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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where Corvus Belli needs to make it happen.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com

>Unofficial catalog of fluff, dossiers, and unit models:
https://human-sphere.com/index.php?title=Main_Page

>Rules Wiki:
http://www.infinitythewiki.com/en/Main_Page

>Official Army Builder:
https://army.infinitythegame.com/

>Model Catalog:
https://catalog.infinitythegame.com/

>Dice Calculator:
http://inf-dice.ghostlords.com/n3/

>Token Generator:
http://inf-dice.ghostlords.com/markers

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm
https://www.youtube.com/playlist?list=gL0RY70TH3C0mb1n3DaRmyToH44sUck

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>released RPG books (+ a couple rulebook scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Last Thread:
>>64491035
>>
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First for Druze being the best faction!
>>
>>64547737
God lord that is a thicc war criminal.
>>
>>64547737
I just have a problem with their slogan. When you are the worst, you can't be worse.
>>
>>64549011
But they're not the worst. They're terrible people, but they aren't the absolute worst.
>>
>>64549011
Of course you can. There's plenty of people the Druze haven't tortured to death even though they had the opportunity. They're just shitbag thugs who like to bully the weak for money and occasionally fun, there's plenty of ways to be more evil than that.
>>
>>64549041
Just terrible profiles.
>>
>>64549041
They kind of are in terms of factions on the table. I doubt Ikari Company are worse.
>>
>>64549069
I don't see why they haven't tortured people to death when they wanted to. Cartels do that nowadays so I don't see why Druze wouldn't.
>>
>>64549430
Anon, we literally have a Stalinesque dictatorship and genocidial aliens on the tabletop
>>
>>64549451
They do, just not all the time. They do it because they feel like it or want to spread fear. Umbra do it because they are dedicated to the idea of being the worst people they could possibly be at all times, and are only (barely) kept in line by the EI. That's some tough competition.
>>
>>64549516
>and are only (barely) kept in line by the EI.
The Umbra aren't even people anymore, they're basically one step down from Aspects. The EI uses them for venting her violent impulses and frustrations.
>>
>>64549481
Which has good quality of life for citizens and propose mostly an existential threat to the Human Sphere.
>>
>>64549732
Alien hands typed this post
>>
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>>64549767
Typical Aleph false flagging.
You would know if a post was made by m- Uh, the esteemed benevolence that is the EI.
>>
>>64549732
>Which has good quality of life for citizens
Everybody who's not an Atek or living in a CA prison camp has a better QoL than a modern day first-worlder.
>>
>>64549789
>even the EI herself doesn't know what the deal with Morats is
>>
>>64550016
EI needs to read HSN3, Morats are simple.
>>
>>64545007
>The foreign company has the soldiers of fortune from Aristeia. It can take ORCs, Bolts, Securitate, and even an Iguana. Lots of crazy link options, usually around characters.

>The Spiral Company is the new Tohaa sectorial (loads of new characters and troops).

>The Dahshat company is replacing QK, it has a mix of Haqqislam and Yujing. it can also take Maghariba Guard duo with a Rafiq.
So what's that, actual leak or just plain bullshit?
>>
>>64550341
Looks like bullshit, smells like bullshit. Probably bullshit. FFS, Nomads and Pano in the same sectorial??? Lazy troll
>>
>>64550366
>I wonder who typed this post..?
>>
>>64550366
I'm more susppicious of the Mega Guard in Dahshat. Faction that has very few TAGs so those who exist are treated as elite units? Eh, give them to the mercs, need to bring in profits!

But then again, CB seems intent on making the mercs finely blended soup, so...
>>
>>64550378
So, at last you admit that your work is shit?
>>
man the IA starter had to be one of the shittiest things I've had to assemble infinity wise in a long time.
>>
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Is Scarface's TAG base a legal base? If not, what size base should I be buying for him?
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>>64550667
55mm
>>
>>64550667
55mm, but first check in the box. New boxes (as in ones made in the last ~2-3? years) already have the base+extension replaced with the 55mm one.
>>
>>64550568
How so?
>>
>>64550746
>>64550772
Awesome, thanks for the help friends. While I'm at it I may as well ask another question. Cause he has 2 mk12's, does that mean he can fire both of them at the same time, or is this for weird circumstances like scavenger or crap like that?
>>
>>64550812
Twin weapons rule, basically you fire a mk12 with +1 burst.
>>
>>64550667
>let's put a tumor on a small base instead of making a bigger one
Based Corvus Belli
>>
>>64550819
Sweet, thanks again. can't wait for him to come in the mail.
>>
>>64550869
Going for the classical color scheme or a new one?
>>
>>64550880
Classical, mostly cause it's gonna line up perfectly with his Druze allies. Cordelia might get a different accent than purple though, not sure what yet.
>>
>>64550898
Based
>>
>>64550341
Useful Bolts when?


https://youtu.be/ETQmQ1Ixv5Y
Druze theme song
>>
>>64551242
>We are bad people, but we can be Bolts
>>
>>64547737
They absolutely are.

Im hoping for a druze Aristeia/infinity character.
>>
>>64549430
>>64549732
Morats are canonically allowed to enslave races, and they use them so carelessly that said species rarely last more than a few generations of captivity.
>>
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>>64551661
>infinity character
Anon,
>>
>>64550861
Yeah, N2 was weird like that.
>>
>>64550861
>>64551893
>t. haven't been around for the REEEing a bout 55mm bases
>>
>>64551861
I think he means a crossover one. Arslan is not in Aristeia.
>>
>can't make any kind of viable Invincible list without including some LI/Remotes/both
oof
>>
>>64547633
>gun
>>
>>64551928
Arslan would be cool in Aristeia though.
>>
So Im new to the game and Ive heard you need to build around a TAG to cover it up from being hacked and be able to repair it

is it worth the investment? Looking at the Szalamandra specifically
>>
>>64553276
Szalamandra is a Nomad TAG, you've got best hackers and tons of Engineers in the faction (unless you go Tunguska, they only have one engineer, but a good one).
>>
>>64553276
You need to be experienced enough to use one effectively because tag lists are one of the easiest to shut down by experienced players. Sally is good but someone who knows how to stop her will make games really unfun for you because youll be utterly slapped around until you learn all kinds of little things that come with time.
>>
>>64550341
Until something like the logo for the Spiral Company (IIRC the other two are in the RPG core book) shows up I'll assume it's bullshit.

>>64550772
>in the last ~2-3? years
The base size change happened way back in '14.
>>
>>64554249
>IIRC the other two are in the RPG core book
I don't think so, the book's got corporation and merc unit logos, but not merc company logos.
>>
>>64550861
Most of them were got rid of in the base size changes at the end of N2. How many guys still have base extensions, anyway? Skiavoros, hacker Kamael, any others?
>>
So are we going to get more JSA sculpts or is support no more?
>>
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>>64553276
>is it worth the investment? Looking at the Szalamandra specifically

Yes, if you know what you're doing. I have two pieces of advice for new TAG-jockies:

1. Strike and Fade. Once you've killed what you need to, get back to a safe spot in your deployment zone. Make your opponent have to roll up your entire list to get at your TAG. A lone TAG in the midfield is a dead TAG.

2. Invest AS LITTLE AS POSSIBLE into "protecting" your tag. Most TAGs need a single Engineer and no other help. One of the worst traps you can fall into is spending 200+ on TAG + Support and having no room left for backup heavy hitters. Have at least one, ideally two plans to win the game if your TAG is killed.
>>
>>64550778
the female zhuyongs in particular but these half a torso jobs are a pain in the ass with no proper slot connections.
>>
>>64555819
New Szal pilot when?
>>
>>64556123
I actually found the female Zuyongs easy as hell. The main problem I had with the IA starter was that the Haidao and Daoying had serious gaps between their hand on gun and associated arm. Took a lot of bending to get them close to each other. The Liu Xing supporting the entire miniature on a separate leg also makes me nervous, but so far it's been fine.
>>
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>Wasabi spicy opinions

Arslan should have an NCO option
Regular Druze should have an NCO+ Shock Marksman Rifle-profile
>>
>>64555819
Good advice but only helpful when playing annihilation where giving up board control doesnt hurt you and god help anyone playing that shit mission
>>
>>64556780

I'd settle for the Druze Haris being less stupidly priced and equipped.
>>
>>64556780
Every sectorial should get an NCO profile of some kind.
>>
>>64556801
Could be worse, there's a place for Annihilation when you're still learning or want to fuck around. At least it's not Highly Classified.
>>
>>64555819
Old Szally is best Szally.
>>
>>64557196
I don't understand how anybody could find the old potato men Nomad TAGs appealing.
>>
>>64556674
>>64550568
My female zuyongs were okay; the Liu Xing's head/back piece didn't fit well and needed to be stretched. A bit of extra flash on the Daoying, worse than other recent CB stuff, but not too horrible. Hopefully the quality doesn't degrade further from here.
>>
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It's begun
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>>64557251
>I don't understand how anybody could find the NuMad TAGs appealing.
>>
>>64557727
The new ones at least look like something, the old ones look like they got too hot and melted into a blurry lump.
>>
>>64557895
They look like all the new CA Aspects
>>
>>64558016
Not really. Ur dudes are all half-fleshy and shit.
>>
>>64558016
Only in the boring paintjob. And old TAGs aren't exactly in a favourable position if we're comparing paintjobs.
>>
Do we know anything about the March releases? There were those renders of Perseus, etc., but CB sometimes sit on those for a couple months, don't they?
>>
>>64557672
Very nice Anon, I love the grey hair
Maybe break up the colors of the gun a but?
>>
>>64559344
I've got it silver for the moment I was debating what color to use, cause there's a lot of black and grey as it is, I don't want it to be washed out
>>
>>64559530
Maybe a yellow or green to complement the purple? Might make it look a bit cartoonish, though.
>>
Where the Germans at, Bostria said there was another reveal at their tournament?
>>
>>64560508
Sleeping, it's midnight in Europe.
>>
>>64549767
Nah lifted from the core RPG book
>>
>>64561687
I have to wonder if the CA book will have a sidebar on using the ALEPH book to play as EI Aspects, or if they'll leave that NPC-only. The only confirmed CA PC species are Morats, Shas, and Sygmaa, which implies not.
>>
Ordered the seciriate box, heckler blister and the hollwmen box. Damn being a consumer whore hope the Zondnautica comes out soon cause that looks dope.
>>
Bostria said on the forum there was a video from the german event this weekend. Anyone see anything?
>>
>>64562635
Is it up in that March spoiler thread on the forums like the Aussie one is?
>>
>>64562757
Negative.
>>
>>64563135
Then I guess we'll have to wait until the Yuros wake up.
>>
Can someone link the picture that explains how to deny ARO's? Curious to see how real it is so I can joke about how silly the idea is with a friend. Thanks.
>>
Is it me or does this guy look like Tohaa?
>>
So 40k/AoS player that's interested in getting into Infinity, whats the best way to do so? Is there a starter set or whatever to help new players? Currently looking through their store/ site and see mission packs and things, but not sure if that's what I am after.

Also interested in the ALEPH faction as I like pic related, how do they perform for new players in regards for learning to play and so on.
>>
It's you
>>
>>64565398
There are two-player starter kits, which give you seven models of each faction, some peripherals (dice, terrain, etc.), and some starter rules and missions. There's also the 300 point boxes, which are a full army for one faction, and the route of buying a faction starter and then some other boxes to fill out your army. For ALEPH your options are the Steel Phalanx 300-pointer (which I think isn't in production anymore, but you can probably find on eBay) and the Operation Coldfront two-player box against Ariadna.
>>
>>64550667
It would be cool if they made a non-character version of this tag for druze. I really like the design.
>>
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>>64557672
It's done
>>
>>64565418
How did you know?
>>
>>64555658
Kameel Remotes
>>
>>64565398
Aleph is an elite, beefy army with lots of guys running around when they should be dead. They also have a bunch of robotic and sneaky units. You can focus on one part of them (OSS or Steel Phalanx) or mix and match on a generic army. Penthesilea is a Steel Phalanx unit, she's a fast assault troop.
>>
After the Zondnautuca can't wait to see the puppeteer plus bots
>>
>>64566765
Weren't they bumped to 55 mm to get rid of those?
>>
>>64565991
Apparently it's a common design in minor nations, so maybe if there's some kind of NA2 for Nigeria or a Human Edge shithole they'll come out. Or even a modified one in Haqq or Nomads.
>>
>>64567821
Isn't Scarface's TAG just a modified Anaconda?
>>
>>64567837
Nope, it's a Ramhorn. Entirely different designs, Anaconda looks a lot clunkier.
>>
>>64567083
are there pics? where, pls?
>>
>>64568005
They were all posted in the previous thread.
>>
>>64568023
what if I wasn't there for them?
>>
>>64568038
read the OP
>>
>>64568038
That's why a link to the previous thread is in the OP, friend. You're a big strong anon, you can scroll a little.
>>
>>64568060
>>64568058

thanks guys, sorry, I'm still mostly asleep
>>
The thing with leaks and privilege info is that tester geeks are so easy to replace.
>>
>>64568661
Only bad testers are easy to replace. Good testers leave on their own once they realize low little they take it into account and how much of their work goes to waste
>>
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Preview: NGO volunteer
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>>64568661
Bullshit lies are also easy to make up. Though the things last thread seem just worthless enough to be true. CB needs to stop trying with mercs, they nailed it once and have put out nothing but garbage on that front ever since. And this is from someone who thinks most of their recent content has been good. There's still talent making units, but they need to bring someone in who is capable of tying those units together in a cohesive whole without vomiting wildcard everywhere or doing whatever the fuck they're doing with mercenaries.
>>
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>>64568931
Silly german girl with braids. Probably a feminist.
>>
>>64568936
I would prefer a ground zero INFINITY reboot, sincerely.
>>
>>64568938
Totally wasted potential for a sexy porn girl scout figure.
>>
>>64568931
>>64568938

New Spec Ops characters soon? this seems like a normal civie or HVT for me
>>
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>>64568957
Stuff stuff stuff give us stuff damn it!
>>
>>64568962
They might be Line Kazak and the OSS one (Deva? Dakini?) to go with Frostwind or whatever the fuck it's called.
>>
>>64568962
That totally looks like a HVT figure for a DireFoes box... or some bonus for a Modiphius campaign or something.
>>
>>64568931
>>64568938
Ah, "we need another limited edition model for new book": the unit.
>>
>>64569199
...unless it's the civvie for a new Dire Foes box (TAK vs Aleph? Varuna vs Tunguska?)
>>
>>64569206
>Famous but obnoxious fighter for Helot rights has to be saved by a Pan0 soldier from a tunguska operative because Pan0 has to get a better look in public media eyes and the tunguskan operative has to kill her because she could end the weapons contracts they have with the Libertos.

Not that crazy to be honest
>>
>>64569206
Maybe Varuna vs IA? They could package Patsy and Tai Sheng for the models.
>>
>>64569268
+1
That sounds really cool.
>>
>>64565451
>>64567061
Do fast assault troops work well in this kind of game?
>>
>>64559325
Pereus, frontoviks, sniper haidao, brawlers, and Zulu cobra, based on gamenerdz preorders.
>>
>>64569894
Usually yes as long as you don’t leave them in the open and use their mobility to put them in a safe place before the end of your turn
>>
Notice how its always gw players that do 0 research and expect to be spoonfed info? How did they survive in their game being incapable of five minutes of work?

>>64568938
Theyre so obsessed with putting obnoxious amount if ribbing on sleeves and pants. Nomads design is such a clusterfuck of this lazy CAD design element. The interventor is the highlight of this for anyone confused.

>>64569894
>Sigh
>>
>>64569894
Yes. They usually don't survive for long, but they can usually make their points back.
If you're really into that assault thing you should focus on Steel Phalanx; get the specific starter and a box of Myrmidons to get you started, Machaon, Phoenix and Atalanta also come recommended.
>>
>>64570641
GW players are used to official sources being unreliable is what is actually good. They always ask first to avoid buying like 5 tanks only to learn they're shit.
>>
Perseus got rejected by Aleph after almost being Sepsitorized and not killing himself.

The most alpha of Myrmidons.
>>
>>64570745
He's an irresponsible soldier and he is risking the whole ALEPH grid because of his shelfish actions.
>>
>>64570827
Sounds like someone is jealous they don’t get Tunguska style mods.
>>
Cancon video 19minutes. No spaceship game in the immediate future. Awkward laugh
>"We need to design a spaceship for ... Something ..."
So theres your good hint at what is coming near the end of the year. Not a seperate game but something that involves a ship in infinity.

My take is that theyre going to partner up with someone to make ship terrain for a new game mode. Possibly , and hopefully not, itll end up being some garbage like killteam arena or the new necromunda where its a small quarters streamlined ruleset game set during boarding actions
>>
>>64571373
24:30 they are seeking outside help to take control of out of control rules and another dumb 'hint hint' from bostria

Pretty much confirms an arena game at this point after they said there is not a new edition coming a few times already these past months
>>
>>64570827
>and he is risking the whole ALEPH grid
Good.
>>
>>64570745
That's the exact opposite of alpha.
>>
Guys,
>>
>>64571658
He mans up and escapes capture from CA instead of offing himself.
>>
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apparently they are revamping spec ops rules in new book according to furor teutonicus video
>>
>>64570827
>he is risking the whole ALEPH grid because of his shelfish actions.
Perseus confirmed FOOKIN PRAWHN
>>
>Mansuri + Khawarij core link confirmed
For fucks' sake...
>>
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What could it mean?
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>>64572532
>Bostria confirmed for being a niggercock lover
>>
>>64572532
infiNity
BLACKED Edition
>>
>>64572995
With a box of four Khawarij, what were you expecting?

>>64572920
About time. Is it an overhaul of all of ICS, or just the Spec-Ops rules?
>>
1) How much edge are HI-heavy armies (like invincible army) getting in Frostbyte?

2) Is it possible to "disconnect" a console from a heating unit? Or you can only connect it to another not-yet-connected heating unit?
>>
Huh. So apparently Shasvastii will be the 'main villains' of 2019. Predictions?
>>
>>64573729
Gee, I'd sure love another of my sectorials kicked in the nuts just so CB can dumb down their narrative.

>>64573729
>Predictions?
Getting worse and worse by the moment.
>>
>>64572995
Considering that FAT2 has greater returns in fights with bad BS, I don’t see how this is a problem, especially considering how expensive Khawarij are.
>>
>>64573729
Terror strikes on civilians?
>>
>>64573624
from my understanding spec op and campaign rules only, basically a redo of the paradiso stuff
>>
>>64573752
Anon, Shasvastii are already villains. They're a CA sectorial.
>>
>>64573729
I think Shas are getting the Adepticon box and possibly RTF will release alongside them in the new book?
>>
>>64568950
For sure. Even the updated reworked sectorials need revamps.
>>64573758
Unfortunately I seem to have heard he'll be a wildcard.
>>
>>64572995
I thought Mansuri was already a wildcard? 4x Ghulam and Mansuri is way scarier than 4 expensive Khawarij and Mansuri.
>>
>>64574119
Yeah but the guy asked if he was going to be a wildcard in Ramah too
>>
Anyone have the sample statline CB put out a while ago for a theoretical O-12 unit? 'Psy Unit' or something like that?
>>
Orc SWC box confirmed
>>
>>64573798
Sheskiin dindu nuffin
>>
>>64572065
It's a shame the sniper is the ugliest. That visor over that helmet simply doesn't work.

>>64572995
He can't keep getting away with it ;_;

>>64573729
One character dies showing a Shasvastii face or blood. Now it's known that major characters were Skrull ... oops I mean Shasvastii this whole time. We must outfiltrate the infiltrators. And you can't say that word without saying "traitor."
>>
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Tarik Mansuri better not be a wildcard. Khawarij Amir+regular Khawarij just makes sense.
>>
>>64573729
>Predictions?
Given what's in 3O, Shasvastii ghost ship get into Human Edge, possibly set up Shaviish. Maybe they'll reveal a bunch of people involved in Uprising were Shas infiltrators or something.
>>
>>64573316
Do it for next thread.
>>
>>64575156
I'm not good :(
>>
>>64575197
We are bad posters, but we can be worse. Do it faggot. do a flip
>>
>>64573853
Book's most likely going to have Ramah, Shas unit fluff and update, Tunguska fluff, and if the shit upthread is correct an ICS overhaul and some more NA2s. Supposedly something Tohaa, but Gutier's said Triumvirate will be NA2 so who knows.
>>
>>64573854
>>64575032
While I get the fearmongering, I don’t really know if Wildcard Tariq is something to be scared about. If he is joining a cheap Ghulam Link, he is going to be slowed down quite a bit.

I feel the best use of Tariq will be solo with an accompanying Khawarij haris and a ghulam link.
>>
>>64577342
Why boosting Tarik with a Fireteam? A few bonuses? What happens later when all those figures are advanced and exposed to enemy fire?

I prefer my Tarik to be sent with a one way ticket and 11 orders. Have a guy with Chain of Command or Saladin back in the comfortable deploymetn area and enjoy the 1st turn with an alphastrike the rival nevah fohget, yoh!
>>
Let's say I want to obtain a super-opaque grey color
What should I really do? Is there a thing like an opaque thinner?
>>
>>64577494
Exactly.

If you even look at numbers against one of the best ARO pieces, Kamau MSV2 Sniper, it really shows he doesn’t need full link bonuses. The difference between Tarik getting a wound on the Kamau in a haris shooting at -3 rangebands and him in the full core is only 3%, from 41%~ to 38%~.

Again FAT 2 kicks in more the worse BS you have.
>>
>>64577654
Please tell me this is just some stupid inside joke and not an actual question.
>>
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>>64577792
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>>64573853
Do they sell the sets online? I would be interested in playing Shas.
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>>64578003
Yeah they usually sell them online
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>>64578003
No anon, CB want you to fax them cheques to buy stuff. They put everything up for sale online unless it's an event special or out of production.
>>
>>64577844
Wow why am I so surprised that someone not capable of painting grey and stupid enough to think 'opaque thinner' would ever exist posts shitty frog pictures.

>>64578003
Their online store is significantly more expensive than what you would get through a distributor, IE a local shop or regional online retailer.
>>
>PCs are completing mission in CA-occupied Paradiso whilst a second team of mercs are going hot nearby as a diversion
>PCs succeed and get back to evac point
>Mercs have met heavy resistance
>Finally get in touch, only one of their team remains
>Their long range comms are being jammed
>PCs have to give operational/intel support (skill checks, Hacking, Observation, Command, etc, as well as generally calling shots on how to approach each obstacle) to get the guy through combined lines to their dropship
>Mess up too many times and the guy dies
>Take too long and Combined interceptors get too close, forcing them to take off and abandon him
>all the while: https://www.youtube.com/watch?v=_UO-WTS6KUg
Yay or nay?
>>
>>64578279
Rude
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>>64578312
You could make the paint less opaque just by diluting it with water.
I don't see how making it more translucent takes you any closer to a super-opaque colour, though.
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>>64578364
I wanted to make something like a satin grey
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Tempted to write a tunguska sect tactica.
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>>64578432
Do it on the tactica wiki, some units are not filled in yet
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>>64578412
So.. A medium gray?
Layered with a few other shades for depth?
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>>64578487
Stop feeding the troll.

>>64578485
>>64578432
Both the tactics wiki and human sphere can use some help updating to anyone interested. They're really helpful but both have been a bit neglected lately with the flurry of new releases
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This could be useful.
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>>64578585
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>>64578585
So could this.
https://www.youtube.com/watch?v=i8wEX9TvMtg
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>>64578903
Why does he have a Lizzard sitting infront of him for the whole QA?
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>>64579308
Maybe they're going to resculpt it soon. Either that or it was just for the shitty guten tag joke.
>>
>>64578432
You better include a part about Perseus being an amazing Link Rambo.
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>>64570731
>>64570641
This man is right, GW players such as myself will tend to look at various sources for advice instead of following what the official website says, as according to GW Grey Knights are one of the deadliest armies with their high use of terminator armor and psykic powers, it would be easy to build an army based of this, and then never win a game.

Another issue is that its a rather different system than what I am used too and there are no players in my area, so I am kind of introducing it to my local area. It helps me comprehend whats going on when asking others for advice paired with what I can read about.
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>>64547633
This looks great. Didn't need a mouth though I'd assume.
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>>64580157
Just checking since people have thrown a bunch of terms out at you, do you know what sectorial armies are and why people run them?
>>
>taking website product description fluff as advice on what to buy
Are all geedub kids like 12? The infinity website tells me I should not bother to shoot with JSA and just honorably run into close combat with as many samurai as possible but I'm not going to try it.

Like damn dude the website literally has the beyond booklets as pdf downloads that let you know how to look at stats and build lists
>>
>>64580456
The point raised is that they dont trust the general store descriptions, hence why they are asking around.

>>64580409
Not currently, its why I am currently reading through the rules, though truthfully I am starting with the basic rules book to get a basic idea of how the system runs first, before looking through the more advanced rule book.
>>
>>64580502
Finish reading the basic rules before asking basic questions?
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>>64580584
The basic rules didnt answer my basic questions, they were simply about turn order, movement, rolling the dice etc.
>>
Is the starter set a good deal?
What's the most cost effective way to get my feet wet?
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>>64580638
Pick a faction (yes they are all similar enough, yes they all basically can do the same things as eachother) and buy the starter box, buy a box of the line troops with weapons. Under 100$ and will get you a 200pt decent beginner force
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>>64580502
>though truthfully I am starting with the basic rules book to get a basic idea of how the system runs first, before looking through the more advanced rule book.
Okay, that's good. I'd generally recommend starting with the basic stuff. However, it's also advantageous to have a slight understanding of how sectorials break down, for when you want to take your collection forward.

Basically sectorials are subfactions within each faction. They have a more limited selection of models compared to the 'main' faction, but get a bunch of bonuses in return. The biggest is the ability to field fireteams (also known as link teams), groups of 2-5 models linkable with one another who are activated by the same order and gain mechanical bonuses.

You liked ALEPH, right? Specifically Penthesilea? ALEPH has two sectorials - the Operations Subsection and the Assault Subsection (known as Steel Phalanx, or Steel Phallus on /infg/). Operations are a more finesse based army, with high stats and versatile tools, generally playing a very shooty game with tricky infiltrators and finicky hacking buffs/CC. The Phallus are more amount brute force - their units aren't quite as tough, but they are incredibly good at winning standard firefights and they have generally high stats like most ALEPH stuff. They rely on the ability to form multiple fireteams to advance quickly up the board, dropping smoke for cover, and either dominating from the midfield or getting into CQC.

Lorewise, Operations are ALEPH's covert ops that silence threats, purge companies to preserve the Human Sphere's economy, and protect most of its interests. The Phallus are an assault battalion made to fight the alien menace, styled on Homeric heroes.
>>
>ask my store to bring me in the aristeia expansions as they release
>smoke n mirrors comes out and she calls me telling me to come get it
>drive over and she tells me it's actually for someone else
>calls me that night saying she thinks the person it was reserved for was actually me derp , but she's not sure because she thought I already bought it from her
>kinda hard since it literally released that week and she only ordered one herp derp
>She's super confused so I don't bother going back to buy it because gas $$$
>Two weeks later it's sitting on the shelf when I go back, wow shocked it was actually mine after all. Decide not to buy it from her because fk it she put my product out on the shelf like a dummy
>tfw the next two expansions she promised she would bring in for me just dont show up
gotta love the good old flgs that can't keep a basic document with what your customers have ordered.
>>
>>64580832
>They barely finished reading the rulebook, chill tf out bro, no one needs to have 1d4s beginner content regurgitated here over and over
>>
>>64580832
Oh that sounds similar to the whole Imperium - Imperium subfactions (marine flavours, guard etc) in 40k. I am guessing based of the name Penthesilea fits more into the Steel Phallus group since based on the page blurb she was made to assist Achilles, and truthly a force based on those homeric heroes does appeal to me.

I am guessing the descriptions of the specific sectorials are in the Infinity N3 rules so I can compare what can be included.
>>
>>64580734
Thanks for the info
>>
>>64580935
Sectorials are in Human Sphere, not the basic rules. Use Army to look at what units you can take where.
>>
>'truthly' 'steel phallus' is it possible to volunteer to be sepsitored??
>>64580936
There are a lot of blogs, pages, and youtube army reviews out there that can give you some context and help you choose. I believe the infinity redit has a bunch linked that you can check out. With a solid 20 minutes of research you'll be all set and then once you've chosen go to their faction pages on the official forum for more detail on the basics.

On a sidenote why tf doesn't the OP have links for absolute beginners because these questions come up in every thread.
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>>64580935
>I am guessing based of the name Penthesilea fits more into the Steel Phallus group
Yeah, she's devoted to the Phallus.

Anyway, if they appeal to you, I'd advise steering in that direction and looking up what thinks link with what, just so you have an idea how their lists work.

The 300pts Phallus box might be a good place to start depending on how much you prefer them over the other ALEPH stuff. It's not quite the kind of list I generally prefer to run with them (I'm one of those cancerous faggots like likes smashing Achilles into my opponents' faces) but it seems solid to me.
>>
>>64574119
Mansuri wildcard would piss me off. I didn't get the impression from the lore that he is teamwork oriented enough to roll with any group of dudes.
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>>64572995
I don't see the problem. One of the squishiest Cores while also being expensive. At least its more viable than Bao Core
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>>64580890
The death of retail can't come soon enough.
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>>64581134
I like having a place to play and hangout and browsing the product in person is nice. It's just shit that the owner is so damn lazy. I don't see how else I'm getting my hands on the 5000$ worth of terrain I play with for free at the store or where I'll fit multiple 6x4 or 4x4 tables with terrain setups in my house.
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I been busy
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>>64581649
Stop it, you're making me look bad.
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>>64581649
Who's going to be the last Mafia Ranger?
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>>64581681
Hollow man ofc
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>>64581691
What does that make Crazy Borat? The legendary Sixth Ranger?
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>>64581714
The mech!
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I'm torn between tohaa and combined armies.
What are some of the best looking sculpts from each side?
>>
I'm not seeing tohaa in the back of the rule book. Where do I find info on them?
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>>64581926
Why not both? Fraacta, Maakrep, Cube Jaegers, and Armand Le Muet are Tohaa Combined Army units. Plus a bunch of my favorite models
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>>64581963
Human Sphere, but unit profiles and army lists are much better to get from the army builder, since that's the most up to date.
>>
>>64582059
>Fraacta
Does anybody know why they've made three Fraacta minis? Who's going to field that many?
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>>64582325
AD troops must sell well because they always seem to get way more minis than you have any need of. There are three Tiger Soldiers and a commemorative bust. Look, Tiger Soldiers are awesome, but I'm not fielding 3 of them.
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>>64582363
I did it once, no regrets, but never again. Basically an auto-lose list.

I agree with the sentiment. I imagine they sell well, plus they make great centerpiece models because they're the ones that tend to be in your opponent's face (and usually aren't camouflaged). They have a defined role that's appealing to neophytes because they mostly just jump in and shoot so they're included in a lot of starters. They must be "fun" to sculpt because of the landing pose. Sad case though, that the one combat jump unit you actually want to field 3-4 of are Yuan Yuans hiding behind exclusive and limited releases like the Battlefoam Yuan Yuan, the Red Veil Yuan Yuan, and Fat Yuan Yuan. The old box must still sell like hot cakes though because dang does it seem like a low priority resculpt target for Corvus Belli. At least we've got the Bashi Bazouks, who can both fill in, and also sell multiple of because they are holo troops and similarly cheap enough.

>>64582325
Your guess is as good as mine. Probably just that they found the model cool, and it was easy to repose for multiple versions in CAD design, and the CA starter or Fraacta blister sold enough to justify the extra release.
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>>64581926
Well, Tohaa are with few exceptions (Gao Tarsos... and... that's about it) horribly ugly and designed to be really janky and wholly unfun to actually fight against. Symbiomates and Sukeul Commandos are really good, but it's a strategy that's as boring as it is effective.

Combined army has a good amount of variety in its sculpts, including Tohaa defectors that retain and improve upon the best that the Tohaa aesthetic had going for it in the Gao Tarsos. They've got some crazy potent and scary stuff to mess around with, but pay for their versatility and raw power, so they're overall pretty fair. They present an engaging challenge to fight, and their versatility means they're engaging to play.
>>
What's the most AD list you can or could make? N2 CA let's you make a 100% AD list for 296/6 (Caskuda, Combi Iskaller, Lt. Iskaller, Ko Dali, BSG Rasyat, BSG Cadmus, LGL Cadmus).

>>64582477
>The old box
It's a blister. Sword YY is a wonderful girl.
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>>64582632
You forgot Imetrons, swap the LGL Cadmus for a regular one and take two Imetrons.
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>>64568938
Why'd they model her with a mad face? Look at those fucking hallowed out cheeks, looks like fucking Clint Eastwood.
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>>64582632
Ikari can do 4 Yuan Yuan, 4 Bashi Bazouks, and a Cube Jager for a bit over 100 points. It's a lot of AD, but you'll have plenty of room left over to fill. Which is good, because those are all irregular and many are impetuous.
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>>64582632
Oddly enough I own four Yuan Yuan and never bought it. Forgot it was a blister, but you know what I meant. Two troop pack.
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>>64582632
Nomads can hit 8 orders and 11 models including zondcats+moriarty and you get a lieutenant option. You also have a cube jaeger to toss in if you really want, but I'd personally leave him out for the much better tomcat doctor.
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>>64568938
>NGO
Several hundred years into the future George Soros is still a threat.
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4 in one day I feel accomplished! My first game tomorrow!
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>>64582822

Sounds neat until you remember all the Bashi have to come on the same table segment.

Still, 4 YY, 2 Bashi, and 1 Cube Jager is ~80 points, and not the craziest idea I've ever heard.
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>>64582769
I'll wait until we see it painted to judge. The flat bright orange never does a sculpt any favours.
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>>64582477
>Virgin Vs CAD Sculpt.png
>larger than counterparts
>GWdrone trying to excuse total lack of scale-sense
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>>64578309
Sounds great.
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>>64580409
>>64580502
The easiest way to explain sectorials to GW players I to compare them to Chaos; generic armies are Chaos Undivided, sectorials are like a Khorne only force.
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>>64585376
32mm is better for Infinity
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>>64584166
Stop making me look lazy
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Is taking nothing but Heavy Infantry and basically ignoring the objective a viable tactic for Frostbyte? Talking JSA specifically.
>>
New play mat
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>>64580890
God damn, why are all FLGS owners so fucking clueless. It's such a "shut up and take my money" job most of the time, but the actual process of getting in the stuff their customers want (and specifically ask for) and keeping track of it is always some ridiculous hassle for them.
>>
>>64584166
They look great, keep showing us all up with your productivity

>>64585076
Parachutist is unviable for AD spam. It's really limiting for taking even a couple a lot of the time. I'd love to have a HMG Para and a Para FO in my lists in MRRF but I've found it doesn't work cos they need to be in different places
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>>64582632
>a 100% AD list
That's not going to make you instantly lose or anything like that one Warhammer 40k list? I don't mean just by being a worthless list, either.
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>>64587462

You won't insta-lose, but it's awkward for a couple reasons. First is you won't actually have any orders until you deploy, so you basically have to spend an entire turn landing and then hope your opponent doesn't just murder everything. (They will)

The other issue is that unless your LT is on the table you start in Loss of Lieutenant, though now that I think of it that drawback is rendered rather moot by the above point.

But no, you won't insta-lose or anything, Infinity has no such rule.
>>
>>64586178

If they actually had any skill for Retail they'd be in literally any other business where the margins aren't razor-thin and they can actually turn a profit.

Most FLGS owners are lazy nerds. That has advantages and disadvantages.
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>>64586149
Deep Cut is great, shame about the fucking US shipping though.
>>
>2019
>Not playing Haqq
What's your excuse, loser?
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>>64587707
Rama isn't out yet and has nearly all of the prettiest metal dollies in the faction.
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>>64586149
>take generic winter grassy terrain
>put a few random buried hexagon plates in there
>slap a CB logo for that sweet sweet brand markup (and so you don't forget which game you're playing)
>ship it
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>>64585658
45mm would be better
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>>64585649
>GW players
>Chaos Undivided
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>>64580456
>Like damn dude the website literally has the beyond booklets as pdf downloads that let you know how to look at stats and build lists
And the lists CB posts tend to be retarded shit, so you're actually undermining your point there.
>>
>>64587799
I forgot what it was called, but Chaos is present in both AoS and 40k, making it a good example.
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>>64588010
You are correct, chaos undivided is also a part of both systems with the actual chaos undivided faction for AoS while in 40k its more represented by some chaos space marine flavours, such as Black Legion who dont tend to focus on one god compared to say Thousand Sons.
>>
>Oh cool this is apparently a new gw general sweet bro dude
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>>64584166
Inspiring!!! I'll paint more today!!!
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>>64588373
With this attitude you would fit right in 40kgeneral, you are getting exactly what you want bro
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>>64587803
>Being this retarded
Theyre not awful and the booklets tell you how to build so it should be good enough for absolute beginners since it only requires 70$ from two boxes and the starters and beyonds are all good and useful in a lot of lists

>>64588599
>Ironic, one more solely gw related post from you
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>>64587707
Islam is a cancer on humanity should be mocked not exhaulted.
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>>64587611
Agreed, I have a thin cloth mat from them and it works great (it's for Malifaux so I'm not sure about potential tearing from HDF buildings though). Also, you can custom order from them - I had them remove their logo and make zone markings much more subtle, they complied no problem for a few extra €€€.
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>>64587462
It is very much a gimmick list and almost a guaranteed loss unless you can mindfuck your opponent really hard (which you can do better with Camo/TO Camo anyway).
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>>64588373
Well, seeing how I am going to be using Dakini's as Necrons and have been using Eldar models as HVT's....Maybe?
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>>64580935
If you don't want to commit to a full Greek force, you can always run vanilla Aleph and bring Penthesilea along for the ride
>>
When you infiltrate something in hidden deployment past the halfway point and have superior infiltration, do you have to specifically declare that you're using SUPERIOR infiltration (for the +3 phys bonus rather than -3 penalty) and thus raise the chance of giving away precisely what you're infiltrating, or do you just say you're making an infiltrating roll and then roll for pass or fail without saying what your target number is?
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>>64589924
I think you just roll.
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I love the auto-subtitles.
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Anyone going?
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>>64590768
I'm tempted, I'll be going to Ibiza for Resistance this summer and then spending a week travelling through Spain and Portugal with my girlfriend and her friends. Maybe I can convince them to make a stop in Vigo
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>>64590131
https://youtu.be/fjiRfxeGQ5w?t=662
Directly to QA since the first half is the same as CanCon and the German Satellite.
>>
Are you allowed/expected to mark stuff like exclusion zones on the board or are you supposed to just eyeball that shit during play? I know there's no pre-measuring, but I might be getting confused with stuff like X-wing that specifically don't let you have boards that allow you to distance measure.
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>>64591730
I don't think it's explicitly forbidden.
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>>64591730
You eyeball shit generally, but measure any time it's going to affect something. So this means for an exclusion zone you measure it when deploying but during the game if you want to move somebody just inside of it you have to eyeball it until it affects something.
>>
Does anyone have creative ways theyre marking off the lof arc on their bases to ensure accuracy? Id prefer not to buy those stupidly overpriced tokens, and doing it by eye is a bit too easy to have it be innacurate for me since im mildly visually impaired and obviously being off a few mms really changes the angle.

Even ghetto homebrew things that are a step up from printing them off would be appreciated.

>>64591730
I mark everything like that with my opponents in casuals and in most tourney games. We figure our dudes would have menorized those things and it removes yet another thing to keep track of in memory while playing.
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>>64568938
>hold it right there...
she looks like she wants to speak to the manager...

anyways, been productive at the weekend and finished this...
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>>64592587
Very nice paintjob Anon. Classic and very clean
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>>64585154
>implying the painter won't do another Auschwitz victim like the Keisotsu girl
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Is tohaa considered a npe faction?
I'm thinking about picking them up because bio hacking sounds neat and they have these cute guys
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>>64592569
Just print this out and stick them on it.
http://www.warbard.ca/2015/10/06/an-easy-arc-measuring-widget/
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>>64592955
As far as Infinity goes, kinda yes. However, if you don't really abuse their super broken stuff, you'll probably be fine. Just don't bring max Kaeltars with Symbiomates every fucking casual game.
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>>64592994
Those cute little guys were the whole reason I wanted the Faction.
What about the bombs?
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>>64593018
Bombs are fine and fun. Symbiomates are actually the worst though, and are the source of a lot of complaints. What they do is that they will cancel ALL incoming shots for one orders aside from crits. It allows a Symbioarmor Tohaa unit to literally run in front of like 10 AROs, and as long as they don't crit, the shots don't count. It's very obnoxious and having it happen 4 times in a game is pretty lame. Bombs are cool, but nobody uses them because they share availability with the mates, and mates are crazy good. It doesn't help that taking max Symbiomates also makes you nearly immune to loss of LT, since that gives you 2 Chain of Command on top of an LT that needs to be killed.
>>
>>64592955
They are a very optimized faction so they often generate some butthurt
Don't worry too much though
>>
Do I just need the first one?
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>>64593125
Two first ones, but after learnimg the core mechanics and link teams, you can just learn the rest from the wiki as you need them.
>>
>>64593125
If you only want the rules yeah, and the second one
If you want to read the lore get the physical copy
>>
Whereabouts are the classifications of troops listed? I've started seeing objectives and rules refencing veteran and elite troops, but I don't see anything on the profile to indicate these (aside from models with the Veteran skill being veterans). The ARMY app's filter can divide them according to classification, but is there an easier way of seeing at a glance what they are?
>>
>>64593239
You know what's funny? Not even all Veteran skilled troops are classified as Veterans.

It apparently is on the army printouts now, but that and filtering on army are your two main options for finding them. It's also in the tiny top box of the army interface, generally above the AVA. It's kind of a pain, in summary.
>>
>>64593239
Cancel that, just seen it's listed in the army list pdfs and on the ARMY printouts, it's just the app itself not including the info.

Also, wtf is with characters not also being whatever classification of their base type (e.g. Shinobu Kitsune not also being an elite troop like a regular Oniwaban). Seems like an oversight now that the rules actually take classifications into account.
>>
>>64593338
>it's just the app itself not including the info.
And only on mobile.

Units can only be one classification, and Character is more important than Elite.
>>
>>64593411
Fair do's. Just seems like, for example, "Character (Elite Troop)" would make more sense for Kitsune, so she can do the capture objective or whatever like a regular Oniwaban. Not the end of the world or anything, just seems like rules being implemented without full follow through by CB.
>>
>>64593542
I believe it's an ITS rule that all Character classified units count as Elite/Veteran for this season, so Shinobu is fine.

What's pretty silly is that not all named characters are classified as characters. Some are classified as line troops, and so they don't get to count for said ITS rule.
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>>64588875
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>>64578585
saved
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>>64593661
>characters are automatically veteran/elite in ITS
Okay, well that mitigates my problems completely. Thanks for letting me know.
>>
>>64592569
I just paint the base rim in halves.

>>64592587
Looks good.

>>64592955
>npe
I'm sorry, that's a new one.
>>
>>64594768
Negative play experience
>>
Are these any good?
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>>64587707
Only those with the brilliance of Allah play Haqq.
>>
>>64595280
They're not bad. Remember to reinforce the buildings with the cardboard boxes minis come in if you do, otherwise they can bow in the middle of the roof if you put something heavy on them.
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>>64595280
Its the same stuff as what comes in the starter boxes. Its not awful but honestly if you already have one pack youre good. Spend the money on a plast craft building instead and slowly build that with homemade papercraft to supplement
>>
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Better lighting today and a Krazy boy done excited to give this system a try tonight
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>>64592955
As long as you don't max out your AVA of symbiomates it should be fine
>>
>>64593338
all characters are also veterans as of itsx now.
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>>64593050
Do the mates absorb template as well?
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>>64595432
How long did they take to paint up? Looking good.

>>64596072
Yes it absorbs everything that isn't a crit. Templates, shots, hacking attacks, even forward observes.
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>>64595432
>Controversial opinion but it looks like shit but at least you can tell whats what...
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>>64596115
Thanks! I painted them all over the course of about 15 hours?
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>>64596115

What the fuck? Are the mates 10 points each or something?
>>
>>64596143
I don't know about other people, but I quite like your painting. I'd be very happy if my minis came out that way.

>>64596214
I don't have a good points cost for them because Corvus doesn't release their in house calculator, but they probably cost 1-2 points per mate. You can get Symbiomates from only a single profile, which is the already amazingly cheap and optimized Kaeltar Chain of Command model. Even without mates, it would be one of the best CoC models in the game for being cheap, more than AVA1, and still having a good defensive weapon (flash pulse with WIP 14) to defend itself. There's basically no reason not to include double Kaeltar CoC+2 Symbiomates in any Tohaa list if you're just trying to win. It's a common community suggestion to switch Symbiomates with the Symbiobombs on the non-CoC Kaeltar profile, but it's been this way for a while. But if you don't bring maximum cheese Tohaa lists every game, I don't think you'll have much of a problem. I'm not even saying don't bring double Kaeltar CoC+2 Symbiomates to every tournament, just have some fun and diversify during casual game days if you want to avoid giving off NPE vibes.
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>>64596344
Thanks Im please with them, Ive got a lot of mini painting experience but to be honest the most important part is knowing whats good enough and stopping there. I used to obsess over getting things perfect. You are the only person thats going to notice all the little mistakes and messes that you make while painting. Just thin your paints and dont be afraid if its not perfect
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>>64596396
Is there an Aida Swanson general release yet?
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>>64596214
Oh my, no. The price was set back when they only worked against fire ammo. But when CB decided to remove the fire vulnerability from most symbiont troops there was nothing for the mates to do, so they just got haphazardly buffed into the stratosphere.
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>>64596396
Yeah, and even if minis don't look amazing in screenshots, I find anything half-competently painted looks better than chrome/primer on the table.
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>>64596619
ITS winner models generally don't get a general release version for a year or so.
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>>64596635
>The price was set back when they only worked against fire ammo.
I thought Kaeltars came out in HSN3, at the same time as the fire vulnerability overhaul.
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>>64597105
Nope. They came out the year before. The time between N3 and HSN3 gave Tohaa quite a few new units. People rag on year of Tohaa for the lacklustre releases, but it got the faction Rasail, Kosuil, Igao and Kaeltar. Those units didn't exist before then.
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>>64589477
Honestly my big draw is the motorbike, but I have noticed that the JSA have a bunch of bikes too and seem to be a list build people use, which either wins big or crashes and burns which sounds amusing. I also understand that you can use the merc samurai dude on the motorbike as its a common element of many lists. How is the bounty Hunter chick on Moterbike in that kind of list? I assume there is a reason she is not appearing in any lists I see online.
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>>64597849
Was the Sukeul not that year too?
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>>64598105
Most factions have bikes of some kind. ALEPH just happens to have one of the slickest.

That said, multiple bikers are somewhat hard to run.
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>>64598105
Wait... which bounty hunter chick are you referring to? I wasn't aware JSA had access to one.
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>>64598234
The merc one, this may be due to me not understanding merc rules right however as I may be confusing things, especially as their list builder app lets me add her to a JSA army, which again could easily be due to me using ti wrong.

>>64598218
Aye, her model is the main reason I wanted to play them honestly, even if its just to paint the model. Its a shame they are tough to run, but I imagine after I learn how to play using a more standard army, it wont be an unachievable goal to learn how to use them.
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>>64598107
Nah, Sukeul and Taqeul were the HSN3 ones in 2016. The others were 2015.
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>>64598105
>Honestly my big draw is the motorbike, but I have noticed that the JSA have a bunch of bikes too and seem to be a list build people use, which either wins big or crashes and burns which sounds amusing. I also understand that you can use the merc samurai dude on the motorbike as its a common element of many lists.
You're right, it's a very glass cannony blitzkrieg force (probably supported by the cheapest mooks and a drone or two), but it's fun to bully the opponent around with your bosozoku gangers so it's popular.
And yes, Yojimbo can be taken in that list and often is for maximum bikery. The explanation is that apart from having fireteams and increased AVA, some mercenaries are assigned to certain sectorials which can take them as their own units, even in tournaments which don't have the merc option.

>How is the bounty Hunter chick on Moterbike in that kind of list? I assume there is a reason she is not appearing in any lists I see online.
The reason is that her motorcycle is actually a Booty result - a random goodie you have a 1/20 chance to roll. No, you can't just pay extra points and get a biker ABH. Yes, it's retarded.

BTW if you like bikers, take a look at USAriadna too. Very different feel to JSA but they have high-AVA Mavericks and Desperados.
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>>64598389
>>64598299
Yojimbo is in most JSA lists. He's their cheapest and most expendable smoke launcher, and he's pretty damn good value for his points with 2 wounds and being able to drop koalas off somewhere.
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>>64598299
You probably have the Mercs option enabled. People normally build without it, which removes the ABH. It's also worth noting that the ABH has to roll her bike on the Booty table, she doesn't get it by default.
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>>64598299
Ah. Maybe I'm wrong, but I don't think Authorized Bounty Hunters can be used in JSA. Also... they don't always have bikes. They're one of the few units in Infinity with a random effect, in the form of the Booty rule. Basically, they role on a chart of random equipment at the start of the game and have the result. One option is a bike.

Anyway, large numbers of bikers aren't super beginner friendly but you could probably adapt. Alpha strike JSA lists with Yojimbo, Kuroshi Rider, and two or so Aragoto can do pretty well. On the subject of ALEPH, Penthesilea is probably one of the most forgiving bikers to master as ODD makes her much harder to hit.
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>>64598420
Good thing as I also like his model then along with the other jap bikes, will need to look into that kind of JSA list a little more, could be good fun.

>>64598389
>>64598451
That is absolutely retarded, I will probably get her model to paint her. Also I believe you are right, At least I can take the sword dude who looks like a bit of fun.

>>64598455
Considering how I am in 40k I may just end up getting an ALEPH and JSA army for some different army types, so may be good to learn with ALEPH and move into JSA, or just go balls deep into bikes.

I have read that there is apparently a bit of proxying in Infinity as there are a number of units with rules but not models, whats the extent of this happening and are conversions or 'your dudes' a big thing here? Coming from 40k, especially as an orks player, I am very much into the conversions and kitbashing side of the hobby.
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There are literally forums for this shit discussion flooding the place now that have already word for word gone over this...
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>>64598538
>That is absolutely retarded, I will probably get her model to paint her.
Be aware that she's a variant of the sniper ABH from an old winner pack, pic related. You might be able to get her but she's very limited goods.

>I have read that there is apparently a bit of proxying in Infinity as there are a number of units with rules but not models, whats the extent of this happening and are conversions or 'your dudes' a big thing here?
Proxies are very much a thing insert Aleph joke; the official tournament ruleset allows proxying as long as it's a CB model or made from CB parts, in practice tournament organizers tend to be lenient but check beforehand. Practically nobody will give you shit about converting/proxying an unreleased unit/loadout. And speaking of unreleased stuff, it's not a major issue (maybe 1-2 units if any, it's mostly weapon loadouts) unless you're playing one of the most recent sectorials that haven't had their new stuff released yet.
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>>64598814
>no pic related
fug
here it is
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>>64598814
That's a shame, perhaps I will get lucky. I may end up using the ALEPH biker as the LT in my JSA army or something until I get the model, as the idea of a Japanese gang being led by a foreigner is amusing to me.
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>>64598538
Proxying isn't omnipresent but people don't have a problem with it. Actually, if you wanted to max out Aragoto in JSA, the biker Bounty Hunter would make an alright proxy.

Infinity is not as 'your dudes' centric as 40K. Many people theme the fuck out of their lists and do conversions, but obviously working with ridiculously detailed metal is much harder than the easily pose-able plastic that makes up most of GW's range.

As for ALEPH or JSA - I will say that ALEPH are easier for you to start, as they have a really good starter set with Penny. JSA have a nice starter to, but most of the bikes are sold separately. That said, if your heart is set on maximum voom, go with your heart.
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Man, all this talk of JSA bikers has made me want to try them out, and I'm fucking shocked at how cheap they are. It shouldn't be possible to have this much speed and armor in the same list.
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>>64598928
Keep in mind, bikes are cheap because they are fat and easy to shoot. Don't expect them to last long, they're very much expendable missiles you chuck at your enemy to do damage.
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You know, now that I think about it, I'm pretty surprised that Steel Phallus doesn't have a standard 'Myrmidons on bikes' style unit. Maybe with Enomotarchos: Penthesilea.
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>>64598538
>are conversions or 'your dudes' a big thing here?
Not to the same extent as most other games. Conversions are a pain in the ass most of the time, and there's not a huge amount of room for "this is my IG regiment, they come from XYZ planet in the middle of nowhere" sort of stuff, as the setting's much smaller in scope. The official fluff behind the forces players field is also supposed to be something along the lines of "ten to twenty guys pulled together for the purposes of this mission, who probably won't all operate together again".
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>>64599122
>The official fluff behind the forces players field is also supposed to be something along the lines of "ten to twenty guys pulled together for the purposes of this mission, who probably won't all operate together again".
It should be noted that the two armies he's interested in are some of the bigger exceptions to this, though. Steel Phalanx put a lot of emphasis on warrior bands of close comrades, and Aragoto are basically biker gangs pressed into service and usually deployed together.
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>>64598928
Tankos and bikers get pretty heavy discounts for being impetuous/extremely impetuous and losing out on cover saves (aragoto get mimetism, Yojimbo gets smoke and tankos get fucktons of link options, so it's kind of a wash). That said, they're really good for their points. Yojimbo in particular is nearly an auto-include because of how much he brings to the table for his cost.



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