[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/3/ - 3DCG

Name
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.
  • There are 4 posters in this thread.

05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
06/20/16New 4chan Banner Contest with a chance to win a 4chan Pass! See the contest page for details.
[Hide] [Show All]


Please consider donating to help the victims of the KyoAni studio fire: https://www.gofundme.com/f/help-kyoani-heal


File: Capture12.jpg (38 KB, 791x880)
38 KB
38 KB JPG
WIP model that i need to throw a marble texture on and render. What software should I use to do this. All zbrush matcaps suck ass so zbrush is not an option. Thanks
>>
export as an fbx or obj and use any other software to apply a texture
>>
>>688387
would substance painter be a good option or is that overkill for just a texture?
>>
>>688389

Ya substance is the best. You would need uv's or use triplaner. Keyshot is another easy one.
>>
>>688386
Export uvs with the zbrush plugin uvmaster if you want to be quick and dirty about it. Export with polygroups if you have those too?
Export the obj low poly into substance and add cracks or chisel marks with normals. Substance has some good materials that could work. Use a little bit of sss if thats possible too. Will help give it that much extra.
I did a marble sculpture project one semester too came out sort of good.
Ill monitor this thread if you need help with anything <3



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.