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Friendly reminder that purple skies are objectively correct.
>>
friendly reminder that OP is a faggot
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>>5803434
Sorry that you’ve been cucked by blue skies.
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>>5803430
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>>5803430
Wrong. The quote is "purplish" and the exact blue NTSC color is as cyan as it is purple. It's objectively more blue than purple or cyan though.
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>>5803525
You just posted cringe bro.
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>>5803430
>caring about people's preference of color scheme
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>>5803532
nope, sorry to break it to you retard but he makes it clear that he picked the 'purple' color. just stop posting if you aren't gonna get it right,dumbass.
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>>5803525
based
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>>5803635
>purplish
>>
It's blue.
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How can anyone sane give a fuck about the primitive colors of an ugly, boring shitty game
plz explain
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>>5803927
I don't care about the purple argument, but SMB is obviously one of the greatest of all time. Unless you're a Brit who's been perma-mindfucked by terrible computer games in his formative years there's no excuse for not knowing that.
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>>5803886
yup, then he says he picked purple. period. if you have the eyes to read purplish you have the eyes to read the word purple a couple sentences later. thanks for wasting my time anyway.
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>>5803931
Platormers are trash, nes games are for children and old nostalgic escapist farts.
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>>5803931
>obviously one of the greatest of all time
Video games are shit, and always will be with an audience like that
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>>5803430
this thread made me realize /vr/ is like netflix:
you subscribe one month, binge-use it, and you can be sure you won't miss anything in the other 11 months of the year.
>>
Refute this

"Decoded YIQ can go well beyond the defined range of standard RGB signals. For example, the color of the sky in SMB1 might drive the blue gun at the same level that an RGB input with a blue level of 0.9Vp-p would (I'm making up numbers here). But whoops! The maximum level for RGB inputs is only 0.7Vp-p. The sky is effectively "bluer than blue" from an RGB perspective. This sounds weird and unintuitive at first, but once you grasp how colorspace transformations work it makes sense.

The upshot is that if you try to digitize this out-of-gamut color to 8bpp digital RGB, the blue channel will get clipped to 255, whereas the ideal value would be more like 328. The red and green channels don't get clipped because they're still within the defined range, so you end up with a hue shift and desaturation. That's why the sky appears more pale and purplish when digitized by an HDTV or capture card than it does when viewed directly on a CRT.

There are a few different ways you can deal with this issue when making an RGB NES palette. First, you can simply clip the out-of-gamut colors the same way a capture card would. Second, you can darken the out-of-gamut colors until they fit within the defined range, which gives you vibrant colors with correct hues but screws with gradients and looks rather strange. Third, you can desaturate the out-of-gamut colors, which leaves you with dull-looking colors but correct hues and luminance values. Or you can take a hybrid approach plus a dash of artistic judgement to try to create balanced and pleasing colors. But no matter what you do, you won't be able to perfectly recreate the original colors in standard RGB."
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>>5804601
It’s complete babble without describing what standard the monitor is calibrated to. Even an amateur calibration to the correct standard (NTSC) shows skies more purple than blue.
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>>5804291
>pure blue has value of 240
>mario's pure blue is purple
yeah, nah.
>>
>>5804679
Check the hue values for yourself. Out of all of those pallets, the sky in Nestopia YUV is the closest to blue.
>>
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real nes on a crt coming through
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>>5804784
RF?
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>>5804813
nah, composite, but my nes has a fucked up capacitor
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>>5804819
I just remembered something about using my mom's old NES like 15 years ago. Usually, when I turned it on, it'd do the blinking blue bullshit. (Evidently she took poor care of it.) Sometimes a game would work, but it would eventually crash. But then sometimes, the game would work just fine.

But sometimes, games played just fine, but looked very slightly wobbly, like in the picture. I didn't understand it when I was a kid because I knew that the games fucking up was a connector issue and that looked like a video issue, but I noticed games were slightly more likely to gradually fuck up if they looked wobbly. I think the wobbly look was slightly more common than getting a "regular" picture unfortunately.
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This is how it's supposed to look.
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>>5805021
>>5803584
>>
>>5804784
useful image
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>>5804819
You are lucky it doesn't have whirling noise in it.
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>>5805021
That is indeed the objectively best way to experience the game. Purple skies subconsciously tell the player that they're in an entirely different world and that their rules don't necessarily apply here. The surreal geometry with giant pipes and a strange aura around everything practically scream alien and unknown. Kids will see a game where they fight off the monsters and save the day, but adults will recognize the subtle imagery at play here. You're a plumber, and you enter strange alien pipes and are transported to different hellscapes full of monsters trying to kill you. Your goal isn't to rescue the "princess", as she is nothing more than a manifestation of Mario's inner-self, locked away by otherworldly entities. Your goal is to reunite with your inner-self, your "soul", and leave this hellscape once and for all.

You can't get a more soulful experience than that.
>>
>>5804784
Then the SMB sky isn't blue because this is not blue. Blue has a hue value of 240, and cyan of 180. This is roughly halfway between blue and cyan.

>>5805021
This is almost pure blue, however.
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>>5803635
what's purplish in japanese
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>>5803430
what in the image here is supposed to support this? is the official wii version somehow more legitimate than the official 3ds version?

also honestly left just looks bad. all the brown in the sign and ground looks like poop and the wii version is needlessly dark
>>
>>5805937
miyamoto picked the color cause it looked the most natural to him so no. has nothing to do with fantasy
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>>5805994
That's just a theory. A Game Theory!
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This is what you get with NTSC
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>>5804601
>But no matter what you do, you won't be able to perfectly recreate the original colors in standard RGB
False. Overdriving RGB channels on a CRT does *not* extend the gamut, because the primaries remain the same. You can just scale down all the RGB channels evenly until they fit the defined range, and increase display brightness to compensate. SMB sky ends up the correct blue, just like in the best officially released version (Vs. SMB).
>>
If you want to know what the proper colors are, then you're going to have to find a photo of a monitor that the SMB dev was looking at when they were making the game. Otherwise, it's just personal preference.
>>
Blue skies look better. So do red bricks.
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>>5803514
In anons defense, blue is the color of the sky on the back of the SMB DX box.
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>>5803635
so he picked purple because of technical limitations and would clearly have gone with blue if he had the option. what a retarded thread you made, OP
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>>5803963
Oh look a /v/tard escaped his containment board. We actually like and enjoy games here, go back you'll never fit in.
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>>5806285
Has nothing to do with what we’re talking about. They’re two different games on entirely different platforms.
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>>5803430
Nice try, nigger.
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>>5806563
What was the correct aspect ratio according to the box art?
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>>5806569
8:7
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>>5806352
I love videogames but smb (and platformers in general) is boring shit and a trash standard for goat vidya, deal with it gramps
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>>5804784
You really need to turn down sharpness.
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>>5806407
It's the NES game in a smaller window, with added features. It might as well be a straight conversion. And what about Super Mario Bros. Classic on the GBA, and the playable cart in Animal Crossing? They both have blue skies. They are obviously a point of reference.
>>
This game sucks ass anyways. Do people really still play this crap? Go play Super Mario World.
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>>5806569
4:3, >>5806584 is a fag, don't listen to him.
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>>5806891
No they aren’t. Anything outside of the original game displayed on a real television is irrelevant to the topic.
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>>5806931
That's a different revision of the box. The original is showing a 1:1 PAR of 8:7.
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>>5806934
>Animal Crossing
It's the original game on Nintendo hardware. No other playable cart differs from the originals in the way they look. Your pedantry is ridiculous.
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>>5805976
probably "紫っぽい" / "murasaki-ppoi" or something similar.
>>
>>5806934
Animal Crossing's color palette is identical across regions. If the sky is blue in AC Super Mario Bros. (and games like NES Remix), then that's the color it's supposed to be. There's your personal preference, and then there's what the developers actually intended the game to look like. Debate over.
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>>5806942
Yes I get that you like sucking dick, you don't have spell it out.
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>>5806942
Stop it anon, there's only so much member you can chew.
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>>5803532
>>5803635

Maybe this helps. This is the NES color palette so Miyamoto must have chosen one of these as the sky.
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>>5806942
NO, GET AWAY FROM MY PENIS ANON AAAAAAAAHHHH
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>>5806563
That’s not the original box art, faggot.
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>>5806092
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>>5807074
>This is the NES color palette
Have you being reading this thread? What counts as a proper NES color palette is constantly under contention. Your pic is meaningless for any color accuracy debate. Your best bet would be asking Miyamoto himself, if he does remember, or to track down whatever equipment he used during development.
>>
>>5806973
>>5806996
It doesn’t fucking matter. We’re discussing how it appears on an actual NES/Famicom connected to a television.
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>>5807079
>posts a bunch of blue skies
based
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>>5807086
I wonder how often he gets asked questions like this.
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>>5807086
I thought what was under contention was what the colors looked like when displayed on a TV. But Miyamoto would have chosen a specific color from a palette, which would have been coded something like #4456 in the game's code. Instead of asking him, we could just ask someone who knows basic NES coding, and then once we have that basic line of code that corresponds to the limited colors the NES had to work with for any given game, we have the indisputable specific color, regardless of the fact that it will inevitably look different across different TVs or official emulators (Animal Crossing, Classic NES GBA, Virtual Console, etc.) Very simple way to close the case.
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>>5807138
>But Miyamoto would have chosen a specific color from a palette
You mean like an internal Nintendo paper with all the defined palette colors in CYMK values? That would be pretty dope but I doubt something like that still exists.
>Instead of asking him, we could just ask someone who knows basic NES coding, and then once we have that basic line of code that corresponds to the limited colors the NES had to work with for any given game
Huh, how is that going to help exactly?
>we have the indisputable specific color
No we don't?
>regardless of the fact that it will inevitably look different across different TVs or official emulators
That's precisely because there's no indisputable specific color that can be traced down to a conscious decision except the one the developers of a game worked with.
>>
If I have a wide gamut monitor is there any way to take advantage of that to show more accurate NES color?
>>
I'll be over here with my blue skies and meme shaders.
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even the 2600 looks better than nes crap
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>>5807163
No, retard.
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>>5806854
really? Should it be turned all the way down or?
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>>5807218
Halfway should be fine.
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>>5807093
>Friendly reminder that purple skies are objectively correct.
So it's down to personal preference then?
"Muh NTSC palette is better than muh PAL palette. Muh VS. palette is better than muh everything else palette. You're all fucking zoomers. No, you're infants. No, you're completely retarded. Grow the fuck up. There is no correct palette. This is like the retro vidya version of a fucking /pol/ race war. Spastics, one and all. What a waste of a thread. What a waste of all your time. What a fucking waste of mine.
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>>5807218
That’s just how it looks with a composite signal. Not saying sharpness should be high but it looks normal in that pic.
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>>5807240
Then get the fuck out if you don’t care. Go be objectively wrong and ignorant by yourself. I’m sure there’s a shitty Zed Ex thread or whatever for you to have a “wank” in.
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>>5807248
This is also composite >>5803664 with way less ringing.
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>>5807224
>>5807248
>>5807261
alright here it is again with sharpness turned all the way down. Obviously looks better, but the text at the top still seems off.. That's not normal right? Probably the fucked up caps?
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>>5807358
I said halfway you drama queen.
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>>5807358
>that hairline
i know that feel =/
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>>5807362
I tried that and I decided it looks better all the way down, there was still noise or whatever it's called

>>5807371
lmao
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>>5807378
>there was still noise or whatever it's called
It's called dot crawl and that's how composite looked before this sharpness crap (I mean I like having the choice but it creates problems such as yours) got introduced in CRTs.
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>>5807394
alright you were right, the perfect spot seems to be right at 1/4 sharpness on
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>>5807252
There is no correct palette, you mongoloid. There is only your personal preference. Get a fucking life, you shut-in. Argue about something that matters. Oh, and it's funny that you should mention masturbation, because it's the only thing socially retarded dimwits like you ever do. Leave your pit of a home. Talk to real people. Have SEX.
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>>5803430
The sky is blue even in the nip commercials. Give it up, purplefags.
https://www.youtube.com/watch?v=7e9Hp_90ODU
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>>5808414
That's not accurate because it's not 4:3, fuck off.
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>>5804702
>>5804291
you have zero idea how HSV works do you?
otherwise you would not have ignored S and V values.
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>>5807358
Hey there buddy
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>>5808537
>anon looks like terry davis
Based.
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>>5803430
IT'S A SHADE OF INDIGO YOU PHILISTINES!!
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>>5808292
Yes there is, it’s called NTSC. Get it through your tiny eurpoor brain.
>>
>>5807158
The specific color is in the code. There's a specific line of code that designates the color for the sky, no different than the red for mario's cap, the green for the bush, everything.
>>
>>5807358
>>5807371
>>5808537
CSI /vr/ UP IN THIS BITCH
>>
>>5808524
It seems as if you're the one who has no idea how HSV works if you think saturation or value affects hue. Where you might be getting confused is in conflating colour and hue. Two different colours can have the same hue, for example brown and orange, although brown is still technically a variety of orange. But also sometimes one colour can straddle multiple hues. The lavender in your image that you're mistaking as a variety of purple is actually a variety of blue. Lavender is colloquially referred to as a type of purple, but it actually straddles both the blue and purple parts of the spectrum.
>>
>>5809198
>if you think saturation or value affects hue
no, but it affects how the color looks
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>>5804291
who told you the sky's hue supposed to be 240
>>
I would say bottom left is most accurate to NES according to the last time i played this game
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>>5809337
I have no idea what hue the sky is actually supposed to be. The point is the "purple" sky is actually blue and the "blue" sky is closer to cyan. So when people complain that a palette is wrong because it has a "purple" sky, they're confused.
>>
Friendly reminder that you're a fucking retard.
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>>5808573
This was my first thought too wtf
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>>5808974
>The specific color is in the code.
Expressed in what, exactly?
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>>5809457
>"purple" sky is actually blue
Purple is purple.
It's your problem you anglofarts have only one word for blue.
We have 8.
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>>5808974
>>5809609
Colors in code are usually defined by palette entry.
Palette is defined by voltage values of Red, Green and Blue for appropriate electron guns.
So the use of "Hue" isn't even remotely appropriate, since neither console nor CRT operate with that concept. and >>5804291 is a complete retard
>>
>>5809792
>Purple is purple.
No. The "purple" sky is not purple, it's a blue variant of violet.

>>5809812
>and >>5804291 is a complete retard
My post made no claims about what colour the sky should be, only that the palette with the "purple" sky has no such thing and that the "purple" is actually much bluer than the "blue" sky.
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>>5809835
>"purple" is actually much bluer than the "blue"
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>>5809848
Yes, because it's not actually purple but in fact blue, and the "blue" is a blue/cyan.
>>
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>>5809848
>>5809873
Is it purple or blue??? The eternal debate...
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>>5809921
That top one isn't purple either, it's magenta.
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>>5809936
How about now? Is it purple now?
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>>5809960
Yes, that's purple.
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>>5809921
what's that shit on the right?
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>>5806092
lmfao
>>
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Official photos show Sony Trinitrons being used to work on games at Nintendo. Trinitrons used the CXA2025AS decoder chip. To spell it out for amoeba brained western insects: the sky is blue. Hope this helps.
>>
>>5810095
but he is working on SMB3 and not SMB1
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>>5810041
It's a meme where people kept arguing whether the photo of the dress was black and blue or white and gold. Similar to how people here can't tell if the sky is blue or purple.
>>
>>5810095
1. Those aren’t Trinitrons you retarded faggot
2. It can use any fuckin chip under the sun, it doesn’t change the fact that NTsC is a standard it looks purple when set correctly.
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>>5804784
purplebros BTFO
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>>5810095
completely irrelevant since the TVs could have been color tuned differently.
>>
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It’s a Trinitron.

Sorry that your shitty troll thread had to crash and burn, but someone had to do it before it got out of hand. Don’t worry, you can take pride in the fact that you were owned by the best. Such an opportunity rarely presents itself on a board catered to trannies, western bugmen, and cancer streamers.
>>
>>5806092
delete this
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>>5809835
Light blue/cyan is more blue than Purple, because Purple is Purple, but light blue is a kind of blue
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>>5810743
>blue/cyan is more blue than Purple
Even if this was true, it would be irrelevant because the "purple" sky is not actually purple but blue. But on top of that, it's also not true that blue/cyan is more blue than purple. Blue/cyan and purple are both about equidistant from blue.
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>>5811320
purple is purple, but light blue is still blue
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>>5811905
This.
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>>5810587
Who are you talking to?
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>>5811905
For EOP perhaps, all latin languages recognize light blue as it's own thing.
>The sky
>Being the same colour as the fucking sea
Unironically Barbaric.
>>
>>5811972
Lingua franca, fag. Deal with it.
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>>5807131
How would he react if he knew people got into fights over this shit?
>>
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>>5812007
Hey, i'm using it aren't I? I'd also argue it's the best language for funny maymays because of how concise it can be (along with nip).

>Not being a poliglot masterrace with at least 3 different languages from different roots allowing you to see the bigger picture unincumbered by linguistics
Kys
>>
No matter what color the sky in this game is, the game is still shit.
>>
>>5811926
Cyan is a light blue. Moving away from blue takes you to seafoam or indigo.

Blue is still blue.
The guy calling a purplish blue cyan is just a non sequitur.

This is also a bs argument. The most interesting thing is that the nes rgb values are hot and out of band by default.
>>
>>5811972
>>5812016
in Latin, light blue is "caeruleam"... which literally means Sky-like (Sky=caelum)
Sky is light blue in real life. I somehow really doubt game makers would suddenly decide to go for purplish skies instead of proper blue when they do have those colors in their palette.

Besides wasn't it already been proven the case >>5806563
>>
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>>5811905
>>5811926
This is as simple and as straight forward as I can make it. If you still don't understand after this then there's no hope for you.

>>5812052
>The guy calling a purplish blue cyan
No one in this thread has done that.
>>
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>>5812230
lol
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>>5812052
Also, cyan is not a light blue. Cyan is a totally different colour to blue. It's as different from blue as yellow is from red.

>>5812245
Why is that funny?
>>
>>5812250
Because it's entirely meaningless. The colors you're listing are not defined in english (the only language that is even remotely relevant) as blue. Ask someone what color the sky is, they're going to tell you it's blue.
>>
>>5812275
That list of hues is an English list. And the fact that colloquially most people will lump all blues together as just "blue" doesn't change the fact that those are the names of those colours.
>>
>>5812360
And the purple skies posted are colors that are colloquially known as purple. You can stop now.
>>
>>5812364
They're colonially known as violet. Violet straddles both the blue and purple sections of the spectrum, and those "purple" skies are of the blue variety.
>>
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>>5810095
this and this
>>
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>>5812395
Obviously SMAS is what the developers intended the game to look like without the hardware limitations of the original, and minus the fancy gradient, the skies are pretty much the same shade of blue when displayed on the same tv. Blue always wins, purplefags eternally btfo and seething as usual.
>>
>>5812410
>Obviously SMAS is what the developers intended the game to look like without the hardware limitations of the original
I don't think that's obvious at all, in fact I think that it's a pretty contentious statement. You really think they designed the game like All Stars and trimmed it back to work on the NES? I don't understand what you mean here.
>>
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>>5812410
>[remake] is what the developers intended
>>
>>5812421
>You really think they designed the game like All Stars and trimmed it back to work on the NES?
I think it was closer to what they had in their heads (seems to hold true for the promotional material) than what they could physically get on the screen with the NES.
>>
All four of these colors look like some sort of blue to me. I don't get it.
>>
>>5812371
English language is retarded

also
>>5812230
>emulators
well there's your problem, imbecile
>>
>>5812729
>>emulators
>well there's your problem, imbecile
This whole thread is about emulators, genius.
>>
>>5812758
>look at screenshots of game running on original hardware
>pick emulator that looks the closest
wow so difficult
>>
>>5812758

OP >>5803430 says that
>purple skies are objectively correct
and immediately gets proven wrong via pictures of real, non emulated media.
then a certain retard starts arguing that "purple is "ackchually" blue"
the whole thread is about fucking nothing but retardation
>>
>>5812809
The thread is about which emulated palette is most correct.

>then a certain retard starts arguing that "purple is "ackchually" blue"
This is a separate issue from which palette is correct, but it's important because people often reason that one palette may or may not be correct based on the fact that it's purple, which it isn't because they're mistaking a desaturated blue for a purple.
>>
I always wonder why this issue is only on the Famicom/NES
>>
>>5812935
It’s stated multiple times in this very thread.
>>
>>5812809
There is not a single thing in this thread that disproves the OP.
>>
>>5813276

>>5807079
>>5807063
>>5806563
>>
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>this fucking thread again
>150 replies
>>
>>5813336
How does that old shit disprove what Nintendo intended? The most recent release is the one with the NES Classic, and that palette was perfectly tuned by Nintendo themselves to match what the game is supposed to look like.
>>
>>5813336
1. The color of the monitor that was photographed could be and probably was set completely arbitrarily according to whoever took the picture
2. They’re PHOTOGRAPHS of a monitor which further changes the color
3. It’s a PRINTED PICTURE of a PHOTOGRAPH of a monitor. It’s three times removed of what’s actually shown on a television. It’s completely fucking irrelevant you retarded faggot.
>>
>>5813676
>It’s three times removed of what’s actually shown on a television
Well, I can personally vouch for >>5812410
since I took those pictures and that's what it looks like on a decent standard def crt.
>>
WHERE THE SKIES ARE SO BLUE

https://youtu.be/ye5BuYf8q4o
>>
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>>5813697
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>>5813709
eww that's wrong
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>>5813696
Ok? Who gives a shit? Again, you can set a TV set any fucking arbitrary way you want. You can make the sky green or red. There’s only one way to set it correctly though. And when done correctly, it looks purple.
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>>5813714
Looks great to me.
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>>5813723
>from color calibrated to factory default across multiple crts of different types
>sky is blue
Anon you're being silly.
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>>5813731
Factory default? LOL. Now I know you’re a complete retard. Factory default settings are not set for accurate picture. You have no idea how to calibrate a set either. Your pictures are irrelevant.
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>>5808292
>Argue about something that matters.
Arguing solves nothing so there isn't anything that matters to argue about.
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>>5813723
>And when done correctly, it looks purple.
Wrong.

>>5813727
Alrighty then. If the sky is supposed to be purple as in twilight/dusk/a sunset, then why are the clouds snow white instead of a darker color? Why are the bushes neon green instead of a darker golden/reddish/purplish color to reflect the lighting?

Why does literally everything point to it being blue skies? Why does literally every Mario game afterwards use blue skies? Why are you retarded?
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>>5813745
>post examples of crts displaying proper blue skies
>anons post examples of crts displaying proper blue skies on the actual box the game came in
>anons post examples of the devs working on crts that displayed blue skies
>seethe with impotent rage and declare everyone else is wrong while making excuse after excuse
This isn't a good look for you...
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>>5813751
>can’t produce evidence
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>>5813756
>>5813751
OP’s post clearly shows the NES classic, Nintendo’s own pallet, being purple.
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>>5813764
>low-tier emulator overrides official box art
???
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>>5813758
>can't prove it's purple
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>>5813646
>>5813764
>The most recent release is the one with the NES Classic, and that palette was perfectly tuned by Nintendo themselves
>OP’s post clearly shows the NES classic, Nintendo’s own pallet, being purple.
Wrong, dumbasses. Nintendo did not develop the NES Classic. It was outsourced to N.E.R.D., a gaijin European company who have no idea what they they're doing.

The official Nintendo palette for Super Mario Bros. is on Super Mario Maker 2, which is the most recent release and developed by Nintendo EPD. That uses blue skies
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>>5813782
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>>5813782
Purple is canon.
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>>5813639
gotta admire the dedication, flinging shit at each other every time this thread is made.
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>>5807358
>>5808537
I knew Terry was still alive
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>>5813782
The everyone in this thread is wrong because that palette's sky is roughly halfway between the others.
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>>5813782
>>5814347
Actually it looks like FBX's NTSC Hardware palette is the closest.
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>>5808537
who cares
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>>5810587
Not only this, but the Japanese standard is 9300K. The North American standard is 6500K. Since Super Mario Bros. was developed on displays calibrated to 9300K, showing it on a display calibrated for 6500K would make it more purplish.
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>>5814894
http://www.firebrandx.com/nespalette.html
>"PVM Style D93 (FBX)"
>This palette is for digital display users that want a more authentic CRT experience (as close as can be approximated). It approximates the color and intensity of a Sony PVM CRT screen. Over 30 hours was put into composing this palette, with sampling countless games from the entire NES library. Many passes were done of the palette during live feed from a PVM until each and every color transitioned identically to the PVM screen. I then synchronized boot-ups of dozens of NES games to watch the color output from the PVM and the LCD display side-by-side. The results were fantastically similar, and as absolutely as close as humanly possible. The PVM was set to D93 color temp for this final version.
D93 is 9300K. This is the colour of the sky in that palette.
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>>5814925
Back the fuck off?
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>>5815063
Why did you post that picture of a purple sky?
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>>5815140
BASED. that motherfucker should never fucking reply again or i will LITERALLY strangle his FUCKING neck with my bare hands. i will SQUEEZE his blood vessels until they FUCKING POP. god that guy should NEVER post again about shit he doesnt know about or i will punch him in the fucking face
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>>5808734
Blue sky has been a mainstay on subsequent versions of the game. Why, it's almost as if it was what the devs intended the game to look like... Fuck your gay little color system bullshit. Cope, faggot. Oh, and I'm not European, and even if I was, that isn't a put down; scumfucks like you couldn't afford to live in a Euro capital, or any major city. That's a fact and you know it.
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>>5816971
>being uppity about living in a muslim shithole where you can't even legally defend yourself
lol
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>watching movies
well I don't remember this scene looking like that originally, still a decent watch

>playing videogames
THE SKY IS BLUE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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On my HDTV the sky is purple, but on my Trinitron it's blue.
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>>5817380
See
>>5813723
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>>5817380
Your HDTV is correct, because NES games were designed on early LCD screens.
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Nestopia with OG palette is pretty spot on 2bh
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MARIO'S SKIES ARE NOT BLUE!!!
BOYCOTT SUPER MARIO BROS!!!
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>>5817554
When miyamoto literally said it was supposed to be purple, that's a pretty good baseline to go by
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>>5817554
NO YOU STAY AWAY
https://www.youtube.com/watch?v=yUhYPbcF2CU
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>>5817667
Yeah, and Miyamoto also said the Super Mario Bros. movie was too much like the video games. lmao fuck outta here
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File: Say it with me.gif (1.58 MB, 320x240)
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I SEE SKIES OF BLUE AND CLOUDS OF WHITE

https://youtu.be/CWzrABouyeE
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>>5804291
Retard
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>>5818048
Who cares? NES hardware outputs purple and the author designed it that way. Those two make any argument void. You can be a blue sky autist if you really wish to, but it's not going to change reality.
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>>5818070
>NES hardware outputs purple and the author designed it that way.
No it doesn't, you delusional autist.
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>>5818070
My Mario game always looked like what Nestopia delivers
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>>5818072
Not literally but it saturates with red, smart ass
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>>5818076
Guess what my nestopia looks like >>5817489 because I'm not dumb enough not to configure it to look like the real thing
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The 3DS Virtual Console version is the most accurate.

All official depictions of the SMB Mario sprite in games and media show him with vibrant red and orange colors, which NEVER appear on palettes with purple skies.
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>>5818091
fuck you
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>>5818091
Which is wrong because vibrant colors wouldn't have made sense when playing as a kid in a former commie country.
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>>5806092
What did he mean by this
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>>5818091
>vibrant red and orange colors, which NEVER appear on palettes with purple skies.
See here: >>5814413 Super Mario Maker has that colour Mario but with "purple" skies.
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>>5807358
the text wobble is normal for NES on that kind of comb filter, NES is doing weird stuff with colour cycle being 1/3rd changed each line, filter expects 1/2.
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>>5809812
Hardware NES doesn't use red/green/blue, it operates in YIQ
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What the hell game have you all been playing? The sky in Super Mario Bros. is black.
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Oh look, some idiot used the wrong frequency when connecting the video and the colors are off. Gee golly whodathunkit?
https://www.youtube.com/watch?v=BinWA0EenDY



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