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Paizo Games General /pgg/

Where are you hiding your hunks, /pgg/?

/pfg/ Link Repository (Pathfinder): https://pastebin.com/YLikTing
/sfg/ Link Repository (Starfinder): https://pastebin.com/rg4U6fCa

Old Thread: >>66231112
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>>66248892
Two of them are already in campaigns and the ones in the wing are waiting for new games to get posted here!
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Somebody should run a game where every PC is required to have the Collective psionic ability. It'd be great. Insane, but great.
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How does Brigh feel about a follower controlling undead for short periods of time?
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>>66249082
If you aren't remodelling their shitholes to run on clockwork, Brigh is probably not a fan.
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>>66249047
Those characters look familiar...
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>>66248907
I absolutely love sci-fi in general, and I'm a big fan of science-fantasy, whether we're talking Warhammer 40k, Starjammer, or Jack Vance.

I really, really, really *want* to like Starfinder, but no matter how I try I feel like it's not letting me love it.
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>>66249177
backwards knee ass lizard leg nigga
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>>66249177
What's holding you back, anon? What's the angle your dangle isn't liking?
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>>66249177
Same here.

Love sci-fi, love science fantasy.
Starfinder just feels weird to actually use for that though.
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Is this a Pathfinder / Starfinder pdf thread?
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>>66249135
Well I can only bring a group of corpses back for a few rounds per day and can never use the same corpse twice, so the only real situation I can imagine using it in is to turn some dead mooks against their boss. It's not technically evil as it specifically removes the evil descriptor of the animate dead spell it acts as
I could probably make up some sort of gizmo I toss at the corpses for fluff. I'm definitely dabbling in construct crafting, the necromancy stuff is for minor backstory reasons and I'm just trying to judge on how pissed Brigh would get if that one in a million encounter happens where I get to use it, don't plan on messing with undead otherwise besides showing a shitty necromancer how much I appreciate him rotting my arm off and leaving me with a gem containing my brother's soul
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>>66249248
>Is this a Pathfinder/Starfinder
Yes
>PDF-thread
No, what? What does that even mean? All of the available pdfs are in the trove(s), just follow the OP. If something isn't in there, mention it here and then go to the share thread.
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>>66249149
source?
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Do you make your own starship layout maps? Where's a good source to find premade?
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>>66249443
If all you need is the layout and not the stats or functionality, fucking anywhere. Star Trek and Star Wars have a billion ship designs between them for those nerdy enough to care.
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>>66249219
I don't know. It feels like I can't do anything fun or realize any characters I feel like playing.

Take the Mystic, for example. On the surface, it's what I'd use to make a priestly kind of character, which I normally love, and Connections are basically Domains, but the underlying assumption is that Connections are more a type of bond to some entity that grants you powers, and most of those connections don't interest me: Akashic, Empath, Minbreaker all feel like spiritual atheism/psionics, which isn't wrong in itself but not what I'd look for in this example, Healer is very specific and if I wanted to go the Sarenrae/Lathander/Shallya/etc. route, Steal Life stands out as a major wtf; Xenodruid and Star Shaman are pretty good if you want to do a druidic thing, though, but we're talking classic benign zealot here, which leaves us with Overlord, but at that point we're talking Asmodeus/Bane/etc., so I'm thinking battle-cleric, blackguard, etc., but no wait, Mystic only gets Light armor and basic weapons, so that doesn't feel right.

And meanwhile, I can't help to think about my last character, which was a spontaneous caster cloistered cleric in 3.5, with a wealth of domains that I could stack to get radically different expressions of characters, which just makes me miss the domain system, because outside of the meta, in *actual* play, where you don't cherry-pick freely, a Cleric of one faith had different choices from a cleric of another (which became really pronunced when combined with spontaneous divine casting, which always made more thematic sense to me anyway).

...
(char.limit, cont.)
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>>66249219
>>66249744
>(cont.)

I keep twisting and bending, just like I always did in 3.5 and PF or other games like WH40kRP4/WFRP2 or Shadowrun, but I never feel like I'm landing in something I'd actually want to play.

Maybe the Soldier will one day get a Paladin Fighting Style that it can pair with the Mercenary or Priest Theme and the Divine Champion Archetype, and pick some Lay on Hands feat(s), and maybe there will one day be a Sacred and a Profane Connection for the Mystic which could give access to a host of Domains or equivalent, but it's not there, and Paizo and its fanbase seems reluctant to even entertain the thought.
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>>66249219
Any setting/story instantly becomes unappealing as soon as you add phones and cars. This is an absolute rule.
You can change phones to comm badges or whatever you have, or change cars to spaceships, but it's the same effect. As soon as you can get from A to B with no effort or conflict, a story loses all interest and weight. And as soon as you can just phone around there's no gap where action can occur. Think if they had actually ridden the eagles in LotR, or worse just taken a fuckin jeep the whol way there faster than anyone could chase. Think about Gandalf phoning up Aragorn on facetime to show him he was fine and not dead, or if Mery and Pippin had "let Frodo know my location" turned on. How fucking stupid is this story instantly? Every source of tension, conflict, and struggle is instantly gone. Fantasy is the way to go for actual storytelling.
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>>66249604
I assume he means usable floor plans. Also, I'm not sure if the Star Trek/Wars sci-fi aesthetic fits. It'd be funny to fit a spelljammer helm and control sphere to the Voyager, or add a domed landscape to a super star destroyer dreadnought.
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>>66249826
I dunno. It can be OK if it's limited in scope, allowing for localized adventure, as is the case with most Star Trek. That said, this is not the case in Starfinder. Absalom Station is always like 1d6 days away, and communications is solved by casual magic.

Even if you can have urgency, that's not the same as adventure, though. Adventure is the unknown, and getting from A to B through an unknown number of Xs, Y's, and Z's.

With instant communication and fast travel, that practically disappears. Hell, it's a good question how half of the would-be adventures even happen when people that are far more qualified to deal with things are but a phonecall away.
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>>66250036
>how half of the would-be adventures even happen when people that are far more qualified to deal with things are but a phonecall away

>the evil Klingon beheads the barman, turning to the crowd to address any challlengers who disagree with his methods, what do you do?
>"Call the fucking cops, holy shit Starfleet always has a warp-9 capable ship within minutes, and that's how most episodes of Star Trek start anyways. I'm outta here."
Boring shit. You'll never catch me in modern/sci-fi games.
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>>66248892

How possible is something like this with mechanic?
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>>66250221
Well you could be Starfleet. Honestly, you're practically going to have to be either the enforcers or the criminals.
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Would there be any interest if I worked on a magic-less healer archetype? Probably for Alchemist, but I could work something into Ranger too. I've wanted to for awhile but I haven't bothered because it seems too masturbatory to play a class I made myself.
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>>66250351
I don't know what that is.
>>
Fuck, I am so irritated right now.

I'm trying to build a Spheres of Power character and I just can't get what I want out of the system, you need to spend a talent on fucking everything and you get so few of them.
>Right my character in his backstory disguised himself as someone else using magic
>Lmao, that'll be alteration (Core), Perfect Imitation and the Transformation Feat to allow you to do it without concentration
>But I want to be able to do other things occasionally rather than be 500% dedicated to just transforming. Fuck, I literally only want to be able to turn into human shapes, I don't even need the rest of the alteration shit.
>Tough :3c
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>>66250429
A spell-less/formula-less alchemist focused on healing? I'd love to see it. I'm generally a fan of spell-less variants.
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>>66250455
I was thinking of replacing Insusions with Salves that an alchemist could slap onto himself or allies for healing or buffs. Thing is, Infusions are just spells with another name and salves are just infusions with another name, so I want to work around that. For the ranger I was thinking of making Triage replace favored enemy, so enemies at low HP trigger FE bonuses, and made allies who need help easy to spot. Then replace the limited spellcasting with some kind of naturalistic regen-granting tonics.
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>>66250450
That's what drawbacks and extra magic talent feat is for. Also just leveling up.
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>>66250493
Suggestion: As an archetype, modify Infusions as a class feature, with a "Salves" archetype class feature, in which you limit what "spells" can be used, have them require touching (or touch attacks, if applicable), and boost the number of uses or create a domain slot type of system.

That might be a cool entry.
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>>66250570
I'd like something like that, silver dust in the hair granting Protection from Evil, or a glob of aloe that provides Mage Armor or Cure Light. That's the idea! But I don't want spellcasting with a new name again.
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>>66250601
Well when push comes to shove, it's either specific spellcasting with a spevific name/theme, or spell-like abilities. It's hard to be unique within the confines of the game.
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If I underprep for session one am I an asshole? I've just been going over the thematic tone in my head over and over and taking notes on their backstories. I've drawn maps and have a direct objective for the first session, I basically railroaded them in character creation by saying "your characters have volunteered for this mission" but left everything else up to them within the setting pretty much.

However I haven't populated the maps with anything, I don't have any encounters really planned. I don't have any NPCs planned beyond thinking up some character voices to copy and watching the source material for those voices.

I'm not a very experienced DM but whenever I write out encounters they just feel dumb and non immersive.
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So there;s just no way to satisfyingly play a tank in this game huh. The closest thing you can get is just being so untouchable that anything is encouraged to ignore you while it kills your party instead.
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>>66250763
>this game
Are you talking PF or SF? I am really fucking triggered by SF not having shields.
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>>66250827
Shields only defend you, tanks protect the party. But yeah, I meant PF.
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>>66250763
In PF, you can be a tank just fine, by positioning and Attacks of Opportunity, as well as using the environment to your advantage. If you GM is metagaming to avoid you when it makes no sense, stop playing with shitters. If anything, tanks are so good it becomes a problem for a GM *unless* they start metsgaming like a faggot.
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>>66250859
You can't stand next to everyone in an encounter, and melee attacking allies can't be protected this way for longer than maybe one round, plus enemies with range can just do the simple 5-foot step and attack that all players do.
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>>66250948
>>66250763
If you take Sister-in-Arms Cavalier archetype you can get a psuedo 4e defender aura, since that seems like what you want. You have to give up your mount for it, though. But if you can get a mount elsewhere, and if you get a reach weapon and stay on your mount, then you can make that psuedo aura an effective 15ft radius, too.
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>>66250948
>I can't protect everyone at once equally well and defend them from all forms of damage and attacks at once
I don't see the issue with that at all. Omnidefensive sponge-tanking is MMO cancer with no place in any kind of RPG, really. Enemies are going to attack the ones that it makes the most sense for them to attack, especially from a situational and emotional perspective.

If you want to have the enemy act like retards, intimidate or bluff them to take their attention, or have someone inflict them with rage.
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>>66251286
You clearly don't understand the issue.
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>>66251335
>You clearly don't understand the issue.
I understand the issue just fine, in that I don't think there really is one. If I'm not, then please explain how I don't. Because it sounds like you're either inventing a theoretical "what if"-scenario without any basis in reality, or your GM is just bad, which no mechanics will ever help with.
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>>66251391
No.
When your starting reaction is to insult and dismiss, you clearly aren't someone worth bothering to explain to. Try "I don't understand the question" instead of incredulously assuming the worst next time.
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>>66251502
>there is an issue
>I can't explain it or impart upon others why there is an issue but I demand that you understand it
>this is your fault not mine
ok retard
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>>66251286
Good thing Pathfinder has feats that basically force enemies to agro on them.
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In Starfinder, is there any way to get this effect permanently or at-will, not just when fighting? I want my Holy Avenger to give off a soft light all the time, not just strobe like a motherrucker in combat.
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>>66251867
Derp, I forgot the fucking picture.
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>>66251617
Literally everyone but you who replied seems to get it. Defaulting to more namecalling is also just proving me right.
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>>66251884
>tfw nobody but me and someone suggesting Siater-in-Arms for a pseudo-aura replied, and that reply asserted no specific issue
>tfw "you calling me retarded for not being able to present an issue proves I'm not retarded"
ok retard
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>>66250763
>>66251335
>>66251502
>>66251884
You seem really fucking triggered by someone not taking your "issue" at face value and actually wanting you to explain what problem you're having. Are you, by any chance, a SocJus leftard? It seems to be a regrettable pattern.
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>>66251867
>Holy Avenger
Isn't that a pathfinder artifact?
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>>66252011
>someone
>>
Hey anons, a bit of a specific question here. My players are about to wrap up a story arc, and the fights coming up ahead are going to consist of:
> 1 Normal fight against a miniboss I'll do my normal selection with
> 1 somewhat regrettable but unavoidable fight against a sub-boss that, whether the players know it or not, is a bit of a tragedy
and
> 1 final boss against someone who's lost more than a few of her marbles

The latter two I wanted to get music for, but I'm coming up short. Anyone have any suggestions? The only requirements are that they be a decent tempo and lyricless.
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>>66252082
>Final boss theme
https://www.youtube.com/watch?v=FsjQLCOMewI
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>>66249353
Buncha drawthread OCs that horny retards adopted and made more art weeks and months after the ORs had had their requests filled.
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>>66252066
It's a D&D artifact, but yes. Here it just refers to a a stand-in, though.
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>>66252082
Pathfinder?
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>>66250827
Starfinder has Shields.
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How can I convert the construction from the lyre of building into BP for kingdom building?

100 men's labor for 6 days per hour of playing...
I don't think It should allow me to build things outright/free but it should allow for some form of discount. Playing that four times a month means you get equivalent work of 100 men working for 24+days, which is honestly a lot of labor force to play around with.
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>>66252735
BP is exclusively material for the construction as far as I've seen. Lyre would work better for downtime rules.
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>>66252747
It would, its an easy conversion.
But Then how do I go about using the lyre to build things like roads, walls, ect.
Things that (as far as I know, I'm new to PF) have no downtime equivalent?

There really should be a way. I should be able to erect some buildings in only a few hours with little trouble. Even if those buildings are empty shells that ought to be able to reduce some BP costs, but there is no mechanic as far as I can find.
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>>66252082
Considering the themes, i suggest you pick something from Lisa The Painful's OST
https://widdly2diddly.bandcamp.com/releases
For reference, Exploding Hearts is the theme of the secret boss while The End Is Nigh is that of the final boss, but almost everything in there can be good for something
All Hail The Fishmen for absolute batshit crazy
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>>66252735
>Playing that four times a month
Why stop there? As if nailing an 18 on a perform check is hard by the time you can get one of those
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>>66252822
well I was going by the bare minimum
I WANT to get seven
Because then I can play every damn day for several hours, and build the infrastructure for a whole damn city by myself

Roads, walls, canals, you name it.
the mad bard will pluck his strings and it will be there.
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>>66252863
I hope you have a mean to polymorph into a humanoid because i don't buy for a second that a dragon is dextrous enough to play a lyre
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>>66253010
Ive been spotted!

Is there a rule anywhere saying I cannot make my lyre oversized if need be?
Hell, id even pay extra for its creation if I have to

But yeah, I can do some polymorphing just fine as well.
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>>66252284
Charlotte’s popularity confuses me, considering her backstory’s derivative and design is about as standard as you can get.
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>>66253131
Charlotte's popularity comes from the fact people cant seem to let her have a happy ending. If they actually let get go and werent raging incels for once, then she would fade into obscurity.
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>>66253131
Most popular things are derivative and standard drivel. It's timing and marketing. Or in the case of Charlotte it was memes.

Which was that she got a happy ending and then people started requesting lewds both to satisfy their needs for porn of some random ass character that got a happy ending and because it got them (you)s.
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>>66253154
>>66253165
Happy endings are bad civilization, everyone must suffer their penance in the Material before seeking salvation in the spiritual realms beyond. Duh.
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>>66249826
I'm sorry, are you implying the system that lets you teleport freely around the world, nay, between various planes and multiverses, is somehow NOT taking all the interest and weight out the story?

Teleport, Plane Shift and the laundry list of other such spells are the cars of PF, and basically everyone (that matters narratively, at least) has access to thems.
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>>66250351
Looks like a Mechanic with their Combat Drone. While I'm not sure if Drones can be Large-sized, I do know they can be Medium.
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>>66249826
>Star Trek is unappealing because of comm badges and transporters, and lacks any sources of tension, conflict, and struggle
Were you born this stupid or did you have to practice?
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>>66253165
Two questions. Which one is Charlotte? and Is the porn any good?
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>>66253892
Mid riff human girl with the rapier. As for the porn? No idea, never hunted it down and I am not sure that it even exists.
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>>66253910
Most of it is meh. None of them are really good per say.
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>>66253938
The only one with reasonably good smut is the pale masked woman.

>>66249826
Good thing exploration in Starfinder is significantly more difficult than simply zapping from one place to another. You still have to fly your Starship and that takes time and skill. Most APs and the Archives also show there’s numerous biological and political threats in the Vast, so it’s not some lazy pleasure cruise either.

>Every source of tension, conflict, and struggle is instantly gone. Fantasy is the way to go for actual storytelling.
Is this why Star Wars lacks any source of tension or conflict?
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>>66252726
No it doesn't. It doesn't get any actual shields until october, over two years after release, and what, three years or something since playtests, lmao.
>>
Are there any good spells for a two weapon fighting ranger. The entire spell list seems like shit outside of instant enemy.
>>
>>66254006
>He doesn’t allow Operations Manual equipment at his table
lamo my hamo, I can dig waiting on allowing the classes on account of their likely revisions, but the shields are harmless and already available.
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>>66253975
>The only one with reasonably good smut is the pale masked woman.
I've seen some art but no porn, which is surprising since she has DAT ASS
>>
>>66254120
>playtests are release material
No. Also, the playtest shields were included just so the vanguard could use its shit, and are obviously subject to change. While I'd allow them myself, assuming that allowing playtest material is the default is just fucking stupid and you know it.
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>>66254276
>tfw no pale freckled cutie with a big big booty
It’s all about the PLOT, nobody cares about the BACKSTORY!
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>>66231222
>On a more serious note, I kind of wish they bring earth into Starfinder as a setting since Pathfinder had it and show the Terran Galactic Empire or whatever its equivelant would be called.
It's called the Azlanti Star Empire, Anon.
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>>66254367
How are Vanguards supposed to play, anyway? Their entropic strikes make them seem like sci-fi Monks, but they’re also encouraged to wear heavy armor and shields.
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>>66254553
On a more serious note, how does the azlanti feel about aasimar? I want to play one but I'm not sure if I could still be considered an azlanti pureblood. Either that or axani, but you thought I was going to say tieflijg, didn't you? Fuck those guys.
>>
>>66254512
>tfw no memegame to make a pale freckled cutie app with a big BACKSTORY
>>
>>66254615
Given that Aasimar aren't pureblood Azlanti, the Azlanti would view them as as much of a threat to their genetic purity as, say, elves or non-azlanti humans. Unless your Aasimar tries to pass as human, they'd probably kill on-sight.
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>>66254664
>ywn be a Scion of Humanity aasimar going around boning tight Azlanti girls and ruining the purity of their bloodline
>>
>>66254603
Honestly, I have no idea. I'm not even sure where the whole "Vanguard = shield user!" meme comes from. The vanguard are the ones at the front of a military formation, the chargers, the first guys into the blender. If anything, I'd expect something charge-y or rage-y, not "sci-fi monk woth a shield and heavy armor". And the whole entropy thing just seems forced, mechanically, like every single class just absolutely needs a gimmick, and conceptually like they have to force something sci-fi and tie the class down to it. It's weird.
>>
>>66250763
> just no way to satisfyingly play a tank in this game huh
Aegis:
Ranged Attack
Speed
Increased Size
Powerful Build
Ram
Improved Ranged Attack
Extra Passenger
Increased Size, Improved

There, I made you a tank
>>
>>66254664
>they'd probably kill on-sight.
The Azlanti Star Empire doesn't seem to be big on the whole "cleansing" business, Aasimar in the Empire would be treated the same as any other second-class citizen (though perhaps with a bit more sympathy if they're from proper Azlanti stock.)
>>
>>66254664
But that's just it, though, aasimar (or planetouched in general) doesn't have to have clear planar progenitors. It's not like angels come down and bone people and out plops an aasimar. Unless things have changed in Starfinder, it's more like being affected by planar alignments or whatnot. Except for tieflings, I guess, because they're a bunch of pact-born rape-babies, the lot of them.
>>
>>66254646
Wait for the big summertime Starfinder memegame extravaganza, it's coming!
>>
>>66254646
>tfw no spunky redhead human engineer that goes around in just a pair of old overalls, clinging to her ample figure, the shoulder straps digging into her sweaty, heaving bosom as she wipes grease off her round , freckled cheeks and sees you, lighting up like a star and excitedly waving at you, exposing her bare armpits and her exposed sides all the way down to her bare hips.
>>
Shilling cause I can
https://scrollbear.com
Convenient spell search site that works offline and lets you easily keep track of multiple characters' spellbook and/or spells known
>>
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>>66255094
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>>66255094
Now make that an engineer(male) and we have a deal.
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>>66255130
Thank you, anon.
>>
>>66255148
Begone!
This is a fantasy for people attracted to women ONLY
Besides, there are zillions of working men to fantasize about
>>
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>>66255194
>Besides, there are zillions of working men to fantasize about
Mhm, like what?
>>
>>66255194
Let's be real, the ratio of husbando to waifu apps are 1:10. We need all the ones we can get.
>>
>>66254839
kek
>>
>>66255259
That's because making husbandos require extra steps compared to a waifu. You need more than just handsome art and a suggestive description, you need backstory and personality too.
>>
>>66254885
The empire isn't big on cleansing weird trilateral anemone people and bipedal aye-ayes that aren't a threat to their genetic makeup, no. The Azlanti have been isolated from other ethnicities and races for (a)eons, so they have the luxury of living among a viable underclass of other species. They're still fascists, and ethnic cleansing is built into fascism.

>>66254894
Aasimar are still considered a different 'race'/species than humans. Yeah, discriminating against aasimar is stupid, but the Azlanti are stupid and doomed to collapse and fail. It checks out.
>>
>>66255433
>Azlanti purebloods get +2 to all stats on top of standard human free feat and skill ranks
>"Azlanti are doomed to fail!"
No, I think they might be on to something, anon.
>>
>>66255433
>They're still fascists, and ethnic cleansing is built into fascism.
I was going to challenge this until I remembered the colony in Against the Aeon Throne was converted into a Literal Concentration Camp where they were systematically working the population to death.
>>
>>66255401
Pretty sure women need a bigger backstory than men
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>>66255535
>He doesn't give his men thick, meaty backstories
Metal Gear Solid taught me the importance of a solid backstory on your hunks.
>>
I'm gonna give my Homonculus a sword arm!
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>>66255494
A compelling argument, if the Azlanti Star Empire benefited from that. Hint; they don't. Though I'm sure they love pretending they do, since a mythical, glorified past is a hallmark of fascist states. On the other hand, maybe they wouldn't like to acknowledge that that was from Aboleth genetic tampering.

>>66255504
Yep. And then their corrupt, bureaucratic, authoritarian system of governance lost them access to an advanced FTL drive. An FTL drive whose specs are (likely) claimed by the pact worlds/Stewards at the end of that path, slightly closing the tiny gap their thousands-of-years head start in space travel managed to get them.
>>
What is the most magical instrument a bard can employ in their stunning performances?
>>
Wait, wait, wait, wait. There's no fucking Detect Evil or Detect Alignment or anything, no low-level sense corruption, no nothing? Because that's just fucking fantastic. Literally wonderful, I've always hated that shit like the plague, and genuinely thought that it creates massive narrative issues, since it is usually a low-level spell-like ability that can be run on anyone, ruining any chance for shenanigans since everyone in-universe could go "lmao no, you're team red, get out of this city, ha ha".
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>>66255981
>slightly closing the tiny gap their thousands-of-years head start in space travel managed to get them.
They lost their gap after the Gap!
>>
>>66256018
Nondetection and Undetectable Alignmetn
>>
>>66256018
Not only do those spells no longer exist, there are examples of NPCs exploiting the absence of said spells to do great evil, like Salask in Dead Suns, who worked as a Devourer Cultist sleeper agent in the Stewards feeding them false information purely to get officers killed.
>>
>>66256018
A lot of alignment restrictions and bullshit were blurred out in Starfinder. For example, Animate Dead no longer has the Evil tag. Presumably the designers didn't need to artificially construct reasons why zombie workers should be performing all socially necessary manual labor, now that literal robots exist to do the same thing.

>>66256074
Look at how they ran their scientific pursuits in the 3rd book of the Aeon Throne adventure path. The Azlanti would have been outfitting their ships with Mass Effect FTL tech by the time the PCs got to the prison moon if they weren't slowing their research by compartmentalizing their science teams.

Now imagine how much practices like those have probably held back their overall development. It's a miracle the Azlanti even have more than one star system under their command.
>>
>>66255433
>They're still fascists, and ethnic cleansing is built into fascism.
I'm not sure if you're memeing, but if you genuinely believe either of those statements, you need to either educate yourself or kill yourself. And either way, go back to /pol/ with that shit and keep your nonsense out of my galactic imperialism.
>Aasimar are still considered a different 'race'/species than humans
I'm not as convinced as you. Mechanically, sure, but planetouched can belong to any species, and aren't a homogeneous out-group by any measure.
>evil azlanti are derp on principle lmao xD
Get fucked, plebfag, you're just mad Azlanti is bringing civilization to your backward dumpster-fire of a planet.

>>66255494
Are azlanti still getting that in SF? There doesn't seem to be any species races/ethnicities/subraces in Starfinder at all, which I think is pretty sad. One of the best parts of Pathfinder, in my opinion. Sure, alternate racials tended to end up in cherry-pickong for individual characters, sadly, but it was very strong, thematically, but should've been conceptually tighter.
>>
>>66256145
I know they exist, but those are immediate tip-offs that something is dodgy, nevermind that it's only reasonably available to the the upper class.

>>66256147
Well Starfinder finally got something right. This makes me even more confident I need to write a Paladin/Smite Fighting Style. The uncertainty of use is in itself a balancing factor.
>>
>>66256257
Undetectable alignment is a level 1/2 spell and they just ping you off as True Neutral because they can't tell your alignment.
>>
>>66256190
> go back to /pol/ with that shit
Why would I go to /pol/ if I hate fascism?
> homogeneous out-group
Oh no, you don't need to be a group to get executed by fascists. Just having glowy aasimar eyes instead of weeb-purple eyes is enough to justify getting the wall. If the Azlanti are bigoted against other statistically identical humans, they're stupid enough to hate glowy angelboys.
> Get fucked, plebfag
Imagine being fans of an empire so retarded that they put self-destruct mechanisms on all of their ships to protect what, three or four modules and technologies that the Pact Worlds/Veskarium don't already have from getting copied.
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>>66255982
>>
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What's your favorite animal companion or monstrous companion you've ever had?
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>>66256453
Griffon
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>>66256453
Drake
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>tfw a mad thicc elf may have played with your ancestors' genes like a kitten with a ball of yarn and now you're literally a Chimera

Fucking elves
>>
>>66255982
Their own voice and body.
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>>66256453
He was a fine horse, a brave warrior, and a good friend...
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>>66256613
How thicc we talking, lad?
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>>66256776
DUMMY thicc
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>>66256776
Real mad thicc
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>>66256799
That's crazy thicc.
>>
>>66256799
That's a half-elf. Elves have monocolor eyes. And elves can't be thicc.
>>
>>66256613
>>66256799
elves live damn long time, maybe you can seek her our and give her... a piece of your mind, or something
>>
>>66256836
Hardly anyone except Paizo themselves follow those conventions anymore.
>>
>>66255433
Its proven that Aasimar, Tieflings and Plane Touched races are not genetic. Their mutations are entirely magical in nature because if you look at the lore in Pathfinder, tieflings arent made by banging fiends, they are made through exposure to fiends, which can manifest in the next generation or even generations down the line.
>>
>>66256877
because it's always been a Golarion thing.
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>>66256929
>Its proven that Aasimar, Tieflings and Plane Touched races are not genetic. Their mutations are entirely magical in nature because if you look at the lore in Pathfinder
Planetouched breed true, though. If two Aasimar get together they're going to have Aasimar, same with Tieflings or Sylphs or Genasi. While this is arguably how things would be for any race, it's also canon that Dhampir function as Humans for the purpose of genetics; Dhampir/Human will always be Human, and Dhampir/Dhampir will be Human.

Not sure how Changelings work, though I think it's the same.
>>
>>66256843
She's right in front of me! I'm gonna give her a piece of my mind!

unless she's like my grandma or something
>>
>>66256973
Your thinking of half-fiends and half-celestials. They breed true. The lesser versions of the two, Tieflings and Aasimar dont, because their bloodlines normally arent as strong as their Half-fiend counterparts.
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>>66256843
Ill give her a piece of this dick!

*unzips*
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>>66257020
>The lesser versions of the two, Tieflings and Aasimar dont, because their bloodlines normally arent as strong as their Half-fiend counterparts.
James Jacobs threw his two cents into the matter, and he suggests they either breed true or simply produce the Planetouched's "origin" race.
https://paizo.com/threads/rzs2pbzj?Are-HalfTieflings-possible#17
It also goes to explain why there's an entire country of Aasimar in Tian Xia, who continue to give birth or sire Aasimar even thousands of years after the Celestials left.
>>
>>66257118
Id still chop it up to extreme planar influence thats lasted forever but thats just me. Besides if they breed true, those fuckers would literally be everywhere. Cheliax would be a Tiefling country and not a human country considering the amount of nobility that fucks Tieflings and devils on the regular.
>>
Are any games currently recruiting?
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>>66250859
>In PF, you can be a tank just fine, by positioning and Attacks of Opportunity, as well as using the environment to your advantage.
Only if all the fights take place in uniform 10-feet wide corridors.
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>>66257300
No! There are no games recruiting and there will be no games recruiting in the near future!
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>>66257319
Why?
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>>66257392
Because everyone who wanted to run a game is already running a game, and have been running games for anywhere from months to years.
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>>66256973
>If two Aasimar get together they're going to have Aasimar
Nope
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>>66257420
Pretty much. Even roll20 is dried up and that place is usually pretty active.
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>>66257459
What do you need to do to maximize your chances at having an Aasimar?
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>>66257490
Living near a sacrid divine relic or a bunch of angels will do it. Even the Tian Xia nation of Aasimar had their lands blessed by their divine predecessors, which fuels much of the probability of children being Aasimar.
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>>66257490
Conceive and carry a child in the Heavens with an aasimar with a family history of aasimars with the celestial bloodline from bloodrager and sorcerer and you yourself need to be the same and maybe pray to the gods and maybe dip your dick in some holy lubricant before doing the naughty. Bonus points if you do it in some place where heaven's heavenliness is the strongest while a bunch of empyreal lords and CR18+ celestials cheer you on by spamming spells on you and splattering you with their blood.
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>>66257466
I'm gonna run a game with mad thicc elves, cute monster boys, and Mecha! Just you wait!
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>>66257585
Sounds great man.
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>>66257585
Pathfinder, or Starfinder?
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>>66257573
>>66257574
>Want to have a perfect angel baby
>Have to get a bunch of angels watch you do the dirty
Shit man, it's hard enough when the cat's watching.
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>>66257642
Technically you could paralyze them and just get freaky near them. Their presence is the factor, not their judging gaze and tips on how to please your partner better if there happen to be any azata nearby.
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>>66257629
Pathfinder, because starfinder is for nerds!
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>>66257745
But... But I'm a nerd!
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>>66257671
>Going from Lillends offering you mood music to glowing virtuous paragon statues crowding around the bed
This is even worse!
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>>66257796
Go play starfinder, nerd!
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>>66250493
Make salves me Lay On Hands with a differrent name with a bunch of Discoveries that are basically Mercies.
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>>66257844
Well if that isn't up your alley just hide under the table during a big empyreal lord meeting since you clearly are the voyeuristic type.
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>>66257459
Yep, actually. There's a whole nation that operates on this principle.
https://pathfinderwiki.com/wiki/Tianjing
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>>66258264
Given their prevalence, I think it has less to do with "two aasimar always makes an aasimar" and more to do with the fact that they have very high celestial influence in the aasimars that are there. Obviously two aasimar are going to have a higher chance of getting an aasimar child, but there's no guarantee.
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>>66258295
It is a guarantee, anon. You're being a dummy.
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>>66257118
The celestials must've left tons of half-celestials and "highborn" aasimar, though, and I want to imagine that Tian Xia keeps the aasimar bloodlines alive by means of tons and tons of inbreeding.
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>>66258494
Tian Xia is the continent. The particular aasimar nation just has a massively effective celestial blessing so that their bloodline stays alive there in case another larger qlippoth invasion decides to break out there again.
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>>66257858
But nobody’s running Starfinder, you dornhoggle!
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>>66256367
>why should I go to /pol/ to discuss my shitty politics and unload my political ignorance?
Because it's where you belong. But if you don't feel comfortable there, you can always go back to where you came from.

>>66256453
In my last game, we practically had a zoo with us. The donkey, Roland, was nominally mine, although it wasn't technically an animal companion (I was just a priestess of Lathander), but the animals of the group were very... "communal" in how we cared for them and interacted with them. We had an eagle that was smarter than his owner, the Ranger, an adorable hedgehog as the familiar of the Bard, and a riding dog, which was a "Wild Cohort", also of the bard, and let me tell you, this thing was a fucking beast. An adorable beast, nice as they come, but he was extremely well-built, and pulled absolutely monstrous trips.

I really miss that game. It was primarily 3.5, though, so if you're looking for ideas/builds I can only assume that it wouldn't work that well with PF only.

>>66258433
Doubt. If two aasimar of very low celestial influence (such as 'scions of humanity') have a child, I don't think it's at all inconceivable that their child will effectively be [original race], not aasimar.

>>66258494
I like this idea because it feels like it introduces some much-needed verisimilitude to the situation, rather than to paint it as some universal good. Bonus points if the celestials sanction it.
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>>66258741
Nobody said two aasimar having kids through sex is inconcievable, just that sex has no real influence in the matter. The children become Aasimar/Tieflings through planar influence. In the case of Half-Celestial, they either breed true or create Aasimar as their offspring, which is the only instance of sex having a factor in which children are Aasimar or Half-celestials.
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>>66258820
>Nobody said two aasimar having kids through sex is inconcievable
I didn't say anything about this at all, I was just saying that >>66258433 saying that it's a guarantee was wrong. Obviously aasimar have kids through sex, and depending on a wealth of potential circumstances, that child may or may not also be aasimar, imho.
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>>66258741
> I like this idea because it feels like it introduces some much-needed verisimilitude to the situation.
Just say you like incest, it's fine anon. You don't need it to be angel-sanctioned, nobody is judging you.
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>>66258914
Plenty of people are judging him, like his chromosomes.
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>>66258914
Its not like Angels are immune to imbreeding. Granted it would be rare for such a thing to happen, but when your as isolationist as the good aligned planes are normally, you dont have alot of choices in mates, beyond bringing in mortals that you court in the material plane.
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Alright, so, I need some spitballing help here, since I can't exactly playtest this myself.

How reasonable would it be for a 1st-level Soldier Fighting Style ability (Smite) to spend 1 Resolve as part of any one attack, in order to add [Lvl × 1] damage vs. anyone with Evil alignment or with the Evil subtype, as well as adding [Cha.Mod.] to hit (taking into consideration that it's very unlikely that a soldier would have a lot of Charisma). If the attack misses, the Resolve is unspent, but if you hit something that happens to not be evil, you'll probably never know (obviously). Not sure if it should only be usable only a limited number of times per day.
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>>66259034
Angels making babies among each other already is kinda rare since most are born from a god ascending a mortal soul or simply shaping one out of the quintessence of the plane.
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>>66258914
Nah, it's just a classic aspect of the ((("elite"))), and I could see them holding on to it more and more as the bloodlines get thinner, and they start drowning the children unfortunate enough to be born too inbred or - even worse - with no indication of their aasimar heritage. It's a state secret and people have died for less. Many midwives have been made to disappear after witnessing such births.
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>>66256453
I like the Elemental Archetype, and I like taking a wolf, for tripping. It's not the greatest compared to an actual trip build, but it's low effort enough. All I usually have to do is take Tandem Trip, and I'm at least guaranteed to be effective against most humanoids.

I want to try out the Digmaul, at some point. I completely forgot about it until recently, when Archives of Nethys finally updated to add companions, familiars, and races from Bestiaries 5 and 6.

>>66256717
My last Paladin took the Horse for his Divine Bond. This was back when there were no other RAW-legal alternatives, and my DM refused to let me take the Camel instead. Nonetheless, Mr. Horse was a great horse, and I called him my meat motorcycle until another player snapped and yelled at me for it.
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>>66255750
Be sure to give it an extra appendage anon, otherwise it won't be able to properly hug its creator!
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>>66259068
I mean, Demons like Succubi do it all the time. Its not a stretch to say angels cant do it even. Especially those more inclined to such activities.
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Is there anything that can bump up a spell's duration specifically from rounds/level to minutes/level?
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Yeah yeah, Starfinder is for nerds, but one of the local guys is gonna run a game after he finishes his current Starfinder game, and i smell an opportunity

https://www.youtube.com/watch?v=1-dHqX5cFB0
https://www.youtube.com/watch?v=iB-zBec6GOo.

I wanna fly a starfighter, big ones and small ones. And i'm gonna be flying like Isinona.

Does Starfinder have anything good for ship to ship combat?

Does
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>>66259254
>succubi do it so angels do too
Apples and oranges with permanent erections and an endless libido, anon.
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>>66259280
Also,
https://www.youtube.com/watch?v=rXHn8-TxdGU
>>
Is there any reason the snip trove link redirects to the pathfinder wiki?
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>>66259055
SF is designed specifically to not have abilities like that, so not reasonable at all.
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>>66259311
He said its NOT a stretch to say that angels CANT do it. And I agree. With succubi being what they are, it's not unreasonable to imagine that angels are practically genderless.
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>>66259389
It's still a horrible comparison what with one being born of virtue and goodness while the other is the literal embodiment of carnal lust and all the bad aspects of sex.
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>>66259365
>starfinder doesn't have that exact ability yet so homebrewing it is unreasonable
I was hoping for some input from someone that isn't an insufferable badwrongfun cocksucker.
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>>66259410
What? No, it's the perfect comparison. Can't you read? It's exactly that which makes it reasonable to assume that succubi pork all the time, so angels probably don't.
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>>66259418
Maybe actually read the current styles on hand to get a feel for what kind of things each tier gives you.
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Does starfinder support fighter jocks?
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>>66259055
Using Resolve is a start. It's basically the universal resource, and you'll want to conserve it naturally anyways. Rather than uses per day, you might consider a lower number of uses, but granted per 10 minute rest, as some other abilities work. The actual numbers might need a bit of tweaking, but I'm not sure by how much.

The only thing I know of that uses your full level would be Weapon Specialization, and some more powerful, specialized versions of it reserved for non-scaling attacks, like Natural Attacks. Half level is used a little bit more often, like with Power Attack and the Solarion's Plasma Sheath.

I thought Divine Champion gave a Smite equivalent, but it turns out it just bypasses Damage Reduction and Resistances.
>>
>>66259418
The whole system is designed to not have those things. You're not having badwrongfun, you're objectively trying to make a thing that was purposefully not included.

There is a reason that everything was left FAR more low-powered than PF did, and it's to keep the various classes more in line with each other. Just wholesale adding extra damage and to-hit to the Soldier (the class that needs it the least) without any tradeoff is full retard.

>>66259476
The Ace Pilot theme has you covered.
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>>66259122
Given the (((Nazi dogwhistling))), I assume you're the Azlanteeaboo from before. No wonder you love fascism so much; it'll let you fuck your siblings to retain 'blood purity'. Kinky!

>>66259280
>>66259476
Sorry to say, Starfinder's ship combat is more Star Trek-y than Battlestar Galactica. It's presupposed that the party will have a single main ship that they'll crew. You can run a starfighter, but it'll be pretty flimsy. Still, just putting skill ranks into Pilot and taking Ace Pilot will suffice if you're dead-set on it.
>>
>>66259055
It sounds good to me, but might become an issue at higher levels, I dunno, with a flat +15 vs.evil at level 15. But I haven't played at those levels. It's probably balanced by the fact that the bonus to hit will taper off. A +3 (assuming a high 16 Charisma) will be huge at lower levels, but not as relevant later. You might want to clarify what kind of bonus it is. I'm assuming Divine.

I'd limit it a number of times per day equal to 1/2 level plus charisma bonus, that way you can't spam all your resolve into it from the get-go.
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>>66259587
>retarded /pol/ screeching
Sure, retard, whatever. Keep wallowing in your ignorance.
>>
>>66259476
Yeah, you can even scale fighters pretty decently, here's a sample Fighter build at level 10:
http://jamesturneronline.net/starfinder-ship-builder/

Copy the raw from here into the Input section: https://pastebin.com/VP8istwD
>>
>>66259587
Star Trek huh.... Is there any way to make it a little more action oriented?

>>66259664
Groovy. I get to design my own ride.
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>>66259687
Star Trek in that it's focused on a single PC vessel. I probably should have said Star Wars, to be honest.

>>66259619
https://youtu.be/JOLWBoFsufY
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>>66259707
This has potential. Much thanks, comrade.
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>>66259486
>>66259591
Thanks guys, these are great suggestions, I'll probably write some rules text tomorrow.

>>66259469
Yeah, I did, but there wasn't anything Smite-like, so I'm going to have to improvise and balance it myself. The rest of the Fighting Style will probably stick closer to the vest, with a Divine Bond (to a weapon) at lvl 5, and probably some kind of Aura (of Courage?) after that.

>>66259510
>adding things that were not added is badwrongfun and you should stop regardless of whether it's balanced or not!
>SF is more low-powered than PF, just like what you posted, so stop it, because I screech so!
>getting abilities from a class ability just like all other fighting styles is wrong, and choosing one fighting style over another isn't a trade-off, reee!
Not an argument.
>>
>>66259260
Not as far as I know anon, sorry.

>>66250429
There's actually a 3pp Archetype of the Rogue that already does this, look up the Medic and play it as an Unchained Rogue to ensure your team never dies ever again.

>>66252236
>>66252804
I'll give 'em a listen anons, thanks.

>>66252324
Yes.
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>>66259707
>he doesn't even understand clown world
Wew lad, you people, I swear.

>>66259510
You don't understand the concept of homebrewing, do you? What's suggested isn't going to break the game by any stretch of the imagination, which is the point of the discussion. If it already existed in the game, there would be no issues.

>>66259687
Star Wars and Star Trek have aesthetic differences, but how "action-oriented" it becomes in play is all a matter of artistic interpretation. I'd say that it's very much more Star Trek than Star Wars, but you can have the explosions and flu-bys of Star Wars just the same.
>>
Why doesn't your character visit their siblings anons?
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>>66260306
>>66260306
They're all assholes.
>>
Have you PMed your crush yet?
>>
Hey, Mr. Atlas! Yes, you! The guy looking to build the STRONGEST man in Starfinder! I found something you need to know, it’s WHAT! YOU! NEED!

Okay okay, get this; the trick to being the Hero of Hauling is to get nautical, you have to become a Copaxi - yes, the coral guys. Why? Oh because of their neat little trick called Gravity Adjustment, which allows them to treat themselves and everything they’re carrying as being within one step of the current gravity’s level. This means your coral, on a normal planet, can treat itself as being on a Light Gravity World, giving it a x3 to Bulk. Yes, x3! Ain’t that bananas?
>>
>>66248892
trove doesn't work, keeps redirecting me to the Pathfinder Wiki
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>>66260713
I don't even know what I would PM them about!

>>66260306
He visits them as often as he's able, which is about twice a year. He really hopes they're doing well, he's quite a family man!
>>
Well, the game is coming to an end, but overall I had a really nice time with my sohei/enlightened paladin. From 5th level to 13th btw, maybe we can reach 14th.

Hero's defiance, fey foundling and defensive strategist were mvp. Also not smite against any alignment was incredible useful taking into account how few actually evil creatures/monsters we faced
>>
>>66259942
>Star Wars and Star Trek have aesthetic differences, but how "action-oriented" it becomes in play is all a matter of artistic interpretation. I'd say that it's very much more Star Trek than Star Wars, but you can have the explosions and flu-bys of Star Wars just the same.

Something to keep in mind is that up until ship modeling went full CGI in later DS9 much of the "normal" combat was one on one starting from face-off positions trying to negotiate before trading shots. A Starfinder battle would probably look more like this: https://www.youtube.com/watch?v=89WcIwjlQxA

Than it would Star Wars' fighter swarms and bulky, standoff cruiser/battleship fights. Note how even the huge Galaxy class ships are fairly nimble.
>>
It’s worth noting the firing arcs, crew order and size of ships lends itself much more to Star Wars-style “dogfighting in space” than Star Trek’s sleek and modern idea of 3D warfare. Many of the Piloting maneuvers are dashing ace pilot tricks, and most ships have their most powerful weapons in their forward arc, encouraging getting a frontal bead on your target (ideally behind them.)

And, something we haven’t mentioned yet, maneuverability. Ships in Starfinder are CHUNKY, it can take an entire combat turn for some of the bigger ships just to turn around.
>>
>>66261415
Yeah, the combat in the Starfinder ship section says combats 2d. It doesnt lend itself to the idea of 3d well because it would bee too much to keep track of in larger battles. Left, Right, Forward and Back is alot simpler to keep track of and if you really need too, you can just fluff starfighters zipping around as they please.
>>
>>66259348
I think a dickhead vandalized it. On that topic, does anyone have a trove updated to the most recent books, since this issue's extant anyways?
>>
>>66261415
Reminder that normal fleet combat in Star Wars consists of capital ships in static positions trading turbolaser fire as swarms of fighters engage each other while attempting to break through to weaken the capital ships.
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>>66261614
No wonder they needed clones. Those fuckers couldnt plan a military strategy to save their own lives.
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>>66261749
Well, the Clones were more of a political strategy. The Republic, and the Separatist worlds as well, had the population numbers needed to easily sustain a campaign, but with regular people dying instead of manufactured proxy armies, Palpatine couldn't stretch his "make it look harsh, but nobody can actually win" strategy as long as he needed to to get enough "emergency" powers and destroy public faith in the Jedi.
>>
>>66259348
>>66261567
https://thetrove.net/Books/Paizo/ is not 100% up to date, but most of the stuff it's missing can be easily found by searching for leakanon's posts in the archives.
>>
>>66252735
>>66252747
>>66252798
>>66252822
>>66252863

OK, so I've done some digging

"Equivalent BP Cost
To calculate the equivalent BP cost of a building (either to allow a kingdom to build the correct building type, or for use with the bombardment rules), take the building’s gp cost under the downtime rules and divide by 100. Many other factors can modify this."

The lyre does equivalent work to 100 men for six days per hour of playing
That is equivalent to 20 sets of laborers, which produce 2 labor capital each per day
20 (laborers) * 20 (gold per capital) * 2 (2 labor capital) * 6 (days)=4800 GP of labor
meaning the lyre can generate 4800 gold of labor capital per hour of playing.
or 48BP with this conversion.

Which seems way too high, personally, but that is rules as written.


Opinions on this? Are there any rules I may have missed?
>>
r8 my build for a level 1-10 game /pgg/

Nagaji Cavalier, 3 archetypes (First Mother's Fang, Courtly Knight, Honor Guard)
Str 18
Dex 12
Con 10
Int 14
Wis 8
Cha 12

Feats: Mounted Combat, Antagonize, Improved Trip (2nd level bonus feat), Throat Slicer, Weapon Focus Fauchard, Power Attack.
Exotic weapon proficiency Fauchard, Bola (both have trip)
Skills: Max Diplomacy and Intimidate, other ranks spread around in Knowledges (nobility and dungeoneering mostly), Sense Motive, and Survival based skills.

The battle plan is to trip with ranged Bolas while Blossom (the snake mount) charges them for a bite/grab into a constrict/pin, where I follow up with a coup de grace after they're totally bound up. When that's not possible, I still have a big two handed weapon from mountback and some other things to do to support the party when my niche isn't useful such as Antagonize mixed with Mounted Combat to frustrate the enemy.
>>
>>66262992
Forgot to add that Blossom has the Draconic archetype and medium armor proficiency.
>>
I'm in a game of rise of the runelords and we're in the glass warehouse right now. Are we still supposed to be level 1?
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>>66261614
Which is kind of the preferred strategy in Starfinder as well. The anon you are quoting lied, it does not take "one" combat round for a Capital Ship to turn, it takes anywhere from 3/4 combat turns to turn 180 degrees. Large ships are incredibly cumbersome in the system, which heavily encourages tactics exactly as you said; the big ships stay back pummeling the other big ships, while the fighters and frigates are sent out to screen the enemy and make an opening for killing barrages.

>Example: The Sovereign Vindicator (a Dreadnought) is Speed 6 and Clumsy (turn 4). This means the ship needs to move forward 4 hexes before it can turn to face one new heading. It can't even turn twice in one turn.
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>>66263277
Yes, dealing with the Glassworks should get you to level 2, assuming that your party hasn't gone out of their way to skip anything.
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>>66263364
So is the goal late game for Starfinder with ship combat to have a small fleet of ships or what? Cause I assume that would basically mean only simular threats would tangle with them, and getting suitable amount of docks for them would be a nightmare and a half.
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>>66263839
>So is the goal late game for Starfinder with ship combat to have a small fleet of ships or what?
No, the goal of late-game Starfinder is to continue upgrading your starting ship (typically an Exploration Vessel) while adapting to the strengths and weaknesses of the opponents you face. There is only one point in Dead Suns where you're flying something larger than a Medium ship and that's at the very end of the campaign, more of a victory lap than a genuine battle.
>>
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When was the last time your character got their fuck on?
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>>66263945
Never, I don't roleplay sex with my friends. I will need source on that though, looks like Gwyndolin gettin his hallway battled.
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>>66263945
After the last session, they finally had some downtime to sneak off and get busy.
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Post your character's theme song, /pgg/.
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>>66264015
I've never found a source. Just posted it many times over the years because I like it.

>>66264057
How was it? What's their relationship like? Who are they?
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>>66263839
Ship combat assumes that the players share a ship, and that each player will have one specific role that they perform, since you can normally only assume one role each turn. Though you may change your roles at the start of each turn as well.

The roles are Captain, Engineer, Gunner, Science Officer, and Pilot.
>>
>>66264162
>https://www.youtube.com/watch?v=L78yVFeyvRo
>Down with the Sickness
>Disturbed
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>>66264015
>see cute, girlish feet
>immediately assume it's a boy

Why are you so gay
>>
>>66264170
>How was it? What's their relationship like? Who are they?
Sweet and passionate, as befitting two lovers trapped in a strange land.
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>>66264260
>Is on 4chan
>/d/-lite no less
>Feels the need to be like this
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>>66264162
https://www.youtube.com/watch?v=x7g_SWE90O8
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>>66264260
The clothing is like his and the armor is like Elite Knight set from Dark Souls. Also Gwyndolin is a girl(male), not a boy.
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>>66264162
https://www.youtube.com/watch?v=QrU1hZxSEXQ
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>>66259127
My cavalier’s horse died a hero’s death in battle and was buried in the land he died to save.
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>>66264292
Maybe. Might take some more thorough research
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>>66264162
https://www.youtube.com/watch?v=j8ZF_R_j0OY
Cute girl(male) Gnome cleric of Cayden Calien, domains in Travel and Chasrm(lust).
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>>66264162
https://youtu.be/dNRC137o0j8
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>>66264162
https://www.youtube.com/watch?v=BQOoTX1Nxx8
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>>66264484
[Unintelligible beatboxing intensifies]
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>When an enemy mage runs away, but you have Trace Teleport
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>>66249826

Hello fellow retarded-anon. I too, am mentally challenged.

Let us go on mentally-challenged-friendly adventures together!

I promise there will be no hard decisions!
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>>66264879
Aw how cute, she thinks she's right.
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>>66264736
Looks like they left behind a suitable distraction for our favorite chubby midget mage.
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>>66264181
That effectively leaves room for one person to fill an additional role. (Extra gunner probably)

I need to convince my GM to limit the group to a hard six because we have had this problem were half the party doesnt show up at the listed time so hes just solved this by making the game have way too many players.

Its a good game and a good GM, but part of me wants to quit because I dont want to play with so many people.
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Starfighter fag from earlier. Any chance you can build one of these bad boys in Starfinder?
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>>66265289
Nope, transforming vehicles don't exist yet, the closest you'll get is the Flight Frame (which is basically a Gundam.)
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>>66265178
Not every role needs to be filled at all times, however. Theoretically, you could stuff everyone into a single role if you wanted. Aside from Pilot or Captain, which can only be fulfilled by a single character at a time. And gunners are limited by the number of gun mounts on the ship, plus positioning may mean not every gun can be fired at an enemy anyways.

Though having that many players at once is rough. I was in a group that regularly had 7+ players a time, and it was a slog.
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>>66265360
Yeah, im going to see who shows up on game day and ask the GM to adjust based on that. I initially joined cause the group was small. I didnt sign up for a big group.
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>>66265360
Never, ever, have more than 5 players. 7 sounds awful. 4 is sweet spot.
>>
What's a good Starfinder starting adventure?
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>>66266351
Scenario #1-14: Star Sugar Heartlove!!! Though if you want something a bit meatier, I've heard Dead Suns is great.
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>>66266397
1) But Anon, Star Sugar Heartlove!!! starts at lvl 3, not lvl 1 desu.
2) Are the Starfinder Society Scenarios worth it if you're not into the whole Starfinder Society marketing ploy? I remember the Pathfinder counterpart always seemed cancerous, but in Starfinder it's just regularly published one-shot adventures? Because it seems neat.
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>>66266466
I've heard the Starfinder Society modules are solid, real quality stuff. That is all some pretty serious hearsay, though, so take it with a grain of salt.
>>
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>>66259055
>>66259821
Make it +1d2 per every other level. This randomizes the damage somewhat, but averages out as if you'd gained .5/level, which is reasonable.

>>66259587
>criticizes the incestous practices of historical and contemporary rulers
>this means you want to fuck your sister ha ha
picture related

>>66260306
I don't have a character right now, but my last one didn't have any feelsbad.jpg. My last character to have solid family ties promised his sister he'd be home for Christmas this year. He died shortly afterwards, his last call being to his sister, to apologize for not being able to make it. Q_Q
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>>66266493
I kinda want to play Star Sugar Heartlove!!! now, tho.
>>
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>>66266625
It was recruiting here a couple months ago, and it sounds like people were having fun with it.
>>
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>Jinsuls are a violent, fanatical alien race from the Jinsul Hierocracy, who worship the ancient deity Kadrical and are led by priests commanding dangerous magic.
How dangerous can the magic really be in a universe that only has lvl 6 magic?
>>
>>66266700
The kind of magic that comes from consuming the essence of a god's herald, apparently.
These dorks are a lot cooler than I thought they would be, I'm really digging their starship designs.
>>
>>66266620
>historical and contemporary rulers
Do you... think that Prince Harry and Meghan Markle are related? Is Emperor Naruhito an incest babby? Give us the juicy secrets, anon!
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>>66266789
>Do you think that Prince Harry and Meghan Markle are related?
>Is Emperor Naruhito an incest babby?
Doubtful. That's some crazy-ass conspiracy theories, Anon.
>>
I hope Reaver's Run has fun tonight!
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>>66266925
I hope you don't gag too hard on your dad tonight.
>>
In PF is there any decent way to make things fight for you BESIDES summons and necromancy? I'm thinking of like a Dancing Blade build, maybe something like Hand of the Apprentice. I'd like to figure out some way to like, "fire and forget" and never have to directly attack the enemy. This is for a noble build who refuses to dirty his hands in combat.
>>
>>66264162
https://www.youtube.com/watch?v=MK6TXMsvgQg

Monk, never intended to be the comic relief but the class is shit
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>>66267606
Mesmerist count?
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>>66267711
I'm not really familiar with Count, but Mesmerist could work it's just I'd like to do it more regularly than that. Or at least be able to build up an arsenal.
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>>66267606
>summons and necromancy
I know you said this but those really are the best way. An Undead Lord Cleric is really really well suited for the L/E noble character type. I think what you're looking for is kind of an armament of automatons, but I don't think there's a way to do that unless you want to talk to your DM about refluffing your summons as a Master Summoner Summoner.
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>>66267745
I meant it like, "does mesmerist meet the criteria", not "a mesmerist that is a count".
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>>66267818
That is kind of what I'm looking for. That or an army of ghosts maybe? Or like, a master of Unseen Servant who has it attack for him. Anything like that that allows him to direct attacks without dealing them.

>>66267819
Ah right, I thought you meant like an archetype called Count.
>>
>>66248892

What do you guys think about a summon focus Shaman?

I was kicking around the idea of using the Envoy of Balance PRC and the Versatile Summon Natures Ally feat to apply the Counterimposed and an elemental simple template to all my summons.

I am going to be playing my Shaman in a group where the only other spellcaster is a blaster sorcerer, so I am not sure I want to spend that many feats on one trick, and it would still be full round action summoning.
>>
What’s a fun build for an archer?
>>
what happened to the trove? it redirects to the pathfinder wiki now.
>>
>>66268956
I was asking this a few days ago to no help, and the best I could come up with was a Zen Archer Monk and an Eldritch Archer Magus. Zen Archer gets more attacks per round than any other build since you can burn a ki point to get one extra attack on a full attack at full BAB. Eldritch Archer is the most damage since you can Scorching Ray or on ranged attacks.

I went with an Elf build, Eldritch Archer, and fluffed it as half Drow, taking the quick reloading Crossbow alternate racial. It's a magic stationary gunner build that plays with the Heavy Crossbow and magic. You could also go with a thrown weapon build and a diverse set of enchantments; the Startoss Style feat chain allows for some fun stuff with that.
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>>66269001
Oh, I never heard of that crossbow thing. That sounds kind of badass
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>>66269316
If you prepare Coin Shot as your 1st level spell at low level its very strong.
>round one, cast Coin Shot, Spell Combat for one coin and one crossbow bolt, swift action +1 enhancement from magus arcana, and point blank shot
>1d10+2plat coin +1d10+2bolt
>round 2, reload move action, 1d10+2 2nd coin
>round 3, 1d10+2last coin +1d10+2bolt spell combat again
Who can seriously do damage like that at range at that level? No one I think. At higher level you have better scaling spells like Snowball or Scorching Ray, even Fireball. It gets kinda gross eventually. You can do this all with a bow too, but crossbows have a higher crit chance and the spells can also crit and you can see where that's going. This really is only viable with Elf though, since the slow reload makes it too slow on any other race.
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>>66269626
This sounds rad. I’m building this for something
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>>66269679
Word, glad my suffering trying to find the only two fun ranged damage builds in the entire system paid off for someone. Just remember there is one drawback to the build, if a spell requires multiple ranged touch attacks, you're only allowed as many as you get ranged attacks. Meaning you'll need Rapid Shot as your 7th level feat since at 8th level you start getting spells that attack faster than you can manage. Your magus arcana should be able to make up the difference for the attack roll penalties (-2 spell combat, another -2 rapid shot) so you'll even out there. You do need to get Rapid Reload so you can reload fast enough to take advantage of Rapid Shot too, but that's not so bad when you're getting critting ranged magic multiattacks as the tradeoff for a few feat taxes.
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>>66268989
Some asshole fucked it.
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>>66269626
well, but also, who has access to platinum coins at low levels?
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>>66269984
Anybody with 10g to their name.
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>>66264162
https://www.youtube.com/watch?v=vCXsRoyFRQE

It's a song about someone who appears to be a goody-goody who dreams of being a gangsta.
>>
>>66264162
https://www.youtube.com/watch?v=f6J5lT9kcrE

Being an oradin of Tsukiyo is suffering, but somebody has to do it.
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>>66269752
And it’s more fun than zen archer in play?
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Say, any of you folks remember an old homebrew thing that got posted on here? It was a homebrew PoW discipline which did weird Street Fighter stuff, but I don't remember what it was called to search for it.
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>>66264162
>Yes, I'm a weeb
https://www.youtube.com/watch?v=mxvfieTkARI
>>
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With the trove being down, I have to ask: Does anyone have a link to the Dawn of Flame books released so far?
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>>66271629
http://archive.4plebs.org/tg/search/username/leakanon/
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>>66271679
Thankuru desu.
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>>66271629
The Lashunta sure do get a lot of action in the Starfinder APs, they feature prominently in all of them.
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>>66272433
Unsurprising since they are pretty much the poster race of Starfinder and probably the favorite race of somebody int he dev team.

Plus Paizo seems to follow the philosophy of "If it ain't a cool thing make it a waifu/husbando".
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>>66272433
I’d like to get a lot of Lashunta action
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>>66272433
Yeah, it's weird, because they're by far the least interesting species. It always feels like Paizo's response to making something u interesting or stupid is not to try to revise it or try to work with it, but to double down and try to force it.

"You don't like our goblins? What do you mean you don't like our goblins?! They're silly and hilarious, just look at them! Have some more goblins in everything!"
>>
>>66272511
Play Signal of Screams, there's a Lashunta sports star you can hook up with at the luxury resort.
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>>66272433
I hope "Attack of the Swarm!" Is heavier on the AA/AA2 races, considering that AP is probably the first "major" release made after those two supplementals were in circulation.
>>
>Get somebody who was asking for advice on character build, probably with PoW included since he doesnt know what class to take
>Ask what is his concept
>"Human swordsman using dual Bastard swords, clad in full plate armour who is meant to be a typical anime swordsman, a bit like the Weeb kirito but way cooler"

I cant help but find alot of things wrong with that concept, mechanics wise and concept wise. I pointed him to PoW Warlord but still
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>>66264162
https://youtu.be/WTMzIZhI7q8
>>
>>66273358
What level are you starting at? You should warn him *now* that your typical level 1 Chickenchaser isn't going to be the whirling dervish of blood and viscera he imagines (that comes later.) That also sounds more like the Warder (Dervish Defender,) though that emphasizes light armor over the heavy plate he seems keen on using. There's nothing technically wrong about dual-wielding bastard swords either, but that will require both significant monetary investment (in effortless laces and enchantments) and feat allocation, since you can't one-hand a bastard sword without the exotic proficiency.

If I was in your shoes, I'd do exactly as you suggested; direct him to the Warlord (since he wants to play a Swordsman with Attitude) and remind him level 1 is not indicative of level 11, either mechanically or thematically. With luck, the months and years he'll spend with this more "toned down" concept will grow on him, and he'll look back at his insistence on "Cooler Kirito" and laugh.
>>
Anyone ever roll a Mesmerist? I've been building one and I'm not sure if I should focus on enchantment spells or Painful Stare. Feels like you need to invest a lot of feats to make the stare worth it
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>>66273469
Not me, he's starting at level 1 yes. I think I will warn him, though I dont have much faith in this guy because he has not even tried to read what does PoW work or how does it work or how does each class work. He already is expecting to be OP compared to everyone else in the game, this is not a good attitude or approach to have when you are entering a game, just from my experience.
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>>66269984
Play coins are d10s but gold coins are still d8s so it's not really a huge damage dropoff.
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>>66270849
Zen archer full attacks every single round with 0 variation or thought, so yes.
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>>66273622
I like using the fey trickster archetype to get up to Flame Blade Dervish shenanigans and painful stare helps quite a bit with that. +Level +Xd6 when you damage someone is nice. Manifold Stare doesn't require feats to take, so you can just take compounded pain+a debuff if you really want to
>>
>>66275274
>>66275274
>>66275274



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