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File: reaper_christmas.jpg (63 KB, 500x500)
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It's christmas time edition.

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The Historical Wargames General doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, let's talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Grimdark Future, Age of Fantasy, Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Ghost Archipelago, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, Beyond the Gates of Antares, LotR and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Troves
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg

>News
https://ttfix.blogspot.com
https://wargameterrain.blogspot.com

>Sauce on OP
https://www.reapermini.com/OnlineStore/special%20edition%20christmas/sku-down/01550

>Old Thread
>>63241374

>Thread Question
What sculpting styles do you prefer (chibi, anime, realistic, heroic, sculptors)?
>>
>>63342672
For me it's truescale all the way for humans. Monsters and fantastical creatures like elves are fine in Heroic as it makes them stand out more against the normal people.
>>
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>>63342691
>truescale vs. realistic heroic sculpt

I agree with you, but I did not mean scale, I meant sculpt. See pic for heroic style sculpt (oversized proportions) vs. realistic (realistic, i.e. slightly less oversized proportions).
>>
>>63342835
Yeah that's what I meant. Its like a lotr fig next to a warhammer fig.
Truescale and heroicscale.
>>
The other day I went back to my /awg/ roots and found the first non-GW minis I ever owned.

Two dozen Urban War/VOID Viridians (a load of the old tank top beefslab guys and the rest the newer Jin-Roh inspired sculpts).

The Shock Marines are still the most aesthetic generic future soldier men going, so the army is getting stripped and repainted.

There was also in the box a single plastic Cadian and a load of Syntha painted in an eye searing thicc as hell coat of gold and pearlescent green.

(pic isn't my mini, it's the stock scheme)
>>
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>>63342902
forgot pic

But seriously this guy looks ready to fuck everybody's shit up, and I remember in the game my list with 3 of them regularly wrecked face.
>>
Anyone know any good miniatures that can stand in for mass effect?

I already looked at Infinity, but especially the aliens seem to have no good proxies.
>>
>>63343302
Gates of Antares Algoryn look sort of Turian-esque.
>>
>>63342672
>What sculpting styles do you prefer (chibi, anime, realistic, heroic, sculptors)?
A good middleground between heroic and truescale that's just cartoony enough to look good without going into hamfists and bobbleheads.
>>
>>63343341
thanks, those are pretty good.

do you know of any female bald heads so I can kitbash and greenstuff Asari?
>>
Kings of War 2019 changes:

Formations
- all armies now have 3 formations
- All formations except one is cheaper
New units
- all destiny of kings and edge of abyss characters and units now in CoK
- Some point and ability changes and
- Vanguard units now all in Kow (except northern alliance)

Basileans
- Julius and Samacris buffed. Elite all the time, and get vicious if both taken
- New unit: scouts
- New unit: ogre palace guard (regiments only, def5, cs2, iron resolve, fearless -14, irregular)
- Spirit of valandor buffed up to 9 attacks (can also be taken in brotherhood)
- New elohi formation: ur elohi, 2 hordes, all get vicious. Reason they chose elohi as wanted them to be better in basilea than as allies.

Brotherhood
- undaunted crusaders formation changed so pathfinder is gone, but get +1 speed.
- New formation called Tsunami. 2 water elemental hordes and exemplar redeemer. Elementals gain tc1 and redeemer gets surge (8)

Dwarfs
- new hero: Flame Priest. 65pts, hero, comes with fireball (6). Can get bane chant and also increase fireball to (10)
- New hero: Steel juggernaut. Hero, large infantry, 120pts, me3, spd4, -13 nerve, blast d3, cs2, hand cannon with range 24 inches and piercing (2), nimble, def6.
- No new formation as already have 3

Elves:
- chariots have lost speed buff
- Dragon nerfed to breath (10) from (15)
- Forest warden buffed to me3 and surge (3)
- New formation: king’s champions. 2 x stormwind regiments, mounted elf king. All get headstrong, and king becomes me2!
- New colossal unit: mystical dragon kindred lord. Not a LL. Fireball (15), better attacks and nerve.

Salamanders
- new swamp lurkers formation: tyrant horde and 2 regiments. All get strider
- Inspiration of the ancients: 2 ancient regiments and clanlord. Both ancient regiments become inspiring, and clanlord becomes rallying (1) and fearless. Clanlord can take a mount.
>>
>>63343550
Forces of nature
- air elementals. When upgraded, Keep crushing strength but lose defence instead
- Greater air elemental gets wind blast and lightning bolt
- talon riders has tc1 and elite on melee
- Forest warden changed as per elf
- Wardens watch formation: 2 forest shamblers regiments, 1 forest warden. All gain +1 speed. Forest warden becomes inspiring forest shamblers

Herd
- New formation: 2 regiments of lycans, Lycan alpha. All become fearless. Only 15 points
- Centaur longmanes now have headstrong
- Both formations cheaper

Kingdoms of Men
- can now take giants and colossal giant (cs4 on latter)
- Existing formations are cheaper
- New formation: 2 mounted sergeant troops, mounted hero, all gain +1 speed.
- The captain has more attacks, better nerve and rallying(2)
- Beast of war: strider

League of Rhordia
- halfling archers are now irregular
- Existing formations are cheaper
- New formation: well drilled militia. Militia horde, 2 troops. Horde gets inspiring militia, and the two troops get elite and vicious while engaged in flank and rear of units fighting the horde

Ogres
- mammoth gets steady hand (can move and shoot with no penalty), -18 nerve, strider
- Warlock - new specialist rule. Now for every non allied horde (except red goblin) within 6 inches, increase spell rolls by 1
- also get colossal giant
- New formation: legion of warriors, 2 boomer regiments. All units get elite
- Hell on wheels - lord doesn't get extra nerve buff
- New mounted goblin LL - has spell siphon and dread

Trident realms
- Trident king now has regen
- Nukkers now have me3 and stealthy
- Wyrmrider centurions are speed 9
- Naiad envoy can now take surge or heal
- Kraken can now be on a 75mm base or a 50 x 100mm
- New formation: 2 x gigas hordes, get plus 1 speed and elite
- Heartpiercers get steady aim (can move and shoot without penalty)
>>
>>63343550
Abyssal dwarfs
- New supreme iron caster on winged beast and overmaster on winged beast on 75mm
- formations got cheaper
- formation: 2 halfbreed regiments, brakka, all get fury. Brakka gets dread

Empire of dust
- Enslaved guardians now hit on me3
- Enslaved guardian archers get me4
- Behemoth gets steady aim and strider
- Soulsnare now has drain life (10) and range 18 inches
- New unit Undead worm - 75mm base, spd7, -20 nerve, 220 points. Can get breath
- New formation: 2 reg mummies, 1 high priest. Mummies get elite and vicious

Abyssals
- Efreet now fireball (16)
- Chroneas - not a living legend. Cheaper. Speed 6, strider, fury, pathfinder, cs3. No ranged attacks... New rule tempest: when this unit is given an order, all enemy units within 6 inches take a point of damage, only affected by one tempest per turn, no nerve check. Can increase his melee attacks to d6 plus 6 for 35 points and drain life (6)
- New formation: 2 fleshound troops, mounted Abyssal regiment, harlequin bloodmask. All get vicious
- Moloch formation. Archfiend can now take wings but doesn't get speed buff
- Harlequin bloodmask new unit

Goblins
- Shooting Goblins are irregular
- Mincer no longer yellow bellied but not as good in melee
- New unit: mincer mob! Unit of mincers
- Slasher: can take sharpstick thrower, better stats eg me3, steady aim
- New formation. Regiment mob, 2 mincers. All get plus 1 speed

Nightstalkers
- phantoms now on 25mm bases. Have more attacks 10 to 12, and 12 to 15)
- Shadow hulk now speed 6 and on 75mm base
- Terror on 75mm base
- 3 New units
- Height 1 monster that is 3 horrors on a base
- New formation: 2 needle fang regiments, 2 shadow Hound troops. Needle fangs get flight and hounds get lifeleech

Orcs
- new 75mm monster. Giant winged monster
- New formation: 3 skulk troopers and Krudger. Skulks get steady hand and Krudger gets a bow
- Goblin upgrade gives lightning, so Orc heroes can take other spells including legendary
- Colossal giant
>>
>>63343550
Ratkin
- tunnel runners - large cav, spd8, hit hard
- Nightmares - large infantry with breath attack, me4, def5, 9/18 attacks. Vicious. Like boomers

Undead
- zombie trolls have lifeleech 2
- Revenant king on 75mm flying wyrm and vampire on giant dragon also on 75mm
- Ilona's coven formation is now 2 soul reaver regiments, ilona. Each unit gains plus 1 speed and fearless
- New formation: army of darkness. 2 Skeleton warrior hordes and necromancer. Each unit gets iron resolve, necromancer gets inspiring and also their spells get +5 when targeting any skeletons. So can get bane Chant (7)!

Varangur
- Two new units: ice queen and a Frost giant. Can both take new blizzard spell
- Cave trolls are no longer irregular in normal army list. Formation now 2 hordes and king, all get headstrong
- Herjas vengeance formation: 2 fallen hordes, magnilide. All units get pathfinder. If taken, can't take allies
- Hint that varangur will become northern alliance

Twilight kin
- no speed buff on chariots
- New units from Nightstalkers - Reapers, scarecrows and fiends
- New formation: 2 hydras. Each hydra gets additional attacks equal to damage on other hydra

Rules
- identical army composition
- Allied rules the same
- Destiny of kings and edge of abyss units in cok19
- Nimble is removed by phalanx or ensare units
- TC change from cok18 still there
- Heavy flyer rule has gone as too bigger deterrent for those units. Will be revisited for 3rd ed
- New rule of Steady/Aim which allows to move and shoot without penalty (similar to nimble but different)
- Dread still there, now on more of the larger flyers
>>
>>63343550
Items
- Medallion of life a bit cheaper
- Brew of keen eyed ness still there
- Circlet of blood has gone
- Black iron crown has gone
- New Item that gives +1 inch when charge
- New item that gives temporary brutal
- New Life leech (1) item up to max of (2)
- New item that gives damage on castings of wind blast
- New item. Can be taken by Individuals only. Double attacks against other individuals

Spells
- new legendary spells which are one per army and some one use only
- Mind fog now has 36 inch range
- Weakness also increased range, to 24 inches
- No change to drain life
- New spell called Hex. 2 dice, if successful then target takes a damage for each successful cast of a spell in their next turn
Legendary spells
- Can only be taken by heroes, not monsters that cast
- Martyrs prayer, veil of shadows, heroism (target now gains +1 rally and gets 1 nerve and waver increase itself) blood boil, alchemist curse

New spells
- 7 new spells!
- guiding light, 12 inch range, 2 dice, if successful then indirect fire is +1 to hit against target. One successful use only
- Teleport, 12 inches, 3 dice, can only be targeted on individuals. If successful, target can move up to 20 inches but can’t charge
- New spell, 8 dice, disorders if does any damage. One successful use only
- Blinding light which is same as spark stone (ie one dice, disorders if hit). Only 10 points. Not one use only
- Barkskin, 1 dice, 12 inch range, can be targeted into melee, +1 defence up to max of 5
- Blizzard, 2 dice, 36 inch range, blast d3 indirect per successful cast, costs 30points (frost giant has this
- Spell siphon, 2 dice, 25 points, 18 range, targets spell casters, if successful cast you can immediately cast enemy spell (except surge), enemy can’t cast spell next turn if it’s been stolen. Can steal legendary spells but each side can still only cast a legendary spell once per game
>>
>>63343514
GW Delaque and Van Saar Necromunda boxes have bald or mostly bald women.

Or there's Statuesque: http://www.statuesqueminiatures.co.uk/c/4535598/1/heroic-scale-accessories.html
>>
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>>63342902

Shit, I remember my local store having loads of VOID stuff. The big resin/metal vehicle kits which required a whole tube of super glue.

I think Scotia Grendel has the rights to both the original VOID 1.1 stuff, and Urban Mammoth's Urban War/Metropolis which used the same IP.
>>
>>63344217
They do!

It's weird how goddamn great the Viridians are and how far different the rest of the factions are. Some of the VASA/Triad especially, which look like bad first edition Infinity sculpts with dubious faces and super soaker looking guns.
>>
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What is you painting procedure for 28+mm figures if you need to do lots of them?

For 1/72 I block in and wash (army painter dip). Works fine. For 28mm this looks not as good given that details are bigger etc.

So how many highlight steps and highlight before or after wash?
>>
>>63344936
Basecoat, highlight, wash, highlight, broadly speaking. I start with command units, then tackle larger models, and finally do infantry in batches of 5 or 10, depending on unit size, to try and assembly line them and keep colors and themes consistent.
>>
>>63280977
>I see the Osprey sale has been extended by a few days and I'm considering a purchase or two. Does anybody know if the Osprey Wargaming books past #20 have been shared?

>OWG21 - Kobolds & Cobblestones
Has not been shared

>OWG22 - Outremer: Faith & Blood
Is in the /OspreyGames trove.
>>
>>63342672
I'm fond of heroic scale, but I really love the look of true scale or realistic scale. Just something about it that makes it visually pleasing to me.
>>
>>63347760
This. I think into recently it wasn't really an option.

Some of the old clunky models are cool too, in thier own way.
>>
>>63343302
There are some Mass Effect miniatures on Etsy
>>
>>63343550
Most of these sound pretty good to me.
>>
Are there any good examples of dice-less/nondeterministic resolution mechanics in wargames?
>>
I talked to my LGS today about Monsterpocalypse and they said that Europe got pretty much fucked out of the game with barely any kits getting here, leading to them having zero plans of supporting it in the foreseeable future.
Anyone heard similar things?
>>
>>63351252

I know distributors didn't order enough to fill demand. They were afraid it wouldn't sell so were rather conservative with their orders.
>>
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Just a few days ago i discovered this game: https://www.starbreach.com/
The more i look at it the more i love the idea of it, Ultimate Showdown of Ultimate Destiny: the game. Need to wrap my head around it, then get somebody else to do some playtests of it and see how it actually feels in the table. Maybe somebody else here will find it interesting and give it more playtesting, i hope is as nice as it sounds.
>>
>>63353054
>Ultimate Showdown of Ultimate Destiny
Don't field Mr Rogers or you're a waacfag.
>>
>>63353054
>>63353336
I miss 2005
>>
>>63343550
Thanks for the summary.

In the meantime, does anyone have the CoK 2017 and 2018 pdf's?
>>
>>63354417
Is there a point in getting them if they are just going to be invalidated by CoK '19 in a week?
>>
>>63353054
reddit: the game
>>
>>63342672
True scale as much as possible. Unless the game is going for a specifically cartoony look, then heroic can be fine.

>>63342916
I want to grab some of these guys to use for TNT.

>>63343550
>>63343560
>>63343569
>>63343569
>>63343573
>>63343582
Thanks for the rundown!

>>63344936
I always just prime, base colors, wash. Done. No matter how many dudes I'm painting.
>>
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>Northumbrian Tin Soldier order arrives tomorrow

Squeeeee

Relating to OP's question I'm not even sure how you'd describe their scale. 28mm but stubby and chunky.
>>
>>63350541
Malifaux uses cards.
I can't think of any system that doesn't use any randomizing element, unless you include stuff like chess and Stratego
>>
>>63355622
Post pics when they show up.
>>
>>63353054
A quick readthrough suggests it's Bolt Action with a slightly weird 'Quality' style single stat system and a bunch of generic sci fi factions (mostly 40k armies). I doubt it will set the world on fire but it seems perfectly playable.
>>
>>63355622
Hooray for the quirky and quaint! If this was the mainstream in the hobby, the world would be a better place.

Still have to put paint on mine.
>>
>>63350541
Malifaux and Freebooters Fate are both diceless.

I would toss World of Twilight in there since the combat mechanivs are, mostly, diceless.
>>
>>63342672
>realistic, heroic
these two are fine. I love how historical minis look next to fantasy monsters.
>>
>>63342835
that reaper mini is pretty terrible though to be fair.
You can get really nice pulpy figures too
>>
>>63343302
someone was selling these on etsy a while back
>>
>>63350541
Also the OWG21 Kobolds and Cobblestones uses cards, a poker variant, as far as i know.
>>
>>63355622
Again not about sclae. But goofy scuplts is what I would say, love em.
>>
>>63353496
Well go to that website and you can have at least have the web site design aestethic of 2005 back.
>>
>>63359802
>that reaper mini is pretty terrible though to be fair.
>You can get really nice pulpy figures too

Yeah but to drive a point home sometimes exageration helps.
>>
Is the new middle earth sbg any good? Was thinking of finishing my azog army.
>>
>>63359782
Even next to other humans, a line of realistic pikemn against heroic barbarians or some wizard king lets you visually pick out who is "elite".
>>
>>63355825
It's really easy to pick up and play, but the fact that it was designed primarily as a 40k alternative shows through here and there. The quality system is neat, but like most games that use it, it doesn't have enough flexibility in its unit design to account for cc / shooting dedicated units.
>>
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Bump or the Krampus gets you
>>
>>63360468
As far as I know they changed barely anything
>>
>people not called Alan or Michael Perry sculpting LotR miniatures

Wew no
>>
>>63363298
It doesn't look bad overall, the paintjob just isn't doing it any favors.
But studio painters have sucked since over a decade.
>>
>>63363298
the miniature is great, the paintjob looks terrible though. pic related is the unpainted mini.. i really hope those minis are painted by someone who does it for free and they don't actually spend money on a commission painter.
>>
>>63363298
>>63364657
Who the fuck are they even getting to paint these Downie faces?
>>
>>63363298
>>63364657
>Cheekbones are in different places on the model and the painted face
Did they just ignore the physical face and paint what they wanted?
>>
>>63364785
Bleached highlights, looks like makeup effects.
>>
>>63363298
Someone took that mini, made pictures of it and then those pictures passed all sorts of quality control and made it onto their website with the intention to make people buy that mini.

Whoever did this seems to be blind or retarded (or painted it himself).
>>
>>63342672
Not sure if it's been said already, but if any American anons are interested in Gates of Antares, or just about any Warlord Games products outside of Bolt Action (and even some there), Miniature Market has everything (left) on clearance.
>>
>>63365485

Forge World (which LotR falls under now) has its own painting team. I wish they went for a smoother, less highlighted look like Eavy Metal because it makes things look ass.
>>
so it looks like Steamforged' reliance on Chinese manufacturing will be the down fall of the company. 4 months of delays on their latest guild and no product coming there way.
>>
>>63365717
They try to paint LotR stuff as it was fantasy (in the sense of AoS).

It's a bad idea.
>>
>>63365787
>thinking 4 months of delay is a big deal with SteamForged
I wish I still had you optimism.
I'm still waiting for my Dark Souls second wave expansions.
>>
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>>63365787

Speaking of steamforged, looks like they changed a model from their kickstarter because "there was an outcry from players and retail chains, and in the case of retail chains they would not stock the game"

They're being kind of vague about the reasoning, but my best guess is people didn't want a gross female character.
>>
>>63367416

From the outside that looks like a downgrade
>>
>>63367465

A whole bunch of people would appear to agree with you, myself included. I'm looking for these so called complaints, but across the board it seems either people are indifferent to it or hate the new model. It kind of messes with the character lore too. Her original concept with something something chasing everlasting beauty and got burned for it. Now it's...a fat zombie dude? They might still change things around for the better, I'm not sure.
>>
>>63365787
too be partially fair nature fucked em p bad, but yes they've really hit a bad streak with manufacturing issues.
>>
>>63365787
They literally do one Kickstarter after another and with licensing/videogame stuff which already took ages
>>
>>63367416
The original model was interesting and disgusting in a good way, the new one is a Nurgle wannabe. Sad.
>>
>>63369113
They are as bad as CMON in that sense, though at least CMON has begun delivering on time. What really hurts them in my eyes is how they pair a Kickstarter focused business model while not having even finished delivering one of their five Kickstarters. I refunded my GodTear Kickstarter after seeing all the shit they have pulled, and it seems like I made the right choice.
>>
>>63369127

A running theory is that they wanted the game to be "family friendly". A really weak excuse, considering the game is about murdering anything that stands in your way on the path to attaining power. On top of that, you've got games workshop with it's hard on for nurgle models, which are all about body horror, and slaanesh models which recent sculpts have been unafraid of having multiple sets of tits on them. Nobody makes a big deal about warhammer having gross and nude models but that stuff is stocked everywhere.

The most annoying part is this all came in an update with zero reasoning. Just "this is what we're doing because reasons. Deal with it"
>>
>>63369228
To be fair they can't give the Daemonettes nipples anymore probably because GW went the whole kid friendly route with their game. That isn't to say that they haven't always been marketing to kids of course.
>>
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>>63369291
But the new Fiend has lots of nips.
>>
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>>63369291
You might want to read that post again.
>>
>>63369353
They do that on their non-anthropomorphic dudes all the time. Note that I said the Daemonettes themselves have been neutered. Juan Diaz left for greener pastures I suppose.
>>
>>63367416
Jesus, the new sculpts look weak as hell.
>>
>>63367416
>>63367465
IT definitely is a downgrade. The sculpts on the bottom have flat out less detail. I liked Grimshalla's background as well, as she wasn't just a shitty version of pudge. I'm glad that I refunded that Kickstarter, as I will have to wait forever anyways.
>>
>>63367416
The change in quality of the main model is pretty stark, but the real downgrade looks to be the melting bodies. Went from detailed, dissolving bodies to cartoon skulls suspended in oversized boogers.
>>
>>63365717
Ah, the old "I didn't realise it had two heads) rat ogre.
Awful paintjob.

>>63367416
That's a bummer.
>>
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Goodnight lads

I keep looking at figures I could use as something unique for skirmish games, these are a cool range called O.M.F.G., a few could work.

Unfortunately getting this kind of stuff on eBay is a pain because the Figures category has thousands of items of trash, and when you search for individual toy ranges that might be suitable like these or Gormiti it's always Buy It Now £4+£10 postage from Germany or something. Need to stalk out some toy shops.
>>
>>63371065
Fug
I thought that was his shoulder.
>>
>>63372356
They look a bit like the puppets from puppet wars.
>>
I am currently working on my game, after a long hiatus. I'm in the process of taking the turn structure and making terms/keywords make sense.

The premise is a resource-based alternating activation system (you can activate multiple consecutive units, but it costs an increasing amount of Strategy Points), with interrupts being handled in a stack-like system similar to Magic: the Gathering. (A declares 1 attacks 0. If B declares 2 interrupts, if 2 declares an attack, it must be vs 1 and A gets the chance to interrupt. If A chooses to interrupt and 3 declares attack, 3 would need to declare vs 2, and B could interrupt. Mind, pushing units on a stack costs an incremental amount of strategy points).

There are additional qualifiers, including handling secondary targets (1 uses flamethrower vs 0, which clips unit 2. 2 can spend an action to move, and only to move, before 1 attacks), for being blocked vs a declared target (ex. Rifle team 1 declares shooting vs team 0. But tank 2 moves to block LOS. 1 must resolve vs 0), and other shenanigans. Strategy Points also permit reserves and some other priority manipulation, but do not power techs/tricks.

This is what "Edge" does; edge points are your catchall for powers. Focus/fury/warp/fight/what have you. Immediately before a model executes its attack, the attacking and defending player may each use one edge. As an example, a melee champion could use Power Strike, or a nearby wizard could use "enchant blade" on said champion...but Enchant Blade Power Strike would not be an option.

However, I may allow for multiple units to spend their Edge Points (as well as the player spending Strategy Points) for Combi-Edges. I am on the fence about this, however. It may have potential.

Now, the challenge is figuring out the resolution mechanics. Whether I want "weighted d3s" (1-3=1, 4-5=2, 6=3, spend results like currency) ala saga, d6s, 2d6 sums, or being completely nondeterministic. I want to avoid cards/larger dice notations.
>>
>>63367416
Wow, that's...a huge step backwards. That looks like shit. It's lost all character, and I didn't even care for the original to start with.
>>
>>63372614
What scale is this game supposed to be? It seems like it might be too complicated for anything with more than a handful of models.
>>
>>63367416
The original model reminded me of the harpy from Soul Sacrifice, and no one batted an eye. I find it incredibly difficult to believe that more than a handful of people complained about the original, especially that stores said it would keep them from stocking the product. The very idea is absurd.
>>
>>63372614
I don't know if it's just the way you're explaining the rules (the bits in parentheses are completely unintelligible to me - I get A and B, but what is 1/2/3 etc?), but this seems incredibly complex. What level of detail are you using for weapon damage and accuracy?
>>
>>63364657
The GW painting studio has been churning out cartoony dogshit for a couple of years now. I genuinely don't get how nobody has picked up on how damaging this can be to sales and reception. One of the few positive changes nuGW has developed is that they seem to actually understand PR and advertising, yet they seem happy to have their 'premium minis' ruined by these hacks.
>>
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The spice must flow (Bump).
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>>63375060
>>63376607
This is roughly 6th ed WHFB in scale. Activations are by *unit*, and I most likely am abstracting units in a way so that each stand represents about 4 or so models, akin to a midway between old whfb or Kings of War (or Warmaster-esque).

Because a picture is worth lots of words, this was a crude mockup from an old july playtest. The dice were used to mark priority so we knew who preempted what, and who had to attack what if they declared an attack.
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>>63378763
So what my opponent did with his Rhino was, rather than shoot with it, move to block my declared attack. (We were using square bases to mark actions taken, flipping upside down or rightside up. It will be easier to demo with color chips/counters).

Because 3 had interrupted 2, it needs to resolve its shooting vs 2. However, because the Rhino now blocks line of sight, it is considered a Blocker. So 3 has to resolve its shooting against the Rhino instead.

There are similarish blocker scenarios, ex. a unit gets engaged in melee, another unit uses "taunt" or "invisible", etc. I am still working the raw but it's a degrees of separation logic. Ex. Had my opponent used a psychic to telekinetic push the rhino, the rhino is the blocker, not the psychic.
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Anyone in here try Gangs of Rome? The starter kit looks worth $50 just for the terrain alone, and it uses my favorite initiative system (things from a bag, a la bolt action).
>>
>>63369372
Creatures with 4+ nips are alright because that falls within cow-utter territory. The model becomes nsfw when it has 2 tits however. My 2 cents at least
>>
>>63354796
Mostly for the campaig stuff, would be my use for them now
>>
>>63378930
Try /hwg/, man.

I looked at it, but IMHO it's really expensive for historicals.
>>
So apparently Mantic fucked up a bit with their digital release of Kings of War: Clash of Kings '19. Instead of the preorder (release is Friday) the actual pdf was online for a few hours on their site and a few lucky guys managed to download it before the issue was fixed.
Unfortunately I wasn't one of them.
>>
>>63380789
>So apparently Mantic fucked up a bit
What else is new?
>>
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Northumbrian Tin Soldier stuff came.

Some are skinnier than I imagined, like 25mm scale, others thicc and chunky, the website doesn't give much idea of scale. Mouldlines are barely visible, a few lugs of flash here and there but nothing crazy. No plan for them, just going to paint them as I wish.
>>
>>63378930
I looked into it, but never jumped in. It does seem fun, but it seems like differentiating the warbands would be a pain in the ass.

>>63380789
That would explain where it went.
>>
>>63378642
Those are actually pretty swank. I kind of want to make a gingerbread cookie war band now. Probably the easiest models to make completely out of greenstuff.
>>
>>63378930
I looked into it. But I'm autismo and like to have a nice board to go with games.

The idea of making a nice looking Roman board was to daunting for me to ever pick it up.
>>
>>63343550
is a new edition of the rulebook?
>>
>>63383082
Owner of a LGS here did that. Made a Warriors of Chaos army and modeled them all after gingerbread men. Was pretty funny to see him bust it out against the "wargamingissuperseriousbuisness" types.
>>
>>63383169
>Made a Warriors of Chaos army and modeled them all after gingerbread men
I think I would have done undead.
Then had a witch/kindly old grandma who can "bake" more.
>>
>>63378642
>Run run as fast as you can!
>You can't beat me I'm the gingerbread man!
Every time you defeat an opposing unit.
>>
>>63343550
>
>Basileans
>New elohi formation: ur elohi, 2 hordes, all get vicious. Reason they chose elohi as wanted them to be better in basilea than as allies.

Whoa.
I'm building a counts-as Basilieans 2250-point army of "holy Egyptians". It's based around 2x Elohi hordes (D&D Hieracosphinx minis) each supported by a Sisterhood Panther Lancer troop (Arcane Legions Egyptian lion rider chicks) and a Phoenix (from Safari Ltd), with an anvil in the middle of the deployment zone I can't settle on.
Looks like now I need to find an Egyptian counts-as for an Ur-Elohi.
>>
>>63383316
>Arcane Legions
Aren't they tiny in comparison? Like 15mm?
>>
>>63380269
The campaign rules are in Edge of the Abyss and Destiny of Kings though. CoK '18 has some fluff about the events of EotA and that's it.
>>
>>63383425
They are true-25mm women, so tiny compared to GW scale, yes. But as they're the only humans I've settled on in the list, the problem hasn't manifest yet.
>>
>>63383849
I grabbed some of the Roman-Bear cavalry and the terracotta soldiers a while back, and they're tiny. Like I think I'd used them for halflings.
>>
>>63383141
Not the rulebook, no. It's Mantic's version of GW's General's Handbook or Chapter Aproved
>>
>>63383490
ah... I thought it had something more chewey... thanks for clarifying!
>>
Bump
>>
Does a Basilean army need an infantry anvil if you're doing the "fantasy paratroops" thing where Elohi and Phoenix drop behind enemy lines and force them to turn around?
I know I want Panther Lancer troops on the flanks of the flanks of the front line to screen Elohi until they can "paradrop" plus threaten a 20" rear charge if they enemy turns to face flyers behind, but then, is it efficient for my front line to have a fast center rather than foot-sloggers?
>>
Any of you guys participating in the secret santa? I started last year, trying to spread some alternative wargaming love around and entice people to look beyond GW
>>
KoW isnt fun anymore. i have no drive to finish to paint my army. every time i play i lose, even if i change list and strategy. fuck me for multibasing, but i cant like my herd army anymore.
maybe i'm too retarded for this shit. or maybe my regular tabletop opponents are cheating fucks (which is a thing i've been suspecting). cant seam to get respect from them, either.

whats a game with really small armies/warbands, the simplest ruleset, focus on storytelling/rp-ish elements, and quick enough i can teach it to my fellow braindead university friends who never played anything besides d&d?
frostgrave? this new vanguard thing?
i really liked heroquest

pls help
>>
>>63388094
Not really. You might want a couple of regiments (Potentially ranged ones or ones with durability) to sit on objectives, but you can do decently enough with a bunch of flyers, especially with non-shambling regular ones.
>>
>>63388844
Vanguard is pretty good in that respect. It's pretty much free thanks to Nolzur's and Reaper Bones existing. ASoBaH and Frostgrave are also options, but they have too much broken shit for my tastes. Just put your guys on square bases and use the same models for all three games. There are also some Mordheim clones like WyrdWars that are worth a look as well.
>>
>>63388864
Cool, thanks. I'll look at crossbows to sit on objectives and a main line that's just two wings of Panther Lancers flanking a tankier cavalry element.
>>
>>63388844

Could just be your opponent senpai. A good opponent is fun to play against regardless of if you win or lose.
>>
>>63388844
Relicblade is the easiest wargame to teach people that is really lethal. Anything can kill anything. It's post apocalyptic fantasy and I really like the setting.
>>
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What do you think of the new pathfinders unpainted dragon minis. They are a tad pricey but the first looks to have a good sculpt.
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>>63390817
>>
>>63390817
They aren't bad. Similar to Reaper Bones their size works well with the otherwise low detail material. They more smartly engineered too, with less of them sagging underneath their own weight.
>>
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>>63390817
another
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>>63388578
I would if I wasn't so incredibly broke. My car being busted into and my wife needing, thankfully minor, surgery has basically depleted any fun money we had.

>>63388844
Sorry to hear that, man. I know how much it can suck being in that position. That was why I stopped playing WHFB (and thank god I did after seeing what they did with 8th edition).

Vangaurd is pretty solid, and some of the mechanics will seem familiar to you. I've heard good things about Relicblade. Open Combat lets you stat your own stuff and has a pretty damn solid campaign system.
>>
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>>63388578
>>63391308
I'm doing the /ss/, and I'm doing it the same as I did last year, by the original ethos - I'm sending a big fuck off pile of cool useful bits, minis I'm not going to get around to using, and bizarre stuff from small manufacturers that the recipient might not know even existed.

All these tools sending people two full 40K Start Collecting boxes, or a knight, all that "just throw money at it" shit, are warping it right out of what it was supposed to be - giving people fun stuff to work with while making sure that stuff that's been languishing untouched gets it's day in the sun.

What I received last year was hella fun - a couple of Dark Sword minis, a few Warmahordes mechs, a few WHFB things, brushes, dice, sweets, one hundred grams of pink silver carefully packaged to explode all over my living room carpet and a really nice hand-written pun-ridden letter.
>>
>>63383082
Hehe true, those are from alternative armies though (15mm).
>>
>>63390817

God, I wish Nolzur's were easily available and in-stock in the UK, I just want the Owlbear and Beholder that everyone seems to paint.
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>>63390817
>>63393751

Also I wish they'd be more honest and show actual miniatures instead of renders all the time. Reaper Bones do it.
>>
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Digging this new Apothecary for Frostgrave.
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>>63390817
Eveey model I get from that line has fuckoff moldlines I swear they deliberately try to hide. The models are thinner than Reaper Bones and are a pain to work with. I literally cannot give the ones I painted away; they are still sitting in store, clesrly labelled 'free' and have been for months.
I have no hope these would be better.
>>
>>63390859
That is very clearly a painted model with a photo taken in greyscale. Isn't that kind of false advertising since the actual unpainted model wont look similar?
>>63394570
Is it like a wargaming club or somewhere where a lot of people play D&D? I imagine a lot of "Adventurer's Guild" or "Pathfinder Society" type people would love such a thing.
>>
>>63394589
I thought they would go fast, as its that kind of place. The minis are servicably painted, not my best work but not awful, but they could be stripped or repainted easily.
The Pathfinder guys all bring laptops and the D&D groups either run theater of the mind or with their own stuff.
>>
>>63394780
Do you happen to live in Adelaide, Australia? I'll take em off your hands.
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>>63388844
Relicblade my dude
>>
>>63395229
Speaking of which, the KS seems to be going quite well.
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>>63397834
Yeah, I'm pretty stoked. At some point I'm gonna grab the Wilderling and the wood elves boxes along with a couple Gnomes for a nice little theme force.
>>
>>63397834
>>63399684
I can't wait for the Dwarves.

Gonna assemble a combine Dwarf Gnome army.
>>
>>63388844
Sounds like it's more a problem with your play group than the game.

Just got my first game of KoW: Vanguard in and it was pretty fun.

I meant to take a bunch of pictures, but failed.
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>>63393858
Usually the show renders, because they don't acutally have a physical mini yet.
>>
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Whoa, guys, a rare Aliyum sighting!
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>>63402247
This seems like a strange sculpt. Clearly it's make to be fapped too, why not go all the way an give her big bimbo tits?
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>>63402577
She already has huge tits.

The pose makes it look like she is on a stripper pole if you look from the front.
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>>63402247
I'll take 8.
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>>63402247
Would Predators even have tits? Are they mammals? Do they breastfeed? Yhose mandabiles seem like that'd be really painful and terrible for all parties.
>>
>tfw finished two miniatures in two days with minimal faffing, mistakes or general displeasure

Feels good, hope I've turned a corner because I'd like to actually play games and have a little blog.
>>
>>63405567
Nice. I haven't put paunt to anything in a bit. Need to get back to work on my Caprice now that I think I may have my video camera working again. Get aome Heavy Gear battle reports up, maybe do some MERCS too.
>>
>>63404461
If you read the comics then you'd know that titty predators have been a thing since the 90s.

>>63402247
Predastore also has a bunch of female predator sculpts if you are into that kind of stuff.
>>
>>63402609
They're big. There a long way from huge.
>>
The where to get minis from hwg was removed, because it wasn't maintained anymore. Still stome good info in there which might be of use us.

Is ours maintained btw?

Anyway if someone is interested:
https://docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit
>>
Hold up now, why is nobody bumping?
>>
Some questions about frostgrave (for those that play):
1) Is it normal that a comparable foe one hits my full HP wizard?
2) Is it normal for scenario monsters like the alchemy monstrosity to just melt once 2 50gc mooks gang up on it?
3) How many spells does your wizard casts on a normal game? Unless I'm trying a full offensive build, I tend to make one or two casts a game (if that).

I hate to try games on my own because I always think I'm missing something, but in this case, unit stats seem almost irrelevant because everything feels hella random.
>>
>>63411948
On good dice, sure.
On good dice, sure.
Take more unility spells, or be more aggressive.

It's a D20 system with low stats - it's supposed to be very random.
>>
So Conquest by Para Bellum is finally getting a release window: 2nd quarter of 2019.
>>
>>63411948
Hella random, boring d20 is why I never got that much into the game. Once I used a few spells in tandem to get a great effect off and my friends said it ruined the game so. Guess I won't play it.
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>>63411737
So what's up with Foundry pricing?
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>>63412644

Expensive because grogs will still buy it, basically.
>>
>>63390235
From what I can tell from the website, there seems to be a very limited selection of pre-built heroes to each faction. Is that right, and how would you rate Relicblade's Your Dudes score?
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>>63410648
Not really. We are legendarily lazy about this shit. We should really clean up the trove and links.
>>
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>>63411737
Neat minis.
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>>63412644
They are expensive for sure, but compare to relic blade which gets a lot of hype recently.

warlord 4 beastmen (commando 14£~= 16 €)
relicblade 4 piggies (battle starter 35$ ~= 30 €)
Also GW gors 10 for 20€

It's all relative.
>>
So I talked to the LGS owners on my city and it looks like PP is completely shitting on Europe, the distributors and LGS in general with MonPoc. They've bern cut completely out of the loop.
>>
>>63414272
You aren't wrong, but good lord tjose gors are bad. The details were shallow and slippy right after release.
>>
>>63414272
To it's credit, Relicblade is a one-man operation, and in a game where a warband will average 3-6 models for standard match those 4 pigs go a good ways to filling out your force.
>>
This guy was my nigger in mkII. Running up and throwing dudes into each other was peak fun. I wish people still played this game, and I wish theme lists didn't exist
>>
>>63416677
Theme lists are fine, but mk3's over-reliance on them killed fun list building experiments and made it feel like you had to buy more so you could have the required units for more then a handful of casters. That said, fuck the Xerxes brick, the Miserable Meat Mountain, and Circle's geomancer golem spam theme forces. Those were horse shit and PP should feel bad for making those a thing.
>>
>>63342672
Guys, I need help getting some models, can ypou guys help me find these guys (28mm heroic) for cheap and preferably from the same seller?

Iron Golem
Swordsman
Shotgun Man

Elite Elf Archer
Elf Wizard
Elf Defender

Fire Mage
Rock Elemental
Predator (like from the schartzeneger movie)

Angel
Musketeer
Viking Warrior

Lady Vampire
Black Knight
Dark Wizard

Goblin Ninja 1
Goblin Ninja 2
Mindflayer
Warped Merfolk
Winged Monster
>>
>>63417016
On another topic, do any of you have a place that has free 3d printing models and a good place to order 3d prints?
>>
>>63412644
Right? They uave some atuff I would buy if it was more affordable.

>>63413093
There are two main factions: good and evil. You can mix and match models as long as they're of the same alignment. So you can run Pigs with Undead or Lizardfolk, if you want.

The customization of characters comes in with the upgrade cards.

>>63414272
As >>63416508 stated that Relicblade box will get you playing right away. There's also cards in the box which I'm sure impacts thr cost in some way.

Ultimately the whole point is moot since different games are gonna be different. While a box of four dudes is enough to play a game of Relicblade, a box of ten Gors isn't enough to really play a game to AoS. Sure you could, but you aren't getting the intended experience.

That'd why these types of comparisons never work; too many factors to take into account besides price.
>>
>>63413093
>how would you rate Relicblade's Your Dudes score?
To my knowledge there is only one model for a named character (as an alt weapon option for the iguan assassin), and named character stat cards are sold in their own packs. Otherwise all characters are a generic type of model. The campaign system from the Seeker's Guide rulebook lets you name your models as you recruit them to your cause, and track how they handle the ups and downs of the campaign battles.

If you're about Your Dudes, it's ripe for it. If anything, that mindset can help you craft narrative reasons for why sub factions might be working together (the Wretched Hive are smugglers and slavers trying to get by, the Pigs just want to loot, plunder and eat, and the Bone and Darkness have mysterious goals that are facilitated by warping and mutating bones out of their victims; suffice to say, evil factions don't care to tolerate the B&D unless compelled by an evil Seeker (you)).

Despite there being few models overall, each is generic, and you can field multiples if you really want to (you can swap arms or other bits to help limit exact duplicates).
>>
>>63417016
I think you can get those all for cheap from reaper, except maybe the ninjas.
>>
>>63417016
Gonna second the Anon that mentioned Reaper. For the Goblin ninjas you could look into the pathfinder ones they got, I think they may lend themselves to converting.

>Predator (like from the schartzeneger movie)
The man's name is Schwarzenegger.
Anyway Heresy have a sculpt called Hurn and Copplestone has two sets of 'Hunter Aliens',
You can also get Clix figures, miniatures from Prodos' AvP game and resin figures from Predastore.
The cheapest would probably be the Copplestone ones I think, the Clix are collector's items by now I think.
>>
>>63419452
>>63419816
Depending on your greenstuff skill, you could turn normal goblins into ninjas.
>>
Speaking of reaper, is anyone buying stuff to get the Christmas mini?
>>
What are my options right now as far as hard sci-fi wargames go? Slightly more realism in the mechanics would be nice. Hex&Chit is fine too.
>>
>>63421368
>hard sci-fi wargames go?
Those are not exactly in high demand it seems. The only game that I know of that made a genuine attempt at being hard sci-fi is Tomorrow's War. It's based on Ambush Alley's ruleset and features mechanics for anything from insurgents to power armored troopers and robots iirc.
Gates of Antares is not exacty hard sci-fi as far as the setting is concerned, although it was originally intedended as such. The final product is more aking to Star Trek then anything else.
However the rules are also somewhat simulationist as they take psychology into account and are built around firefights rather than close combat encounters. I also like the range of miniatures I have to admit, although it took me a while to get into the setting.

You can find TW in /hwg/'s trove if it isn't here and GoA is available in a simplified version on the Nexus, i.e. their dedicated community page iirc.
>>
>>63411948
>1) Is it normal that a comparable foe one hits my full HP wizard?
Wizards start with 14 health and 10 armor. You should not be taking 24 point hits often, but they are possible.
>3) How many spells does your wizard casts on a normal game? Unless I'm trying a full offensive build, I tend to make one or two casts a game (if that).
What set of spells are you taking that you don't have something you want to cast every turn?

I agree the game is too random and stats don't matter enough. Moving to 2d10 or 3d6 would go a long way for the system.
>>
Darklands stuff came in. Need to wait on a key part for my giant skeleton archer tower, but the cast quality looks great.
>>
>>63417016
The Malifaux moon shinobi are goblin ninjas. Drunk goblin ninjas, if you don't mind.
>>
>>63417016
Greebo Games has some Shinboi Goblins for their fantasy football team, they could do work well.

For basically everything else just hit Reaper.

>>63409872
I never read any of the comics, so I guess that'll learn me.
>>
>>63422501
>Wizards start with 14 health and 10 armor. You should not be taking 24 point hits often, but they are possible.
Don't question my ability to roll 20s against myself
>What set of spells are you taking that you don't have something you want to cast every turn?
I usually do shooty spells and the occasional raise zombie. I'm probably playing it wrong, but since combat is so unpredictable, I just focus on getting treasures and getting out (and once I get a treasure on my wizard, I just try and run away with it).
>>
>>63369382
>Juan Diaz left for greener pastures I suppose

He and his wife have a very small minis company here in Spain (the aptly named https://www.tinytalesstudio.com/), and they also once in a while teach classes on modeling and sculpting and all that. Great people.
>>
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Look who I got together :)

World's comfiest fantasy warband is happening.
>>
>>63428544
I like his helmet, I bet he's a fun guy to hang out with.
>>
>>63428544
> Warband made of basically every comfy meme model in /awg/

I approve.
>>
>>63383098
Bringing out cardboard terrain would have been the sensible thing to do, like ttcombat is doing now with the 2nd iteration of Carnevale.
Too sensible for hobby companies of course.
>>
Just played my first game of Mantic's Vanguard and it was pretty fun.

Anyone played Reaper's Warlord? I was thinking I'd check that out too.
>>
>>63428788
I'm not going to lie, the new buzzed set is pretty attractive. I think a lot of companies could take a que from it.
>>
>>63427526
>Don't question my ability to roll 20s against myself
Fair enough.
>I usually do shooty spells and the occasional raise zombie. I'm probably playing it wrong, but since combat is so unpredictable, I just focus on getting treasures and getting out (and once I get a treasure on my wizard, I just try and run away with it).
I think the general consensus is that your wizard should be doing more important things than hauling loot. You should always be fielding a full roster of mooks if you are not doing so. The system rewards many shitty mooks more than fewer better ones.

There are a number of spells that make you better at running around if that is still your goal: fleet feet, leap, and teleport are pretty straight forward. Crumble, invisibility, plane walk, push (depending on how your group rules it,) telekinesis, time walk, and transpose can also help in more round about ways. You can also load up on "out of game" spells which affects the game but don't consume activations. You can also be a git and scribe strike dead scrolls (you know who you are.)
>>
>>63429213
Played a long time ago. Pretty good if I remember. The frozen north book added some cool units (ugh I just saw what I did there).
>>
Hey all,

Been needing a mech fix. What games are out there for mech combat outside of battletech? Fun to play and nice models is a plus.
>>
>>63432033
As far as dedicated settings they're actually few and far between. I love Heavy Gear, myself, and you could also try CAV.

You could look into stuff like Gruntz and Horizon War which are model agnostic.
>>
>>63432033
Also, if I recall, Gav Thorpe is making a mecha game. No idea of the status.
>>
>>63430824
Are they going to support the game again? It seems like a shame that despite their success they would drop the game.
>>
>>63421368
You could look at the Ogre Kickstarter running now. IIRC it's harder sci-fi than most.
>>
>>63432943
Hard to say with Reaper. At least the army builder is still up http://www.reapergames.com/warlord.php?display=ArmyCreator
>>
>>63378930

I picked this up a few weeks ago at a show after having a demo game with Paul from War Banner. Happened to be the black Friday weekend and they were doing 3 for 2 on the blisters (friend and I got a free figure each for having a demo game).

A great mechanic which unfortunately you don't get in the starter box are the mobs. Which allow you to disperse into and then reappear out of another mob base.

Few things I noticed though. The minis are expensive although it's a bit like xwing in that there's more than just the mini in the blister. You get a dice some cards and tokens etc. Also the model count seems to be pretty low so that balances out.

The character and item cards you get in the blister are random. So depending on your luck you could get some rare items or just keep getting common items. I've not played yet so don't know how much this affects the game. You can purchase the cards on their website separately but our group are just going to photocopy and share any cards we get.

As you said the starter box is probably worth it just for the Sarrisa terrain.
>>
>>63432943
Probably not. Shame, too, because it's a pretty good system. Just bogs down at high point lecels.

>>63434106
>Random cards in blisters
Well I guess I'm out. I can't do the random thing anymore. Especially not with a miniatures game.
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>>63434106
Checked them, but the minis have some quite ugly faces for my taste.
>>
>>63432545
Big Stompy Robts, I think.
I talked to him after the Inquisitor event at the LGT last year, it sounds cool, but my brain was fried after games and I can't remember shit for details.

>>63434106
I don't know a great deal about it, but I was put off by the relatively expensive yet bland-looking models.
The idea of having a street gang skirmish game that actually functions like street crime does - relatively anonymous and low-powered - appealed.
>>
I just got recommended a game called Rangers of Shadow Deep. Can I get a link to check it out? What should I expect from it?
>>
>>63434106

is it just the mob bases being absent? If so, I'll just make a template and use that until I can buy them. I'm pretty sold on the idea of the game, will pick it up next month.
>>
>>63437549
I think someone put up a scan in the PDF Share thread.
>>
>>63438581
Just before I refreshed, I actually found it in the trove. Sorry for asking a stupid question
>>
Recommend a fantasy skirmish game that an 11 year old can understand?

My nephew is really into my models, but he isn't quite smart enough to play 40k, aos, warmachine etc.

I would just play d&d or something with him, but he doesn't have any friends.
>>
>>63439129
Relicblade is really simple to pick up and has a low model count. You can start with slapfights to the death to learn tye basics, and then branch out to simple scenario games (guard this objective, grab the goods and run them off th table, activate these items, etc.).
>>
>>63439207
Yoo thanks anon

That looks right up his/my alley
>>
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>>63342672
Can anyone recommend me some lizardman wizard/shaman miniatures? I'm specifically looking for something in a pointy hat, but as I've gone looking I've noticed a real disparity of them.
Is this the right thread to ask in, or should I make my own?

P.S. please dont suggest this figure. I hate it. None of the reaper reptile guys do it for me.
>>
>>63439129
Song of Blades and Heros is a good place to start.
>>
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Is deepwars any fun?
>>
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>>63441226
>>
>>63439436
I doubt you'll find any classic wizard styled Lizardfolk.

Also; really? I fucking *love* Reaper's Lizardfolk.
>>
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>>63441418
They're pretty cool. I collected a lot of them when I was younger, got pretty burnt out with their design trends.

In the end I decided to just fuck up a generic draconian.
>>
>>63439436
>>63442529
You could always greenstuff the robe and hat yourself. Alternatively, find a wizard body and put a lizardman head on him.
>>
>>63439436
Wrath of Ashardalon has a Dragonborn Wizard, but getting it separate from the other stuff is going to be tough
>>
>>63442600
Its just a better quality recast of one of the old wotc prepainted plastic figures. My dm has it, its good for its purpose, but the hassle to get one is good enough reason not to.
>>
>>63410388
Found the weeab with the titty cow fetish.
>>
>>63439436
I really like the Antimatter Games scaly dudes. Maybe you could find one to convert into a wizard?
http://antimatter-games.com/?product_cat=miniatures-shadowsea-draconid-legion
>>
>>63378810
Bumping.
>>
>>63439436
>>63442529
reaper also sell a set of helmets/heads. You'd just have to plopp the wizard head onto a shamn of your choosing.

>>63441226
It runs on the Song of Blades and Heroes engine afaik. That is a very popular game at least.
Don't have any firsthand experience with the game though.
>>
>>63446154
>I need to roll a seven-up
>sorry mein Neger, we only have Pepsi
>>
>>63446154
I don't want to argue on the matter, I'm just curious on why would you say that.
>>
>>63446154
>>63446309
>>63446154
>People who refer to a target roll as (number)-ups are the purest form of cringe in the hobby and need to stop immediately
>I don't want to argue on the matter, I'm just curious on why would you say that.
Seconded.
This is an odd hill to die on.
>>
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>>63446154
>People who refer to a target roll as (number)-ups are the purest form of cringe in the hobby and need to stop immediately
>>
>>63446309
It's simple:
>Rolling a 5
>I need a 4 here
>On sixes
vs
>Rolling 5 ups
>3ups!!!! (screeched out of course)

which makes you sound like a normal person? Which makes you sound like the people in the hobby everyone wishes didn't exist?
>>
>>63446775
I have absolutely no idea why you'd think one version would be better than the other.
>>
>Rolling 5 ups
>I need a 4 up here
>On six ups
vs
>Rolling 5's
>3'S!!!! (screeched out of course)

which makes you sound like a normal person? Which makes you sound like the people in the hobby everyone wishes didn't exist?
>>
>>63446154
>People who defend saying "UPS" are the people at the store no one likes but everyone is afraid to tell off because they don't want to get randomly assaulted when they leave the store
>>
>>63446775
Well that was far less exciting than I had hoped. Not even a very good strawman.
>>
>>63447334
No surprise one of the two namefags no one likes defends the annoying bad habit. Wowee what a shocker
>>
This was a really poor and confusing attempt at bait.
>>
>>63447079
Aka these guys
>>63447334
>>63447544
>>
>>63446154
I honestly have no idea what you're talking about. Could you give an example?
>>
>>63446154
Weird flex but ok
>>
>>63447675
And people wonder why this general is full of the same old people, with the same old boring ass discussions, the same old PP and frostgrave shilling, and the same old boredom all the time.

No one sticks around for this redit shit with the handful of socially awkward posters that hang out here
>>
>>63447701
Are you frustrated?
>>
>>63447742
haha here's your upvote buddy!
>>
>>63447701
You're really defending the "people saying [number] up are the BAD PLAYERS that RUIN THE HOBBY FOR EVERYONE", huh.

It's a bit like that legitimately autistic kid that risks dying of dehidration if he doesn't have his one cup to drink from, except in his case you can at least figure out the pattern he's stuck in. With you, I can't even try to guess.
>>
>>63447844
Nah this general is full of guys like you so obsessed with assuming everyone is just one anon to prove their arguments that it's almost funny if it wasn't so sad
>>
>>63447800
Thanks kind gentlesir :^)
>>
Would it be possible to make a transforming mecha akin to a Macross Valkyrie in Horizon Wars?
>>
>>63447868
It's not like it makes any difference if there's one, two or five of you defending the same arbitrary and trivial position. Doesn't make it any less autistic.
>>
>>63447701
You're objectively wrong though.
People who refer to a characters/miniatures as "toons" are the purest form of cringe in the hobby and need to stop immediately
>>
>>63448144
>arbitrary and trivial
holy shit didnt realize this was supposed to be the worlds finest minds gathering to solve all of mans ills
>>
>>63448218
>toons
I really wonder where that one comes from.
I'd add "Avatars" is nearly as bad, though.
>>
>>63448250
Dolls are the worst, hands down.
>>
>>63448243
You made a point, tried to defend it, tried to move the goalpost, and now are playing a variant of the "I was only pretending to be retarded!" card.
Congrats :^)
>>
>>63344936
Basecoat, wash, highlight. Quick and easy.
>>
>>63448250
At least avatar makes some sense.
It's not technically incorrect, it's just not common.
>>
>>63448359
It's just oddly specific to me. But I agree, toon or doll are definitely worse.
>>
>>63448278
haha i love coming to redddit. You are hiLARIOUS
>>63448282
honestly as someone gets more comfortable they can pin wash effectively and skip the whole 'going over the coffee stained areas' part. Too many people get stuck on geedub washes being the ideal and never improving from there
>>
Well this got strange and irrational quite quickly.
I was fairly sure it was a joke, but it shifted into general bashing of the idea of a thread population so readily that it now seems more likely that the original poster just had a less relaxing weekend than they'd hoped.

What do people think about "five pluses" rather than "5 ups"?
>>
>>63448565
In my country "X plus" is basically universal.
>>
>>63437549
>I just got recommended a game called Rangers of Shadow Deep. What should I expect from it?
It's a modified version of the Frostgrave/Ghost Archipelago engine. Plays a lot like it but with even more constrained warbands (especially in a co-op). Look at Gods of Fire, Spellcaster #1, or Dark Alchemy to see the evolution of Joey's single-player designs; the scenario in SC1 is very close to the Shadow Deep idea.

>>63439436
Snag a wizard body you like, then grab a Snakeman sprue from North Star and tack a head onnit? Alternately you could go for some old-school Slaan action, or snag one of the new WotC pre-primed minis and clean it up.

>>63448250
>>toons
>I really wonder where that one comes from.
It's a slang term from EverQuest (and Anarchy Online, though that's like saying "apples and green apples") that spread into general MMO usage in the early 2000s once the exodus into WoW started. WoW players kept using it as an initially-ironic reference to the cartoony character designs but the irony slipped away real fast.

General usage in FFXI was "alts" and "mules" for second characters based on whether they were intended for play or item storage. Acheron's Call, SWO, and NWN players usually used "alts" as well.

Basically "toon" is something easier to say than "avatar". While "alt" survives in general usage among all the old fucks who played MUDs or the branch MMOs, the EverQuest->WoW pipeline is a major branch of gamerslang.
>>
>>63448565
Plus is extremely common because it's the the most common in rpgs and hwgs which are still the big dogs overall worldwide.

The other one only grew because of a handful of GW youtube personalities using it and it caught on in their community and spread from there. Since a lot of tg's population are batrep watchers like everything else here the opinion is skewed.
>>
>>63448406
Ahh, the good old "argumentum ad reddit".
>>
>>63448565
I use 5 plus. When he said 5 ups I honestly thought he was retarded. That just sounds stupid to me. I also use need 6. Both those sounds fine to me.
>>
>>63449021
fuck off already dweeb or give yourself a name since you're so desperate for attention

>>63449061
It sounds stupid but it's huge in the USA and Canada
>>
>>63449170
>It sounds stupid but it's huge in the USA and Canada
I'm from Canada and I've literally never heard it. The USA maybe I don't know what Americans are smoking.
>>
>>63448250
I'm pretty sure toon comes from toon town. The short lived Disney mmo.
>>
>>63449202
I mean if you're not going to a store where GW games get played you won't hear it
>>
>>63449237
I go to a Games Workshop.
>>
>>63448636
I'm BRAND NEW to wargaming. Rangers of Shadow Deep would be my first foray into the hobby.

I'm mostly looking for an entertaining solitaire game. Are the other games worth checking out too or will Shadow Deep be the best of his ideas?
>>
>>63449261
ew lol
>>
>>63449275
I obviously go other places but GW is the only hobby shop that bothered with parking and isnt in a dungeon.
>>
Anyone got a PDF of mutants and death ray guns?
>>
>>63446154
Is this just "up" or do you also not like "plus"?
>>
>>63447936
With the vanilla rules no but the guy who writes it made a PDF for transforming mechs, and another for Kaiju, they are on the facebook page.
>>
>>63449621
Awesome, I'll go check that out! Thanks, Anon!
>>
Just played my first game of frostgrave last night
Holy shit this game is lethal
We tried The Living museum and it just turned into a shootout of arrows and bone darts to the point only one of us (me) got a piece of treasure, then killed, then avenged by a statue
both our apprentaces and wizards "died" (it was a test game)

Shit was fun af though but Jesus if we didn't think that killing both your opponents spell casters ending the game (a minor mistake) it would have been a pyhric victory for who ever won.
Is this common?
>>
>>63449263
I haven't played it yet. The earlier programmatic games (Dark Alchemy and the Spellcaster scenario) are fun but a little imbalanced, and the games are definitely not intended to be single-player for serious campaigns. Solitaire play in general is really underserved, so frankly I'd go for it.

>>63449740
>Is this common?
No, not really. You probably got overextended and tried to "duel" with enemies rather than ganging up on them.
>>
>>63450717
it wasn't melee that killed most of us
only the statutes killed anyone in melee
it was all arrows and bone darts back and forth, hell neither of our wizards or apprentices went much further than 7 inches into the game
>>
>>63450820
You need much more terrain.
What's your board look like?
>>
>>63450857
filled it up but the center of the board was pretty clear since it was living museum, and you need a wide spot for all the statues

Starting to think that wasn't the best option for a test game
>>
>>63439129
of gods and mortals is pretty darn simple
>>
Kings of War question:
Seeing as CoK18 is obsolete, can someone fill me in on the stat line for Woodland Critters it added to the Forces of Nature list?
Point cost? Unlocks or Irregular? The only thing I've found is that they're Def2, cheap, and have Fly & Ensnare upgrades.
>>
>>63449421
Check the trove anon.
>>
>>63451405
It's already on EasyArmy in the CoK 2018 page.
>>
>>63449740
It depends on how your warbands have been built, but playing it killy is the optimal way to go about it. Grabbing treasure comes after you have shot your opponent to death.
>>
>>63451542
>30 attacks
>Less than 200 points
God that'd be real scary if they weren't Me5+ and Def2+
>>
>>63451938
It's hilarious if you can get them into the rear. Most people seem to ignore them, so scooting around and getting 90 attacks in is a possibility. A guy I play with goes Alfred Hitchcock with his army by giving his wings and modeling them with the Zombiecide crows.
>>
>>63449263
A Song of Blades and Heroes has a set of solo play rules kicking about.

Warrior Heroes is also a good solo play game.
>>
>>63451976
Jesus fuck. Even at a Me5+ that's gonna be a good number of hits.
>>
>>63452162
Yeah, ~30 hits will delete most everything. Damn, and with Flying too.
Now you just have to roll 90 dice.
>>
First the people who were supposed to make the resins going under last month, and now this. I feel bad for the people who backed the Confrontation re-release, but this is very much an I told you say moment for me.
>>
>>63451976
The horde is slightly too expensive for chaff. Me5+ on 30 attacks (~10) compares favorably to a 175 regiment of Basilea's kitty lancers (16 on 4+, ~8) though! The downside is a 14" threat range even if you pay for Flying, vs. 20".
You could try spamming 2 hordes for each of your regular regiments and relying on "most people seem to ignore them", which could get sick.
>>
>>63452264

Link for the resin producers going under?

Also, I have zero pity for people who backed resurrection. There were warning sirens and red flags as far as the eye can see and they chose to ignore it all and still throw their money away.
>>
Huh, does KoW: Warband not have guns as equipment to take? I suppose it's not a very big list of equipment to start.
>>
>>63452438
That's true. Ultimately they are much better as regiments to tie someone up for a turn. I think that they might be a wee bit more useful now that they can strip nimble with webs, so having them tie up a corkscrewer could be a good move.
>>
>>63452529
It does, Marksman's Rifle. I don't think that they are in the free rules.
>>
>>63452612

Ah, that would explain it. I'm looking at the free warband rules, I'll need to get my hands on the proper ones.
>>
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Gonna play Frostgrave with my brothers this weekend.
>>
>>63452505
I have been trying for the past few minutes to post the link but this site says that the posts are spam, so screenshots are attached. Sans Detour did say that they were having problems with them in their second to last update.
It's sad as their models were cool.
>>
Forces of Nature cavalry wedge:
3x Centaur Bray-Strider regiments, 1 w/ brew of haste deployed in front of heroes/monsters, 2 on the flanks (480 points).
3x Flying Unicorns w/ lightning bolt (570 points), shooting over their Height 2 escort and healing as needed.
3x Flying Beasts of Nature (630 points if you buy them lightning bolt), shooting over Height 3 unis.

1680 points, and you need to buy unlocking infantry to park on objectives (Heartpiercers?Tarpits?) How strong would such a list be? Tournament-winning FoN lists definitely go for unlock + Flying Unicorn + Beast, but not necessarily any cavalry unlocks.
>>
>>63452779
I generally don't see that many centaurs, but everything else looks really solid. beasts can do good work especially with wings. If you take lightning bolt on all of them along with the unicorns then it can get pretty stupid.
>>
>>63452669
Can I have a sauce on that terrain? Looks nice.
>>
>>63454053
Whatever it is, it's 3d printed. I'd hit up a couple of the usual sites and look for Gondor terrain.
>>
>>63452779
You'll be moving fast, which depending on the opposing army could make such a list really solid.

I love the idea of a huge army of Centaurs just barreling down on some bitches.
>>
>>63454053
This.
>>63454531
I thought it was foam. But with those lines, I think you're right.
>>
>>63432943
>Are they going to support the game again? It seems like a shame that despite their success they would drop the game.

From a podcast with them (I think somewhere on reapertv) they said, they will continue to produce the books and minis but do not have the manpower to actively (by writing more stuff and organising things) support the game.

What is nice though is that more and more warlord models make it over to bones, so cheaper armies.
>>
How do you guys deal with mold lines in rough or finely textured areas, fur patten on mail etc.?
>>
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>>63458318
Scrape the lines as best as possible with a busted exacto blade, then use a scribe to dig out what I can and pray I don't have to use too much green stuff to clean them up. Fortunately maille is pretty easy to fix with a pin vice, and hair only takes a few seconds with a scribe. Fur is a right bitch but you can usually touch up fur clothing without too much problem.

If it's a multipart pewter model? I'm already assuming I'm gonna need to fill and resculpt the joined areas anyway; most of the time it's not too hard to continue the original sculptor's patterns for shit like scales and short fur. Only maniacs split their molds across long fur lines and intricate detail.

>>63457505
There's a couple spots that look almost like Hirst blocks, but then the bottoms of all the pieces are >clearly< hollow and slightly flared from resting on the print platen. The edges on the broken areas of the floor match too perfectly to be cut foam, too. On the other hand, the angles on the broken columns and shit are super-clean - which makes me wonder if its some kind of hybrid castup of a 3d printed and cleaned original sculpt. Or vac-formed with 3DP dressing?
>>
>>63458318
I get a very sharp exacto blade, and very carefully try to angle my cuts to trim just a bit away. If it's across an eye or the face, I try to paint it like a scar and hope that no one thinks about it too hard.
>>
Hey /awg/, I'm looking for elf amazons/warrior chicks with mohawks, kinda like the old WHFB wardancers. Can anyone recommend me any miniatures that could fit this description, or function as a base to work on?
>>
>>63460877
>elf amazons/warrior chicks with mohawks
There way dancers are the only models I can think of. Mohawks aren't a common motif, especially with female models.
>>
>>63460877
>>63461165
You might be better off finding normal Amazons you like and find head swaps/ greenstuff mohawks.
>>
Anyone know of any sci-fi cavalry of any sort? Need them to look well armored if that's possible. Anything from dudes on future horses to cyborg centaurs are cool.
>>
I've got the new thread covered. Will post once this one archives.
>>
>>63460877
yeah, gonna second what the others said, the only option I can think of really are the escher models by GW cause they are based on punks, but I assume you have a more classical interpretation of the word amazon in mind?
>>
>>63461624
>>
>>63463917
>>
>>63463937
if you are open to consider bikes and the like there is more of that around I think.
>>
>>63460877
Look for Blood Bowl Wood Elf Team miniatures.
Punching that into google got me this in less than a minute: http://willyminiatures.com/product/wood-elves-wardancers-pack/
The BB community being what it is, there's gonna be a shitton of alternatives out there.
>>
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>>63463954
grendel also still sells the icore minis, basically the ancestors of these guys >>63463917
>>
>>63463954
Unfortunately not, it's a rule system where the rules for bikes and cav are separate so that would be toouch overlap
>>
>>63464032
scotia grendel have both the urban mammoth and icore ranges. both had funky beasties.
>>
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>>63464054
you could also convert some fantasy models. The mounts can pass as aliens, it's just the riders that would need converting.
>>
Alright /awg/, what is the absolute dead easiest war game to get into? My playgroup wants to get into wargaming they really don't want to spend a lot of money. Are there any alternative war games that are basically pull out of the box and play?
>>
>>63464284
MERCS, is the most pull out of the box wargames I can think of. That or guildball
>>
New thread >>63463929
>>
>>63464284
>pull out of the box and play?
sounds like you should try and get them hooked with boardgames or dungeon crawlers.

Although I'll say that if you share among the group you couldn't have it easier then using Frostgrave.
All you need are the rules, one d20 per player and if you buy a single box of historicals you'll have enough models for about 4 warbands.
>>
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I bought that one, i do not even play chaos.
>>
>>63464692
>Does anybody remember what the Game of Thrones board game was with colored plastic miniatures? I think it's still in Kickstarter I just can't find it
made by cool mini or not. They have a habit of doing kickstarter exclusives. haven't kept up with that one though, so check CMON out.



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