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ITT: We model a dog (full or partial)
>15 minutes max, not a second longer
>quality and how you model it is irrelevant, just get it done
>post the result ITT
>>
Sculpt or box modeling?
>>
>>654242
>and how you model it is irrelevant
>>
File: perro_caca.png (17 KB, 510x543)
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>>654239
This is my try.
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>>654239
i'll bite
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I failed the time.
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>>654239
witness
>>
>>654265
>I failed the time.

That's fine as long as you admit it in the post which you did.
The good part about this is that while you lost the game you still gained a bit more experience because you were actually productive and created something.
Also, really well done.
>>
>>654269
Reminds me of a plush my sister made for me years ago. Fond memories.
>>
>>654265
How much time did you end up taking anyway?
>>
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>>654239
TFW you only make arcvis but /3/ is almost exclusively character and animation discussions
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>>654305
make a 15minutes doghouse then
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>>654315
surprisingly difficult with the time limit, i think 30mins would have been the sweet spot
>>
>>654330
>surprisingly difficult with the time limit
that's exactly why this limit is there.
well done tho
>>
>>654300
if he was the "I'll bite" guy above, he apparently needed about half an hour for it which is still very good
>>
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i did it

lets do these weekly
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>>654528
lol, that's a cute one. very well done.
>lets do these weekly
knowing /3/ this thread may be around longer than a week anyways
>>
>>654528
>pitbull right in the first suggestions
They're really pushing it, do they
>>
>>654552
It will unironically be around for 6 months

Duk was the apex of /3/, I hope to one day see its like again
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kek, absolute beginner here. it was fun to do
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>>654635
hehe, a rottweiler?
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>>654635
very dynamic
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>/3/ non stop shitting on each other's software
>whining about how it's so hard to "get into the industry"

>only a few good guys are actually working on their skills and practice, the majority just keeps on shitting all over the place and isn't even able to put something out in 15 minutes

Pottery
>>
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>>655035
>tfw youre one of the good guys
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>>654239
my shitty dog, this challenge is brutal
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>>655052
Dis what happens when you don't block out with some primitives first.
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i tried
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>>655121
this is very good
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done with a trackpoint/trackpad
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>>655256
this is artwork
i am rock hard right now
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>Set 15 mins timer
>Wolfs are basically wild doggos
>Wolfs live in the cold
>Wolfs also live in the warm
>Fuck it, do both i bet it would look cool side by side
>whip up pic related
>40 seconds left
>no doggo

I have failed but at least i made a low poly background for my non existent low poly wolf.
>>
>>655292
You could expand this to all 4 seasons with a nice little transition between the different seasons less drastically in a circle and spin the camera. It would look pretty cool anon!
Maybe have a small low poly bird flying through them or a wolf or something!

Its much better than my attempt (>>654257)
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>>655292
really like how that turned out
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>>655052
not bad
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>>655256
>shakes ass
>awoo
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>>655292
I love it.
Also, who says you can't set the timer again and do the dog now?
>>
>>655035
>only a few good guys are actually working on their skills and practice

/3/ is all (software) talk, no action.
They fear actual work and the smallest hint of hardship.



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