[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/tg/ - Traditional Games



Thread archived.
You cannot reply anymore.




File: British-Police.png (497 KB, 640x480)
497 KB
497 KB PNG
>the town guard tells the party they can't carry weapons within the city limits
>>
>>63968971
knowing my party they already tossed the invisible dwarf over the wall and he has their main weapons inside the room of an inn.
>>
No problem, officers.
>>
>>63968971
I ask what they expect us to do with them, since we're used to peace bonded weapons but not outright removal.
>>
>>63968971
>the weapons tell the town guards to go fellate themselves with their cudgels
>>
>>63969040
>the guards, in the face of an actual threat, obey.
>>
>>63968971
>Be monk
My time to SHINE!!
>Wizard coffs
Fuuuuu
>>
Comply, enter town. Later on, ask the local authorities for permission to carry weapons in town once we've done a few favors; that way we don't have to worry about assassins and have proven ourselves trustworthy to the locals.

How is this a problem?
>>
[laughs in Improved Unarmed Strike]
>>
File: Rifts - Dragon R.C.C..jpg (91 KB, 480x396)
91 KB
91 KB JPG
>>63968971
Of course officers. Unfortunately I don't have any weapons on me, but I'll notify you of any suspicious activities ASAP! (*Deep Inhaling Puffs)
>>
>>63969086
>How is this a problem?

Because autismos can't react to minor inconvenience with anything other than petulant rage or violence.
>>
>>63968971
>my character shouts back “SHALL NOT BE INFRINGED!”
>the Guard says to me in a voice that sounds like the GM “mate, you’re not American, stop acting like one”
>I call the guard/GM a “pansy-ass liberal europoor socialist faggot” and draw my sword.
>backup is called and I die under an endless swarm of wimpy liberal faggot town guard who eventually drown me in their own dead.
>the GM tells me to make a new character
>make a gunslinger called “the minuteman”
>GM tells me to leave
Freedom defended
>>
File: shftpydays.jpg (73 KB, 400x400)
73 KB
73 KB JPG
>>63968971
Can I still carry my shield?
>>
>>63969180
>MURRIKA!!
>>
I AM A SOVEREIGN PEASANT FOOL!
>>
>>63969253
without a comma, right?
>>
>>63968971
"You know magic exists, right guardsman? Why on this good green earth would I give up my blade?"

If a small but significant proportion of the population had mind bullets, I'm pretty sure being armed would be a more normal occurrence just to level the playing field.
Unless we're in a low-magic or magicless setting I don't see it happening.
>>
>>63968987
>"Dwarf you sure this is a good idea?"
>"DO IT!"
>Then we tossed the dwarf over the wall
>It was neat
>>
>>63968971
Oh, then we'll be happy to hold on to your weapons until we leave.


Knowing my GM, he'd probably play along with it and nominate the us as weapon caddies for the town guard.
>>
>>63969192
Hm. Is there a way to make a shield a viable weapon in 5e?
>>
File: 1506180635411.gif (3.03 MB, 359x202)
3.03 MB
3.03 MB GIF
>>63969341
>a tiny set of the population has the ability to cast magic
>REEEEEEE WHY WOULD YOU WANT MY SWORD SHIT GM
plz
>>
File: 67.png (457 KB, 560x720)
457 KB
457 KB PNG
>>63969341
> Whole city covered in the antimagic field
>>
>>63969394
It's 5th, there's no way of doing anything interesting in it.
>>
>>63969410
Something like tavern brawler/shield master brute could work. Shoves/grapples and shield bashes.
>>
>>63969394
Tell your gm it's an improvised weapon. If he doesn't let you do it, or makes you choose between attacking and the AC bonus then leave and find a better DM.
>>
>>63969341
>"We said WEAPONS, not swords. Hand over the component pouches, staves, and wands too, Oh and don't forget the spellbook, old man."

>>63969394
Other than shield bashing for 1d4+Str? Not really, no.
>>
>Make an inn in a crime-ridden city a weapon free area.
>Party takes it as a challenge and spends 10 minutes creating an elaborate smuggling plan.
>Sorcerer mind fucks any potential threat inside anyway
>Has to smuggle the weapons back out. >Another 10 minute plot ensues.

Eventually their will broke and they started checking their weapons in/out.
>>
Its ok, the greatsword is just a decoy. My true weapons are claws and teeth.
>>
File: 1541438762096.png (59 KB, 293x364)
59 KB
59 KB PNG
>tfw Unarmed Specialist
>tfw 1d10+Crushing Blow+SB

It's so overlooked, but when you need it...
>>
File: rp.jpg (34 KB, 500x333)
34 KB
34 KB JPG
>>63969500
Oh, I once played a Half-Orc Wizard, dressed like a barbarian with a big sword and "am say we fight" way of talk. It was fun.
>>
>>63969522
I am currently playing a lizardfolk barbarian who uses natural weapons and its the funniest shit ever
Every fight feels like playing Doom on steroids
>>
>>63968971
>town guards get savagely beaten by the noble pc's bravos for daring to presume that pcs are dirty peasants they can boss around while the party goes about their day
>>
>>63968971
>setting where every free man carries a blade
> "You're not allowed to enter my fief without ripping up the documentation that proves that you're not my serf"
>>
>>63968971
I'm playing a Soulknife.
>>
I go sneak in somewhere else
>>
>>63969599
>Soulknife
Oh, sorry, sir, here's your "I'm disabled, please be patient" with me card
>>
>>63969599
on a scale from 100 to 100, how much does your DM regret letting you do that?
>>
Then we'd demand satisfaction, as the guards are making an unreasonable demand.
However, asking the barbarian to put on a shirt is far more understandable.

It's been established in game that the right of adventurers to bear arms is guaranteed by law and shall not be infringed. the right bare chests, however, is not. Whether or not there's a right to arm bears is still in debate.
>>
>>63969649
Why would a GM regret allowing an incredible subpar class that can't even fulfill its nitche? you have basically assured that one player will never surprise you or caught you off guard
>>
>>63969449
Throw it captain america style, 1d4+Dex
>>
>>63969677
>soul knife
>subpar
are we talking about the same thing? Soulknife is like a rogue on steroids
>>
>>63968971
"Sounds fair"
>>
>>63969703
are we talking about 3.5 and Pathfinder? then it goes for utterly fucking shit (3.5) to subpar as fuck (PF). Or are you mentioning other system?

Unchained Rogue is better.
>>
>>63969723
What I was talking about is the 5e mystic 'subclass'
>>
>>63969723
And Slayer is way better than both, forgot to add.
>>
>>63969728
ah, dunno, that's not "official" yet and was killed by the devs so I didn't check
>>
>>63969722
In roman society were there any weapon bans?, or was it ever illegal to brandish weapons?
>>
>>63968971
Western culture is a fucking joke nowadays.
>>
>>63969754
Romans did the most reasonable thing and established that only professional soldiers on active duty could bear arms inside the confines of settlements and towns. Citizens, slaves and off-duty soldiers could not.
>>
>>63969754
Depends on time and place. But most of the time it wasn't allowed (or was frowned upon in some times and some places) in city boundaries, excluding some privileged people.
>>
File: Gandalf.jpg (372 KB, 648x1569)
372 KB
372 KB JPG
>>63968971
It's a good thing I'm not some pleb who needs a metal stick to be relevant. Sure thing, officer, have my staff. You can take my spellbook too, while you're at it, I won't really need it.
>>
>>63970116
>that pic
this reminds me the last game I played a month ago
>Good group
>in a similar situation: Dealing with an enemy horde in a sieged fortress
>enemies enter from two sides, one of them is where the civilians and injured were gathering, mostly women and children
>GM asks us where do we want to go, either to save the civilians or help in the gate
>decide to save the civilians because the gate seems to be well guarded (we left the best NPCs there)
>enter in the hall in where all civilians were gathering
>doors close and can't be opened
>all civilians were already dead and the monster was using magic to make us believe they were still alive
>almost TPK (3 out of 5 died in the first 2 turns)
>monster left when bored
so my character died in an almost impossible encounter, managing to achieve nothing, not saving anyone. And then when the rest of the party went to the main gate all our army was also dead as a frosting on top and the enemy horde just left bored

FUCK THAT GM. Offtopic off
>>
>>63970270
Sounds like the GM was the one getting bored.
>>
>>63970270
Were you fighting fucking orks if they decided to leave out of boredom or something?
>>
File: 1530365971444.png (4 KB, 573x356)
4 KB
4 KB PNG
>>63968971
NO STEP
>>
>>63970270
Lmao, sounds like your GM was too much of a pussy to TPK
>>
>>63970307
supposedly "oni", but I bet they were either ogres/minotaurs/orcs refluffed

and the monster in the hall was a kuchisake onna, but probably a hag or high level caster/martial refluffed. It hit like a motherfucking top martial monster and cast fireballs/scorching rays/cc spells like a top caster monster. Also it rolled something like 32 Initiative, and we were 9th level
>>
>>63970330
Didn't matter, we left the game anyway so it wouldnt matter it was a TPK or not. 5 months of game wasted though
>>
>>63968971
I've got my license to carry one right here sir
>>
>>63969817
There are no soldiers within the Roman walls, only citizens.
>>
>>63968971
I punch the guard in the face
>>
>63968971
this is bait for a /pol/ thread
>>
>>63968971
I obey the rules by putting my weapons and allies inside a Leomund's Secret chest.

After we get past the guards, we retrieve our equipment.
>>
>>63970350
>>63970331
oooh and also we were supposedly playing a "non optimized roleplaying heavy game", so yeah, our characters weren't ready at fucking all for that CR. Also no magic items bar for a single sword +2, a single armor +2 and night vision googles (in the entire group, not per character).
>>
>>63968971
They must be a fresh transfer. We're not in the capital anymore, this is the frontier. Everyone and their mums is carrying weapons around here.
>>
>>63969770
Neat opinion
>>
>>63968971
Well, being a bladelock may finally be useful.
>>
>>63969324
>peasant
>Literate
>>
>>63969324
Welcome, fellow Sovereign Fool. That you found this thread demonstrates spectacular retardation, and thus qualifies you for our society. Please don't eat the little white packets -- the Janitor says that would be a bad thing.
>>
>>63969481
>not keeping separate weapons stashed inside the area
They do carry backups, right?
>>
>>63969754
In the republic there was - certainly no weapons in the Forum, possibly the whole city limits. Hence why the weapon of assassination was "pens" (sharpened tablet styli), and why the Gracchi were beaten and hit with furniture, rather than cut up.
>>
File: 1535599457312.png (865 KB, 1024x1019)
865 KB
865 KB PNG
>>63969673
>not playing a Druid who's always armed with multiple bears at all times
Why do you hate freedom?
>>
I'm not in the city! I'm invisible.
>>
>>63970372
>63968971
Bit hard for ya reddit boi?
>>
>>63969817
Only in the city of rome itself afaik
>>
>>63968971
Dismiss my blade into hammer space because their are about a million different ways to get dismissible weapons
>>
>>63968971
So , like is this setting the wild west,.,.
Would the town guard actually be able to do anything,,,,
>>
File: 1543264238745.jpg (54 KB, 722x530)
54 KB
54 KB JPG
>>63968971
Carry anyway
>>
>>63970359
That's the declaration of Independence.
>>
>>63969040
>fellate oneself with a cudgel
But how?
>>
>>63972651

>Would the town guard actually be able to do anything

I mean... yes? In nearly every setting, yes. There are some power-fantasy only-the-PCs-matter settings where unnamed characters are totally irrelevant, but in most other settings, an organized peacekeeping force can enforce rules on a single murderhobo.
>>
>>63968971
Unfortunately for them, they will have to explain this to my sentient sword, Dawnbringer. She is very much against leaving my side, as I have attempted to explain on multiple occasions. I would never call her clingy of course, but you’re welcome to try telling her she has to be locked up, in a chest, in the dark, away from me, the person who saved her from that fate the first time.

Sentient weapons can be annoying sometimes, we actually did have this problem with Dawnbringer a couple of times.
>>
>>63973701
>carrying a weapon equates to a murderhobo
SHIT, why didnt someone tell me? I must have killed more poeple than hitler by now! Fucking kek
>>
>>63968971
Surprising. Guess not all of the hologram emitters shorted out. I salvage the guard's emitters and circuits, recycle them and maybe make a neurokit.
>>
File: swiss saber.jpg (61 KB, 650x289)
61 KB
61 KB JPG
>>63973901

The guards argue amongst themselves for a moment, then come to the following conclusions:

1) Dawnbringer is both a person and a weapon.
2) As a person, Dawnbringer has the right to enter the city.
3) Civilian visitors may not carry weapons while in the city.
4) Dawnbringer may enter, but you are forbidden from carrying her.

An apprentice is summoned from the nearby guard station. The boy will carry Dawnbringer around while within city limits, following her directions. The guard corps asks one silver per day for this service.
>>
>>63973901
See >>63969040
>>
>>63973927
>claims he's not a murderhobo
>would ignore the lawful rules of the land
>>
>>63971235
Hmm. A right to armed with bears. Interesting. However, bears don't have arms, they have forelegs. You're welcome to try counting, assuming the bear doesn't eat you.

Shall not be infringed!
I mean really, fringes are just tacky. It's like worst fashion choices you can make.
>>
>>63974037
>because chaotic alignments are restricted to evil
You cant even form a decent argument with pretend logic.
>>
>>63968971
We abide by the laws of this city. We arent here to cause trouble anyway.
>>
>>63968971
>haha, what? You trying to stop us from being GOOD!? YOU MUST BE WORKING FOR THE BAD GUYS!
>Kills guards
>Burns down city
>wonders why there's a reward for their capture or execution.
>>
>>63974006
This is actually pretty aweaome and agreeable, good post.
>>
>>63968971

I love situations like this. Every game should include a situation where, for social reasons, PCs can't walk around strapped to the gills. You shouldn't always be in an optimal combat scenario, where you can use the weapon you specialized in and the same tactics you use every fight. Sometimes, a fight breaks out at the royal ball and you have to use improvised weapons and creative bullshit. The fighter might be specialized in poleaxes, but he should be ready to use a steak knife and a chair when necessary.
>>
>>63974051
>Brandishing weapons illegally isn’t evil it is just Chaotic
You are retarded
>>
>>63973624
Means hit yourself in the dick with it
>>
>>63968987
risk-free-convevenient magic is one of the reasons I no longer like d&d as I used to
>>
>>63974006
I like this, you can be my GM any day
>>
>>63974079
10 XP + 1 HD plus 1d4 copper piece/inhabitant, DUDE!
>>
>>63969673
>Then we'd demand satisfaction, as the guards are making an unreasonable demand.
> However, asking the barbarian to put on a shirt is far more understandable.
You monsters.
>>
>>63968987
>tossed the invisible dwarf
Duergar throwing is an everyday occurance.
>>
>>63974006

>Dawnbringer decides to explore the city with Tom the Apprentice, says she'll meet up with you back at the tavern
>Comes back with her crossguard decorated with flowers
>Next time you come to the city, she requests Tom specifically
>They go to a play together
>When you're out adventuring, she gets letters from Tom
>She asks you to help train him for his guard trials
>She politely requests a small share of the loot so she can take him to a nice restaurant
>She starts asking the wizard about polymorph spells
>>
>>63974158
Oh, you're one of those. Do yourself a favor and google "brandish".
>girl is being raped in an alley
>pull out concealed carry dirk
>rapist sees the knife and flees
>DURR, yoU'Re ChaRActEr is EbIL foR IlleGaL WeAPonS!
>>
>>63974236
Nah, their stupidity is of a slightly different flavor; they're not interested in the combat loot and XP. It's more that they are completely incapable of understanding nuance in the slightest, so people who help them = good and people who interfere with them = bad. No exceptions. They thought a priest was a 'traitor' once because he gave them information but then at a later date wouldn't help them go into the sewers to root out some baddies. 'Clearly', someone must have gotten to him in the meantime, there's no other explanation.
>>
>>63974318
but he is an underage boy. HE IS AN UNDERAGE BOY. AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>>63968971
I guess we just send one or two people in while the others stay outside the city with all the weapons. A little inconvenient, but might make for some neat drama or tension. Maybe even some character bits if we send a pair of characters in with something to chat about while they’re conducting our business in the city.
>>
File: Arms & armour thread.jpg (466 KB, 1200x1600)
466 KB
466 KB JPG
>>63974376
and she's a several hundred year old animate killing implement. She's patient.
>>
>>63968971
>Cut off my arms and legs and extract all my teeth.
>>
>>63974318
>getting cuckolded by Tom the fucking apprentice

What a weak soul this adventurer must be
>>
>>63974129
That’s why rudimentary knowledge of unarmed combat is so critical
>>
>>63973517
What's the difference? It still means you don't have the authority to disarm me
>>
>>63974356
>implying a fantasy rapist will flee from some commoner faggot with a knife

Boy you’re gonna get raped next for trying to front
>>
>>63974499

Or summonable weapons.
USeful in so many ways.
>>
>>63974421
I want to commit carnal deeds with that squire
>>
>>63969099
>Guard asks to tie your thumbs to your palms
>>
>>63974514
>some commoner
>im-fucking-plying
>going to get raped while spam casting fortify strength, blades, unarmed, AND endurance
>not rabbit punching some bandit with a reverse grip and internally decapitating him
Do you even caster assasin?
>>
>>63974563

Happily.
Brawlers can unarmed strike with elbows knees and feet too.
>>
File: 1542237675702.jpg (17 KB, 400x331)
17 KB
17 KB JPG
>Give them my rapier that's mostly for the show
>If they are suspicious of me give them a dagger I have hidden in my coat
>If they still suspect me of having more give them another dagger
>Get in the city with still 4 hidden daggers remaining
>>
>Sorry m8s, too many bad times with this kind of deal
Either move on or wait outside the city limits waiting on the party. I hate not having a bed but I hate not having my kit on me even more.
>>
>>63968971
>the town guard tells the party they can't carry weapons within the city limits

The phrase here being "carry". I doubt they'd have any trouble if I keep it tucked away on my horse until I can take it to my room at the inn I'm staying.
>>
>>63968971
Murder everyone in charge. If the city government is disarming their citizens then they must be Lawful Evil.
>>
>>63968987
>the town also has an anti magic area covering it.
>>
>>63974552
But that's a boy squire.
>>
>>63974448
Average Dorf Adventure mode run.
>>
File: 1546733450773.jpg (99 KB, 728x752)
99 KB
99 KB JPG
>>63975169
You heard the man
>>
>>63968971
I kill them and proceed
>>
>>63968971
BAN ASSAULT SWORDS
>>
>>63975169
And?
>>
>>63974006
She refuses to be separated from her wielder, is also part of the problem. Could ask politely if one of the other party members would agree to carry her for a while though.
>>
>>63974318
>waifublade cuckolding you
I think not.
>>
>>63969394
>>63969449
A shield (with a holy emblem engraved) can be used as a spell focus for divine spells.
>>
>>63975372
This is the only right option. A disarmed population is easy pickings.
>>
>>63974666

Just get out of town before things turn into full blown bondage.
>>
File: urban militia.jpg (178 KB, 948x842)
178 KB
178 KB JPG
>>63968971
>Not basing weapon laws on class...

>Weapons can be brought into the city. Pole-arms and crossbows must be registered and marked at the city arsenal.
>Weapons cannot be worn or brandished within the city by common people, except in the case of knives no more than a foot and half in length. Commoners found to be wielding weapons outside their property spears, shields, crossbows, etc will have the item confiscated and will be fined and/or imprisoned with varying punishments not exceeding death, based upon the station of the individual.
>Weapons must be worn by nobles. Nobles are allowed so many armed retainers based upon social rank. Retainers must be on the payroll and have made oaths and contracts of employment. Those nobles who possess no arms will be subject to a heavy fine based upon their rank.
>Those whose profession is to guard another person, property, or goods can and should be armed. They must have a permit granted by the Mayor's office.
>The "town guard" is to be made up of citizens serving yearly stints. The guard answer directly to the duke, the city council has no rights to give order to the guard.
>Noble citizens are required to give 40 days of military service to the city a year.
>Common citizens are required to give 30 days of military service to the city a year.
>Non-citizen residents are required to pay scutage of 2% income and 5% property to the city yearly. This tax can be payed in grain, wool, services, or coinage that the city recognizes as legal tender.
>Road, bridge, and gate tolls are to be found under Land Travel Laws, subsection B20. Funds collected by toll go to maintaining infrastructure, and patrols.
>Import and Export taxes are to be found under General Taxes. All funds gathered go directly to the Duke of Ugo.
>>
>>63968971
Comply and get whatever registration is required for them keeping my weapons safe. If they provide no such services, I'll keep our party's contraband safe and remain out of city limits until they can find someone who can clear us to carry or who can be trusted to stow our loot.
>>
>>63974552
>commit ... deeds
But one performs deeds and commits acts
>>
>>63969394
RAW? No.

But as a DM, I'd definitely be willing to work with a player who wants to captain America it up or go around smashing faces in with a shield to let them do it.
>>
>>63977179
I’d like to perform some acts with that squire too
>>
>>63977059
this
>>
>>63977474
Y-you filthy pervert!
>>
File: 1545359888846.png (113 KB, 800x900)
113 KB
113 KB PNG
>>63977179
I will preform felation upon him, then commit an act of sodomy
>>
>>63968971
Of course officer, this I saw your city a small I am bound to obey your laws as they are reasonable and fair.
When your mayor wishes to explain why he sent us a letter begging us to meet him, we will be more than happy to meet him on the outside the city limits. We’ll be waiting.
Then turn around and walk away.
>>
>>63974356
>Rapist doesn't also have a knife
>>
>>63975874
That's true, which would let you cast material, verbal, and somatic spells, since you don't have a weapon in your other hand.
Guards might take it though, but I doubt guards would be taking every single holy symbol they come across in a setting where, most likely, the gods actually exist.
>>
>>63977566
“Madam, would you be terribly inconvenienced if I were to ask you to step into this dark alley so I could rape you?”
>>
>>63969754
No, but you could own clubs. The weapons ban effectively made sure that the poor couldn’t rise up easily besides just refusing to work.
>>
>>63977559
>Look at this smug response I was able to make by assuming the world revolves around my character
Why do contrarian faggots feel the need to inject their characters as the core of the world in these hypothetical scenarios? There are a number of better ways you could have responded without coming across as a faggot unwilling to have anyone ever disagree with his character.

Lets assume your for some reason have an issue with giving up your weapons to a town guard, some options that make you not come across as a faggot restructuring this hypothetical world to make you feel big.
>Well we were called here to help a minor noble family with a problem, do you know who we might be able to contact do that they know to meet us outside the city limits? (hey maybe the person asking for your help isn't the person who created the laws you disagreed with, shocker!)
>We were just planning on spending the night as we pass through, but since we can't bring our weapons inside we will just camp outside the walls for the night
>Sure thing, but since I don't know you and can't trust you I will hide my weapons outside the city and retrieve them when I exit, I will be back in a bit. (proceed to hide your weapons on your person and smuggle them into the city)
>>
>>63977634
>I want to seduce the woman
>Okay roll persuasion
>But my intimidation is higher I'm gonna roll intimidation
>>
>>63969817
>the authoritarian aristocratic republic/empire that had a ton of rebellions implemented authoritarian measures to curb armed revolts
Yes, the reasonable thing.
>>
ahh, but you would not part an old man with his walking stick?
>>
>>63970359
>Can’t even get the right fucking document

Rednecks everybody!
>>
>>63977729
>Nat 20
>NAT FUCKING 20!!!!
>>
>>63977794
I’ve seen many old men in my time. And they all rested their entire weight upon the stick.
You, you’re just barely touching your stick a d you’re clearly supporting yourself with your own 2 feet.
>>
>>63977543
That’s really top notch loving, anon. Give him a nice treat to open up, and then lay claim to that booty when he’s all warmed up and eager.


You’ll make a lucky boy really happy someday
>>
>>63976878

based
>>
>>63975114
>then they are going to find a naked dwarf with a battleaxe the size of an orc, a bow made of glass and about 50lbs of throwing knives making a mad dash through town.
>>
>>63976878
Eh adventurers probably qualify as mercenaries, you just want them to pay for a permit most likely.
>>
File: 1409473905278.png (89 KB, 705x419)
89 KB
89 KB PNG
>>63974318
>She starts asking the wizard about polymorph spells
>they're for Tom
>Tom's assent is not required
>>
>>63974718
You would get a pat down after the first dagger is pulled out.
>>
>>63978631
>trying to pat down a guy literally covered in daggers
>I asked you all not to do this, I don't see how I'm responsible for his maiming.
>>
>>63978674
Raise the DC per the dagger and the GM rolls for the guard.
Each dagger is +4. He gets as many daggers as he rolls. You have 6 daggers, with a base of 10 so 34 needed for all your daggers. But u took one out so it is 30 instead.He is just an average guardsman so he could probably take one or two unless nat 20. So 5% chance of total disarmament unless you have something up your butt. That won't be rolled for.

As for your attacking. The guardsman might not be able to do well with investigation but he sure as hell can fight.
>>
>>63978848
LE NAT
FUCKING
20
>>
>>63978921
>Guard rolls a nat 20, takes the dagger stuffed up your bum and manages to pull off your penis and says "its small but sharp," before dropping it all into a crate. "you can have this back when you leave."
>dabs on you as you walk into the city
>>
>>63977920
>>63978921
Shoo. Weaponized autism isn't allowed inside the city either, you're looking for Stone-on-head, back the way you came, three miles past the left fork.
>>
>>63968971
Is there somewhere secure I can store my sword then? I'd have trouble sleeping if I didn't know she was safe.
>>
File: 1543155136360.jpg (105 KB, 809x585)
105 KB
105 KB JPG
>>63979329
>when you vaycay to DC and have to leave your guns behind
>>
>>63968971
This literally happened when we went to the noble district to meet with a higher-tier diplomat we knew.
When we got back the guards were using my scythe made of pure frost to cut melons.
>>
>>63968971
Luckily, I don't have a weapon. All I have is a walking stick.
>>
>>63968971
>Look at him oddly
>Then pull down pants
>Let out a gigantic fart, only to be followed by more explosions from my anus
>Do not stop until all the gas has been expelled from my large intestine
>All the while singing the Mexican national anthem.
>When it's done, address the corpses of the guards and any passers-by
>Aquí está mi arma, idiota
>>
>>63978623
You leave that boy alone sword lady.
>>
>>63969410
The shield can already be used as an improvised weapon, which according to the improvised weapon rules I would stat as a club that does 1d4 bludgeoning damage. In addition to this, the shield master feat not only essentially grants a shield-carrying character the benefits of Evasion and +2 on dex saves, but allows a character to shove as a bonus action when attacking while wielding a shield, instead of needing to replace an entire attack with the shove action. While not as destructive as a traditional melee weapon, a shield in 5e has the potential to be a useful offensive tool in addition to providing defense.
>>
>>63975687
>>63974473
>Wanting into a relationship with a clingy codependent talking sword in the first place
Good riddance if you ask me.
>>
>>63968971
Anything is a weapon if you have the will to kill. Give up my metal sticks, i wont need them
>>
File: latest.jpg (632 KB, 1828x937)
632 KB
632 KB JPG
>>63968971
A licensed mercenary, a nobleman, a clown, a normal civilian, a doctor, a sailing mistress, a blacksmith, a troubadour, a priest, a lowlife, a female clown, a beggar boy, a military officer, a man at arms, a sanctioned executioner, an engineer and a barber walk into a bar.
>>
>>63980368
The barman asks, why the long face?
>>
>>63969086
Because That Guy’s most notorious railroading weapon as a GM is to confiscate methods of fighting back
>>
>>63980421
The barman is staring down a bunch of "unarmed" people who were all inveterate murderers.
>>
>>63980451
>Not playing a monk or a sorcerer so you can never be without a weapon

it's like you're asking to be robbed of your weapons
>>
>>63980498
That's not a very good punchline!
>>
>>63974318
Can I use the polymorph spells to turn Tom into a sentient sword sheath?
>>
>>63968971
>hand over two knives
>hand over experimental Weapon called "gun" I stole from that artificer
>hand over four more knives from in pocket
>still have bag of holding on hand, full of knives
>>
>>63980610
Take it up with either of the clowns.
>>
File: peacebonding.png (1.8 MB, 1196x2200)
1.8 MB
1.8 MB PNG
>>63980503
>monk or sorcerer
Oh! Thanks for letting us know! While you're still allowed to enter the city, we do have to apply our peacebonding to you! Don't worry, you can take it off after you get out of the city!
>>
>>63980704
>not disguising the monk as a fighter and disguising the sorcerer as a wizard
>"Oh, of course. Here's my sword, and here's his spellbook, we won't be any trouble without these"

It's like you've never snuck into a weapon-restrictive city before.
>>
>>63980777
It's a bit harder to do that when you were discussing how to slip by the guards right in front of the guards!
>>
>>63969408
>>63975114
This bothers me so damn much. Like, anti-magic anything is a big deal in D&D. That's some high level magic in and of itself, and yet people bring it up all the time to invalidate wizards because they haven't thought out their concept beyond ways to annoy their players. It's not something to be tossed around lightly, much less protecting some podunk nowhere town/city.
>>
File: unforgettable tussle.gif (791 KB, 480x362)
791 KB
791 KB GIF
>>63968971
>Laughter in Mystic intensifies
>>
Tell them I'm a follower of the sand god Al'lah and watch as they cower before me. They not only allow me to carry my weapons in they pay for my stay at the inn and allow me to bed as many of their women as I like.
>>
>>63978578
>Letting armed mercenaries into your city
This is a really fucking dumb idea.
>>
>>63981064
Quite common historically regardless of whether you think it's stupid. The mercenary class was common through pretty much the entire medieval period.
>>
>>63968971
>The monk shrugs, and proceeds to spend the entire session with his arms folded behind his back, just to prove a point
>>63969394
dual
shielder
tavern
bruter
>>
>>63981173
No it was not people didn’t let entire bands of armed soldiers known for pillaging and looting into their cities on a regular basis.
>>
>>63981412
They actually did, especially during wartime or when they were being given jobs. Mercenaries tended to spend loads of fucking money in their cities.
>>
>>63980777
>thinking they won't have magic users on the payroll to check that you are who and what you say you are
>>
>>63982619
>wizards wasting their time at gates.
Even the biggest cities normally don't have enough magic users for that shit. If a DM does this he's railroading you and you should go somewhere else.
>>
>>63968971
https://www.youtube.com/watch?v=Khyzj5toqwA
>>
>>63969341
>If a small but significant proportion of the population had mind bullets, I'm pretty sure being armed would be a more normal occurrence just to level the playing field

The gap in physical power between men and women is pretty large and there are a lot more than a "small but significant" amount of men, but you dont see women carrying guns everywhere
>>
>>63969180
Based
>>
>>63979570
Da fuck is this?
>>
>>63971210
>Hence why the weapon of assassination was "pens"

That's an interesting take on "the pen is mightier than the sword".
>>
>>63968971

>Simon sez, die!
>>
>>63969086
>leave magical weapons worth a kings ransom with a bunch of random yahoos
I'm sure nothing bad will happen
>>
>>63969543
Rip and tear, good sir.
>>
>>63986868
this is cuz uk cops are mainly just beatcops. no guns, tasers, spray, nothing. just your truncheon. theyre also not trying to beat him up
>>
File: NoOne.jpg (62 KB, 596x960)
62 KB
62 KB JPG
>>63968971
>>
>>63987393
>no guns
>not trying to beat him up

That is why they fail.
>>
>>63974563
Wouldn’t that make it easier to throw karate chops or knife-hands?
>>
>>63980076
I bet you brood in dark corners of taverns.
>>
>>63986661
>but you dont see women carrying guns everywhere
That has more to do with Liberal/female stupidity than anything else.
>>
>>63986661
That's "one half of the population is quite strong" at best.

Mind bullets, soul-trapping, building-destroying explosions and summoning eldritch horrors are QUITE another
>>
>>63972696
by breaking the laws of the city you have violated the non agression pact and the next guard you see is fully within his right to kill you.
>>
>>63988069
>non agression pact

I hire a private "court" to say I'm innocent and to kill you. I enslave your children as compensation.
>>
>>63980967
> in D&D
Not all games are DnD. And even with DnD it can be a setting-specific thing
>>
>>63979502
My DM would make this happen
>>
>>63981235
>just to prove a point
That he can still use kicks, knees, headbutts, etc?
>>
>>63973901
Fortunately for you Dawnbringer is a sunsword, appearing as a decorated but otherwise mundane sword hilt when deactivated. The guards find it strange to carry a hilt around, but as it's technically not a weapon they allow you to keep it on your person.
>>
>>63988069
>laws
>NAP
Pick one
>>
>>63988686
>"roight, ya got a loicense ta bear dose ahms?"
>no
>"well, in'at case we're gonna saw'roff ya limbs, 'n you kin collect'em when ya leave"
>>
>>63970359
>ywn be an American toting guns around British soil, brandishing the actual original copy of the Declaration of Independence wherever you go
>policemen will never rub their heads, stumped, at the realisation British law cannot factually apply to you now
>>
>>63989422
I mean, nobody's ever going to be that. SO19 would shoot you dead just for loooking like a bRazilian plumber, let alone having an actual rooty tooty point-and-shooty.
>>
>>63969086
>ask the local authorities for permission to carry weapons in town once we've done a few favors
>haha, no
>>
File: 172-00-05-shiny.png (18 KB, 256x256)
18 KB
18 KB PNG
>>63969180
God bless.
>>
>>63969754
Didn't stop roving gangs of club wielding muggers.
>>
>>63987393
>not trying to beat him up
Being black is a great armor.
>>
>>63989643
>has there been any trouble in town that weapons may have helped with?
>if yes, then point that out to the police, and see about securing licenses for holding weapons, or picking up appropriate tools that work as weapons
>if no, then shrug, and carry on
>>
"you wouldn't part an old man from his walking stick, would you?"
>>
>>63968971
>Does mages walks around in gags, and monks in cuffs? No? Then I won't part with my weapons.
>>
>>63980704
How do they deal with psions? There's no way to stop one from manifesting, since they don't need to gesture, speak or use materials
>>
I’M ROLLIN’ DOWN RODEO WITH A
SHOTGUN
>>
File: feeblemind benefits.jpg (300 KB, 1821x1357)
300 KB
300 KB JPG
>>63990397
We've got this handy feeblemind spell, but you need a party member that you'll see as your ally so you can follow them around. We can dispel it after you leave!
>>
>tibbit psirogue using psirogue tricks to carry the bag of holding with everyone's weapons switches to cat form before we reach the city limits and sneaks in through the sewers or something
God I love those overpowered little freaks

>>63990478
>some backwater town has a 9th or higher level wizard with feeblemind memorized as a gate guard
Wouldn't do any good anyway because our party manifester sneaked in the back way
>>
>>63969086
Because this is a trap set up by the DM for a TPK.
>>
>>63970330
Or he wanted to get the TPK in on his own, but decided to just ice the campaign. Some DMs be like that.
>>
File: 16881319.jpg (100 KB, 930x1080)
100 KB
100 KB JPG
I'm sorry officer but my compatriots cannot relinquish their "weapons" as they are prized artifacts of their culture. Raum, our orcish fellow comes from the Warring Wilds clan and is forbidden to be without his weapon unless slain in combat. To rob him of his weapon is not only a dishonor to his heritage but means you must duel him to the death per his culture's mandates. Melodia is an elvish songblade and her mystic rapier is bound to her in mind, body, and soul. To take it from her would be to violate her religion, culture, and the pact she has with her godly spirits of the wood. I myself carry no weapons as the consular of both this party and Veidt-Kugel Investigations & Acquisitions. Unless you want to be insensitive, intolerant, bigots to their proud and diverse cultures, I'd refrain from touching either of their properties and let us pass unscathed and unmolested. We thank you for you cooperation and understanding.

Playing a corporatist in our Spelljammer game set in the Starfinder universe based on Yoshikage Kira. We use PF rules since Starfinder rules suck and 3PP like Paionics. Currently playing a Deranged Mind Psion with the Unchained Curse. Angels and Devils hate me because I loophole the fuck out if everything and use every legal trick to make their dogmas work for me. Plus the natural undetectable alignment is a plus, it still scares our hippie Cleric of Shelyn though.Well that and my use of the Latent Progamming power that turns people into bombs/enslaves their soul as a servitor if they break their contract/obligations to me or the Veidt-Kugel Corporation.
>>
>>63974129

Or "borrow" a weapon from a guard, ornamental suit of armor or the priceless family heirloom
>>
>>63971235
>"its my right to arm bears!"
>>
>>63980967
Wizards having so much utility that it invalidates the environment is a bigger problem than some anti-magic field.
>>
>>63968971
>Thank you officer, I feel much safer knowing this.
>So... where might I find the unprotected elementary school around here?
>>
>>63979522

God bless that item.
>>
>>63990370

Interesting point to bring up. How would a DM attempt to counter that?
>>
>>63990370
Wizards get escorts. Holy men are expected to abide by their code on pain of expulsion, and an unarmed man is no match for a couple of sturdy armored fighters anyway.
>>
>>63991720
>no penalties for the guy who turns into a bear
>>
>>63990884
>some backwater town has a 9th or higher level wizard with feeblemind memorized as a gate guard
The government's been giving out scrolls of feeblemind for this very purpose! Of course it's only for those folks who are decent enough to declare themselves. Seems like it costs the government a lot and folks who don't declare it will get through, but eh, I just enforce the laws, not make em!

>Wouldn't do any good anyway because our party manifester sneaked in the back way
Ooh, best not go that way. I heard there's some nasty slavers down that route.
>>
>>63968971
You'd deny our lady paladin her sleeping aid? She says it talks to her and she gets quite clingy without it.
>>
>>63991829
>Ooh, best not go that way. I heard there's some nasty slavers down that route.
And all they'll see is a particularly fat cat, assuming they even see him in the first place, because tibbits are stupid good at sneaking into places, and are also stupidly good psyrogues since they can manifest in cat form

Hell, since the overpowered little freaks can stay in cat form as long as they like and have almost no restrictions on when or how often they can change form they can basically stay hidden indefinitely, just pretending to be another street cat
>>
>>63968971
I’d do it, but I got a lot less comfortable with this sort of thing ever since I spent seventy thousand gold and six months questing for mythic materials to forge my custom artifact.
>>
>>63992120
>seventy thousand gold and six months questing for mythic materials

Your DM is running what is known as a monty haul campaign. 70k gold should barely buy you a +3 or equivilent item. If he is handing out custom artifacts that cheap, I would love to see 1st level characters. Oh i just start with a +1 longsword and +1shield/fullplate. The game would be too hard with normie equipment.
>>
>>63980627
Actually turning tom into equipment is a pretty clever idea. He can stay close to your weapon and you have new shiny equipment. Sweet
>>
>>63991720
>Wizards get escorts
There won't be enough holy men.
>no match for a couple of sturdy armored fighters
Neither is a single guy with his weapon, or a wizard alone. So why they need to be suppressed?
>>
>>63969180
>“mate, you’re not American, stop acting like one”
America is a state of being. As long as you have FREEDOM in your heart you're a Real American.
>>
>>63992399
Man you're making me want to roll up a fucking FREEDOM Aarakocra
>>
>>63992399
cholesterol*
>>
>>63992256
Maybe in 5e, but in 3.5, pathfinder and undoubtedly dozens of other systems the prices are way cheaper.
>>
>>63992399
>>63992414

Same here, man.
>>
>>63992399
I like your style.
>>
>>63992416
kek
>>
>>63968971
I banish my pact weapon I guess
>>
>Be a monk
>Dismemberment or no entry
>>
>>63987517
Still lower crimerates than in the US, far fewer "death while in police custody" too.
>>
>>63969449
>elderly man tries to enter the city with his journal and walking stick
>"Drop the book, old man!"
>"It has sentimental val-"
>8 burly guardsmen kick the cane out from under him and lay into him with truncheons while one with UMD starts casting antimagic fields at him from scrolls
>>
>>63992971
>after much pain from dismemberment, the guards remind him that he also needs to be beheaded
>>
>>63993253
>also breaks his arms and legs, and leaves him out naked in the cold, since he might be able to do unarmed or improvised combat
>>
>>63992971
>be a Psion
>no brain or no entry
>delete guardsman's brain
>that's what he meant right?
>oh well, command thrall to follow you to carry shit
>>
>>63968971
I AM THE GUARD !!!
>>
>>63969817
>inside the confines of settlements and towns
Bears mentioning that said confines were roughly the equivalents of greek agoras, not the whole town. Rome's pomerium was a small fraction of the whole city's size.

>>63970362
That's really not accurate. Without going in depth, let's just mention the cohortes urbanae and the praetorian guard as two military units that regularly patrolled Rome (and other large cities) fully armed.
>>
File: Spoiler Image (82 KB, 949x953)
82 KB
82 KB JPG
>>63990442
These people ain't seen a brown skin man
Since their grandparents bought one
>>
>>63968971
Convince the town guard they should give up their weapons to you first as a sign of good will, then kill them.
>>
>>63992256
Prices are set according to the DMG, and we got the gold from clearing the Tomb of Horrors.
>>
>>63968971
>Confusion reigns as rabbit one tries keeping John from giving the guards the guns, while rabbit two tells the guards that, for their own safety they shouldn't touch the guns and just let John keep them, since the last guy who touched one exploded into demons from the concentrated Hell Energy they exude. Especially the Super Shotgun, but that's because it's partly constructed of Hell Phazon.
>>
>>63993021
>Still lower crimerates than in the US

Not remotely true.
>>
>>63994462
Number of homicides per 100,000 population in 2018:
US: 5.35
England & Wales: 1.20
Scotland: 1.18
>>
>>63994462
>Murder Rate in the USA is 42.01 per 1 million
>Murder Rate in the UK is 11.68 per 1 million
>Property Crime Rate in the USA is 57.93 per 10K
>Property Crime Rate in the UK is 50.97 per 10K
>Death by police action (direct or indirect) in the USA is 30.4 per 10 million
>Death by police action (direct or indirect) in the UK is .5 per 10 million
These aren't hard to find, anon.
>>
File: why.png (14 KB, 452x210)
14 KB
14 KB PNG
>>63969408
>Create an entire dungeon made of antimagical crystals to put the brakes on the Druid blindly casting her way through every encounter.
>Still allow the Druid to Wildshape because it's "different magic"
>Realize that the Wizard has been rendered completely powerless
>Wizard has mentioned in private that I basically screwed him over
>Wizard actually plays along with it and crafts impromptu bombs and other things.

I'm starting to think that Druid has too many options. They can heal, and be a caster, AND self-polymorph.

On the upside the crystals in the dungeon have given me enough plothooks to last the rest of the campaign.
>>
>>63980967
no, it's something to be tossed around lightly
>>
>>63994538

The murded rate is definitely higher in the US, but thats not what the guy said.
>>
The town is enchanted such no creature is capable of having violent intentions within it, nor can any spells be cast. The enchantment also prevents all attempts to circumvent it, can't be dispelled, and nullifies anti-magic fields, which can't br cadst anyway. magic items, including artifacts, don't function.
>>
>>63969506
>guard's halberd is 6d8 +2d6 lightning +12 str
>>
>>63995022
>steal some property
>nobody can apprehend you because they're unable to commit violence
>>
>>63969551
>pc's get slaughtered by infinite epic level guards that can't be damaged
>>
>>63995093
>you get apprehended anyway
>>
>>63990370
Then you won't enter town, simple as that.
>>
>>63995108
How?
>>
>>63991435
>We thank you for you cooperation and understanding.
And we thank you for staying outside the walls of our town until you want to follow its laws.
>>
>>63994659
Also, none of them have anything to do with the part i called you out on.
>>
>>63995172
by apprehension
>>
>>63991435
>gets xbow'd halfway thru the first sentence
>>
>>63995202
>by apprehension
How can you apprehend someone without using violence?
>>
>>63995224
by apprehending them
>>
>>63995093
>You are hugged and cuddled into submission
>>
>>63994957
except when a player wants it, then they can't have it
>>
>>63995263
correct, fuck players
>>
>>63995249
>hugging someone isn't violence
>>
>>63993021
The UK crime rate is almost twice what it is in the US.
>>
>>63990478
Okay enough of this
Time to kill the town guards and disguise the party as them
>>
>>63970270
lmao get fuckin rekt faggot
>>
>>63994659
>a few specific crime rates are lower
>overall crime rate is still much higher.
I swear your math is worse than your teeth.
>>
>>63970373
the guards confiscate your secret chest and execute you for breaking the law, roll up new dudes
>>
>>63972544
hammer space is confiscated
>>
>>63973901
save the sob story for the gallows. the guards confiscate your gay sword with a gay name
>>
>>63973955
the guards aren't holograms, you're executed
>>
>>63974006
faggot
>>
>>63995278
>Your wife hugs you when you get home from work
>Deck her in the face in self defence
>>
>>63974236
that's the right way to play
>>
>>63974129
that's why i turned my arms into swords
>>
>>63974356
carrying weapons illegaly, executed
>>
>>63974501
yeah he does
>>
>>63974609
>gets cockslapped by rapist, dies in one hit
>>
>>63974718
true seeing and divination, all of your daggers are confiscated, including the ones you will later pretend to have had the whole time
>>
>>63975372
the guards kill you instantly, no save
>>
>>63977179
i commit deeds and perform acts
>>
>>63977559
nobody sent you a letter, retard, everyone's laughing at you
>>
>>63978848
>guard is suspicious when he finds 2 more knives
>guard takes 20
>>
>>63978674
>nobody get maimed, you get disarmed, and barred from the city for being a smartass
>>
>>63979502
that's retarded, ice has a shit cutting edge
>>
>>63980451
if the GM is notorious for doing something you don't like, why are you playing with him?
>>
>>63980664
>it gets confiscated too, along with all the weapons you didn't mention
>>
>>63995415
If she hugs you when you don't want it, that is unironically an assault. Just like it's rape when you dick her when she doesn't want it.
>>
>>63980777
the guards click on you and see that your classes are monk and sorceror, executed for lying
>>
>>63995603
>Takes a 20
How does he automatically discover all of them just by discovering two. At worst he should say "I don't trust that you are fully disarmed as a result I am denying you entry until ordered otherwise."
>>
>>63984390
even the smallest cities do, actually, and you can't leave
>>
>>63995743
Than the townspeople would respond with reprisals.
>Some guy steals a woman's purse
>Guards chase/follow him to his house
>Proceed to rife through his house stealing everything that isn't nailed down
>Even steal the purse back when you are distracted with everything else being stolen
>Return the purse and sell everything else at auction
>>
>>63984390
This depends 100% on the setting. In shit like Forgotten Realms this should be standard in major cities, in lower magic settings it is bullshit, and in settings where children learn basic magic like modern children learn basic math even small towns should be able to post magic using guards.
>>
>>63995800
>the thief merely walks into the auction, and takes his stuff back, along with everyone else's stuff.
>>
>>63993021
I'd rather be free than safe
>>
>>63990297
if yes, the guards with weapons take care of it.
>>
>>63990370
in town, all spell-casting is disabled and characters can't attack
>>
>>63990397
simple, turn off psionics flag
>>
>>63990884
psirogue is detected and executed
>>
>>63995150
>Railroading: The GM
>>
>>63992398
The town has more escorting fighters than there are visiting wizards. If there are no escorts, then the wizard is denied entry until one can be sourced.
Fighters and wizards are known to start shit and are hard to stop once they get rolling.
>>
>>63997151
>denied entry until one can be sourced.
I know it's fantasy, but a city like this needs something really special to be able to make rules like that and still be functional.
>>
>>63976878
>with varying punishments not exceeding death

Indeed based



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.