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'Unfamiliar Familiars' Edition

>Unearthed Arcana: Sidekicks
https://media.wizards.com/2018/dnd/downloads/UA_Sidekicks.pdf
>Where's the new UA?!?
https://twitter.com/JeremyECrawford/status/1091056194423160833

>5e Trove
https://thetrove.net/Books/Dungeons%20&%20Dragons/D&D%205th%20Edition/

>5etools
https://5e.tools/

>Stable releases
https://get.5e.tools/

>Resources
http://pastebin.com/X1TFNxck

Previous Thread:>>64567094

How many non-sentient animals are travelling with your characters?
>>
>>64574068
Would a STR based psionic class work in 5e?
How would you go about homebrewing a class like this, would it work as a monk subclass or would "musclemancer" have to be its own thing?
>>
>>64574068
None, the chickens and cows are actually druids who are into vore.
The players will find this out when they slaughter them for food.
>>
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>>64574068
>How many non-sentient animals
I'm pretty sure you meant non-sapient
>>
>>64574068
The paladin has a gerbil as a pet (reflurffed rat statblock).
>>
>>64574068
None. The party has a Giant Owl in tow and a Wizards familiar usually in the form of a raven.
>>
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We have a new player and she seems like an audience member, barely says anything and doesn't really get involved much.

The DM thrust her into the spotlight with a big personal quest and she kinda let it slide into the background over the next two sessions.

She says she is having fun and doesn't miss a session, is this normal? Are some people just happy to tag along?
>>
>>64574068
Just a bat and a fighter.
>>
>>64574068
>non-sentient
We have a birb and a barb
>>
Is it possible to play a druid who's a farm boy, or must they not have had any contact with civilization
>>
>>64574186
Most people just want a cheeseburger anon, the people who have the drive to be someone even in fantasy is shockingly low.
>>
>>64574186
I have a player like this too, some people just don't like being in the spot light I guess and are happy enough being along for the ride.
No matter how much I tried to my player towards getting more involved he just wouldn't do it, but he always assured me he was having plenty of fun anyway.

As long as she doesn't feel like she can't try things, might be for the best just to let her do her own thing and get more involved with things when she's ready to
>>
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ARTIFICER WHEN
alternatively, is 1.6.1 the latest version or was there newer version, and if so, does someone have the .pdf?
>>
>>64574068
>How many non-sentient animals are travelling with your characters?
We have a fighter, does that count?
>>
>>64574213
Why couldn't your farmboy druid have grown up helping tend the family farm out in the woods?
>>
>>64574068
Six horses, one for each PC and a construct familiar that can only follow extremely clear and specific instructions like a machine. The latter technically has 6 INT, but is almost completely incapable of actually using it without being told to do something.
>>
>>64574218
It's in the OP, faggot
>>
I've been invited to join my brothers PotA campaign at level 5, so far they have a Ancients paladin, a wizard, a barbarian, a monk and a warlock. What should I make? I like playing Frontline melee characters but it looks like they have everything covered unless I play some sort of unconventional gish
>>
>>64574229
I thought it said in the PHB YOU MUST live in the forest / be raised with animals
>>
>>64574068
>How many non-sentient animals are travelling with your characters?
The party barbarian asked me if he could try to find a sidekick after that pdf came out, two sessions later he managed to find himself a baboon, become friends with it, and pay for it to learn some spells.
Pretty sure the baboon is smarter than the barbarian at this point
>>
>>64574236
>likely in the latter half
>likely
>>
>>64574258
Thats what I'm saying, druids don't just grow on trees, they had families. Why not have him come from a family of forest hermits that keep to themselves and just quietly tend to their farm?
>>
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>Players spot a bridge over a crevase so deep they cannot see the bottom.
>On the other side of the bridge they see ten gobbos and a hobgob
>They have level 1
>"We can take them!"
>>
>>64574282
But they have to be forest hermits? They can't just be a peasant farm boy?
>>
>>64574186
They are, the group I DM has a player like that, he's a warlock and tends to stay back, but I did give him a "moment" where he got a special item as a reward from his patron for finding a lead on a potion of immortality and getting part of the formula transcribed onto some parchment that lets him cast Animate Dead once per day without using a Warlock spell slot (he's an Undying warlock).
>>
>>64574218
1.6.1 is the latest version of the core document, 1.2 is the latest version of the toolbox side-document.

Give it up, homebrewfriend, Crawford will never allow something as good as Kibble's..
>>
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>>64574294
Did they ever actually make it to the goblins or did you make the goblins cut the rope?
>>
>>64574294
The players might not realize it, but the characters they are playing probably do realize the amount of peril they would be in.
>>
>>64574256
Play a Bard or Cleric, be the healbitch support. Constantly remind them that you are the reason they aren't bleeding out on the ground.
>>
>>64574301
You could, but how are you going to explain how your totally ordinary city boy learned how to be a druid after shoveling chicken and horse shit for a few years?
>>
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>>64574258

I'm pretty sure the only thing Druids MUST do is avoid metal shields and armor (which your DM can just hand-wave anyways)
>>
>>64574334
From nature. They're not a city boy, they're a farm boy, have you been to a farm?
>>
>>64574338
>(which your DM can just hand-wave anyways)
I bet that DM thinks variant encumbrance and coin weight are "too tedious" and "pointless" too
They probably don't even keep track of how long its been since the characters ate something or got some sleep
>>
>>64574325
It was a stone bridge about 120 ft long, the barbarian and wizard got killed trying to cross and the other two ran away.
>>64574329
I told them that the situation was dire and they said "We just dash across the bridge and hit them, easy"
>>
>>64574256
Bard for healing word and expertise
Rogue if you don't care about healing word
>>
So, do we actually KNOW if artificer releases today or not?
>>
>>64574338
this. also on the same page they essentially suggest optional rules that may allow them to do and wear such things that dont require forbidden materials
>>
>>64574349
I grew up on one, they tend to be pretty far away from towns unless you're like some big business farmer. You need a fuckload of land to have a farm and its not very easy to get that in or near a city.
>>
>>64574370
no
>>
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NEW
BASE
CLASSES
FUCKING
WHEN

NEW
MONSTER
MANUAL
FUCKING
WHEN

NEW
SPELLBOOK
FUCKING
WHEN

NEW
MAGIC
ITEM
COMPENDIUM
WHEN
>>
>>64574366
>I told them that the situation was dire
>and them let them suffer the consequences
You did good son
>>
I have a question, boys.
I'm building a Warforged Barbarian (the Warforged element is really important)
How viable is the berserker path for the barb? Does exhaustion really hinder the whole subclass?
I just really dig the theme of a big battle-bot overclocking himself, blowing steam and catching fire eventually in the heat of battle
>>
>>64574373
If you want to do the "catching fire" bit, you could play the one that gets the fire damage aura. It's not great but it would fit your flavor really well.
>>
>>64574330
>>64574368
I've never played hard or cleric, what's a solid character for a first timer? I can probably bs a good backstory but I don't know shit about there mechanics
>>
I'm a monk, and I feel absolutely useless in my group. The fighter does better damage, the barbarian is a tank, the druid does better damage and is a better tank than the fighter and the barbarian AND can heal and cast spells, and the rogue is a better sneakman / acrobatic man. I'm just a shittier version of each, and not in the bard way where I'm a jack of all trades, I'm just bad. I don't think I had any bad choices, I rolled very well so by 6th level I had 20 dex / 18 wisdom, I was a wood elf so I got a bit of extra speed, and I have the lucky and mobile feats.
>>
>>64574404
>I just really dig the theme of a big battle-bot overclocking himself, blowing steam and catching fire eventually in the heat of battle
That is pretty cool
>>
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>>64574397
>NEW
>SPELLBOOK
Yeah, fifty more spells to the wizard, just what this game needs
>>
>>64574397
6E, friend.
>>
>>64574416
Monk is shit you faggot you should have played a caster with all that martial in your group.
>>
>>64574379
Okay, I never said he was NEAR a city, I said he's probably been to one before unlike a druid which pretty much
>>
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Find a single flaw with this monster and please tell me what it is so I can fix it, I really want to post this monster tonight
>>
>>64574425
>I cast biggus dickkus
>It gives me 30 charisma for 10 minuets
>>
>>64574433
We have 8 players, the rest are casters
>>
>>64574460
>We have 8 players
wad the fug
>>
>>64574410
Bard*
>>
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Playable Mind-flayer race when?
>>
>>64574370
just another way for /5eg/ to be disappointed on valentines
>>
>>64574410
Bards use music and song to support their team and buff their enemies. You get all the pussy and keep your ugly ass team alive (and then take all the credit for the sweet victory to get some wenches back at the tavern).

Clerics are like paladins except they cast spells instead of hit things with the power of god (except one of the subclasses) and are better healbots than Paladins.
>>
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This one too. I appreciate any feedback I get.
>>
>>64574451
>Mind thrust
I hope your players are not childish or they will giggle all the way though this encounter.
Looks good tho.
>>
>>64574218
1.6.1 is the most updated version. Its still got is fair share of broken bits (Repeating Hand Crossbow & 3rd level +2 Str Full Plate come to mind), but its still cool!

https://www.sageadvice.eu/2018/11/30/a-dragon-with-invisibility-may-use-its-breath-weapon-without-becoming-visible-is-it-correct/

Invisible potionsmith is bae btw.
>>
>>64574425
>Yeah, fifty more spells to the wizard, just what this game needs
Anon, fucking everything in 5e is a caster, even the subclasses of the few non-caster classes are casters.

We need a new spellbook to help flesh out the non-wizard casters so we don't always pick the same few spells since the rest are shit.
>>
>>64574370
We don't know for 100% but Crawford said "later in the month" and if they can cite any tweet to justify putting it out late, they will.
>>
>>64574478
>TFW Lawful good Mind-flayer.
>"What is wrong with eating brains? You eat cows!"
The perfect vegan race.
>>
>>64574500
Yeah, but wizard got around forty new spells in XGtE. Cleric got four.
>>
>>64574294
>>64574366
You did good, but how did the players react?
>>
>>64574482
I like the sound of both, are there any particular subclasses/domains that are noob friendly while not being terrible?
>>
>>64574478
I'll post the PDF that I let one of my players use when I get home in a few hours.
>>
>>64574475
We have 8 players, what? The average modules back in the day recommended 9 - 11
>>
>>64574370
If they were going to release it on time, they wouldn't announce that it's probably coming out later.
>>
>>64574520
Thats my point, the wizard hogged all the spells because for some reason they keep doing "a little bit of everything, but not enough of anything" books instead of something that is actually fucking useful for once, so they probably figured since the spells they can add are so limited they might as well focus on THE spells guy.

If they just released an entire book for spells, they'd basically be forced to make sure every caster gets new shit.
>>
>>64574535
you can't really go wrong with light cleric
>>
>>64574521
Not too bad, I think they assumed that anything they saw they could fight, they made new characters (That look min maxed)
>>
>>64574544
>back in the day
Well that would matter if you were playing a back in the day system.
5e recommends 3 - 6.
>>
>>64574535
Lore for more proficiencies and spells or Swords for being a GISH with bard

Life cleric for full support, Forge if you want to GISH.
>>
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>Player characters are all in the 20's
>Contrive a trap with this potion.
>Now you have a loli and shota party.
>>
>>64574593
Is Swords better than Valor? Also, forge cleric looks fuckin badass
>>
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>fighter has item allowing disguise self
>we have to follow a shifty character to see what he's up to
>grabs a female player character, goes to the inn
>disguises self into a middle aged woman
>decides the best way to obtain the information on the guy's whereabouts is this: he goes to the innkeeper, declares he is an old love of the guy we're supposed to discreetly follow and the female player character next to him is their lovechild
>innkeeper tells him where to find the guy, but obviously tells everyone
>we now know where his house is, but half the town is looking for the "lost lovechild" including the guy himself
>meanwhile, fighter splits from the group, gets caught in a brawl and loses all his stuff, including the disguise self item
>mfw we cannot even explain that the girl is not the dude's child anymore
>mfw we don't have the disguise
>mfw we're now being hunted by the guy instead of discreetly following him
How can someone fuck up THIS badly
>>
>>64574621
Last session, our kenku almost fucking died due to a ghost aging her.
>>
>>64574592
The game runs fine, the rest of the players are having fun, I just feel inadequate
>>
>>64574635
Valor is more supportive and can use a shield, swords is more offensive
>>
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>>64574621
>forgot the potion
I AM RETARDED.
>>
>>64574555
Crawford will make sure the book has 50 wizard spells and maybe one or two for each other class, except for the sorcerer
>>
>>64574672
everyone knew you were before fixing that
>>
Remove multiclassing and any subclasses that reassemble those. Game is now 5x better.
>>
>>64574724
>Remove multiclassing
great ide-
>and any subclasses that reassemble those
fuck off, subclasses should replace the desire to multiclass.
>>
1. Your favorite class
2. Your wishlist for three magic items you'd love to have on a character of that class. The magic items have to come from a WotC book.
>>
https://www.strawpoll.me/17411822
>>
>>64574724
also there are too many classes in general. Anything more than 4 is just powergaming desu
>>
>>64574789
There should only be two classes, Caster and Support, a Support player will play 4 people who act as guards and help for the Caster.
>>
>>64574256
Swords bard or a Nature cleric, gish it up and save lives with healing word
>>
>>64574742
Ok, I'm not experienced enough to know much about subclasses, all I know is that melee warlock is one of the most op classes.
I chose fiend for my first time and my DM said that it's pretty weak, that shouldnt ever happen.
>>
>>64574776
Wizard
Ring of three wishes x3
>>
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>>64574789
There should only be four classes:
Barbarian
Rogue
Wizard
Dwarf
>>
>>64574818
>all I know is that melee warlock is one of the most op classes.
You know nothing
>>
>>64574397
>new spellbook
it's called XGE, shame they forgot to print the SCAG cantrips in it though
>>
>>64574836
Wrong, Fighter, Wizard, Elf and Dwarf.
>>
>>64574818
>melee warlock is one of the most op classes
No? People meme about dipping Hexblade because it requires a single level that offers multiple benefits for such a shallow dip.
>>
>>64574818
Found the guy who voted no in the Strawpoll
>>
>>64574593
nature cleric is a better gish unless you are going vuman for magic initiate druid
>>
There unironically are too many options in the game, classes matter too little.
>>
>>64574819
You know that failing the 33% stress on wish will mean you can't use the rings, right?
>>
>>64574818
>all I know is that melee warlock is one of the most op classes.
Melee abilities isn't why Hexblade 20 is strong
>>
>it's called XGE
I fucking wish,
every book they release for 5e feels like it completely lacks focus.
We get maybe a dozen spells, a new subclass or two, half a dozen new magic items, a few dozen enemy statblocks, a few of them might even have some lore and ecology info but the vast majority won't and are ultimately useless.

5e has a very very bad case of the books having "a little bit of everything, and not enough of anything"
I just want a little more focus, I'm so tired of feeling like they're just going down a checklist of things that need to be in the next book and doing the bare minimum, especially when these fucking books are like 50-80 canuck bucks
>>
>>64574946
Just give them to the fighter
>>
>>64574776
barbarian
1. belt of storm giant strength
2. gauntlets of ogre power
3. hammer of thunderbolts
>>
Is an undead Death Cleric PC viable, or would you be opening yourself up to getting dicked by all the anti-undead effects in a game?
>>
>>64574500
It's not roleplaying if your characters are actually competent at something.
>>
>>64574997
enemies generally aren't the ones with anti-undead features
>>
>>64574978
XGE was literally Player Options: The DLC you absolute mong
>>
Human figter
Elf caster
Halfling rogue
Dwarf cleric
>>
>>64574997
Off the top of my head, most healing spells not affecting undead isn't going to do you any favors.
>>
>>64574218
>Level 1
>Rapid Attack
>Hand Crossbow
>Simi-Automatic
>Multiclass/Feat for Shield

Fun class, but its got some abuseable stuff in it.
>>
>>64574816
Thinking of going swords bard but maybe using Str as my primary stat? Our starting stats are 16,15,14,12,10,8 so maybe I could go vhuman or elf and go 16,12,14,8,10,15. Is this a bad idea?
>>
>>64574360
You know what help a lot with that? A lot of dms just ignore that because they don’t care or think it’s tedious to keep track of however, strength is more valuable if you run encumbrance properly, food and sleep don’t even matter if you ignore the associated rules and a certain amount of believability is lost with this kind of thing. Same for a proper tracking of the passage of time especially ehile travelling which is important when your players are on a schedule in game. So why don’t we have a convenient cheat sheet already?
>>
>>64575041
Also I was thinking of taking a level of fighter or hexblade for shield proficiency
>>
>>64574997
I mean, you COULD play a Revenant, but your party members had better be allowed access to equally busted monster races. Also, you had better have a clearly defined goal to achieve so you can die permanently.
>>
>>64575017
And it was still just a little bit of everything.
It wasn't useless, but it wasn't wasn't super useful.

The absolute WORST part of this shit where they put a little bit of everything in all the books is how fucking obnoxious it is trying to find what I'm looking for

"That new spell for the druid" or "that one new magic item" could be in literally any fucking book they've released for 5e.
It would save me so much time if I could just think "oh hey I need to look up that one spell" and grab the book for spells, or the book for magic items if I need that.

I don't even know why I buy 5e books, its faster to just fuckin bust out my laptop and google whatever I'm trying to find
>>
>>64574776
Whispers Bard
>Fochulcan Bandore
>Ring of Winter
>Ghost Lantern
>>
>>64574776
>1. Your favorite class
Wizard
>2. Your wishlist for three magic items you'd love to have on a character of that class. The magic items have to come from a WotC book.
I always liked the robes of the archmagi and the staff of the magi. Maybe the ioun stone that increases your proficiency bonus by 1.
>>
>>64575101
>Shillelagh in your guitar
>Ghost Bro
>Feywild artifact

Two out of three patrician choices ain't bad
>>
>>64575105
>staff of the magi
I've always wanted one of these, or the similar item, not so much to use them but becasuse I think purposely breaking one as a last ditch effort to kill the BBEG would be neat.
>>
What's your take on playing a Gith-Yankee character who pretends to be a GIth-Zero, in a Sword Coast set adventure?

Like he's tricking the party into thinking he's not actually Yellow Man Bad but Yellow Man Good.
>>
>>64575016
>>64575027
Good to know, thanks. I'd forgotten about the healing thing, but it actually seems like an interesting mechanic to work around now that I think about it.

>>64575091
Looked it up, seems pretty strong but yeah I'd need to see what my DM said about it because of that.
>>
>>64575041
I'd go 15, 14, 12, 8, 10, 16 vuman
Put points in str and cha and then take a feat that gives +1 cha
or just go half elf
>>
>>64575061
If you take hexblade you can attack with charisma
>>
>>64575154
You also loose out on all the "person" spells
>>
>>64575041
>>64575061
If you're gonna grab Hexblade just go full CHA.
Get a 16 in Cha, try to get a 16 in Str or Dex if you're not going Hexblade, have a +1 Con or better - you'll need all the health you can get.
Have fun!
>>
>>64575096
>willingly giving money to WotC for products that you even recognize as worth less than what you pay for
ISHYGDDT
>>
>>64574256
>I like playing Frontline melee characters
Just play a Frontline melee character.
>>
>>64575213
Holding things is nice. People like having things to hold.
>>
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>>64575213
I have a hard time focusing on prep work for campaigns with .pdfs, I just get distracted and fuck around on the internet
>>
>>64575061
You still need a free hand for Somatic components, unless you also take War Caster.
>>
>>64575194
Sorry I don't get what you mean? Do you mean more spells than just healing won't work on an undead PC?
>>
>>64575241
Swords can use their weapon as a spell focus
>>
>>64575237
Get your boyfriend/girlfriend to tell you to work on your campaigns.
Its incredible how motivating just getting told to do something can be.
>>
>>64574776
Monk
Bracers of Defense, Boots of speed, Vicious Quarterstaff.
>>
>>64575256
Spell Focus only works in place of Casting Materials.
>>
>>64575248
Yup.
Hold Person, charm person, Simulacrum, shit that requires a humanoid target
>>
>>64575151
We have a Gith player in our group and I have absolutely no idea what they are and I could not tell you the difference between them

I don't think most players do
>>
>>64575263
c-can you tell me anon
>>
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>>64574776
Rogue Swashbuckler
1.Rapier of Wounding or Rapier of Speed
2.Ring of Spell Storing
3.Glamoured Studded Leather Armor
>>
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>>64575148
>BBEG: nyehheheh, I will end the world
>My sorcerer, about to pop 400 damage on this dickhead's knee:
>>
>>64574776
1. Shepherd Druid
2. Staff of the Woodlands. That's it, I just want to whimsically awaken the entire forest. I guess a ring of animal influence and some nonmetal armor.
>>
>>64574519
>What is wrong with eating brains?
https://en.wikipedia.org/wiki/Prion#Transmission
>>
>>64574416
Monk's are just that bad? They can't do anything?
>>
>>64574094
Aren't monks basically already a psionic musclemancer?
>>
>>64575236
>>64575237
There's always the option to print out the pdfs and put them in binders. You can even throw out section you don't use and hand out class sections to players.
>>
>>64575277
Interesting, not an entirely great tradeoff given the lack of healing spells but it's certainly got it's uses.
>>
>of all the builds posted, never see battlemaster/sword-bard mentioned for double dueling dice bullshit
Soon anons, I'll make my aasimar PAM spear/shield fighter/bard and go full inspirational battle Valkyrie mode with her and it'll be fucking amazing.

NILVELUNG VALESTI!
>>
>>64575284
If the player is passing notes with the DM or another player or obviously trying to sell someone on some bullshit, it's probably a githyanki.
If nothing is being attempted it might still be a githyanki with experience.
>>
How do I stat out a weapon similar to Dak'kon's Zerth Blade?
>>
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>>64575373
He could one day say
>Haha, I was the other type of gith all along
and I literally would not give a fuck

My character does not know what they are.
I do not know what they are.
>>
I need some help.

I'm going to be DMing for a campaign in a few days, and my players have sent me their backgrounds. Since I have the time, I wanted to design a few custom backgrounds for the characters who had backstories that didn't quite fit the ones in the Player's Handbook. For example, the Apothecary's son is getting proficiencies in Medicine, Nature, Healer's Kits, and Herbalism Kits

I'm having trouble with designing a background feature for one of them though: a Farmer's son who fucked off and started learning from the Village blacksmith instead. The Skill and Tool proficiencies were easy enough; I just gave them one Skill and one Tool that fit with each job. The background feature is giving me trouble though; I'm going to offer to let the player choose between a farming-themed one and a smithing-themed one.

The problem is that I'm having trouble coming up with an appropriate smithing-themed background feature. I'm just not sure what I can offer that would be good for character interactions.

Does anyone have any ideas that would work?
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>>64575295
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>>64574776
1. Paladin/hexblade multiclass
2. -Armor of Invulnerability +3
-Ring of Protection
-Luck Blade Longsword
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>>64575312
That is only a problem if the brain is infected already
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>>64575373
Is this racism?
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>>64575397
>The problem is that I'm having trouble coming up with an appropriate smithing-themed background feature. I'm just not sure what I can offer that would be good for character interactions.
Good at appraising weapons in shops and can haggle much more effectively since he's knowledgeable about the materials and methods used to craft most weapons
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>>64575312
Prions are really scary

If Aliens ever wanted to wipe us out, it's what they would use.
Viruses and bacteria ain't got shit on prions.
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>>64574646
>>
Is a barbarian lumberjack viable
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>>64575151
What's the endgame? Honestly Githzerai aren't even the best things in the world - they believe in peace and harmony but are also totally willing to teleport in a giant adamantine castle full of life-killing Limbo matter if they need to crusade against Illithids and such, which is probably a net gain but still kind of like dropping a nuke.
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>>64575397
He has expertise when smithing farmer's tools.
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>>64575105
We actually randomly rolled a staff of the magi in our game, only to realize that no one in the party could actually use it. Our only spellcasters are a Cleric and a Bard.
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>>64575355
I'm playing a Sword Bard/Battle Master its fun! I have done some fancy tricks with Booming Blade, Dissonant Whispers, and Action Surge. Swashbuckler/Battle Master might be the better one though, thanks to Riposte, Tip Attack, Feinting Attack, Menacing Attack, and Precise Attack. Sneak Attack gets a lot of love with the Fighter.
>>
>tfw fake grogs act like the edition that had dwarves and elves as classes lasted more than two years
Reminder that AD&D's 2 editions lasted longer than the rest of every edition that came before AND after put together
>>64574776
1. Bard
2. Bracers of Defense, Marble Elephant, and Ring of Spell Storing
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>>64575384
What rarity do you want it to be? Artifact?
Do you want it to evolve as the wielder hones their focus?
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>>64575397
>I just gave them one Skill and one Tool
Backgrounds always give two skills. You swap out tools for languages and vice versa.
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>>64575384
Legendary Longsword, requires attunement by someone proficient with a longsword
+2 to attack rolls and damage
+1 AC
You can prepare one additional spell
You can use an action to regain one spell slot of 4th level or lower, once per long rest
I had to solve five picture captchas to tell you this so you better be thankful. fuck off google, program your damn self driving cars yourself
>>
>>64575478
>Booming Blade
Unless it's been errata'ed, that's not on the bard list even though it should as a sonic damage spell
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>>64575495
I got that from my race.
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>>64575355
That's an interesting concept anon, how are you gonna build her? Starting fighter or bard?
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>>64575471
>Bard
time for him to coincidentally be descended from a dragon and/or make a deal with an extraplanar power
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>>64575471
Im level 15 and the only magic items I have are the scrolls I make.
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>>64575458
No. The barbarian class and the background Guild Artisan (Lumberjack) are the only class/background combo that aren't viable
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>>64575458
I guess so, but the rest of your party will probably get tired of you rolling to chop trees and doing strength checks to haul the logs back to the mill for process real quickly.
You might have more fun if you make a barbarian adventurer.
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>>64575527
bad dm desu senpai
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>>64575478
How many levels of each did you take?
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>>64575504
That's fair (I assume High Elf then)
>>
Nappers, how do we fix Circle of Dreams?
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>>64575532
>guild artisan for unskilled labor
Lumberjack is folk hero or outlander
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>>64575527
what, are you playing dark sun or d20 modern or some shit?
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>>64575548
3/3 so far. Dissonant Whispers has helped me out quite a bit. Causing attack of opportunities with it has lead to some fun team kills.
>>64575549
Yeah, you could do it as a Variant Human or Elf as well.
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>>64575543
>>64575586
DMs "custom world" which resembles Forgotten Realms. He uses the PHB "aside from a few common magic items, you won't normally come across magic items or spells to purchase. The value of magic is far beyond simple gold and should always be treated as such."
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>>64575481
>Artifact
Most likely. I plan on giving each player a "weapon of power", and it seems obvious for the kensai.
>Do you want it to evolve as the wielder hones their focus
absolutely.
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>>64575606
Are you gonna go past 3 fighter or leave it?
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>>64575543
threeaboo plz
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>>64575537
What if I was a lumberjack adventurer
>>64575532
Barbarian's can't be Guild Artisans?
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>>64575559
>Pool of healing words that don't count as casting a spell
Pretty sure dream druids are fine
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>>64574776
Thief
Holy Avenger, Moonblade, Staff of the Magi.
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>>64575559
What's wrong with it?
If you have an answer than you know what you need to do to fix it. If you don't then it probably doesn't need fixing.
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>>64575559
Do we need to? They're fine as is.
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>>64575512
That game just ended at 6th level and the bard never cast a spell that wasn't sleep, faerie fire, or vicious mockery. MAYBE one healing word.
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>>64575167
>>64575212
Thanks for all the help lads! Last question, what are some good spells to grab from my list and to steal from others?
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>>64575559
what's wrong with dreams?
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>>64574724
Remove all classes but Fighting Man, Casting Man and Sneak Man.
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>>64575463
>What's the endgame?
It's mostly just to avoid the pleb perception of "Githyanki = evil evil bad". Gith were much more balanced in 2E if you ask me.
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>>64575509
Fighter for hp and proficiencies like shields, swords bard don't get that, along with heavy armor.
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>>64575616
>custom world which resembles FR
why do people do this? ed greenwood is not going to kneecap you if you make shit up about FR
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>>64575628
I'm good with 3 levels, I'll be getting Martial Adept on either my next feat pick when I hit level 4 bard or level 8 if I choose Warcaster. I have been thinking about getting Inspiring Leader, but my stats are going to stay low.
>>
Can 5e accommodate a low level low magic campaign? Level 5 cap, feats after leveling.
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>>64575665
>staff of the magi at 6th level
fucking hell. if the game ended i guess it's moot but goddamn
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>>64575677
Seriously, seeing people minmax in such a game is rather sad.
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>>64575687
>ed greenwood is not going to kneecap you if you make shit up about FR
Players who claim to know every inch of Faerun might though.
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>>64575687
Personally I think it is someones first attempt at world building. They want their special area but dont really have the time or drive to really fill out a whole world so they just reskin a few things.
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>>64575667
1st: healing word saves lives, dissonant whispers for AOO shenanigans
2nd: whatever you like
3rd: dispel magic synergizes with jack of all trades so that's nice
4th and up: whatever seems cool, don't sweat it too much
stolen: find greater steed, counterspell
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>>64575725
>Players who claim to know every inch of Faerun might though.
I sincerely doubt a player who actually knows every bit of written lore on the setting does exist but if they do, there are still a fuckton of holes.

Heck, I doubt most of them are more than vaguely aware of Karatur, Maztica and Zakhara
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>>64575667
Only spells I would 100% take are hypnotic pattern, healing word and dissonant whispers. There are other nice spells, but nothing that is must have. Hold person is nice if you fight humanoids a lot. Heat metal is nice if you fight people in metal armor a lot
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>>64575678
five out of ten players will not know what a gith is
the next three will not know the difference between githyanki and githzerai
the next one will not remember which one is LE and which one is LN
do not worry about it
>>
>DM won't let us sleep in armor
>convinced him to let me wear a suit of animated armor that only uses an action to attach itself to me
White and Based
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>>64575694
>>64575628
The maneuvers I picked were: Trip Attack, Riposte, Menacing Attack, Disarming Attack, and a homebrew maneuver called Coup-De-Grace. Disarming and Coup from Martial Adept.
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>>64575709
My DM gave me a super powerful artifact at level 4 but I'm not allowed to use it because some really powerful people are looking for it, and using the item makes me easy to find.

The way it was explained to me in-game, they will straight up open a portal at my location if I ever use it.

I know there will be a time where I have to use it to stay alive and then regret it.
>>
>>64575667
Faerie Fire, Healing Word and Dissonant Whispers are extremely solid level 1 picks.

For level 5 there's very little I'd suggest taking besides maybe Banishing Smite or Misty Step
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>>64575435
So maybe something like this:

Background Feature: Smith's Eye
Through familiarity born of the heat of the forge, a smith knows good metal. When appraising tools and weapons, you have an intrinsic grasp for their quality and worksmanship.

Yeah, this could probably work. Thanks!

>>64575491
I'm aware. They got a skill and tool for each profession, so two Skill Proficiencies and two Tool Proficiencies. They didn't get any extra languages.
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>>64575787
>yfw the next time you sleep
You won't get that action
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>>64575709
It was completely random and we actually got it at 5th. So, uh, my paladin used it as a walking stick. Because no one had the money to buy the fucking thing from us.
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>>64575793
Stand in a pile of poo and metal spikes, use the artifact, the people following you are now septic.
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>>64575783
>the next three will not know the difference between githyanki and githzerai
One of the three will get murdered in sigil for making that mistake while bystanders laugh
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>>64575783
I think a solid amount of Roll20 players should be familiar with Gith from eithe Planet Escape: Tournament or Never Winter, Two Nights.
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>>64574776
>Being a pleb that even wants magic items at all
>Not being awesome by yourself
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>>64575842
>Never Winter, Two Nights.
This makes me unreasonably angry.
>>
>>64575863
t. caster
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>>64575863
>not taking the magic items and giving them to your sidekick to keep him safe while you show him what it means to turn your body into a living weapon
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>>64575783
>playing a setting where creatures have fixed alignments
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>>64575817
Worth it if I get even one (1) anime transformation sequence desu.
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>>64575877
t. dumb martial
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>>64575877
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>>64575417
All brains have some prions baka. And when you eat a brain you just get more prions in your own brain. That's why you shouldn't eat brains.
>>
>implying wizards deserve magic items besides their increasingly rare scrolls
>>
what do paladins do after they blow their load of smiting
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>>64575939
clean up
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>>64575915
The caster was obviously written by someone who only plays Wizards because no one who's ever sat at a table with a habitual wizard player would even write those as jokes
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>>64575830
....so how are you supposed to tell them apart? They both look like Japanese people.
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>>64575939
it's not lawful to leave before the other guy has blown his load too
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>>64575915
>Selects spells to fit with his theme and backstory.
this.
>tfw spells after the devil matron
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>>64575945
>>64575964
but really
>>
>When people look at the martial and think 'Wow, that man has a really powerful sword' and then look at the wizard and think 'wow, that man has really powerful magic'
>When none of them even so much as regard the fighter wielding the sword
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>>64575939
Continue to be just as good as a fighter except also have the heals, oath channel, +saves aura to entire party, etc.
>>
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>>64574068
Two weasels and a chicken.
But the ancients pally has spoken to her weasel so often that he has a personality.
Is personality the same as sentience?
>>
>>64575974
No really, after blowing your load mostly everything should be dead, so you just need to clean up what's left.
>>
>>64574068
Sometimes 3 horses.

The Drow is really dumb if that counts.
>>
>latter half of the month
>the 28th arrives
>delayed
can these fat fucks keep a deadline to save their fucking hides?
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>>64575915
>Can't See in the Dark
Races!
>Dumped Mental ability scores!
Who actually does this? When was the last time you saw a person with low INT, WIS, AND CHA? Normally your good at one of those.
>3 Damage types which monsters resist
Magic Weapons
>Just a regular hooman
Why not be a cool hooman with some unique traits?
>Makes noise wherever he goes in his full plate
Fair
>Constantly forgets class abilities
Not at all. When was the last time you used your "X savant" feature? Hypnotic Gaze?

>Only character with STR, has to carry everything for the party
PFFT Wizard make a bag of holding and hold my stuff.
>Requires Feats to function
Spell Sniper, Warcaster, Resilent (Con) exist for you. I have more slots than you.
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>>64576046
You know these are supposed to be ironic, right?
>>
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>>64576023
They're waiting for kingdom hearts 3 to blow over
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>>64576091
I know its just fun to start up some discussion.
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>>64574776
>1
Barbarogue for the grappling/brute unarmed combat aspect
>2
Ring of Enlarge Self
Belt of Storm Giant Strength
Something that rounds my strength up to 30
I want to play a humanoid kaiju that can wreck buildings if he pleases to do so
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>>64576046
>You know these are supposed to be ironic, right?
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>>64576046
>Who actually does this? When was the last time you saw a person with low INT, WIS, AND CHA? Normally your good at one of those.
we just started a campaign with a stat buy and the party barbarian had 20 STR, 20 DEX, 20 CON, and 6's for the mental stats
>>
So, I've been running a campaign recently and whipped up a house rule that my players aren't too sure about yet and I'm wondering what you guys think.

A player of mine made a celestial warlock and wanted a medallion that could detect evil, but we talked about it and decided that it didn't make a heck of a lot of sense for a mostly faith based character to use the new species based alignment.
Is it fair to have faith based casters use the traditional Detect Good/Evil type spells where they actually detect alignment, while INT based casters like Wizards still use the species types? I feel like that makes more sense since it implies the wizard has spent time studying these types of creatures,

Would this lead to balance issues?
Should I make one of them have a drawback or added benefit to help make it comparable to the other if thats the case?
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>>64574776
>Fighter
>Strength Book
>Strength Book
>guess fucking what motherfucker

I AM THE FUCKING STRONG
>>
if a DM had to curse a player with bad luck, which would be less brutal or better from a balance perspective: rolling a d4 and subtracting from their rolls like in Bend Luck, or giving them disadvantage on Str/Dex checks/saves?
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>>64576163
>point buy
>20s
Your DM is a retard
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>>64575695
Yes, not as long as 3.5 / pathfinder due to the lack of feats though
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>>64576256
roll a 2d4 each long rest, the player cannot get advantage on rolls for this number of checks or attacks until the next long rest, continue until luck improves.
>>
>>64576204
The species based alignment is fine for everyone.
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>>64576163
>we just started a campaign with a stat buy and the party barbarian had 20 STR, 20 DEX, 20 CON
At fucking Level 1?
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>>64576204
It was changed to species for a reason anon
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>In 1984, Gygax was alerted to the fact that TSR was $1.5 million in debt and the Blumes were looking for a buyer.
>In an attempt to bring new investment money into the company, Gygax asked Flint Dille to arrange a meeting with his sister, Lorraine Williams.
>Kevin's brother Brian had a longstanding stock option which he triggered;[8] both Blume brothers then sold their stock to Williams,[2][9] making her the majority shareholder.

>However, she supposedly disdained gaming, viewing herself as superior to gamers.[5][10][11]
>playing games was forbidden at the company
>the vast majority of the products were not playtested.[12]
>Gygax sold his remaining stock and left TSR.[5][6]:18[7]

>Bob Abramowitz of Five Rings Publishing Group met with Williams and was able to negotiate and secure an option to purchase TSR, using funding from Wizards of the Coast.
>With no viable financial plan for TSR's survival, Williams sold the company to Wizards of the Coast in 1997.[2][10]
>>
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Rolled 4, 6, 14, 17, 9, 9 = 59 (6d20)

This is my Rogue DM!
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>>64576275
>>64576296
stat buy, not point buy
75 points, minimum of 6 points in a stat
yes, level 1
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>>64576204
There are only 3 items in the game and one ability used by a pixie that have to do with alignment. Youre better off just using it as is.
>>
>>64576292
That implies that detect evil just never works on humans even if he's on the other side of the wall raping babies and then making the babies have abortions while smoking the devils lettuce
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>>64576204
alignment detection seems overpowered, you can see through any peasant or a little girl who will ask for you to buy them some milk.
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>>64576109
>Back_Render
>Isn't Go Go
wtf
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>>64576204
Detect Alignment is and has always been meaningless; evil was always stated to possibly be incredibly petty shit. The fact that you think it matters outside of outsiders and undead is why they stripped the detect evil spell to begin with
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>>64576316
Why? That is the most boring way of making a character ever!
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>>64576310
>4, 6, 9, 9
Welp, good luck being good at one thing and one thing only
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>>64576320
Yeah to prevent you from just casting detect evil on every NPC you meet.
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>>64576316
>75 points, minimum of 6 points in a stat
Jesus fucking christ.
Has your DM ever ran a game before?
>>
>>64576316
Oh wow that's so much better

There's a reason stat buy systems in AD&D forced you to not have two of the same score but then again they were built with people who would, you know, actually make a fucking character rather than a brainless hunk of meat
>>
What are some good skill proficiencies to take as a bard? I have 6 total to pick from
>>
do you roll your stats before or after you pick a class /tg/?
>>
>>64576320
>implying
The shopkeeper is also evil because he stiffs his apprentices' stipends. Now what.
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>>64576366
What is your flavor of bard and is there a rogue?
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>>64576331
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>>64576366
Animal Handling, Arcana, Survival, Religion, History and Nature
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>>64576368
you're trying to start a fight aren't you
>>
>>64576381
Being a dick isn't against the law, simply detecting evil doesn't give you license to murder someone
>>
Rolled 9, 6, 16, 16, 6, 13 = 66 (6d20)

>>64576310
This is my Paladin, DM!
>>
>>64576366
Insight, Athletics, one conversational skill, Athletics, Perception if you're not an elf, Athletics, Sleight of Hand, Athletics, Performance, Athletics
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>>64576368
Before, I don't even start thinking about what kind of character I'll have until I roll the stats
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>>64576382
Swords bard, I'm the guy from earlier who went vhuman straight build
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>>64576394
Remember to name your +1 weapons.
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>>64576403
Good, then we're mostly on the same wavelength, but a lot of players don't get that and just treat it as a license to go hog wild (unless it's Ravenloft where a) everything is evil and b) you will absolutely, 1000% fall if you start killng random people)
>>
>>64576345
the most boring way would be standard array

>>64576363
yes, several
this campaign is sort of a gimmicky one (ravnica based), and I don't think it's going to last that long so I think it's alright to have more powerful characters at level 1

>>64576365
why do people pretend that having a 17 instead of a 20 or a 9 instead of a 6 in a stat meaningfully affects the way you play a character? characters are interesting in the way you play them, not because you get a heterogeneous set of numbers to look at on your character sheet
>>
>>64576427
>Swords Bard
Has anyone mentioned Athletics yet
>>
>>64576368
>he doesnt use standard array, straight across the board for all his characters
your choices are up or down, make it work
>>
>>64576449
Why bother starting at level 1 though?
If you're going to have three stats at level 20, you might as well just start at a higher level, the DM is going to have to balance enounters for a way higher CR than usual anyway since you guys are like level 20 tier for regular point buy
>>
>>64576368
I've grown fond of The Colville Method as I've come to call it
>Roll Stats and assign them in order from Str->Cha
>See what character arises from those stats
>>
>>64576449
>why do people pretend that having a 17 instead of a 20 or a 9 instead of a 6 in a stat meaningfully affects the way you play a character?
You're saying this trying to justify a character with 3 20s (highest score attainable within mortal ken, among the best in a single world) and 3 6s at game start. Please just go play a PC game
>>
>>64576467
Thats just the actual way to do it, people just forgot how D&D is played during 3.5 because they were too busy jerking off about what a fucking super hero they are
>>
>>64576492
>people just forgot how D&D is played
>tfw people think 3d6 in order was ever anything but a meme
But do try to roll random AD&D premades using 3d6 even out of order for fun
>>
>>64574498
Reminder you can turn invisible via the spell Invisibility and do these things without turning visible RAW & RAI:

>Be under the Dragon's Breath Spell and blast through the entire dungeon
>Be under the Sunbeam Spell and blast through the entire dungeon
>Be under the Call Lightning Spell and cause continual random bolts of lighting to fall onto people
>Be under Spirit Guardians and automatically hurt people
>Drink a Potion of Fire Breathing and blast through encounters
>Use a Wand of Paralysis
>Use a Wand of Fear
>Toss the beads off a Necklace of Fireballs
>True Polymorph into a Dragon and breathe breath weapons
>Be a Alchemist/Potionsmith Artificer
>Be a Thief Rogue with non magical gadgets/bombs/grenades/poisons

Faerie Fire is a good counter to this, not perfect as it still requires a save but still good.
>>
>>64574068
Has artificer been released yet?
>>
>>64576507
That's another 30 minutes
>>
>>64576521
Wait really? So in 30 minutes it's finally released?
>>
>>64576502
dying is part of the fun.
You don't win D&D, you tell a fun story, and a story without suspense and tension is just a bunch of faggots jerking off together about how amazing they are
>>
>>64576462
He told us we would be leveling up faster at first, and we ended the first session at level 3.

>>64576482
If the game actually acknowledged those stat totals in someway, you would have a point, but the difference between 20 STR and 15 STR is purely mechanical and just removes a small element of chance from rolls.
>Please just go play a PC game
You can't do the cool stuff you can do in tabletop games in PC games, certainly not in the same creative ways.
Why are you upset that some games have more heroic characters? Gygax himself created multiple methods of stat generation to create stronger PCs.
>>
>>64576545
>Gygax himself created multiple methods of stat generation to create stronger PCs.
Ah yes, praise the minmaxer in a social roleplaying game.
>>
>>64576545
its okay when Gygax does it but when you do it there is a problem.
>>
>>64574068
https://media.wizards.com/2019/dnd/downloads/UA_ArtificerRevisedFinal.pdf

IT'S HERE!
>>
>>64575917
Prions turn other proteins into prions. If you have prions in your brain you are already fucked
>>
>>64576449
At that point why bother with any of that? Just give out different stat arrays that just give +'s not number. Say one that gives out +4, +3, +2, +1, 0, -1 and one that gives out +4. +4. +2. +2, -1, -1 or something
>>
>>64576604
I thought it was going to be released in the Eberron book.
>>
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>>64576604
>Artificer
>>
>>64576604
>tfw crashed the site
>>
>>64574186
I'm actually in this situation, and working to get myself out of it by being more involved in RP.
>>
>>64576604
my apathy knows no bounds
>>
>>64576653
The 10 to 1 rule works in roleplaying games, 10% of the people do 90% of the work and the next three people do the other 9%
>>
>>64576620
a couple of reasons:
1. not everyone did 20 20 20 6 6 6, my stats are 6 20 10 20 10 11
2. you'd have to change or re-balance items, magic, and feats so that they would affect the ability modifier instead of the attribute
>>
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>>64576604
Alright, someone thats already in there just fuckin download the pdf and post it in this thread, I don't wanna wait for it to go back up
>>
I rolled 15/12/11/12/11/3.


What character should I roll with?


I'm thinking of putting 3 into either Charisma and be ugly as fuck or putting it into Constitution and stay ranged (like really really ranged).
>>
>>64576709
Be a wizard with osteoporosis.
>>
>>64576453
Indeed, so far I've got Athletics, SoH, Investigation, Perception, Insight and Persuasion but I might swap one for Performance
>>
>>64576604
>>64576621
>>64576632
>>64576649
>>64576662
>>64576695
no u guis its here

https://media.wizards.com/2019/dnd/downloads/UA_Artificer_tgisreallygullible.pdf
>>
>>64576709
don't dump con
but such mediocre stats make me believe you should be a wizard
>>
>>64576732
Oh, nigga I don't know, I'm just waiting for the pdf.
>>
>>64576709
>3 constitution
>Getting 1 HP per level up
This seems bad
>>
>>64576604
I honestly can't believe how many people fell for this
>>
>>64576709
CHA doesn't mean you're sexy or ugly, its how you present and carry yourself. Its your attitude and swagger, not how sexy you are.
>>
https://media.wizards.com/2019/dnd/downloads/UA_Elf_Boipussy_Complete_Guide.pdf
>>
>>64576723
If you're thinking strength, then you wouldn't even be able to carry your focus+spellbook.
>>
>>64574149
hey I was going to write that
>>
>>64576732
>ruining the joke
thanks I guess
>>
>>64576762
CON, so it's snap crackle pop when you take a hit
>>
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Here is my druid DM!
>>
https://media.wizards.com/2019/dnd/downloads/UA_New_Elf_Subraces
>>
>>64576776
>bird
>tits

Come on

MAKE EM BIGGER
>>
>>64576761
But how can I best incorporate this at my table, beyond just white-room theorycrafting?
>>
>>64576732
kek, my apathy was so girthy i didnt bother to check. thanks for keying me into it being bait
>>
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>mfw they give the Artificer an important ability at level 18
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>>64576830
>He actually wants to play a glorified craftcuck.
>>
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since we're sharing characters
Here is my redemption paladin
>>
I'm underwhelmed

By level 5 you only have 2 new potions and you're required to pick Fire and Acid
or you pick Gun, which is just more damage and that's about it.

And a magic metal beast at 6 which... does anyone really care?

It's a neat NPC class but as a player I don't even think I'd dip into it. Doesn't even have fuckin cantrips
>>
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It's here

http://media.wizards.com/2016/downloads/Psionics_and_Mystic_V2.pdf
>>
https://media.wizards.com/2019/dnd/downloads/UA_Modern_Warfare.pdf
>>
My DM wants a break and assigned me with a one shot. What the fuck do I do? I have no idea how to run a game.
Any general DMing/one shot tips are welcome.
>>
>>64576866
that's the old artificer
be patient friend, the new one is coming out SOON (TM)
>>
>takes longer to revise Artificer than it took to develop 5e itself
>no UA in January just to continue working on it
>no UA in February either
>vague promises of "the end of the month"
You ain't never had a friend like me
>>
>>64576894
>assigned me
lol
remember just to roll with it, don't get bogged down by lame shit like rules, ask the group to get a consensus and then just go with it
>>
>>64576866
>2017
>>
>>64576866
And furthermore!

At level 2 is there a better options than bag of holding for the free magic item?
>>
>>64576905
Gods, the more they faff about putting shit out for 5e, the more I miss 4e.
>>
>>64576919
This but perhaps unironically
>>
>>64576709
Just be a moon druid so half your stats don't matter.
>>
what paladin oath would allow me to be within any group? evil and good
>>
>>64576800
I think it would be best implemented as a roleplayed minigame.
>>
>>64576949
4e had the decency to die.
>>
>>64576866
Honestly all I'm expecting is just a re-release, with very very minor changes. I mean it's not really their fault, they just started working on it this morning.
>>
>>64577014
Conquest
>>
>>64574068
So which class is the summoner/minion class like Diablo 3's Witch Doctor
>>
>>64577014
>paladin
>ever with evil members and not outright killing them
Probably vengeance though
>>
>>64577014
all of them, I only ban druids.
>>
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i don't know if my character backstory is bad. how do you know if a character backstory is bad?
>>
>>64577029
>they just started working on it this morning.
You give them too much credit. Why do today what you can put off until "sometime in the latter half of february".
>>
>>64577029
I hope gunsmith is removed entirely
>>
>>64577049
We got the joke the first two times you posted it, anon.
>>
>>64577068
If it doesn't result in your character having at least one spell slot, it's bad.
>>
>>64577068
Does it have any usable plot hooks or is just 'my family is dead and I like killing things'?
>>
>>64577077
>I hope the only good thing about Artificer is removed entirely
why
>>
>>64577068
>Is the backstory potentially more interesting than the proposed adventure?
>Does the scale of the backstory clash with the established starting level (aka slaying dragons before level 2, or meeting multiple supernatural beings for little reason)
>>
You know what I want, they really need to rename melee weapon attacks, into just melee attacks.
>>
>>64577111
Shit's OP
>>
>>64577000
I can't, Druids are forbidden in the game.

I can only play a Rogue, a Wizard, or a Barbarian.
>>
>>64577128
Only if you make guns for your whole party, then use your potion selling profits to hire a bunch of NPCs to carry some more.
>>
>>64577128
>4d6 Ranged damage at level 5 is OP
>>
>>64577028
It didn't die, it was murdered by a bunch of idiots who thought it was worthwhile to appeal to a group they were never going to win back. Well, 5e is what they came up with instead. How's that working out for ya? You enjoying having fuck-all content that's almost as badly put together as AD&D without any of AD&D's eclectic charm?
>>
>>64577181
>>64577128
>Laughs in Hand Crossbow
>>
>>64577128
What fucking idiot thinks this, it's exactly on par with a rogue
>>
>>64577154
What about Dwarf
Can you be Dwarf
>>
>>64577200
Where am I supposed to go? Pathfinder?
>>
>>64576709
Roll a nature domain cleric variant human, take shillelagh and Polearm Master, put the 15 in Wisdom and use a quarterstaff.
>>
>>64577240
Mutants and masterminds. Honestly surprised it's not more popular, considering cape shit's hot right now
>>
>>64577231
No, why?
>>
>>64576204
Alignment is no longer objective unless you are one of those species.
It's not species-based. It's just that those species are the only thing you can draw a meaningful alignment out of.

So, we're already using your rule, except we're not just saying 'well, that guy currently identifies as evil but he could just decide he's good in a few second if - well, actually, it depends, you could say he's good. Is he good? You'll have to draft me up what your personal views on morals are first.'
>>
>>64577262
We already have a Cleric, we can't play duplicates.
>>
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How would you make a character like Ryze? A focus on low power spells that you can cast more frequently than others. So far the only thing I can think of is just going sorcerer and using all my mm points on casting again. Do you think it'd be really hard to balance something where you'd be able to cast twice per round but you never learnt spells of a high level lets say 5+ or something?
Ideally it would focus on
>Slightly tankier than a regular caster
>Faster spell casting, perhaps multiple times a turn
>Weaker / closer range spells
Anyway thanks for the advice
>>
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>>64576368
I also make players roll 1d2 at every level and if they roll a 2 they don't get their feature for that level
To make up for it, players level twice as fast.
>>
>>64577348
tempest cleric with war caster and inflict wounds
>>
>>64577299
Con bonus.

Play a Barb, put the 3 in charisma, and instead of rage just pretend that battle really makes you excited. Like, disconcertingly excited.
>>
>>64577300
Imo the best way to handle the old "what is good or evil anyway?" issue is to just look at it as good characters are altruistic and selfless, while evil characters are deceptive and selfish.

Even if someone doesn't do anything outright evil like raping children or murdering old ladies, I'd still consider the character evil even if he's just the kinda guy that would cheat without question as long as he knew no one would catch him, and would put himself above everyone else no matter what in a life or death situation
>>
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>>64577350
Drop dead.
>>
>>64576368
I generally go "What character concept do I want?" then make my character around that. I pick options for class/race that both mechanically support the concept and fit with the concept for roleplaying. Then I buy my stats because we don't use rolling in my group because of the fact you can wind up with a shit guy in a group of absolute units or the reverse.
>>
>>64577403
Why? D&D is about rolling, and the fun of rolling for stats only happens at the start of the game. Like this you get to have fun at EVERY LEVEL!
>>
>>64577035
Your only option is Necromancer. You can't get Witch doctor or Final Fantasy-style summoners.

You can play a wizard and just pretend the spells are fired by some fucking temporary ghost monkey instead of coming from your had, or whatever
>>
>>64577181
>>64577227
The class is built around the idea that you have to manage a limited amount of ammo because all of it's features are tied to simply being able to fire your gun, but the ammo is in no way limited, you have what functionally amounts to an infinite amount of bullets which then translates to,
>unlimited Lightning Bolts
>unlimited Fireballs
>unlimited Thunderwaves
>dealing 11d6 damage at range without any of the limiting factors of a rogue's sneak attack, every round forever at anything within 150 feet

And that's just a subclass?
Shit's OP
>>
>>64576502
>AD&D
lolno even the book says not to.
>Holmes, Moldvay, Cook, <autistic OSR shitbrew>
In these good games it works
>>
>>64577391
Yeah, and that's a fairly vague definition of evil that also would change if someone else where to define evil.

And that's how alignment is now. It's just whatever the fuck you say it is, so there's not really a point to having a spell that's supposed to identify a property that varies depending on how you look at it.
The exception to this are celestials, fiends, undead, maybe even some fey or aberrations or things. They have a well-defined alignment and it's even said that fiends/celestials are completely defined by their alignment.
>>
At character creation I let my players roll a 1d100, on a 100 not only do I let them suck my dick but they get +1 to all attributes.
On a 1 I get to fuck them in the ass (no girls allowed)
>>
>>64577429
Except that all of the effects are weak in damage for their level and can't be upcast like you could with a spell.
Dipshit.
>>
>>64577391
im a chaotic good warlock with deception/intimidation proficencies, sue me.
>>
>>64577468
What do you get on a 2-99?
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>>64577487
As long as you're deceiving/intimidating people to help others it's fine. If you're doing it to help yourself, it's evil. it's not hard to understand.
>>
>>64576368
I decide everything about my character before, inckuding how they will evolve, and if I roll low stats I just cry to the DM
>>
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>He doesn't roll a d20 for stats then change any outcome to a score he feels he deserves
>>
>>64577429
Hurr durr durr, rogues gets that damage on top of STILL GETTING THEIR FUCKING BONUS ACTION. You're basically a rogue that's constantly using it's BA to trigger a sneak attack. It's the same damage moron.
>>
If I want to make a rugged survivor type / wilderness tracker, should I go for ranger, or am I better off playing a scout rogue?
>>
>>64577516
Now I'm thinking one of my class features is any magic knowledge and it to be something that could fuck over my team. Maybe it isn't really fitting as I would put my personal desires before others.
>>
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>>64577262
>>nature domain cleric variant human, take shillelagh and Polearm Master, put the 15 in Wisdom and use a quarterstaff.
>assuming the player takes Wis as his racial bonus, at level 1 with Shillelagh active the cleric would be doing (1d8+3)+(1d4+3)dmg by using his action+bonus action
jesus christ
>>
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>Me: ''I want to be a fighter!''
>DM ''Are you sure about that?''
>mfw
>>
>>64577561
If your dm isnt a dick, BM ranger should have no equal at tracking
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>>64577524
Anon thats cheating,
play like a real man and spend a night generating 50 or so characters and throwing out the ones with shitty stats
>>
>>64577107
i mean yeah i hope so. gone for a mix of folk hero and outlander traits.

background is yuan-ti run lots of weird snake hedonism fertility cults all across the world conducted from their jungle temple cities. they do stuff just to fuck with humans and be destructive or maybe corrupt people to their service because snakes are dicks. a lot of this shit is done by pureblood agents.

ok so theres a tribe of snake worshiping barbarians on the northern plains a la conan the barbarian. they love snakes. the yuan-ti agents dump a yuan-ti pureblood hatchling there to be raised among the tribe as a 'blessed by the snake gods' golden child. they send a shadowy cloaked cult guy to get all wormtongue up in the chief's ear, check up on the pureblood kid and stir the barbarians up to be more depraved and warlike with the aim of causing a big barbarian war for maximum destruction. the totem animal spirit guide contacts the pureblood golden child in a vision and says 'bro you're being used, theres other snake people and they're dicks', and the snake kid goes 'no-one manipulates me! fuck this noise! fuck these people, thanks spirit snake, you are my greatest ally' and ups and leaves to go wander and adventure, determined not to be used as a pawn but not giving enough of a shit about anything else. character is true neutral but easily tempted to evil things due to sense of self superiority and being strong might makes right barbarian. character is a pragmatist and a really cold and calculating dude. shadowy snake cult figures follow him around, watching. plot hooks involve cults, potential kidnappings, idk. stalking, and notes from the DM after each long rest with dream visions from my spirit guide.

>>64577106
fuck you, im a barbarian

>>64577112
current adventure is sandbox-y high seas adventure with room for backstory plot hooks.
>>
>>64577584
I generate the same character 50 times
>>
>>64577581
Plus you always have advantage on skill, since your pet can just constantly use the help action
>>
>>64577429
>You can use the Arcane Magazine to produce ammunition for your gun. At the end of each long rest, you canmagicallyproduce 40 rounds of ammunitionwith this magazine. After each short rest, you can produce 10 rounds.
Realistically there's no shortage of ammo.

and maybe you should read it again because Artificer doesn't get shit spellwise and at 5 you only get +2d6 thunder damage on top of a 2d6 'crossbow' that never gets any better.
and by RAW Artificer doesn't even get a second action at 5.
So please hexplain to me how you're getting 11d6.
>>
>>64577348
Wu Jen Mystic
>>
>>64577491
standard array
>>
>>64577472
>>64577544
Compare it to something like the Arcane Archer that gets a measly 2 shots per short rest. Gunsmith should be similar.
>>
>>64577200
>who thought it was worthwhile to appeal to a group they were never going to win back
4e continued for years after the Essentials books, anon.
>>
>>64577647
That means that AA is shit, not that Artificer is OP. Consider what other classes can do at levels 9 (blast wave), 14(piercing shot), and 17(explosive shot).
>>
You guys like black powder?
Flintlock Musket 2D6 80/120
Pistol 2D4 40/100

Yes or no?
>>
>>64577696
Drop dead.
>>
>>64577696
Dude just refluff crossbows.
>>
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>>64577696
>>
>>64577615
>Realistically there's no shortage of ammo.
Yeah motherfucker that's what the post your replying to says
>>
>>64574664
>>64574416

Stun shit nigga.
>>
>>64577716
It’s the DMG, nice try.
>>
>>64577647
>Gunsmith Tabaxi
I'M GONNA DO IT
I'M GONNA FUCKIN DO IT
>>
>>64574776
barbarian
Belt of dwarvenkind and two dwarven throwers
I. Slay. Giants.
>>
>>64577647
Hey idiot, they made it specifically to be on par with a rogue damage wise. Also glad that you understand Arcane Archer is a subpar option, that has nothing to do with the artificer.
>>
>>64574416
identify the most powerful enemy
stun him
use your shadow powers (i swear to fuck you better have picked shadow) to teleport in and out of combat while doing so
>>
>>64577712
Crossbows are pretty close in the damage they can inflict, but as someone who hunts with recurve, crossbows, and muzzle loaders I will insist that the muzzle loader should have more minimal damage or a higher max.
>>
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>>64577813
>hunting with a muzzle loader
>>
>>64577813
What, is 1d6+10 damage, enough to outright kill a normal human being 3 times over not enough minimum damage for you?
>>
>>64577813
>Muh realism
I mean if that's how your group wants to roll fine, but since you're asking I think you forget the mechanics of 5e are not built to support gritty realism, and if they are a stronger choice they will always be picked over a crossbow which is absolutely retarded unless your setting has completely phased out crossbows.
>>
>>64577647
>The 1/3rd caster d8 with no extra attack and no cantrips should have the same subclass abilities as the d10 martial with up to 4 attacks
No
>>
>gm letting me attach dynamite to my arrows
oh boy
>>
>>64577854
>he doesnt hunt large game with a civil war cannon
fucking faggot
>>
>>64577866
>>64577866
>>64577866
history is cool again
>>
>>64577813
Yeah sure, at least 10 actions to reload too.
>>
>>64577809
AA is officially in the game and therefore reflects the accepted power levels for subclasses, Gunsmith is much more powerful than that in it's current form and is therefore, "OP"
>on par with a rogue damage wise
Rogues don't have guaranteed sneak attack every round dumb ass
>>
>>64577885
>You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.

Boy that was difficult, glad I can stay at range while the melee class flanks my enemy
>>
>>64577856
What is 1d6+10? Also are you implying that every shot would be a center of mass hit? I always figured dice rules were simulating different injuries.

>>64577859
Crossbows have a place as a much more quite weapon. Also recovering ammo. Black powder and ball would would have limited availability and the weapon it’s self more expensive.
>>64577880
Nah maybe 6/7 if you are really good.
>>
>>64574404
exhaustion is a huge pain that totally fucks the class over RAW, so unless your DM is planning on introducing a houserule of some kind it's just not worth it - frenzying more than once a day is idiotic and if you do it too early you're basically good for standard attacks and nothing else until your next long rest. rages are already limited per day for most of your levelling, so i'm sure you could fluff them as being detrimental to you without actually reflecting that mechanically. i'd play a refluffed battlerager or a desert storm herald
>>
>>64577544
>>64577429
You're better off comparing gunsmith to a rogue with hand crossbow.

The gun actually does less damage than that rogue for the same number of actions.
Not only that, but the rogue has a higher hit chance overall and can fire within 5ft with no problem.
>>
>>64577429
I mean, do you make sure they can't shoot in the rain
>>
>>64576569
Moldvay literally wrote his rules at a time when D&D was purely a dungeon crawler, 1st edition is when things mostly started to go beyond this. Literally every OSR shitbrew that acts like 0e and Basic were more roleplay oriented is a retarded meme
>>
>>64577936
>needing another person to use your basic class ability
>always having an ally in melee with the thing you want to fire is guaranteed
Obviously they scaled the damaged similarly to the Rogue's Sneak Attack but as is it's better in every way
>>
>>64577959
Alright, so for starters, a hand crossbow is already the best weapon in the game. With the right feats (which are definitely worth it over ASIs) they work like:
>Ignores half and 3/4 cover (Sound like a gun?)
>0ft to 120ft, no disadvantage at 5ft range
>1d6+15 damage
>But you also get a bonus action attack
>So before you even get extra attack you're making 2d6+30 damage in shots (with low accuracy so it's kinda down to chance, hey, that sounds like early guns)
>If you want to fire less shots but do heavy hits, pick rogue for up to 10d6 extra damage on top
>If you want a rapid-firing gun for more hits and likely more damage overall, pick fighter
>If you want scattershot for hitting many enemies, pick hunter ranger that gets volley which attacks in an AoE

What you're proposing is that guns should be worse than all of the above.
>>
>>64577885
You're comparing a fighter subclass to another classes subclass idiot.
>All subclasses should be in line with way of the four elements hurr durr durr

Also multiple of the rogue subclasses that can always reliably have sneak attack from their features. Also you get a bonus action hide to make sure you can get that shit off the majority off the time.
>>
>>64577813
My crossbow refluff for guns is one die higher, exploding damage and twice the gp cost. Literally only the dirtiest, most backwards dirt farmer militias still field archers or crossbowmen on the regular
>>
>>64577880
Even a matchlock is reloadable in 3-4 rounds max, a flintlock takes 2-3 rounds at 6 seconds per.

A heavy crossbow would take over a minute to reload.
>>
>arguing over bows and guns in a setting where you can shoot magic artillery shells out of your hands with bat shit
Martials are fucking pathetic
>>
>>64578039
>tfw
Reminder that the constant buffs to hand crossbows were a way for the devs to phase out guns and enforce fantasy gun control and "muh eternal agincourt" englaboo nonsense

2e's Hand Crossbow is an expensive blowgun that won't even kill a feral housecat
>>
>>64578129
I've seen a gent kill a bobcat with a crossbow so 2e got that wrong
>>
>>64578120
>implying
Fireball has a worse range than most cannon artillery would have. Heck, the level 9 meteor spell is just barely functionally as powerful as a salvo from a battery and it's a fucking level 9 spell. If your setting has enough casters with access to level 9 wizard spells to make an impact on warfare you're already in tippyverse and no consideration related to warfare matters.
>>
>>64574416
well then you have great AC and movement and a fairly solid chance to stun, how is that worse than being "a tank"? run around slapping the shit out of powerful enemies to lock them down and give yourself and allies advantage, then run away and avoid reprisals. if someone does try to damage you well you have 19 AC, you can catch arrows and you either have evasion or are about to so uh, good luck.
>>
>>64578073
>get that shit off the majority off the time
This still isn't every round 100% of the time all the time

Just wait until it gets rereleased, shit gonna get gimped hard, if it's even still in the class at all
>>
>>64578152
>a crossbow
Light Crossbow =/= Hand Crossbow. The hand crossbow is literally a dart gun
>>
>>64578177
Is a level 9 spell really weaker than a conventional weapon? I guess worldbuilding for this setting isn't too hard after all. I thought wizards made it impossible.
>>
>>64578214
>>64578177
GUSTAV
>>
>>64578197
You sure m8? Google image search hand crossbow, that's not a dart gun, the projectile is dangerous.
>>
>>64578214
It's basically in line with, roughly, a single salvo from a 6-gun battery, might have bigger range depending.

It's also a fucking level 9 spell

>but what sourcebook are you using anon
Mighty Fortress, Spelljammer and 2e Ravenloft aka the last time D&D had serviceable artillery rules to begin with
>>
>>64574478
Hopefully never
>>
>>64578256
But it's a literal meteor. I believe you, but that's weird.
>>
>>64574451
>that much damage on an intelligence save

Lower that a tad
>>
>>64578263
In older editions my favorite part of the old school "must memorize every single slot individually" vancian casters was that it was an even stronger argument for guns because any caster who isn't good at damage or doesn't feel like being a magic missile dispenser would obviously probably just pack a pistol
>>
Is there an easy way of copying over monster stats from 5etools into a word or google docs document?

I have been simply copying and pasting screen grabs of the print page screen, which is slow-going, and it seems like something that should be possible, given how easy it makes everything else.

The printer view is good, but unfortunately it can't be combined with another document without losing the formatting.
>>
>>64578348
Gundalf will have his day.
>>
>>64578388
Gandalf as a mortal character would be an AD&D druid or a 2e bard tbqh, fucker probably has studded, chain or fantastic beast scale under that robe while traveling
>>
>>64578430
It does seem more and more like DnD ended up messing everything up with the caster distinctions.
>Sorcerer's Apprentice
>Conceptually impossible because sorcerers can't pass anything down through teaching
>>
>>64578467
Sorcerer was added when the game was already 25 years old and only answered one question: How can we make DMs tolerate psionicists without calling them psionicists.

They didn't mess anything wrt old class distinctions. Gandalf fits a bard or a druid just fine (druids being retarded fantasy unabombers is also a 3e thing). The OG Magic User/Wizard is a a malingering nerd who hasn't set foot outside in a decade.
>>
>>64578467
You have no imagination

The obvious answer is the master would help with control and technique. Think of it like anyone can punch, but you have to train to do it well.
>>
>>64578526
I like this one, which also fits the sorcerers as psionicsts with the numbers filed off thing
>>
>>64578378
why do you even need to do this? just have the bestiary open while you play
>>
>>64578924
Just a poor wifi connection where we play.
>>
What's your favorite Str weapon /tg/?
>>
>>64578986
Longswords for the aesthetic.
>>
>>64578986
Spear because it is cool and useful.
>>
>>64579099
>>64579121
What about for big fuck off two-handed weapons?
>>
>>64578986
Net.
>>
>>64579165
Those are also very cool. Greataxes are fun, but they generally just feel a bit more one dimensional.
>>
>>64578986
>only bringing one weapon
>>
>>64578986
>str
Spears
>>
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>>64578986
>muh dick

But really, probably the Greatclub. I like to imagine myself as a dark souls character when I swing one around.



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