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>mfw realizing what "hair cards" are
>realize all the hair you see in video games are just transparent 2D images assigned to planes stuck to the character's head
>can't help but notice them now when having a close look at the character's face
>also realize that's basically the same shit they pull off with grass and vegetation
>all 2D shit assigned to planes that shift around a bit to face the the direction you're looking at to give the impression of 3D depth
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how do I unsubscribe from this blog
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>>832282
Wait until you learn about Vietnamese displacement decals
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>>832282
santa claus was actually just your uncle in a costume and that thing in his pants was not a banana
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Good news anon, we're moving into the era of spline hair in games

https://youtu.be/7xtJYpwvHjY?t=532
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How did u not realize this sooner? Haven't u ever looked at hair or foliage close enuff OR WHAT are you some kind of fucking fag
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You have to be 18 to post here.
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Since this thread is up and running. I'm trying to use hair cards for fur. I already got the planes down if albeit a little messy but the textures is what's confusing me. Do they have to be black and white for the opacity? How do I add then color? How do I scale the UVs?
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>>832355
you have done this backwards if you don't have your texture before placing the cards down, I'm not joking anon you'll probably have to do it again.



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