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Realistically speaking who had the best plan to deal with tiberium?
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>>63955342
GDI. Kain was just using everyone to hitch a ride back to space.
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>>63955342
GDI. Kain was literally just some prosperity televangelist abusing the ignorance of the masses for his own power.
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>>63955342
GDI. Kane gave zero fucks about humanity, seeing as the 17 million people he took with him were for food.
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>>63955342
If the Brotherhood was actually genuine, there could be a debate, but it was just Kane's personal army. The GDI intended to do shit.
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>>63955342
Remember when Kane almost exterminated all earth-life by a single Tiberium missile?
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A lot of GDI propagandists in this thread.
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>>63955581
I would prefer serving humanity and not some Xenos trying to leave this world.
>>
GDI's plan was actually slowly regaining ground and expanding the blue zones, they were also primarily responsible for wrecking the Scrin. Nod's Tib Sun plan could possibly have worked with proper genetic manipulation, but GDI's plan realied less on playing God and hoping it worked. Nod plan was cooler, until Kane just fucked off and none of it mattered, but I prefer ignoring whatever the 4th game is called.
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>>63955342
What was the most likely to succeed ?

To contain the infection as long as possible while building ultra-safe sanctuaries where ressources could be focus on trying to find better ways to eradicate the Tiberium, trading ground for time ?

Or to increase the spread of the infection to maybe see a tiny fraction of humanity adapt while also planning to fight a war against alien invaders just so maybe it should be possible to hijack their tech ?
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>>63955342
GDI. Sanity isn't overrated.
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>>63955342
Kain wasn't trying to handle it, he used it. GDI was actually trying to handle the Tiberium situation.
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>>63955581
Go back and play all the games again and you'll see that:

1: GDI are the Good Guys - Trying to sort the Tiberium problem whilst NOD tries to fuck over any attempt to dealing with Tiberium.

2: GDI are the Bad Guys - Being racists with a space cannon and using robots to do the fighting against half-starved diseased people.Nod try to at least feed, clothe and provide healthcare to people fucked in yellow zones and the Cyborg Project is a way to limit or adapt to the damage caused by Tiberium Poisoning.

3: GDI are the Good Guys - Trying to hold together what left of Earth via zone categorization. Read the Codex entries and you'll see most of GDI at this point is dedicated to keeping the remaining civilian population left alive in the Yellow/Blue zones whilst Nod has gone full on Biblical apocryphal. GDI also try keep the ocean clean and hold back as much they can as the Red Zones get larger. The sonic project for example in Hamburg is to push back the European Yellow/Red Zones to the Equator and move the yellow zone pops into them to produce a green zone stretching from the UK to Russia because Tiberium doesn't grow well in cold climates.

4: GDI are the Good Guys - Enacting a last-ditch attempt to save humanity to the point they have to rely on an alien prophet to help them because the have FA answers left and the remaining threshold tower. The world is 98% tiberium at this point and all thats left is the Philadelphia and like 2 Blue zones because of what GDI did in 3. The TCN is built by GDI and turned on by Parker/Kane. GDI then take over and start rebuilding seeing as Kane has ascended and fucked off with any of the looneys who'd mess shit up.
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>>63956549
Wait what? 4 Is such a shithole that it forgets that Kane nukes the Philadelphia in 3 to tip off the plot?
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>>63956549
Sorry I meant Manchester. I totally forgot about the Philly getting nuked.
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Other than being a designated Charismatic Messiah, why didn't Kane just tell the GDI how Tiberium worked and use them instead of building Nod up? It's implied that he's ancient, he could have run the US, UN, or some other major GDI player.
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>>63956549
I'm really confused. What the fuck happened after Tiberium sun? I recall the Scrin being a thing but the fuck is this about Kane being an alien?
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>>63960901

The hints were always there that Kane is not exactly human. It was either "Kane was an Alien" or "Kane is literally the Biblical Cain". In both cases, he's clearly immortal.
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>>63961189
I knew the immortal part more I'm confused why he just apparently fucks off into space with a bunch of people.
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>>63960901
>>63961605

Long story short, CNC4 fucked it all up.
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>>63961605
His goal has always been to get the fuck off earth. Sadly, when he got here (somewhere around the late paleolithic era), there wasn't exactly a lot of spaceflight technology.
Kain has been guiding human culture and scientific development to get to advanced space travel. This plan changed in 1995 when a Scrin seed fell and became Tiberium. The Scrin lob these at planets throughout the galaxy/universe, and when a planet gets converted enough it explodes and sends a signal for the Scrin to come harvest. Kain is apparently familiar with this life cycle, and deliberately proliferated Tiberium usage and derivative technology and such until he could detonate a liquid Tiberium bomb which would attract the Scrin.
The goal thereafter would be presumably to steal their space tech, but the fuckers left once the war was getting too hot. (Usually everything on a planet is fucking dead so they weren't expecting to touch down in the middle of a massive war.) However, they left a network of dimensional portals (intended to harvest Tiberium en masse) and that was good enough for Kane to get the fuck off Earth and back into the freedom of deep space like he always wanted. He never wanted to be stuck on this mudball being worshiped by hairless apes.

The story itself is not that bad, but the way it was told was pretty bad and an absolute anticlimax.
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>>63955626
>>63956549
>C&C 4
>canon
>>
>>63961818
You didn't like Space Eyes Commander Saves The Day?
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>>63960901
1 of 3

Kane is implied heavily to be an alien creature.

He says he arrived like 6000 BC and has been prodding and poking mankind in particular directions throughout history.

Supposedly the Brotherhood of Nod was founded in Egypt in like 1800 BC. Hence why the "first temple" of Nod is in Cairo and Early Nod have and use Egyptian iconography (alot of the temples and things like the Obelisk are supposedly Egyptian themed, but I dunno how big scorpions are in Egyptian mythology).

He then pops up in WW2 where he's on Stalin's advisory Board and its suggested that Yuri "knows" him. This is sort of weird though because they sort of semi-separated the Red Alert canon from Tiberium canon in Red Alert 3 - but it's not 100% separated because GDI recognise him as having worked for Stalin at some point, since GDI has access to old CIA files but dismiss it as body doubles. So by this point he's between 6000-8000 years old.

He's then around from at least 1990's onward because he 'found and named' Tiberium when it first came to Earth and teaches the Brotherhood how to harvest it, giving them the economic edge over other nations in the Tiberium markets in C&C 1.
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>>63961805

if he was advanced enough to have come from outer space to earth in the first place, he should have been able to manufacture some kind of spacecraft, or at least a way to communicate with forces outside of earth. it makes zero sense that he was just a dude that wanted off this planet. even if he did need someone to figure out how to space travel for him, the tech for doing so existed way before the events of the games.
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>>63960901
2 of 3

By 2030 where he's got his cyborg mask and the Earth is seriously collapsing due to Tiberium poisoning he gets the Tacitus, which is something he already knows about because he sends you to secure the "crashed ship", which some people think is SCRIN but the design actually doesn't actually match up to any of the SCRIN - as NOD supposedly built the thing using Kanes guidance. Further the Tacitus itself differs from SCRIN tech, meaning that the crashed ship in C&C 2 could be from Kane's original landing and he's passing it off as the SCRIN or it's actually built from his original vessel. This is semi supported by the idea that Kane merges with the CABAL but retains all his personality. I'd argue that CABAL is actually a copy of his own concious because he built CABAL himself. As CABAL is an "Augmented Lifeform", since Kane may or may not have cloned himself then its theoretical that CABAL is just a duplicate of his own intelligence to rule in his absence should Kane ever be rendered incapacitated for a time, which happens at the end of C&C 1, or he knew that he couldn't interface with the Tacitus in his current form (which is implied in C&C 4 because he needs LEGION to do it).
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>>63960901
3 of 3

Next, In C&C 3 when the Scrin examine earth and scanning the remaining lifeforms on earth they recognise his genetic signature, meaning he's at least already "known" to the Scrin and he recognises them as basically being Tiberium Space-Junkies - GDI then research implies that Tiberium is not originally from the Scrin they just harvest it because without Tiberium they die, but their underlying genetic origins aren't originally made up of Tiberium. The Scrin are also not the only species in the galaxy, as the Overlord declares that only 'SCRIN' should dominate the galaxy and control the Tiberium sources, its also suggested that the Ichor Hub is known to other species - because the Overlord demands that the SCRIN pull out because the ICHOR hub is threatened by more than just GDI and KANE if the Earth Harvest fleet wastes its time and resources dealing with them.

By CC4 Kane is at least 6000+ years old and he wants to activate Threshold 19 using the now degrading Tacitus to finally ascend. So he uses part of it to build Commander Parkers magic robot eyes to turn on Threshold 19. It's suggested (from the SCRIN campaign in C&C 3 and codex entries of C&C 4) that the Thresholds only lead back to the Ichor Hub, then when Kane does ascend (and takes his loyal NOD army with him) he's basically gone to the biggest heroine den in the Galaxy with an Army to fight for control for the ultimate resource in the Galaxy. That or he knew how to send him and his people elsewhere to live forever - since Tiberium radically changes human physiology and by this point Kane is basically a god-level being of Alien intellect. Also at the end a guy who looks like Kane dismisses the idea that Kane is actually gone. Meaning could have clones of himself or is a multi-part being.

Honestly the game lore was at least interesting up until around C&C 4 which fucked up the entire series. Fuck EA man. Fuck them till the die.
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>>63961922
If you're advanced enough to be posting on 4chan then you must be able to manufacture a computer from scratch, right?
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>>63955342
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>>63961922
1. You're assuming he's some kind of alien engineer super scientist (presumably because he's a super scientist compared to humans). Maybe he's just an alien guy he wants to go home. Maybe not every alien knows how to make FTL engines. Maybe, and almost certainly probably, it takes a fuckton more infrastructure than you think. Can you build your way through the technology required to make a supercomputer if I threw you into the woods buck naked and alone? From crude iron forge to transistor to microchip circuits? Shit no. Now how much further do you need to go for advanced space technology?
2. Maybe it requires resources not found on Earth to begin with to go superluminal and nothing meaningful is in range at subluminal speeds and what he was trying to do was get humanity to the point it could attract interstellar attention via some other method.


You're really not thinking outside of the box here.
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>>63961922
>he should be able to manufacture some kind of space craft

Pic related. Kane claims NOD built it. If it is a Scrin destroyer then NOD didn't build it and Kane is lying. Or Kane is actually a SCRIN Enforcer/Reaper/Foreman whose rebelling against the SCRIN Overlord.
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>>63961818
>C&C 4
>Canon

Well until C&C 5 comes out and cleans up the shit show that was 4. Yeah it is.
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>>63961707
Too bad it was cancelled. At least Petroglyph is remaking the originals.

>>63961922
The association with the biblical Cain means he was exiled to Nod (wander). They dropped him on a primitive world without tech so he couldn't escape. Even if Kane eventually sent a signal out, whoever sent him to earth isn't listening.
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>>63961971

except im not an immortal from outerspace
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>>63962670
That's why I didn't ask you to build a spaceship.
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>>63962670
You've probably been using computers all your life, though.
Why does everyone from outer space have to know these things in your mind?
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>>63955342
KAIN LIVES

PEACE THROUGH POWER

DOWN WITH GDI
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>>63963083
Stay in your RedChan, shiner.
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What would be a good system to play C&C Red Alert?
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>>63963370
Spycraft D20
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>>63959563
I think he actually had a hand in the Soviet Union long ago
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>>63955342
Nod's technology to deal with Tiberium was years-light ahead from GDI.

It's just that Kane wanted it to do evil shit.
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PEACE THROUGH POWER!

KANE LIVES!
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Wasn't one of the cancelled games going to reveal that Yuri was actually one of Kane's Acolytes and was thrust into the RA2 timeline via a mothballed Chronosphere?
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>>63964785
Supposedly, but what would that have really added to the story besides fanwank?
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>>63964807
Yeah, it seems like one of those committee style ideas that get thrown around when pushed for a deadline.
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>>63964841
The biggest tragedy is that EA shut them down before we got an official Renegade 2 set in the Red Alert universe. That would have been a hell of a title though.

Command and Conquer: Red Alert: Renegade 2
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>>63964858
>YWN be an Allied commando fighting a war against Romanov's diehards and the proto-Brotherhood of Nod
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>>63964939
>Get to team up with Tanya.
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>>63965024
>Oh no, Commander. It seems that last volley of enemy fire has destroyed my shirt. I need some support.
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>>63962252
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>>63962144
>Kane claims NOD built it

I think that's the other way around. Vega, one of Kane's subordinates, tells the GDI commander that Kane built it using knowledge gained from the Tacitus. Vega is by this point high as fuck and about to die, so he doesn't have much reason to be lying (although he could still be misinformed).

https://www.youtube.com/watch?v=HinjS3RPGIU
>>
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>>63963370
RECON if you want to focus on small-unit tactics and want to base it around the first game.

Stars Without Number with the Starvatiom Cheap supplement if you want psychic powers to play a big role.
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>>63955342
Kain lives!
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So on a different topic, who do you all think will win the Mental Omega War?
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>>63966497
Who are the major factions besides Yuri, USSR, and the Allies?
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>>63966497
Pink-haired teen Mary Sue.
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>>63966808
It starts with Soviets (Russia, China and Latin Confederation) invading Allies (USA, Europeans and Pacific Front) and Yuri secretly forming Epsilon faction with liberation movement of Scorpion Cell (Allies won first war and kept status quo in global politics, so even in 1980s there are leftovers of imperialism like British Raj and African colonies).

Then it turns out that China and Pacific Front had a secret pact, and even Yuri is surprised by this. Originally, they wanted to make unique arsenal of hi-tech weapon, but then China decided to take over other communists. And failed.

Then there are research teams working on this new arsenal. Somehow their barely legal lead scientist Yunru learns of Yuri's master plan and realize that there is no way to stop it, so they have to hide and survive first. They contact others individually, offering asylum, including Scorpion Cell head. In the end they became Foehn Revolt, last humans with free will on Earth.
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>>63955377
>>63955428
>>63955479
>>63955506
>>63955626
>>63955899
>>63956031
I feel so fucking bad for anyone who has played anything past tiberim sun. I hate that it exists and people talk about it.
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>>63968645
Tiberium Wars is one of the best C&C to this day.
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>>63968645
>anyone who has played anything past tiberim sun. I hate that it exists and people talk about it.


3 Wasn't that bad up until the Scrin shit: because once they showed up it relegated the conflicts between Nod and GDI, and the ecological collapse of Earth in 1+2 down to "It was all space bugs in the end."

Up until that point Tiberium was something of world-building value and the idea that it could be sentient was an interesting and really an under used angle to go with. It had literally replaced the worlds economy and devastated the environment by being the 'best worst ecological disaster' ever to happen because it a) solved the energy crisis and b) had applications beyond making buldings out of refined tiberium (which is what all the blocks outside construction yards are).

I really wish they had gone with Tiberium as a possible future of mankinds evolution and direction as a species. For example it could have been the key for mankind to go out and explore the stars and they could have really explored the whole "whats better for mankind" masters of our own evolution at the cost of earth/our current humanity vs. natural selection at the cost of missing out on something that could take us well beyond what we are - but instead EA went with space aliens, magic data orbs and magic robot eyes.

If you take the first 3/4's of Tiberium Twilight, all of Tiberium Sun + Firestorm and start with Tiberium Dawn sans CovertOps they actually make a pretty decent universe - which questions how a global disaster like Tiberium can unite humanity and how the cards fall. They could have kept Kane as some mutant freak exposed to tiberium as a caveman or something ala Vandal Savage from the DC universe and that the whole Nod ideology was just that - a madmans way thinking.

Tying up all the loose ends at once was impossible because you can't play fast and loose with religious ideals without sacrificing the science side. C&C 4 tried to do both and failed hard.
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>>63962670
Compared to a lower being you might as well be.
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>>63970525
It's not just "all space bugs in the end". Scrin didn't invent Tiberium, they just really fucking love the stuff and use planets to mass produce it. They're interstellar cocaine addicts throwing coca seeds at other worlds.
The usage or rejection of Tiberium as a substance could lead humanity to being more like the Scrin or more like whatever Kane is.
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>>63970525
Space aliens and magic data orbs were in Tiberium Sun, Mac.
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>>63966497

Shit son, I loved Mental Omega. It got me so much more mileage out of Yuri's Revenge.
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>>63962144
God bless the Scottish sounding engineer voice acting it was top tier
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>>63963370
Savage Worlds
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>>63971122
I couldn't stand the campaign. Especially how the first ten missions for each faction are no-base. They don't do a good job explaining the various unit roles and abilities. The massive unit voxels makes it really hard for me to distinguish units from one another.

The rebalancing to Yuri is... Interesting? But I'm not sure I'd take it as an improvement. Even though Yuri was imba as fuck, getting a Yuri mcv from a supply crate was a great treat as long as everyone agreed to not pick him during faction select.

I'd like to give it another shot once the next update comes out though.
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>>63955342
Kane spread it, intentionally infected people, created sky net and killed millions including dr mobius for his own gain.
Turned out to work
I think GDI had the better motivations, but even with no active war with Nod a lot of the world is fucked in Sun to the point of causing atmospheric disruptions and by 3... need i say more
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>>63961965
Fun random fact, that guy who looks like Kane at the end of 4 is actually the actor's brother.
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>>63956549
>and using robots to do the fighting against half-starved diseased people.
what?
Kane is the only guy who uses robots in that game from what i remember
>>
So if I WAS to set a game in a yellow zone split between GDI and Nod, portraying them to a first-time C&C noob party, how would I summarize them?

>GDI
>close to a modern secular government working to delay and reverse the growth of Tiberium, but struggles to utilize it.

>Nod
>a theocratic personality cult looking to transcend humanity via tiberium and USES tiberium aggressively, even with detriments to their own health as a result.
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>>63973078
If you grew up in a Yellow Zone, I can't imagine giving the GDI a fair shake. Doesn't matter that the blunts are trying to save the planet, Nod will drill it into your head that they are selfish cunts that left the rest of the world to die in Tiberium.
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>>63974343
>Nod will drill it into your head that they are selfish cunts that left the rest of the world to die in Tiberium.

And to be fair, GDI kinda did. You can make a strong argument for GDI not having any other choice - they needed to consolidate their power and resources to try and come up with a solution to the ecological crisis, and they couldn't do that if they were also managing most of the world's population at the same time. But that's not going to earn them much sympathy for the people starving and dying in the Yellow Zones, with nobody but the Brotherhood to fight their corner.
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>>63974545
That's true. In the interest of fairness, there are plenty who eye Nod with suspicion. Nod worships the thing that ruined the planet and scoops up mutants to use as they please.
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>>63974545
>>63974343
Touche. In that case, how about a former blue zone, where the GDI still has a presence and wants to reclaim it, but Nod is on the rise with the whole "GDI couldnt save you but Kane can"
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>>63956549
GDI is more grey in Sun, some corrupt higher ups, but the ground-pounders are still generally trying to do good.
They're just in a tighter resource situation. To the point that NOD infantry are actually better equipped.

Then in 3, NOD loses that equipment advantage, and starts fielding suicide bombers... because EA are retarded.
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>>63975191
>To the point that NOD infantry are actually better equipped.

What? The cinematics show them to have roughly the same sorts of armor and weapons. Nod's kit is only better aesthetically. This is backed up in gameplay, too: Light Infantry units from both factions have equal stats. The only reason Nod has an edge in infantry capability is because of variety, mobility (Subterranean APCs), and because Cyborgs shred GDI's infantry.
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>>63955377
>>63955428
>>63956031
>that one shill who can't evel spell KANE
GDI niggers really do glow in the dark.

>>63970524
C&C 3 was actually surprisingly good. Didn't quite have the atmosphere of Tiberian Sun (few games do), but gameplay wise it was top notch.
I loved that you could choose the AI play style for skirmish battles in addition to difficulty level.

>>63975191
Tiberian Dawn (C&C '95) did a good job here, IMHO. GDI had all the weight of a bunch of modern militaries behind them, but Nod controlled a majority of the world's Tiberium and had a lot of more sci-fi equipment.
Doing false flag terrorism in the third world was fun too.
*sip*
Yup, Westwood sure made great games!
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>>63975191
Nod got it's shit rocked again and again in Sun and Firestorm. They were not the same force by the time Wars came around. Nod was never about going toe to toe, they developed stealth and chemical weapons so they wouldn't have to.
>>
Why didn't Nod just nuke the blue zones?
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>>63976222
Didnt have them
>>
Well you have caught my interest, have the C&C aged well ? Are they worth playing today ?
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>>63976686
Tib Wars, RA2, and Generals hold up decently and have a very active modding community. RA3 not so much with the most note worthy mod being the Paradox Mod pipe dream
>>63975793
You're right. Nod faced civil war after Kane's disappearence and spent much of the 2030s regaining and soldifying its assets.
>>63976222
Nod found the majority of its support in the Yellow Zones. GDI Blue Zones tended to be the economic and political strong holds that would have been Ion'ed out if Nod went out of their way to make their own.
>>
Just how bad is the plot of Generals?
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>>63977042
There's a plot?
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>>63977042
It's not "bad" so much as it is "dumb." All the campaigns follow a fairly logical progression. It's just the subject matter is exaggerated into absurdity. The USA is all about heroic military boners, the GLA is pure "Durkha Durkha Jihad," and CHINA WILL GROW LARGER.

It doesn't take itself seriously at all, and at the time, that kinda rubbed people the wrong way because Red Alert 2 was the only game bearing the Command & Conquer label to go full-on camp.
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>>63955526
He did not exterminate it. He transformed it into post-human tiberium life
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>>63977163
The German censorship for that game always cracks me up. Everyone is a robot, even the Generals from Zero Hour
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>>63977702
I get that life is precious and all that jazz but I never understood Germany's censorship.
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>>63961971
I mean, if I was IMMORTAL, yeah.
I know enough about computers to make the basic fundamentals, and have done so in various simulations before.
But I'm not the guy you are talking to, I'm a crazy person who is trying to be a renaissance man.
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>>63977163
>CHINA WILL GROW LARGER
Hearing it during my youth unironically made me a chinkaboo.
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>>63977042
It was made in 2003 as a 'ripped straight from the headlines' kind of story taken to it's logical extreme. AMERICA comes in to save the day things go well until they don't during the expansion and not!ISIS attack America, takeover Europe, and China finally defeats them to become the sole world superpower.
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>>63970524
So heres my conceited opinion that I know will just piss a lot of people off. I actually hated the campaign for TibWars. I think I rate it lower than TibTwi. Mostly because it adds nothing new for the first 3 acts of GDI and Nod. Oh, I need to defend the Pentagon from an onslaught again? Oh, Nod has WMDs in North Africa again? Oh, I need to destroy Nods command base in Sarajevo with an Ion Cannon Strike, AGAIN!? The Scrin finally showing up was the first thing the game did to make itself feel fresh and stand out and it was, well, kinda lame once you find out what they came for. It just felt like a mellow mix of Tiberium Dawn, Tiberian Sun, and Red Alert 2. Granted Nods campaign holds up a bit better but even regardless, I just felt like there was a huge bankruptcy of imagination on display.
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C&C died with Westwood.

Everything after Yuri's Revenge can fuck off.
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>>63982834
Generals and C&C3 were good, anon.

And RA3 would also have been if not for cartoon/weeb/waifu shitmix.
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>>63955377
>>63955428
>>63955479
>This blatant bait selfbump
Have one on the house kid. NODchads like me are this friendly.
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>>63982562
>Not liking Treasury Sec Billy D. Willaims telling you to nuke the aliens.
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Loved how alien the red zones looked in Firestorm.

3 just turned red zones into featureless barren plains broken up by the occasional tiberium glacier. So boring.
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>>63983880
Apparently he was a huge asshole on set.
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>>63983965
Breaking news: EA has no imagination or sense of creativity.
>>
God this franchise is a mess
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>>63975338
>What? The cinematics show them to have roughly the same sorts of armor and weapons.

It's mostly a background/fluff thing. GDI's weapons being cheaper and more prone to breaking or jamming, or the Brotherhood's being better designed to deal with the hostile environments they live in. Details too small to represent in gameplay.
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>>63976222
>Why didn't Nod just nuke the blue zones?

Because Kane didn't want to win the Third Tiberium War. The entire thing was a trap to draw GDI into a position where they would use the Ion Cannon on Temple Prime and accidentally draw in the Scrin, thereby allowing Kane to commandeer one of their structures. Throwing nukes at Blue Zones might have triggered a similarly apocalyptic retaliation, while would have left Kane without enough forces to fight the Scrin.
>>
>>
>>63984383
Oh? Was that from the manual or something?
>>
>>63955342
Best for who? Kane's entire gameplan was "skedaddle off this planet before/when the ayys show up" while GDI wanted to help the human people, even when there wasn't enough resources to help everyone.
>>
>>63980807
Only in the China campaign. In the US campaign they take the good fight to the GLA, and of course the GLA campaign results in global liberation (whatever that means).
>>
>>63964220

This.

If Kane wanted to clean up the planet he could've done so in a snap.
>>
>>63984186

Tiberium the rock improved as did its effects on humans (The in universe explanation was need).

I missed the alien terraforming thing though, I have to admit.
>>
>>63977163
C&C was always campy, no idea why people should expect any different from a C&C game.

as always, people's expectations is the cause of bad reception.
>>
>>63988759
only good dune game.

the dune 2000 remake was relied too much on David Lynch's visual design, which is fine if you like it but it just came off as a direct-to-video low budget sequel with none of the camp to give it any charm.

dune 2 had a really unique and comfy design.
>>
>>63989833
>and of course the GLA campaign results in global liberation (whatever that means).
Indeed, people often miss that the GLA are not, in fact, Muslim extremists. They're secular, which is interesting to me.

Which is really probably just because EA/Westwood didn't want to get bombed.
>>
>>63991613
I never really noticed that.
>>
>>63955754
First option obviously, especially how C&C 3 confirmed that Kane was an alien himself or at least known by Scrin when they did a rudimentary google-search and found out he exists in their pictures section. Kane might have had some enlightenment promises for his followers, but exterminating 90% of all people to achieve it was dubious at least. GDI were glow in the dark, but were focused on humanity and society surviving.
>>63956549
Four is so non-canonical I’d like to see a formal apology from EA as to how they fucked up that bad. It was the first sign of thing to come where they fucked up equally bad. Even after their colossal fuck up there were still retards in place that wanted, no matter how much the fanbase would hate it or dislike it, pushed the ESL-meme ahead because of “muh shareholders” and “increased revenue”. They could have just made a high-paced good balanced game, and slapped a shitty multiplayer-tutorial on the game and pretended it was a legit story. Fuck that clusterfuck.
>>63975191
Meh, NOD was always the absolutist faction in favor of doing whatever was necessary. The fact they were a guerilla/underground organization only further reinforces them using rag tag milita groups and suicide bombers; in-game this just wasn’t represented that well. From the lore it is heavily implied that NOD has loads of local support in yellow-zones and gives massive aid to those areas. Gameplay wise there isn’t a clear switch between these, that and suicide bomber units are a staple in most RTS games in the genre.
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>>63972496
Kane uses cyborgs.

GDI builds the titans and the wolverine and Mammoth Mk2, I don't know what the term other than Robot would be? Battlemechs maybe?
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>>63991613
Probably because their music and general were Team America levels of Durka Durka
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>>63983218
>And RA3 would also have been if not for cartoon/weeb/waifu shitmix.
I feel like where RA2 was pushing the outer edge of the envelope, RA3 just threw it to the wind and dived in headfirst.

Not that my dick complained, but RA2 was at least a bit less blatant about it.
>>
MAXIMUM ANIMU
https://www.youtube.com/watch?reload=9&v=1Hd9sz4PSdA
>>
>>63992500
God I want a laser katana and to kill communists.
>>
>>63992013
i mean they are AFVs.
Mechs work but there's a difference between robot deathsquads meant to gun down the poor and guys in walking tanks you know how i mean?
>>
>>63991916
>Four is so non-canonical I’d like to see a formal apology from EA as to how they fucked up that bad...They could have just made a high-paced good balanced game, and slapped a shitty multiplayer-tutorial on the game and pretended it was a legit story. Fuck that clusterfuck.

Yup, pretty much agree with you on this.

The sad thing is, by any other name 4 isn't the worst RTS. Oh don't get me wrong - it's fucking shit. But there are worse examples. It's that its such a massive departure from 1-3 + RA and Generals that the C&C title ruined it for everyone. IMO an apology reboot would sell out the ass.

Having moving bases, no resources and limited unit caps isn't exactly a bad concept seeing as things like this had been seen in games like Z steel soldiers,. Starcraft, Warcraft etc. And arguably a base that moves is the same as just building outposts along a map. Even Limited ammo units had already featured in C&C (the Orca for example).

What makes it shit is the crawler idea is so poorly implemented. You are limited to one crawler in single player and frequently you and the AI will set up next to each other and the game boils down to a rock-paper-scissors spam-fest. Crawlers are also so poorly armoured they die way too fast. I really want to know who was put in charge of balance because the unit Strength vs Weak damage is stupidly skewed. I mean Total Annihilation / Supreme Commander had the basic concept nailed down in the Commander unit who was an absolute beast and took a fucking army to bring down, and even then the fucker could blow himself up and take out most the opposition - and you still wouldn't lose unless that was the win condition.

Do you know if production was rushed or something? I know that originally it was supposed to be an E-sport game for the Asian market and thats why they pipped Starcraft 2 in release date.
>>
>>63992585
Yar, I won't argue semantics, I still think deploying fucking 20ft tall mechs/bots/AFV's against diseased desperate people and hobo mutants can't make you the good guy.
>>
>>63992432
At least it wasn't as blatant as the Paradox mod team's pipe dream
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>>63992660
Haven't heard of that one, was it really that obvious?
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>>63992013
robot = moves on it's own
mech = piloted by someone
and, AFAIK, titans and wulvs are piloted
>>
>>63992708
It was a mod that stopped production around 2011. Paradox's goal was to expand the base roster while also adding a ton of new factions. The former was plausible and was alright for the 3 main factions, and their first OC faction was good. Each of the factions was going to get a waifu commando.
The mod was notorious for having an expansive wiki that acted as their mod bible. It ran the gauntlet from good ideas to cringe devianart caliber fanwank. This spawned a few fan made wikis that continued the trend
>>
>>63992708
>>63992432
Damn son, I forget how pandering these games were.
Time for, uh research.
>>
AK47S FOR
E V E R Y O N E
>>
>>63992860
Eva is the correct answer.
>>
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>>63992860
Plenty of research to be done.
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>>63992432
Wanna have your life ruined? Keep on reading.

In the United Great Britain of Kingdoms we have a thing called a knobbly knees contest. There ya go. I just ruined half of all women for ya.
>>
>>63992973
Anon, I just looked it up and I don't have a clue what this has to do with ruining women.
>>
/tg/, if you were running a C&C or Red Alert campaign, would you want to be boots-on-the-ground commandos or would that be too limiting and cut off vehicle fun?
>>
>>63993108
>boots-on-the-ground
Considering half the ground causes you to die violently, probably not.
And if we were truly playing C&C, I also don't want to get killed by the trigger-happy guy standing behind me with a flamethrower.
>>
>>63992860
>>63992890
>>63992897
Lt.eva from RA2 did a load of full nude softcore films. Blew 13 year old mes mind
>>
>>63992973
I am shrugging so hard it's giving me muscle pains.
>>
>>63993165
RA2 Tanya was played by a porn actress too.
And also she was in a really bad early 2000's movie about monster spiders. Eight Legged Freaks or something?

Lt Zofia was best waifu.
>>
>>63993424
>Lt Zofia
My nigga
>>
>>63993424
>RA2 Tanya was played by a porn actress too.
Kari Wuhrer?
>>
>>63993571
Yes. I remember downloading glorious 240p porn from Kazaa Lite. I'm not 100% sure porn was her main thing, but she was in at least one.
>>
Another reason why we won't get new C&C that aren't mobile shit: EA wouldn't get away with hiring actual porn actresses for the live-action segments.

>>63992973
I passed my Forbidden Lore roll.
>>
>>63993821
>EA wouldn't get away with hiring actual porn actresses for the live-action segments.
Joaquin Phoenix gets to host a talkshow for Game Masters. Really, at this point not hiring porn stars means you're sex-worker-negative. Who knows, maybe Riley Reid is really good at Dwarf Fortress?
>>
>>63993108
>>63993157
only war seems like the best system DESU.
Your allies can drop like flies but you have squadmates and rerolls and reinforcements, vehicle options

>trigger happy guy
could be worse, you could be the chaff in a tank group
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>>63955342
Even though i'm a die hard GDI trooper...NOD has the best plan without a doubt.
Hell tiberium harvesting came from NOD not GDI that alone should tell you something
>>
>>63993689
You sure it wasn't just one of the half dozen or more softcore scenes she did in the 90s?
Not that it matters, RA2 was all about Zofia.
>>
>>63994726
>when she starts hinting about winters in Moscow being cold, but she'd like "something" to keep her warm
Adolescent me was very intrigued.
>>
>>63994726
Could be. It's been a while.

>>63994807
I wanted to rub my peepee on her shiny catsuit uniform.
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>>63989833
But china campaign is supposed to be the last one you play. First is the us one, then gla fucks them up and finally china wins.
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>>63994807
Russians are great, but then RA3 came along with Yuriko. I blame her for yellow fever.
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>>63994546
The Titan is such a dumb design, but I love it anyway.
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>>63995003
That's Yuriko's sister though
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>>63995057
I couldn't find a Yuriko, so her twin sister/clone/whatever had to do.
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>>63995146
Just keeping you honest, Commander.
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>>63995212
Of course.
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>>63994359
I only played DH, but aren't you a little squishy in that system? At least compared to ass kicking GDI commandos?

https://www.youtube.com/watch?v=iSepa672f0s
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>>63994807
>winters in Moscow
>cold
No they're not. It's -10C here now.
>>
>>63995045
It's one of my favorite mech designs.
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>>63995292
She wasn't talking about that sort of cold, anon.
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>>63962144
The Scrin commander is also hinted to be a sleeping one that is awakening and not doing what the stupid leaders of the scrin wan't it to do, just like kane
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>>63995243
>but aren't you a little squishy in that system
I think the average is 1 fate point with human stats so fairly but it more or less is compatible with DH so it's easily adjustable if you want to play coop renegade
And from what i remember the Commando was pretty squishy like most infantry he'd drop pretty low from a flame blast or a grenade.
It wasn't until i think Sun or RA2 where they got some durability,
>>
>>63993165
>>63993424
>porn actresses
Can't blame my younger self for all of these boners now.

>>63995003
Yuriko could have been good if Yuri had an hand in her creation.

btw China made an RA2 mobage.
The waifus and husbandos are the only redeeming things about it if you like anime bishonen/bishoujo.
Pic related is Tanya in said mobage.
She looks unironically better than her RA3 counterpart.
>>
>>63996530
>spoiler
Whatever you say, anon.
>>
>>63996629
RA3 Tanya was the worst girl of the game, everyone else was literally better.
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>>63989833
Every campaign is canon. It starts when GLa nukes Beijing, and ends when China liberates Europe from GLA.

Also they Made GLA to not look so islamic probably because in 2003 War on Terror was in high and EA didn't want to be accused of trivialisating the problem
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>>63992890
back in my day, Eva was just the...
electronic...
video...
agent...
>>
>>63983965
This survival elements should be more pominen5.
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>>63983965
To be fair, 3 was the transition to 3D
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>when someone talks about RA3
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>>63992630
No different than deploying M1A1’s, the Titan just has legs instead of treads.

Also wasn’t GDI on the mutants’ side in the story campaign?
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>>64002152
GDI, no. Mac, yes.
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>>64002152
Nobody was on the Forgotten's side. GDI and Nod both wanted to exploit them for whatever they were worth, and while GDI might have had vaguely humanitarian overtones, they also wanted to remove, or at least contain, the environment they needed to live in.
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>>64003107
>Turn the cockpit because you have no peripheral vision
>"Ahhhh my legs!"
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>>64003255
You sit in a chair mounted in the top half probably.
>>
I've been reading Unisystem for a Fallout campaign but it might work for a C&C campaign too. Just need some jury rigging for equipment and tweak radiation to Tiberium exposure.
>>
>>64003272
It's a pity that armored exoskeletons weren't really a thing until the 2000's. I think they would have worked great for the Tib Sun aesthetic.
>>
>>64003395
They did kind of have that with the Jump pack troopers. It's not 100% analogous but it's pretty close.
>>
Good god, could you imagine being attracted to this waif waifus? There is less than 0% thiccness amongst their ilk.
>>
>>64004139
Is this how people think while living through epidemic obesity?
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>>64005654
They have to cope somehow.
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>>64003107
All your base are melt now
>>
GDI = sane people with flaws
NOD = ignorant idiots with some points

GDI = western world with its own annoyances
NOD = islam/fascism/communism type fucked up world with some half-truth
>>
>>64007615
Up until C&C3, Nod's aims seemed a lot more sane. GDI had completely failed to halt the spread of Tiberium and the world was on the point of complete ecological collapse. Given how perilous the situation was, Nod's solution of changing mankind into a form that could live and thrive in the emerging Tiberium world makes a lot of sense. GDI was too desperate to hold onto the old world to accept it was lost, and Nod's solution represented mankind's only hope for survival.

But then C&C3 came along, retconned the world's ecology to being not quite as fucked, and said GDI had worked out how to reclaim territory overwhelmed by Tiberium infestations.
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>>63955506
>The GDI intended to do shit.
Yeah, murdering orphans and burning hospitals.
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>>64008164
>But then C&C3 came along, retconned the world's ecology

Nah, son. That was Tiberian Sun. In Firestorm, we're told that the Earth has only a year or less before it no longer sustains human life. But then, GDI unlocks the Tacitus at the end of the campaign, and things start looking up. The idea that GDI would start reclaiming the earth was already seeded even back then.

The real break in the narrative comes from the change in the inherent nature of Tiberium itself. C&C3's biggest mistake was in trying to make Tiberium "hard sci-fi," with EA (apparently) appealing to MIT to come up with some way Tiberium could do all the things it does. So, to be based on "real-life physics," Tiberium had to become a radioactive substance that knocked protons off of surrounding matter and captured them in its own structure, thus transmuting everything it touched into more Tiberium, with a few mutations happening because of the radiation. In other words, it became boring as shit.
>>
>>64008309
>But then, GDI unlocks the Tacitus at the end of the campaign, and things start looking up. The idea that GDI would start reclaiming the earth was already seeded even back then.

Fair enough in that case, I never played Firestorm. So it wasn't a retcon, but up until that revelation, GDI isn't shown as having any success halting Earth's decline. So the Brotherhood's more radical solution still held water.
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>>63961981
It's funny how that tagline is official White House policy now...
https://www.youtube.com/watch?v=rS_ciQUefZA
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>>64008309
People were dying from Tiberium exposure back in 1 though.
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>>64008413
>I never played Firestorm

You missed out, mate. Firestorm introduces a lot to the setting, including a whole new "mutated" tileset, which really starts selling the idea that the Earth is becoming something else. Plus, the campaigns are actually integrated with each other, and in my opinion, have some of the most memorable missions in the series. Case in point: the GDI mission where you have to protect civilians from rampaging Tiberium lifeforms, and the Nod mission where you sic those same critters against the civilians.
>>
>>63970524
>squads
>infantry is 100% useless
>when nod infantry gets delusion grenades GDI infantry becomes 150% useless
>barracks exist entirely to build engineers to capture buildings
>no point in doing anything but building several war factories and shit out 1-3 different vehicles and steam roll
>only relevant research beyond that is upgrading main guns on the tanks you spam
>abilities cost money ensuring that they're a worse option than more tanks
>transports are activated abilities that also cost money
Tib Daw, Tib Sun, RA and RA2, and even Generals shit all over Tib Wars.
>>
>>63980807
>>63996871
I remember being 13-14ish at the time and thinking it was weird that the campaign was all about fighting over Europe, while any kind of Europeans were entirely missing from the game.
>>
Would you play this video game, /tg/?

>First person survival shooter ala STALKER set in a contested Yellow Zone
>Do missions for either GDI, Brotherhood, or the Forgotten to decide the fate of the region
>Reputation with each faction grants you their respective tech and unmolested access to different areas
>Zonetrooper jump packs from GDI, cloaking devices from Brotherhood, mutagens and survival gear from Forgotten etcetc
>Railguns, laser rifles, flamethrowers
>Can make excursions into hazardous Red Zone to harvest rare tiberium samples or slay dangerous mutants for study
>>
>>64008557
Yeah, but they weren't transmuting into more Tiberium, which is the idea in C&C3. Tiberium, as originally presented, was an alien mutagenic substance whose whole purpose was to turn the planet it arrived on into a place suitable for something other than its native life. The Scrin, as the Westwood guys were envisioning them, were building an intergalactic army from the mutated species they conquered with their green stuff. The corruption of the biosphere was actually the whole point--seed a life-bearing planet with Tiberium, see what survives, and use those lifeforms to help conquer the cosmos.

In C&C3, the motivation for the Scrin boils down to "more Tiberium is good." It begs the question of why the Scrin seeded Earth in the first place, when there's much more massive planets in the solar system which would yield more Tiberium once the stuff spread to its fullest extent.
>>
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>>64008790
>essentially Fallout: New Vegas, but C&C

Sign me up, Coach.
>>
>>64008809
That also are covered in gun toting belligerent apes.
>>
>>64008809
The mutagenic stuff was there but Tiberium also drew in rare earth metals and bubbled them up to their Tiberium deposits. That's what made it such a game changer early on. That would certainly lead to radiation poisoning.
>>
>>64008790
Yes. I think it would be fitting to show the various variants of either side. So you have regular Nod soldiers, looking a lot like the dudes in Tib Sun, and then you have the auxiliary militias of chucklefucks given Nod's leftovers so they can "Rise up!" and then you have the scary Black Hand spooks. GDI likewise would have regular GDI grunts mostly from Blue Zones and possibly some Yellow zones, then having their numbers padded by local GDI funded security forces of equally dubious quality like the Nod militants and whatever GDI equivalent operators, who are likely more tied to mainline GDI military, or maybe not in some cases.

Show how much of a shitshow yellow zones are, with half assed GDI relief and development efforts, while Nod does everything they can to hamper GDI efforts and consolidate own power in the zone. Borrow scenes from your favorite third world shitholes, for instance, Nod raiders buggies racing into villages that aren't hardline Nod to forcefully recruit their kids and gun down a random number of grown ups, or capture them for testing. Hell, you could throw in some Nod fifth column types in blue zones. I personally loved the Nod hacker concept art of a pasty nerd who looked like he wouldn't last 5 seconds in a yellow zone.
>>
>>64009178

GDI missions would be a lot of setting up sonic fences, S&R, deliver relief supplies. On the flip side NOD sabotages GDI equipment, seek and destroy, and delivers weapons to villages to frenzy them into attack GDI.
>>
>>64008761
They wantet to implement EU and Russians, but creators "ran out of time".

Now the only way to have those factions are mods like Rise of the Reds
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>>64009262
Would make sense for GDI to have a number of search and destroy stuff too to push Not out of the zone.
>>
>>64008873
Very long torso.
>>
>>63955342
The Nod was created because the GDI failed.

The world was destroyed and the GDI did nothing to stop it, meanwhile the Nod population only grew bigger and they would have fared better if the GDI didn't refuse to commerce with them.

The Nod's population were poor because the GDI hated them.
>>
>>64009484

Which is a bit of a disappointment. It would have been fun to actually see what they'd have done with the EU to separate them from how America played.
>>
>>63968645
I agree. That scrin ship in your image was literally a model made by the Nod. It wasn't a real alien.

C&C3 turned everything retarded, including the Nod's technological powers, suddenly they can't build walls now, and the GDI forgot how to build cement.
>>
>>64009893
>The world was destroyed and the GDI did nothing to stop it
A bold claim coming from the group that did everything they could to oppose the GDI's actions.
>>
>>64009981
>I agree. That scrin ship in your image was literally a model made by the Nod. It wasn't a real alien.

Where is this coming from? I don't remember this being the case at all.
>>
>>64009986
The GDI's actions were wrong, humans were meant to adapt, evolve, and learn to cohexist with the Tiberium.

Mutants were the future, and the GDI locked them up and used them as dogs.
>>
>>64009893
It was shown (mostly in C&C 3) that GDI became corrupt and was no longer Knights in Shining Armors from C&C 1.
This is why Nod became more political entity than Tiberium-focused cult.

But maybe World-Altering Missle would be able to make humans Tiberium-based (instead of carbon) species. Imagine the possibilities
>>
>>64009893
Typical Nodder blaming the GDI for everything. All that land, Tiberium, and tech yet the Black Hand horded the good shit and left you in the slums of Rio to wait for aid packages from the GDI.
>>
>>64010005
The game itself. The wiki is plastered with retconned information after E&A acquired the rights to it and ruined the franchise. Here is the content right now
>The ship was of Nod design based off data from the Tacitus and was an attempt to mimic Scrin technology.
>Kane refers to it as being constructed during the First Tiberium War, but he also describes it as an alien warship and the GDI scouts investigating its interior did not think that humans had built it.
These are the parts added after C&C3
>was an attempt to mimic Scrin technology.

So what it was at the time the game was released and the original creators of the game had control over it was:
>>The ship was of Nod design based off data from the Tacitus. Kane refers to it as being constructed during the First Tiberium War, but he also describes it as an alien warship and the GDI scouts investigating its interior did not think that humans had built it.
Ergo, Kane built it, GDI thinks its aliens, then E&A thinks its aliens, then C&C3 happens and everything is ruined.
>>
>>64009893
Bold words coming from the same people who helped spread the stuff around a lot and tried to turn the whole world into a Tiberium infested hell-hole several times already. Also assassinating national leaders and making a genocidal AI out for blood.
>>
>>64010021
After Nod threw them away as evolutionary failures unfit even for turning into cyborgs.
>>
>>64010021
Nod literally performed human experimentation on the Forgotten.
>>
>>64010110
N-No! That's GDI propaganda!
>>
>>64008809
Yes it did and that already in Dawn?
I mean have you locked at Captain Parker when he got infected? Those where Tiberium sponges growing on his skin which started extracting metals and minerals out of his body and forming crystals out of them.
The mutants also are slowly transformed into Tiberium in Sun I mean what do you think is the green stuff on them? Hell it's even growing on the back of dogs and wolves also known as tiberium fiends.
Stuff like blossom trees and visceroids only exist to further spread and even defend tiberium fields which made it clear that it was not just some space plant but an invasive parasitic species which does not care where the nutrients come from it just takes them and makes more tiberium and also quickly terrafroms the planet to further enhance the tiberium production.
There is even a cinematic in Dawn where Tiberium sponges are growing over a cemetary especially over graves.
So yeah no retcon Tiberium was pretty well explained already in Dawn ( well except on how it created mutations).
Im not saying you are wrong though maybe that is how they planned it out to be before EA stepped in but in my opinion was it transmuting everything into more Tiberium and means to further enhance it's spread already in Dawn.
https://www.youtube.com/watch?v=GUqr9iBs_50
>>
>>63961189
No, they really weren't. The hints were answered in Tiberiun Sun, he is a clone. The original Kane is the one in your post after he betrayed Stalin and used the brainwashed commies to create the Nod.

Cabal is still alive btw
>>
>>64010128
You need to learn English.
>>
>>64010128
>havok
>infected
wot?
>>
>>64010092
but the existence of the tacitus means there are aliens that have dealt with tiberium before. and the ship was designed from knowledge in the tacitus so it was in fact an alien design as well
>>
>>64010092
How does that prove that there weren't aliens involved?
>>
>>64009893
Except GDI was founded by the UN to counter the rise on Nod after Nod had become powerful by being the biggest on the tiberium market. Shit's right there in the 1995 manual.
>>
>>64010128
I just remember him looking really messed up and sweaty, but that could just be due to the ancient monitor my mom bought from her job in 1999.
>>
>>63961965
>Also at the end a guy who looks like Kane dismisses the idea that Kane is actually gone.
I sometimes have trouble distinguishing between faces, but are we talking about this guy? I cant see any resemblance.
>>
>>63964858
CCRAR2 or CACRAR2
>>
>>64010345
>the tacitus is alien origin
hi EA
>>
>>64010712
Kane literally said more than alien in Tiberium Sun.
>>
>>63984147
Not really surprising since he was mostly surrounded by new bloods and had the biggest actor cred by being part of the original star wars.
>>
>>64010801
>Michael Ironside
>New blood
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>>64010834
I said mostly, but you are right that I should have mention him as the exception.
>>
>>64010801
While I agree, that's not much of a reason to be a prick. Michael Ironside used to invite people over to watch hockey in his Sam Fisher days.
>>
>>64010782
what did he say
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>>64010890
The Tacitus told me of Tiberium missiles, of invulnerable flying ships, of real time genetic mutation. More than alien, more than human. The next step in our evolution as a species.

https://youtu.be/WFBQuUGTR_g?t=1321
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>>64010921
its an eldritch horror then
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>>64010969
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>>63989277
there was a load of comics done before the release of C&C3
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>>64010092
It should be mention that in Renegade you find a crash landed UFO in Sarajevo.
>>
>>64011056
Any of them by Westwood, though? C&C is notorious for having a lot of fan-canon. Just look up "The Canon of C&C" on Google and be taken to a series of essays rife with extrapolations and other unsubstantiated bullshit.
>>
>>64011090
Along with an ancient sarcophagus in Egypt that supposedly held Abel
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>>63961189
He had clones. Ending GDI cinematic cnc95
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>>64011119
Link for scene?
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>>64011056

Not to mention the opening cinematic is dawn points out that NOD owns 49% of the WORLDS tiberium holdings and has just developed new harvesting techniques that increase tiberium profitability which gives them "incredible leverage" in the London gold exchange. NOD as always been loaded with top of the line gear...until 3. Iirc NOD also either had major shares in or owned tonnes of corporations as well.
>>
>>64010289
Oh shit I thought his name was Parker but it was Carter my bad
>>
>>64010508
https://www.youtube.com/watch?v=AiWhTl9uBro
That is not sweat that guy must have been hit by some tiberium based weapons or he walked through some tiberium fields without proper protection.
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>>64011090
Dawn had a crashed UFO too, although only as an easter egg in one campaign map.
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>>64011230
>NOD as always been loaded with top of the line gear...until 3
They still had a lot of high quality equipment in 3, they just relied on poorly-equipped militiamen too much for my taste
>>
>>64011640
It makes sense to not spend your good shit on pawns that exist solely to die and incite further anger among the rabble. Win-Win.
>>
>>64008685
Squads were not useless buddy. You just were trying hard enough. If you got 4 hands of nod and spammed enough militant squads with a high end pc and lowest graphics settings you could lag a large portion of the player base to the point that you could get easy wins because they would crash out of the game.
>>
kane is still my favorite. Especially the story of how he came into being with the low budget acting where westwood basically just pulled half of the staff into acting roles because they had no budget.
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>>63955479
>>63955428
>>63955377
Samefagging this hard
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>>64012157
Yeah, I like that a lot more than all the celebs they put into RA3 and such.
>>
>>64012157
Im maybe a GDI fan but how Joe acted the role of Kain was just amazing and turned him into one of the best villains in any RTS story in my opinion.
I still get excited when he shows up during the GDI campaign just to tell you how he fucked the Initiative up and that he is now coming for your ass.
It was just amazing.
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>>64012332
>>64012373

Remember when Joe went and killed Frank Klepacki for his choice of hat? Good times.

https://www.youtube.com/watch?v=6sdHVO6W5I8
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>>64012499
Haha, I had no idea that was Frank!
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>>64012499
He also got Fank killed during the ion cannon hacking scene at the end of the Nod campaign.
>>
>>64011710
True terror tactics.
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>>64011710
Shadow Team rushes are still the worst tactic of them all.
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>>63983965
I still have no idea what the veinholes in the liquid RBG tiberium spectrum were and why you harvested them
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>>63991613
Secular bomb trucks, terrorists and chem wagons?
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>>64015070
Gas for Nod vein gas missiles.
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>>64015070
>I still have no idea what the veinholes in the liquid RBG tiberium spectrum were and why you harvested them

Congratulations, you know as much as GDI's top scientists.
>>
>>64015070
Funny thing, the in-universe scientists weren't too clear, either. The manual blurb basically tried to compare it to a Venus flytrap, but admitted that that description was inadequate.

The idea was that the veins somehow were a solidified, concentrated form of the toxic gas Tiberium naturally emits (and which the veinhole spews), which Nod figured out how to harvest and refine into their chem missiles.
>>
>>64003107
Literally trades unfavourably against rocket infantry because of campaigns AI bias.
>>
>>64015178
And that gas forms veins and has a gaping toothed maw because tyberium?
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>>64015261
Hey, I'm just quoting the manual, here.
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>>64015321
Yeah, I know Its just that in the incredibly dim and gritty sun/firestorm veinholes are just .. camp, for a lack of a better word.
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>>64015458
camp?
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>>64015649
outlandish,corny
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>>64008873
>>64008790
I wish good command and conquer fanart was more common.
>>
>>64008615
Firestorm had the best atmoshpere of any RTS

>>64008309
>C&C3's biggest mistake was in trying to make Tiberium "hard sci-fi," with EA (apparently) appealing to MIT to come up with some way Tiberium could do all the things it does.
I fucking hate science
>>
>>64016321
>Firestorm had the best atmoshpere of any RTS
Nani? CABAL was balls and it was the same old "unite the popular opposing guys to fight some asshole" setup that's happened a million times before. Sun was better.
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>>64016355
>Nani? CABAL was balls
Fucking cringe, stopped reading there.

Not even the guy you were talking to but your opinion and taste is disgusting. CABAL was fucking awesome and Firestorm is one of the best expansions in the entire video game history.
>>
>>64016414
I dont know, I liked the idea personally, but some of the missions were kinda balls though. Juggs were dogshit. Im not unhappy with the arty nerf as sun nod arty was horseshit, but jugs have accuracy of a drunken russian conscript.
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>>64008507
Its true though.
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>>64010128
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>>64012499
You can't kill the messiah, even if you are also the messiah.
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>>64016244
We all do, anon.
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>>64017477
Everytime I see this i think: Why don't the abrams tanks just level all the structures from there? They have damn 2 kilometers maximum range and those buildings aren't going to just walk away. Especially the obelisk of light. But then i remember: RTS games have weird weapon ranges anyway.
>>
>>64017564
Admittedly this is a big stretch, but the presence of Specialist McTwink in the bottom right with his SCAR while everyone else is carrying M16s, along with the 'cordon' might mean there's someone/something important in the base that they can't risk blowing up, so they're camped there until the A-10s flatten the obelisks so they can move in undeep fried?
Unless those are there to Napalm everything, then I've got nothing for you.
>>
>>64014005
>>64014221
Peace through power.
>>
>>64017564
>They have damn 2 kilometers maximum range
4km. And that's effective, not theoretical maximum. (laser can measure up to 10km, but FCS won't let you engage past 4. You can get around that using the auxilliary sight though)

>RTS games have weird weapon ranges anyway.
Yeah, well gameplay would kinda suffer if your tanks could start shelling the enemy base the second they roll out of the war factory, so I get why it's abstracted.

Not that any of this explains that (admittedly cool) picture. I'm just being autistic.
>>
>>64017782
>>64017564
Considering that they canonically level that place with the Ion Cannon, I doubt that's the case. The real answer is that everyone knows Abrams and Mammies attack by lobbing yellow explosive balls a short distance from themselves.
>>
>>64017928
Obelisks are so awesome they can shoot shells outta the air?
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>>64017928
>play American conquest
>your cannons can hit anything anywhere on the map
>they're also horribly imprecise
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>>64017995
>play DoW
>your Basilisks can hit anything from four-screens-worth of space away
>they're also tremendously accurate
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This has been my favorite /tg/ thread so far this year. For that I'm going to post my favorite member of the black hand, General Anton slavik. God I would have loved to see how his character would have developed in tib wars.
>>
>>64018057
He really sold the bad guy commander who is so motivated you have to respect him.
>>
>>64018057
>God I would have loved to see how his character would have developed in tib wars.
He was assassinated by Black Hand fanatics shortly before KW.
>>
>>64018057
I remember for a while it was accepted fanon that this guy who shows up in a couple of the Nod cutscenes talking with Kane was Slavik.

Then Kane's Wrath had to go and ruin that...
>>
>>64018087
I know that but I just feel like it was lazy ea writing so that they could replace the chars like him, mcneill and basically everyone except kane with the Hollywood cast.
>>
>>64018142
If I recall correctly, Frank Zagarino declined to reprise his role as Slavik, which forced the developers to kill his character off, since Slavik sure as hell wouldn't have left his position of power at the end of FS willingly.
>>
>>64018074
he really had that perfect balance of respectable military commander who truly believed in the brotherhood and those eyes that look like they have seen so much dark shit that you know if you crossed the dude or pissed him off you would be killed in a very painful way.
>>
>>64018248
Exactly. He really made the Black Hand feel more intimidating. Everyone before or since was just another person who wasn't Kane in Nod. The two blonde chicks that killed each other? Sawyer from Lost? The Black Usurper guy? None of them hold a candle.
>>
>>64018247
Well this I didn't know, it was just another thing I blamed on ea fucking up. Still won't forgive them for the shitshow of tib twilight though.
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>>63977886
>I know enough about computers to make the basic fundamentals
You think you do but you're missing a ton of practical detail.

Just for example - what is the black stuff that ICs are encased in actually made of and where do those ingredients come from?

How is the silicon connected to the pins?
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Someone run a Command and Conquer or Red Alert game. Fuck.
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>Here's your tank, bro
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>>64018505
I'm really feeling for a Tib Verse game. Too bad I have no experience running games apart from one nationbuilder and one one off quest, and all my ideas are just random world building shit for atmosphere.
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>>64018505
Cyberpunk game between TS and TW would be interesting.
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>>64018521
No.
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>>64018505
>game set circa 1993
>GDI commandos versus Nod Black Hand operatives before GDI is even officially a thing
>units and tech from Tiberian Dawn show up in proto-form
>campaign focuses on cloak-and-dagger ops from Medellin to Mogadishu to Baghdad
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>>64018663
>>64018521
Am I the only one who likes the TW Mammoth? I honestly just like the fuck off big bordering one man army tanks. Apocalypse Tanks and Overlords too.
>>
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>>64018686
Calicos.
Calicos everywhere!
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>>64018739
I enjoyed them, just not as much as the first time I saw the mkII. As a 10 year old kid back then it really blew my mind.
>>
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>>64018739
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>>64018739
I like all variants of the twin barrel, 4 track tank but the MK2 felt much more intimidating and dangerous.
>>
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>>64018840
>>64018834
Apocalypse Tanks are also one of my favorites, just for how ridiculous they get when the hit those 3 bars.
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>>64018884
Also, the two this day favorite infantry units in any RTS game ever. Fucking GIs and...
>>
>>64018739
>>64018840
Shame it gets rekt by militant rocket spam.
>>
>>64018686
It's been a while, when did Tiberium show up on the scene? I remember Nod being publicly known during the intro of Dawn.
>>
>>64018912
Motherfucking Desolators!
>>
>>64018686
Remember to play this when they complete a mission: https://www.youtube.com/watch?v=8TGvgxaMHEE

>>64018914
Just spam APCs too, they'll double as anti air.
>>
>>64018917
1991 wasn't it?

Although NOD was probably active prior to that.
>>
>>64018739
I liked it too, but it seemed like a step back from the MkII.

>>64018957
Kane shows up at the end of the RA1 Soviet campaign, and we learn that Nod was (probably) pulling Stalin's strings behind the scenes.
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>>64018957
Nod's clandestine dudes are the Black Hand, and the Serb who shot Franz Ferdinand was a member of an organization called the Black Hand, and Nod's temple in Tib Dawn is in Sarajevo.
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>>64018917
1995 is when it first impacted. And then sometime before the turn of the new century the First Tiberium War erupts.
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>>64018992
>>64018993
I meant publicly active, sorry about that. Certainly they've been running around in the shadows for decades if not centuries.
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>>64018308
I actually like how The Black Hand actually change throughout the story, it feels like the organic changes such an organization would have under different leaders. First it was an elite within NOD, old money supporters of Kane with the best mercenaries and equipment money can buy under Gideon Raveshaw. Then came Anton Slavik a veteran commander and true believer in Kane who turn it into a more militant organization with its members serving as officers, advisers and commanders through all of NOD forces while introducing the religious aspect and responsibilities to its members that would define the next incarnation. Finally, you have Marcion a religious leader with front line experience, ironically his career is likely the result of Slavik's reorganization during the Second Tiberium War, he reverses the Black Hand priorities from a military with a religious wing to a religion with a military.
>>
>>64018505
There was NOD operative quest if I remember correctly.
>>
>>64019030
I don't think it's ever mentioned, but I'll assume they kept a low profile and used Tiberium to expand and go public, since that's when the easy money start rolling in and they can gain favour by being the ones with all the answers while world governments fumble around. IIRC the TD intro mentions Tiberium related deaths are higher in GDI controlled areas, as part of a news thing, which given Nod's relationship with the media might actually just be bullshit.
>>
>>64019043
It does feel natural because whenever Kane isn't there to Magnetic Charisma people into submission, everyone pushes something else forward. They all took something from Kane's propaganda and when he's not around they're a shade of him. A shade that doesn't get it because they don't have the whole story that he does.
>>
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>>64018884
SOVIET POWER SUPREME
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>>64019165
BRINGING DOWN THE HEAVENS
>>
Now that we're at bump limit I can say I actually liked Red Alert 3 and no one will know.
>>
>>64018505
>>64019078
I'd run one, but no one goes to quest anymore so it would be pointless.
>>
>>64019259
It has its moment, I personally love the Dreadnought unit quotes. https://www.youtube.com/watch?v=lVDyz8Ij1JE
>>
>>64019259
RA is proof rampant waifuism and weebshit can destroy a setting.
>>
>>64019595
You people always forget the camp gap between RA1 and RA2. RA2 had you fighting psychics with Clint Eastwood because actors had too high a tolerance against psychic propaganda.
>>
>>64019632
>RA2 had you fighting psychics with Clint Eastwood because actors had too high a tolerance against psychic propaganda.
This is wacky and metal.
>>
>>64019430
>If Lenin could see us now...
>>
>>64019259
>>64019595
I actually liked RA3 the best of the Red Alert series... Tiberium Sun and Tiberium Wars tied for first in the main series and both come in slightly ahead of RA3.
>>
>>64020572
It had a little too much micro for my tastes and I still do prefer 2, but I think 3 gets shit on really hard.
>>
>>64020658
I mostly liked the themes and direction. I've never been a fan of excessive micro. A friend keeps trying to get me into Starcraft 2, but I'm just not interested in the multiplayer. I play RTSes for the same reason I play FPSes; for the story. Apparently though, those games aren't really being made for people like me.
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>>64020696
That's fine but no one makes RTSs any more. Not since the war.
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>>64020856
>Not since the war
>Namflashbacks.gif
>>
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>>64020924



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