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File: the city.jpg (90 KB, 699x1000)
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Or, boy, at least. But in this post-apocalyptic cloud city, there's so many things to worry about besides.

Having emerged from the safety of the shelter you spent your entire life inside, you have had to adjust to life in the outside world; a ruined city choked by toxic clouds that seem to reach to the horizon. Fortunately you have received help from some scavengers who dwell in an old skyscraper above the clouds, and they have taken you in and offered you a place among them in their community and their home.

It's been about three months since you left your shelter, and most of them since spent living with the scavengers of whom you've become associated and close with. Slowly but surely you are acclimating not just to the outside world but to other people as well, and while life is tough outside it's not as deadly or hopeless as mother had always led you to believe. It's no shelter, this new life but you're geting used to it nonetheless.

Something it's made you think though, is why hasn't anyone cleaned things up since the big war? Maybe that's something you could do, after you figure out how to play the supposed part nature has determined for you for your gender, and of course when mother returns.

>A post apocalyptic quest in a ruined city...
>>
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For the time being though, it's another afternoon in the cloud city. Plenty of time to do as you like, though you've been busy as of late with some important goals. Chief among them, planting and growing things on the neighboring roof of one of the many skyscrapers tall enough to rise above the clouds. To you that's something very important, though most everyone has their goals (for you at least) elsewhere. Ever since the truth of your identity was discovered, people are still trying to come to terms with it and make some sense. The first male in... nobody knows how long?

Fortunately you have secured your place with the tribe as a capable member both in terms of skills and in solving problems. You left a message to mother if she ever comes to find you, so now it's just the process of waiting. Though, you hope to see her again but part of you understands that in the meantime you have to live your own life and not spend forever uncertain and unwilling to tie yourself down anywhere. These people you're with have been good, and you're happy to dwell with them whether you see mother again or not.

Thus, have you been trying to grow things. A unique way you can contribute to the tribe. At present you look over the few saplings sprouting from the overgrown earth atop the roof. Plenty of sun, and after some trial and error you know water is also necessary. It's a learning process like any other, but you're starting to get the hang of it with help. Now if only the others could see the value in it!

>What do you do?
>>
>>3507782
They will once the food starts growing.

play with Daisy a bit, on the way back, pick up Kayla one more pack of food before it's night for the information she gave us

who's with us around here?
>>
>>3507782
How's our drone?

When we get back let's visit Joan and see what she discovered
>>
>>3507782
good to see you back

how long since the last thread IC? have we spoke with that asshole elder?
>>
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>>3507867
>>3507842
It has been a few weeks since. Your drone has long since been fixed, and you have tried to talk to the elder Julia however it didn't really amount to much. No one agreed upon a dog warranting clothes let alone a replacement, and while you got an apology for her abuse of Daisy it wasn't a promise not to do anything like it again. Not from her, or from anyone else since as you know, people aren't too patient or kindly towards animals in the world today.

Understandably, it was a bit frustrating since you experienced firsthand how they don't treat you that seriously. It seems that they can only give you special privilege so far, before their tolerance of you as a child wears out.

>>3507827
Surprisingly as you can see firsthand, the things you have planted have already grown to start showing edible things. Fruits and vegetables. Is it supposed to be that fast? Only a few weeks and there's lush food to show for it? Well you wouldn't know, and who's to complain if it really is that easy! It's just that you only have a few plants to show for it, but in time if you could get the whole rooftop growing then surely it would provide a great benefit to the tribe.

In any case you've tended to the plants for today and while you could probably just ask someone to stay here to do it, or even have Suzy to do it, until there's more to show for it you'd rather handle this personally. In the meantime it's not like you immediately have to return home. You can appreciate the time on the roof and sit among the grasses with Daisy, show her some attention after she's had the time to recover from her abuse. You're not the only one enjoying it up here either.

"Can to... big one there?"

"Mhm. Back."

There's Nama trying to hunt one of the myriad of birds up here, and Kayla appropriately enough proving only a distraction. There's also Carmen, a former food scavenger and one of the few who sees value in what you're doing, happy to help. And the youngest Joan, just tagging along for an outing. Not the most defensible group, but then it's not like you'd expect to be attacked up here. You plan to get Kayla's last agreed-upon meal from the restaurant before you leave this building and return home, but while you're here you can make use of the building and the facilities you know it to have or whatever you wish. No rush, for anything which is how you like it.

>What do you do?
>>
>>3507919
Warn Nama about the fake grass that we fell through last time, it's dangerous to hunt birds

Let's go back to our building, we could go to the cafeteria to take a look but the group seems a little undefended
>>
>>3507919
Lets go back and talk with Joan
>>
>>3507919
Take a bath, see if we can walk in the restaurant with the jammer, but pay for food anyway after it
>>
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>>3507964
>>3507986
>>3507993
She has a bit more sense than to go running off a building edge, but you can warn Nama anyway. That said, you would like to explore the cafeteria while here, but feel it wouldn't be safe. So you can express interest in getting washed, which seems to be shared. There aren't baths here but the gym some floors lower has working showers. A bit awkward among the others but by this point everyone knows the truth about you so it's not like you need to worry about hiding anything. Plus, it seems this may be the first actual shower/wash Nama has had so that's a funny bit of a learning experience for her and a bit of a familiarity shock seeing her not covered in body paint.

After that is just your final trip to the restaurant before returning home. In the past you had already experimented going into the restaurant with the jammer but you certainly can this time as well. As before the robots seem completely unaware of you though alerted to signs and sounds of movement like you opening the door. You can't order food like this though for as much as you are able to infiltrate the place, so being returned use of your account by Joan you are able to make another big order. Fortunately with everyone getting regular supply of decent food now, there's not such an obligation for you to be feeding the tower and paying for it. But while here you can at least get an early and quality dinner for everyone. And most of all, to finally repay the debt to Kayla for her telling you the truth of what happened to Daisy.

After that, well it's just the usual nervous trip back across the gap between the skyscrapers, by way of hanging metal carriage from steel cables drawn across.

---

"Oh, hello Alexa! Did you enjoy yourself over there?"

It's the usual fuss upon returning for you and anyone having gone out really, but once you get a chance to untangle yourself from the attention you can make your way to the healthcare ward with the younger Joan to meet her mother. You had allowed her to make a copy of the medical records stored on your necklace so that she could look them over when she was able. It's been a few weeks now and you know she has, that she said you could come to her with any questions when you were ready and had the time. Well, now seems as good a time as any and given her chance to not only read over what she could but to also think about it all.

"Well it is a lot you know, and it's not organized... made easy to look at. But I can tell you what I found, if you want anything specific?"

She could try and give her general impression but that may take time. Instead, well you do have particular interests and questions, so maybe you want to ask them first? Hopefully she can answer anything you want to know...

>If you like you can put forward any questions about the medical records to her, as well as a roll to see if she was able to find anything relevant.
>>
Rolled 74 (1d100)

>>3508056
questions:
why are we the only one?
what she discovered about mother and that other woman that said she was mother
what about the necklace?
who else knows about us?
did she find any new information about new people?
>>
Rolled 4 (1d100)

>>3508056
>>
Rolled 9 (1d100)

>>3508056
Is the process different from extra lives?
>>
Rolled 16 (1d100)

>>3508056
>>
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Whew, took a bit to write this out properly

>>3508129
>>3508121
>>3508114
>>3508072
>74

You can sit and have a talk with Joan in her room then, after she takes you there when you ask her if she's learned anything. You don't want to get your hopes up too much just in case, but you can't help but feel some anticipation for... anything, really. More than what you already knew; nothing.

Fortunately, while she doesn't have all the answers, she does seem to have figured out a good deal from the medical records and info. And educated guesses, what she couldn't find for sure.

"Some for only other?"

"Exactly what I wanted to know, most of all when I started. The woman in the video, Zsofia, was aware of the problem with all of us. We know she was a doctor of robotics, and I think that may be where the problem lies. Over and over in the recordings and her notes she brings up the clouds but she wasn't talking about those ones outside. No, ones you can't see, from... tiny, small small robots, little machines you can't see. It sounds like nonsense, but I remember in the hospital, not my department but they had problems with... well, whatever they are. These tiny things."

She's not wrong, that it does sound like nonsense, and neither you nor anyone in their right mind would ever normally believe her. But you swear you can recall, now that you think about it in this way, some things mother had said about why you had to be so careful. You thought she was making things up to scare you, but this could explain that.

"...what'm do?"

"Lots of things I think, they're so small they could be inside people even and they wouldn't know. They can help people and keep them healthy, but they can also hurt people, like the clouds. Or, it seems they also kill any men they find... only... only humans though. Something from the big war, from the times before. Like ah... um..."

"Weapon?"

"-right. Something to kill on purpose. Well Zsofia couldn't, or didn't think she could stop them everywhere, but could stop them somewhere. A long time, longer than you've been alive, she and it sounded like others too, worked to find a way to do that. Your necklace, a little thing inside it." instinctively you grab at the thing around your neck, but she takes it in her hand to hold up, "Something in here, stops the tiny things around it. You're wearing it, you said you always have? Stops them around you."

While you probably don't understand half of what she's saying, you can sort of make some vague sense of it in your head. At least that explains why mother's number one rule of all was to never take off your necklace, and why you got sick, so quickly even when it was stolen from you. Some tiny things would have to be everywhere if you could get so sick within some seconds of losing the necklace.
>>
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All this care for your sake though, it starts to stir some serious doubts within you. If Zsofia wasn't your mother then why would she care so much about this and do so much, spend so much time to try and accomplish just one little thing in one necklace only for you? That sounds like something a mother would do, but... you want to ask Joan but when you start to bring that specific point up, you can see she gets uncomfortable and tries to dodge the subject. Either because she doesn't know, or because she remembers how upset you got last time when she talked about who... she thought, your mother really was. You could try and press her to talk about it, but you can see she would rather not and instead answer your other questions.

>What do you do? How important is that detail to you? Or just don't bother her and learn about the rest.
>>
>>3508190
press her, is that mother?

about the necklace, can we make more, for more people? maybe Suzy could help us, ask Joan what she thinks
>>
>>3508190
Nanomachines? Can we test the jammer? See if it would keep us safe from them too, that could be useful if someone takes the necklace again.

Ask if we can make more boys, and if we do, will the machines get them? Can we make more necklaces, or someone can?

After this we should look for Jess to relax and talk a little, things are getting heavy.
>>
>>3508190
Ask about everything she got from the thing.

>>3508198
Get to know who the real mom is

>>3508209
And then mop about it to our girlfriend, she lost her mother too, she gets it...maybe...
>>
>>3508198
>>3508226
>>3508209
Well it comes down to the matter then of, are you prepared to listen to what she has to say? You weren't willing to even consider or tolerate such talk before, but a few weeks later to think on it, are you willing now?

Do you even want to know, if what she says about mother is true?
>>
>>3508231
Mother is mother, she raised us, we just want to know if that woman from the video was our mother before mother came around
>>
>>3508231
How about we ask her to tell more about the woman, not that we are admitting that she is our mom but she seems to know a lot and cared for us, so we want to know her better.
She was a roboticist, maybe she was from Coned?
>>
>>3508243
this sounds good, we want to know more about her because at least she was someone that cared about us, even if she is wrong about being our mother(maybe one day we will stop denying it), she can be someone like Kim for now.
maybe watch a few videos of her talking.
>>
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>>3508240
>>3508243
>>3508249
Very well then, we'll pick up from here tomorrow when we resume as this will likely be my last post of the night. If Alexa is willing to listen then, he can see what else Joan knows.

In the meantime, thanks all for playing! Also will try for an earlier start, as this was begun later than the usual runtime.
>>
>>3508371
prepering for a rough one, even if it's just more info

Guys, we should look into that necklace to see if mpre cam be done

We should talk with Jess about that thing we said last thread, if we haven't already

And if the farm is going well we should go to that place Vicky wanted to go
>>
>>3508850
All good plans

We will have to investigate that necklace more, maybe if we discover where that woman is from we can learn more about it

>>3508371
Ask Joan where Zsofia came from before she was in the shelter if she knows, what was her place or tribe, maybe she mentions something about her people or missig her place
>>
>>3508371
Continuing here in a bit. Also here's a pastebin with the previous threads and some various information. Some of it needs to be updated which I'll do when I get the chance,

https://pastebin.com/5V4GdagC
>>
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>>3509177
>>3508850
>>3508249
>>3508243
You've given it time, and while you're not any more accepting of whatever the news might be, you're at least tolerant of hearing it now.

"Joan... who'm Zsofia?"

"I... she's your... she's your mother. At least, the woman who gave birth to you, as much as that man from the times before, Alexander is your father. She says her plan at first was to just make the necklace for herself so that she could have sons... but after having you, she couldn't... she loved you too much to just let you die. That's why you have it, and why you're the only son she had."

You know who raised you, it was your mother and she'll always have that position in your life and your heart. But it is a bit tough to cope with knowing that she's not your biological mother, as much as you understand and can differentiate such a concept. A heavy blow but when else would you get to know the truth like this? You learn from Joan that this Zsofia woman had once belonged to place called the Uncouncil (which is a known place still) but left in order to try and have you in secrecy and safety under the circumstances that she did, out of worry for anything going wrong or you being discovered. For as much as Joan will say of her though, she avoids any topic of what happened to her and though it isn't made clear from the information and recordings, it seems Joan has a guess of her fate but doesn't want to say.

In any case besides the information, she is more than willing to allow you to look over the recordings and such so that you can get a personal idea of who this woman was. Probably better than just being told by Joan, if you actually do care about knowing what kind of person Zsofia was. In your own time perhaps, but there's the other pressing questions first and foremost.

"This'm keep safe from no-see clouds," you hold up the necklace, "can to make other?"

"I... I don't know. I'm a doctor for people, not machines. Maybe it could be possible, I think if anyone would know it would be the Empress. But I worry that your necklace could not be fully understood in order to be copied, without deconstructing... breaking it apart. If it stops working... well you would die, yes? I don't think it's worth that, if so."
>>
Well you'd be inclined to agree with her if that's the case. Her reasoning is that it's not worth risking possibly the only living male for a gamble at copying the necklace, whereas you don't want to risk dying for it. The alternative then, could you make more boys yourself? Again something she can only guess at since not even Zsofia had any idea about that. While Zsofia was a robotics doctor though and only understood that field, Joan is a healthcare doctor and understands, has familiarity with people and extra lives. Whether you could make other boys or not is somewhat irrelevant, because she believes it would still have the same risk as the Red Cross; either a person will have a daughter, or they will mutate as the tiny machines try to kill the son.

>Do you want to learn or try to figure things further out with her? As you know, Joan is learned but having another person to bounce ideas off always helps her, and you're smart enough for your age. Though, with all this info it does weigh heavily on your shoulders, and a break from it all might be appreciated...
>>
>>3509651
Oh, so the mutation is the result of a boy coming up? Or is it just random chance from the process they use at the red cross, does she know more about that process, could the process be the cause or is the boy coming the cause?

If we can't create more boys then there is no point is there? Because when we go everything goes back to how it was.
>>
>>3509651
Fuck I thought that boys were just aborted, but they create monsters? Fuck

How far is that place, could we try to visit it to see if she left any information behind? If she didn't leave it there we should go back to our shelter and look there for something or a clue

Ask Joan how far is that place
>>
>>3509675
Thats the thing, the important thing is not Alexa, it's the necklace, that's what they would grab
>>
>>3509651
We have a roboticist, Suzy, she could take a look without breaking it appart, we can try the jammer too, maybe conect it to power source and have the person always wear it.
Maybe Suzy can take a look to see if there are any hidden files, Zsofia would have to save the necklace plans somewhere


We will need many Jess cudles after this
>>
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>>3509721
It's not the necklace itself is the matter, it's just an info tag from the Red Cross. It's something that Zsofia did to it, modified it, that is the source of the value. If you want to you could let Suzy interact with it, or the roboticist who arrived a couple days prior to fix the robots. As far as you know though, would it be risk-free?

>>3509692
>>3509675
>>3509697
Well mutation occurs roughly half the time when making an extra life, as far as Joan knows when the environmental tiny robots try to kill the developing boy. Certainly it's not a choice, no one would willingly reject or choose not to have a boy in the state of the world, it's just an understood risk. And as folklore and legends would suggest, after mutation able to have sons but of course the Red Cross isn't going to work with any mutants when the creatures are so hostile. In a related way, it's also why people who have more and more daughters are considered special or revered; half of anyone opting for an extra life devolve into mutants. Someone like Maria who has undergone the process three times and not mutated, three daughters, is exceedingly rare and hence why Joan suggested Maria as the best candidate for any trials on trying to make another person together.

In any case you're naturally interested in this place Zsofia came from, technically her tribe would be your "true" tribe by way of biological descent. And interestingly, according to Joan it's not all that far away, to her memory roughly the same distance from here as the Coned facility. And the building itself is tall enough that during a storm or on a very windy day, it's not immersed entirely in the clouds. The place itself though, from what she's heard, is kind of an official place and carries a lot of traditions from the world before. Like the Army or the Red Cross, she's not sure what manner of rules or protocols they have in place or how they would react to you if they found out.

But then again... they are family, right? They were Zsofia's family, at least.

>What do you do?
>>
>>3509790
Well, if the specialist is around we can ask Harbody about it when he wakes up, but if he doesn't know we should ask Suzy, she isprobably grateful for helping her get fixed and the trade things given.

Tell Joan we would like to visit that place and for her to organize a trip with the adults.

Go find Jess, get confort
>>
>>3509838
Agreed, we can ask Hardbody to take a look, he will at least know what it is, if he doesn't we risk it and ask Suzy
>>
>>3509790
well, we should go to our shelter again, see if the army is there, and if they are not give it another look
then we should visit Zsofia's place, but not reveal ourselves or our relation to her

and this>>3509838
>>
Just a heads up but I have to duck out for a little bit but will resume when I get back.
>>
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>>3509838
>>3509865
>>3509895
It seems to you that if you lived your entire life inside your shelter, and on top of that it doesn't seem like Joan noticed anything secretly left behind, then the chances of finding anything there from Zsofia are pretty slim. You can still return there if you want, just that you probably won't be holding your breath for discovering any lost secrets.

As for a trip to this other place, that could be possible but Joan isn't hopeful. It's not like a trip to a few skyscrapers over (one you yourself made on your own originally), but an actual fair distance. Relatively speaking in terms of the size of the city it's close, but still would take easily twice as long if not more to reach there, than it did to reach your shelter. An endeavor like that isn't to be taken lightly and normally only to the Red Cross for extra lives would the tribe ever consider such a thing. You can ask her and try in any case, but you might not be able to expect approval or support for such a thing... depending on how urgent it is to you, it may require some other means.

For now though you can at least thank Joan for her help and everything she's done for you with the medical data. She's always happy to help with anything you need, so this is just another thing for it. Despite it all though, the help was... not all that helpful. You learned a lot but it's also a little depressing to say the least. While you want to follow up on what you now know, possibly with Hardbody or even the visiting roboticist, you also could use a shoulder to proverbially cry on. Spending the rest of the evening till dinner, or even after with Jess, would be welcome.

>Which do you prefer?
>>
>>3510137
Is hardbody online? If he is go to him, if he isn't let's seek our Jess's shoulder
>>
>>3510137
See hardbody about the necklace, after it have dinner with Jess and stay with her after it, we learned a lot today and we could use the company
>>
>>3510173
This seems good, lets talk to Hardbody and then seek our girlfriend
>>
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>>3510179
>>3510173
>>3510164
It's not too late that you can't manage both things, so first of all is checking on Hardbody.

"Well you must really care about this old clunker, you want it fixed up so badly!"

The visiting roboticist, presently staying on the same floor as the junked construction robot, is still busy fixing Hardbody after his head was crushed. She's been working on it a few days now on and off, though the biggest focus of course was restoring Suzy to working order since she was a functioning robot at least. And only earlier today apparently after doing a full check, was the roboticist satisfied with the repairs. And, Suzy herself of course.

"I'm tellin ya boy-"

"Shhh!"

"Right right, my bad. I'm tellin ya kid, don't be blowin your time here! I mean these are all good folks, sure. But imagine the sorta life we could be livin!"

"And other this?"

Ever since she discovered the truth about you, Suzy has constantly been pestering you to run away with her and even apparent threats to kidnap you. She seems of this delusion that if you were to go elsewhere your full value could be recognized, and you wouldn't have to stay here sorting through old cell phones and computer junk. If her robot "imaginings" have any merit, she wants to take you to a more powerful or more wealthy group and give you to them, apparently you'd be "living pretty" for the rest of your life. No doubt the conditions here among your new tribe are pretty dismal all things considered, but you wouldn't want to abandon them just so you alone could have a good life... right? Though unrelated to what Suzy says, it does have some merit towards the ideas Olivia keeps feeding you, about why you shouldn't settle for anything less than being in charge.

And if that were to interest you, well why shouldn't you be in charge of the most powerful group around? It's not like anyone else has any spare males sitting around.

"Cummon kid, I'm beggin ya! This ain't the life for ya here! Ya one of a kind!"

"No to joke Suzy, here home."

Leaving her to sizzle her circuits in frustration, you return to the communal floors to join other gathering for dinner. Thankfully you can find Jess easily enough where she surprises you with a covert kiss, before pulling you along by the hand to sit with her and your other friends to eat. It seems they plan on having some fun after dinner, but you'd kind of wanted to just have the evening together with Jess after the rough bit of news from Joan. Though you wouldn't want to impede on her fun, she enjoys spending time with you plenty as well.

>What do you do?
>>
>>3510273
Let's go to the party with her, maybe we can distract ourselves, tell her we want to talk with her after it alonw, maybe she can sleep over, we shpuld even tell her about Suzy's proposition
>>
>>3510273
Let's not sour the mood....yet

Enjoy the time with our friends and Jess
>>
>>3510285
Supporting
>>
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Took a little bit to properly write this out,

>>3510285
>>3510300
>>3510351
No need to put a downer on things, especially when spending time with your friends will probably cheer you up anyway. So you try to push your concerns down for the time being and just enjoy yourself. Talking and laughing over dinner with the others, then hanging out in one of the communal rooms with some games. It seems they roped Nama and Aranza into trying out some of the old video game setups, since neither of them have ever played any such games before apparently. Fun enough watching those two older, yet faring terribly at actually playing the games, but getting hooked nonetheless. All the more fun as well, when you find out that the girls are familiar enough with the electronics involved to setup multiple TVs and consoles, so that not only a few people can play while everyone else has to watch.

Of course some colored drinks would be appreciated too but if the adults caught any children drinking there would be some trouble for sure. Still, a good few hours of fun, till your immediate friends want to call it quits for now. Olivia particular, does want to get a few drinks before bed and you end up in another secret maintenance space with her, Jess, and Nama ironically enough since she's new to this whole exploring thing.

She and Olivia sit by a busted ventilation shaft which drops down who knows how far into the building, and they have fun tossing things down and playing a guessing game about the drop, in between bouts of some one-sided play fighting since Nama is both an adult and a skilled combatant. But Jess is happy to sit aside with you, arm around you and talk about what's on your mind if you like. Between a covert kiss now and then that is when the other two are too occupied to pay attention.

But how honest do you want to be with Jess about this? Or rather, how much do you care to tell her of what you found out?
>>
>>3510426
Tell her about what we found out, of mother and of how we survived, tell her we know how to make new people but it's still very dangerous, but the necklace, the same that keeps us alive could help
we are very worried and confused, maybe we should discuss this at our room
>>
>>3510426
Tell her what we discovered about our past
>>
>>3510426
Talk to her about what we discovered, start with our past and then move to the future, ask what she thinks about it.
>>
>>3510426
I am happy that none of them ever do anything overtly sexual about it, because then they're the sexiest pair of women I've ever seen. At least you're on the other side; in this context, it feels like it's only natural. At least they can get away with it, since we're living inside them, so why should they be surprised? There's only one kind of sexual tension between Jess and Ruby, if you want to call it that—in her case, to give her a boost for the trip. (Well, we've barely gotten through one kiss!) In the same way that you're not likely to be able to enjoy a sexual session with this couple, you should be able to enjoy one with Jessica and Ruby. This could take the form of a cuddling session that ends with an orgasm and/or some gentle massages that endear you to your partner. You're welcome to just enjoy a simple kiss, and that's it, right?
>>
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>>3510467
>>
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>>3510459
>>3510440
>>3510435
You don't mind hanging out with the others, but if you are to talk seriously about this you would prefer to do it in your room to be able to sit down with Jess. In the previous weeks and by now, you've become intimately familiar with one another perhaps recklessly so, but what can you expect of young love? Though your relationship is more than just what the two of you get up to in private, Jess is still as much your friend as ever and she can tell when something is bothering you and you just want to talk.

"So'm two mother? Hmm... one for reals and other."

"Mother, and... Zsofia."

You can go over what you learned from Joan, and in a way you're talking for your benefit as much as you are hers, but she's a good listener regardless. Of how your mother hid away and worked for a long time in order to have you, and what the problems behind everything are. She can sympathize, in having lost her own mother not so long ago to mutation. But her bigger concern is the health difference between you and... well, everyone. The tiny machines, the reason why she can take a bullet, why she can eat little to no food and still survive well enough, why her injuries heal so well and she never gets sick. All of these things that she shares with everyone else, but you don't. If only there was some way for you to share the kind everyone else has without dying from it.

"To make for others, can to help?"

"No good try to break. You for only, live and good."

Most of the revelations come back to the necklace, and while you imagine some different possibilities to have it benefit other people, Jess is far too concerned for your own wellbeing to want to risk it. She'd rather have you alive, she makes clear, than to risk you even if it means saving anyone. Perhaps selfish you could say, but how can love be selfish? On the other hand, it lines up with Suzy's plans. If you could have a better life together, Jess would be more than happy for that even if it means leaving everyone behind. Sure enough the tower is her home, she's part of the tribe. But the only family she has left in the world is her baby sister, who Maria is more capable than she is of taking care of, and she cares more about the two of you than the tribe, for as much as she does truly care for them.

Mostly, she thinks everyone else capable of living and suviving without her, they always have. Not like she's some direly important member that would be missed. Not like you, but then this was your idea wasn't it? Or Suzy's, but you brought it up. In any case she takes your hands in hers with a smile, and leans forward to kiss you; whatever you want, she would support.

>What do you do?
>>
>>3510505
Based Jess, hug and hold her tight.
Tell her that no metter where we go they would want us to make new people, and that is risky

Lay down with her, today was tough.
>>
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>>3510550
You can take it easy for the night then, a good night's sleep after everything today would be welcome.

In any case this will probably be my last post for the night then, but we'll continue from here tomorrow. Till then you can figure out what your next priority is then for tomorrow, and moving forward considering what you know now.

In the meantime, thanks all for playing!
>>
>>3510505
>>3510593
Enjpy Jess company, get confortable and make each other feel good, assure her that whatever we do she'll come with us.

For tomorrow, probe Kim about visiting Zsofia's place, and ask Suzy to see if she can figure out more about the necklace
>>
>>3510593
Ask Jess how she thinks we could be in charge, what could we do or offer for them to let us lead and try to solve this

Tomorrow we can talk to Suzy, or Hardbody, preferably both, about the necklace and if they know how it works, if they can discover anything about it
>>
> Try to learn from Robotocist and help fix hardbody.
>>
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>>3510859
>>3510764
>>3510735
You wonder how any sort of leadership could be obtained, and ask Jess as much. While Suzy seemed to have some vague ramblings of an idea though, Jess isn't really sure. While she imagines you could withhold on helping to make any more people till your demands are met, that's not really being in charge of anything. Same with offering the help for orders heeded; neither of these are leadership, they're just exchanges. Trade, basically. If you were capable enough then maybe you could attain a leading role but it probably wouldn't be here or any place which is safe and stable and has content people.

Her only guess is that you get people to support you over whoever is in charge, but then how would you be able to do that?

Something to think about as she nudges you, eager towards bed. Till now you've both come to understanding about the relationship, and more educated about the full process, Jess seems about as risk adverse as you are but that doesn't mean you can't both enjoy yourselves and share intimacy. Anything short of the full process is fair game, and after several weeks together you've both gotten good at satisfying and making each other feel good. More than a few panting sweaty sticky messes together, to say the least. Which admittedly feels something... like wasted potential? You've understood from Jess, and overtime, how direly people strive for just a chance at some sticky milk from the Red Cross and the value it has in the world now.

But as much as you enjoy being together, it's easy to not let it bother you too much. Any concerns and brooding over the matter fly out the window when clothes come off.

---

Fortunately your door locks so you've taken to, no need to worry about people barging in and finding you and Jess in bed each morning. Still the usual wakeup call every day though of so and so pestering you to breakfast. Maybe they think you lazy for sleeping in, but what they don't know... you don't care if you come off as lazy when in truth you and Jess can share more time together after waking up. A plenty welcome way to start the day with a spring in your step!

Well, enough about the rude fun two youngsters can get up to in private, the day ahead awaits! The usual scheme of sneaking out of your room one after the other, and then meeting for breakfast. After getting something to eat though, you have some priorities in mind. There's the matter of the necklace, and the potential to try and learn from the roboticist at her craft. As well, your desire to return to what is perhaps your true "home", where Zsofia came from... but how would you go about getting there? Kim, maybe the one to talk to since she organized your returning to the shelter.

>What do you do?
>>
>>3511944
Let's see how hardbody is doing, see how fixed he is and get to talk with him about the necklace, if he is still out we can talk to Kim then, explain to her about how the necklace keeps us alive and how if we could have more, there would be more boys and no mutation risk
>>
>>3511944
Let's see the roboticist and ask how our robo friend is, maybe help him a little
>>
>>3512022
this, we need hardbody up and running before we talk with Suzy about the necklace, if she finds out that she can make her own boy with someone else she might decide to just take the necklace, we need him to protect us.

if he is not ready we can talk with Kim about going out
>>
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>>3511976
>>3512022
>>3512068
You can part ways with Jess for now then while you see about this business, she's fine to take Daisy as well. Finding your way down a few floors then, you're able to approach the roboticist while she toils away and other tribe members bring her what scrap they can at her request. An educated woman like Joan, she has many useful-looking gadgets and items as well as a pair of robot guards should the need arise.

"...c-can to help? Is'm friend of."

"Hmm? You wanna watch? Sure thing hun, here, bring me that wifi ant- er... the flippy thing, that one there."

Although it takes her some effort to make room for you and try to work in a way that you're not excluded, the roboticist is happy to show you what she's doing and try to involve you. In fact you can try to help and learn from her if you like, and make a roll for the effort.

Unfortunately she says if Hardbody is to be fixed at all it will take a couple more days still at least, but you can still participate when you're able. And, your chance if you wish it, to talk with her or ask her anything.

>Otherwise you can see how well you help/learn for awhile, then go seek out Kim. In any case it seems you're avoiding Suzy with this issue, on second thought?
>>
Rolled 12 (1d100)

>>3512136
>>
Rolled 77 (1d100)

>>3512136
don't discuss the necklace with her for now
>>
Rolled 32 (1d100)

>>3512136
If Suzy wants to talk ask her about that other place, and how can't we help people here since we like them, and ask her how could we be in charge here or there
>>
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>>3512174
>>3512180
>>3512205
>77

"So you do know your way around a circuit board? I knew the scavengers here specialized in electronics, but I didn't know they taught their kids!"

While it's naturally much more complex than fixing a drone for example, in many ways the process and skill are the same and you're able to learn and help out more than just spectating without a clue. You can see however, why something like this is best left to a specialist with adequate skill and knowledge rather than just something tinkering around and seeing what works.

For a couple hours after breakfast then you can help her out, till the roboticist takes a break for awhile and you can thank her for letting you be involved. While you're around here there's Suzy too, whom you still appreciate the presence of but have grown to be a little cautious of due to her independence for a robot and motivations.

"Who's the what now?"

"How for charge to other place?"

"I'ont know bout being in charge but ya can live it up, better than the up tops here. And once ya there, how hard can it be to take over? Hell I'll do it for ya if we get that far. How safe can the Empress be?"

Best to keep the necklace matter secret for now. Suzy has her plans based around her need to find replacement parts, and it wouldn't surprise you if she prioritized that over everything else. She seems so certain but you feel that it's all driven by her robot logic to remain operational.

---

"...no'm. Never ever. Too big danger."

"Please Kim, big please! Most big!"

"No'm! Already for to take home, big trouble. And other, and now?"

Having located Kim overseeing the scavenging effort as folks depart to the other buildings, she's always happy to see you and set time aside to talk. Her news is not so happy though, as much as it clearly pains her to deny you. She has a good case though, they did spend so much effort to return you to your shelter, all under the assumption that it was the most you would ever need from them and after remain content to settle down here. And not to mention how recently it was. Now you want to go on yet another venture because you're unhappy, and it's even farther, AND it's towards an official group? She's not personally refusing you, but letting you know that there's no way she could ever see anyone agreeing to this. Even for the case that you make to her about the necklace.

"Want for? Get more people, lots more then can to take over other, and all!"
>>
The safe answer on her part and what her plans had roughly always been, if the tribe numbers could increase and to press other people and groups into service with you, then a powerful force could be formed. One that could, say, travel to the Uncouncil building and hold all the cards rather than the other way around. You know why she wants such things, but it's too much for you and what you're focused on, so small a matter as your necklace itself. Maybe you could ask her a different way, but how could she be wrong about what the rest of the tribe, or at least the leaders want?

>What do you do?
>>
>>3512279
but is too dangerous to make new people, we will lose as much as we gain

could we make allies with other tribes to increase the numbers? maybe with Vicky's old tribe? we could go with to explore that place we can open and get more people on our side, adults even, way better than babies
>>
>>3512291
This i guess, i wanted to go there anyway and Alexa is tge only one that can open it
>>
>>3512291
>>3512310
If making allies was so easy then you'd think everyone would have done it by now. As far as Kim is concerned, if you have any ideas on how to get them on your side then feel free to detail it.

As for venturing to this place Vicky was interested in, that is more acceptable than the Uncouncil building, however again you only just recently undertook the journey of going home to your shelter so it would have to be some time still before people were open to another journey.
>>
>>3512336
Makes sense

I guess there is no helping it, we could run but to where? And for what? All that talk about living it big from Suzy doesn't make much sense, we'll have to wait for hardbody to try and discover more about the necklace.
Let's talk with Joan, we are ready to give it a try to whoever was the next in life for an extra life, maybe if we actually priduce one they will take us more seriously, up until now we are only potential
>>
>>3512363
Let's do it, if they want it so badly
>>
>>3512363
we can fast forward some time until hardbody is fixed and our crops are bigger before doing that, we may even learn more from the specialist, those things may get them more appreciative of our efforts, specially the new food source
>>
>>3512377
>>3512363
You want to go through with that? Next in line, or who Joan thought was best?

>>3512382
You can always skip ahead sure. Anything you want to focus on during the interim, so that you can roll for it and see how you do over the coming days?
>>
Rolled 47 (1d100)

>>3512438
focus on learning with the roboticist and helping Carmen with the plants
>>
Rolled 41 (1d100)

>>3512438
I'm wary of using Maria since we like her and this is a risky thing, she did enough with 3 I think, so I'm going with next in line if it's someone we don't know
>>
Rolled 23 (1d100)

>>3512438
>>
>>3512454
Well her recommendation was either someone with experience, or someone outside the tribe like Vicky or one of the newer members. But there's also always just next in line.

>>3512450
So learning and improving those skills.
>>
Rolled 18 (1d100)

>>3512438
Take the next in line, focus on learning robotics
>>
>>3512466
Vicky would work
>>
Rolled 61 (1d100)

>>3512438
For robots
>>
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Rolled 1 (1d2)

>>3512534
>>3512467
>>3512461
>>3512454
>>3512450
>61

Another week or so it takes then, as you get through the days understandably a little frustrated but well enough to help and learn what you can. When you're not busy with Carmen tending to the expanding garden, you're with the roboticist repairing the robots. Hardbody she is able to fix after several days, meanwhile the construction robot turned out to be comparatively more easy to fix since it only had a hole shot through its head rather than having its head crushed entirely.

In the process you certainly picked up some useful knowledge and are a little familiar now with the internal workings of at least more common robots like the sort Suzy and Hardbody are. However, you come to understand that with robots it's more than just the hardware but also a software component. You don't have any experience with computers and the roboticist couldn't really show you that easily, so you're at a bit of a loss there. Otherwise though, yeah if Suzy or Hardbody were to suffer some minor damages you feel you might be able to repair them with either one's help.

The big letdown though you've found, is that while Hardbody is restored to function again, his... "personality" or whatever you want to call it, did not survive his damage. While he is a working robot, he's sort of a blank slate now, fully capable of action but little more than response to commands. Not as though he was much capable of conversation before, not like Suzy, but at least you could talk or ask about things he had experienced. Now with all that experience gone it's like having to learn everything all over again for him. For your purpose though, if for example you needed him to protect you from Suzy worst came to worst, he would be able to do that. Or if you wanted to have the necklace analyzed, you could... hopefully without it being destroyed.

>What do you do?
>>
>>3512583
Let's talk with Suzy then, with hardbody present, so they can take a look at it without it being destroyed
>>
>>3512583
Let's have them take a look at it
>>
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>>3512630
>>3512611
Without letting on too much information, you ask if Suzy and Hardbody could take a look at the necklace, without deconstructing it yet. As it is, Suzy can't really discern what is inside although she can tell that it has some sort of "security clearance" on it, something she explains to mean important or secret. Hardbody by contrast though, as a police robot is equipped with the utility to be able to scan and analyze something as small as the necklace. After performing said scan, he rather immediately starts regarding you as special and referring to you by the name of "Secretary-General" or whatever that means.

Of course you need Suzy's help for a lot of it, basically to translate language from the old world to simplicity that you can understand. From what you can figure though, it seems that there is some sort of identifying device placed inside the necklace, like a chip the sorts that robots have inside them. This chip is such a high amount of security clearance though that robots able to detect it, automatically can't respond in a hostile manner, something called "diplomatic immunity" which Suzy has trouble explaining to you and just describes it as very important. Naturally you want to know if it can be copied or something like that, but judging by the way Hardbody reacts to you, the very nature of the device that renders machines inoperative towards it would also prevent machines from taking it apart or copying it. At least not machines like Hardbody or Suzy... or those super tiny invisible ones Joan talked about, you suppose.

The remaining option you think then, would be if you could find others? Perhaps even at the place Zsofia came from, it's probably where she got it in the first place. Hardbody can't answer to this, though Suzy thinks it's possible at least. Probably very difficult and very rare though, if it's something of such high clearance that a police robot will not tamper with it.

>A bit of a disappointment, but not complete bad news? If there are others like the one you have out there, then you would just have to find them, not even need to copy them to have more.
>>
>>3512731
that's reassuring, maybe there is more and they just don't realize what it is since there is no more boys around

let's get on with the experiments, damn
>>
>>3512731
It's ok, we did what we could here

the last thing we can do is show the software that we installed in Joans computer and ask him if there is anything hidden in there
>>
>>3512780
Sure, couldn't hurt, but I think we already figured this thing out.

Let's explain it to Joan
>>
>>3512799
>>3512780
>>3512763
>>3512583
>1

Maybe not all hope is lost. As far as you're aware the device within your necklace can't be duplicated, at least not by robots, like Suzy or Hardbody. But if there are more out there, supposing you ever find them that would be all you need. It's not a great chance to hope for, but an actual tangible goal to strive for. Now if only you knew how to go about finding such things...

"Oh, Alexa and... friends?"

Satisfied with the analysis of the necklace, you ask Suzy and Hardbody with you to check over the medical records on Joan's computer. Well, it could be any computer you suppose but Joan has hers already setup and ready to go. She's surprised naturally, to see you show up in the healthcare ward with the two robots, but she's accepting enough to show you to her room that the two can have a look over her computer. And in the meanwhile, a chance to talk to her after, while the robots check what they can.

"So you want to try it then? Alright then, if you feel ready, I mean don't feel like you have to or anything!"

You had brought this up with Joan before so she's had the time to check. Depending on when you're intent on getting this through with would determine who the other will be. At the moment, Vicky incidentally is able. Otherwise if you'd prefer, another week or so and Miriam would be able, the original person next in line to go to the Red Cross. Your choice of anyone really, if you've accepted your role in this.

>What do you do?
>>
>>3512855
It can be Vicky if she's willing, if she's not we can wait for Mirian
>>
>>3512861
ok for me

>>3512855
let's see what the duo can find
>>
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>>3512861
>>3512868
Joan hadn't bothered to go beyond asking anyone if they weren't willing.

In any case, you give the robots a chance to scan through the medical records, naturally much faster than any person. As it turns out, each of them can uncover something Joan wasn't able to uncover. Hardbody detects a classified communication taking place between this city and another far away in another place of the world, though it was ended of course when Zsofia went into the shelter. Again Suzy has to dumb down Hardbody's analysis, but it seems Zsofia was trying to obtain access to a secret and secure building belonging to that other city, or "country" you're not sure which. Interestingly she was given the access, however it seems she never made it there and settled to your shelter instead?

Suzy on the other hand was able to find the actual records from the Red Cross when Zsofia went there, for what was required to make you. It's not of much importance to you it seems, but it's still a decent wealth of information nevertheless and valuable to Joan since she came from there. She could look it over, maybe get an idea of what took place, and she imagines similar to the process she went through with her daughters.

Otherwise then, this will be my last post of the night but we'll resume here tomorrow. In the meantime you can make the final decision, as well as if you've any idea moving forward. You are learning more and more after all, but you feel more and more constrained by the tribe in regards to how the city seems to be growing out around you with your expanding potential... and ambitions towards it.

Till then, thanks all for playing!
>>
>>3513036
If we were to go somewhere, maybe that building where Zsofia came would have more of the chips?
Is there any adult that would be willing to come with us maybe?
>>
>>3513036
Yeah, maybe getting in charge here or exploring would be best, we should make sure they can grow food and are ok after trading their things tho, I would feel bad otherwise, maybe give them a new life for that
>>
>>3513123
>>3513676
Resuming in a bit here, but you can roll if you like to see who might be willing to accompany you if there's no larger support for it.
>>
Rolled 47 (1d100)

>>3514087
Maybe some of the outcasts like Grace and Chaya

But I agree we have to at least leave them with some things
>>
Rolled 24 (1d100)

>>3514087
don't know about leaving but let's check at least
>>
Rolled 17 (1d100)

>>3514087
>>
Rolled 42 (1d100)

>>3514087
>>
>>3514100
>>3514103
Righto yeah, that would make sense. And you're committed to this with Vicky?

Just getting a bite to eat currently, should be back shortly and we'll continue.
>>
Rolled 60 (1d100)

>>3514087
>>
>>3514154
I think yes, its risky, if she wants it of course
>>
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Alright, back now. Later than usual but hey, Friday night, and we can still get along with some anyway.

>>3514100
>>3514103
>>3514104
>>3514110
>>3514189
>60

If the tribe, or those in charge won't approve of it, then perhaps you could organize your own effort to leave? You're not hopeful but you'd have to expect only people who may not get in trouble for sneaking away with you, otherwise upon return you can't expect it would go well for them.

Something to think about, as you follow after Joan then and she just affirms everything you already know, leaving you at one of the individual rooms they have for intensive care though naturally it's hardly ever used. Not long after and Vicky is brought to the room, while Joan obviously giddy about it all tries to linger and make herself useful however she can but Vicky just shuts the door in her face. Looking around at the room, obviously better conditions than where she's being kept, she takes a seat on the bed beside you with a sigh when she feels it comfier than her own.

"So'm kid. We do this? You doctor say you'm make extra life?"

"Erm... no'm extra life, new person."

You're not exactly sure of the difference between the two yourself, but it seems good enough for Vicky. A prisoner of the tribe, it's not like she's doing anything else here in captivity and the chance at another person when it's more than her gang could manage to afford in a year even? Seems like a scam to her but if it's possible she'll try whatever. Though, she has no clue of what is supposed to happen, they just told her to wash and clean after the dirty work they normally have her doing. Thus she defaults to you knowing what to do, which... you think you do but you're naturally nervous and quite embarrassed. Maybe for the best with her rather than risking anything with Jess or someone important to the tribe like Joan. But you any Vicky have always been on rocky terms; even if there's no longer a hostility between you two, it's hard not to always remember her threatening you, her attack on the tribe, and destroying Hardbody.

At least she doesn't have her robotic arm though. Still hard to tangle with your relationship and feelings with Jess, and what your expected role is to be.

>What do you do? How... invested shall we say, do you try or care to be?
>>
>>3514483
Reluctabtly, we plan to leave, obviously wishing to come back but not certain about it, and would not want to let them empty handed.
Try to do most ourselves, the part to get where we need.
>>
>>3514483
Do it out of duty, like it's a deal. focus on the result.
>>
>>3514483
I think Alexa would probably feel bad about this, it's not like he could understand but at the back of his mind he wishes it was Jess, but he fears the risks
>>
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Rolled 94 (1d100)

>>3514499
>>3514515
>>3514519
Whew, apologies for the delay but that took a lot to write out properly. So much that I figured to just put it in a pastebin, for length reasons.

Certainly not for any other reasons.

https://pastebin.com/Cu0Eesv4

>What do you do?
>>
>>3514639
>94

Is that good or bad?

Well, if she has a new person she would be week and vulnerable as Joan said, and that could put her in danger, say that as much for her and that we plab on getting back too, if she still wants to go we can grab her arm for her, where is it anyway?
>>
>>3514639
That would be ok, I'd still want more people but she can come, we can try to grab her arm but only give it to her after we are out of here, so she can't hurt no one here.

So, for now it's Vicky, Jess, Suzy and whoever else we can convince to come?
>>
>>3514639
she can still become a mutant eventually, a mutant with a mech arm would be bad, maybe give her the arm after we make sure she won't change? but either way, she is welcome to come

make sure to leave the crops running steadily and teach Carmen how to do them before going
>>
>>3514694
oh
and we can't forget to leave a message for those who'll stay, like our friedns Olivia and Maria, Joan and Kim

telling them that we will try to find a way to make things safer and better and that we will be back, they don't need to worry, we know this seems foolish but it's something we have to do
>>
>>3514726
>>3514721
>>3514694
>>3514677
Well you can no doubt make more arrangements before you leave for sure, it's not like you're striking out tomorrow. Before it was something you just considered after learning more from the robots and the medical records Joan has. But hearing from Vicky that she'll come with you, hearing an actual person say it, is starting to make you consider it for real now. Her arm is in one of the workshops being studied and intended to be given to Aliyah, but it wouldn't be difficult to steal before you leave and give back to Vicky so she's returned to full capability.

These are all things you have in mind, preparations before you leave though. Anything to do with Vicky while you're here with her and in agreement about leaving together? And, after what you just did together of course. Otherwise if not, you can proceed from here as usual.
>>
>>3514768

Ask her if she ever tried to have extra liver and that we hope she is alright

Talk to Joan on the way out, tell her we are fine and everything was ok.

Search for Daisy and Jess, play around a little and then train some more fighting with Nama, we'll need that
>>
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>>3514768
Just a heads up but this will probably be my last post for the night then, but we'll continue from here tomorrow with any more responses in the meantime.

Till then, thanks all for playing!
>>
>>3514768
ask Joan how long to know if it worked and if it did, how long to know if she'll turn

tell Jess that Vicky wants to come and she's a downworlder, see what she thinks
start gathering supplies and stuff at our hidden stash in our room
>>
>>3514768
spend some time with her and get to know her better before we leave here, maybe she is coming with us so we should learn more.

things like, did she ever had an extra life, how was the process if yes
does she still holds a grudge about what we did to her?
a bit about her story too, like how she lost her arm
>>
>>3514768
Ask her if her secret place is too far, we could pass by there to see if we can find anything useful before we go to another place.
Ask her why she wants to go, we thought she was content by living above the clouds.
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Going to be continuing in awhile now, just a heads up.
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>>3514802
>>3515189
>>3515394
>>3515851
It's just what needs to be done as far as you're concerned, your love is for Jess and that hasn't changed. But it's hard not to feel a bond with Vicky afterward, strengthened all the more now that she's cooperative in your plan. Feeling able to rely on an adult like this is all the more reassuring, and while what needed to be done has been done... you'd like to lay with her for awhile more, feel the togetherness. And she doesn't seem to mind, holding you close.

"...have extra life fore?"

"Hm? No'm, want to for I'm only Vicky but... old home, Downtown, not have much for Red Cross."

Given what you saw of Downtown and how desperate she and her tribe were to attack here, you can imagine how it would be hard for them to afford extra lives when already it's hard just to get by. You saw the trains bringing food, water and necessities to people, enough to survive but nothing else. That said, you feel some ease on your heart being able to talk to her like this.

"...Vicky? Is still mad from fore? From... happen?"

"...nah, not for Alexa. Mad for old tribe, they'm turn bad to me. You just only care for you tribe."

Something of an odd inverse, enemies before but now this special connection, and planning together. You suppose together as you are like this, there's no better time to get to know each other better. You get to talking and learn what her life was like growing up in Downtown and living with a gang, how hard it was and how tough she had to be to get in charge, and how she had to do bad things to stay in charge. But that's life for people down there, so the transition to life up here where for example she doesn't have to sleep with a knife at the ready expecting attack in the night, is a significant one which she's still adjusting to and never could have imagined what it would be like. Odd that in a lot of ways she reminds you of mother, that same kind of life and those same kinds of stories, and rough skills and experiences she knows.

"-and old Vicky turn monster?"

"Yep, I'm try and keep her good but she pull off arm, see?" she can sense your curiosity and guides your hand to touch where her arm had once been. "Only for the train, did get robot arm. Help trade for help."
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Well that answers that question, morbidly so. And all the more worrisome imagining the risk to her, and anyone else you might make a new person with. In any case she's also interested to know about you, surprised to say the least at hearing you spent most of your life in a shelter of a few rooms. She finds it a little funny that you only emerged recently but by luck ended up here when you could have perhaps ended up with her instead, odd little turn of events of what could have been. Because of the proximity of both her old tribe's home and the tower here, to your shelter, you also get around to asking about the place she'd been interested in. Given the connection you have together now she's more willing to talk about it and be truthful with you, as it turns out more significant than she'd led to believe before. If she's right, based on old stories about the place, it's a building from before even the world before. One of the first tall buildings to be built, it was important to people in the world before because of this so they made systems and robots to maintain it. Like the Empress's tower and the few other old-old buildings, it's still in more or less perfect condition because of this, but also because of this no one can get inside. Seeing how the Empress lives and basically rules over the city now because she was able to get inside her building, Vicky can only imagine what it would be like if anyone could get inside this one she knows about.

"...heya, wanna see?"

"Can to?"

Rubbing your back to gauge your interest, she helps you off her as you pull apart and sit up together. Exposed from under the bed covers now and a feeling cold for it, she notes the mess between you after what was done and makes an effort to clean the both of you up a little before getting dressed together. You have to look first and check outside, but waiting for the coast to be clear you can try to navigate the back rooms of the healthcare ward till you can find another way out rather than just emerging into the main area again with everyone else. You have to guide her to the nearest exterior of the building and show her the cloudy skyline, help her get her bearings since she isn't used to the view. But eventually by keeping to the exterior windows the two of you can find your way around to another side of the building where she stops you fast and bangs on the window.

"-ah! There, see! I know'm it from old pitcher."

"All lights one?"

Sure enough you can manage to pick out which one she means, not that there's so many buildings taller than the clouds anyway. You've seen it before in your time living above the clouds, but you'd never given it much thought and merely believed it yet another building with another tribe in it. Though, if Vicky is to be believed and the stories she heard are true, then it's actually just the automated systems keeping it lit up and maintained...
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A chance for your imaginations to run rampant, as the two of you stand side by side, watching out over the clouds of your world together.

>What do you do? That is, any changes besides what you already suggested?
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>>3516311
Damn, that building could well be a place like the empress's that would allow us to bring people and rule.

Tell Vicky that that's the place we want to go, and we will get her arm for it as well as supplies to reach there and people to come with us.

Thank her and say that we hope she get's a new Vicky and we are very sorry if she doesn't she is not bad as we thought, that looks like a nice place.

Vicky is nice
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>>3516311
Hug vicky, that is a place we can go.
Let's go back to Joan before she has a heart attack.
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>>3516311
Jess will love that shit.

Stay a while with Vicky looking out.

Maybe Trish and the thief girl would want to come too.
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>>3516356
>>3516374
>>3516394
You'd never paid much attention to Vicky's idea, not seriously, but actually seeing it is something else. Her plan, however farfetched, is a lot more appealing now.

"Wowo... will to go there and Vicky!"

You give her a hug, half excitement for this new prospect, half appreciation for her. You had a rough past together, and she's rough around the edges, but you're glad to have gotten to know her like this. Of course your hug catches her off guard as her reaction is delayed, but she ends up bringing her lone arm around you and returning the hug.

"...Victoria. Is'm all name."

"Alexa... Alexander my'm."

It feels weird saying it yourself as you don't think of it as "your" name, and technically it isn't you suppose. But it is the full name, like Vicky's own. And so you hug her for awhile more, both looking at the cloudy gleaming skyline before she rubs your back and suggest to return, best not cause any trouble. You'd thought to just go back yourself but it makes sense that Vicky, still considered a prisoner, can't just be left alone to wander. So you find your way back, and manage to get into the healthcare ward again, to the sound of shouting.

"-where he is, and I swear if she hurt him in any way!"

"Joan! Hiya. Here am."

She'd obviously been tearing apart the place looking for you, and when she catches sight of you she rushes to and picks you up in a relieved hug, looking you over anxiously for any sign of harm before eying Vicky suspiciously.

"We'm just only..." you try to come up with some excuse as to why you were out of the room.

"-come to look for you. Done it has."

She'd been worried before but hearing this Joan immediately becomes quite happy instead, hugging you again and expressing how proud she is of you and such, asking if there were any problems and causing you to turn red from embarrassment over it.

"She'm give me sticky milk inside, so new person now?"

"He, he give... or gave. But maybe. It takes about nine months... moons for it to happen but we will know much sooner than that. And if it doesn't, you can just try again. I would think, during this time the more it's done the more likely it is to happen. The hospital only does it once but they only have so much to give, it's not like Alexa can run out."

Eeesh, well that fluttery feel in your chest. Not just the thought of doing that with anyone who wants to make a new person, but maybe more than once? Well either way, Joan of course wants to talk to you, both of you and ask about it all for her own understanding. But after that view with Vicky over the clouds, you're feeling quite anxious to start planning and stocking for the potential journey. And of course, to see if anyone else will come.

>What do you do?
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>>3516525
Answer Joan questions about it, let Vicky go, then, after it we can ask the others
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>>3516525
Let's probe the girls about leaving, bring Jess along to help with atlrguments
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>>3516591
Just checking to be sure but is your plan still to try and reach the place Zsofia came from, or are you shifting instead towards Vicky's idea?

Because either one are likely to net you different results.
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>>3516594
looking at everything, I thing we should at least look Vicky's place first, it's probably closer and if it's preserved for so long it probably has good things for us to use before we go to Zsofia
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>>3516842
More or less, it's a matter of which, would you intend to return here. If for example you'd seek to go to Zsofia's place and then return, you probably would not even want to bring Jess along since upon return they could expect trouble for leaving with you.

Doing something like betting Vicky's place will turn out well though, and not plan on returning, then that would be more appealing because you'd essentially be settling a new place. In any case you can ask around, subtly, and see who might be interested in coming with you.

For the former, of venturing to Zsofia's place, the youngest Joan would go with you to watch your health, while Grace and Trish could be convinced to go if you could offer them with some incentive.

For the latter, of venturing to Vicky's place, Joan herself would want to come with you and Grace and Trish would without needing incentive, while a few others could be convinced with incentive. Though, inevitably some will want to bring their relatives too.

In all cases, Nama and Aranza would accompany you regardless. Nama because she seems to think you're worth protecting now that she knows you're a boy, and Aranza feels responsible for your life after the fiasco in the train station. And of course your friends, several of whom would be glad to accompany you though it's questionable about bringing other kids along.

So it's not like you're on your own but one idea is certainly more appealing to some than the other. It would appear to rely on, what your priority is and how large of a group you want to risk traveling with. Because even if more people are willing to travel with the preferable option, you can still choose how many or few you actually want to bring.
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>>3516869
hmm, ok
I think we can go to Vicky's place, I trust it's a good place and whoever comes with us will see us in a different light, a leading position and will take our commands more seriously, that can help us moving on and will allow us to lead like Olivia said earlier, Zsofia's place is kind of a long shot, and people would probably not be able to accompany us there, after we settle Vicky's tower we can then go there to see if we can find more chips
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>>3516881
Very well then, depending on what you can promise and how many you care to bring, you can probably manage a decent group. It won't be an easy journey for sure, but with time to prepare you could leave when it's best for you.

With this in mind then you can count on already;

>Suzy, who's always looking for easy replacement parts
>Vicky, who specifically does not want a single one of her traitorous old tribe present
>Joan, who intends to leave her two daughters here to continue her work with this tribe
>Grace, who has no family left here
>Trish, who's just looking for a better life than Downtown
>Aranza, who thinks you could recruit some more people from Downtown
>Nama, who also seems to want to seek out her tribe for added help
>Jess, who wants to bring the younger baby Jess
>Olivia, who's fine to tag along with you

Beyond that if you want to try and convince anyone particular, you can make a roll to gauge their interest. Which will of course be improved if you can offer incentive enough.

Otherwise, yes as said you can start preparing even tonight and determine when you want to leave.
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>>3516898
Seems good to me, we start preperaing now and leave as soon as we have enough food and supplies, maybe a week's worth, try to teach evrything we can to Carmen so she can continue growing food for this tribe after we leave, maybe one day we can invite Kim and the others to live with us
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>>3516898
That's probably all the girls we can safely bring along
about the requests, we can pass by Nama's tribe if it's on the way, but the goal is the tower
and we can bring baby Jess if Joan can take care of her



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