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/vr/ - Retro Games


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Why is every retro Simpsons game so unbelievably terrible?
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>>5439258
The arcade is pretty good.
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The arcade jog 'n' jab was pritty gud
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>>5439259
Not really. You can say it's fun but good is another story.
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>>5439262
That this^ is autism.
Fun is not good?
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i liked simpsons wrestling back then
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>>5439267
I'm pretty sure if you swap the sprites with anything else your opinion would be different. Just play it now and tell me.
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>>5439258
Fucking zoomers.
https://www.youtube.com/watch?v=QRCk7VzJFuA
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>>5439281
This game STOMPED every other game for quite a while. Too bad it's so expensive to get one with original controllers. No arcade or pizza parlor was complete without one of those, or better yet two or three of 'em.
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>>5439281
>posting that shit PC port instead of the arcade

https://www.youtube.com/watch?v=3mZKoejwKOs
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>>5439287
If I remember correctly, they reused that game engine for the Bucky O'Hare game as well.
https://www.youtube.com/watch?v=kEhsHSGShto
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>>5439287
It's the same hardware as the TMNT arcade game which is better anyway and more badass.
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>>5439278
>Just play it now and tell me.

I can't play it for real since I don't own it, but I could emulate it and I have in the past and I already know it's still fun. Not *as fun*, but I'm not a kid anymore anon. Swapping the sprites would still leave a satisfying game and I like your idea. I propose all the fighting game chicks naked with giant dildo bosses.
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>>5439296
Equally badass. Eh, TMNT was slightly cooler than The Simpsons at that point, but not by a ton. They were both massively popular, and I love them both. Even the NES TMNT "Arcade Game" was damn good for its time. It was one of the games that directly led to more respect being given to arcade ports.
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>>5439258
Because of S11E5
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>>5439302
>Even the NES TMNT "Arcade Game" was damn good for its time. It was one of the games that directly led to more respect being given to arcade ports.
Just never touch the computer ports of it.
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>>5439281
>>5439294
fucking love simpsons bucky and moo mesa, prototreasure konami games

>>5439303
BASED
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>>5439258

simpsons hit and run is a masterpiece, even though that's not retro
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The voice clips in the Simpsons arcade kind of grate. It didn't get any console ports unfortunately, just a C64 and PC port because Acclaim owned the Simpsons console license.
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>>5439308
>Just never touch the computer ports of it.
>implying I try to run anything pre-1995

Heh, actually I'm trying to emulate Apple II games so that was just a joke, but it's kind of true.
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>>5439308
They're not terrible other than the Amiga port, but that one was never actually completed because the developer went bankrupt and they just leaked the unfinished game to a BBS.

The C64 port...eh...the graphics are nice but they replaced the music with some Jeroen Tel OC donut steal soundtrack and there's no two player mode.
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>>5439308
>Just never touch the computer ports of it.

Also, isn't the PC version literally unbeatable, like you can't get past the third or fourth level owing to an impossible jump?
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>>5439297
I'm not a kid either, anon, I have grey hair. The only reason I even played it again was because I was there too but it simply does not hold up. It's mediocre. It was fun because it was the simpsons and because of combined attacks. I'm telling you, try it again and then try anything else.
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>>5439325
That was the original TMNT not the TMNT arcade game and there was a cheat code so you could skip the impossible jump.
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>>5439294
The closest thing to an ending that Bucky O'Hare ever got.
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>>5439329
>I'm not a kid either, anon,

Wasn't saying you were, fren.

>>5439329
>I have grey hair.

Are they, or are they white? I got several white ones..they're stronger than their black brothers..(really they're fall-out resistant) lol life is funny

>>5439329
>I'm telling you, try it again and then try anything else.
That's all I ever do, anon.
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Bart vs the Space Mutants also had a bunch of computer ports which were mostly pretty terrible. Just play it on the NES or Mega Drive.
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>>5439331
Oh. Thanks for the correction and cheat code info!
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>>5439337
Silver like silverhawks. Goodnight
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>>5439354
>Silverhawks

Goodnight and thanks for the random nostalgia injection. :)
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My hair's going grey as well. Objectively I don't think it looks bad except for the fact that I used to have jet black hair so it kind of ruined that when it first started happening around 23 or 24.
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>>5439343
Outside the building with the impossible jump, press A, S, D, F, G, and H all at the same time. The word "OFF" should flash at the bottom of the screen and you can walk through the grass and right to the building with Mechaturtle, bypassing that section completely.
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I guess they found out about that during playtesting and just stuck the cheat code in there so you can skip over it.
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>>5439363
Thanks again.

>>5439360
>I used to have jet black hair so it kind of ruined that
If you keep bad-mouthing them, they'll fall out. Ssssssshh!
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There's another cheat code as well. Pressing Q, W, E, R, T, Y, U, P all at once renders you invincible.
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>>5439258
Most are bad but somehow they're very nostalgic to me.
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Acclaim determined to milk the Simpsons license for all it was worth. Although I don't think anything else was as bad as EFCD.
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Eh? Krusty's Fun House wasn't all that shabby. The Konami arcade game was pretty cool, too.
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>>5439424
Fun House had shitty arcade elements that detracted from the puzzles. If you ran out of lives it's all the way back to the beginning.
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>>5439302
>Even the NES TMNT "Arcade Game" was damn good for its time. It was one of the games that directly led to more respect being given to arcade ports
It had the advantage of being a late NES title made when programmers really understood the hardware well--for example, the game is programmed to very carefully not put more than two enemies in a row with your turtle to avoid going over the 8 sprite per line limit.

Early NES arcade ports like Commando tended to be glitchy messes.
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https://www.youtube.com/watch?v=-qjVGJAIdpQ

Bart vs the Space Mutants on the NES, developed by Canada-based Imagineering Software. I can see they did not code the screen split very well since the score/status bar jerks constantly.

https://www.youtube.com/watch?v=kXMJa5M8LSM

The Master System port is sort of its own thing, it redoes a bunch of stuff including the game music and you also have a mini-boss battle with Nelson in Level 1 instead of just dodging a skateboarding Jimbo.
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>>5439481
>the game is programmed to very carefully not put more than two enemies in a row with your turtle to avoid going over the 8 sprite per line limit.
>Early NES arcade ports like Commando tended to be glitchy messes.

That was wise of them. I love Commando NES, but it is a glitchfest in every respect.
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Commando was one of the very earliest NES games that Capcom developed. Some other early Capcom arcade ports like 1942 were done by Micronics and are garbage.
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>>5439424
Super Fun House was also pretty great
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>>5439480
Really? I remember it being at least an adequate puzzler. You're probably right. Maybe after Lemmings, I wanted another puzzle title, bought Fun House and just made do (because I was an impoverished fuck at the time).
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>>5439564
The big arcade companies mostly wrote off home video games as a joke in the early days and didn't bother doing them in-house, they just outsourced development. For example, Micronics did Capcom arcade ports in the beginning and Data East's initial Famicom titles were done by Namco (one of the only arcade companies to embrace the Famicom early on).
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I spent countless hours in the back of my father's truck learning every single minigame.
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>>5439258
Treehouse of Horror for GBC was pretty enjoyable.
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>>5439258
Acclaim wasn't a very good developer.
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>>5439331
It was also only in the American version, they fixed it for the Europe one.
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>>5439651
https://www.youtube.com/watch?v=WHdELFmeXqE

https://www.youtube.com/watch?v=JiIKUFjw6KA

Also here's the C64 TMNT, US and European versions. The US version has ear-rape music which was fixed in the European version and sounds way better.

This was done by the same guys who did Castlevania and Metal Gear for the NES and those also have nails-on-chalkboard music, except unlike TMNT they weren't released in Europe so it was never fixed.
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>>5439649
>developer
They were just a publisher, their games were farmed out to various lowest-bidder studios like Imagineering Software.
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>>5439258
The arcade game is the obvious exception.

>>5439262
>"good" doesn't mean "fun"

This is /v/ logic. You're a fucking idiot.
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>>5439258

Escape from Camp Deadly is a good game. I bet everyone here shitting on it has never actually played it.
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Bart vs the Space Mutants is pretty memorable if nothing else. I only played it a few times at a friend's house as a kid and I still remember not understanding what the fuck was going on to this day.
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>>5439673
The fuck, that actually looks less glitchy and more enjoyable than the NES version
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>>5439552
To my knowledge, only the NES version actually shows you what the aliens' ultimate weapon is if you Game Over on the final stage.

An army of Homer clones, I think a decade before the show actually did such an idea in a Treehouse of Horror segment.
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>>5439337
I've seen you posting as of late and you need to stop
>>5439337
doing
>>5439337
this. Just reference a post once and let the greentexted quotes separate the subjects you're addressing.
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>>5439850
I'll post how I want, plus any other way gets the captchas in a tizzy so learn to ignore my posts if they bother you. Take 'er easy.
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>>5439278
>The game isn't good because if you changed a fundamental part of it it wouldn't be fun anymore
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>>5439907
He's just trying to steer the "fun is a buzzword" /v/ shit into /vr/.
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>>5439873
If the catchpa is fucking with you then you should probably solve that issue first, but the extra post replies + reddit/double spacing just makes your posts take up more screen space and are themselves more annoying to read. Though if you can't do anything about either of those due to the aforementioned catchpa (since it really is shit) then by all means post to the best of your ability.
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I know console Simpsons games suck, but I had Bart vs the Space Mutants back in the day and had fun with it. Beat it then too somehow without any hints or codes. First stage is really the most cryptic.

Simpsons arcade still rocks. Got it for my Xbox 360 before it was delisted.
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>>5439945
>then by all means post to the best of your ability.

I mix it up, and I promise you I'm not the only one that does it.
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>>5439259
Nah, it was pretty shallow and unbalanced compared to most other beat em ups back them which clearly had more thought put on them.
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Because they were merchandise, which was notoriously pumped out during the 90s.

Of course, like others said, the arcade game was really good.
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>>5439297
>>5439329
>>5439337
>>5439354
>>5439359
>>5439360
>>5439374
>>5439850
>>5439873
>>5439969
All one guy having a conversation with himself.
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>>5439831
>The fuck, that actually looks less glitchy and more enjoyable than the NES version
It looks like that until you actually play it and realize the programming and controls are awful and it's missing a significant amount of game content (for instance no mini-bosses in the levels).
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>>5439287
Who the fuck in their right mind thought a Simpsons beat-'em-up made sense?
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>>5439258
konami arcade was a masterpiece.
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>>5440934
I know, right? Besides, 90% of people always just picked Bart or Homer anyway.
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>>5439259
It's really not.
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>>5439260
I think you mean romp n' stomp
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>>5439258
We needed a retro Simpsons jrpg
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>>5440934
God
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>>5439826
Yeah I have nostalgia for Bart vs Space Mutants, the first level actually makes you feel you're in Springfield, and once you knew what to do, it was kinda fun, although some of it was a bit cryptic.
Bart vs The World wasn't as interesting, but I still played and beat it back then. I guess I was a big Bart fan.
I also kinda enjoyed Bart's Nightmare, at least for the presentation, the street hub also made you feel in Springfield, with faithful art style from the show (also kinda reminds me of Earthbound), and the mini games were mostly shit but I enjoyed the Bartman one and Bartzilla.
Never cared much for Virtual Bart.
Arcade is obviously the only good one.
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>>5439258
Escape From Camp Deadly was one of the better ones.
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>>5439734
I beat it. It's fucking horrible.
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https://www.youtube.com/watch?v=B7XhTST-t_A

EFCD really is as bad as you heard.
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Hey super krusty fun house is DANK AS FUCK
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>>5439258
I loved Bart vs the World
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>>5439481
>>5439561
I love how much care was put into the NES TMNT arcade-style games. Manhattan Project could have been garbage, but they made sure it oozed charm from every crevice.
https://www.youtube.com/watch?v=LrIzi7RLqqw
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>>5439258
The games got better as the show got worse.
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>>5439258
Hit and Run was really fun yes i know "not retro" bro its 17 years old give me a fucking break



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