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Sorry it took so long. Its amazing how many times you delete and rewrite things when you have the chance to instead of writing it on the fly, really...

***

We give our winged princess a kiss, and let her stay as she is for a bit longer.

With the cooldown finally refreshed, we breed lady Moshi and lady Adia once more before turning them back, and thanking them for their help.

"It was rather interesting." - says lady Moshi - "Thank you for an interesting experience."

The lady Adia bows gracefully.

Once we return them to their cousin's court, we need to go back and inspect the defenses on the island.

Indeed, since we realized the [ERROR]s can't phase through natural barriers (or in effect, the ground), we did our best organizing moats and experimental 'natural walls' made up by fast-growinmg weeds and grass over simple mounds of earth.

Well, those 'walls' are just an experimental afterthought, and our defenses are not reliant on them at all.

Our ancestors wrote down that 'bricks laid with intent' are also effective in stopping their advance, but while it seems to have been something obvious to them, I sure wish they had been a tad more specific.

Anyway, our real walls are made up by rows and plant-type monsters ruled over by Fleur, which should prove into quite the obstacle instead.

"Ah, Master, where is Fleur's spot?" - asks our flower pet as she runs over to us while we inspect the work

>You are not participating. You are staying with me. We can't depend on you every time, after all.
>You are staying back and filling in any holes in the defense
>Other

Previous thread >>3261722
>>
>>3304729
>Other
"You are staying in the back to fill any holes in the defense. Make sure that you also delegate to lesser plants so that we don't have to rely on only you all the time, otherwise we won't be able to defend many places at once."

Also if she Evolves other plant monsters into higher evolutions by eating [ERROR]s, she'll truly be more of a Plant Empress by ruling over other Queens.
>>
>>3304729
supporting >>3304738
>>
File: bath time.pdf (61 KB, PDF)
61 KB
61 KB PDF
<-- This PDF is the naughty bit in the bath. I think this should be alright since its completely up to you if you open it or not, so it should be fine? I think. Im not sure if its too naughty or not since I couldn't bounce ideas off anyone while typing it, though. Let me know if its too much, not enough, etc. Suggestions welcome.

>>3304811
>>3304738
>"You are staying in the back to fill any holes in the defense. Make sure that you also delegate to lesser plants so that we don't have to rely on only you all the time, otherwise we won't be able to defend many places at once."

"Yes!" - she replies enthusiastically like a child, with both hands under her face

Eh... she won't have the plants let the [ERROR]s through, right?

The following days are quite tense, but we've prepared as much as we could.

All that's left is to decide where will we be when the portal opens:

>Behind the defenses on the ground, to help the troops
>Managing the navy as they bombard the descending [ERROR]s
>Other
>>
>>3304984
>Managing the navy as they bombard the descending [ERROR]s
>>
>>3304984
>>Managing the navy as they bombard the descending [ERROR]s
>>
Was the lewd okay?

Well, as much as we'd like to get exp for fighting directly, it is more important to help direct our alliance's first joint operation.

Ah, but should we be onboard:

>Our own Eopolitan navy
>The alquian super dreadnought, with Mako
>The imperial flagship
>Other
>>
>>3305210
Just finished the lewd. I liked the lewd talking.

>Our own Eopolitan navy
>>
>>3305210
>>Our own Eopolitan navy

lewd was good
>>
>>3305270
>>3305227
Alright, but requests, suggestions?

>>3305270
>>3305227
>>Our own Eopolitan navy

Its better not to show any favoritism. Besides, we did spend several large fortunes updating the navy at home, after all.

Alright, let's have the Eopolitan navy supporting the imperial fleet (its their territory after all), with the dreadnought as artillery support and supply ship.

Well, with that, we send a message to our alliance members asking them to gather north of the island, and have to wait for a few days while everyone maneuvers into position.

In the sky, the portal is growing larger and larger every day. It looks like they are really preparing to move a force unlike any we've seen before.

*sigh* Well, as the date draws near, we have no choice but to wait it has been enough.

"Eldric" - asks Mako while we're cuddling in the bath at night - "Will everyone be alright?"

>Yes, we're ready, don't worry.
>We've prepared as much as we can
>Other
>>
>>3305353
>requests
Eldric marking his lovers with his fluids.

>>3305353
>Yes, we're ready, don't worry.
>Other: Order Tapac and Euphrosyne (the retired god and majordomo for the Lightbringer family and his daughter) to come with the Eopolitan Navy and record this even properly for the Lightbringer Archives and to send copies to members of XCOM. Also set up graphology cameras to record everything we can with images.
>>
>>3305353
supporting >>3305373

>requests, suggestions?
some bondage with a pillory or stocks?
>>
>>3305398
>>3305373
Ah, I was asking about which girl next, but that's great too, thanks. Uhmm something small or heavy, for the restraints?

***

"Alright." - she believes us right away, and happily leans unto us.

We rub her back softly, then pick her chin and give her a long, loving kiss.

The following morning, we need to get to the Crusader, our fleet's flagship.

I wonder if we should bring the girls along... its not like it'll make a difference since we'll be on the bridge, anyway.

>Yes, they will probably prefer so
>No, lets not clog the bridge with civilians
>Other
>>
>>3305443
>Yes, they will probably prefer so
Also so they can see more [ERROR] types, since they’re part of our research teams.

>restraints
Small.

>next girls
Mai, I think?

Also, weren’t we going back to the Bastion Dungeon with our Isolation Field gear to extract the Dungeon fairy we met?
>>
>>3305443
>Yes, they will probably prefer so

>restraints
either's fine

>next girls
Mai sounds good
>>
>>3305461
>>3305481
Wait, is it Ami that’s next? One of them already de-stressed with us, so it’s the other one’s turn.
>>
>>3305510
Yeah, next is Ami, unless you want to do Mai again.

***

The crusader is our navy's oldest rockitship, but that doesn't means its old. Besides, It was built to be a symnol, and as such, it is rather massive, though its 'carroer' role was originally intended to be about gryphons, and as such its 'docking ports' are not really meant for the fast rockitship gunboats that are coming into favor with the navy as of late.

We could probably do something with flying pets, though we have indeed begun raising gryphons again, which means we've recovered much of the casualties they took during the war.

It wasn't known as 'the gryphon's war' for nothing, after all, as hundreds of the beasts were fielded by both sides.

Perhaps more importantly, we've retrofitted the crusader with huge lightning lances and broadsides in most of its currently empty gryphon 'nests'

And thus, we're onboard the crusader when the day comes...

Our joint forces are filled by rockitships and normal ships-of-the-line, though both of them are present in an artillery role, as the [ERROR]s are expected to land en masse unto the island.

"It is a pity we cannot just evacuate and bombard every place in their target list." - comments a navy officer

Well, I'd say we got lucky they are targetting the islands and not the continent in their first mass invasion.

As the portal opens, it looks as if an oil fountain had broken as a nearly solid mass of glistening black pours down unto the island. Hundreds of thousands of [ERROR]s are being regugitated unto the land below.

>T-that's too many, we need to pull the land troops away!
>Begin bombardment! Thin their numbers!
>Other
>>
>>3305679
>>Begin bombardment! Thin their numbers!
>>
>>3305679
>>Begin bombardment! Thin their numbers!
>>
File: FLUFFY EARS.png (347 KB, 1113x1600)
347 KB
347 KB PNG
Buy puppy girl
Touch fluffy ears
One of us

>>3305832
>>3305784
>>>Begin bombardment! Thin their numbers!

"Yes sir!"

The signal is given as planned, and our combined forces begin shelling their landing spot with lightning

Lightning blasts from all directions focus on the base of the black pillar-like stream of monsters, yet even as everyone's hair stands on end, it is hard to say if we are successfully thining their numbers or not.

All we can do is stick to the plan and hope.

Okaba's sorcerous corps can't approach due to the massive blasts, and so his troops land on the rockitships, waiting for the fighting to grow up close and personal.

The dreadnought opens fire with its mana cannon, causing a quiet yet overwhelmingly powerful THOOOM! to cause everyone's bones to shiver, even though we were neither its target nor close to its line of fire.

A small new bay is formed as the beam modifies the landscape, and the sea rushes in to fill the area.

As the downpour of blasts ends, the [ERROR]s continue to fall and fill up the new bay in moments. Silence dominates the command deck until the flow of monsters ends almost as suddenly as it started.

"Alright, that's more than we expected, but no more than we feared. How soon can we open fire again?"
"It will be a little under a minute, sir."
"Alright, they still need to find the fortifications. It should be at least a couple of minutes before they realize we evacuated the island, IF they can communicate with each other that we did so."
"Yes sir, we can open fire with the lance. Should we approach and prepare the broadides?"

>Use the lance
>Move us closer, I want to hit them with my sw- I mean, the broadsides!
>Other
>>
>>3306205
>Use the lance
Let's keep our distance for now.
>>
>>3306205
>>Use the lance
>>
>>3306205
you ok king?
>>
>>3320409
yes, sorry, i've been super busy these last few weeks.

Also, I thought I posted but it seems the post got lost, which is annoying because it was pretty long. Hold on, typing it again
>>
https://youtu.be/swLeGMmGt9E
Totally unrelated, but I like this girl as Stella. Looks cute and soft.

>>3306308
>>3306234
>>Use the lance

The entire ships humms for a moment as the lance shoots a beam of electric white towards the mass of [ERROR]s in the shore. They are so numerous that not only have they already filled the brand new bay, but have spilled into the surrounding area and covered it with black.

The beam hits, and a mushroom cloud rises up, puking lightning in every direction. We shiver a little imagining the smell of charred flesh, but the true is that the [ERROR]s bodies are made of.. something else.

Once the cloud disperses under the wind, we can see that a rather-too-big a number of [ERROR]s have survived, and begun moving towards the nearby (empty) city.
>Light up the city on the biggest fire anyone'll ever seen.
>Let them flow through it. There's noone there anyway, and we want them to head towards the fortifications anyway.
>Other
>>
>>3320587
>Light up the city on the biggest fire anyone'll ever seen.
We should try to thin the numbers of the [ERROR]s before they reach the manned defenses.
>>
>>3320587
>>Light up the city on the biggest fire anyone'll ever seen.
>>
>>3320656
>>3320601
>>Light up the city on the biggest fire anyone'll ever seen.

"We have old fashioned magic cannons, right?"
"Of course, sire." - replies the admiral
"Wait until those things are just..."

>Entering town
>Leaving town
>Other

...then bomb them. That should get a fair share of them."

Lyann holds our sleeve, noticeably worried.

"I know you are worried, but those things will break down the houses and smash everything as they look for victims. May as well make collateral damage work for us."
"You are right." - she smiles a little, and nods, more calm

It seems to have reassured everyone, actually, and our crew looks more determined now.
>>
>>3320877
>Other: Halfway into town
>>
>>3320877
supporting >>3320953
>>
>>3320967
>>3320953
>>Other: Halfway into town

"It is a shame to blow up people's homes..." - comments Aritsu
"They'd be destroyed anyway. This way they serve a purpose."

On our signal, the fleet opens fire once more, having waited until the [ERROR]s were halfway into the town-

***

Wait, I just realized I explained this poorly. There's so many [ERROR]s that they will easily cover the whole town and still have coverage to spare. I just realized, while typing, that you seem to think they all fit inside the town.

The reason I was asking for "as they go in" or "as they go out" was actually from The Art of War, which suggests you should wait until at least 1/2 of the enemy's forces are crossing a dangerous spot with low maneuverablity (in the book, a river is used as an example) to attack them, so that they have trouble retreating to bringing the rest of their forces forth to help defend the ones you're attacking.

In this case, what I meant to say, in less vague terms was:

>Attack them to reduce their numbers and slow them down as much as possible, since they'll be crossing a burning town (a difficult spot to cross through) so our forces fight them in trickle numbers for a fair while. Only kill about 20% of them but make the remaining 80% move in slooowly

or

>Reduce their numbers as much as possible, but then the remainer of their forces can all rush our troops positions. Kill 60% but the remaining 40% rushes our troops

Anyway, goin to bed, see you tomorrow
>>
>>3321711
Isn’t that what waiting until the enemy is halfway through the town is for?
>>
>>3322284
yes, if the enemy army is, overall, smaller than the town. It is not. It is larger than the town
>>
>>3322468
No, I think you're confusing "army is halfway through the town" and "army reaches the halfway point through the town". The former requires the army to be smaller than the town, the latter just requires the front of the army to reach the halfway point through the town, regardless of how much of the army is in the town or not.
>>
>>3322468
>>3322477
what are we arguing about?
>>
>>3322667
King thinks that the option "Other: Halfway into town" means when half the [ERROR] army is in the town.
But I'm saying that it means when the front of the [ERROR] army has reached the halfway point of the town.
>>
>>3322683
Ok so does that mean we want to slow them down or kill as many as possible?
>>
>>3322709
Slow them down.
>>
>>3322729
Ok then.

>>3321711
>>Attack them to reduce their numbers and slow them down as much as possible, since they'll be crossing a burning town (a difficult spot to cross through) so our forces fight them in trickle numbers for a fair while. Only kill about 20% of them but make the remaining 80% move in slooowly
>>
The town burns, trapping most of the enemy on the opposite side of our forces. As before, they are unable to move through non-artificial terrain, and much to our delight, it seems the flames count.

No, its not that they're just as weak to fire as anyone else. We lab-tested it.

The end effect of it, though, is that they have to channel the massive army through the small streets and passages between the burning buildings, which slows them down immensely.

"Alright, it looks like our troops won't have to handle a single wave anymore."
"Should we create fire pits in the future?" - asks Lyann

>It seems to work better than walls, and its much faster than waiting for plants to grow.
>Lets wait until we see how Fleur's plants do
>Other
>>
>>3322779
>Lets wait until we see how Fleur's plants do
Gather more information before coming up with a plan.

And is Tapac properly recording all of this?
I want it demonstrated that we are better than our ancestors, by properly writing things down so that descendants will be able to comprehend and apply the knowledge we preserve, instead of assuming things and our descendants being confused by what we meant.
>>
>>3322779
>>Lets wait until we see how Fleur's plants do
>>
>>3322842
>>3322794
>>Lets wait until we see how Fleur's plants do

The [ERROR]s begin moving towards our fortifications, well visible from town as they're on top of the hills nearby.

As the black army (swarm?) trickles past the burning city and begins approaching the thicket fence surrounding the whole hill, the ground starts collapsing and breaking open as massive pods of vegetable matter are pushed up, and a shiver runs down our spines as we imagine the 'splooch'-like sound as dozens of them tear open down the middle, showing off massive 'teeth' made of thorns, with countless sticky, long purple and light green, dripping tentacles all aimed towards the [ERROR] swarm.

The 'pods' reveal themselves as the massive mouths of anthropophagous plants that are still lifting over the ground surface, now revealed to be like the heads of massive snakes.

For a moment, it appears as it the [ERROR]s pause in their advance, but before we can appreciate any further reaction, the plants swipe down and start to pick them up three or more at the time before pulling back up, crunching, wrapping and swallowing in slow but constant motion.

Still, it seems a bit ...slow. If we had waited until most of the [ERROR] army was already past the town, it would have been more than numerous enough to simply overrun the plants, it seems.

>Fire on the [ERROR]s that have still to enter the burning town
>Keep firing on the burning town
>Other
>>
>>3325822
>Fire on the [ERROR]s that have still to enter the burning town
>>
>>3325822
>>Fire on the [ERROR]s that have still to enter the burning town
>>
>>3325880
>>3325857
>>Fire on the [ERROR]s that have still to enter the burning town

"Open fire on the [ERROR]s that haven't reached town yet."
"Yes sir!"

The alliance navy opens fire again, and the [ERROR]s react to it by trying to move towards us, though they cannot move over water, and thus begin piling up along the shore, only to wander off in random directions after a bit.

Sadly, they don't just stand there and let us bomb the fuck our of them, or it would have been incredibly convenient. Instead, they begin moving back towards the innards of the island, spreading all over and dissapearing into the canopy.

"We've succeeded in slowing their advance, but if they don't go back to the fort on their own, it will be hell hunting them down in the jungle. It may even be years before the island is judged safe again." - says our vide admiral
"We need to lure them towards the fortress in slow, controlled waves, but how...?"

>Light up the skies at night. They're looking for sophons to pray unto, so the light of civilization should be enough
>Deal with the ones attacking the fort first, then just send Fleur into the jungle
>Other
>>
>>3325929
>Deal with the ones attacking the fort first, then just send Fleur into the jungle
>Other: Include Beastmaster-leveled soldiers with Plant Pets to make the Plants Evolve by eating [ERROR]s. Make sure that the soldiers stay in the air either by rock-it ship or by riding a flying Pet, so they don't get eaten by an [ERROR].
>>
>>3325929
Oh, and a "Well, Grandpa, Tapac, looks like the [ERROR]s aren't as single-minded or dumb as the records seemed to indicate if they're able to ignore the obvious fortress and spread into the jungles when targeted from the air."
Goddamn useless old people.
>>
>>3325929
supporting >>3325951
>>
>>3325954
I wouldn’t be surprised if when we examine the Lightbringer Keep Shield Generator that Grandpa’s modifications would have made it burn out well before it would have closed the [ERROR] portal, or that it wouldn’t have done anything to the portal and would have just resulted in a great loss of life and the generator burning out, leaving the Keep defenseless.
>>
>>3325987
>>3325951
>>Deal with the ones attacking the fort first, then just send Fleur into the jungle
>>Other: Include Beastmaster-leveled soldiers with Plant Pets to make the Plants Evolve by eating [ERROR]s. Make sure that the soldiers stay in the air either by rock-it ship or by riding a flying Pet, so they don't get eaten by an [ERROR].

After a bit, we see that the large plants seem to wither and bend towards the ground, and hundreds of much smaller pods start poking the surface around the fort.

The [ERROR]s continue their advance between the pods, but after a few minutes, these begin to open up and reveal each of them held two, sometimes three 'Thorny Flower's, which are Fleur's first evolutionary step.

Each thorny flower is about as large as a calf, and quickly latches on to the larger [ERROR]s or swallows a smaller one.

We can somehow hear, hundreds of meters away, the sound of suckling and chewing.

Still, hundreds of [ERROR]s made it past the pods, and move towards the hilltop dortress, and the single, petite humanoid figure on their path.

This figure being Fleur, she looks at the monsters with a expression of desire bordering on lust. She needs to wipe the drool falling off her cute little mouth as she starts walking towards them as quickly as she can (for some reason, we've never seen her run, and if she's not running now, she may just be unable to). with massive green snake-like things crawling along and behind her as if they were huge eels wadding on a shallow pool.

As the largest [ERROR] on the swarm's vanguard turns towards her, Fleur opens her cute little mouth and goes 'aaaah' while six green tendrils as thick as giant sequoia rupture the ground and wrap around its body, much like a squid wrapping around a sperm whale.

The [ERROR] dissapears in a single moment, and the rest of its swarm pauses and breaks, continuing to move forth while giving Fleur a wide room.

Of course, our little glutton is not okay with it, and starts moving towards them, only for the [ERROR]s to move away with the same fluidity a school of fish may show when running away from a shark.

Still, plenty of the things get snatched away as Fleur's thin arms reach forth into the air, and a giant tendril comes out from the ground and wraps around a bunch of lesser [ERROR]s or wraps around a large one, before sinking back into the ground.

About half of the 'thorny flowers' have been squished by the trampling [ERRPR]s now, but the remaining half have finished their evolution into 'spitting thorny flowers,' and after half sinking into the floor, they start 'shooting' harpoons out of their open maws towards the nearest [ERROR]s, then pulling towards themselves with the inescapable strenght of a tree anchored with deep roots into the earth.

Even while saying 'only half the thorny flowers managed to evolve,' one shouldn't forget that there were hundreds of them to begin with.

1/?
>>
>>3326170
A few of the 'spitting thorny flowers' get trampled by the truly largest [ERROR]s. or uprooted as they literally try to swallow more than they can chew.

A handful of brand new massive plants sprout up on the sides of the [ERROR] army as the monsters try to go around Fleur and wander into the yet-untouched picket fences around the fort, and then take in huge mawfuls of monsters before similarly whitering and 'dying' while birthing another hundred 'thorny flower's

>Signal the troops inside the fort to charge at the confused enemy
>Signal the troops inside the fort to open supressive fire. We're just fine with the plants eating the enemy, no need to risk the troops any more than neccessary
>Signal the troops to sit tight and look pretty. Only fire on any [ERROR] that manages to wander too close.
>Other
>>
>>3326179
>Signal the troops inside the fort to open supressive fire. We're just fine with the plants eating the enemy, no need to risk the troops any more than neccessary
>>
>>3326179
>>Signal the troops inside the fort to open supressive fire. We're just fine with the plants eating the enemy, no need to risk the troops any more than neccessary
>>
>>3326366
>>3326250
>>Signal the troops inside the fort to open supressive fire. We're just fine with the plants eating the enemy, no need to risk the troops any more than neccessary

We signal the fort commender to begin supressive fire, and sit back to see the plants feast on their natural prey.

Indeed, it is quite amazing, though we shouldn't forget that the [ERROR]s would probably overrun the fort by now if we hadn't slowed down their movement.

And juuust as we are relaxing, we see that Fleur is being wrapped by a dark green cocoon...

A message pops up in front of us

[Your [Fleur] has fulfilled the conditions for its secret evolutionary paths, and will now evolve. Please choose her evolution]

[Thorny Flower Demoness Empress] (Fighter)
[Golden Crown Thorny Flower Queen] (Summoner)
[Runic Phantom Thorny Flower Demoness] (Caster)

>Fighter
>Summoner has worked fine so far
>Deepeeeesssss
>Cancel her evolution (Press B)
>>
>>3326633
>Summoner has worked fine so far
>>
>>3326633
>Your [Fleur] has fulfilled the conditions for its secret evolutionary paths
Is there any way to learn what the requirements were now that we've fulfilled them? I'd like to get the other two, and we probably could with all of the Plants evolving due to eating [ERROR]s.
>>
>>3326633
>>Summoner has worked fine so far
>>
>>3326818
>>3326684
>>Summoner has worked fine so far

>>3326728
>Is there any way to learn what the requirements were now that we've fulfilled them? I'd like to get the other two, and we probably could with all of the Plants evolving due to eating [ERROR]s.
But they are not ours, so we wouldnt be able to choose those evolutions anyway

The seed pod-like cocoon blooms open, and Fleur stands (or rather, floats) in mid air while slowly flapping wings of delicate and thin, golden flower petals matching her gikden hair.

She gestures upwards, and ten times as many massive root tendrils as before erupt out of the floor, sporting massive jaws at their ends, which immediately swallows up a massive share of the [ERROR]s before them.

In her final form, Fleur is still on the petite side, though her finely proportioned form clearly points towards her maturity, with a little over half her height coming from her legs, and her six, thin wings spread a full five, six and four feet towards her right and left.

Out of the several dozens of spitting thorny flowers that faced the trampling of the [ERROR] army, fully half of them have evolved into Thorny Flower Queens similar to Fleur when we first met her.

These new queens quickly and happily start summoning thorny flowers of their own, using them to gobble up the [ERROR]s around them, and drain as many nutrients as they can.

Sadly, their numbers thinned to half a dozen from their starting hundreds, only three of the new queens actually survive all the way to the end of the battle, each having reached a rather high level before wandering off into the jungle to look for any [ERROR]s that escaped the battle.

"Well... I'd say the plants work better than we hoped for."
"Can I use the spyglass now?" - asks Lyann
"We really should have prepared more of these..."

>Go to the island and pick up Fleur
>Head into the jungle to 'catch' the new queens and [ERROR]s
>Other
>>
>>3327103
>>Go to the island and pick up Fleur
>>Head into the jungle to 'catch' the new queens and [ERROR]s
First pick up Fleur then catch the new Queens.
>>
>>3327103
supporting >>3327422
>>
>>3328199
>>3327422
>>>Go to the island and pick up Fleur
>>>Head into the jungle to 'catch' the new queens and [ERROR]s

"Well, the plants did a lot better than we hoped they woukd, It almost makes one feel unneccesary." - says the admiral with a smile
"I am quite sure the bombing thinned them down quite a bit, sir. If they had just rushed the fort, I don't think it would still be standing right now." - says an officer

>That sounds about right
>I think the bombing took down more than the plants did
>We will have to improve the land surrounding the city... parks and gardens everywhere.
>>
>>3328434
>We will have to improve the land surrounding the city... parks and gardens everywhere.
>Also, more Garden Ninjas with Plant type Pets. And Gardening Division will likely need to be made into a real position in the Army.
"This is my shovel, this is my tool!"
"This is for digging, this is for fun!"
>>
>>3328434
supporting >>3328453
>>
>>3328453
Deaths Korps of Krieg?

Well, I don't think it'll be popular since its so hard to level up plant pets, normally...

I mean, if you start with the basic thorny flower, it cant even move and you need to bring prey to it. At least after its first evolution it can harpoon nearby prey

Goin out, see you tonight, guys
>>
>>3328653
>Deaths Korps of Krieg?
No, the movie Full Metal Jacket. It's part of the Marine Boot Camp sequence.

And it's not supposed to be popular, it's a military career.
>>
>>3328664
why would that movie be good for it, if we're going with cute pet girls for everyone?

Also, the krieg corps are experts in trench warfare, which is the first thing that comes to mind when you mentioned the shovels
>>
>>3328790
Because, as you said, this would be an unpopular posting. So they will need to be drilled hard to develop esprit de corps.
>>
>>3328790
can i get a thread description?
>>
>>3328922
Front row seats to [ERROR] vs Plants
>>
>>3328922
>>3329847
Plants vs [ERROR]s: The Seeding
>>
>>3328845
Ah, I get it now.



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