted to try it but I just can't bring myself to any further after I've modeled the thick juicy cock.
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>>898724
>Any tips for modeling a horse?

look at horse
model horse
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>>898723
as great as ever ;D
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>>898723
lol
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>>898723
hot
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There you go, fresh from the presses. I've been around horses since childhood so I didn't even had to look up any photos.
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>>898905
That's a dog you fucking retard.
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>>898908
Rude
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>>898089
Modelled in Fusion 360
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>>898962
WOW!
Smoll pony is actually very smoll!!!
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>>898962
dawww...
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>>898962
neato
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>>898155
dude you are literally me. im trying to learn blender but i get extremely horny as soon as I try to learn how to model my degenerate fetishes then I have to go masturbate and then i lose motivation.
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let me horse around a bit
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>>900685
good, i hope you give up soon
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>>898089
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>>900972
That shoop is unironically older than 80% of the current userbase here
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>>900685
What fetishes are you trying to model? Also... discord?
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>>898202
I agree. In blender you can use the multires modifier to sculpt on 5-6 subdivs and make very fine details. Multires requires a lot less CPU than regular sculpting at same detail level and it's non destructive, so you can sculpt on high level and then go back to unsubdivided and bake the normals and bump maps from your sculpt. This will give you fine details without the heavy load of a subdivided model.
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>>898905
That's pretty amazing. I know a horse when i see one.
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>>900972
giga juan
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>>898089
I attempted to make a dala horse a while back. I had not the slightest idea how to sculpt back then, nor did I understand topology very well.
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>>898694
Oh my god...it even has a watermark...
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>>901103
so do you now understand it?
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>>903652
yeah
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>>898089
It looks better from a distance
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/mlp/ & /k/ is leaking
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>>903763
i love them
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>>898113
wheres the penis?
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>>898155

My donut was a donut if you know what I'm saying.
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>>903861
this fucking site
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>>898089
low poly one
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>>903937
HE STRONK
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>>898962
magical
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>>903763
Runescape moment
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I got the horse from a friend (it's easy to make friends in a small modding community). It's not perfect, but after tweaking it, it suits all my purposes.



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