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File: Cattura.png (1.6 MB, 1288x842)
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How do I avoid those stupid white dots?
>>
>>681799
uninstall Blender
>>
>>681799
let it render longer?
>>
looks like someone found the damn blenderguru video but just skipped through it.
main problem is, your lighting is abysmal
>>
You have to play around with the clamp direct and indirect settings.
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>>681802
That doesn't work in cycles. You are just as likely to get more fireflies.
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>>681811
you need more samples for refraction/caustics retard
>>
>>681799
By using the thread reserved for stupid questions like this.
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>>681799
Blender now auto-detects donut models.
Turn off icing sugar option in user preferences.
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>>681819
lmao you sound so cringy. yikes x1000
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>>681822
i'm a moderator over at r/dadjokes
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>>681799
Shut off your monitor and they should vanish
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>>681827
I tried that but somehow they are still there, those bright spots? Is this normal or does it happen only with Blender?
>>
>>681799
By not using Cycles and using the patrician's choice of Luxrender or PRman
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File: Cattura.png (1.72 MB, 1293x863)
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>>681799
P.S.: also, is it normal it takes so much time to render? More than 1,5 minutes, and I even turned off the light
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>>681873
Pathtracing is an expensive operation, especially when a high number of bounces is needed to capture global lighting elements like reflections and color bleeding.

Turing off the lights does not change the fact that the renderer has to shoot rays into the scene and sample the glowing bits of the donut.

Also, performance depends on how much paralization you are using and how complex the scene itself is. Are you using a gpu? 1.5 minutes seems fine for pathtracing.
>>
>>681799
abandon blender/cycles and opt for a legit renderer that isn't inherently flawed
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>>682006
>Pathtracing is an expensive operation
bullshit, you blendlet. blender doesn't cost anything
>>
File: 1555281435921.jpg (16 KB, 428x424)
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>>682059
>>
>>682013
https://www.merriam-webster.com/dictionary/excuse
>>
File: This_could_be_you.jpg (151 KB, 1507x818)
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>>682059
You got me man. Your right.
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>>682062
Will this link give me a virus?
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>>681799
On a real note, either turn your samples up, or turn caustics off.

>Render tab
>Light paths
>Untick caustics

Next time post in the questions thread, faggot.
>>
>>682093
No, but this one will
https://www.autodesk.com/products/maya/free-trial
>>
>>682164
ohhh the famous autodesk ransomware! Such a dangerous virus. Keep away from that!
>>
>>681799
nice image thanks i downloade dit
>>
>>682476
thats illegal, reported
>>
>>681801
fpbp
>>
>>681869
>not blender render



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