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File: 1564610659761.jpg (489 KB, 1920x1080)
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Why do you people keep talking about the fucking tree when even the normal routes look like crap?
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>>39696563
What the fuck is that ledge
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>>39696579
Something that looks like crap you fucking retard. It's literally in the thread's opening post that you just fucking read.

God I hate this fucking board so much. What do you WANT from me? An explanation on why the ledge is like that? Give me a break.
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>>39696563
The grass looks like it came directly for SM USUM, and the rock textures don't even look rocky.
The ledge really ties it in to this shit sundae.
I can't for it to be impossible for the protag to climb up it.
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>>39696585
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Honestly would it fucking kill them to at least make the grass the same colour as the ground texture? It's fucking sad.
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>>39696563
>add camera control
>nonono still cant jump
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>>39696666
camera control is only for one area in the game
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>>39696585
Calm down you sperg. I’m fairly certain that was a rhetorical question.
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>>39696563
Those mossy rocks remind me of an old game, but I can't remember which one.
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>>39696563
the textures look worse than gfames that came out in 2010

holy shit Gamefreak is lazy
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This looks no worse than Three Houses
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>>39696563
>that ledge

OH NO NONO NO
Can't they just give up the outdated 2D gameboy mechanics already?
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>>39697148
Looking better than the Switch's ugliest game is not a good thing
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>>39696585
No shit sherlock, it wasn't a literal question, you fucking autismo.
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>>39697209
I don't even think that ledge has a gameplay purpose. Because if we can't climb it... it means nothing, since we can clearly just walk 2 steps downards and then climb that ramp. So whythe fuck is that ledge there?
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>>39697245
Haha, I don't know.
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>>39696563
Why the fuck do they not have a generic grass animation that follows pokemon so that grass doesn't just clip through their damn bodies? Game Freak has a net worth of 30 BILLION fucking dollars.
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>>39696585
Imagine being so stupid you can't even tell when someone asks a rhetorical question
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>>39697560
Effort doesn't magically double sales, so why bother when bare minimum sells 15 million copies minimum guaranteed due to brand recognition and loyalty?
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>>39696563
Shit foliage
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>>39697560
>Game Freak has a net worth of 30 BILLION fucking dollars.
you realize they have this much money in the first place because they spend as little as they can on their games right?
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>>39697148
Three Houses makes up for the terrible graphics with everything else. SwSh is looking to be garbage in every aspect.
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>>39696563
Where are these new pic from?
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>>39697626
>you realize they have this much money in the first place because they spend as little as they can on their games right?
You are being stupid.
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>>39698028
That's why I pirate, they want to be cheap, I can be cheap too
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>>39698028
Tell me which gets Game Freak more money anon. Them releasing XY in 2015 and using double the amount of staff for developing it because some retard on /vp/ spouted "DURF HIGHEST GROSSING FRANCHISE" at them and only getting 18 million units sold, or GF just releasing XY in 2013 and ORAS in 2014 with less resources used on both to get nearly 30 million units sold?
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>>39696585
put me in the screencap
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>>39698028
The sad thing is they could probably use 5 times their actual budget and still walk away with a cool half billion dollars with only 10 million copies sold at 60 per.

I'm not about to believe for a second they're using more than 20 million to make these things.
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>>39697148
I'd say it looks better than Three Houses by a small margin, and much worse than BotW. Only time will tell whether Sword and Shield have remotely as much worthwhile content as either of those games.
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>>39696563
A lot of it just has to do with the terrible colour choices they made for the environment and lighting
I adjusted it a little to see if i could help it
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>>39698799
I also made the grass look more varied and made the shadows blue (which is common knowledge to any professional environment artist)
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Can we talk about the fact that this game is clearly not running at 1080p? Every beyond the GUI is pixelated, and I don't mean in an aliasing way. The pixels are clearly bigger than 1x1.
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>>39698799
Colors are indeed terrible, but so is the level-design.
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>>39698827
Honestly I think it's just the complete lack of any anti aliasing. Mario kart 8 had this exact same issue and brought down the quality of the graphics tremendously
such a simple thing why nintendo refuses to use it properly is beyond me
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>>39697148
>b-b-but THREE HOUSES
Every NintendoPCs first line of defense. The difference is that Three Houses didn't use graphics as an excuse to remove content. Less people would be complaining about SS's graphics if they didn't use them as an excuse.

Also Three Houses is actually a huge improvement on previous games, unlike Pokemon which has been on a steady decline.
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thank god im only playing pokemon on showdown
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>>39698847
It's not just the lack of AA. The squares here are clearly 2 pixels wide. It's rendering it 540p.
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File: Sword and Shield VS Town.png (1.97 MB, 960x1080)
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>>39696563
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>>39696585
graphic fags are unironically the worst people on this board
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>>39698921
>"Come down h"
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>>39696563
The graphic are fine, jeez
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>>39697245
There might be a trainer in the bottom of the screen and the ledge serves as a way to bypass them maybe? Still no reason for it to be a ledge and not just an extension of the path though.
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>>39698921
Huh, so this is the "town" people are saying game freak are putting all of their ressources into?
Those chara-designs look like shit.
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>>39697245
Yeah, this bothers me too.
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>>39696627
The grass in SMUSM is nothing like the grass in SWSH
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>>39698921
SwSh looks better. Town is fucking hideous.
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>>39696585
Holy shit anon, how are you this retarded?
I"m beggin ya
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>>39697148
But Three Houses has waifus
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>>39696563
God these games look just hideous
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>>39696563
>M-My irrelevant glameow isn't in the game!!! Now I'm going to release my inner Snoyboy!!!
Anti-swooshers are a joke.
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>>39697209
It's to skip part of the grass.
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>>39698921
Town only happens in one town the whole fkn game, SwSh has a way bigger overworld

>>39699575
that's fake news
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>>39698847
They likely don't use AA very often because it's pretty taxing on hardware to implement it. The switch is about on par with a ps3, which also didn't use AA very often or well
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>>39699961
>has a way bigger overworld
no it doesn't every normal route that's not the WA is the same cramped hallways as SM
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>>39699961
>Town only happens in one town the whole fkn game, SwSh has a way bigger overworld
And you know this how? Why does it seem like everyone assumes that the Town in Town will be the same size as a town in Pokemon? The town could be just as big as the SwSh map for all we know. We'll never find out though because nobody wants to play that piece of shit.
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>>39696579
>>39697209
they love making their route like narrow corridors so much that any attempt at level design becomes pointless and idiotic
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>>39696563
Why does the ground in the back look like it was carved out with Zoo Tycoon terraforming tools?
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>>39700845
>And you know this how?
they literally say exactly that in the reveal trailer
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>>39700845
We've seen game footage and the "Town" has the size of a Mario 64 stage. Not to mention that there is no way a company would make a huge overworld for an eshop-only small title.
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>>39700997
I think he means that even though Town takes places only in one town, the town map itself could be quite large, comparable to a whole pokemon region.
I don’t believe it will be, but it sounds like that’s what than anon is saying at least.
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>>39701028
Yeah, It's fair not to assume anything about the size of the game we know nothing about, but based on how they describe it in the trailer, and the typical scope of Gear Project games, it seems very likely that it's going to be a big game
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>>39701041
very unlikely*
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>>39701053
I agree. I was just trying to clarify what it seemed like that anon was trying to say.
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Blame Nintendo for being cheap when it comes to hardware.
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>>39701062
gotcha
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>>39696563
I want that icon on the bottom left to fuck off.
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>even the normal routes look like shit

Has anyone pointed out how that pic is from the wild area because of the overworld pokemon?
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>>39701095
the whole game has overworld pokemon, not just the wild area
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>>39701041
From the look of things it, it seems like there's more than just a village since they showed a lot of surroundings, it's probably going to be the same size of the wild area
>>39701095
overworld pokemon are everywhere, not just Wild Area
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>>39701102
Sure, but you can very clearly see behind the player character the outer walls of the brick-y steam-ish city. This is clearly the wild area.
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>>39701154
It's not really *clear* that it's the wild area. It could be
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>>39701123
I'd honestly be surprised if it were that big, but we will have to wait to see
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>>39701159
Fair enough.

I don't have much of a horse in this race anyhow. I'm never going to buy the game since the Switch doesn't have anything I want and by the time it's cheap enough for me to buy a random Switch on a whim we'll be in Gen 9 anyway
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>>39696585
>What do you WANT from me?
Please pick me up a packet of jammy dodgers from the shop, cheers mate.
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>>39696585
Jeez, man, are you off your meds?
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>>39701154
It takes place in the left corner close to the mines entrance, if you see other pictures of it on Serebii you can see there's a industrial building that matches with the map perfectly, also we've seen the wild area from literally every single angle and it's a bunch of large more rounded plains, it doesn't contain verry narrow linear paths

>>39701172
I wouldn't be surprised at all since they revealed that they are priorityzing original projects over Pokemon, mostly due to the fact that it'll sell anyways
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>>39702770
>I wouldn't be surprised at all since they revealed that they are priorityzing original projects over Pokemon, mostly due to the fact that it'll sell anyways
eh, that was said by some nobody faggot who developed one of the Gear Project shitware games. Until I see the credits from Town, or until someone higher up in Gamefreak confirms it I don't really believe it
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>>39702791
>some nobody faggot
they literally say it's old GF developers that want to try something new dumbass, it's clear that they are tired of having to make Pokemon every single year because their overlords demand it
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>>39696585
so.....this is the autism.....of anti-SSfags.....
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>>39702871
no they don't literally say that
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>>39696632
Who’s this fivehead cutie?
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>>39702882
It's literally the head of the article
>GAME FREAK PRIORITIZING ORIGINAL PROJECTS OVER POKEMON, TALKS ABOUT THE IMPORTANCE OF TRYING SOMETHING NEW
Then he proceeds to talk about how refreshing it was to develop something completely different like Giga Wrecker

Also if you look at the name "Masayuki Onoue" it shows that he's been working on the games since BW
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>>39702963
Yes I've read the article several times.
Gear Project games are for any developer at Gamefreak that wants to work on the game after their duties with Pokemon are complete for that dev cycle, not just old employees.
Onoue has been with GF since BW but so what? He's still just a random developer in the company. So again, until I see the credits for Town, or until someone higher up from GF confirms that they're giving Gear Project games more priority I don't believe it
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>>39699648
So does Sword and Shield
In fact, that's the only selling point so far
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>>39696563
Because the game has fundamental gameplay issues that overshadow the terrible graphics so most people just mention the tree in passing then continue on to the gamebreaking stuff like cut content.
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>>39703210
>the game has fundamental gameplay issues that overshadow the terrible graphics
Like what? and don't say the fucking dex or I'll kill myself
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>>39699910
But.. the grass doesn't do random encounters anymore
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>>39703421
Yes it does. Question marks pop up now instead of you aimlessly running around until something jumps out.
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>>39703553
But you can avoid the exclamation marks. So they're not actually random encounters.
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>>39696563
>that ledge
Ah yes, I see formations like this in nature all the time, nature truly is amazing
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>>39696585
dude have sex
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>>39698804
Yeah the color just don't match up at all this is a lot better to look at>>39698799
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>>39696585
Oh, sneaky.
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>>39696563
Meh. I'm sure modders are going to have a field day with these games. Everything will look better in due time. (at the cost of online, but what can you do.)
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Unironically looks worse than Oblivion's hills.
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>>39698799
It doesn't fix the terrible level design, but holy shit. I underestimated the impact of shitty colors.
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>>39703952
Reminder
Do what you want cause a Pirate is free
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>>39698921
is this Soul Souless meme?
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>>39696585
>asspie op doesn't understand how rhetorical questions work.
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>>39702957
Reverse google image search exists why haven't you played RF already?
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>>39696585
c-calm down anon. we are all frens here
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>>39698799
fuck is there any way to get this coloring on the switch or do i have to manually set that up on my TV?
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>>39696585
needs to cum
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>>39699648
It also has good content and nothing got cut
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>>39698799
This still looks like shit, except now it's shit that also has a shitty boring color scheme
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>>39705580
All of the content is shitty anime writing, bad voice acting, menu-surfing at the monastery to make your units even more horribly OP and the number of battle maps, the only decent part, is the same as the 3DS games had.
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>>39702957
Daria from Rune Factory 3
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>>39696585
Calm down, sinnohfetus, your autismo is showing on multiple threads today.
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>>39705716
>sinnohfetus
>didn’t mention sinnoh
Rent free
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>>39696563
fuck off with this shit
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>>39698799
I'm a huge fan of Saturated colors. That said; yours is better by a fucking country mile. Love it. The grass even blends in now. Great job, anon.
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>>39699633
Town is the one on the bottom, anon.
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>>39701123
Damn. they actually have 3d backgrounds in Town instead of fucking 2d alpha planes with bad masking.
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The textures are horrible
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>>39696585
Who pissed in your cheerios this morning anon?



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