[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/3/ - 3DCG

Name
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.
  • There are 8 posters in this thread.

05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
06/20/16New 4chan Banner Contest with a chance to win a 4chan Pass! See the contest page for details.
[Hide] [Show All]


Now accepting credit card payment for 4chan Pass purchases and renewals. Click here for details.



File: Dynamic-Tower.jpg (77 KB, 963x400)
77 KB
77 KB JPG
I used to do tons of work with 3DS Max back in 2000-2009. It has been a decade since I touched 3D programs. What is the best way to dive back in? Which program (Max or Maya) is better (I do architectural renderings mostly)?

Thanks for any help, truly, getting back to the skill level I was at seems like a daunting task, any other tips?

pic not my work, just something similar.
>>
If you're doing arch viz you should use 3ds max or perhaps cinema 4d with vray or corona- perhaps fstorm or octane. Maya is a better 3d package but shit for arch viz
>>
>>666678
From what I understand 3DS Max is the standard for arch vis
>>
>>666685
Benefits:
- More stable
- Access to Corona
- Better CAD integration
- Archviz assets are all sold in Max format
>>
thanks, I have enough spare time this semester to just learn both Max and Maya.

When it comes to landscapes, is VUE still the best btw, or has someone else taken the mantle?
>>
Not OP but can anyone tell me if there are many benefits to going with 3ds Max over Rhino for archviz? I just started getting into archviz but have been modeling in Rhino for a while. I tried learning 3ds but the workflow was a nightmare to me, everything took so long. Is it okay to render with v Ray in Rhino and then move the models over to c4d and unreal at the end? I think I'm way too brainlet for max
>>
>>666678
>>666685
And there's good news it's exactly like you remembered it!
>>
File: archviz_in_modern_max.jpg (143 KB, 750x1000)
143 KB
143 KB JPG
>>667402
>>
>>666774
Forget VUE unless you are masochistic.
Houdini got pretty good, and its fairly easy too if you are just using it for landscape.
There is World Machine also pretty good for large scale terrain.
Terragen is also still there.



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.