[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).
  • There are 64 posters in this thread.

05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
06/20/16New 4chan Banner Contest with a chance to win a 4chan Pass! See the contest page for details.
[Hide] [Show All]



File: 1441657709730-3.jpg (211 KB, 858x952)
211 KB
211 KB JPG
How did your universe and the different races that inhabit it come to be /tg/?
Were they made?
Did they evolve?
Were they made into something and then evolved into something else?
How come the other races are so long lived while humans can barely manage a century if they're lucky?
Are there races that are shorter lived than humans?
>>
Inshort God trade it all Base life so humans, the yugen, Dwarfs, and so much more. Then the yugen genetically modified humans turning the couple thousand humans they took to their planet and to either superhumans or halflings which are (Sugar Rush people from Wreck-It Ralph pretty much).

> Then a colony of super humans and halflings crash landed on some Forest planet and their women mysteriously died . the planet was filled with these plant-like creatures that was super hot and fairies that could turn into normal sized people and look like the the thing you find most attractive to seduce you the humans mating with the plant creatures created elves the halflings mating in with the plant creatures created gnomes. That's all I got so far
>>
>>67767884
I meant created not traded
>>
>>67767140
Where did the races of Rhûne come from? Well, as you all know, Rhûne has races appear from each of the sleeping autistic teenager's subconscious views of people he knows well. They evolve only as he evolves his understanding through his interactions with them. But every race is from D&D and there's no real connection between them and this gimmick, I just thought it would be something deep and an excuse to call it a personalised setting instead of it just being a straight rip of D&D.
>>
>>67767140
Typically they're made by gods
>>
They're all originally from the same species that migrated into the continent the game takes place in waves around a million years apart
>>
>>67767140
Me and a friend have been working on this setting on and off for about a year, we've only run one campaign in it, and it was well-received by our group. I've posted about it on here before but whatever, here's the gist of the "races", all of which are human off-shoots:

Loys: Group of humans that founded the first kingdom of man in ancient days. As a civilization they went through a eugenics program over the millenia that resulted in humans that were taller (their average height is 6'7" males and 6'1" females), stronger, smarter, and better looking than typical men and women, by several orders. All of them served in the military, and those that could not meet the culture's strict requirements were banished. They reached a point where they're unable to reproduce with non-Loys, which lead to a cultural drop off over the millennia, and the eventual decline of the kingdom to ruin. Despite this, they are revered as the greatest culture of all time by all present-day humans, and when one of them shows up, they wear armor that is borderline indestructible and weapons that can cut through all material with ease. Their weapons also tend to be impractically large, yet they wield them with impossible grace and precision.

Krovites: A group humans that are fairly short and lithe (5'9"/155lbs m, 5'3"/110lbs f). The self-styled "Last Kingdom of Man". In an effort to imitate Loys, they resorted to extensive alchemy-based genetic modification, leading to the creation of super-human hunters. These hunters are then employed by nobles to stave off the onslaught of monsters that plague their kingdom. Though they're the last large bastion of civilization in the setting, their civilization is wrought with political subterfuge and corruption. The monsters that plague them are also the result of their genetic experiments over the centuries, with many hunters eventually becoming monsters themselves. Basically this group is heavily based off of Bloodborne.

cont.
>>
>>67768548
Aurelion: Magical humans whose wills can influence reality. Aurelia was simply a magic academy started by a group of Witches, but after their powers held back an ancient calamity they gained considerable political clout, and now they abduct "Charmed" individuals, who are people that are born with magic, from the remaining populace. Charmed humans are borderline infertile, but exceptionally long-lived, however Aurelion uses an extensive version of the Loys' eugenics program to match Charmed individuals with one another that are genetically compatible enough to have children. This usually results in exceptionally magically gifted children when it's successful. Though they are very few, numbering in the hundreds, they use their magical strength to ensure that they remain a political superpower.

Stags: The typical humans of the setting. They're all nomads or live in small enclaves. They are generally strong-armed by other groups. Many of them are shamanistic and practice more primal magic, akin to Native American culture, though in appearance they're as varied as normal humans. Many of them can shapeshift into animal-based forms.

Nimikins: The exiles from Loys that were banished to an underworld-like chasm. Despite being considered failures and weaklings by the Loys, they're far more powerful than members of other non-Loys humans. They staged a calamitous revolt that eventually lead to Loys' ruin. Unlike the Loys, their kindgom has thrived in the dark, and persists to this day. Only two Nimikins have appeared in-setting, and both were antagonists, though not the primary antagonists. Like the Loys, their equipment surpasses conventional armor and weaponry, and in addition they use a unique dark-aligned power called Aeternamancy, which allows them to travel and exist in other worlds.
>>
>>67768231
Where do the gods come from?
>>
A song.
>>
File: aRQAL02_460sa.gif (163 KB, 400x292)
163 KB
163 KB GIF
>>67767140
You see, EL wanted to make a Creation where He watched over everything, no free-will. To accomplish that (He still had limits), he made it so Creation itself followed fractal patterns. Control one part of it, and you could also manipulate it up and down. However, He also hurried the creation process. This caused tiny failures, microfractures on reality itself.

The lemurians were one of two races meant to populate Creation (the other were the dragons). They were meant to be powerful of mind while dragons were powerful of body. They accomplished great sciences and arts, mixing technology and magic in ways which no one has achieved so far. This included microengineering. One day, a single lemurian microengineer found one one of the tiny failures. He saw through it. He saw that the soulds of lemurians and dragons alike, powerful as they were, were being torn apart to create many smaller souls* in other parts of Creation.

This was horrifying for the lemurians. They decided to do something against it, to gain control over all existence. They decided to use the very cracks for this. Their very concept meant they weren't controled by EL in any way, blind spots in His Vision. They learned to multiply and grow such cracks. They crafted dimensional armor out of it, and coated their 8-km tall colossus-cities** with this very plating. When they were ready, they attacked, introducing a divine plague of existential failures which cascaded up and down the now afractal patterns of existence.

EL couldn't fight it what He couldn't see. He conscripted the dragons, promising to never again mutilate their souls in exchange for their military service. The war was long and bloody.

*In D&D terms, every class/CR level a being has is equal to one new soul once he dies. So a 3rd level fighter becomes three new reincarnated souls.

**Creation was much more dangerous in primordial times. The Tarrasque was one of many, for example.
>>
File: The planetary Ley Web.jpg (129 KB, 400x400)
129 KB
129 KB JPG
>>67771054
Continents sunk. Thousands of dragons were slain. The colossus-cities were torn apart*. Dozens of servitor races were employed and exterminated. In the end, EL won. The remaining lemurians were condened to desintegration, that is, each individual (except two) was fragmented into many smaller beings**.

To say that the victory was pyrrhic is to understate the destruction of whole stars and the colapse of whole planes of existence. EL never could achieve what He once wanted. In fact, He had to divide itself in many entities, the Archetypes, to better manage and heal Creation. That could have worked. But then the Leviathans came from the Sea of Chaos outside Creation***.

*The planetary orbital ring of Ghara is the remains of one such colossus-city, which exploded once attacked from the inside. A celestial dragon, one of few, dided to accomplish that.

**The descendants of such beings make up the human, dwarf, giant and halfling races.

***Its size is about a thousand solar systems in current times.
>>
>>67771075
What about the last two?
>>
>>67767140
Ya see, there was this God called Arh. And he was lonely, so he made a small plane and had some kids.

Then this fucking demon-hawk decided to destroy the world they were living on. What an asshole, right?

So anyway, then Arh decided to take his kids and make an even better world, one with servants, and such. Then the demon-hawk did the same crap again. Yeah. He's a bitch.

So Arh, tired of this bullshit, made a third world, and simply waited... When the demon came along, he fired an arrow at it, killed the demon, and nailed the fucker right into the heart of the thing.

He set it up so that his kids and their servants could rule the world for a while, he had some things to take care of. That's when the world was made, typical high-fantasy shenanigans and all. Then, the gods realized that the arrow was still in the world. So they get to fighting over it, kinda like how kids want to check out their dad's gun he hid on top of his dresser. They made the mortals war with each other in order to help them, it got messy. Then some asshole of a human managed to take the arrow and killed a god with it. Everybody got pissed at that, and kicked the guy into the Bottomless Pit -- which is basically the hunger which made the demon-hawk such an angry asshole, and still exists after the hawk was killed.

When dad came back, he was pissed, made the Veil, and with it, Mortal Time and Immortal Time. Mortals were stuck on the world until they died, then they got to hang out with their gods.
>>
>>67772836
>How come the other races are so long lived while humans can barely manage a century if they're lucky?
Elves are partially faeric, and thus having greater resistance to the passage of time. Dwarfs inherited the livespan of lemurians.

>Are there races that are shorter lived than humans?
Goblins.
>>
>>67767140

God made peasants and commoners from mud, nobility from geese feathers, a clergy from holy water.
>>
In my setting you are only born human. You become another kind of being if you grow up in certain areas. This is known as the Blessing by those that have it, although the Unblessed humans really consider themselves as Pure. What makes people become Blessed is a mystery, but there are plenty of theories, which constitute various religions. Some think it's the places themselves that cause the transformation, others think it's the cultures and rituals of those places.
>>
>>67767140
In the true creation, God's only know what God's made there. But in there are the Elves

The elves are undying and have been alive since the dawn. The immortal empire spans the Galaxy if not further, limited only by the imagination of it's inhabitants. Their technology has ascended to the point where it is indiscernible from magic. Of course, this has led to the decadence.

The ebb and flow of their empire has let rise the courts of elves. Within them, they by for polity and curried favor between each individual, their lives dominated by ritual and politic.

The sole creations they allow themselves are the novel idea. They cultivate them within Spheres, and within them, entire creations are born either and die, for the sake of amusement of the Progenitors; the Elves.

Each of the campaigns I have run in the last few years, were Spheres.
The collective group has risen to theorize on their little universes, and have pondered upon their influence Gameworld to Gameworld.
>>
>>67767140
A moon size fungus fly over the magma earth bringing air and spreading spores everywhere. The spores and the descendant are called elves or greenmen by the human. The fungus is still alive floating in a never ending storm, it is worshipped by the elves and some human as the goddess of storm, air and life.

A meteor size silicon base life stroke earth and formed a mountain range. It is self replicating, every fragment is linked to the single consciousness. These fragments are usually called dwarves or rockmen by the human. The major fragment that sinks into deep earth is worshipped by some human as the god of earth, rock, metal and wealth.

A highly focus wave radiated from a distant star will occasionally hit earth. Lives that are hit will quickly mutate, most of them will survive and develop intelligence. They are often called orcs or beastmen by the human. The light is worshipped by the orcs and some human as the god of fire, light and war.

An outer dimensional being break into our world and stuck on earth. Because of the difference laws between the two worlds it quickly perish, but it's many weaker spawns survived. Human call them mermaid or squidmen. The dead body of the thing is still emitting psychic energy and is worshipped by the mermaids and some human as the goddess of sea, water and magic.

The human are evolved from indigenous apes.
>>
>>67767140

When on high the heaven had not been named,
Firm ground below had not been called by name,
naught but primordial Abzu, their begetter,
Mother Tiamat, she who bore them all—
Their waters commingling as a single body.
When no gods whatever had been brought into being,
uncalled by name, their destinies undetermined—
then it was that the gods formed within Them.
>>
>>67776004
What are some of the kinds of Blessed?
>>
>>67776728
That sound familiar...
>>
>>67778948
Near the deserts are the Sun-Blessed and the Wind-Blessed, also called elves. They have an aura of otherwordliness, and they have a talent for art and music. They take great pride in their ability to captivate with their speech and presence.

Near the forests are the Tree-Blessed, often called dryads, and the Beast-Blessed or wildlings. Their senses are sharp and they live in tune with nature. The Tree-Blessed are tree-folk known mainly for their healing abilities, the Beast-Blessed are people with features of woodland animals who can become animals and communicate with them.

Near the swamps are the Rain-Blessed and the Poison-Blessed, also known as orcs. They are somewhat frog-like or snake-like, and usually very strong fighters. Other societies see them as savage and ugly, but they have complex traditions and can see beauty where others don't.

On the mountains, near the highest inhabitable peaks are the Stone-Blessed and the Snow-Blessed, or giants. They are tall but not slender, with a sturdy look and a culture based around blacksmithing and masonry.

The Gem-Blessed and the Darkness-Blessed often live in deep natural caves, or near the entrances. Usually called gnomes, sometimes dwarves, they are small inventive and curious people. The Gem-blessed have gem-like growths on their skin and are known for their knowledge of science and engineering. The Darkness-blessed have bioluminescent shrooms growing on them and are experts of magic.

On the islands, especially when small and remote, live the Salt-Blessed and the Mist-Blessed, usually called avians. Avians are small and quick bird-like people that like to explore and sail. They don't have a great wingspan, but their wings allow them short bursts of flight that they mainly use to move around ships easily.
>>
File: Vanishka.jpg (564 KB, 1151x2000)
564 KB
564 KB JPG
>>67767140
>two gods are formed out of primordial dark goop trying to form a sanctuary after gaining sentience
>they trap some of the primordial goop inside the sanctuary to create shit
>they form the world and its many beasts
>they form humanity together
>one of them starts screwing around with proportions and placements and creates elves in the woods and dwarves in the mountains, but he disallows his partner from doing the same
>centuries pass, the goddess grows curious and grabs some dwarves and elves and has them switch habitats, creating firbolgs and drow, which are promptly chased by the other god into deep woods and dark caverns where he can no longer reach them
>he banishes the goddess to a new realm far below the earth
>her grief and anger affect the world above her and allow primordial goop to get out into the surface, creating many dark beasts
>by the time she realizes, many clans of men have turned into orcs indirectly because of her
>she tries her best to fix it while hiding from the other god, giving everyone the gift of magic to defend themselves, and turning her realm into an afterlife that they can rest in after death
>she tries to reverse the damage of the orcs and saves as many as she can, creating benevolent goblins in the process - it's the best she can do to get the darkness out of their system
>the other god catches wind of what she has been up to and banishes her again for cursing his humans in the first place
>with the practice she got from the drow, firbolg and goblins, she thinks it's a good idea to create a new race of people to offer him as a gift and proof that she is capable of creating as well, and creates the tieflings in their many forms
>when she presents her gift, he decides they are not good enough and modify them into aasimar
>she flips the fuck out because he is an abusive, gaslighting hypocrite and declares war against him

(cont.)
>>
File: Ortemai.jpg (77 KB, 678x1037)
77 KB
77 KB JPG
>>67781068
>he tries to do the same reversal thing she did with the orcs and creates the godlike tacticians that are hobgoblins, perfecting the goblinoid formula
>turns out the hobgoblins were intelligent enough not to fall for his bullshit
>the hobgoblins spit in the face of god himself and revolt against him, weakening his plans and escaping to the great deserts
>the gods eventually kill one another and leave a dying world behind them
>>
The earth, life, and the gods were all born from the essence of the Ur-God. He poured his flesh, blood, and spirit onto ginnungagap from several clay bowls, and from them came reality. His skin was the ground, his blood the river and sea, and his bones the mountains.

The Gods naturally came first, with one of them (Lady Earth) siring mortal life from seeds hidden within her bosom; life born from the gods are called "Annuals", they seldom live long.

It should be stressed that the gods are not eternal, they'll die in the end. Immortal life (e.g. entities born from the nightmares and fears of Annuals) are seen as cruel and evil, their nature is incompatiable with the rest of reality. In-setting these are called "Perennials".
>>
>>67780102
What can I say, I like to go for the classics
>>
>>67774800
I thought nobles were ordained by strange women in ponds distributing swords.
>>
A bunch of spirits born from the primordial chaos form an alliance, murder some other spirits, make the world from their bodys and become gods in the process
That also mean that earth magic is basicaly a form of necromancy in this setting
>>
>>67767140
Still building mythology, but I'm leaning towards "evles are the descendants of a set of gods that lost a war in heaven, were stripped of their powers, and cast down to the world" to be the reason for both their longevity and smugness.
>>
>>67781973
So... Elves are demons?
>>
>>77777777
ignore this i just want to see who got the 7s
>>
>>67767140
They were all stolen from their original universes by the universe they currently live in because it has a severe case of kleptomania
No one is native to it, although evolution happens as usual, most sapient life is descendant from those nicked from their homes or were just recently stolen
>>
>>67781380
An rpg campaign set in a sumerian type civilisation sounds really cool.
>>
>>67782271
No, not morally nor comsologically. Wars have winners and losers, and in this case, reparations came in the form of "u mortal now bitch".
>>
>>67782885
Fair enough. I must say, it's nice that they lost, so their smugness can always be challenged with "but you lost, bitch".
>>
>>67782665
Why thank you, anon. I haven't been able to convince my players to try out bronze age setting so I have more or less given up running a game in it, however.

To be a bronzeaboo is to be one among dozens. Dozens!
>>
>>67784073
Another bronzeaboo here.

Do you think this might help?

https://bloodandbronze.com/

Or this?

https://atmarpgsetting.blogspot.com/2018/11/greek-fantasy-tips-and-ideas.html
> The Bronze Age Collapse and the following dark age are an apocalyptic event almost unbelievable but real. City-states and kingdoms falling one after the other, confused refugees with a thousand rumours and the end of civilizations. Shall the heroes investigate the chaos and its origin? Who are the "Sea Peoples" which attack everything and everyone? Or perhaps it is better to keep an island of sanity amidst the sea of madness, such as a Camelot with bronze and chariots? Or maybe just wander around, selling one's spear in exchange for gold and favours?

>There are plate armors, but they're made of bronze (an alloy of copper and tin). Good quality bronze is better than iron and easier to forge and fix. Some bronze alloys could pierce steel. The reason that bronze is expensive and rare was because tin deposits were rare and were far away from copper deposits. In a fantasy world, this could be different. So a Mythical Greece could rightfully loathe iron as a barbarian, inferior metal, while bronze is the true, greek and heroic metal.

Also show them this:
https://www.youtube.com/watch?v=Uz_CBcxzOFk
>>
>>67784073
>>67784822
I think it also works well as ancient civilisation of lost magic. You can have the usual dnd middle age fantasyland but all the power is uncovered from a lost civilisation of which they discover more and more history. Then they will be curious to play in that age as well.

Something like Netheril in Faerun, Zeal in Chrono Trigger or the wingly cities in The Legend of Dragoon. They all have that babylon/sumer vibe that can be cranked up even more if one wants to.
>>
>>67784822
>>67785447
I was hesitant to put it side by side with "more advanced" settings ie standard Middle Age Fantasy and the like.

I do know of the Collapse, and was going to do something with Sea People + Mosaic Exodus combo that was going to one-two-KO the reigning Egyptian state, causing huge shifts in the political balance as west Asian (in this case referring to the Iranian steppe peoples) and the Martu people plus some Assyrian expy began vying for control over the now abandoned Levantine city states which were formerly vassalised to the Pharaoh. Just a rough outline.
>>
>>67784822
Thanks for sharing!
>>
>>67781096
What are those lights by his shoulders?
>>
>>67781973
That was one of the origins for the fey.
>>
>>67790824
Machine gun fire taking him down from airplanes on top of him, just outside view.
>>
>>67767140
What part of "all the way down" don't you understand?
>>
>>67793193
What are you talking about?
>>
>>67767140
The confluence of the pillars birthed the world, and its divine plan shaped it, it is according to the laws of its existance that reality unfolded and the things within it came into being

And then the elves showed up uninvited because theyre assholes and nobody likes them
>>
>>67767140
There was a great and infinite stillness that was interrupted when the first thought shattered the stillness and started 'Chaos', which eventually led to unpopular sequels such as 'Time', 'Space', and 'Creation'.
Around the time Chaos tore apart the body of Stillness little 'bits' of the ancient monolith were flung off and and attained thoughts of their own. Those are the first and highest gods. They, having thoughts of their own, took to shaping the chaos into things. Stars, planets, earth, water, metal, fire. All kinds of things.
Some of the gods tried to make things like themselves, but they could never be as great as they were, making lesser gods, demigods, and elves. As the gods were running out of 'stuff' to make they spent a lot of time having pissing contests over who gets to make what. Then one of them decided to be a cunt so the others stuffed him in a planet and forgot about him...

Most life forms are made by the lesser gods. Originally there were the Avians and the Elomorphs, who made home of the skies and seas while the planet teemed with untamable flora. The elves tried to live on the planet and cut into the trees, and the trees got so pissed that they willed a new god into existence who genocided the invaders and then fathered monsters from their corpses to protect the green of the earth.

Humans are not a natural part of the world. They are the in-universe equivalent of demons, from a different plane of existence altogether. They're ill suited for this world and don't thrive in it, which is why they don't live for virtually ever, compared to the others. They're still considered one of the four 'great races' though and manage to survive in defiance of the odds.

So there's birdfolk, fishfolk, mammalianfolk, and human...folk.
>>
>>67795813
>>
>>67796454
I need at least four time this evidence for it to be believable The turtle moves
>>
File: 20190813_001004.jpg (553 KB, 2896x2896)
553 KB
553 KB JPG
>>67796748
>>
>worldbuilding
>>
>>67796748
What?
>>
>>67797941
Be more specific.
>>
>>67792103
Which edition/setting?
>>
>>67799559
real life moron
>>
>>67767140
The early universe was a crowded place of cloudy energies, clumpy protomass, and fluid time. It's unclear whether this was there was a before, but it's irrelevant. What is important is that some of those vast clouds awoke. Half-conscious and sluggish, they drifted through liquid ages before one of them found the template. The template was a mold for soul and self, and the cloud proceeded to beat itself and all others into personhood with it. And that worked, actually, until the template grew battered through use, leaving the unlucky latecomers mostly conscious yet still clouded. It was, however, agreed that even this was an improvement on being clouds of energy.

But here's the rub: Beating that much cloud into so constrained a concept as a self pressurized it. That energy was concentrated, and given a will to use it. They were people, but they were also power. They were gods. Currents of unliving energy were channeled, protomass shaped, and time crystallized as they wished. But, eventually, most of them centralized. They made The City, and it was pretty swell. But even divine cities have needs, and so to feed the wondrous forges and power the great works and please the thronging crowds and keep a consistent time these gods began making use of the universe around them. The world wasn't initially part of a grand design, but the result of a thousand infrastructure projects slowly knitting cosmic fixtures and coherent topology into existence.

And then it happened. Some of them managed to cobble together a new template. It was shoddy, it was smaller, and it was jealously guarded before the designs were promptly stolen, modified, and distributed. These pirated designs of a thousand kinds of self spread like wildfire, and were promptly used to beat soul and self into mere material to serve whatever role their makers intended. Slave, child, soldier, art piece, servant, dangerous game, whatever.

cont.
>>
>>67767140
>>67800083
It would be a lie to say things were great for these thousand early peoples, but it really depended on their maker. Regardless, such minor beings living in a City and world made for gods is a dangerous existence, and with it came the first deaths. Ever. It shocked and fascinated the divines who took action. The unfinished gods formed from the near-broken original template were invited and/or coerced into the bones of the world to act as safety net and substrata for the souls of the dead, allowing the gods to easily reclaim what was lost. Death for mortals became commonplace and only mildly inconvenient to their creators, and so it became commonplace and mortal suffering became disregarded as easily fixed or unimportant.

Time marched on. Leaders and factions emerged, grudges festered, and power plays began to be made. But before The City tore itself apart, something very important was remembered: Only most of the newly made gods had founded The City. Careful oration managed to turn their might outwards instead of inwards, and the first wars raged. And that went very well, bringing outlying creations and quasi-worlds into the fold, up until The City exploded into violence anyways.

It was awful, but ultimately unimportant. What's important is what the results were.

The vast majority of the gods had been shattered into myriad spirits or in some nigh-unthinkable cases killed, with the survivors retreating from a City consumed with absurdly powerful weapons into the far corners of the world or their own distant quasi-worlds, usually among the Hot or Cold stars. The bones of creation, the spiritual network of bound cloud-gods used to hold souls for reclamation, were left laden and sagging with so many unclaimed dead. The bound began to be both place and person, acting as afterlives even as excess thought bled over into the mineral barriers between chunks of the world. And, yes, the world was left laden with all manner of wreck and weapon.

cont.
>>
>>67767140
>>67800083
>>67800273
It is onto this stage that mortal races began to build their own societies! When they sought out the truth behind divinity, and found a mix of shellshocked gods and broken spirits to interpret as they saw fit! It is a world of high adventure!

Now is the part where I disappoint you, for this was all an excuse to have mostly normal-ass races.

>Humans
A blanket term for dozens of surviving races made using only slightly modified versions of same variant of the pirated template, they all share a fairly robust alchemical tolerance that made them ideal for the would-be creator deity on a budget. This comes at the cost of a modest lifespan, but even this is variable between strains. It'd be a lie to say all they all accept each other as the same kind of being, but there's bigger fish to fry.
>Centaur
A fusion of flesh and spirit, these ancient horsemen are blended with their steeds, and have an ancestral memory of their creator's war plans. Fortunately, said plans can be creatively interpreted, and cooperation isn't impossible. Unless you're an elf.
>Dwarves
There are no dwarven children. New dwarves are hewn from stone and adorned with gems before springing to life. They are flesh despite this, but often come across as rude or unkind when dealing with other race's young. The materials of a dwarf's making often determine their place in society, or at the very least how attractive they're considered, but this is not always the case.
>Acanth
Fleshy little sluggish fellows made to act as components of a larger class of entity. They generally consider the individual not as a person, with only completed composites of several artificial minds and a couple Acanth bound up in an electrified crustacean shell afforded such a dignity. Consider each single Acanth disposable parts. Consider most human stock ideal parts for these Higher Selves.

cont.
>>
>>67767140
>>67800083
>>67800273
>>67800500
>Wingmen
Urbanized birdmen initially created as simply large novelties, but then repurposed for a failed offensive. They've got something of an affinity for cleanliness and order, and after all these years still hold a grudge against the Dragons.
>Elves
A group of races, less widely used than humans, usually intended for esoteric craftsmanship. Must remain carefully balanced lest their internal alchemy get out of wack. Have a strange strain that lives in the crystalline barriers under and between portions of the world, mining soulstuff that bleeds through and plying those stranger seas.
>Dragons
Living antipersonnel weapons, they're storm and fire and serpent and megafauna bound into a single living being. They are, however, intelligent, and over the thousands of years have become more than just snarling balls of hate and destruction. They are now highly genteel balls of honor and ritualized combat.

And a few others. I'm tired now, and I apologize for hogging the thread.
>>
>>67800500
XD
>>
>>67802356
Ya judging because the poor fella loves exclamation marks?
>>
>>67802832
What?
>>
>>67802832
No.
>>
>>67800629
Tell us more about the setting, please.
>>
File: the biome thing.png (1.22 MB, 1082x1048)
1.22 MB
1.22 MB PNG
>>67807962
The setting is mostly just a loose framework for me to shove ideas I think would be cool into. The initial idea was that it was a literal interpretation of this sort of diagram, with a single divine city at the pinnacle. It sort of spiraled from there as I stuffed more concepts into it and came up with justifications for 'em. I'd give you a detailed explanation of how things worked, but it'd be a lie since it's mostly clumps of ideas loosely linked together

Some highlights:
>high-tech Theological Engineer not-Aztecs had their blood refineries, meant to help faltering shards of once-gods uphold crumbling infrastructure of this part of the world, hijacked by Vampire conquistadors, who are now pretty much juicing themselves up on excessively powerful blood all the time
>the aforementioned strange strain of elves generally inhabit a network of trading cities along the waterways in the underground substrata that provides processing power for the afterlife. A common, but highly illegal, export of theirs is a drug made from ground crystals which grew from excess soulstuff, essentially allowing you to snort the experiences of previous generations
>there are three suns and a moon, which is just a shittier sun, and they all get close enough to the world that they can be used as a means of transportation at certain locations
>The Wingmen have recently mastered Titanium, allowing them to wear actual armor while flying. This has made them a bit more of a threat.
>sometimes humans are born with literal third eyes in the middle of their chests, the legacy of a now extinct strain of highly empathetic psychic humans. They make excellent negotiators and investigators. They tend towards plunging necklines, since the eye needs to see in order to work.
>a decadent and faltering empire of Mad Max Charioteer Roman Elves funds their constant wars against Centaurs and Not-Mormon Bee people by tapping and refining various flavors of sunlight found in reservoirs beneath the desert
>>
>>67808849
Biome thing?
>>
>>67810618
See that diagram I posted? Imagine that instead of being just a helpful categorization of biomes, it's instead a very literal pyramid shaped world.
>>
>>67811178
Who created such a world?
>>
>>67813026
Well, it started with a city of gods. But cities have needs, and so those gods began to shape the formless energies and masses around them into more useful forms, and construct works to service the city's hungers.

But what began as a loosely connected network of infrastructure slowly began to take coherent shape, and as the gods became accustomed to their city's new environs they began to simply make more of it for the sake of having more of something they found either pleasing or enjoyable. Estates and orchards and workshops and a thousand other personal projects drove additional construction as the more influential gods clamored for their own slice of the pie. Vast climatic regulatory systems and other infrastructure were put into place to help ensure consistent function, and it quickly became a single cohesive world. It was pretty great, until they started fighting each other.
>>
bumpit
>>
>>67813439
Where did the city come from?
>>
>>67767140
I made them. Go back far enough and you end at the DM.
>Races were made by Titans.
>Titans came from the dust of creation, like boltzmann brains.

but ultimately, the prime mover was the DM snapping his fingers. The universe we play in literally exists in my head.
>>
>>67768211
What did the Rhune anon do to piss in your cereal anon?
>>
>>67819186
Wow
>>
>>67819005
Dust of creation?
>>
>>67767140
They evolved from primates because my setting is human-only low fantasy and not some wacky cringefest like 100% of settings in this thread.

You all are uncreative faggots who thing being "wackee" is a substitute for good storytelling and realistic plots and outcomes.
Fuck off.
I hate you all.
I legitimately hate every single one of you shits. Fuck you and fuck your elves.
>>
>>67823959
Internally consistent actions and motivations are more important than realism.
>>
>>67824141
What about having a good balance?
>>
>>67767907
iunno god having to trade for races or things to create it is a amusing image
>>
>>67823959
Yes my setting too is absolutely perfect and not cringeworthy. In my setting humans evolved from primates and started making settlements about 12000 years before when you start play, but are counting the years from about 2019 years before because some bloke died on a cross. They are at this cool stage of technology where they invented this thing called the Internet even though they were barely doing proper industry 200 years before. There's no magic because magic is cringeworthy and the technology is absolutely grounded because scifi is cringeworthy. War is bad and if your character is trying to do anything special they will most likely fail, because playing special snowflakes is so cringe. So mainly characters can get a job, try to keep up with society and do their taxes.
I can see that this setting really has something special and interesting going for it and people are gonna love it so much because it really has no cringe in it.
>>
>>67767140
There are a pantheon of ur-gods called Primordials that are manifestations of concepts and the like. Most fleshed out is Mechus, Creator of the Nexus and Godfather of Machines. Another is Adversity who, true to his name, is the source of all adversity faced by all beings on all planes and dimensions.

What made them is unknown and in fact most don't even realize Mechus is a Primordial. They just know he's a god. From the Primordials are the True Ancients, like Mechus' children Petran and Atsali/Sideron and so on and so forth. Time has taken its toll on the gods, so they often come in a massive variety of aspects and beings descended from the Primordials and becoming their own beings while also holding to aspects. Mechus, Atsali/Sideron and Petran are known by millions of names and aspects that many don't know are really one and the same and even the aspects may not know it.

Many of the races were made and a lot of them have died out a number of times. The first Mortals, the Aeternians, have taken it upon them to be the great seeders of the Nexus and are the most capable of interdimensional travel and use that skill to catalogue and take samples of every living thing, organic or otherwise, and will use that to recreate them if they should die out.
>>
>>67827501
I'm loving the whole thing except the name Mechus, which for some reason makes me raise my eyebrows instinctively every time I see it written.
>>
>>67827536
Somethin' wrong with the name?
>>
Both types of life were made from corpses, but the corpses of two very different forms of deity. Everything that is insect-like is made from the corpses of the good deities by the good deities, while every other living creature is made from the corpses of the evil deities by the good deities. Some of the latter have taken to worshiping their evil deity ancestors, and have found evidence that some still live. The former stalk the lands hunting and killing the latter, storing their flesh away to rot into putrescent flesh ambrosia, the food of the Gods.
>>
In the beginning it was nothing but Void, but from the Void sprang disparity, and from disparity Eon was created. Where as Void was vast and endless and unthinking, Eon was solid and framed and possessed of a mind. Eon wandered through Void unending until finding the Paradox, the boundary of the boundless, the Wall of Creation. Eon sat for time uncounted and thought and thought until the Paradox opened the gates to Beyond Creation. It was in this unknowable place that Eon discovered Truth, and learned the secrets of Life and Death and Creation. Eon came back to the Void and closed the gates forever, and in the center of Void Avun hauled from the darkness a great anvil.

Eon set upon the anvil and fashioned the world, and the blood of Eon became the oceans and the eyes of Eon became the sun and moon, and Eon came to rest within the world fashioned as a tomb, containing the corpse of the only thing that could be said to be truly alive.

The corpse of Eonn rotted within the World and made it fertile, and from the fertile earth grew grass and trees, and from the blooded waters grew all manner of creatures. And the creatures spawned over generations, and some were possessed of the great intellect of Eon, and others of Eon's craftsmanship, and others still of the desire and pull to forever look beyond the bounds of Creation. These became the Elves, and Dwarves, and Humans.

The world sits amid a field of portals to dimensions both high and low, spawned over billions of years as curious beings from other dimensions created little windows to view Eon's tomb with. These portals light up the night as stars, and also act as portals through which all sorts of magical energy can flow. It is through these portals that Angels, Demons, Gods, Dragons, and all manner of other creatures have entered Creation. No being save Eon has ever seen beyond the Paradox though, and discovered for themselves the truths of Life, Death, and Creation.
>>
>>67828001
I think I understood what it is. It feels to my eyes and ears like an awkward mix between mecha, mecca and mucus.
>>
>>67828272
Ha! Mechus is supposed to be like "Mechanical" or "Machine", since he's the god of machines but I can see that.
>>
>>67828299
Ah.
>>
>>67816707
I guess the posts got sort of disconnected after a while, but it's the same city mentioned here:
>>67800083
Long story short, it started as the most successful group of gods floating around. They began to reshape their surroundings to fit their needs, which attracted more of the gods, which meant they needed to reshape more of the area and gave them the manpower (godpower?) to do it, which in turn attracted more gods. The cycle continued until most of them were gathered in the burgeoning city.
>>
>>67767140
Depends on whether the world is a plane or a planet. If it's a planet I go with abiogenesis, if it's a plane it's intelligent design (that still boltzmanned itself into existence). Either way, life in my worlds always comes from emergence. I don't like axiomatic gods to be involved in the creation myth.
>>
>>67830429
What set things off?
>>
>>67828299
I mean, I could see that that was what you were going for because I like to believe I'm not an idiot, but it still felt weird to eyes/ears.
>>
>>67828255
Truly alive? What are the other realms like?
>>
>>67830598
Why not?
>>
>>67830598
Plane?
>>
>>67767140
>Elves were made by the sun god, they are fit and healthy, and have extremely long lives. However they cannot become undead because of the blessing of the sun god.
>Humans are the chosen of the goddess of strength and life, because they evolved instead of being created
>Undead were created by the husband of the goddess of strength and life, the god of death and weakness, to bless humanity with endless life.
>Dwarves were shaped from clay by the god of earth.
>the god of farming made halflings to tend to the fields she invented
>>
>>67776728
I personally prefer modern and much darker version of Enuma Elish - Ama-Ushumgal-Sumun-Tiamat:

"In the beginning darkness reigned, and Chaos was all.
Tiamat, Mother of Chaos, together with Absu, Father of the Depths,
ruled over the eternal darkness and the perfect silence.
Tiamat and Absu together formed the chaotic primordial ocean.
Absu's sweet water blended with Tiamat's salt water,
when they together dreamed their dark dreams...

...When Tiamat heard this speech, it pleased her, and she screamed in the darkness:
"The time of vengeance is at hand!
The winds of hate shall storm and the fire of destruction shall burn all life!
The Spirit of Revenge has awakened me from the sleep of sorrow,
and we shall now avenge the death of Absu!...
"

https://pastebin.com/813by91A
>>
>>67837794
Modern? Darker?
>>
>>67767140
Once there was a savage untamed land populated only by apes. The Gods took some clay and made the first Elves who looked upon the apes with a mixture of scorn and pity. Then Kaine the Fallen came, looking upon the Elves with disgust, took a pig and a ape. Pressing them together, making the first Orc. Then man came, blessed of the king of the gods who took pity on them, there's totally no relation between them and the apes.

Dwarves find their origins with a mountain dwelling race of ape gigans with abnormally large feet.
>>
>>67823959
*tips fedora*
>>
>>67840190
Bigfoot’s?
>>
>>67840190
Methinks thou doth protest too much, men...
>>
>>67843714
What do you mean?
>>
>>67767140
There was the source

Three beings were meant to be born from it, but only two emerged. The third had died in its celestial womb, and was forgotten by its siblings.

The two beings created the ancient race as well as dragons. Eventually, the third being came to life, confused, insane. It spoke to the ancient race, and told them to rebel against their creators.

The ancient war began. The two beings and their dragons fought against the ancient race, each side creating a variety of races to fight for them over the course of a thousand year war, and when the two great beings were wounded, they bled upon the world, and some other races popped up due to that.

Eventually, the races the ancients had created had enough, and rebelled against their creators, killing them. The third being was chopped up and scattered across the universe, the few living ancients were imprisoned
>>
File: sn-bigfootH.jpg (260 KB, 1280x720)
260 KB
260 KB JPG
>>67842137
Bigfeet.
>>
>>67845456
Ancient race?
>>
>>67781068
Any other ideas?
>>
>>67849878
whatcha mean, anon
>>
>>67850317
I think that they were asking if you had anything else to share.
>>
>>67845456
What are some of these races?
>>
>>67778948
>>67854733
Just wondering whether this is the same anon curious about races.
>>
>>67855240
Yes.
>>
>>67852149
Oh, then there's a bit more I guess. The campaign that I ran on that world started after the fallout caused by the demise of the gods.

>The goddess used her own powers to banish him into the sun and sat herself atop of the moon (the world and the stars are a geocentric construction)
>She creates a barrier-plane between the moon and sun and uses it as a battlefield to prove her might during their conflict, using her Tieflings against his Aasimar locked in a centuries-long conflict
>The god grows increasingly more violent and frustrated, and his proximity to the barrier that separates the world from the forementioned primordial goop that surrounds it is wearing him thin and corrupting him
>She manages to face him one last time and best him in battle
>He vanishes into goop-dust that ascends past the cracks of the world's barrier
>She gives a final sigh and vanishes herself, but her dust descends into the earth
>The war theatre plane disappears, and both Aasimar and Tieflings fall into the ground and live among mortals under constant threat, since most people blame them for the war instead of their creators
>Tieflings manage to be introduced in slums and other harsh places in civilization
>Aasimar remain hidden in the wilderness and live among ruins, and the rest are able to find shelter among the settlements of the Hobgoblins because they're the only ones who understand what they went through
>The god had a kind of dead's man switch that caused catastrophes in the world, with the sun dying out into a black rock alight with dim embers and its poisonous energy killing off the elves and severely damaging the dwarves, who escape into their underground cities
>Gold, his gift as a merchant god, vanishes overnight and causes cities to collapse and civil wars to break out
>his absence causes the protective barrier to break more and more, causing primordial goop to slide in
>the goddess's magic garden plane grows uncontrollably and starts to rip into the world
>>
>>67767140
>>
>>67797816
Kek
>>
>>67767884
Trade?
>>
>>67856450
Well, hope you liked them. Any preference on the kinds of races you like in fantasy?
>>
>>67767140
While non of the mortals of my setting know this and it has no gameplay importance I still made it to satisfy my autism. Also, by mortal I mean any non-god. Even Angels, Demons and Voidlings don't know their origins with 100% certainty.

There are 5 realms, in short it's basically: Universe (our universe and Earth but with magic). Magnia (elves and orcs and shit). Zorr (demon realm, not an afterlife). Aetho (angel realm, not an afterlife) and the Void (lovecraftian monsters and shit).


Universe is controlled by a God that does basically nothing, everything is created by natrual processes. Life on earth formed from chemical soup and developed through natrual selection.
Some of that life ended up on Magnia due to some of it learning realm hopping magic. The magnian Gods previously created a lot of life on other planets in magnia but when the earthlings came to Magnia the Goddess Lazale adopted them and gave them their own set of planets to life on. She made sure that these adopted lifeforms were similair to those on Earth.
(The orignial magnians are NEVER encountered or brought up because than I would need to create a lot more completely alien species and I don't have infinite time).

The orignal demons are elementals and they were created by the God of Zorr. When the Magnians and Earthlings developed into the races that exsist today they started interbreeding with them (sex is universal in my setting as long as you are soulmates). This created Imps and Devils and Satyrs. It also created minotaurs that life on magnia instead of Zorr.

The original angels were the "shapes" who were created from the natural selection and have a symbiotic realtionship with the shards of the "broken one" the God of Aetho that shattered into countless pieces and are the only lightsource in Aetho. Much like demons they interbred with magnians and humans and Valkyr and other humanoid angels formed.

Voidlings developed through the magical chaos of the void.
>>
>>67823959
>accuses other people of being uncreative
>can't even make a creation myth let alone a setting
lol
>>
>>67859848
Ha
>>
>>67767140
My universe originates with a fleet of spaceships from a science-fantasy universe getting decimated by a black hole, but because the ships have all sorts of technologically miraculous bits and bobs, as well as all sorts of extremely powerful magical items/effects/leftovers, and the souls of all their fleet of lunatics with varying levels of divinity mixed in (At least two of the main crew were confirmed gods prior to getting blackholed, as well as the occasional divine or diabolic entity wandering freely/locked in cryo in one of the many ships) the Black Hole didn't properly destroy them, instead it shuffled shit about and with all the collective madness a pocket universe was born, made up entirely of stuff from the fleets collected resources. This is what happens when you let your players run rampant in what was originally a one off of standard fantasy characters exploring a crashed spaceship.
>>
>>67861166
What else can you tell us about the universe?
>>
>>67859222
Nice trips.
>>
>>67862855
What?
>>
>>67767140
The universe as we all know it is in fact the brain of an incomprehensibly complex entity beyond description. The pysical universe is the creature's neural electrical activity where as its dreams are the afterlife or spirit world. Finally, its subconscious is the the primordial stew of creation from which all laws and creatures spawn from.
>>
File: The Planes V2.png (59 KB, 950x1302)
59 KB
59 KB PNG
>>67767140
The abyss just always was. It was everything and nothing, just a disordered chaotic mind spread out across infinity.

The material plane spontaneously formed out of the abyss as bits of the abyss arranged into orderly patterns.

From it mortal races evolved mostly through natural laws, and they themselves began forming increasingly ordered thoughts. Those thoughts manifested as yet another plane in the astral sea. Prevailing thoughts became gods, who gained their own wills to further shape the universe, bringing to it (or rather just uncovering) the 4 magics.

Fast forward through a bunch of increasingly messy/destructive conflicts between said gods and creation is on the verge of falling back into the abyss, so the gods decide to fuck off and hard reset the universe to fix things. They separated the material plane from the abyss and set up the ethereal planes as both a backup and a buffer from chaos, then split up the remaining mortals on the shelter worlds, tying them intrinsically to each of the 4 magics. The mortals diversified further based on their use of those 4 magics, and furthermore based on actual setting relevant things like migration patterns, ethnic mixing, weird magical fuckery, etc. But at the core there are only 4 races and everything else is a branch off one of them.

Of note are draconics, a fifth tree of races who didn't come about naturally, being the first and only successful attempt by the gods to create a mortal race from scratch. They weren't finished before the gods decided to leave, so most are still locked away within stars. Some have been freed, and they have spread across all the shelter wolrds.

>How come the other races are so long lived while humans can barely manage a century if they're lucky?
On their shelter, human lives are on the longer end of the spectrum, beat out only by dwarves and not by much. Other races on other shelters live longer, but the rules on their worlds work differently.
>>
>>67864930
Which race is associated with each shelter?
>>
>>67864930
Static instances?
>>
>>67767140
The gods got together and made all kinds of creatures on a small (to them) disk floating through the Aether. One of the lesser gods suggested that they give the bipedal ones a boost so they could build wonderous things and invent cultures and art. The higher gods disagreed, so Not!Prometheus steals the soul energy and uplifts the bipeds. The other gods are upset, for they had other plans. They abandon the world the created and doom Not!Prometheus to reap what he sowed, becoming sole god of the disk. At first things were pretty good, but eventually war, conflict, and destruction occur. Not!Promethus learns his lesson, realizing that the mortals are not worth preserving. He uses his power to orchestrate massive wars and unleash terrifying monsters in order to reap the soul energy needed to build a massive tower back to the heavens from which he came. By reharvesting all the soul energy he has lost, he belives he will atone for his sins against his superiors.

Nobody in the setting knows any of this. They think a pantheon exists, which generations of people have served. They do not know it is all a deception of a lone mad god, stoking chaos for his own purposes. They are aware of their soul energy, passed down through their bloodlines, which enables them to do amazing feats.
>>
>>67868712
How does the soul energy work?
>>
>>67866588
>Earth
Humans, Dwarves, Giants, Orcs
>Wood
Goblins, Trolls, Firbolgs, Elves

Rest are not detailed

>>67868184
The ethereal planes are unchanging snapshots of reality. Think of it like a bunch of history books tucked away on a shelf. You can go there and look at them, but you can't affect what they contain.
>>
>>67869774
Hello?
>>
>>67869943
So, moments in the past?
>>
>>67868712
What were the gods planning?
>>
>worldbuilding
>>
>>67869943
You can't affect them at all? Can they affect you?
>>
>>67877569
Hello?
>>
>>67864930
V2? What about V1?
>>
>>67882228
bumping it
>>
>>67884409
up
>>
I find Warcraft's solution to everything is "everything is evolved from something else or Titan-forged" so hilarious.

The orcs evolutionary origins is so damn ridiculous. It boggles the fucking mind that orcs are the final devolved forms of an extremely powerful and massive elemental rock giant.

This is like going from a Krork to a puny regular ork.

I wouldn't be surprised if Warcraft goblins are an even further devolution of orcs.
>>
>>67885699
Evolution doesn’t always go for bigger and stronger.
>>
>>67885699
>>67886884
It struck me less as an evolutionary sort of thing, and more of a mythical "X was descended from Y was descended from Z" sort of deal.
>>
>>67885699
Warcraft goblins are island monkeys that were forced by the trolls to dig up magic sugar rocks. The magic sugar rocks gave them big brains, but not smart brains, so they developed explosive mining equipment quick. Eventually the mutation got so bad that they turned against their masters, blew them the fuck up, then started blowing eachother up in a big murder orgy. Eventually they formed clans and cartels, and stopped blowing eachother up explicitly. It's implied that they begin to revert back into monkeys if they aren't exposed to the magic sugar rocks.
>>
>>67886901
What about a decline in the power?
>>
File: elf queen.jpg (282 KB, 1000x2121)
282 KB
282 KB JPG
It's not that much, but it's the basics for campaign.

In the beginning, where the dwarves, made of the will of the earth, and the Elders, the old scourge. They warred for eons, but the Elder soul magic was stronger, and more powerful.

Humans are a splinter of the Elder race, purified by their own gods. It is said the first human came to be when the Star of Hope fell, though maybe not, who knows. Meanwhile, the dwarves tried some elemental magic, imbuing themselves with power in their own ways. In a last gambit, they imbued some humans with a strong soul of light, which made the first elves. The elves became essential and destroyed the Elder in the fall.

Race relationship is strained. The elves wilfully ignores and forgot their origin, which the dwarves resents immensely. Humans are seen as potential Elders, which isn't entirely untrue, as there are ways for humans to 'ascend' into Elder by using (mostly) forgotten magic. Dwarves are but a remnant of what they were before the first war.

Vampires were created when some humans tried to imbue themselves with "something" to ascend into elvenhood, but failed in the attempt.
>>
>>67889094
What is magic like in general?
>>
>>67889915
Very low fantasy, in general, and context sensitive. The mechanics were somewhat taken from an old videogame. The PCs and most people have access to faith based magic, which is particularly prevalent for humans and call upon a blessing depending on your religion, somewhat randomly, and Hermeticism, which is old d&d vancian spell casting taken to the extreme: a spell needs to be prepared in advance in a time-consuming ritual, it always needs a bizarre or costly component, preparing a spell can fail, often spectacularly, and they aren't that powerful. Though they allow for versatility.

Currently I have an hermetic and three other players who dip into faith as needed, often in desperation.

There is also the natural abilities of the elves. Elves grow in power as they age, gaining mainly internal bonuses, but there is always the risk that the vessel breaks under the strain. Most elves spontaneously immolates after several centuries. The soul of light burns. The rare who don't are absolute monsters.

Dwarves can still imbue elemental souls into their warriors, creating a class of extremely powerful heroes, but this is almost forgotten nowadays, and so costly in components it hasn't been reproduced in centuries.

And you can become a Paladin of the Star of Hope, which is to say inviting the Star of Hope into yourself. Which isn't a good thing. Hope is an alien light from beyond the stars, a light that cleanse. It is not gentle, it is not sweet, and it is not good for one's sanity.

The Elder's soul magic is the only thing you could call high magic, and was based around the idea of breaking your own soul in order to make it bleed on reality.
>>
>>67889094
>>67890178
Your creation myth kinda sucks but I like your magic
>>
>>67890286
Seconded
>>
>>67890178
What side effects does soul breaking have?
>>
>>67892135
Nothing good?
>>
>>67892135
Some common examples of adverse effects related to soul breaking include:
Constipation.
Skin rash or dermatitis.
Diarrhea.
Dizziness.
Drowsiness.
Dry mouth.
Headache.
Insomnia.
>>
>>67894190
Do they lessen over time? Can anyone theoretically learn that kind of magic?
>>
>>67892135
The soul bleed on reality. As a baseline, it disturbs the localized landscape in a personalized manner, and create eldritch familiars that emanates from the fractured soul. Those familiars are not under any control initially, and are often as useful as they are harmful. It also doesn't help with one's mental being, albeit special meditations can help alleviate the burden for a time.

The Elders harnessed this state of being to practice soul magic, which is simply a bunch of techniques using your soul's bleed as a wrench into reality. The greatest were in the order of the Soul Knights, who could supposedly do stuff like cleave a mountain in two, or fight against an entire army. Supposedly.

Most were lost to history, but there are still many legends about things like the Parade of the One Hundred Dolls, The Hooks That Binds, and the Librarian Night. Soul Knights had presumedly a small shelf life, but in legends some survived for centuries, so no one knows for sure.

Humanity is the only race remaining that can learn how to do break their own souls, using Elder magic. Doing it without the know-how, the meditation techniques, and the right kind of artifacts is a one-way street into very bad things.
>>
>>67895483
I'm not that anon, I was just fucking with you. Although magic with druglike side effects on the body sounds fun. Especially if permanent.
>>
>>67892135
>>67896552
As for personal effect of a soul that is bleeding, there's insanity, loss of consciousness, loss of self, becoming an eldritch monster, and slow death as your own being is unmade in the most painful way.
>>
>>67896834
Who were you messing with?



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.