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Der Alte Fritz Edition

Previous thread: >>63296647

Get in here, post games, miniatures, questions, whatever you like.

List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R
ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes
/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/
Naval wargaming stuff:
https://pastebin.com/LcD16k7s

Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ

https://www.mediafire.com/folder/gdvadj7t6l5w6/Aero_Wargaming
https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mega.nz/#F!SyREURzI!lI3Rychibpx17XW4OEhCIg
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://www.mediafire.com/folder/j962ws6h50bqj/Victory_Games
>H&C Megatrove
https://mega.nz/#F!XXR3wbbS!dQZxUdYkl3MRNpPO5gcpYA and/or snip<dot>li /HexChit
>>
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>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/file/f8a58xjysyweaz8/Black+Powder+Rulebook.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>GMT
https://mega.nz/#F!D1dHQZCJ!V9pYq0CUc4iCrNiOcBOBtg
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>Osprey Wargaming
snipli.com/OspreyGames
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Wargaming Magazines
https://mega.nz/#F!O1cUGTRL!4FSvbQTXjmRTz1TfVXqxLw
>Warhammer Historical
https://mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
Modern Spearhead
The Face Of Battle
Swordpoint
>>
December the 5th in military history:

1082 – Ramon Berenguer II, Count of Barcelona is assassinated.
1408 – Emir Edigu of the Golden Horde reaches Moscow.
1757 – Seven Years' War: Battle of Leuthen – Frederick II of Prussia leads Prussian forces to a decisive victory over Austrian forces under Prince Charles Alexander of Lorraine.
1775 – At Fort Ticonderoga, Henry Knox begins his historic transport of artillery to Cambridge, Massachusetts.
1865 – Chincha Islands War: Peru allies with Chile against Spain.
1934 – Abyssinia Crisis: Italian troops attack Wal Wal in Abyssinia, taking four days to capture the city.
1941 – World War II: In the Battle of Moscow, Georgy Zhukov launches a massive Soviet counter-attack against the German army, with the biggest offensive launched against Army Group Centre.
1941 – World War II: Great Britain declares war on Finland, Hungary and Romania.
1943 – World War II: Allied air forces begin attacking Germany's secret weapons bases in Operation Crossbow.
1964 – Vietnam War: For his heroism in battle earlier in the year, Captain Roger Donlon is awarded the first Medal of Honor of the war.
1983 – Dissolution of the Military Junta in Argentina.
1995 – Sri Lankan Civil War: The Sri Lankan government announces the conquest of the Tamil stronghold of Jaffna.
2006 – Commodore Frank Bainimarama overthrows the government in Fiji.
2013 – Militants attack a Defense Ministry compound in Sana'a, Yemen, killing at least 56 people and injuring 200 others.
>>
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It is 261 years since the Battle of Leuthen, where Frederick the Great's Prussian army used maneuver and terrain to decisively defeat a much larger Austrian army under Charles of Lorraine, thus ensuring Prussian (later German) control of Silesia during the Seven Years' War and for nearly two centuries afterward.

While Frederick was campaigning in central Germany, defeating a combined Franco-Imperial army at the Battle of Rossbach, the Austrians had managed to slowly retake Silesia. Frederick had arrived on November 28 to find that the primary city in Silesia, Breslau (now Wrocław, Poland), had just fallen to the Austrians. He arrived near Leuthen (now Lutynia, Poland), 17 km (11 mi) west of Breslau, to find an Austrian army that was twice the size of his own. He realized that he must either win a great victory or suffer a major defeat. The commanders in charge of the Austrian army had earlier argued about whether to march out of Breslau to face Frederick, and Prince Charles of Lorraine had won the argument. The weather was foggy and the entire area had once been a training ground for the Prussian army, so Frederick knew the terrain thoroughly.

Frederick marched directly toward the Austrian army with its center at Leuthen, its front stretching fully 4 miles, much larger than the average front of the time. Until the Napoleonic Wars the European armies were quite small for a number of reasons: disease; quality of food and medicine; and the levée en masse had not yet been introduced. The Austrian army was stretched out to such an extent in order to prevent it from being flanked by Frederick, as it was his favorite tactic, but this would ultimately be a key mistake. Frederick had his cavalry launch an assault on Borna as a feint and then face the Austrian right flank, appearing as though it would act as a spearhead for a right flank attack. Screening his army with his cavalry, Frederick moved his well-disciplined infantry toward the Austrian left in columns.
>>
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>>63389283
The infantry marched southward, out of sight of the Austrians, behind a line of low hills. Prince Charles Alexander of Lorraine, although in the tower of the church at Leuthen, could see nothing and responded by moving his reserve to his right flank instead of the soon-to-be imperiled left. The Prussian army had seemed to simply vanish, appearing to the Austrians as if in retreat, and Prince Charles of Lorraine was heard to say, "The good fellows are leaving, let's let them go."

But when the heads of the two superbly drilled Prussian columns – the distances between the marching platoons remaining exactly the width of each platoon's front – had passed the Austrian left flank, the columns veered left toward the enemy and continued their march until they had passed beyond the left Austrian flank. Then, on command, the platoons of the columns turned left at Lobetinz, and the whole Prussian army lay in line of battle at nearly a right angle to the left flank of the Austrian position. The whole Prussian army had carried out a maneuver to attack the Austrians in the flank. (This has been compared with the tactic used by Epaminondas against the Spartans at the Battle of Leuctra in 371 BC.) The weakest soldiers of the Austrian army had been put on the left flank in a position protected by the hills, as their fighting ability was doubted.

The Prussian infantry, arrayed in the conventional two lines of battle, then advanced and rolled up the Austrian flank. Frederick was superbly lucky that day: Not only had Prince Charles moved the cavalry from his army's left to the right, but the infantry on the left were Protestant Württembergers sympathetic to the Protestant Prussians. After firing a few half-hearted volleys, they broke ranks in front of the advancing Prussian line. The other Austrian infantry on their left, when beset with murderous 12-pounder Prussian artillery and devastating volleys from the advancing Prussians, quickly broke ranks as well.
>>
>>63389297
Prince Charles rushed troops from his right to his left, forming a hastily-made line along the town of Leuthen (formerly the Austrian center). The Austrians desperately attempted to realign themselves, but since their line of battle was so long, it took soldiers from the right flank a hour and a half to get into place. The determined Prussians, in 40 minutes, took the village while both armies' artillery pounded away at each other. Prussian Grenadiers stormed the church and many of the defenders were killed. Now the Austrian cavalry, seeing the exposed Prussian line, hurried to take them in the flank and win the battle. Unfortunately for the Austrians, the Prussian cavalry intercepted them with a devastating charge. The cavalry mêlée soon swirled into the Austrian line behind Leuthen, causing confusion and havoc. The Austrian line then broke.

The battle lasted a little more than three hours. After seeing his army defeated, Prince Charles of Lorraine was heard to have said "I can't believe it!"

Prussian casualties were 1,141 dead, 5,118 wounded and 85 captured from a total of 36,000; the Austrians lost 3,000 dead, 7,000 wounded, 12,000 captured, with 51 flags and 116 cannons taken, from a total of 66,000.

The key to victory in this battle was pre-battle operational maneuvers. Frederick the Great was able to hide his intentions, achieve surprise, and strike a massive blow on the enemy's weakest point – a tactic predictive of Bewegungskrieg (war of movement), or much later of Blitzkrieg. The Austrians fell back into Bohemia, once again leaving Silesia to the rising Prussian Kingdom. It was Frederick the Great's greatest victory, and again showed the world of the superiority of Prussian infantry at the time. Soon after, Maria Theresa demanded the resignation of Prince Charles, her double brother-in-law.
>>
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>>63389310
This is a quintessential "Lace Wars" battle of maneuver. The odds are in the Austrian's favour, but if the Prussian player can invoke the skills of der Alte Fritz then things could easily go the other way. It has all the gorgeous colour and grandeur of an SYW battle fought out on ideal terrain in a dramatic snowy landscape.

https://www.youtube.com/watch?v=Y_WBmYIlgqM

http://www.mediafire.com/download/a9ojqlvazaaslrq/Osprey+-+CAM+113+-+Rossbach+%26+Leuthen+1757.pdfhttp://www.mediafire.com/download/6ph3hu62w53wv59/Osprey+-+MAA+236+-+Frederick+the+Great's+Army+%281%29+Cavalry.pdf
http://www.mediafire.com/download/u1dpro286e54ttq/Osprey+-+MAA+240+-+Frederick+the+Great's+Army+%282%29+Infantry.pdf
http://www.mediafire.com/download/gkwd6kmmdtha155/Osprey+-+MAA+248+-+Frederick+the+Great's+Army+%283%29+Specialist+Troops.pdf
http://www.mediafire.com/download/51tgg3bb2r58kpc/Osprey+-+MAA+271+-+The+Austrian+Army+1740-80+%281%29+Cavalry.pdf
http://www.mediafire.com/download/4wmfe3pi81zvo0o/Osprey+-+MAA+276+-+The+Austrian+Army+1740-80+%282%29+Infantry.pdf
http://www.mediafire.com/download/7wd79j3etvg3jc7/Osprey+-+MAA+280+-+The+Austrian+Army+1740-80+%283%29+Specialist+Troops.pdf
>>
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Here are the final results of the Artillery group project: https://imgur.com/a/s2HcuUu
NEXT PROJECT is Militia/Second Line units
DUE DATE is the 17th of December
>>
Would the presence of Canopus make Coronel an even enough fight to be fun on the table
>>
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>>63389574

If the player taking the place of ADM Spee is remotely competent, no. It's not even close.

The presence of Canopus's guns are an insufficient shield to keep Spees 8.2-IN guns from ranging and annihilating the remainder of the British force. The presence of Canopus doesn't change the fact that Scharnhorst and Gneisenau are simply qualitatively superior to the entire British group. Basically Winston Churchill should have tasked some ACTUAL battlecruisers to ADM Craddock (IIRC, the original plan was New Zealand and...Tiger?) instead of listening to Beatty and Jellicoe complain about not having enough capital ships with Grand Fleet.

Now, there's a caveat: if the German player isn't willing to keep the distance open between their force and the British and instead just closes in (or is constrained by a limited table space), then it's possible for the British to overwhelm the Germans; under 10,000 yards, even the slow-firing and inaccurate 12-IN guns of Canopus will be able to start landing meaningful hits. And Scharnhorst and Gneisenau aren't capable to standing up to 12-IN gun hits at close range.

>this also ignores the whole problem that got Canopus left behind in the first place; her speed. Even allowing for her literally insane chief engineer, she could make only 15-16 kts, which means that Scharnhorst and Gneisenau could have chosen to refuse action in the presence of the BB, and if the British tried for *force* the action they would have been drawn out by speed and destroyed in detail.
>>
>>63389574

No, not in the slightest. >>63389807 explains why and you were told that 2 or 3 threads ago.
>>
>>63389807

Yeah, also "The Squadron" was one of those ostensibly unbeleivable military formations. Very, very, good, on all levels (not just the tactical ones). Superior-quality officers, long-service professionals, with good equipment. Kind of hard to get that across. They were an "A" team. A near-peer force of reservists didn't really stand a chance against them.
>>
>>63390052
>A near-peer force of reservists didn't really stand a chance against them.

>teaboos on suicide watch
>>
I mentioned this last thread, but what do you guys think if the next challenge for /hwg/ was too speed scratch-build a terrain item within a two week period.

Just to see what tricks the boomers and zoomers have? Any thoughts?
>>
>>63389807
>(IIRC, the original plan was New Zealand and...Tiger?)

Maybe Princess Royal? After 1st Heligoland, she was detached to escort a Canadian troop convoy and then to join the Caribbean squadron in case the Spee's East Asia Squadron used the new Panama Canal.

>>listening to Beatty and Jellicoe complain about not having enough capital ships

With Audacious sinking in late October, I'm surprised those two even let Princess Royal go. It took Coronel to pry Inflexible and Invincible away from them.
>>
>>63389355
A subsequent project could be to paint up what you got from the secret Santa exchange or if you didn’t participate just a recent purchase.
>>
>>63391091
>>63390692
I missed your post; a terrain speed build would be a lot of fun too.
>>
>>63390692
It's cool but it really penalizes people that don't usually make terrain or those that don't have materials on hand to make terrain.
>>
>>63390692
I find a lot of the challenges for /hwg/ are just completely impossible for Hex-and-Chit folk.
>>
>>63391887
Well...what possible challenge can we propose that would possibly involve H&C players, except maybe making more counters? I mean, what the hell is even <possible> to do at home for you lot? Label your counter bags? Re-organize the boxes on a shelf?

You have a map. You have cardstock counters. You move them around on the map until somebody wins, and you put them away. That's great and it's allright you're having fun with it, but it isn't like there's a hobby aspect you can really take pictures of and share about.
>>
>>63392453
>> I mean, what the hell is even <possible> to do at home for you lot?

Play wargames instead of engaging in handicrafts.

>but it isn't like there's a hobby aspect you can really take pictures of and share about.

Never seen the thousands of AARs at BGG or consimworld, have you Fig Fag? There are entire blogs devoted to them and there used to be deadtree magazines that printed them too.
>>
>>63392597
Anon, just admit you are a gigantic, massive faggot and move on from /hwg/ if you despise us so much.
>>
I have a WW I naval question that hopefully y'all can give me an idea about given that /his/ is hopeless and /k/ is also done.
Here it is: If things had gone a bit differently and the Ottomans had taken delivery of their two dreadnoughts before things reached the boiling point in 1914, what extra forces do you reckon that the Royal Navy would have deployed to the Mediterranean to counter them?
>>
>>63392453
>this month's roject is militia or second line
>"Look guys, I've cut out a Lutzow Freikorps counter, so this is my contribution"
>>
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>>63392597
S E E T H I N G
>>
>>63392639
I'd say - absolutely none whatsoever.
Those two Battleships (+ Goeben) would be their entire battleship row - while France and Italy would have at least 4 times as many battleships available & kick their ass if they ever tried to get out of Dardanelles.
>>
>>63391519
Most people have access to cardboard, egg cartons, bottle caps, paper, a printer, ice cream sticks, dollar shop glue and paints. If people have foam-board and polystyrene on hand good for them, but they aren't necessary.

It's just an opportunity for people to get creative and share some tricks. I'm sure people wont be judges if it's your first build in a while.
>>
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>>63391519
Honestly its not that hard to make terrain and you can make a lot out of very limited resources. Really what you need is imagination, some glue, paint and cardboard.
>>
>>63390692
I think this sounds like a good idea, it'd be good to get more discussion of terrain building in these threads anyway.
>>
>>63392453
Well, I suppose I could share the ImagiNations world I'm working on and outline units that fit that, but no one gives a fuck, especially due to the copious autism that goes into it (the whole thing has literal ConLangs).
>>63392597
You're right, there could be AARs, but there's not a lot of comments about them.
>>
>>63392971
if you want people to get into HnC, you need to market ways for people to get into it.

Like isn't there a copy pasta jpeg that recommends HnC games for newcommers.

Still, you arn't going to get past the fact that it's just a complicated board game . And then if theres interest how are anons suppose to find opposing players when wargaming is inherently a 'play what the locals play' situation. Imho it's a genre that died with the grand-boomers.
>>
>>63393066
In part it's that, in part there's not a lot of interest.
>>
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Anyone know if the Western Desert Brits are any good for the Pacific? I'm thinking of doing an army based off of the Burma campaign, specifically the 17th Indian Division.
>>
Does anyone have "Final Combat 4th Edition" and "Command at Sea 4th Edition" to share, please?
>>
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>>63394040
For the most part that would be okay for the 1941-43 period, anon
They could be used for the initial Japanese invasions of '41/'42, Malaya/Singapore/Hong Kong, and the Allied invasion of Madagascar
But after 1943 the shorts disappear and floppy hats become much more common
Also in the early war period they mainly used pith helmets instead of the standard ones
Shorts weren't popular in Burma, too many nasty plants around to shred one's legs
An exception would be Indian troops who seemed to prefer them, so you could use them for that (although you'd want to sprinkle a few turbaned heads around)
You can actually order Sikh and pith helmet heads from Perry as part of their 8th Army headwear collection
There are five Ospreys to help you here: MAA 375 is a general look at the British Army in Asia in WW2, WAR 066 is specifically about Brit infantrymen in that time and place, ELI 075 covers the Indian Army, and both CBT 010 and WAR 136 have the Chindits
>>
>>63393066
If you look around on Steam you can find a good number of Hex-Strategy games, its niche, but they live on
Honestly I think its a better format, the sums are done behind the curtain, you can go into more detail, there's a save function, I can use my dining table for eating and stuff
The Gary Grigsby stuff jumps to mind, but I have a real soft spot for "Unity of Command". It isn't as "realistic" as some of the others, but the rules-set really pushes the importance of supply and the music/aesthetic has this doomed tone which leaves me feeling thoroughly miserable even after a successful mission
>>
>>63394162
Thanks for the help, anon. I'm actually planning on doing mostly Indians so will mostly be using the Sikh and Punjabi heads. Would the British heads be suitable for Hindi soldiers with the right paints?
>>
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>>63394745
Well that all seemed to have some impressive mustaches
Perhaps play around with a few sample heads and see what works for you
If you're doing Sikhs then you'll be wanting those spectacular beards of course
>>
>>63392971
>Well, I suppose I could share the ImagiNations world

Sorry this general is for Historical wargames. You want the boardgames general.
>>
Anyone have the bolt action battle of France PDF?
>>
>>63390692
I'd be behind this idea, with the caveat that we take a two week holiday and start on the first of the year. I've got way too much holiday shit I'm already trying to do now that's eaten in to my time for the current project, and there's no way in hell I've time to do anything closer to Christmas/New Years.
>>
>>63395363
It was created specifically for /hwg/ and it has no fantastical elements. Also ImagiNations are pretty common elements of /hwg/.
>>
>>63395572
I'm interested anon, is it available to see anywhere?
>>
>>63396043
It's still not finished. It's this huge autistic dream of mine - make up a continent, and be painstakingly in depth with detail about everything. That includes the developments of warfare, arts, music, and cuisine of the different cultures. I'm thinking of starting a blog about it.
>>
Please can someone share the old manufacturers list?
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>>63396106
Do it man, that sounds amazing. I've always wanted to do something similar, but getting inspired is tough stuff
>>
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I'm thinking of starting a 15 mm army, well two actually so I can have someone to fight. I'm interested in both WW2 and Cold War.

My question is if you guys can tell me if AFOT can be played with 15mm figures and if the rules works best with cold war or/and WW2.
My second question is if Battlegroup gives the player a more tactical approach to gameplay than say Flames of War? Is it easy to build a force and is it something more than stand opposite each other in a line and roll dice until someone wins?
>>
>>63396477
FFoT can be played in 15mm but I wouldn't recommend it, just the ranges of shooting and movement involved work better with 3/6/10mm figures unless you have a very large table.

FFoT works best for post-1950 but pre-1950 is fine too. I'm not really sure there's much difference in how it handles it except that post-1950 stuff hugely benefits from FFoT's approach to limiting the bullshit that needs tracking and how well it manages the ever more intensely destructive capabilities going on.

>>63396106
>It's this huge autistic dream of mine
I too know this dream. Been quietly putting together one like it myself for a couple of years now. You know you've got it bad when you start tying in phrases into historical events of the setting and have to start making up more events for regional variations and have to have name construction vary depending on which end of a province it's in.
>>
>>63392639

Just as with your Canopus at Coronel question, you asked this question 2 or 3 threads ago. You also received the same answer that time as you did this time.
>>
>>63397260
I did ask that question back in September or whatever but not the one upthread, and the answer you're talking about did inspire this one; you or whoever said that the Brits would react to their presence by deploying additional ships to the med, and now I ask which particular ships you lot figure would be sent to do as you said, two different questions
>>
What's a good ruleset for 28mm ancients?
Also where can I get good Punic Wars and classical greek miniatures?
>>
>>63397584
Warhammer Ancient Battles

Victrix does nice plastics
>>
>>63397171
>I too know this dream. Been quietly putting together one like it myself for a couple of years now. You know you've got it bad when you start tying in phrases into historical events of the setting and have to start making up more events for regional variations and have to have name construction vary depending on which end of a province it's in.
Is it worth it?
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>>63389319
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Not really /tg/, but still /hwg/ related:
>https://www.polygon.com/2018/12/6/18128924/afghanistan-11-taliban-app-store-removed?fbclid=IwAR1SPpmHCr52zofArZXJYoKBmMMAIbkiR3GIJxusuhBfLvfLxXS3t76WkhI
And sry if this blows up the thread with /pol/-shit, but it's pretty big imho.
>>
>>63397426
>I did ask that question back in September or whatever but not the one upthread

Some other idiot repeated the Canopus question then, but you were still enough of a moron to essentially repeated your previous Ottoman question.

The specific NAMES of whatever Entente dreds get sent to cover the Dardenelles isn't important. Only the fact that a mix of RN dreds and MN semis and their associated light forces will be stationed in the eastern Med to cover the Dardenelles is important.
>>
>>63397745
Apple being asshats ain't exactly news or /pol/.
>>
Got my match.

I hope its ok to order something from a store from that country. It would make little sense to order a gift from GB, wait for it to arrive only to ship it to someone in GB again.

I'll write a personal letter which hopefully will arrive before the actual gift though. Anyway: Anon from Hornchurch, something is on the way to you.
>>
>>63397872
I do the same but for Poland.
>>
>>63395363
You are wrong.
>>
>>63394133
Nobody has them, possibly not even the author
Also, Christ, but this thread has gotten ridiculously mad recently, is this a holiday thing or something?
>>
>>63397648
Are you enjoying doing it?
If yes, then yes.
>>
Polish Brian - please clarify your address, is it Zwina or Zana?
>>
>>63397872
That’s absolutely fine anon, thank you, especially for sending me a card, I’m very grateful, for letting me know that you’ve got me and it’s on the way.
>>
Preston anon, I’m your match, I’ve got you down as ww2, any particular nation your interested in or do I have complete carte-blanch?
>>
>>63396477
>My second question is if Battlegroup gives the player a more tactical approach to gameplay than say Flames of War? Is it easy to build a force and is it something more than stand opposite each other in a line and roll dice until someone wins?

Yes, far more tactical. Very easy when you understand the how the lists work (join the FB group for questions). Variable moral hits, different missions and variable orders mean you cannot simply "line up and shoot" with regularity.
>>
>>63391887
>>63392453
>>63392647
>>63392597
>>63392636
>>63392659
Mommy, daddy, please stop fighting. I love you both so much.
>>
>>63399505
Zniwna
>>
>>63400348
I just snapped at someone in /toy/ for talking about terrain because I mistook it this thread and I assumed they were fueling the arguement. I felt terrible.

Everyone please get along, do not be like me
>>
>>63390692
I'd like to give it a go.
>>
>>63400372
Thanks!
>>
>>63400468
Thank you Santa ;)
>>
>tfw 100 roblox tabs open after downloading ospreys
>>
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When it comes to terrain, you can get a surprising amount done in very little time if you just aim your ambitions well. I wouldn't want to try building an entire board in a couple of weeks, but this lot there plus 3 orchards not seen were rushed in 4 days before a game. If I were going to suggest a theme, perhaps some nice incidental clutter terrain would be good. in 6mm pretty much anything is feasible due to not needing the detail work and half the materials just being through the same stuff you base your models with.

For 28mm you can easily throw together some cardboard boxes (print out a template, fold up and glue), maybe some planters since it's really just a box with plants in. Maybe a park bench or two, a bus stop sign or shelter. Craters are handy in any scale for adding that war-torn look and all you really need is a base and a way to build up a bit from it. Debris piles from plastic sprue offcuts, bits of broken whatever covered in some sand used for bases add some great texture to a battlefield, and of course yet another type of cover and movement obstruction.

Maybe even go with 2D terrain and make up some roads; they're really easy to do in several different, very cheap and quick ways, and make every battlefield look so much better. If you've got a spare bit of clear plastic around, you can make up a nice village pond very easily by just painting the underside and gluing some flock and tufts around it. No need to get all fancy with water effects.

Got some twigs around? Clean them up, dry them off, glue them together and give them a quick coat of paint and your troops can have some piles of logs to cower behind.
>>
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Perhaps a restriction to build something that fits on a CD would be sensible? I suspect a bunch of us just have bits left over from starter sets and model kits that would suffice if nothing else. Maybe a thing that got picked up and never gotten around to, like some barrels that seemed like a good idea to buy at the time, or a vehicle that turned out to be horrifically miscast but whilst you got a replacement, you could never bring yourself to throw out the original one just in case you thought of a use for it.

Or do your local group a favour get around to repairing that sad old piece of terrain some idiot dropped his figure case on and snapped a bunch of stuff off and chipped the paint on but people still insist on using it.
>>
>>63392597
>Play wargames instead of engaging in handicrafts.
Man, I do like this idea. A /hwg/ project to play a game and write up a report. Even if it's a solo game.
>>
>>63401044
I've always liked the idea of a game played by various people in a thread.
One chap (the gamesmaster) has the models and stuff set up and takes the photos and various people in a thread command units
>>
>>63401086
It's a cool idea but I feel like it would be pretty slow.
>>
>>63401671
People spent literally years physically mailing turns to each other in some hex and chit games.
>>
>>63401729

Which is why PBeM quickly replaced PBM and Vassal is now used. Most PBM games did have 7-10 day turn around time; if you didn't hear from your opponent within a set time - even just a short phone call - you assumed they'd resigned.

I personally used dial up BBS services to play wargames in '87 and I'm sure they were being used well before that.
>>
>>63396251
Please
>>
Would Coastal Command work for first world war engagements in the Adriatic or is there a more specialized game that covers it?
>>
>>63402101
>Would Coastal Command work for first world war engagements in the Adriatic

Yes, because one of my groups has used CC for just that purpose. All you need do is rate the WW1 vessels in CC terms, something which isn't hard when the game has so many examples of WW2 vessels to follow.

>>or is there a more specialized game that covers it?

Avalanche Press might have a specific Adriatic title for their GWAS series or another title which covers the Adriatic, but I don't know.
>>
>>63392639

I suspect anon is asking his question from the wrong perspective. If the delivery happens, and the Ottomans enter the war anyway, it's *Russia's* fucking problem, and a big one.

Until the kebabs run out of coal, that is.
>>
>>63402101

I'll add that WW1 naval operations in the Adriatic are criminally overlooked as a source for game scenarios. The constant RN/KM skirmishing in the Narrows is another overlooked area.
>>
>>63402260

Yeah, when people that make jokes about Austrian or Hungarian naval officers existing during the Interwar period, I don't know whether to shake my head or seethe.
>>
>>63402239
>I suspect anon is asking his question from the wrong perspective. If the delivery happens, and the Ottomans enter the war anyway, it's *Russia's* fucking problem, and a big one.

Goeben and Breslau with German crews and Ottoman operational control didn't inconvenience the Russians much, so I wouldn't think two dreds with Ottoman crews under Ottoman operational control wouldn't do any better. The Black Sea fleet's light forces still skittered here and there while the Russian pre and semi dreds steamed every where all together.

In fact, the only time G&B faced off with the Russian battleline, the Russians were handled very aggressively and G&B broke off after a hit from the Russian's 1st salvo destroyed a secondary gun mount on Goeben. Just as with Goeben, any Ottoman dreds can't be substantially repaired in Ottoman yards.
>>
>>63402368

I recall Russian Black Sea commerce taking an important hit.

Things turned around just in time for the country to fall apart elsewhere.
>>
>>63402368

Well if you thought dismounted german guns were something, imagine what the kebabs could do with Agincourt's.
>>
>>63402592
>I recall Russian Black Sea commerce taking an important hit.

Due more to fears of Ottoman raiding forces than actual losses. Russian naval units still steamed pretty much wherever they wanted. The Russian squadron G&B encountered in late 1914 had just spent a few days conducting shore bombardments of Trebizond. After that, she covered a few sealifts and occasionally sortied in support of other ships near the Bosphorus. The only other times she encountered Entente/Russian pres and dreds she broke off action because any substantial damage she may take could not be repaired. Hell, the RN pre Lord Nelson made her withdraw at Gallipoli with only 4 or 5 rounds.

The same is going to be true of the two dreds Repetitive Anon keeps asking about, The Ottomans will be unable to repair or maintain them, so the ships won't be risked in combat and instead will be used as a "fleet in being".

>>63402616
>Well if you thought dismounted german guns were something, imagine what the kebabs could do with Agincourt's.

The Germans were easily able to supply the Ottomans with extra shells and propellant for those guns from existing stores. It won't be as easy when the Agincourt's guns' supplier is part of the Entente.
>>
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How is /hwg/ on what-if scenarios? Pic related, its my Maus im working on for a Battle of Berlin game, working on the basis that some of the monsters were ready for combat by the time the Ruskies and Allies stormed in.
>>
>>63403038
>working on the basis that some of the monsters were ready for combat by the time the Ruskies and Allies stormed in.


I'll take "Tac-Air" for $500, Alex.

It "cruised" at ~10mph, had an operational range of ~40 miles, couldn't use any bridge in the Reich, and the rail transporter for it was designed but never built or tested. Neither of the two partially completed units even managed to reach the test range near Berlin they were ordered to defend in the last weeks of the war.

As for being "ready", Krupp was told to stop work on their model in August 1944 and Skoda only began work on their model in September.

If any of those things managed to work long enough to get anywhere near a fighting front, WAllie and/or Soviet aircraft would have first spotted it and then pig-piled on it until it was burning scrap. The Maus is nothing more than a Typhoon/Sturmovik magnet and other German units would have kept their distance out of self preservation.
>>
>>63402178
>Avalanche Press might have a specific Adriatic title for their GWAS series or another title which covers the Adriatic, but I don't know.
I think it's covered in their Mediterranean set
>>
>>63403484

Thanks, anon.
>>
>>63403412
Mostly this.

Basically, the rule of thumb for WW2 alt-history scenarios is that, "everything that sounds like it would make wargaming the last year of the 3rd Reich fun at all is either impossible, pointless, wrong, or all three".
>>
>>63403412
>>63403641
Its more for a bit of fun, but as the game will most likely be set during the final weeks, well within Berlin, I can see it having ~some use, most likely hiding within burnt out buildings and emerging to ambush advancing enemy units, before retreating back into cover again to relocate.

Im not claiming it was a practical vehicle, or that it would have made a major difference, but the localised effect of a Maus or two would be fun to see in-game.
>>
>>63403641
As long as the game is historically accurate, it doesn't need to be fun. That's why we play historical wargames, and not shit like 40k.
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>>63403758
Having 1-2 Maus units be the objective in a game would be interesting. German Player victory if Maus units survive, draw if Maus units destroyed/scuttled, Allied Player victory if Maus units disabled and captured.
>>
>>63402260
>>63402304
Plus, it has some good opportunities for theoretical clashes between the various weird pre-dreads both fleets had but only really used for coastal bombardment IRL
>>
>>63403641
>is either impossible, pointless, wrong, or all three"

Add implausible to that list and I'm in complete agreement. In fact, plausibility can override the other three.

>>63403758
>Its more for a bit of fun

Fun? It's a SUICIDE BUNKER, anon. It isn't going to move in any real tactical sense and it's going to draw fire all out proportion to any threat it may pose.

>>hiding within burnt out buildings

I'll take "Ground Pressure" for $600, Alex. There's a reason actually useful armored vehicles rarely hid in burnt out buildings and a basement didn't need to be part of the structure to prevent it's use.

>>Having 1-2 Maus units be the objective in a game would be interesting.

Yes it would and it would be little different than capturing a bunker or CP.
>>
>>63404179
>It isn't going to move in any real tactical sense and it's going to draw fire all out proportion to any threat it may pose.
Its latewar Germany. They were doing all sorts of crazy shit with whatever they threw money at. It didn't have to be a stug, any damn gun will do for the infantry.
>>
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>>63404179
>>
>>63403975
Thats a good idea, I like it. It could be easily adapted as well.

>>63404179
I should also mention that this is an idea for Bolt Action, as thats my groups primary historical game.
Its also why dropping it in as a surprise against the allied players will not be so broken, as BA's stats are very much abstracted, and the Maus is no were near as tough as it was IRL.
>inb4 "hupadurpa Bolt Action iznt no historical game itz a kidz game"
I want to play Firefly. I want to play the detailed historical games, I want to run napoleonics, the 30 years war and both the main English civil wars. Sadly my group is not me.
>>
>>63404244
>They were doing all sorts of crazy shit with whatever they threw money at.

Not as much or as often as Wehraboos would like to dream. Speer had finally been given the power to rationalize production and all the pie-in-the-sky, pet project shit had all but stopped. That's the reason why Krupp had been ordered to stop work in their Maus in AUGUST of '44 an why Skoda's model wasn't even operational by April of '45.

>>It didn't have to be a stug, any damn gun will do for the infantry.

A gun which can barely move, can't be hidden, and is a magnet for Typhoons, Sturmoviks, and supporting artillery up to the corps level most certainly will NOT "do" for the infantry.
>>
>>63404533
Its called a desperation weapon anon. I don't think you're quite understanding the situation regarding the battle of Berlin. You had 14 year olds operating artillery for fucks sake.
>>
>>63404451
>I should also mention that this is an idea for Bolt Action

That makes all the difference in the world, anon. Your group is too fucking casual and/or stupid to know any better. Why not add a Leman Russ for the lulz too?
>>
>>63404623
>casual group
>All the guys who have recreated specific units in 28mm
Dont be a grog. Im not going to pretend BA is not casual as sin, but do not insult the players by calling them 40K purist level tards.
>>
>>63404132
>Plus, it has some good opportunities for theoretical clashes between the various weird pre-dreads both fleets had but only really used for coastal bombardment IRL

Very much so. In 1914, there were several "near misses" by KuK and MN capital units operating in the Adriatic in support of troops and convoy ranging from Montenegro to Albania. The fact that major battles could have occurred was known by both sides within days of each "miss", it wasn't post-war staff work that uncovered it. Both the A-H and France all but suspended operations by capital units in the mid-Adriatic with France basically withdrawing south past Otranto and the A-H staying around Fiume and Pola. Light units on both sides remained busy though.

When Italy entered the war, the KuK navy conducted shore bombardments against Italian bases within a day of the DOW. The Italians, naturally, weren't even prepared despite having declared war. One KuK DD captain steamed BACKWARDS thru the access canal to small Italian port. When he reached the harbor, he conducted his planned shore bombardment, and then steamed away without having to turn around first!
>>
>>63404623
Most people who wargame play entry level games you autist. If you want friends and actually people to play with you gotta play the casual stuff.
>>
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>>63404867
>One KuK DD captain steamed BACKWARDS thru the access canal to small Italian port. When he reached the harbor, he conducted his planned shore bombardment, and then steamed away without having to turn around first
Absolutely beautiful
>>
>>63404601
>Its called a desperation weapon anon.

They were desperate true, but they still didn't waste time and resources on the two existing Maus models running or making more despite having several months to do so. There's desperate, anon, and then there's making shit up for the lulz or because you're a Wehraboo.

>>You had 14 year olds operating artillery for fucks sake.

Yeah, 14yos operating functional artillery, firing functional rifles, using functional panzerfausts, and not manning useless napkinwaffe like the Maus. The troops ordered to drive both vehicles to the testing ground outside Berlin to help with the defense there instead chose to BLOW THEM IN PLACE rather than attempt to use them. The decision made by the desperate professionals on the spot was that is was better to blow the fucking things up than try to use them. But you somehow know better?
>>
>>63404867
Imagine the ridiculous shit that we'd have seen if the capital ships there were commanded by lads as mad as the ones in the small boats
>>
>>63405046
Look the Maus is a meme tank that is logistically and tactically poor and it never really got funded to a point of being fielded properly but if the Germans had something to throw at the Russians or Western Allies they would have done it. They did it with the expensive jet planes and even their V1s/V2s afterall. This isn't about the Maus being a weapon which would have changed the war, its about the Germans throwing everything they could find at the enemy.
>>
>>63405088

There'd be a lot more wrecks to dive on!
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>>63405180
>if the Germans had something to throw at the Russians or Western Allies they would have done it.

The Germans had TWO Maus to throw at the WAllies or Russians and troops manning them thought it was better to blow the fucking things up than to try and use them. Why is it so hard for you to comprehend that?
>>
>>63405227
Why is it so hard for you to figure out that this is a hypothetical scenario where the mad lads actually brought them to their objective? Do you have autism or something?
>>
>>63405046
Fucks sake groganon, its called fun. Noone ever claimed it was going to be a super effective war engine that would turn the tide at the last moment and drive straight to the gates of moscow as squadrons of flying saucers bombarded England and America into the stone age. Its simply a what-if idea if one or two of the Maus where brought to operational standards and where used by some German unit in the final days of the war. Nothing major, nothing overly imaginative or fantastical, just a simple super heavy tank being used in desperation by some half-trained crew to try and stem an unstoppable tide.

Also see >>63404901 , its about having fun with friends. Not about recreating the Battle of Salamanca.
>>
>>63405245
>Do you have autism or something?

No, I don't play 40K. How about you?

>>63405250
>Fucks sake groganon, its called fun.

There's fun and there's randumb. We get it. Your group is casual/stupid enough to play BA so something like this is easy to sell to them. Just don't try to convince the rest of us that it's in anyway plausible.
>>
>>63405250
>Not about recreating the Battle of Salamanca.
>historical wargames
>>
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Hey guys, has anyone played this before? Is it any good? I was was thinking of getting this as a "quick-and-dirty" table top that would be easy to play/ grasp for people who have little to no experience with tactical war gaming (basically playing this within the context of a party).

Also, does anyone have the PDF of the rules? I can's seem to find them and I would like to read them before I buy the game. Thanks for any help!
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>>63405227
>anon why did you move your tank like that? no commander on the eastern front in 1944 ever moved their tank like that, don't you ever read archived tactical reports from every skirmish?
>anon why did you paint all of your units with the same green? don't you know uniforms were manufactured at different factories from slightly varying materials and colors at different points in time?
>anon I'm not going to play on this table because it's not recreating specifically mapped areas of operation from maps of the era, it's like you don't even care about history

I bet it's hard meeting other people that are as smart as you think you are
>>
>>63405399
>Miniatures clearly photoshopped onto the battlefield
>Any good
Maybe it's a good game, but that level of quality honestly makes me pretty doubtful that the rest of the game isn't the same level of quality
>>
>>63405465
I mean here's a review that has the mini's painted and such.

https://www.wargamer.com/reviews/review-travel-battle/
>>
>>63405405
>it's like you don't even care about history
>historical wargaming
>>
>>63400720
>>63401015
I've always thought that 2D terrain in 28mm is underdone. Most boards have plenty of vertical pieces like forests, buildings, and hills, but things like roads and rivers are seen much less often, despite adding a good deal of believability to the board.
>>
>>63400031

Speaking of Battlegroup, does anyone have the latest edition of the core rules (170 page count)?
>>
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>>63396251
>>63402034
https://docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

>>63405399
I think you're right that it's a quick and easy way to get some friends into historicals
If you search around a few blogs you might find some AARs that will help
There's a lot of discussion on the its BGG pages too
>>
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>>63395463
Not yet but we will have it soon enough

>>63395363
Such strange and pointless antagonism
"Imagi-nations" are definitively a historical wargaming thing, I have no idea why the board games general would come to mind
>>
I like HnC because I feel like there are more HnC games that have autistically complicated rules.
>>
>>
Not happy with the state of the general lately, I know we've had a good run in resisting the standard general trajecetory but it's really been circling the drain the last few threads with general shitposting and rude, combatative and exclusionary autism. It's shitting up the gentlemanly convivial and welcoming atmosphere we had. Fuckwits that don't like it should stop trying to mark this thread with their stink like the dogs they are and fuck off back to /v/eddit, TMP or whatever cesspit they just crawled out of; or wise up and commit to the culture of the thread and lurk more.

Not actually interested in /hwg/? Sooner or later the sewerage will back up, the board culture will be harmed, and the shit will flood into a thread on a topic that interests you.
>>
>>63408762
I don't come here often, but I will say /hwg/ has always treated me well and seems to enjoy informing less knowledgeable individuals about things in such a way that is constructive (unlike most of 4chan). If anon is right, then I hope you guys can curb toxic shit. Also at anon, if you don't mind, can you catch me up to speed on what kind bs has been going on recently?
>>
>>63408762
>Not happy with the state of the general lately

Who fucking cares what you think, asshole?

>Not actually interested in /hwg/?

I'm interested in historical warGAMING. Not painting, not fig fagging, not terrain building, not arts and crafts. War GAMING. It's right there in the thread's name.
>>
>>63408952
>Also at anon, if you don't mind, can you catch me up to speed on what kind bs has been going on recently

This has: >63409052
>>
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*uncorks wine*
*siiiiips*
"Now, Austerlitz.... THAT was a battle... You just don't see cavalry fights like this anymore"
>>
>>63409052
K, and? Contribute some AARs or something then
>>
>>63409061
ahhh ok I see it now.
>>
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>>63408762
At least it's pretty clear it's just one determined autist. Whether they're genuine or just plain old trolling (and lets be honest, it's going to be the latter), hardly matters. Report them and move on.

The vast majority here understand what /hwg/ is and that that guy is just a cunt.
>>
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has anyone here ever tried doing some HWG in tabletop simulator, played some saga myself and it was pretty decent (easy to get a board together as well).

looking into playing some impetus but its a pain to find some relevant models for it.
>>
>>63409885
>pain to find some relevant models

Try a 2d one instead maybe? I often hear about vassal (but never used it so no idea how easy to use it is). But it's a lot easier to get 2d modesl than 3d models, some anon even posts 2Ds here sometimes.
>>
>>63409070
I like this meme, well done Anon
>>
>>63409052
>I'm interested in historical warGAMING

Yet you wank about imaginations. Which isn't historical. And for all your crying I'm yet to see you post any content on the topic you claim to care about.

Go elsewhere if all you want to do is listen to people post about boardgames.
>>
>>63410677
yeah ive tried Vassal but this is going to sound real picky on my part, i just cant get over the interface. I know its as old as time itself but i cant get on with it.
I'm probably just being retarded though.
>>
>>63407297
I like HnC because it does operational level/grand strategy stuff better
>>
>>63409885
Yeah I think unfortunately there's a lack of good historically appropriate models on Tabletop Simulator. If you want to play Bolt Action or 40k there's plenty, but for more niche games or earlier time periods than WW2 (or even later ones too I think) there's not a load of good stuff.
>>
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>>63411100
one of the best mods i could find for it really, im not a stickler when it comes to quality but this might be it
>>
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>>63408762
We've had our fair share of grief in the past - such is the way of generals, where any passing shitposter can pick up on a push-button topic and get a few (You)s out of it
The absolute nadir for me was around mid-2016, when a ferociously toxic kid was attacking everyone and everything nonstop
That's the only time I've considered packing these threads in, because I was becoming so frustrated at having to start a new one every two days as they kept filling up with relentless and utterly pointless hate
But I have faith in the anon-base here, and know they recognize "you're having fun wrong" nonsense when they see it
A true 'grog' will play anything - minis, hex&chit, Little Wars, matrix games, hell even a TEWT or two - because nothing beats the fun of gaming with your best enemy regardless of the medium
>>
>>63411358
Well said. Best thing is simply to ignore the obvious trolls, don't give them the attention they so desparately seek and they'll look elsewhere for it. Eventually.
>>
>>63408762
I suspect there are only about 3 pointless idiots who waste half the thread with the same unnecessary arguments. I can cope with filtering them out, like I don't carefully watch the adverts on TV. There's still enough good stuff in the thread to make it worth reading
>>
It's Pearl Harbour Day
Anyone ever gamed the attack on Hawaii, or perhaps even the raids on Cavite or the British outposts?
I have done so in vidya form on numerous occasions but never on the tabletop
>>
>>63405801

Would love that shite also.
>>
>>63405801
There are no new rules or anything, it just includes a mini campaign and two army lists for the forces involved (3rd Canadian Inf Div and 12th SS-Pzgrenadier Div). Which is very nicely done. Buy the book, its not available as a PDF.
>>
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Ok so I'm looking at writing an age of sail game next, now that Shipyard is pretty much done (Ostfront publishing anon here), any recommendations on books to read? I tentatively plan to cover everything from the spanish armada, through the anglo-dutch wars to about 1805 - is this a good idea, or should I just stick to something like ~1780 - 1812. I figured the basic mechanics will be similar in all these periods, but obviously the ships, weapons, and tactics will differ period to period.

Also name recommendations are welcome!

>>63411784
Seems a bit one-sided to game imo. Same reason the Port Arthur attack in the RJW isn't gamed very often, people tend to game the more balanced battles like midway, tsushima, etc (although perhaps "Balanced" wasn't the best choice of word with regards to Tsushima...).
>>
>>63411784
How could you make a game of shooting fish in a barrel? Play the what-if battle where the USN has seen what's coming and is getting ready to make a fight of it?
Or a co-op game to see whose squadron can sink the most tonnage for least loss?
>>
>>63412388
Names: England expects! Weather gauge, Crossing the T
>>
>>63412388
The wider your time scale the more abstract you'll have to be
Personally I'd love to see the Armada or the Anglo-Dutch stuff get a bit of love, 18th century/Napoleonic naval always seems to get more attention
We've had Ship Blows Up, so I guess you could be Bote Blows Up?
>>
>>63405300
>REEEEEE Stop having fun unless its the way I want it to be!
Stop trying to convince everyone to have fun your own way you crotchety old grog. You're ruining it for everyone
>>
>>63409052
Go join the army if you care so much about wargaming. You can go play laser tag in the woods and learn how to use a compass.
>>
>>63412388
I'd personally stick 1775 to 1815; that gets the really interesting Yanks vs the Brits stuff, French machinations and ends with Waterloo. My limited reading hints that its also the "classic" era which everybody is interested in.

Mechanics; tricky subject though, how abstract, how big do you want the engagements, do you want to do the pre-battle strategy, hex or plain board, IGOUGO or something a bit more mixed.

Hell is it a miniatures game or something else. I think you make the period into an isometric strategic card game like Netrunner, it'd certainly be different!

Names: Son of a Gun, Beat to Quarters
>>
>>63397872

Hungary anon, being mightily lucky I can't hit neither a post office nor my usual hobby shop thanks to hellish work schedule. It pains me but I'll have to order directly from a store.

Hope it's good enough.
>>
>>63410963
The guy being agressive about Minis being "not real wargaming" and the guy talking about ImagiNations are two very different dudes.
>>
>>63411358
>A true 'grog' will play anything

This is what I don't understand. Anon is just shitposting about miniatures vs h&c. It can be a distraction to the thread, but ignoring him is the best way to make him stop. I play miniatures and hex and chit games because they both let me enjoy different aspects of wargaming. The thread isn't exclusive to one kind of wargame either way; people should happily post about whatever kind of wargame they enjoy most.
>>
J. from Preston, calling J. from Preston, please respond. Do you have a preferred WW2 nation or is there one you are looking into?

You can elect not to respond and I’ll get you something a bit more out there that you can hopefully use.
>>
>>63412508
>How could you make a game of shooting fish in a barrel?

By making victory for the player shooting the fish contingent on shooting more fish than were shot historically? Or doing it faster? Or doing it with fewer rounds? It's done all the time in all sort of supposed one-sided scenarios.

3W's Salvo is in the OP folder and it has a Mers-el-Kebir scenario. Along with both sides getting the usual points for damaging/sinking opposing ships, the MN side wins a major victory if two BBs instead of one leave the map with any amount of damage while the RN side gets no points for damaging MN ships which are able leave. In the past I've won both major and minor victories as the MN because I've moved ships off the map.

Similarly the sneak attack on Port Arthur which started the RJW can make for a good game because the IJN's actual results were very disappointing given expectations. Only three of 16 torps hit and luck just had them hit the best Russian ships because the IJN DDs were launching at shadows. Add to that the fact that Russian DDs encountered the IJN force two before the attack but failed to make a timely report. Change that and all sorts of interesting things can happen.

>>Play the what-if battle where the USN has seen what's coming and is getting ready to make a fight of it?

That's another way, although sober post-attack assessments made even before the war was over flatly stated the USN was LUCKY the battleline wasn't underway outside the harbor. An alternate PH air combat scenario with an alerted US would be very fun & interesting.

There are a huge numbers of ways to make seemingly one-sided situations "game-able".
>>
>>63414570
>The guy being agressive about Minis being "not real wargaming"

I think it more along the lines of 63409052 pointing out that these threads rarely take about wargaming. We talk about components for wargaming all the time, but when was the last time some talked about a game or reviewed a set of rules?
>>
>>63416629
>when was the last time some talked about a game or reviewed a set of rules?
Every time someone asks "what ww2 ruleset should I use?" we end up with people talking about rulesets.
>>
>>63416875

Not really. We make recommendations, but we rarely get into the why and we hardly ever give examples.
>>
>>63416629
>>63416875
>>63416899

Speaking about it, does anyone know a blog or something with good five core or 5 men in ... after battle reports?
>>
>>63405300
>Your group is casual/stupid
Sure, sure, so how is finding a herd of fellow grogs to go play a super serious recreation game with going? Im guessing not well seeing as how grumpy you are.
Unlike you I long ago accepted I was not going to have an easy time getting someone to play Firefly with, but instead of mouldering away I did something called adapt. If the compromise is I have to play casual historicals then so be it. Its fun anyway, and everyone enjoys it.

>>63405376
Kek

Anyway, to try and unshitten the topics, and avoid any more grogtriggering, does anyone know some good small craft rules? Im liking the look of Warlord Games new 1:300 scale boats, and the S-boats sample I got built up really well. Im just not sure about the Cruel Seas rules yet.
>>
>>63409885
>>63410677
>>63411100
What file format does TTS take for models?
>>
>>63418563
from what i know im pretty sure it takes .OBJ, not sure about anything else though, i assume .FBX would work
>>
>>63418630
https://ufile.io/878qs

Here's a desert camo monkey head. Let me know if it works. If so, I can smash out some historical models.
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>>63417796
>Sure, sure, so how is finding a herd of fellow grogs to go play a super serious recreation game with going?

I have two of them and nary a BA or ex-40k tard in the bunch. Sucks to be you, huh?

>>does anyone know some good small craft rules?

Well, they may be too "super serious" for a 40K tard like you, but Coastal Command has been discussed in these threads several times and you can find it for FREE at the freeewargamesUK blog.

Or you can pretend a Leeman Russ floats and go with that.
>>
>>63418859
Did a 40k nerd fuck your mother with his Leman Russ or something?
>>
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>>63418759
got it in game, looks like it all works.
Process was a bit awkward but still very doable
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>>63419001
Nice. So what does /hwg/ need for models?
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>>63409885

I have an Impetus module for VASSAL that has about half of all available armies in it. Shit's tough work.

I also have Vassal modules for Flames of War/Bolt Action/Battlegroup/No End in Sight/What a Tanker/Team Yankee/Fistful of Tows/Saga (but not a good module)/Micro Sharp Practice and a couple more.

https://wargamingvassal.wordpress.com/links-and-downloads-2/
>>
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>>63419098

I know getting over the 2D shit is hard, but there's just not enough content for TTS to play much more than bolt action. Though if I knew how to 3D model I'd throw some Impetus or ADLG stuff together.
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>>63419115

and I guess I'll show the Fistful of TOWs module too, since it's undergoing a major revamp.
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>>63419027
ill put a request in for some rank and flank style models for impetus.
>>63419098
wish i knew about this before, hot dam that looks dandy
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>>63419492

I have a discord if you wanna stay updated, though I do occasionally post here. Sadly the impetus module was the first one I ever made and it's starting to show its age. Once I'm done with FFoT stuff, it's next on the list to get a full rework.
>>
>>63418859
>for a 40K tard like you,
Jokes on you, I stopped playing 40K as soon as I got a few friends interested in Historicals.

Thanks for the suggestion though, Groganon, Ill take a look at them. Something with a bit of meat would be nice. Been interested in naval wargaming for some time now, but the only other guy who was also interested only wanted to create his own rules set based off world of warships, and it was pretty much a meme game with no historical context.


Anyway, Ive got a pair of S-boats I hope to get finished this weekend, will probably post them here when im done. say what you like about Warlords, they have done a good job.

>>63405405
>recreating specifically mapped areas of operation from maps of the era
just as a note we did a BA campaign earlier this year and the organiser used actual maps as reference. Long story short, for skirmish level games like BA this is not always a good idea. Especially when one side starts with no cover against an equal strength opponent who is dug in and is then told to "go capture that bridge over there in the enemies zone". Doesnt end well.
>>
Three of Barbour's "Preserved Military Vehicles" series were dropped at the Mobilism history section today: Jagdpanzer 38(t) Hetzer, Sd.Kfz 10 Demag D7, and German Half-Tracks.

Lots of color plates and close-ups.
>>
>>63420361
>Thanks for the suggestion though

You're welcome and you'll enjoy those rules. Just as a caution, they don't scale "up" too well. The rules can cover destroyers but anything bigger than that is like watching a puppy get hit by a freight train.

You can run low visibility ambushes of small vs. small or small vs. big IF you play double blind with a referee, but the presence of radar by mid/late WW2 makes things tedious. One side stooges around trying to spot targets on radar while staying out of visible range while the side tries to make visual spots while hopefully "combing" any resulting torpedo tracks.
>>
Well I just ended my engagement, more money for miniatures I suppose.
>>
>>63421125

Congratulations, anon. Odds are it would ended in divorce anyway.
>>
>>63420787
Unfortunately the rules appear to have been dropped from the site. Have you a link to a functioning copy?
>>
>>63421622

Shit, let me root around...
>>
>>63421702

Use the deepfriedhappymice URL from the freewargamesrulesUK blog with web archive dot org. The 25 Aug 2007 page still has working links.
>>
>>63421773
Thanks, that worked.
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>>63422354

Again, no problem. Both my groups have been using for so long I'd forgot it was initially written for hex-based movement. The author does state hex size though, so we've just been using that distance.
>>
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Does picoarmor do a holiday coupon or anything? They're cheap enough but i thought i'd ask before I make a big purchase.
>>
BMP
>>
>>63413973
Absolutely, thank you very much.
>>
>>63400570
Taken care of, you should get it next week if the Polish postal services are doing their job.
>>
>>63416629
When I wrote about Lion Rampant.

But I'm more than happy to write about some of the games from Ivan we'll play, there's a planned demo for a local modeling show with Trench Hammer, WW1 Eastern Front, Hungarian hussars attacking a village held by the Russians.
>>
>>63416629
There was an Anon who was posting hex & chit turn-by-turns and got very little attention. I similarly did a mini-AAR/review for a war board game a few weeks ago and got no replies. So IMO the guy whining we don't talk enough about wargaming while not providing any content on that topic can go fuck himself. He is just an entitled baby that wants to suck the tiddy but not contribute.
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>>63426586
well technically i think that wargaming originated with blocks being pushed around maps by generals right?

hex and counter war games i believe are superior to tabletop. wish someone would make a dedicated thread for them. the world of tabletop vs hex and counter is completely different.
>>
>>63426691
>wish someone would make a dedicated thread for them

Do it yourself.
>>
>>63426691
>well technically i think that wargaming originated with blocks being pushed around maps by generals right?
Yes. But Kriegsspiel is mechanically closer to miniature gaming then it is to hex & chit. The blocks of wood got replaced by miniatures, and the 1:10000 maps got replaced by modeled terrain.

>wish someone would make a dedicated thread for them
Stop being lazy then.

>the world of tabletop vs hex and counter is completely different.
Only in mechanical details.
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>>63426739
well its pretty hard to gauge how many people would be interested and im to shy to start a thread.

looks like things are moving slowly since its night time in the usa. anyone want to post pictures of their miniatures? id be interested to see what yall got going on. or perhaps give their thoughts on anything to do with table top games? whats on yalls minds
>>
>>63426825
Thought. I get annoyed at mechanics that make me consider gamey things like the order of shooting or how I combine shooting. In the perfect wargame you wouldn't consider anything a real commander wouldn't.
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>>63426844

when you say order of shooting you ARE talking about if you say, have two groups of infantry and you have to choose which one fires first. is that what you are talking about? if so i think it is a completely natural step in game design to choose which unit of yours would fire first. how instead would you like order of fire to be handled?
>>
>>63426885
Yes, but I mean situations where you have to consider it due to gamey mechanics where the order of fire changes what options you have available. eg making the enemy retreat a certain direction to expose them to enfilade, or not wanting to eliminate them early in the turn because enemy units behind them have their LOS obstructed by them.
>>
>>63409070
Tell me about the hussars, anon.
>>
>>63427462
There were hussars of three nations at Austerlitz
I don't know if they fought each other but they were definitely involved; the French 2nd Hussars took a bunch of flags for example
>>
Mr. Bebbington of Bamber Bridge your secret santa has been ordered and is shipping direct to you... and it appears I've over spent, whoops, lucky you!
>>
>>63426971
For small unit tactics that models how it works. One unit fires at the enemy in the house to keep their heads down, and then the other unit crosses the road.
One unit fires at the enemy to flush them out of the back of the house, so the LMG can catch them in the open
>>
>>63428723
Those are pretty gamey ideas. IRL doesn't work that way.
>>
>>63425114
>BMP
>>
>>63428723
No I'm not talking about suppressing with an LMG while another unit flanks.
>>
>>63428744
>what is the concept of fire and manoeuvre
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>>63397872
It’s arrived! Shall I wait for the card? I’m really quite excited.
>>
>>63429982
entirely up to you if you want to wait or not. I totally thought it would take longer to arrive because when i ordered from them it took almost 2 weeks.
>>
>>63430209
Feels ungrateful to open before reading the letter, a letter is a very thoughtful thing to write. I'll wait. Thank you for the gift anon, I hope your present shows up soon.
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>>63428075
That sounds like something out of Dr Seuss
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>>63419492
So bad news. The 3D printable models I'd hoped to use don't work well for digital purposes. Very high poly count among other things.Basically I can offer either of the following: Pseudo-meeples or flat counters. Any interest?
>>
Did anyone order from Plastic Soldier Company during black friday?
Did they deliver yet? I'm still waiting for my (really small actually) order.
>>
>>63430637
meeples are still good, long as they get across what they actually are, good silhouette is what counts.
>>
>>63411358
Don't worry about them. They are not player. A real player has argument about game, not insults against anyone don't think like them. Childish people must be ignored.
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And my Secret Santa gift arrived! Absolute classic, I'll play it when I have time, which I don't currently have (ah, the wonders of being a college student). It's supposed to be an introduction to the Campaigns of Napoleon series, so that's fun. When I do play it, I'll post an AAR here.
>>
Monsieur Di Santi, of an Italian place I struggle to pronounce, I hope to have your gift outbound next week. Apologies in advance if it ends up being late, I'm going to contact the store on Monday and see what the delay is.
>>
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>>63433113

Hooray, it got there!

Again, I'm sorry about not personalizing it. When I was ordering it, I was given a shipping time of about 2 weeks, which wouldn't have been enough time to personalize it and get it to you before that previous conflict on the 15th. It wasn't until I looked at the tracking today I realized that it was coming from Loveland OH (which is about 12 miles away from you, to the northeast) and that it was going to get there almost immediately.

Enjoy it with my blessings - I played the same game growing up at my grandparents house and it's a reasonably solid operational-level game. It uses Kevin Zucker's Operational Studies Group (aka "Zucker OSG") ruleset, which floated around between TSR, Avalon Hill, and SPI for a while. One reason I picked this game out is that it's a fairly easy way to get into the system, which is also used in various complexities by several other games. The ones of which I'm aware are:

1807 Eagles Turn East
1809
Napoleon at Bay (1814 France campaign)
The Emperor Returns (100 days)

...meaning that this also serves as a springboard to learning the rules for several other well-regarded games, if you end up liking the system.

Merry Christmas!
>>
anyone got the cruel seas rules for me to download?
>>
>>63435745

Try the PDF share thread.
>>
>>63409885
There's a reasonable selection of models for ACW, AWI, Napoleonics and SYW in the Steam Workshop. I've been working on converting ancients from CivIII which I'll upload to the workshop when I'm done. They aren't great but they are better than nothing.
>>
BMP
>>
>>63439348
1, 2 or 3?
>>
BMPerino
>>
>>63433113

If you don't have time when you are a college student, don't worry, it only gets worse and worse.

Sigh.
>>
>>63441120
Well, it's kind of a currently complicated period because I'm going through finals. I realize it doesn't get better by any stretch.
>>
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>>63439427
RED-HOT
TEXAS STYLE
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>>63441120
desu I have less time since I started working, but in turn I enjoy the time I spend with painting and gaming a lot more.
>>
I am painting some german grenadiers.
Does anyone by any chance know if the camoflague pattern was a few designs repeated or if everyone was more or less unique?
>>
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Shipyard released!

https://www.wargamevault.com/product/260976/Shipyard-WW2-Ship-Design--Combat

Now to get on to this age of sail naval game...
>>
>>63442101
Splittertarnmuster was printed onto the material and all tend to be SIMILAR. The pattern was large enough for the design on each smock you are painting to be unique in some way though.
>>
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>>63442520
Based Tom does it again
Gotten any further on what your AoS game will be focused on?
>>
>>63442917
I've been researching the Spanish Armada period, trying to find good sources on what the different cannons types were like (such as Demi-canon, Culverin, demi-culverin and sakers), and what kind of speeds the various ships could go.

So far its been pretty hard to find good data on what these weapons and ships were capable of. I need solid things like ranges, speeds, and rough weapon power before I can really commit anything to the page and start statting out ship types.

If I can't find much in the way of good info on this period I will probably just skip it and move on the Anglo-Dutch wars and see if I have more luck there.

Any recommendations for sources of ship and weapon data from these early AoS periods would be much appreciated.

Napoleonic era will be pretty easy to research, but these earlier periods might be a little harder to find good information on.

I've also done some prototyping with the layout and look of the book, choosing fonts and making backgrounds, that kind of thing. Essentially going for a look like the pic in >>63412388, with handwritten looking, but carefully printed/engraved text.

Name-wise I currently just have "DUTY" but it's not too AoS-themed outside of Nelson's address. "No Quarter" might be another ok name, but I'll keep my options open until I can get my hands on some good contemporary sources and maybe pilfer a quote or concept from the olden days.

>>63412966
I've had some good ideas about mechanics, a way to have a more free-form activation, while keeping the forward 'momentum' of ships (think the mandatory moves in Missile Threat and Lacquered Coffins), and also having a gamey kind of command & control system.
Working out where a ship is in relation to the wind is going to be the most fiddly part imo - I'll need to find an elegant solution without using hexes (wind direction/ ships relation to wind being very easy to do with hexes...)
>>
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>>63443282
One of the things about doing Armada or Anglo-Dutch stuff is the possibility of some lurid titles
>A Protestant Wind
>The Heart And Stomach Of A King
>The Devil Shits Dutchmen
The latter is a direct quote from Pepys, who's a great read on the ADW
As for sources I think it would be real library-hitting time; I'm sure you've had a rummage through the Naval Wargaming folder which would at least give you a few starters, also you have a few other games to examine for some hints
You could consider folding the Armada and the ADW into an overall 1550-1700 period, which would also let you include stuff like the Sea Beggars and Barbary corsairs
It's probably my favorite period of naval warfare
>>
>>63443346
Wow I severely underestimated our osprey folders, thanks for reminding me about them - most of what I need should be in there, or at least a starting point to get some numbers on the table for initial testing.
>>
>>63443479
It took them a while to get around to the ADW but they eventually did a decent New Vanguard that covered the basics
A lot of the pirate stuff will overlap too
Let me know if there's any related titles not in the folder that you're after
>>
>>63392453
>What possible challenge can we propose that would involve H&C players?
Making maps, scenarios, TO&Es, and the like. There is enough non-model parts to miniature wargaming that we could have a decent non-physical project. If we had a challenge for something like 'make a [rules agnostic] scenario for the battle of Kursk that isn't set in F-ing Prokhorovka' we could get some nice research and scenario design done.

Heck we could even have a 24 hour gamesdesign thing with making a quick ruleset (but you know... not in 24 hours). Everyone gets to make their own little rulesets whether for H&C or minis, and everyone gets to learn about game design and particular eras. Maybe some decent entry-level games for particular eras would come out of it.

>>63401044
>write up an AAR
Would be welcome, can never see enough battles being played. I could contribute an AAR of No Retreat: The Russian Front that I was working on in August.

>>63426586
>There was an Anon who was posting hex & chit turn-by-turns and got very little attention.
Might have been me, posted some Invasion Afghanistan back in April. Had some decent argument/discussions over what would be the best strategies for it and what was ahistorical about the game, so not like it was ignored.

I think the people here are fine with the H&C crowd and games, it is just the one guy counter-trolling the 'H&C-only' troll that complains about them.
>>
>>63443282
Defying the Tempest
Howl ye Ships
There go the Ships

Ideally the name should be as timeless as possible seeing as you have such a wide period to cover. Something biblical? The book of common prayer has a prayer to be said before and fight at sea, its pretty good.

>>63401044
I'd also though of an AAR for a project, I'd even do a short one,
>>
>>63443805
Men Sailing Ships
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>>63443810
Perfect.
>>
Flavit Deus et Dissipati Sunt
>>
>>63443845
Quidquid latine dictum sit, altum videtur
>>
If you're out there Tom, I'm the Canuck from Newmarket that emailed on the 1st. I haven't got a match yet, not sure if you're still matching folks. Looking forward to participating again.
>>
>>63443810
Men doing Fights on Botes?
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>>63444452
Oh, shit, give me a minute, you slipped in through the cracks.
>>
>>63444462
Botes doing fights
>>
M113
>>
Does anyone have h&c game scans from gamers-garage to share?
>>
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Any AWI players around? I recently started building up a collection in 28mm miniatures, my main goal is to play using British Grenadier rules with using Black Powder when demonstrating to new people at the hobby.
What kind of basing do you guys use?
I am thinking about using 3 or 6 miniatures on a base for line infantry
>>
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S-38 and S-100 both just about done. There the new 1:300 scale models from Warlord Games. They built up pretty nice, but the lack of alternate weapons (another single 20mm and a 40mm BOFORS would have been nice, as opposed to the rarely used quad 2cm) was a bit of a downer. Im thinking about getting the German and British starter fleets for use in Coastal Command.
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>>63447165
Same ships from above. Another gripe are the missing depth charge racks that should be mounted on the rear, so I am going to have to build some to add on.
>>
>>63430637
where do I get those tiny romans?

Is there a physical version of them?
>>
>>63444497
No worries mate, I got the email. Thanks again.
>>
>>63430637
as >>63432617 says, meeples work.
Cold War/Modern is always in demand.
>>
>>63443282
Without a Respectable Navy
>>
>>63443282
Shame about the Tudor period not being fruitful, even more of a shame you couldn't squeeze in Lepanto.
>>
Anyone play Chevauchee? Is it worth the cost? Also I know /awg/ but is the fantasy supplement any good?
>>
>>63448389
I’ve played it twice (but quite a while ago, so I’m going off what I remember) I do like them, but they’re a little unfocused, in that I mean that in I had to do a lot of flicking around the rules when playing (more than I unusually do when playing a new game) and I was really thrown off by there being two versions of some rules/mechanics and while some things like weapons are listed in one part of the book, their actual mechanics are somewhere else.

I also wasn’t so keen on how morale works, you can have a guy charge into combat in the first round only to have him instantly turn and flee. I houseruled it so routing works like bleeding, it’s a gradual thing. That’s the main pull of the game, it’s very easily hacked which is really obvious in the fantasy supplement, because their is no focus in balance you just have to/can try whatever.

I must reiterate I do like the rules, they’re simple and fun when you have the right mindset going into them.
>>
>>63426586
>There was an Anon who was posting hex & chit turn-by-turns and got very little attention

kinda one of the reasons I stopped doing AARs.

that and I started recording gameplay for my channel and didnt feel like writing up an AAR when there was a video to go along
>>
>>63446326
M114
>>
>>63443479
>>63442520
The historical advisor for "Blood and Plunder" is extremely active on facebook, and an all-around good dude. His specialty is late-17th to 18th-century, but he's got a good bit of knowledge from late Medieval all the way to Naps. My personal area of study is 15th-17th, or I'd offer more of my own services.

The trove should have "The Arming and Fitting of English Ships of War 1600-1815", by Brian Lavery. Sadly it mostly touches on the Dutch and French by way of contrast, rather than as a direct topic, but it's got an EXCELLENT biblio.

You're also doing the time period of the First Barbary War, which is one of my favorite "passion periods". C.S. Forester did a fun if not exactly rigorous book on the topic. Actions like the burning of the Philadelphia or the sieges of Tripoli would be a lot of fun to model; the US Naval archives have some records of the battles. Fun stuff with bomb-ketches and captured ships on both sides.
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>>63450365
Gavin
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>>63448010
I'm finding a lot more info than I thought, and I'm pretty sure I will include Lepanto!

>>63450532
Interesting, thanks! Will definitely look into the First Barbary War
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BRDM
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Well, what a coincidence that this appears when we're chatting Dutch age-of-sail

Dutch Navies of the 80 Years’ War 1568-1648 (Osprey New Vanguard 263)

The tiny new state of the United Provinces of the Netherlands won its independence from the mighty Spanish empire by fighting and winning the Eighty Years' War, from 1568 and 1648. In this long conflict, warfare on water played a much bigger role in determining the ultimate victor. On the high seas the fleet carved out a new empire, growing national income to such levels that it could continue the costly war for independence. Yet it was in coastal and inland waters that the most decisive battles were fought. Arguably the most decisive Spanish siege (Leiden, 1574) was broken by a fleet sailing to the rescue across flooded polders, and the battle of Nieuwpoort in 1600, the largest successful invasion fleet before World War II, was one of the most decisive battle in western history. Using detailed full colour artwork, this book shows how the Dutch navies fought worldwide in their war of independence, from Brazil to Indonesia, and from the Low Countries to Angola.

http://www.mediafire.com/file/1pvnio6ybr5pw58/Osprey+-+NVA+263+-+Dutch+Navies+of+the+80+Years+War+1568-1648.pdf
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British Ironclads 1860-1875: HMS Warrior and the Royal Navy’s "Black Battlefleet" (Osprey New Vanguard 262)

In November 1859, the French warship La Gloire was launched. She was the world's first seagoing ironclad - a warship built from wood, but whose hull was clad in a protective layer of iron plate. Britain, not to be outdone, launched her own ironclad the following year - HMS Warrior - which, when she entered service, became the most powerful warship in the world. Just like the Dreadnought half a century later, this ship changed the nature of naval warfare forever, and sparked a frantic arms race. The elegant but powerful Warrior embodied the technological advances of the early Victorian era, and the spirit of this new age of steam, iron and firepower. Fully illustrated with detailed cutaway artwork, this book covers the British ironclad from its inception and emergence in 1860, to 1875, a watershed year, which saw the building of a new generation of recognisably modern turreted battleships.

http://www.mediafire.com/file/726puvg3s4o5tuc/Osprey+-+NVA+262+-+British+Ironclads+1860-75.pdf
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I'm wanting to get into Napoleonics, does anyone under the age of 60 play these or will I be surrounded by salty grogs who've been retired for 10 years?
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>>63443634
>an AAR of No Retreat: The Russian Front
Just started playing around with this one myself. Fucking amazing game.
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>>63456768
I've played a few napoleonics (32 here), and have seen ""young"" guys playing them. Generally the Napoleonic crowd are 30 - 40 at my local club.
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>>63456768
I'm 25
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>>63405399
Wouldn't Memoir 44 achieve the same result?
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>>63457385
At my club there were a few 20+

Also most clubs are very open to newcomers, on account of the older boomers beginning there journey to play wargames with Napoleon himself in the after life
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Tell me /hwg/ what are your thoughts on the eternal debate between 10mm and 15mm?

Pic unrelated.
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>>63458241
I already bought into 15mm.

The end.
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>>63458241
>15mm
lots of cool stuff. I game Chechnya at this scale.

>10mm
Never seen em, never seen em come up for sale when looking into project. Might be ok for Large scale WW1 or something?
Kallistra do 12mm WW1....
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>>63458241
15mm assumed a primacy very early on, being the scale of choice for popular games like DBA and Command Decision
10mm was always seen as something of a novelty, I don't recall much in that scale over the years
I think the main rivalry 15mm always had was with 20mm, especially with WW2 lines
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Bumping the request for " Final COmbat 4th Edition" and "Command at Sea 4th Edition (second printing if possible)".

Cheers.
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New True pdfs to me!
Osprey - NVG 257 - Technicals - Non-Standard Tactical Vehicles from the Great Toyota War to Modern Special Forces By Leigh Neville True Pdf.pdf
<https://www107.zippyshare.com/v/Eu8p21Zz/file.html>
Osprey - DUE 084 - Sagger Anti-Tank Missile vs M60 Main Battle Tank - Yom Kippur War 1973 By Cris McNab True Pdf.pdf
<https://www107.zippyshare.com/v/ZVIXPHr6/file.html>
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>>63458241
10mm for me.
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>>63456768
>tfw 18
It's an uphill battle. But at some point you must let the spirit of the grognard flow through you.
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So how are we doing with our challenge models anons? Any progress?

>>63462986
These are nice, really really nice.
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>>63458241
10mm for me
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>>63456768
I'm 25 aswell, the Dude i play with is 22.
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>>63458241
15mm supremacist. It’s the most versatile scale for big battle, abstract and skirmish games.
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>>63458241
15mm. Bigger market = more competitive prices, and I can airbrush them so they look better faster.
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>>63458241
If there >is< any debate, it's between six and fifteen, bro.
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>>63458241
28mm :^)
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>>63464094
>and I can airbrush them so they look better faster.
By which you of course mean "look shit faster"
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>>63464094
Wat

I'm airbrushing 6mm too, just like 20-28mm.
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LAV-25
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>>63458241

>laughs in 2mm

But really, I got some 30 Year War 2mm for the Dutch Revolt.

No fucking clue how to base them or what to do with them. I'm afraid I'm gonna inhale the commander if I lean in too close.

No regrets, but please help.
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It's on sale bros
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>>63426691
the community is too small to make a dedicated thread, they should all be rolled into here
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Oops. Well this sucks.
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>>63467087
that's a pretty good sale. Is this war in the east tier autism though?
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>>63467121
80$ for this?
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>>63467132
It's much more autistic, actually
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>>63467132
As a WitE and WitW player, by all accounts it's more autistic.

>>63467143
Except you are paying $80 for the system, not for the graphics.
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>>63467209
80$ can get me laid here.
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>>63467227
ok?
I have played ~30hours of War in the West in the last 2 weeks.
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>>63467227
But can $30?! Maybe some THOT!
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>>
>pacific theater

https://www.youtube.com/watch?v=l9ag2x3CS9M
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>>63467461
of course japan had no chance, but they made some strategic mistakes that made their war a total one, throwing out the window all the planning they had done for a more limited one.

that said, there are mods that give Japan more toys, but it's hard to stop the Allied juggernaut
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>>63467461
>thinking the Germans have a chance in War in the West OR East
The point is to lose "less"
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>>63467461
>>63467503
>>63467530
what are some wars or parts of wars all sides have a fair chance to win?
In a way I suppose that's the kind of war no one wants to fight
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>>63467587
hm...the 30 years war
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>>63467587
Pretty much any war between major nations pre 1900.

A few stunning victories and the other side will, normally, sue for peace; no mater the material advantage.
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>>63467587
>what are some wars or parts of wars all sides have a fair chance to win?

English Civil War. No chance for the English to lose that one.

In all seriousness, though, *most* of the late Dark Age through Industrial Age conflicts will fit the bill. The move toward industrial "total war" is where wars start getting "un-winnable" just by looking at them, due in part to the way that a nation's ability to wage and continue waging war is defined more by its industrial base and less by the competence of its actual military.

>I'm aware this is probably a hot take, and I don't have time to go into it further, unfortunately.
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>>63467587
Iran-Iraq war after the initial surprise was lost?
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>>63467678
>I'm aware this is probably a hot take, and I don't have time to go into it further, unfortunately.
I'm pretty sure it's accepted and almost universally acknowledged.
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>>63401086
I would love to see something like this but with the players having less information. A double-blind game where people have maps and unit markers (ie H&C-style) and a game master has the real board that things move on. You know only what your troops tell you, and that can mean that you are not 100% sure where your own troops are until they report in (if they are even alive to do so), and enemy units lurk in the fog of war.

or do something like Little Wars TV did https://www.youtube.com/watch?v=zbh4G5RUqbY

>>63457210
I could finish it up next week when I get back home (I was being really detailed with it though so it is long AF), or maybe get a new game going with a quick turn-by-turn posted here.
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>>63467793
>I'm pretty sure it's accepted

Yeah, but 4chan. Better-than-even odds that *somebody* will come up with a singular example to attempt to disprove the rule.

>>63467963

Something I've always wanted to do in a non-military setting (ie, I'm not gaming at the Naval War College or something) is to have a multi-player game with a fairly clear chain of command. Say, a 10-player Napoleonics game, each side consisting of 5 players, arranged as follows:

Commander
Center force
Right Wing Force
Left Wing force
Reserve force
>(or something like Infantry, Cavalry, Artillery, Reserve, Commander)

Each force commander has tactical discretion how to accomplish their objectives, and the CO's job is to give orders and keep everything on track (and not actually push minis and roll dice). This is something I've done in non-casual gaming formats, and oddly enough it's something that I can implement at conventions playing BattleTech, of all things, but I've never gotten to do an indepth casual wargame with mates like this, because everyone wants to be the hero and nobody can deal with taking orders and being held accountable for their performance.
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>>63468079

I believe the War College did this once, or it might have been west point, using Hearts of Iron 2. Each side, axis and allies, had a chain of command for the different major belligerent nations. Was very interesting. Would have been better using War in the Pacific/War in the east/Witw

Actually, it was the Marine War College, apparently there was also a WW1 variant done too

>http://darkest-hour-game.com/aar/2014-MCWAR-WWII/Barrick_WW2ExAAR-2014-04-15.pdf
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>>63464130
I agree, 10mm seems like a shitty compromise between the two others, who have more clear uses.
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>>63464094
>Bigger market = more competitive prices
I'm not so sure if 15mm has the bigger market. The 10mm guys are very competitive. Whenever I'm looking at places that do both 10mm and 15mm the 10mm figures are always cheaper and offer more bodies.

For example, Copplestone offer 30 10mm infantry for £5.75 or 12 15mm infantry for £6.95
Old Glory do 100 10mm infantry for $17 or 30 15mm for $17.50 and those are just the two I thought of off the top of my head. There are a bunch of dedicated 10mm manufacturers that offer competitive prices that'll cut the legs out from under any 15mm manufacturer in terms of bang for your buck.

Also 10mm terrain is very abundant too, particularly modern pieces because of N Scale train hobbyists. Medieval era has lots of options too because of the Warmaster guys.
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>>63468239
compare lowest to lowest. Old glory 15s are selling at 0.2 usd per 15mm model in bulk.
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>>63468274
I'm just comparing averages. That said, even at 20 cents for each 15mm figure the 10mm are still cheaper.

Another example would be Magister Militum. They charge 55 cents each for their 15mm infantry and 24 cents each for their 10mm infantry.

As I said, there's a bunch of dedicated 10mm exclusive manufacturers that go for even cheaper or do bulk/starter deals.
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>>63469000
obvsiouly 10mm models are cheaper per. it`s more about the bw eq per cost and selection.
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>>63460383
I'll update the files later tonight

New thread: >>63469357
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>>63467587
American Civil War
North had the Industry and Navy but had no idea how to fight on land until later on, making the early part of the war a tossup.



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