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Lord of Iron edition.

Last Thread: >>64541952

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Thread Question:
What's your favourite non-legion army?
>>
>>64567668
>TQ
Imperial Militia. Fucking around with provenances is fantastic, and I wish we'd get more of these build-an-army factions.
>>
>>64567729
Demons are supposedly going to be similar
>>
Based edition
>>
>make perfect miniature
>give it shitty pose
WHY FW? Why the fuck is this nigga walking around sweeping the fucking floor instead of fighting?
>>
>>64567668
Tiny head thread edition
>>
>>64568015
Another question for you is why does his front right poldron not have any leather straps when his left shoulder pad does.
>>
>>64568015
Because he literally sweeps the floor with everyone else.
>>
>>64568015
What do you think is the chance that his plasma gun comes separate? Description says it comes in 40 pieces, so there is some chance at least. 360 view shows there is a very tiny undercut at the end of it, but i don't know if it's big enough to prove it's a different piece.
>>
>>64568103
Meant 22 pieces not 40.
>>
Why did the BA get so many unique helmets in their upgrade kit?
>>
>>64567757
If anything daemons look better. The units are very basic but then you buy their abilities and wargear separately to create whatever you want. On top of that each provenance has its own mission objectives alongside rules.
>>
>>64568103
>>64568105
There's probably an unboxing video you could watch.
>>
>>64568070
It does, they're just hanging behind him. It looks fine to me.
>>
>>64568239
I found some recasts on ebay, it's a separate piece. But thanks
>>
>>64568252
No they aren't, on the other side they are 7 and on that one 4, they just didn't include them for some weird reason. But such a small asimmetry isn't a problem
>>
>>64568015
I mean the pose isn't that out there for somebody fighting with a spear. Specially when executing a fallen furfag.
>>
>>64568334
Maybe executing a furry isn't exactly the epic pose I would like my 10000 euros marine to have. It's not that ugly and it certainly doesn't look weird, but it's just a shitty pose to choose.
>>
>>64568357
I like that his pose is more down to earth than the MAXIMUM ACTION ANIME poses of Sanguinius or Fulgrim.
>>
>>64568015
The thing you need to consider about a lot of minis is that they're sculpted with transport in mind which invalidates a lot of the cooler poses because they'd just be too fragile to be practical.
>>
>>64568466
Yeah at least he doesn't look stupid.
>>
>>64568357
>i dont like it :(
So don't buy it? Kitbash your own.
>>
>>64568481
If you don't like this 4chan go create your own, you don't get to complain about the posts
>>
>>64568499
We're not on 4chan sweetie :^)
>>
>>64568602
I miss 4chan :^(
>>
>>64568357
It isn't even that bad compared to prancing Fulgrim or whatever the fuck Sang is doing.
>>
>>64569264
Fulgrim is a prancy Primarch, the only problem is his face.
>>
>>64569476
He is a prancy primarch, but he's also a graceful one. His model makes him look like he's tripped, and his uggo yelling face doesn't help that impression.
>>
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>>64569496
Maybe swap in Sang's head and have it face forward rather than to the side.
>>
New FAQ released
>>
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>>64569698
>>
If the primarchs are all brothers and clones of the emperor, why don't they all have more similar faces?

Like I get Big E did all sorts to their genetics, but wouldn't they look similar to him still?
>>
>>64569698
There's an article but nothing here https://www.warhammer-community.com/faqs/
>>
What is your biggest bugbear about the allies system?

For me, it's the low ally rating between AL and auxilia. Alphas should be able to integrate unaugmented humans into their forces more easily, given how much they rely on them for infiltration, reconnaissance, sabotage and all those other alpha legion favourites.
>>
>>64569746
Can Forge World do anything right?
>>
>>64569723
Chaos warpy weird shit
>>
>>64569723
Having similar genes doesn't mean clones will be carbon copies. Environment, conditions when developing, which genes are active and which aren't, potential genetic damage/deviation... there's a lot of factors.
>>
>>64569754
I thought that was 40k fluff only?
>>
>>64569754
Also can't you use the meatshield rite of war? That's peak alpha use and abuse of normal men.
>>
>>64569787
Not really. Word Bearers were more of the sacrificial meat shields. Alpha Legion however appear to value their human operatives more, probably also because they spend more time training them, and even give them things like enhancements and valuable wargear.
>>
>>64569805
That's nice of them.
>>
>>64569754
It's still a bit too great crusade based, which is weird for a game about the heresy. I mean, why are IH and EC still the closest possible friends according to the allies matrix? Those two wouldn't even hatefuck each other. Well, okay, the EC might be up for it.
>>
>>64569819
Probably less them being nice and more calculated care. Same with Thousand Sons in 40k, they do treat their subordinates better than most legions, but that is out of practicality rather than any real compassion. Gutting a bunch of cultists just because you're bored means there's that many fewer servants to polish your armour and fight for you in the next battle.
>>
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>>64569882
The EC would beyond a shade of a doubt be up for it.
>>
>>64569805
This
Alpha legion serfs aren't so much serfs as highly trained James bonds
They run facilities, take out targets, topple empires
>>
>>64569882
So you can create your fanfic where two battalions or whatever from IH and EC became friends during the crusade and when the heresy came one of the two betrayed its legion just to stay with the other.
>>
>>64569921
oh, i didn't notice i was posting with the name still.
>>
>>64569698
>page now just a 404
My sides.
>>
>>64569698
https://whc-cdn.games-workshop.com/wp-content/uploads/2018/07/Horus-Heresy-General-Errata-and-FAQ-v1.1.pdf?fbclid=IwAR26EH27-8GUaL8ZOFruYTELNgBS0S3oz6OWqkVhodQ63UNu9Qp1AoOW6P8
>>
WAIT A MINUTE.
>>
Zog me, it's beautiful.
>>
>Rogal Dorn can now teleport
FUCK ME
>>
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>AL Headhunters have PE: Infantry again
>Also implacable advance
>ALSO can now infiltrate inside their rhino LIKE EVERY OTHER UNIT WITH INFILTRATE
>>
Praise Anuj, these special unit points drops (and some nice bonuses too) are pretty cool.
>>
Magnus got castrated, no more big D for him.
>>
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QUAD MORTARS ARE NOW HEAVY 1 LARGE BLAST

Justice does exist
>>
>Phalanx Warders are cheaper than Breacher Squads now
This is funny to me.
>>
What does it mean by feel no pain doesn't work against destroyer attacks? see p163.

I don't has the book. I'm going to suppose it means big D weapons, and not all attacks made by destroyer units...although that would be really good for destroyer units...
>>
>>64570181
They have counter attack now as well.
>>
>>64570117
>lost everything
>same price
They could at least have tried to keep something interesting to him. Also hilarious that they now felt the ability he had for free, but incredibly nerfed was worth more than 100
>>
>>64570181
I’m actually glad I can happily run 20 of them now
>>
>>64570159
Quad Mortars took a crappy nerf. I get that it was done to speed up the game but god damn
>>
>>64570181
Seems fitting that IF get a version of Breachers that you actually want to use.
>>
>>64569746
>>64569698
huh
>>
>>64568015
>shitty pose
The pose is exactly what the dude needed. Even with a helmet on his face you can see the kind of contemptous and merciless bastard Alpharius is.
>>
>>64570283
If all breachers got +1T (non stackable ofc) instead of a shitty invulnerable save they wouldn't be so bad.
>>
>>64570218
The destroyer rule, although destroyer squads ignoring FNP would be appropriate.
>>
>>64570315
Just a points drop would work as well. There's no reason for Breachers being so much more expensive than tacticals for just a crappy 6+/5+ invulnerable save.
>>
>>64570349
And losing fury.
>>
>>64570181
Melta bombs for 50 points for the whole squad
Power Axes are 5 points instead of 10
Sergent can take a Solarite Gauntlet.
Extra weapons for the Sergent are 5 points cheaper now (Thunder Hammers are 15 instead of 20)
>>
>>64570384
Bloody hell, I really can't afford to start a IF army right now but these changes make it veeeeeeeeeery tempting.
>>
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>>64570315
>+1T iron hands breachers
>>
>>64569754
I agree, but Imperial Army is at least sworn brothers with AL iirc.

>>64569770
Not really, AL always used operatives.

>>64569805
They would still ruthlessly sacrifice chaff low level humans if it serves their plan or cause at the time.
>>
>>64570409
"non stackable" as in it would replace the iron hands trait, not be in addition to it.
>>
>>64570409
>iron hands breachers
That's a weird way of spelling immortals.
Or Invictus Suzerains.
>>
>>64570452
Didn't iron hands trait modify the strength of the weapon rather than the toughness?
>>
>>64568015
In general the Primarch minis are a huge wasted opportunity. If there's literally any model type, just any single one type of model that FW could make multiple different versions of and see customers cheerfully buying all of them, it's Primarchs. No other model has this same potential. People would gobble up alternative Primarch sculpts in a snap, for the sake of displays and for swapping around in the middle of games.

Hypothetically every Primarch could have as much as 3 mini sculpts made: a default pose standing in a neutral upright posture (like Rogal Dorn), a dramatic deliberate pose (like Magnus or Horus) and a mid-combat strike pose (most of them). More variants of these three types are entirely doable for given Primarchs, and general swap parts on top of this for alternative heads, weapons, bases and so on.

This is something massively in demand and a veritable goldmine, and something that FW can accomplish comfortably as well. It's a genuine beauty of a case where all interests and motives are in total alignment, so of course FW hasn't done anything about it.

(note that in general there's a back to front relationship for warhammer models to make generic line trooper models highly customisable but leaders monosculpts, presumably out of a desire to make dramatic poses that are in practice cringier than cool)
>>
>>64570029
Augery scanners go nerfed, no more Interceptor.
>>
>>64570349
I fear that a points reduction alone wouldn't be worth it.
But a points reduction in addition to a buff would do the trick.
One thing that has always bothered me is why is the breacher vexilla 15pts where tactical and veteran ones are only 10pts? I usually just ignore that and pay 10pts.

We've been trying +1T breachers and they are ok, not op, just OK. It's better than the crappy invuln save though because they are actually harder to remove with small arms fire...which is what they're supposed to be.
>>
>>64569723
They're not, the whole brothers and father schtick is a metaphor. There could be any level of genetic relatedness among the Primarchs, with any given pair being potentially highly related to not related at all. Each is a unique and distinctive project. Whether there's any Emperor DNA in them is a mystery.
>>
>>64570498
>(note that in general there's a back to front relationship for warhammer models to make generic line trooper models highly customisable but leaders monosculpts, presumably out of a desire to make dramatic poses that are in practice cringier than cool)
To be fair, the leaders usually have a lot of wavy bits and gubbins that would just look wrong in 99% of poses.
>>
>>64570476
yes it does. The point is that +1T to breachers would have to include the caveat for fucking iron hands that it replaces their special rule.
Because -1 Str of shooting is almost the same as +1T against shooting, iron hands breachers would simply have +1T all the time.
>>
>>64570498
>to make generic line trooper models highly customisable but leaders monosculpts, presumably out of a desire to make dramatic poses that are in practice cringier than cool
LMAO imagine multipart plastic characters with those wonky ass poses. That shit would be hilarious.
>>
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>Under the heading The Logos, amend the sub-bullet “Teleport Homer” under the fourth bullet point to instead read “Teleportation Transponder”.
So Perty can deepstrike now, but not with his Iron Circle. Fuck what a cocktease.
>>
>>64570529
Also way too many multipart built models look like floppy GI joes because way too many players are absolute plebs when it comes to modelling.
>>
>>64570573
perty deserves all the kicks in the dick.
>>
>cheaper
>AP3 axe rakes
>can be joined by a chaplain
By the primordial truth.
>>
>>64570547
So proposal to buff breachers is to make the worse for the His.
>>
>>64570575
You ain't wrong about that...
>tfw this pic is actually on FW's own site
>>
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>>64570586
Why are you so mean anon?
>>
>>64570609
>your phone m8.

It doesn't make Iron hands breachers worse, it makes them better, because they would have +1T all the time, not just against shooting.

Worse would be having less than what they already have.
>>
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>>64570095
Nice, Headhunter Leviathal here we go! But more importantly....Artificer Armour for EC!

>Wooooooo!
>>
>>64570603
Lets take Zardu and these flyboys and get a tac squad in a storm eagle.
Live is good.
>>
>>64570614
The now removed "legion autocannons" had photos of converted plastic heavy bolters...

Between the shitty sculpts, the sub par painting and the overall dizziness it's safe to say FW aren't very good at this.
>>
>>64570696
>>64570603
Sadly they can not get Apothecaries.
>>
Official primarchs miniatures tiers
>best
Khan(soon)
>great
pert alpha Vulkan Magnus
>ok
angron mortarion guilly dorn
>ugly ass nigga
russ fulgrim sanguinius

Everyone else has an irrelevant mini, but feel free to add them to another tier if they are your waifu.
>>
>>64570720
>Apothecaries
Speaking of which, they get that run and shoot special rule when you attach them to grey slayers.
Woof.
>>
>>64570727
Sanguinius is /fa/ as fuck and I don't get the hate.
>>
>>64570744
He looks wonky and he is uninteresting even if he didn't have a wonky armour. There is nothing weird in liking shit nobody else likes, he is not even that bad.
>>
>>64570529
That's what I'm talking about, wavy bits are at best skub and have a tendency to look like ass. Forge World is pretty good but look at the comments about Sanguinius's hair for instance. I don't think that's particularly bad even but it still got remarks. Then look at garbage like those chaos knights from AoS and how everything is just off and wrong.

Tassels and bits that can be attached to models as much as the builder likes and which can be arranged to look windswept and interesting or just normal provide the best of all worlds.

>>64570556
>>64570575
This problem affects all multipart plastic models. It's a non complaint.
>>
>>64570758
>would uninteresting even if he didn't have a wonky pose
>>
>>64570736
Speaking of apothecaries, they really needed a nerf. More of a nerf than the one feel no pain just got.

Having an apothecary in just about every unit seems a bit far fetched, but their battlefield efficiency is beyond doubt.

We use them in 20 man tac units, and they get really hard to remove.
>>
>>64570761
you're anti skub? HOW DARE YOU ?!
>>
>>64570761
>This problem affects all multipart plastic models. It's a non complaint.
Why do you assume we are criticizing GW rather than just saying multiparts are shit?
>>64570769
HOLY FUCKING SHIT *would be
>>
>>64570777
Trips confirm that Skub = God.
>>
>>64570727
Morty is great because of his ghost move.
>>
>>64570683
>Artificer Armour for EC!
Finally.
>>
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>>64570727
>Horus's mini is irrelevant
>>
>>64570870
>5 phoenix terminators with power spears and a 2+ save: 265 points
>5 palatine blades with power spears and a 2+ save: 235 points
So, 30 points for a 5++, implacable advance and stubborn, (plus some other special rules nobody cares about,) but more difficult transport options if you want to add an independent character. Honestly, I'd probably go with the palatine blades.
>>
>>64570953
Palatines also got cheaper jump packs too +5pts instead of +10.

The phoenix termies are gorgeous but I'm going with Palanties for sure.
>>
>>64570727
>magnus
>good
>>
>>64570923
Oh shit you are right, he is high ok tier for sure.
>>64571067
feel free to do a new list wrong edition. But that won't change magnus lookign great.
>>
Have anyone seen or read the new Corax novel from the Primarchs series?
>>
>>64570498
>hq that isn't posable costs more then an entire squad of posable dudes
Fuck this, plastic was supposed to be cheap and offer more posability then metals.
>>
>>64571155
Not really at the beginning it was only supposed to be very shitty monopose filler for your army. Also don't worry plastic is cheaper, GW is very much happy you appreciate it and for their "new" profit margins.
>>
>>64570498
>No other model has this same potential. People would gobble up alternative Primarch sculpts in a snap, for the sake of displays and for swapping around in the middle of games.
how long have you been huffing paint?
>>
>>64570785
You've misdeduced. I do not think you are criticising Gworky, that makes no sense at all in the conversation we're having. You are implicitly criticizing some percent of modellers by saying that they'd mess up multi-part character models, which is basically gibberish and a moot point.
>>
>>64571155
Precisely, and with the level of sculpt quality and generous profusion of gubbins for even basic kits these days it's not issue.

>>64571216
was supposed to be = sometime in the past, not necessarily the very inception of plastic.

>>64571233
You must be new here.
>>
>>64571216
I blame the GW sculptors, they have too much freedom. Fuckers are more interested in creating monopose HQ's that rape the wallet rather then updating older units.
>>
>>64570547
That’s retarded, no other rule works that way.
>>
>>64571262
I am nto the guy who blamed the sculptors, maybe you also misdeducted and thought i did, but i just meant multiparts have wonky poses.
>>
>>64571284
>You must be new here.
You must be a retard if you think people would buy multiple primarchs.
>>
>>64571349
Alpha Legion players would.
>>
>>64570953
>Can run Palatine Blades as non-terminator Phoenix Guard
Thank you Forgeworld, now Fulgrim has an appropriate honour guard.
>>
>>64571382
Alpha Legion players are retarded.
>>
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>>64571445
>He is this jealous that he isn't playing 4D chess
>>
So are moritats viable now?
>>
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>>64571496
It's quite possible that moritats are now neither broken or useless.
>>
>>64570095
I don't have my rulebook to hand, how does PE work these days? I keep thinking it's the old 4th "always hit on 3+"
>>
>>64571519
Reroll hit and wound rolls of 1 IIRC
>>
Destroyers still shit?
>>
>>64571626
>Massive points drop
>Two attacks each, 3 on the sergeant
>Hardened Armour
They're at least worth trying now, too early to say if they're good or bad
>>
>>64571335
If you are not that guy then why are you responding to something not addressed to you?
Regardless of that, as a thesis
>"multiparts have wonky poses"
literally damns almost all warhammer models. This should not need illustrating.
>>
destroyers still need poison ammo for their pistols or more pistol options for every model
>>
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>>64571626
300 points for 10 with jump packs and 2 rad missiles.
>>
>>64571349
I can't help you m8, you'll have to figure this out on your own.
>>
>>64571714
>creativity in a rewrite
Wishful thinking
>>
Nobody going to mention that the Iron Circle don't count towards your 25% limit on Lords of War now?

I mean, they still suck, but at least they're able to suck now
>>
>>64570029
RAW, doesn't this mean Delagatii can't take Command Squads in Terminator armour?
>>
>Thousand Sons battle automata just get +1 to their invuls
as if they didn't have enough of that already
>>
> Battle Automata do not benefit from the Praevian LA

Am I to take this as RG/AL just lost Infiltrated robots?
>>
> Fuck yes OP again

For the first time ever, I find myself wanting more HQ than I am allowed.
>>
>>64571888
Looks that way
>>
>>64568473
>Look at Corax model with broken vanes
>Cry
You make a good point
>>
>>64571349
I own three and will own all 18 eventually
>>
>>64572150
It's fine, just glue a heavy bolter to his hand and now you have a post istvaan corax :^)
>>
>>64571714
Homebrew it, go over it with your local meta and have it added as a houserule.
>>
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>word bearers automata get hatred (everything)
>>
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>>64571888

> Praevian nerfed to shit
> Moritat buffed through the roof

As an RG player I don't know how to feel right now. On the one hand, spamming Moritat is extremely fluffy. On the other hand, I just bought a Praevian and Castellax model.
>>
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Sev got a massive buff
>>
>>64569698
>>64570029
>Malcador Assault tanks have changed from superheavy to simply tanks
I heard that all Malcador tanks were changed from superheavies to tanks, but it looks like it's just the assault variants. My Valdor isn't completely boned!
>Continue reading the FAQ
Malcador and Valdor tank variants are also just tanks now.

Fucks sake FW, why be so heavy-handed? A 300+ point tank can be shut down way too easily now, unable to fire it's main ordnance weapon.
>>
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>>64572387
>that's a nice tank you have there
>it would be a shame if it were to suffer an AP1 penetrating hit at the start of the game
>>
>>64571626
At least decent.
>>
>>64572387
Speaking of malcadors, can one with both a battle cannon & demolisher cannon even fire both weapons? If not, I feel sorry for anybody who converted one like that.
>>
>>64572313
Still 3+ NL characters fucking sucks.
>>
>>64572387
Malcadors were supposed to be kinda shit and outdated, but still I'm not a fan of the change.
>>
>>64572313
>3+ save
>AP 3 weapon
>no EW
Still shit.
>>
>>64572251
You still get Furious Charge and Fleet anon, which is a nice combo for a Robot.
>>
Transport options for Headhunters and a return of PE and Implacable Advance is nice, makes them worth taking in my opinion. It's not as strong as the seekers themselves, but pretty decent at least.
>>
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>>64572530
>Malcadors were supposed to be kinda shit and outdated
You're kinda shit and outdated.

But seriously, that's perfectly acceptable fluff but why the fuck would Forgeworld go ahead and completely fuck over the rules for some of their expensive models? It makes zero sense, the only Malcador I can imagine was being abused is the Infernus, I don't get why every Malcador-chassis got nerfed as a result.
>MFW.
>>
anyone who can help me with some rule wording?
Autek Mors warlord trait states that both he and a single chosen infantry unit may be given preferred enemy (infantry) special rule.
Preferred enemy rule states that a unit that contains at least one model with this rule may have their re-rolls.

So, does that mean that Autek Mor have it and will give it automatically to the unit he joins, and also can choose another unit to have the preferred enemy rule?

And slightly relevant question, would then Destroyers be viable with preferred enemy infantry rule?
>>
>>64569911

They have both.
>>
>>64570727
Russ is one of the best of the batch.
>>
>>64572654

Yes, you should give his buff to a unit he's not joined, he applies it to the unit he's with so you can affect two squads at once.

He can't join Destroyers, but I guess it wouldn't hurt them. Nobody's played any games in the five hours since the FAQ dropped, I assume, so nobody can really tell if they're viable or not already.
>>
>>64572313
Sev and Maloghurst are the best value characters in the game, this is an incredible buff. Sev is the best ZM HQ now
>>
>>64572698

That's what I thought. I know he can't join destroyers. My plan is having him with termies. I was thinking having preferred enemy infantry on destroyers shooting rad missiles, and even in melee re-rolling 1s both hit and wound could be nasty.
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>>64572634
Apparently people were using malcadors as pic related, thunderblitzing into the centre of the enemy army then waiting for the catastrophic explosion when then inevitably got destroyed. Forgeworld didn't approve.

>>64572654
Definite yes to the first. It's one reason RG players like Decapitation Strike so much, they don't just get PE against independent characters but also against any unit that character is hiding in. Dunno about the 2nd yet, but might be worth a try.
>>
>>64572543
>Oh no he cannot defeat Sigismund in single combat, he is worthless even thiugh he provides more benefit to his army than 90% of special characters.
>>
>>64570525

Plus in "Wolfsbane", Russ gets the bad news as to exactly what the Primarchs are and how they were made.

This is apparently not something he took well, but Guy Haley doesn't let us the readers in on the secret.
>>
>>64572746
>Apparently people were using malcadors as pic related
Cool, glad this niche example that I've never even heard of before meant that some dickhead in Nottingham made one of my favourite models basically a paperweight.

On ya mate, ya fuckin' drongo
>>
>>64572795
Yeah Sev is awesome now. If you can’t figure out how to abuse infiltrating a Warhound Titan that’s on you.
>>
>>64572713
So Infiltrate Sev with a Termie squad and then call more termies to deep strike close to him?

MASTER OF THE ATRAMENTAR
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Anybody seen a copy of this?

Pic was from the Weekender.
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>>64572872
Maybe not the most efficient use but very fun and fluffy.
>>
>>64572872
Which is really fluffy for him, so a great rule-change.
>>
Is there any +/- 1 to reserve rolls unit like a damocles rhino that can be taken in an orbital assault army? Was thinking of trying to take full advantage of Fulgrim’s reserves bonuses with an all deepstriking army.
>>
>>64572795
>Oh no he cannot defeat Sigismund in single combat
More like can't beat a kitted tactical sarge.
>>
>>64572713
What makes Mal so good?
>>
>>64572998
So use a sergeant to take the challenge while Sev murders the hapless mooks. He could be a fucking tactical sergeant without a chainsword in terms of rules and he would still be better than Sigismund since he actually helps your army.
>>
>>64572989
Fulcrum can take the reroll reserves Strategic Warlord Trait. Not quite what you’re looking for but sort of in the ballpark.
>>
>>64573048
Issue is that he can already reroll reserves hence specifically the +/-
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>>64571720
>300 points for 10 with jump packs and 2 rad missiles.
280 by my count.

Used to be 375
>>
>>64573025
Oh my God, Mal is, for the points, possibly the best HQ in the game.

For 140 points you get Vets and Reavers as troops, Fearless, +1 to combat results, Master of the Legion, and he’s a scoring unit if he’s the Warlord, which a lot of people miss until it’s the bottom of Turn 5 and he detaches from the squad to go take an objective. He even has a power sword and a Banestrike Boltgun. And again, you get all of this for 140 points. Being able to take combi vets with no drawback while still getting a Rite of War is nuts.
>>
>>64573025

what>>64573123 said.

BTW, what are some nice ROWs to use with him? Are the Sons of Horus unique ROWs worth it?
>>
>>64573122
I still wouldn't bother with the rad missiles (use servitors for that) and just run them as sort of welterweight vanguard vets.
>>
>>64573114
nope, and until they're adding in the Thunderhawk Transporter you can't drop the Damocles into the fight (and as such take it for the Orbital Assault RoW).
>>
>>64573123
Alright cool, that's really good.
>>
>>64573179

Would the Phospex bombs be of any use? if one equips them for CC?
>>
>>64572173
>he didn't get II and XI
What a poser
>>
Is it just me or are Ashen Circle pretty scary units now? Their default weapon is AP3 now, and they can all take Power Axes if you want.
>>
How many termies would you guys pick for a Pride of the Legion list? What else should I get the game?
>>
>>64573287
I like to think that the models are the same poses at the statues in front of the Imperial Palace, so II and XI models are just empty bases.
>>
>>64573297
Which legion.
>>
>>64573190
I mean he clearly can. Or did you mean nope there is no +/- bonus available to primarch orbital assault?
>>
>>64573361
Night Lords.

I really dig this anon idea:
>>64572872
>>
>>64573158
Cool Rites:
>Orbital Assault
This is the best army in the game
>Sac Offering
Also bananas, brought into line a bit with the loss of the Zealot provenance
>The Long March
This one has basically no drawback and a lot of buffs
>Black Reaving
Pretty outdated, the big thing is Reavers as troops. Was actually a cool Rite of War in 5th edition because Fleet and Outflank on Reavers gave them a lot of killing opportunity and layered up the special rules nicely.
>>
>>64573370
The latter, unless he finds a way to legally Orbital Drop a Damocles Rhino.
>>
>>64573454
Didn't the Iron Hands drop a rhino from orbit in one of the BL books.
>>
Couldn’t you do an Allied Detachment with a Damocles to get around the Orbital Assault requirement?
>>
>>64573454
Fair enough, I may just rely on various drop pods that can be purchased without a rite, a small force on the ground, a ton of drop pods turn 1, 3 show up turn 2 due to maru skara as should anything else.
>>
>>64573486
Within the game rules they unfortunately can't.
I'm not surprised that at least 1 Legion tried the old Maxim 11 gambit in their stories.
"Everything is air-droppable at least once" after all.
>>
>>64573511
First, you'd have to be 'Sworn Brothers' to be allowed to apply the reserve bonuses.
Second, you can't to it anyway since a Damocles cannot be a compulsory HQ.
>>
What if you take the orbital RoW as an allied detachment.
>>
>>64573454
>>64573564
For a moment I thought we might have finally found a reason for the thunderhawk transporter to exist, but nope, I don't think you can deep strike it like an absolute madman.
>>
>>64573916
Huh, I thought all flyers could deep strike.
>>
>>64573511
>>64573620
Orbital assault forbids an allied detachment. Well, strictly it forbids a "Fortification Allied Detachment", which doesn't exist, but I think it's pretty clear what it means.

Clearly, what we need is a proteus with an Explorator Augery Array and whatever the hell the Blood Angels used to deep strike their land raiders in 6th edition.
>>
>>64573916
>>64573114
>For a moment I thought we might have finally found a reason for the thunderhawk transporter to exist, but nope, I don't think you can deep strike it like an absolute madman.
Honestly, Angel's Wrath isn't a bad RoW either, and should be fun with the bonuses of Fulgrim and the Damocles...
>>
>>64574023
No, they specifically need the special rule for it, their default rules force them to fly in from the edges.
Note, there are quite a few flyers that do have Deep Strike, but the Thunderhawk and its variant aren't one of them.
>>
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>>64574081
>>
>>64574098
That's a good point. And hit and run seems like a really good rule to have for a legion that gets so many of their bonuses from charging.
>>
>>64569698
They finally fixed the Sehkmet terminators.

took them long enough.
>>
>>64574177
Especially Palatine blades now that they're actually good.
>>
>>64573620
>>64574081
IDK if an allied detachment is allowed legally to take a RoW or not, but

>What if you take the orbital RoW as an allied detachment
Surely that's a loophole if true.

>Orbital assault forbids an allied detachment.
But if the Orbital assault is the allied detchment surely it's legal since it does not specify that it's not allowed to be the allied detachment. But that comes back to RoW allowed in a detachment. I dunno.
>>
>>64574327
It's not just to do with the allied detachment. Orbital Assault's rules also say that anything that cannot be deployed via deep strike "may not be chosen as part of the army", and "army" means all detachments.
>>
>>64574247
Are they? They seem so expensive
>>
>Palentine Blades fixed
>AC fixed
>Destroyers fixes
>Night Raptors untouched
What did they mean by this?
>>
>>64574703
They're probably getting updated in the next black book which covers DA/NL, so you won't have to wait long for them to be fixed. Huehuehuehuehuehuehue.
>>
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Praevian/MoS getting there. What are you working on /hhg/?
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>>64574445
Well shit.
>>
>>64574612
So are any units with power weapons, but regular power weapons are cheaper as are additional guys, now they are just better melee vets who lose scoring and meltabombs, BUT they also have access to Phoenix spears, sonic shriekers, jump packs, and unit wide artificer armour.
>>
>>64574794
>>64574794

I'm working on converting two Armigers into Arlatax-battle automata. Most of my original plans have been changed in that regard but it moves steadily forwards. will post pics when it's done of course.
>>
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>>64574794
2 breacher squads, 1 terminator squad with Primus and once they're finished on to a 5 marine plasma squad or tanks.
>>
>>64574929
Yeah, 2+ Jump Pack squad is a unique niche that seems pretty good.
>>
>>64573916
You can use the THawk transporter to pick up your opponent's spartan deathstar and fly off the table.
>>
>>64575002
Where are those shields from?
>>
>>64575008
Honestly AA seems more expensive than it is worth, but overall the unit is highly flexible, they can be regular melee vets with a few phoenix spears, they can be WS 5 vanguard vets, you can keep some sabres as ablative wounds, you can use them as a command squad substitute able to strike at initiative 6, etc.
>>
General thoughts on the FAQ?
Great success?
>>
>>64575316
Ye, since I do not care about the units that were nerfed.
>>
>>64575316
Good changes on the stuff they touched but more is needed.
>>
>>64575316
>sallies get a buff
All hail FW
>>
Anyone know if there is an ePub of Scions of the Emperor floating around yet?
>>
>>64571514
Quite good actually. No more Pistol weirdness and you get more consistency
>>
>>64575316
Don't know about 'great' success, but it is a success for the most part.
The Destroyer and Malcador changes don't convince me yet, but a lot of other changes are sensible.
Now if only they fixed phoenix and guardian spears.
>>
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>>64571696

The changes to destroyers are absolutely delicious for World Eaters
>>
>>64575076
china
>>
>>64571514
Hmm, but which gun to take now? Volkites?
>>
>>64575699
Plasma and Volkite still rock
>>
>>64575713
Still want to take an Inferno Pistol Moritat for shits and giggles.
>>
>>64575699
Dual plasma got better but is still risky. Volkite is a guaranteed 12 shots every turn (they removed the cooldown turn) plus whatever u kill with deflagrate.

Blood angels have a more of a reason to mix weapons though melta spam has been nerfed a bit.
>>
>>64575620
>>
>>64575433
What buff?
>>
>>64575825
>6 inch range
>no chance of deepstrike because augury scanners
>6 inch range
>have the plasma rule so they might fire only 2 shots
>six fucking inch range
No.
>>
>>64575569
The Malcador change is so shitty and lame.
>>
>Zardu Layak rolls for powers now
boooooo
>>
>>64575867
Augury Scanners don’t do that anymore
>>
>>64575867
Youve never deeptriked a dual inferno pistol moritat next to a Glaive and deleted it before. Same thing has happened with a knight and vs a terminator squad.

Its hard to pull off but works well in orbital assault with nuncio voxes to guide the deepstrike.
>>
>>64575906
It's a shame the Anakatis Kul still don't work like wolves for the sake of transports. Chosen Warrior is a nice buff, but shuttling that few models around in an assault transport is a waste.
>>
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>>64575913
Yes they do.
>>
>>64575973
They're not as nasty as they were, but the basic function is still intact.
>>
>>64575973
lmao made you look
>>
>>64575860
Nocrurne born only work on sweeping now
>>
>>64576008
Weaker against flyers, but still good.
>>
>Completely gut Magnus
>No change to price
Now before you fucking spergs ree at me, I 100% think he needed a nerf. That being said, this was excessive and there was no points adjustment to compensate for reduced power.
>>
>>64576088
>removing one special rule (that you can buy back anyway) is completely gutting
>>
How many bodies do people usually field at 2000 points?

I'm looking at a list with only 2x6 scoring jetbikes and 2x6 non-troop jetbikes. Even though they're T5 2+, is that too few?
>>
>>64575851
>Brother Adamant demonst-BLAM
>>
>>64576088
Lel, he's still undestructible should you take biomancy
>>
>>64575462

I am looking too.
>>
>>64570727
Russ and Magnus are both great. Sang is fine. Only uggos are Fulgrim's face and Lorgar's face. Otherwise they're fine.
>>
>>64576209
Most people will have between 20 and 40 models in their Troop slots alone at minimum.
>>
>>64576451
Nah Sanguinius head is kind of bad. The wavy hair doesnt look right and is far too over the top.
>>
>>64576088
Removing Mind's Wrath is a good idea, but also gutting it and making it cost 175pts post gutting is silly. Maybe make it 60pts now that it's just a single dice does not make the power S:D, but otherwise Magnus is fine now.
>>
>>64575075
Can they pick up Spartan-size units?

Also how long a game / large a board would it have to be for a T-Hawk Transporter to be usable?
>>
>>64576548
The Transport can either carry 2 Rhino class hulls (Predator, Rhino, Vindicator, etc) or a single Land Raider class hull. Super-heavies like the Spartan and its Siege variants can't be carried by it.
>>
So are headhunter kill teams good now... I built my list, army unbuilt, around vets and pride of the legion but I initially wanted to use head hunters. Until someone pointed out how bland the rules are for them.
I do love the upgrade kits for them, I use them for my AL Killteam as it is.
>>
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>>64576991
While by no means brilliant, Preferred Enemy is a powerful skill to have, especially with such a broad application as Infantry. Always lovely with plasma, but getting too spendy with them is probably not a good idea, as their stock gear is pretty solid already.
Also, inflitrating Rhino because why not.
>>
>>64577385
Yeah I was thinking more along the lines of small strike squads of headhunters, backed up by some vets. I will have to mathhammer it out to see if I like the list more then my current one.
DESU I'm probably going to build a blood angels termy list with PotL first since it will be cheaper to build cost wise. Once I'm done my squats, because before I chase the cool new shiny things I want to get some militia action in.
>>
>>64576608
FW confirmed that they can carry spartans.
>>
>>64577385
It’s funny cos HH had PE back in book 3. They just got it back lmao
>>
Correct me if I'm wrong but didn't the Alpha Legion pre-Ullanor have grey-blue armour with only their Legion designation to distinguish themselves?

The reason I ask is so that I know how to paint them when I finally get around to it!

Pic unrelated.
>>
>>64578023
Yes, but that account is a lie.
>>
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>>64578023
>Sons of Horus
>XIV
?????
>>
XX Not even name! Emperor-kun messed up...
>>
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>>64578023
>>
So keeping with the theme of my other planned list for AL here is one with the headhunters RoW. I'm not quite sold on it, but feedback and what not would be appreciated.

Delegatus, AA, refractor, metla bombs, and a Volkite charger.
Master of the signal, AA, refractor, Volkite charger

3X Apothecary with AA and a Volkite charger
Contemptor mortis with extra armour and 2X Auto cannons
Vet squad with a vexilla, 4X Combi grenade and a missile launcher with webbing. As well as a Rhino bare bones. These guys would either be machine hunters or scout depending on where they need to be.

2X 5 man Headhunters. 4X combi plas and a heavy bolter

Predator with heavy bolter sponsons (my 3rd edition one I picked up for this army is stuck with the heavy bolters in the sponsons.) Pintle mounted multi metal, and a heavy C-beamer. With all the upgrades the pred can take as well.

With the predator, arriving via outflank doesn't count as moving, like deepstrike does, so it can still fire it's main gun in the shooting phase when it comes in, assuming it doesn't move in the movement phase right?
>>
>>64570029
>Malcador's sponsons are useless again

heh
>>
>>64576483
Double range sounds like shit, but maybe there is a power that can use it effectively?
>>
>>64578601
Good shit
Been a long time since I read some good Alpha fluff.
>>
Goddamn I can’t get over the Sevatar buff, what a monster upgrade.
>>
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>>64572454
Why does alpharius look like [Michael Corlione?]
>>
Can someone explain to me why you’d ever take a Delegatus over a Praetor?
>>
>>64581311
Damn this is how I like my warhams art. Weird as fuck and overdone.
Is there hope yet for the new generation of artists?
>john blanche still best boi
>>
>>64581463
Cheaper.
>>
>>64581463
cheap rite filler
>>
>>64570095
>literally just started working on a Headhunter Leviathal list before I read this
Aw yiss.
>>
> Legion Apothecaries which join a unit with this special rule are considered to be wholly a part of the unit they have joined and may benefit from this special rule.

Grey Slayers get a pretty nice buff.
>>
>>64581463
Cheaper, also if you don't want to spend the points on having them me a melee dude. You can have a dakka one without the extra statline.
>>
>>64576088
>Magnus
No one will ever buy the new '''''upgrade''''' instead we all get to play against nothing but biomancy Magnus running over everything.
>>
claiming this thread for the lord marshal
>>
>>64582191
I love the SA design but I just don't get how they're supposed to bend their knees. Or look through those lenses. Should've just been mono-visor like MkII.
>>
>>64582503
bending your knees are for weaklings that use rank fire
GLORIOUS SOLAR TERCIOS need no bent knees
>>
>>64582503
>Bending the knee to anyone but the Emperor
>>
>>64582503
Looks to me like the armour "locks" below the knee rather than on the knee and shouldn't inhibit mobility.
>>
Just had a good laugh watching a double Thundercoil Harpoon Knight one-shot a pair of Leviathan Dreadnoughts.

This shit is weirdly wonderful if you get it to work.
>>
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What's the point of this thing?
>>
>>64582691
What's the point of anything, anon?
>>
>>64582691
Cutting through bulkheads and locked doors.
>>
>>64572901
>Chris Wraight for Crusade times
Ok, waiting on Peter Fehervari to show up and write a story about the Proximal Insurrection
>>
>>64567668
So currently planning get Fulgrim and some Palatine Blades to make a death star and I was wondering about HQ ideas. My current thoughts.
>Give Fulgrim Child of Terra, lets him and his unit reroll wound rolls of 1 in close combat
>Herald lets them reroll hit rolls of 1 in close combat
>10 Palatine Blades with Phoenix Spears

The question is what to do for my mandatory HQ. My thoughts
>Primus Medicae
FnP is good especially at surviving shooting, plus WS 5 and Phoenix Spear would better match the unit's theme than WS 4 and a power sword.
>Forge Lord
Give rad grenades so they are wounding on 2s with rerolls if I get the charge. Not particularly fluff though
>Champion (or two)
Gives me initiative AP 2 even if I don't get the charge if I give them Paragon Blades, a more direct way to increase lethality
>>
>>64582803
I'd go with the medicae
blades aren't cheap and just one proc of FnP would pay for itself and you need the HQ anyways
>>
>Scoria now has to roll to wound like the rest of mortals, his weapon is +2s ap2
Pretty good, not useless but not an automurder anymore
>>
>>64582987
That's been the rule for ages.
>>
>>64578601
And people doubt that the Alpha Legion are the true disciples of Tzeentch
>>
>>64582803
Medicae seems like a no-brainer to me, both in terms of game mechanics and writing. The IIIrd are known for having the largest apothecarion of any legion by a pretty healthy margin.
>>
>>64582800

Just need some fag who was at the Weekender to scan it.
>>
>>64582803
The Primus Medicae can't be your compulsory HQ choice, since he has the Support Officer rule.
>>
>>64583419
I mean a champion is pretty fucking fluffy too. If you want to fill all three HQ slots I would say champion and Medicae, fills the command squad roles pretty well
>Champion
>Herald
>Medic
>10 Regular dudes

Otherwise I would say just the medic, assuming you give him a spear and ignoring the Herald (since he can't get a spear and I am too lazy to do the math) you should inflict 12.2 wounds on cataphractii terminators on the charge if the opponent rejects Fulgrim's challenge, if Fulgrim challenges say a Praetor you should inflict 13.3, with Fulgrim adding +2 wounds for combat resolution purposes. That should be adequate unless you are charging another primarch death star, and even then the remaining bodyguards on the enemy side should be bloodied and tied up long enough that the primarch duel lasts the entire game.
>>
>>64583986
So he is. In that case the pure pragmatic choice would be medic and forge lord (wounding on 2+ with rerolls and fulgrim IDing praetors and 2 wound termies is pretty big), although the pure fluffy choice would probably be champion and/or medic.
>>
>Nerfing the Malcador
Literally why
>>
>>64584286
Simply giving it minus -2 on the Superheavy damage chart would be perfect
>>
>>64584034
How are you going to move this death star around the table? It's starting to look pretty tempting as a target.
>>
Is it worth starting Word Bearers now? I heard lots of good things about the upcoming demons but I heard that Word Bearers themselves are pretty bad.
>>
>>64584419
Well AC are now full rip n tear, so there's that
>>
>>64584419
Daemons look really fun from what we know and one of the WB unique units just got a pretty serious buff in the FAQ, so now's a great time to pick them up.
>>
Anyone have pics of the Adeptus Titanicus pages in this month’s White Dwarf?
>>
>>64582759
Is it worth taking?
>>
>>64584479
No
>>
>>64584478
Look for the scan on 4plebs.
>>
Anyone here actually going to try the playtest rules errata 1.0 and provide feedback to GW?
>>
>>64584450
Might buy some and Zardu due to that. I like me some grey molesters,but Red probably fits the demonic stage better.
>>
>>64585035
Idk, committing to Ashen Circle feels like some kind of trap.

So the beta rules buffed them by.. a lot.
So much that, with Zardu already being one if not the best Warlord choices you could take short of Lorgar, you want to take them as core troops because all other default troop choices are decidedly mediocre.

Downside is, every unit of Ashen Circle then has a 1 in 3 chance of not being scoring and automatically giving up VP at game's end. And really committing to these is going to lock you out running anything but Zardu for a long time.

Not to mention those rules are a test version, with very good chances that wargear/points cost change in the future.

End result: you should still either take a RoW that modifies your troop choices or just suck up the mediocre choices, in which case nothing really changed all that much.
>>
>>64585409
N E W
E W
W
>>
>>64585389
Maybe, but if they loose the troop Status it is the will of the gods.
>>
>>64582160
Yep, he just gets pumped up to insanity now and rolls around with termies and wrecks everything he touches. What a great design decision
>>
>>64570720
But now they can be joined by Chaplains and Moritats. Sadly Zardu has been nerfed with generating powers.
>>
>>64575664
>>64575076

Yup.



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