[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/qst/ - Quests


Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
Draw Width Height
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).
  • There are 84 posters in this thread.

05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
06/20/16New 4chan Banner Contest with a chance to win a 4chan Pass! See the contest page for details.
[Hide] [Show All]


All work safe boards are now on the 4channel.org domain. Make sure to update your script blockers and whitelist the new domain.

There's now a setting option under Navigation to display the full list of boards on 4channel.org

The 4chan Vtuber Competition is over. Click here to see the winning entry!




The ambient sound outside your chamber's window slowly awakens you, the tweeting of birds and howling winds invading your ears to call you to another day. Reluctant is your body, heavy in every limb until your blood finally gains a rush of speed. Now revived, you pick yourself up from your bed and stretch.

Briefly, your hot blood produces a headache that disappeared as fast as it came. Its a routine, finding yourself sapped of energy after hours of sleep. "I should get a servant or two," you mutter, starting off a morning's ritual.

It didn't take long to ready yourself from out of your bedroom, walking down the darkened, cold stones of your castle who you personally named Fort Raphiel. Here, you're its ruler, a self-proclaimed 'king' of this vast, hilly plain. Despite this, you pride yourself in it, enough for you to ignore the emptiness of your quarters.

You take a stop by your stronghold's kitchen, examining the stolen breads and produce that you stole from the city. It took a lot of hard work to pull that stunt off, but it was successful in the end, reassuring your nonexistent title. "It was no sweat!-- Not at all!," you thought, slicing a thin piece from a loaf, and shortly cutting a finger due to pulling your attention from it. It wasn't anything that a lick couldn't mend, continuing on as your thumb stings in the unprotected air.

"This is my reward for being such a hard worker, every king should follow such an example~ With the way how this kingdom is going along, I could probably take over it soon, or maybe the other country over as well! One more step for domination!" you announced, stuffing the sweet slice of bed upon your borrowed throne. In a way, you're right, excluding the fantasies of your thinking. Who else could've kept this structure? It was you who cleaned up this abandoned palace; of course, it was a cruel task that took weeks, though, now you can behold your home confidently. You got the menacing atmosphere just right with how black its walls are.

Your name is Edison, and additionally your 'surname', Alvinar. You seek infamy through villainy! If only you could get either of them right...

Such an eccentric person must be of possession of some kind of power? What is your identity?
> A mage who is branded as a criminal due to some hijinks within this kingdom's capital.
> A demon who aims to become a king-- a demon king! Though, it isn't any easier when every human wants you dead.
> A product of a magic experiment gone wrong. You managed to snag a few story books from the laboratory where you were created at, their contents driving you into this cartoonish idea of villainy.
>>
>>3168139
>A product of a magic experiment gone wrong. You managed to snag a few story books from the laboratory where you were created at, their contents driving you into this cartoonish idea of villainy.

Because Edison adopting the approach of a 60s comic book villian due to the only reference point he has on hand being golden age comic books is too good to pass up.
>>
>>3168139
>A product of a magic experiment gone wrong. You managed to snag a few story books from the laboratory where you were created at, their contents driving you into this cartoonish idea of villainy.
>>
>>3168198
When is he going to steal 40 cakes?
That would be terrible
>>
>>3168139
>A product of a magic experiment gone wrong. You managed to snag a few story books from the laboratory where you were created at, their contents driving you into this cartoonish idea of villainy.
>>
>>3168139
>>A product of a magic experiment gone wrong. You managed to snag a few story books from the laboratory where you were created at, their contents driving you into this cartoonish idea of villainy.
Forgot to vote
>>
>>3168139
>A product of a magic experiment gone wrong. You managed to snag a few story books from the laboratory where you were created at, their contents driving you into this cartoonish idea of villainy.
>>3168219
That's as many as four tens!
>>
>>3168139
> A product of a magic experiment gone wrong. You managed to snag a few story books from the laboratory where you were created at, their contents driving you into this cartoonish idea of villainy.
>>
>>3168139
> A product of a magic experiment gone wrong. You managed to snag a few story books from the laboratory where you were created at, their contents driving you into this cartoonish idea of villainy.
>>
>>3168198
>>3168206
>>3168222
>>3168227
>>3168231
>>3168270
>>3168301

Laying back into your throne, you contemplate about your origins. The first breath you took was inside a laboratory of sorts, full of archives, materials, and tools that serve the art of magic. Even now, your form whose akin to a clay doll, but complete with everything that makes a man, is the same.

If one would to describe your body, it would be very, very simplistic. Your skin colored in a light grey as you remain as an unfinished doll. The only physical features that you have are childish-looking eyes and mouth; other things of note is your lanky, even stretchy limbs that make you appear all rubbery.

Recalling correctly, you were suppose to be a 'honculos' or whatever-- you don't care much about it. What you do know is that after your creator, a man with a forgettable face and manner, deemed you as a failure, you were locked up in a insecure cage. The struggle of breaking the lock with your artificial hands proved to be fruitful, the heavy restraint dropping onto the floor in the dead of night. At that time, your creator was sleeping.

You couldn't leave without something, it was a feeling that stuck with you. Emotionless and only sentient without a hue of life, you took a few story books from a random shelf, only to read them later when you found somewhere safe to hide outside the facility where you originated; it was a miracle how you got pass the structure's security, nonetheless, grateful. The characters that were portrayed amazed you, but the villain of the stories did so even more.

Elusive men in dark capes, rich and powerful dragons, the general of a horde of an army of monsters and goons!-- It soon influenced you to become so, practicing endlessly to replicate their character. Not only that, you found this castle, Fort Raphiel! Your domain of evil! And not before long, someday, the world will know your power!

...At least, that's your current idea and image of yourself. You look the part, kinda; decorating yourself in coats that suit your desired display of an evil villain. But throughout it all, you found purpose. You have only the hero to wait!

The effects of your creation granted you abilities. It looks like your failure hid some sort of potential after you practiced enough.

> You can control lightning, and by extension, act as a living lightning rod. Though, your body has to be active, such as constant movement, to achieve the upmost efficiency.
> Your immune to magic, but sadly, you can't use any of it.
> You can shapeshift into a variety of objects and organisms, and to a certain degree, clothing.
>>
>>3168428
>> Your immune to magic, but sadly, you can't use any of it.

magic immunity, those wizards shall weep
>>
>>3168428
Shape shifting.
>>
>>3168428
>Your immune to magic, but sadly, you can't use any of it.
>>
>>3168428

> Your immune to magic, but sadly, you can't use any of it.
>>
>>3168428
>> Your immune to magic, but sadly, you can't use any of it.
I guess we'll have to use MAD SCIENCE and VILLAINOUS VALOUR as our main tools in our villainy
>>
>>3168436
>>3168445
>>3168452
>>3168466

You're immune to magic, but sadly, you can't use any of it. Not that magic interests you all that much, so you consider it an overall plus.

You sigh heavily, slinking deeper into your seat after every passing minute. Plotting takes a lot of imagination, yes, but you have yet to make one up.

"Hmm...What to do, what to do...Maybe I need to change things up, be daring into the sight of my adversaries. No, a villain must be patient and think out a complete plan...Hmm, what to do." Talking to yourself has become a habit. It helps when you're scheming your next evil deed. Carefully however, you don't want to accidentally spare your last silver coin to a child like last time!

> Consider getting some underlings. Maybe send a request to the city's adventurers guild?
> Continue to think up something. You're close to a plan!
> write-in
>>
>>3168522
Continue to think up something. You're close to a plan.
>>
>>3168522
>> write-in
Do something flashy in the city, like appear in the city square in a cloud of smoke (courtesy of smoke bombs) and present yourself as DOOMLORD EDISON. Maybe toss some application forms to get minions and underlings willing to work for you.
RECRUITMENT IS BUT THE FIRST STEP FOR OUR MIGHTY ARMIES.
>>
>>3168466
our main tool are our villany! our villany and our supperior intelect! ugh....dammit

>>3168528
> Consider getting some underlings. Maybe send a request to the city's adventurers guild?

we will offer dental, we are a villain but not monsters
>>
>>3168541
+1
>>
>>3168541
oh
and if we do flayers we better bedazzle the shit out of them, spare no expenses when it comes to shiny
>>
>>3168541
Supporting
>>
>>3168541
>>3168549
>>3168554

"Ah, right! It must be because I lack henchmen! I've been doing things these past few years all wrong, I see~"

Jumping off your throne, you go to a couple of other chambers in the castle to get working on some flyers. You spend a sizable amount of hours to produce them, enough for morning to progress near midday. And at the end of your work, you create a stack of fine, illustriously decorated application papers for your future underlings.

Taking a hat from your bedroom to hide your face - without taking account of how your stature is - you exit your home with grace as you wave goodbye for a temporary farewell, heading into the city with your forms under your arm. You join a common dirt road that led to its gates, its walk bringing about nature's greatest reveals: beautiful flowers and the occasional animal that holds its head high with authority.

Upon arriving at the capital's gates, you manage to sneak yourself in with the accompanying carriages. Although having something to mask your identity, one must always ride the wave of caution. The city is always something to want, bustling citizens strolling around to do work or sell. "What will happen if someone were to disrupt the peace?" you wonder, humming to yourself loudly as you traverse the streets.

>Roll 1d100
Dice are as follows.
> Best of three
> Crits (1s and 100s) will be prioritized
>>
Rolled 40 (1d100)

>>3168663
I bet our character is like: I hope I get a dark knight! That would be awesome!
But the dark knight is some tryhard edge kid
>>
Rolled 78 (1d100)

>>3168663
Here.
>>
Rolled 54 (1d100)

>>3168663
>>
>>3168670
>>3168673
>>3168679
>78

"There it is, right where it's always at!" you say, looking towards the well-established and recognizable building. Its more noticeable with how it attracts certain types of people. Those with sword on their backs or women with risqué dresses; "How indecent!-- A girl must compose themselves with safer alternatives than wearing a prostitute's attire!"

You approach the guild, so-called 'adventurers' moving out of your way for you to pass. Unbeknownst to you, you're rather well-known for being who you are, however, unknowing of your aspirations themselves. Comically, you take it as a sign of your aura, the weight of the atmosphere around you commanding them to part.

> Start pinning your flyers onto the quest board
> Ask the receptionist about requests
> write-in
>>
>>3168730
>> Ask the receptionist about requests

be very polite, we are gentleman bad guy.
>>
>>3168730
>Ask the receptionist about requests
>>
>>3168743
I had the weirdest thought ever when you said gentleman bad guy
https://danbooru.donmai.us/posts/971878
>>
>>3168730
> Ask the receptionist about requests.
I mean, we can't be rude now can we? We're an evil mastermind not a barbarian. Besides, I don't think we have staples to put the posters up.
>>
>>3168730
> Ask the receptionist about requests
>>
>>3168730
>Ask the receptionist about requests.
>>
>>3168743
>>3168749
>>3168771
>>3168776
>>3168806

With great strides, you stop at the receptionist desk to talk to the lovely lady behind the counter. She's quite petite, her hazel hair wrapped in a professional bun and her green eyes looking up to you in familiarity; she has seen you wander the streets before, adding up to the amount of people who only sees your reputation, not the being itself. Ignoring how you tower over her, she keeps a smile. How considerate.

"How may I help you?" she asks.

"I would like to know about making my own request, Miss. For you see here are applications that I want to spread." You show off one of your flyers to her, fancily tinted in a gold-like color. An example of your art.

The young woman take a hold of the one in your hands, her eyes scanning it in a matter of seconds. "...You want to request this?" she questions, confused with your form's contents.

"Why, yes! Is there anything wrong? Please do tell."

"N-No, there's nothing wrong. But I have to ask: is this some play that you're conducting?"

> Keep your operation under wraps. "Of course! The star of the show must have a few complimenting characters, Miss."
> Clarify. "I must say that you're wrong, Miss. These requests are genuine, as I am in search for accomplices to help in my efforts."
> write-in
>>
>>3168826
>> Clarify. "I must say that you're wrong, Miss. These requests are genuine, as I am in search for accomplices to help in my efforts."
>>
>>3168826
> Clarify. "I must say that you're wrong, Miss. These requests are genuine, as I am in search for accomplices to help in my efforts."
>>
>>3168826
> Clarify. "I must say that you're wrong, Miss. These requests are genuine, as I am in search for accomplices to help in my efforts."
>>
>>3168836
>>3168856
>>3168920

"I must say that you're wrong, Miss," you reply, "These requests are genuine, as I am in search for accomplices to help in my efforts."

The receptionist just gives an absent glare, momentarily checking out the flyer once more before speaking again. "Uh, okay. Just sign here," she says whilst bringing out a clipboard with a sheet on it. You do as she instructs, writing down your signature onto the paper with dramatic strokes. The young woman nods when you finish; she then offers you a stapler from under the counter as well, pointing at the huge quest board on the guild building's westward wall. "Post your application there, Mr. Alvinar. Thank you for stopping by."

"Much appreciated," you say, grabbing the tool with a free hand. You took your time to thoroughly cover a good chunk of the board with your flyers, some being accidentally stapled on the wall over instead of where it's suppose to be. "Hm, must have gotten myself a bit too excited there. No matter, I have done what I wanted," taking a step back to admire the big blotch of gold.

> Hang out in the guild. Perhaps get a cup of coffee here as well.
> Go out into the city's streets and stroll around.
> Return to Fort Raphiel
> write-in
>>
Rolled 43 (1d100)

>>3168663
>>
>>3168953
>> Hang out in the guild. Perhaps get a cup of coffee here as well.

villainously staple one of ours over someone elses mwahaha
>>
>>3168953
> Hang out in the guild. Perhaps get a cup of coffee here as well.
No coffee in order to save money for villainy
>>
>>3168953
Go out in the city streets.
>>
>>3168953
> Hang out in the guild. Perhaps get a cup of coffee here as well.

Real bravery is standing in the open in front of your (potential) enemies.
>>
>>3168953
>Hang out in the guild. Perhaps get a cup of coffee here as well.
We need to show that we're not afraid to drink coffee right out in the open, thus attracting potential nemeses who might take it as the challenge that it is.
>>
>>3168826
>> Clarify. "I must say that you're wrong, Miss. These requests are genuine, as I am in search for accomplices to help in my efforts. Don't you know after all the show must go on"
>>
>>3168953
> Hang out in the guild. Perhaps get a cup of coffee here as well.
>>
>>3168953
Hang in the guild and take a cup of coffe. Sip loudly, as if defying any brave enough fool to stop you.
>>
>>3168968
>>3168978
>>3169122
>>3169134
>>3169336
>>3169898

You decide to hang out here for a while, seating yourself at the front counter of the guild's bar. "One cup of coffee my good sir," you ask, dragging five copper coins to the man before you; he looked at you weirdly, stopping when he was in the middle of cleaning a glass. The bartender just shrugs it off to give you your order nevertheless.

> Money: 25 coppers, 0 silvers, 0 gold

"Delectable, such a pleasing black," tasting the bitterness of a cup without milk or sugar-- how coffee is meant to be consumed. Loudly, you sip at your audience, showing your potential enemies the extent of your courage. Fearfully, they turn their heads away to keep their sanity in check, and triumphantly do you pump out your shoulders and chest.

> Take your time. Sit comfortably to admire the liveliness of the guild
> Try to search for anybody to talk to. You could coerce one of them into your ranks.
> Exit the guild and stroll around the city,
> write-in
>>
>>3170023
> Take your time. Sit comfortably to admire the liveliness of the guild
>>
>>3170023
>Take your time. Sit comfortably to admire the liveliness of the guild
>>
>>3170023
> Exit the guild and stroll around the city,
We've had our meal, now lets take to the streets and look for places of interest.
>>
>>3170023
>Take your time. Sit comfortably to admire the liveliness of the guild
We don't wanna look too desperate here.

Also the guild is always a hive of budding heroes. Perhaps today's the day we'll lay eyes on our Fated Nemesis(TM)?
>>
>>3170023
>Take your time. Sit comfortably to admire the liveliness of the guild
>Write-in: stare as many people in the eye as possible
>>
>>3170023

> Exit the guild and stroll around the city,

lets walk and check back here in a few
>>
>>3170067
support
>>
>>3170023
> Take your time. Sit comfortably to admire the liveliness of the guild

Cross our legs and lean back, smirk genially at everyone who meets our eyes
>>
>>3170023
> Take your time. Sit comfortably to admire the liveliness of the guild
>>
>>3170067
I cannot but support this
>>
>>3170067
Oh yes
Full support
>>
>>3170067
The only real option here
>>
>>3170067
This.
>>
>>3170028
>>3170031
>>3170065
>>3170067
>>3170077
>>3170081
>>3170094
>>3170136
>>3170206
>>3170210
>>3170450

>Roll 1d100
>>
Rolled 9 (1d100)

>>3170570
>>
Rolled 88 (1d100)

>>3170570
>>
Rolled 82 (1d100)

>>3170570
I feel like, being the joke we are, we should have right to only one roll
>>
>>3170578
>>3170582
>>3170600
>88

Crossing your legs and leaning back into your chair, you style a slight smirk whilst looking into the eyes of those who cross yours. However, the moment they do is the moment that they rotate their necks the other way, avoiding your stare. The stronger guild members don't look to be here. They must be busy with whatever they enchant themselves with: slaying monsters and exploring dungeons. You hoped that at least one of the them would be present to meet you.

"What's this?" you think to yourself, finally holding a solid sight to another person. A girl who's painted in only black and white; pale skin and locks of hair, a black coat who hang over her head. Strapped on her back is a coffin, seemingly weightless to her. Needless to say, you're instantly interested in this person. Her fashion may need a bit of tweaking - definitely something that's more colorful - but nonetheless, she manages to catch your attention from her side of the bar. Shortly after does she break contact, showing no emotion at all.

"Dark, ominous, quiet, one of good note I see. She must have some backstory to her, a dramatic one for sure! Did she see my papers? Perhaps, she'll pick one up from the quest board," you predict.

As if on queue, where fate produced this result as a means to laugh at you, the girl drinks the remains of her cup and exits the bar. She payed no mind to your flyers, focusing on the posters that are still visible.

> You must not lose sight of such a candidate! Interact with her and possibly make her join you.
> Oh well, a fisherman should be patient~ Look to the next notable personage.
> write-in
>>
>>3170647
> You must not lose sight of such a candidate! Interact with her and possibly make her join you.
But go after her sneakily at first. If she can't even detect a tail, she isn't worthy of joining our crusade of darkness.
>>
>>3170647
> Oh well, a fisherman should be patient~ Look to the next notable personage.

We need to cover the entire board in flyers several layers deep, then they are forced to look at it! MUAHAHAHA!
>>
>>3170678
support
>>
>>3170678
this
>>
File deleted.
>>3170647
> You must not lose sight of such a candidate! Interact with her and possibly make her join you.

>Oh, what do my eyes see! What a beautiful maiden had crossed my path! Dear, it was luck, nay, it was destiny that saw us cross paths today! Come with me, love, and we shall make beautiful music together!

Nailed it!
>>
>>3170647
> You must not lose sight of such a candidate! Interact with her and possibly make her join you.
>>
>>3170768
>>3170647
Yes. This. Let us seduce her into employment. It should work out perfectly.
>>
>>3170647
> You must not lose sight of such a candidate! Interact with her and possibly make her join you.
>>
>>3170647
>You must not lose sight of such a candidate! Interact with her and possibly make her join you.
>>3170768
Wait.
We have been pretty Chad so far with the cafe and staring everyone in the eye. We should continue that.
Don't say this. Rephrase it into something rougher and less romantic, because romance is for those virgin heroes. We are an Alpha villain.
>>
>>3171225
I think you'll find we are a Gentleman Villain. We'll need a fedora if we wish to slam down on this coffin lady.
>>
>>3170768
this
>>
>>3171268
yup, gentlemen and very polite
>>
>>3171268
>staring everyone in the eye
>gentleman
We are a gentleman to people who deserve it. She hasn't proven herself to be superlative yet, merely interesting.
>>
>>3170647
> You must not lose sight of such a candidate! Interact with her and possibly make her join you.
>>
>>3170678
>>3170721
>>3170743
>>3170768
>>3170821
>>3170864
>>3170904
>>3171225
>>3171273
>>3171300

>Roll 1d100
>>
Rolled 48 (1d100)

>>3171461
Let's go
>>
Rolled 3 (1d100)

>>3171461
>>
Rolled 96 (1d100)

>>3171461
>>
Rolled 8 (1d100)

>>3171461
wew
>>
>>3171464
>>3171479
>>3171488
>96

It's high time to meet the girl of death-- your first (possible) candidate for your villainous reign. You jump off your chair in the most excited manner, making your way to her with spectating eyes showering you in concern. Of course, you take the adventurers' signs as a prayer for success! Why would they compose themselves to look so? For you see this as a golden opportunity, a promising opportunity, a fortunate opportunity~!

The girl, who you estimate to be no older than thirteen, doesn't notice your approach. Browsing the request board takes all of her attention away from her surroundings, only acknowledging your presence when you're in close proximity to her. When a piece of your coat and hat peeked at the ends of her vision, the dainty child finally turns to you; her white eyes widen a bit at your appearance, returning to her doll-like disposition a second after.

You cough to clear your throat, bowing into another dramatical pose without shame, no, with life! "Oh, what do my eyes see?! Why, a beautiful maiden has crossed my path! Dear, I must say that this is luck-- nay! It was destiny, another play of fate!
"I invite you to join my destructive cause, a cause of the purest, darkest evil that man and monster will ever know. I invite you to create a chorus alongside me! One that the seraphs in heaven will weep when heard. And, once again, I invite you to become my Eve to this soon to be Eden of despair! Yes, despair! The feeling of complete hopelessness that corrupts a very being into oblivion! But within it shines new life, one that makes the evil prosperous, strong, and free without the chains of civility!"

All is quiet, during and after your speech. In the back, you could hear a faint clap, but is soon hushed by his or her company. The girl in front of you is taken aback, dumbfounded. And by your faith, perhaps, impressed?

> Take her hand and pose! A pose that begs any sculptor to capture such a moment!
> Ready another speech
> Wait, your invite has yet to settle in her mind.
> write-in
>>
>>3171586
> Take her hand and pose! A pose that begs any sculptor to capture such a moment!
>>
>>3171586
> Wait, your invite has yet to settle in her mind.
>>
>>3171586
Ready another speech.
>>
>>3171602
>> Take her hand and pose! A pose that begs any sculptor to capture such a moment!
support possibly go down on your knees and hold her hand like she is a queen or a goddess come down to the earth
>>
>>3171628
>>3171632
both
>>
>>3171586
> Take her hand and pose! A pose that begs any sculptor to capture such a moment!
>>
>>3171636
yes both
>>
>>3171636
Support
>>
>>3171628
>>3171632
>>3171636
>>3171697
>>3171732

Taking advantage of the girl's idleness, you make her pose along with you.

"W-Wha?..." she let out indifferently.

"Please, forgive my rudeness, Fair Maiden. I am King Edison Alvinar; my words are true to you, who, having dressed yourself in that of a reaper, has held my curiosity within your delicate fingers.
"I would love to have you as a partner in crime. It's a waste to pass this chance at a perfect performance for every kingdom to see, one that will draw every gaze, peasant or king." You handle her body's position in another picture, continuing to look down at her. Mysterious, oh how awfully mysterious~ Your face is still obscured by the shade of your hat somehow. "I know a magic, powerful person when I see one. Believe me, I have felt the arcane in this very body. It's an electrifying element that once coursed through my heart-- however, that past moment will not be the last. I implore you oh maiden of despair to take my hand and drive the wretched - us - into the limelight. All for the climatic scene against a hero of hope!"

>Roll 1d100
>>
Rolled 44 (1d100)

>>3171783
>>
Rolled 76 (1d100)

>>3171783
>>
Rolled 95 (1d100)

>>3171783
>>
>>3171795
Demm we are good
>>
>>3171792
>>3171793
>>3171795
>95

"Uh...S-Sure," the girl mutters to you.

"Huhuhuhahaha~! Great, absolutely great!" throwing yourself in a laughing fit. "I knew you'd see the vigor of my vision. Enamored are you, Fair Maiden?"

She nods her head slowly, bearing no hesitance, but sustained a mechanical rhythm instead. "...Sounds fun"

You expend the last of your chortles, asking of her name next. "Fair Maiden, may I know your name?"

"Dalia," she answers.

> Ask about the coffin upon her back.
> Ask if she stays in a home or an inn. You could welcome her to your quarters.
> Lead her to the city streets. You shall test her villainy!
> write-in
>>
>>3171837
>> Ask if she stays in a home or an inn. You could welcome her to your quarters.
>>
>>3171837
> Ask if she stays in a home or an inn. You could welcome her to your quarters.
>>
>>3171837
>>> Ask if she stays in a home or an inn. You could welcome her to your quarters.
>>
>>3171837
Ask about the coffin.
>>
>>3171837
> Lead her to the city streets. You shall test her villainy!
>>
>>3171837
> Ask if she stays in a home or an inn. You could welcome her to your quarters.
>>
>>3171837
dont forget to introduce ourself
>>
>>3171837
>> Ask about the coffin upon her back.
>>
>>3171837 #
> Ask if she stays in a home or an inn. You could welcome her to your quarters.
>>
>>3171837
> Ask if she stays in a home or an inn. You could welcome her to your quarters.
>>
>>3171837
> Ask if she stays in a home or an inn. You could welcome her to your quarters.
>>
>>3171849
>>3171859
>>3171868
>>3171941
>>3172007
>>3172019
>>3172462

"Dalia," you repeat to yourself. "Miss Dalia, do you live in your own house? An inn maybe?"

The girl replicates the same mechanical motion, this time as a shake of a head from side to side. "No. I sleep here overnight."

"How sad!" clutching your chest where your heart is suppose to be, "Could I interest you to my quarters? I can supply you with a living space at my castle, my poor accomplice."

"Castle? I...I don't know."

"You shall not worry, Miss Dalia, it's a humble domain. Fort Raphiel has been my home for many years now and I can safely say that you'll grow comfortable there too. I just stocked up on food a couple of days earlier thanks to my dastardly expertise."

"You have food?" a sprinkle of emotion animating her face, eager at the thought of a delicious bite.

"A little selection of bread, fruits, and vegetables, freshly picked from the market~ Though, is something wrong? I never thought that mentioning my pantry will excite you."

Dalia recedes into silent contemplation for another minute. "Will follow. Still hungry," she says with determination. "I can only afford a sufficient amount of ale once a day or two."

> "Then that's an agreement! I shall lead you to my darkened fort!"
> "Hungry? I could spare you a meal, Miss Dalia. I, myself, still have a handful of copper coins."
> write-in
>>
>>3172760
> "Then that's an agreement! I shall lead you to my darkened fort!"
on the way there
> Ask about the coffin upon her back.
>>
>>3171837
Lead her to the streets to test her villainy.
Maybe just give her a slight nudge and see what she can come up with. Something flashy of course.
>>
>>3172766
NEVER MENTION OUR MONEY. We will keep that a secret to our grave.

Instead, lets see if she can managed to take something as a test of sorts.If she passes, we will buy her the nicest meal we can in town. If she fails, she can come back to the castle with us and feast on whatever we have there.
>>
>>3172807
>take her to a farm at night
>lead her to a chicken coop
>"You have to steal all the eggs."
>>
>>3172834
>"Why?"
>"I'm making breakfast with them."
>>
>>3172834
>>3172863
With that coffin on her back, she could probably steal the whole coop.
>>
>>3172766
"Then that's an agreement! I shall lead you to my darkened fort!"
>>
>>3172766
On a serious note let's take the pettanko home, she must be starving.
>>
>>3172770
>>3172940
>>3172953

"Then that's an agreement! I shall lead you to my darkened fort!" you proclaim, grabbing Dalia's hand to guide her into the streets.

Orinisteia, the Relinoir kingdom's capital, is ever so lively. And such liveliness lasts from the brink of dawn to the moment that dusk settles under the horizon. You anticipate the imminent encounter with the country's finest: soldiers, knights, the righteous kind, and the powerful who remain at the top of the kingdom's institutes. Surely, your future battle against the members of the Royal Guard or the Church's Wings will be a legend for every scholar; though, it's good to stay in your current state. You wouldn't want to get ahead of yourself-- the finest waits for their time to strike!

You calm down after you and Dalia exit the city's gate, letting go of her wrist and apologizing profusely about its suddenness. "Where are we going?" Dalia asks you along the dirt road, her monotonous voice daring to displace a vibrancy in the air.

"It must have been so fast for you that you forgot my words. Again, I'm sorry for how rough I was, everything was so exciting~" Moving on, you question the huge coffin that's three times her size, strapped and chain to her. "May I know about this curio?" pointing to it.

"This? It's my weapon and my bed," she answers.

> "Hmm? How so?"
> "It is indeed an abstract item of yours. How it awakens my inner poet once more!"
> "Now that we're partners in crime, what shall I call you under operations?...Ah, how does Black Dalia sound?"
> write-in
>>
>>3173021
"Now that we're partners in crime, what shall I call you under operations?...Ah, how does Black Dalia sound?"
>>
>>3173021
> "Now that we're partners in crime, what shall I call you under operations?...Ah, how does Black Dalia sound?"
>>
>>3173021
> "Now that we're partners in crime, what shall I call you under operations?...Ah, how does Black Dalia sound?"
>>
>>3173021
> "Now that we're partners in crime, what shall I call you under operations?...Ah, how does Black Dalia sound?"
>>
>>3173021
> "Now that we're partners in crime, what shall I call you under operations?...Ah, how does Black Dalia sound?"
>>
>>3173021
> "Hmm? How so?"
> "It is indeed an abstract item of yours. How it awakens my inner poet once more!"
>>
>>3173036
>>3173044
>>3173050
>>3173191

"Now that we're partners in crime, what shall I call you under operations?...Ah, how does 'Black Dalia' sound?"

"Like a code name? I don't see a problem with it," going along with your playfulness apathetically. "What shall I call you?"

"Now that you mention it, I do need some type of alias. It must reflect a relationship of mine; something like yours? Or maybe what I rule."

> Just King Edison Alvinar, or maybe only Edison. You'll decide for yourself when you make the spotlight.
> Something professional, like 'Boss.'
> write-in
>>
>>3173272
> Just King Edison Alvinar, or maybe only Edison. You'll decide for yourself when you make the spotlight.
>>
>>3173272
> write-in
> Advisor
>>
>>3173272
> Just King Edison Alvinar, or maybe only Edison. You'll decide for yourself when you make the spotlight.
>>
>>3173272
> write-in
Edison Alvinar the Grand Lord of All Evil
>>
>>3173354
Do this
>>
>>3173272
>>> Just King Edison Alvinar, or maybe only Edison. You'll decide for yourself when you make the spotlight.
>>
>>3173272
> Just King Edison Alvinar, or maybe only Edison. You'll decide for yourself when you make the spotlight.
>>
>>3173021
>"Now that we're partners in crime, what shall I call you under operations?...Ah, how does Black Dalia sound?"
He needs to bust a future henchman out of prison just so he can nickname them 'Jail Bird'
>>
>>3173272
>> Just King Edison Alvinar, or maybe only Edison. You'll decide for yourself when you make the spotlight.
Voting on the ''''actual'''' most recent part
>>
>>3173354
I vote on this one. This name is putting the "unnecessary" in unnecessary villain.
>>
>>3173301
>>3173346
>>3173371
>>3173375
>>3173431

You haven't decided much for the future. "King Edison Alvinar, or maybe only Edison if you find it easier, Miss Dalia. Until the day that we obtain a spotlight, I'll hold off on another title."

"Un, okay," she says, looking at your home in the distance.

The moment you return to your castle you immediately show little Dalia around. You tour her the dim, gloomy dungeon down below, the towers up high that overlook the plains, and lastly, her own room-- one of three spares that exclude yours. Ever since you cleaned the fort, each one of them are kept tidy and neat, every sheet and pillow either stolen or swindled for your possession. Now that there's another person here, you could split up the chores so you can concentrate on other tasks. Should you start learning yourself to cook? That has been on your mind for a while.

Dalia unchains herself, dropping the heavy coffin next to the bed. "Food," she requests.

"We didn't pass the kitchen did we? Come, a proper meal for my new henchman~!"

> Try to cook her a feast, a celebration gift.
> She looks like a simple fellow, give her a loaf of bread.
> write-in
>>
>>3173458
>Try to cook her a feast, a celebration gift.
The deals not sealed until she signs our employment contract! We gotta pull out all the stops.
>>
>>3173458
>Try to cook her a feast, a celebration gift.
>>
>>3173458
> She looks like a simple fellow, give her a loaf of bread.
The stolen bread represents the entryway to every criminal and villains alike.
>>
>>3173458
> Try to cook her a feast, a celebration gift.
>>
>>3173458
> Try to cook her a feast, a celebration gift.
>>
>>3173466
>>3173481
>>3173500
>>3173505
>Roll 1d100
>>
Rolled 68 (1d100)

>>3173527
>>
Rolled 16 (1d100)

>>3173527
>>
Rolled 15 (1d100)

>>3173527
BIG chomp
>>
>>3173569
M E D I O C R E
>>
>>3173569
>>3173598
>>3173599
>68

Your first cooking experience could've been worse. It is to be expected for one who never had the time to learn the culinary arts. But a simple recipe for stew was good enough, its aroma floating throughout the kitchen while Dalia indulged in it.

"It's warm," she mumbles. You can tell that she neither hated it or loved it, but her appetite is another thing. The little reaper was able to eat out most of the pot, leaving you puzzled, if not amazed. You guess that you should've predicted this, for it is a girl who lived off of alcohol during an uncertain amount of time. Anyways, you hurry to wash the cooking wear and dishes.

You come back to Dalia, a few huge papers and a pen in your hands. "Now that we have well acquainted ourselves, I think it is time to plan our first evil deed together."

She tilts her head, "Like what?"

"Anything that we can think of: stealing a single sock from a stranger's laundry, putting a pebble in another's shoe without looking, or perhaps finding an unique source of money for us! That isn't even the last of it, Miss Dalia, I have millions of schemes that are stuffed in this clay head of mine!"

"Clay?"

"Hahaha! Forget about that last part-- Let's decide our course of action tonight!"

> Raid a farm. You know a place with good potatoes.
> Steal a couple of barrels of ale from a tavern.
> Sneak into the bank.
> Let Dalia decide
> write-in
>>
>>3173643
>Write-in
>Steal a painting from a museum
Me thinks the big prize is a picture of the royal family or a work depicting an important part of history. We can then sell the painting to the local black market. Or keep it in the castle because we're a gentleman who has an eye for art.
>>
>>3173643
I liked the idea >>3172911 had. Let's steal A WHOLE COOP.

You are not truly evil until you are self-sufficient!
>>
>>3173643
>write-in
Steal 40 cakes
>>
>>3173663
support
>>
>>3173663
>>3173716
Too early for such a dastardly deed.
First, we steal 40 chickens.
Then, we steal 40 cows.
Then, we steal 40 bags of flour.
Then, we steal 40 ovens.
And THEN, we steal 40 Jew--wait.
>>
>>3173643
>>3173663
Support
A fitting act to kick off our Reign of Terror
>>
>>3173663
supporting
>>
>>3173663
>>3173716
>>3173729
>>3173737

The rest of the day was spent by education Dalia of what it means to be a true villain, pulling excerpts from your story books and lining out examples of how a villainess should act. She seemed to understand most of what you've said, perfectly acting out roles of an evil queen or a female warlord. It was as if she was some kind of robot, mindlessly fulfilling orders in an inherent dependency.

Her likeliness as an automaton aside - doubtful, as she is as warm as any human being - the night soon blanketed the evening sky for both of you to exact evil. "To the bakeries and gourmet shops, Black Dalia, like we have planned! This will be the start of our reign!" you announce, your glorious coat flapping to the strong, forceful winds. You're trailing a secret path that you had made for this type of occasion; a hole that opens to the other side of Orinisteia's walls.

"How many again, Mister Edison?" Dalia's head clouded by the reward of sweet confections.

"At least forty! Don't worry, you can have some, if not all since you sport a gluttonous void for a stomach. We cannot have evil without vice and sin. And gluttony is well-regarded to the sinners of the world. Let's go while the night has granted us its blessing!"

>Roll 1d100
>>
Rolled 25 (1d100)

>>3173899
>>
Rolled 6 (1d100)

>>3173899
>>
Rolled 34 (1d100)

>>3173899
>>
>>3173910
>>3173914
>>3173923
Where had all the good luck gone?
>>
>>3173941
A stronger villain took them.
>>
>>3173946
So we're just Saturday Morning Cartoon villains?
>>
Rolled 99 (1d100)

>>3173899
>>
File: open facemask.png (30 KB, 421x381)
30 KB
30 KB PNG
>>3173955
For now
>>
>>3173955
>>3173960
.... with the humor as well clearly
>>
>>3173955
Gota sta r t some place
>>
>>3173910
>>3173914
>>3173923
>34

The main streets are still full of wandering couples, salesmen, and drunkards. To avoid any attention, you lead your partner through the outer paths, alleys, and slums of the bright capital. Even there, where poor residents of this rich city go about their common day in depressing pity, the shine of the moon brings them something joyous in the dark; commanding gatherings of both homeless and the low-class.

Nonetheless, all of the bakeries that are present in Orinisteia are located deeper within the coordinated buildings, forcing you to traverse into the common wealth's district. But it seems that the gods in heaven have put up your first obstacle of order in this epic.

A guard catches sight of your suspicious getup, stopping you and Dalia in your tracks. "Hello, I couldn't help but notice you two. May I know where you're going just in case?" he says politely.

Dalia looks up to you, clutching the chains of her coffin as she is ready for a fight.

> Bluff your way out
> Time for the secret technique that all legendary villains know: Run!
> Scare him off
> Lead him into an alleyway so you can knock him out
> Let Dalia handle the man
> write-in
>>
>>3174004
>> Bluff your way out
We did splendidly last roll for Persuasion.
>>
>>3174004
> Bluff your way out
>>
>>3174004
> Bluff your way out
>"Haven't you heard, guardsman? It is the Night of the Cursed Spirits! I was just about to lead my... daughter to the gathering!"
>>
>>3174004
> Bluff your way out
>>
>>3174004
Bluff your way out
>>
>>3174019
>>3174027
>>3174032
>>3174038
>>3174059
>Roll 1d100
>>
Rolled 75 (1d100)

>>3174065
>>
Rolled 88 (1d100)

>>3174065
>>
Rolled 51 (1d100)

>>3174065
>>
>>3174075
Persuasion seems to be our strong suit I see
>>
>>3174141
#1 Con-artist. We'll sell them vacuum cleaners and reap the rewards.
>>
>>3174067
>>3174075
>>3174083
>88

"Haven't you heard, guardsman? It is the Night of the Cursed Spirits! I was just about to lead my wonderful daughter to the gathering~!" you say, Dalia looking at herself when you claim that she's your child.

"A holiday? I don't recognize the name. Sounds pagan," the guard presumed.

"Why yes, it is. It originates from the north where the winters are longer. Haven't you heard about the recent travelers from there?"

"No, I have not. What about them though?"

"Well, with every mass immigration of some kind, people will take along their traditions. It has reached a point where the foreign populace has made some roots here in Relinoir. Of course, me and my daughter are born here, but we wanted to spectate the exotic scene for ourselves, maybe buy a cake there."

"I see. Then I wish you luck with the gathering," the guard says before walking off to the next block.

You turn to Dalia, "Easy as that. Let's resume our merry way~!"

The hunt continued, you and your partner finally comes across a well known bakery. It has had a few personal orders from the noble class, so this should hold quite the sweet treasures. The baker has gone home for the night, telling from the locked doors.

> Pick the lock
> Break a window
> Climb through the chimney
> write-in
>>
>>3174171
> Climb through the chimney
>>
>>3174171
Chimney
>>
>>3174160
>Climb through the chimney
Its part of the holiday spirit.
>>
>>3174171
Pick the lock
>>
wait, how is Dalia's coffin going to fit in the chimney?
>>
>>3174209
>wait, how is Dalia's coffin going to fit in the chimney?
itjustworks.png
>>
>>3174178
>>3174188
>>3174190

Helping Dalia reach the roof, you have her pull you up to meet the bakery's chimney. From under your coat is a folded up bag, big enough to maybe fit around ten boxes of cake. "Black Dalia, Dear, wait up here. I'll have this shop empty by no time," you instruct, jumping down the chimney's cavity; your body, lean and slender, is enough to fall down smoothly through the soot stained vent.

There, all alone, you behold a magnificent collection of carefully baked and decorated confections. Quickly, you take enough packing boxes out of a shelf, neatly stuffing each one of them inside your bag.

There is one cake that seems special. While the others are colored vividly, this one is ornate and white. A note is at its side, mentioning a noble's wedding.

> Take it along with you
> Leave it be. it's too big anyway.
> write-in
>>
>>3174338
>Write-in
>Approach the cake and write on the frosting with your soot, "I hope it rains on your wedding, -love Edison"
>>
>>3174343
Put a little broken heart at the end.
>>
>>3174343
>>3174358
+1
>>
File: file.png (252 KB, 915x726)
252 KB
252 KB PNG
We could have drawn in Dalia with us... probably...
>>
>>3174343
+1
>>
>>3174338
>>3174343
Supporting
>>
>>3174343
>>3174358
>>3174368
>>3174390
>>3174443

>>3174377
Love the little drawing.

Approaching the cake, you write into the frosting with a soot covered glove. "I hope it rains upon your wedding day - Love, Edison," you engrave in black letters.

After clearing out what the shop is worth for, you head back into the base of the chimney. Hours and hours of posing has trained your legs to withstand your own weight, and additionally, your cake filled sack; shifting along upwards till the cold night air blows against your cap at the top.

"That's one shop, a couple more to go!" chipper and lithe like a court jester. You carefully drop your sack onto the ground below before landing as well, reciprocating Dalia's actions by helping her down.

Throughout the night you steal and raid the bakeries of Orinisteia, depriving citizens and nobles alike the chance of enjoying the indulgent food. You can only hope for the effect of your note within the wedding cake; if you're calculations are right, it'll be quite the talk for the upper-class depending who is to be married by tomorrow or so.

When you completed your score, you find your sack full and Dalia's coffin stuffed. The little reaper couldn't help but snack on the cakes along your way to Fort Raphiel, a cheek slightly caked by a tid bit of frosting. Herself alone has drained your bounty by half the amount, the number being increased when you actually make it to your castle's doors.

"...Want some?" Dalia offered at the kitchen, surrounded by confectionery boxes.

> "No, it's alright. Enjoy yourself as you have proven your worth as a villainess. I'm also not much of a sweet-tooth."
> "A slice maybe. I'll have to cook up a healthier breakfast in the morning to combat the sugar. But go on, eat~!"
> write-in
>>
>>3174573
> "A slice maybe. I'll have to cook up a healthier breakfast in the morning to combat the sugar. But go on, eat~!"
>>
>>3174573
> "A slice maybe. I'll have to cook up a healthier breakfast in the morning to combat the sugar. But go on, eat~!"
We have to learn accept what our servants and henchmen will give us in the future.
>>
>>3174573
>> "A slice maybe. I'll have to cook up a healthier breakfast in the morning to combat the sugar. But go on, eat~!"

... Why did we steal cakes if we don't actually eat sweets.

The next heist must be of an appropriate nutritional value and able to be stored for long periods of time!
>>
>>3174573
> "A slice maybe. I'll have to cook up a healthier breakfast in the morning to combat the sugar. But go on, eat~!"
>>
>>3174588
>>3174595
>>3174651
>>3174655

"A slice maybe. I'll have to cook up a healthier breakfast in the morning to combat all of this sugar. But go on, eat~!" joining Dalia with a single piece of velvet while she finishes the rest of the rewards.

Dalia stretches her arms and legs within her stool. One who looks like a small child will probably have the processes of one, your new partner calling it a night as she reports to her room. You were left with disposing the boxes, bagging them up in something more discardable for you to take care of in the morning.

It is only when you start wandering the fort's corridors where your curiosity draws you to its call, a crack in Dalia's door showing her coffin laying upon the room's bed. Dalia herself was nowhere to be seen, for all you know, she could be washing herself in the castle's bathroom.

> Ignore the offensive curio and go to your workshop, the same place where you made your tinted flyers.
> Check out her coffin.
> Check the castle's bathroom just in case. You'll take your turn before heading off to bed.
>>
>>3174739
You'll take your turn before heading off to bed.
>>
>>3174739
> Ignore the offensive curio and go to your workshop, the same place where you made your tinted flyers
>>
>>3174739
> Ignore the offensive curio and go to your workshop, the same place where you made your tinted flyers.
>>
>>3174739
> Ignore the offensive curio and go to your workshop, the same place where you made your tinted flyers.
We need to organize and check on our financial status. A villain can cheat and lie to everyone, but never be able to cheat the IRS.
>>
>>3174739
> Ignore the offensive curio and go to your workshop, the same place where you made your tinted flyers.
>>
>>3174758
>>3174773
>>3174793
>>3174854

Ignoring the curio, you move on to your workshop. That place is where all of your magic happens; a few buckets of paint stay organized in a remote corner of the room, one of which is a gold mixture that sits next to the other artistic palettes. Obviously, there are more than just paints, brushes, and paper-- the supplies that you have somewhat resembles a trophy of your charismatic exploits, no matter how silly or foolish. Not that you notice how people see you.

Many fabrics of all kinds are stacked within cabinets and shelves, threads and needles accompanying them as well. A life sized wooden doll is placed next to the cloths for the convenient production of new clothes and costumes, a few completed works hanging at its side. An array of pens and inks are symmetrically aligned on top of a table that centers the north-most wall. And last, but not least, is a bookshelf with its contents filled. Said contents are story books, those that remind you of your purpose. The collection started from the first four that you had with you, gradually finding yourself a miniature library.

If only you can say the same things for your safe in comparison to your artworks. Its empty, and all you have on hand are 25 copper coins to fund your livelihood with Dalia now added to the mix. Rather than feeling despondent, you laugh it off. Your philosophy wills you to. "Hahahaha! I can always find more in the pockets of bankers. I do not believe that Lady Luck will stop smiling upon me, as she has already gifted me with the little flower of death and will continue to bless me onwards. That is my faith, so hear it, Heavens," your voice softly echoing around you.

> Go to sleep
> Work on a dress for Dalia. Something that you see more fitting.
> Work on a new outfit for yourself. This is the moment of metamorphosis.
> write-in
>>
>>3174906
>Work on a new outfit for yourself. This is the moment of metamorphosis.
it's time for an outfit of ultimate evil
>>
>>3174921
+1
>>
>>3174906
> Work on a new outfit for yourself. This is the moment of metamorphosis.
>>
>>3174906
>Work on a new outfit for yourself. This is the moment of metamorphosis.
Something that covers our face yet is unique and recognizable would be nice.
>>
>>3174906
> Work on a new outfit for yourself. This is the moment of metamorphosis.
>>
>>3174921
>>3174934
>>3174937
>>3174939
>>3174957

>Any specifics?
>>
File: notamonrepost.png (140 KB, 524x973)
140 KB
140 KB PNG
>>3175015
Concept, reposted.
>>
>>3175015
Idk like mybe doc doom?
>>
>>3175015
An outfit made for and by a true gentleman thief
>>
>>3175015
Look impressive, but imposing. We want to have the image of a final boss or BBEG.
Maybe we could use a color scheme to complement our skin color.
>>3175143 is good, but too simple. We need an elaborate outfit for ceremony and a practical outfit for work that shows our style and villainy nonetheless.
>>
>>3175209
You know, I can see that now. We'll keep the suit for lower minions instead.


>>
>>3175143
>>3175015
loose sleeves are mandatory for dramatic effect, weapon concealing and freedom of movement when pickpocketing

something tight and neat for our slim body but also a large imposing and heavy cap
>>
>>3174906
> Work on a new outfit for yourself. This is the moment of metamorphosis.
>>3175143
>+1 to the base concept
>add in a hooded, loose black cloak with loose sleeves and an intricate pattern around its edges.
We can put those sleeves to use as anon said. Stash weapons under it. Even toss it of dramatic before a big fight.
>>
>>3174906
>>3175149
This pls
>>
>>3175717
I dunno, Doctor Doom is a bit too dull for Alvinar, who is a villain pretty much because they're REALLY FUCKING EPIC and our outfit should reflect his villain-worship; maybe we could take inspiration from the storybooks we read.
>>
File: sadfgndss.png (1.91 MB, 2152x1200)
1.91 MB
1.91 MB PNG
>>
>>3175182
>>3175209
>>3175298
>>3175143>>3175218
>>3175149
>>3175456
>>3175717
>>3175724
>>3175738

Getting to work, you envision the new outfit as your hands act on their own; the picture is right in front of you, printed against your cartoonish eyes as an ephemeral schematic. Despite the fleetingness of the image, your artificial brain does its damnest to record the vision.

The essence of time is nothing to you, your speeding senses untouched by the overwhelming passage of the night. When all is done, you take a good look at your new attire, the symbol of your metamorphosis. A grand butterfly's moment.

You designed the outfit after an ornate military dress, brimming with a powerful aura that replicates the same majesty of the court. A well-crafted mask partially covers your face, only revealing your right eye. The velvet coat & hood that hangs upon your arms and shoulders is loose, sequenced with black, purple, and faux gold decor. The vest is very much the same, however, it prides itself as the main piece. "I can rival the king's wardrobe," you say to yourself, "For an artist is as high as any royal! May nature and nothingness be present in this room, and let them gaze upon my new picture."

Maneuvering yourself in a strange test, you find yourself satisfied. The cloak and vest are just right, enabling you to comfortably move around as the wind. You may be able to hide a few weapons under your sleeves-- that's how great it is. You're more than just a gentleman thief, placing a fine top hat on your head to finish the final touch; you're the King of Thieves, the incarnation of all romantic escapades.

> Go to sleep for the night.
> Work on a dress for Dalia.
> write-in
>>
>>3176226
>Go to sleep for the night.
>>
>>3176226
>Work on a dress for Dalia.
Let's make her spookier!
>>
>>3176226
> Work on a dress for Dalia.
>>
>>3176226
We need to make her a black Dalia.
Otherwise the name is meaningless.
>Work on a dress
>>
File: file.png (202 KB, 1075x880)
202 KB
202 KB PNG
An interpretation
>>
>>3176226
We don't know enough about Dalia to make her a dress befitting her likeness.

Let's read up on some cooking or perhaps run a few cooking experiments. We will need to provide for ourselves and Dalia for awhile, so lets make it good.
>>
>>3176488
I change my vote to this
>>
>>3176488
This might be better, unless we want to go by memory or creepily measuring her at night.
>>
>>3176488
+1
>>
>>3176545
Implying that we didn't have her measurements second we glanced at her
>>
>>3176559
>implying with normal text
>>
>>3176488
>>3176496
>>3176545
>>3176552

Exiting your workshop, you return to the kitchen to cook up some experiments. Right now is a fine time to get a better grasp at the science, studying the way how ingredients mesh together into dishes. You had to hold your enthusiasm as to not exhaust the pantry; though, not that it will make a different with how Dalia is. You must support a growing girl after all.

"Hmm, I just hope that those scantily clad women didn't have an influence over her," you tell yourself, tying an apron over your chest. "Still, how indecent..."
_____

From the window, the Sun's beams start to invade the room. Once again, you became excluded from father time in another fit of absorbed interest.

Behind you, contained within the stairway that leads to the kitchen, are the faint pattering of shoes. With enough common knowledge, you knew who this was.

"Food," Dalia drones lazily, her hair disheveled from sleep.

"Just in time~ Here, have some of this."

You pass along a plate for her, the little girl testing it for you. "Better," she utters, slowly chewing.

> Ask Dalia's opinion of your new outfit.
> Fix up Dalia's hair.
> Inform her of any plans that you made in the meantime. "write-in"
> write-in
>>
>>3176640
>Fix up Dalia's hair.
We know we're ~fabulous~ and that's the only opinion which matters.
>>
>>3176640
>> Fix up Dalia's hair.
>>
>>3176640
>> Fix up Dalia's hair.
Too cute to pass up.
> Ask Dalia's opinion of your new outfit.
>Would she like a new outfit?
>>
>>3176640
>Write-in
>Go to the adventurers guild
Need to see if we found some more people interested in our.. agenda.
>>
>>3176640
> Fix up Dalia's hair.
>>
>>3176640
> Fix up Dalia's hair.
We can't have that
>Would she like a new outfit?
>>
>>3176640
> Fix up Dalia's hair.
>>
>>3176648
>>3176657
>>3176658
>>3176687
>>3176769
>>3176778

Going over to Dalia, you use your tendril-like fingers to comb her ghastly hair straight. "How do you like my new outfit?" asking of her opinion.

"It's okay," she softly answers, reflexive without a thought.

"Would you like a new one yourself? Something tells me that you haven't had a new pair of clothes for a very long time. Attentive I am, for you see, my role is need of such attribute. And I'll happily supply my partner~!"

"You would?...Always wore the same thing ever since I was born."

"Ho~? Then I'll take that as a yes, Miss Dalia."

Her eyes match the sight of yours. "That's...Okay."

While combing her bangs, you uncover a peculiar mark. On her forehead is a line of text, faded like a scar and barely visible without squinting. The little girl doesn't notices your concentrative gaze, continuing to eat her meal. You could line out what it says: "Date of Production - Day twenty-five of the first month, Year 1085."

> Mention the marking
> Talk of something else. "write-in"
> Inform her of today's plans. "write-in"
>>
>>3176788
> Inform her of today's plans. "write-in"
We could go and visit the town, perhaps listen to the gossip and make plans about making it big with a proper robbery!
>>
>>3176798
>We could go and visit the town, perhaps listen to the gossip and make plans about making it big with a proper robbery!
+1
>>
>>3176798
Support
>>
>>3176788
> Inform her of today's plans. "write-in"
>We could go and visit the town, perhaps listen to the gossip and make plans about making it big with a proper robbery!
>>
>>3176788
>>3176798
Supporting
>>
>>3176788
Make a note of her birthday while we do.
>>
>>3177066
Double Support for this
>>
>>3177066
Definitely this
>>
>>3176798
>>3176802
>>3176805
>>3176811
>>3177066
>>3177237
>>3177247

You make a note for today, whispering to yourself. "Today is the third month I believe, day 21. The year is...1086. Yes."

Done with the little memo, you put the written paper into a pocket. You then suggest that the both of you should enter the city again, to which Dalia agrees when finished. Orinisteia seems all the same, the effects of your scheme invisible. No, it's just the morning. You should wait a bit more.

Let's just say that you have garnered the attention of the populace, and in effect, Dalia too. Your unique clothes do make you out for a noble with the exception of your mask. The morning light of the day accentuated the quality of Dalia's coffin, its wood looking near to stone.

Like a flower, you're ever so energetic within the Sun-- more cunning under the moon. You can't help but skip a little in your step.

> Stroll around the slums and alleys.
> Stroll around the common districts.
> Enter the high-class districts and the noble housing.
> Enter the guild
> write-in
>>
>>3177353
> Enter the guild
Take some requests?
We are villain without proper founds
This would allow us determine our fighting capabilities
>>
>>3177353
>Enter the guild
Lets check if some people found our posters interesting. With added numbers, maybe we can do a night raid and steal something bigger and riskier than cake.
>>
>>3177353
>>3177404
Support this
>>
>>3177353
> Enter the guild
>>
>>3177386
>>3177404
>>3177408
>>3177470

Entering the Adventurers Guild, you immediately check out your posters. They were all covered up recent request, the only remaining sign being the ones stapled to the wall. "Can't weep over every lost application, can I?" you conclude with a shrug. While you're at it, you look at the other request that are not yours. You could make some proper funds if you do take up a job.

Dalia tugs your coat for you to look down. "Do you have a guild card?" she asks.

"No, but please tell why, Miss Dalia."

"Can't take quest without one." She shows you hers, a laminated identification card that displayed her current rank and other fields of information.

> Why not get one yourself then. It shouldn't be too complicated.
> Go somewhere else.
> write-in
>>
>>3177500
> write-in
Ask how application process looks like, and what it entails. Is it just formality or is there some sort of magic bonding to it?
>>
>>3177513
support
>>
>>3177513
This. if its a formality, we can always bullshit our way through accepting quests.
>>
>>3177560
Technically Dalia could accept request and we would help her and that should be fine
>>
>>3177575
Maybe. But what if Orinisteia has had problems in the past with adventurers taking inexperienced adventurers as cannon fodder in dungeon runs? A waste of human lives.
>>
>>3177513
>>3177530
>>3177560

"What is the application process like?"

"Guild staff will test you in a mock battle. Rank will be based on their assessment," Dalia vaguely explains.

"I guess it would be that way with how guild request are."

> Take the test
> Go somewhere else.
> write-in
>>
>>3177597
>Take the test
"How hard can it be?"
>>
>>3177597
> Take the test
QM how strong is our MC?
>>
>>3177597
> Take the test
>>
>>3177617
>>3177625
Edison is slightly stronger than the average man.
>>3177629

"How hard can it be?" you comment before heading to the front desk.

The same girl who you briefly talked to yesterday is there to meet you again. Her eyes lit up by the new look, but settle when she recognizes your voice and mannerisms.

"Good morning. How may I help you today, Mr.Edison?"

"Likewise, Sweet Miss. Today, I want to register myself as an adventurer here. My partner," hinting at Dalia who's beside you, "has told me about its contents, so I am aware and confident about the results. I prefer to do this by the current hour if it's possible."

"S-Sure! Just fill out this form here."

The receptionist gives you another clipboard. Swiftly do you fill out its fields and give it back to the young girl.

After analyzing the form for a second time, she nods. The receptionist then exits the opposite side of the counter, joining you and the little reaper. "Please follow me," she instructs, leading the two of you through a pair of doors that lay deeper behind the building. "This is the Guild's private training grounds. Do wait for a couple of minutes so I can get a staff member to test you."

The receptionist leaves you for a moment. Meanwhile, you observe the grounds before you; the roof has changed into glass, the area copying a barrack's training field. At every wall and corner are tools for combat: blunt swords and spears, and fake arrows that accompany the training dummies who are battered and beaten.

"How was your time here, Miss Dalia?" you inquire.

"Passed smoothly. My opponent couldn't be crushed however."

("Huh, crushed?") you question to yourself, silent.

After a short period of waiting, the receptionist girl finally returns. With her is...

> A female mage. Her maturity is matched with a strict poise.
> A brawny man, alive with a childness that contracts his gruff appearance.
> The receptionist return with no one. She'll be fighting you instead.
> write-in
>>
>>3177625
>Female mage
>"MY S̶T̶A̶N̶D̶ VESSEL HAS NO WEAKNESS!"
>>
>>3177686
> A female mage. Her maturity is matched with a strict poise.
>>
>>3177686
>> A female mage. Her maturity is matched with a strict poise.
>>
>>3177686
>A female rogue
No need to show our trump card just yet, especially not for the sake of an easy guild card.
>>
>>3177708
We don't need to show our OP feat if we avoid getting hit in the first place.
>>
>>3177711
How sure can you be that Alvinar won't get hit? It depends on the rolls, and you know how dice are on 4chan.
It's better to surprise the heroes with it than to risk showing it here.
>>
File: dude trust me.png (26 KB, 338x114)
26 KB
26 KB PNG
>>3177722
the dice are on our side
>>
>>3177686
> The receptionist return with no one. She'll be fighting you instead.
>>
>>3177726
> A female mage
>cast magic missile
>auto-hit
>>
>>3177686
> A female mage. Her maturity is matched with a strict poise.
>>
>>3177694
>>3177702
>>3177706
>>3177748
>>3177753

The receptionist girl returns with a female mage. She carries a strict poise that pairs up with a ripe maturity; a single glance can freeze the toughest man in place. Her yellow eyes glow under a maroon shade of hair, tied in a frizzled bun that hides under a mage's hat.

She furrows her sharp eyes, adjusting the glasses that rests upon her nose. "Is this the guy? Doesn't look like the sort of person to be here."

"He is indeed. This is Mr Edison," the receptionist girl says, introducing you. "And Mr.Edison, this is the guild's strongest mage, Ms.Morgana, not accounting for other guild mages inside or outside the country."

"A way with words, huh?" the woman remarks tiredly to her fellow staff member. She sighs, "Well, I assume you know why I'm here. Come along into that ring over there." You follow Morgana into the designated spot, a large rectangle that's outlined with white paint. The two remaining girls stay at the sidelines.

The receptionist tells you the rules for this exam in haste: "Both the applicant and the examiner must abstain from using any techniques, spells, or items that are instantly fatal. The exam will be deemed finished the moment that either person is exhausted, unconscious, or if he or she forfeits. Additionally, any instance of exiting the ring will briefly pause the test, resuming once either person re-enters. However, it must be under ten seconds before it becomes an automatic forfeit. Is that clear?"

"Yes, Miss," you confirm.

"Then get ready." Both you and Morgana focus upon one another, the atmosphere growing quiet and dense. Even if you're a few meters apart, you could seen each other's eyes; Morgana shortly showed a subtle discomfort to how yours is fashioned, just a little animated dot in a similar style to a doll. "...One...Two......Three!!!"

> Dash after Morgana before she can use anything.
> Stand in place and humor her chants.
> write-in
>>
>>3177686

> A female mage. Her maturity is matched with a strict poise.
Tip hat my lady

Then we dance around and take her for a ride
>>
>>3177803
>> Stand in place and humor her chants.
>>
>>3177803
> Stand in place and humor her chants.
Strike a pose and go all your powers cant hurt me
Mahah
>>
>>3177803
>Write-in
>Stand in place and humor her chants
>>
>>3177803
> Dash after Morgana before she can use anything.
>>
>>3177803
>Write-in: start moving unpredictably to throw off her aim, while getting closer to her
She's apparently the best in the guild, so she should have counters to people trying to rush her and interrupt her casting. In fact, what she's doing now might be bait for a rush.
I want to win this battle without getting hit by any magic.
>>
>>3177808
Lets do the creep to her
>>
>>3177816
I mean as long as we look fab doing it im ok
>>
>>3177803
>Write-in: start moving unpredictably to throw off her aim, while getting closer to her
>>
>>3177808
>>3177810
>>3177811
Why are we revealing fact that we are immune to magic?
>>
>>3177823
Lacking critical thinking skills and making up for it by being ballsy.
>>
>>3177803
>>3177816
Supporting
>>
>>3177823
To show her whos boss and she cant do shit to us.
She should just lay down and give up.
Also y wouldnt an evil overlord do this?
I mean we could act like we are casting stuff to counter her magic?
>>
>>3177841
>Also y wouldnt an evil overlord do this?
So when somebody comes to kill his stupid ass, he can surprise them with something
>>
>>3177815
>>3177816
>>3177820
>>3177837

>Roll 1d100
>>
Rolled 84 (1d100)

>>3177881
>>
Rolled 78 (1d100)

>>3177881
>>
Rolled 46 (1d100)

>>3177881
>>
File: clapping and crying.gif (192 KB, 226x280)
192 KB
192 KB GIF
>>3177886
>>
Rolled 24 (1d100)

>>3177881
>>
>>3177886
>>3177887
>>3177891
>84

You instantaneously displace yourself the second that the receptionist's words left her lips. As long as you keep dashing about, Morgana will not have an easy time.

"Pretty smart," she says. The mage starts to string along sentences to form a chant. As she swiftly progressed the spell, a circle appears from under her feet; the bright green sigil then breaks apart into smaller versions, randomly covering the field. It sprouts many weed-like vines, whipping at your feet to hold you down.

Luckily, or more so instinctively, you manage to dodge the plants' attempts to snag you in due reaction. You may have the strength of an average man, but stamina and reflexes are another matter. Still, without a thought of approaching Morgana, you prance around.

"An earth mage I presume? Or a special type that I have not heard of," you say whilst dancing around.

"I'll tell you later maybe, this is an exam," she replies in a deeply focused tone.

> Strike at Morgana.
> Keep dodging the vines.
> Intentionally get hit by a spell to amaze her.
> write-in
>>
>>3177963
> Strike at Morgana.
>>
>>3177963
>Strike at Morgana.
+
>Pocket sand!
>>
>>3177963
>Strike at Morgana
Let's finish this.
>>
>>3178002
Support, truly dastardly
>>
>>3177980
>>3178002
>>3178007
>>3178014
>Roll 1d100
>>
>>3177963
>>3178002
Supporting
>>
Rolled 64 (1d100)

>>3178040
>>
Rolled 23 (1d100)

>>3178040
>>
Rolled 93 (1d100)

>>3178040
>>
>>3178055
I guess we just win then
>>
>>3178066
To repeat what I said: the dice are on our side.
>>
Reminder
>>3168528
>You're immune to magic
>>
>>3178069
Okay, how many goats have you sacrificed to the Dice Gods to get these rolls
>>
>>3178076
RNGesus approved of my divine intervention. I'm all out until next week.
>>
Rolled 48 (1d100)

>>3178040
>>
>>3178048
>>3178052
>>3178055
>93

Your feet coordinates themselves in that of a play, flowing around in a fluid motion that is not hindered by the snapping vines. Like water, you graze the ground to grab a handful of sand, taking off into a powerful jump. Morgana tries to hit you out of the air by conjuring an array of extending plant maws, but each and every one of them misses your stretchy, thin body that is now one with the battle's rhythm.

Landing near her, you throw the sand at her face. Morgana reacts by taking a step back, shielding her eyes. That grants you enough of an opportunity to take a pace forward, striking her side with your right leg.

She falls back, the vines catching her as the mage falls. After clearing her vision, she cleans her glasses in a rush to bring herself back into the match. The warm pressure on her hip inhibits her to stand, however, she doesn't lets up. With full force, Morgana conducts the numerous organic tendrils to shoot off in unison, but another jump is just what you need to get out of the way.

Morgana's tenacity is just a product of her local title. For it shines in this moment; nonetheless, you have completed the match, rising as the victor. Your jump lunges towards her thereafter once you have evaded the vines' manipulated attack. It resulted with you pinning her down, Morgana blocking your blow with her arms.

"Close combat is not my strong suit you see," she says, laying down on the ground. Morgana tries to get up but you prevent her to do so, pushing down - lightly of course - to keep her in the same position.

The receptionist girl claps once when she sees the sight. "Guess that's a wrap," she announces, "The exam is over, the two of you can now rest yourselves."

Hearing this, you let the mage get up, dusting her dress off and joining the sidelines. You, too, get back to Dalia's company again. "How was it? A stunning performance, may I add?" you address to the two guild workers.

"Yeah...Your noodle of a body is like firing at a stick mid-air," Morgana tells, adjusting the glasses once again. "Doesn't help with that mask of yours, but who cares right now. Annie," now talking to the receptionist, "He's pretty strong-- or, er, unique. C rank for sure."

"C ranks?" 'Annie' repeats to Morgana, tilting her head. "Pretty high for a starter, though, not my decision. I'll be right back." The receptionist girl once again is absent from the group. The amount of time to wait was a couple of minutes longer, but before long, she comes back with a card in her hands. "Here, this is your guild, Mr.Edison. Do take care of it."

"I hear you," tucking the identifying piece into a secure pocket. "The match was a fun show, don't you think?" you then ask Morgana.

"Yeah, yeah. If you actually got stuck then it would be more fun for me," she answers. "Hmph, no wonder that girl is with you."
>>
You look to Dalia, "Her?"

"The child's fighting style is as twisted as you. Might as well be a circus troupe of two. Anyways, this whole thing is over, go free somewhere..."

"May I know anything of how to elevate my rank?"

"Once you hit a certain threshold by completing quest, or alternative, great feats, you'll be brought in to be tested again. It'll be a different type-- won't tell since that's half of the fun."

"Hmm, well, I am one who follows that rule as well. Now with a card in possession, I'll take your offer an leave. It is nice meeting you, Ms.Morgana."

The mage waves her hand, lax in motion from side to side. "Leave the pleasantries alone. See you around."

Making your own way out of the training grounds, you and Dalia take a stand in front of the request board with newfound determination. The day is still young, and taking on a guild quest will kill some time till tonight. That is when will you commit another plan of villainy. The thought makes you smile all too much.

"Too short, can't see," Dalia says, only able to read the bottom-most posters. "You, Lord Edison?"

("Lord Edison? Not too bad~") indulging in the little reaper's call.

> Eliminate a mob of skeletons that roam a forests that lies near the city's outskirts.
> Herb collection.
> Take on a dungeon. It lies in grotto that appeared just recently. (contents: crabs?)
>>
>>3178156
This Morgana better stay back from our goth automaton 13-year-old accomplice/henchman gluttonous child

>Herb collection
We study might be able to gather some info about the properties of these plants. The of murdering kind.
>>
>>3178156
> Herb collection.
We might find something to spice up our cooking.
>>
>>3178156
> "Eliminate" a mob of skeletons that roam a forests that lies near the city's outskirts.
More recruits.
>>
>>3178156

> Eliminate a mob of skeletons that roam a forests that lies near the city's outskirts.
>>
>>3178156
>Herb collection
sounds easy
>>
>>3178184
Support.
>>
>>3178184
+1
>>
>>3178184
support
>>
>>3178184
>>3178205
>>3178233
>>3178239
>>3178277

Ripping the request paper off the board, you take it to the front desk where Annie is back standing. She confirms the quest, stamping a corner of the paper for it to be authorized. Just then does a thought go through her head. "Oh! That reminds me. To confirm a quest, you must bring proof; a part of the monsters you have slain or the requested items itself. Additionally, you can sell or keep any materials that you come across-- that is, if you have the means to do such. I presume that you're hunting normal skeletons, so their magic cores is what you're looking for. I also need to point out that failing a quest will be a twenty copper fee, the cost escalating depending on the quest's difficulty or urgency."

"The advice is appreciated, thank you, Miss Annie," slightly bowing before exiting the guild building with Dalia.

"Weird fellow..." she mumbles to herself, although, you were not there to overhear it.

The forest that lies in the outskirts wasn't that far. Its treeline could be seen by the wall's west gate, whereas Fort Raphiel is located in the plains that trails to the south. The thicket's air is clean, if not dense with an organic smell. You have yet to come across what you are looking for.

>Roll 1d100 to see who will rattle whose bones first.
>>
Rolled 51 (1d100)

>>3178324
>>
Rolled 11 (1d100)

>>3178324
>>
Rolled 89 (1d100)

>>3178324
Here's the crit fail you ordered, boss
>>
>>3178330
Not today
>>
>>3178326
>>3178329
>>3178330
>89

Walking through the woods yielded no encounters, at least, not anything that you have noticed. The forest looks fine and natural from what you perceive, the animals' activity going about in its normal ways.

The serene stroll ceases when Dalia pulls you to the side, forcefully in fact. You take shelter behind a cluster of bushes. "Can hear clattering somewhere," she tells you, peeking through the thicket.

As Dalia foresaw, a group of skeletons stray through the trees. Their movements are functional enough to shift across the ground with the occasional clunkiness in their joints. Their bodies aren't just humans, rather, a mishmash of a whole variety of animals that are glued together. It would be no mistake to call them an amalgam of bones than just 'a skeleton.'

You scout out their magic cores. So far, every one of them are nestled inside their rib cages. Their empty skulls are ignorant to your present location.

> Attack. You're concealed enough for an ambush.
> Wait for them so pass. You will follow to where they're going.
> Talk to them.
> write-in
>>
>>3178357
>Wait for them to pass. You will follow to where they're going.
>>
>>3178357
> Wait for them so pass. You will follow to where they're going.
>>
>>3178357
Wait for them to pass.
>>
>>3178357
>>Wait for them to pass. You will follow to where they're going.
>>
>>3178357
>Wait and tail them
TO THE SKELETON LAIR!
>>
>>3178357
>>>Wait for them to pass. You will follow to where they're going.
>>
>>3178360
>>3178364
>>3178376
>>3178387
>>3178815
>>3178849
>Roll 1d100
>>
Rolled 100 (1d100)

>>3179181
>>
Rolled 75 (1d100)

>>3179181
>>
>>3179181
>>
Rolled 71 (1d100)

>>3179181
>>
>>3179187
>These rolls
Okay until QM proves otherwise I'm '''convinced''' that Edison was created as part of a bid to make a kingdom ending supervillian.

He was deemed a failure because he's actually terrible at being a traditional, bloodthirsty edgelord villian. Playing the part of a Saturday morning cartoon badguy is when he truly shines.
>>
>>3179191
You gota put dice+1d100 in the options feild buddy
>>
>>3179187
Nice
>>
Rolled 17 (1d100)

>>3179191
>>
>>3179187
First time rolling in this quest and it's a nat 100
>>
>>3179187
Truly the dice is on our side as long as we are ballsy and staying away from the edge as possible.
>>
>>3179232
You did good
>>
>>3179220
>Playing the part of a Saturday morning cartoon badguy is when he truly shines.
And we better not break character unless Diane gets gravely injured.
>>
>>3179187
>>3179190
>>3179219
>100

You follow the mob of skeletons, their lifeless bodies shuffling between the trees. Without the proper knowledge of these monsters' behaviors, as they all feel off for some reason, you depend on your assumptions to narrow out the possibilities. ("Another mage?...Or a lich maybe? That could be useful~") hoping - as you always do - for the best.

"There," Dalia alarms, pointing at a cave; each and every skeleton entering inside until the shadows overtake their bodies. Without precaution, you go into the cavern head first with your reaper guarding the back. Luckily, the ceiling of the subterranean structure lets in enough daylight to see through ahead.

At the end of the tunnel is something exceptionally amazing. An old lab that was constructed at the back of the cave; the skeletons you followed are standing against its walls, paying no mind to your being. The few tables that are left is littered with books, and useless junk. But within the desecrated trash is a chest, buried beneath dirt and rocks. Another unnerving detail is the huge, drawn-out circle under your shoes-- a magic circle with an unknown purpose that looks to be made of old blood.

> Check out the chest.
> Check the rotten books.
> Inspect the circle. Touch it?
> Inspect the skeletons. Touch them?
> write-in
>>
>>3179251
>Inspect the circle. Touch it?
we're immune to magic so we should be ok
>>
>>3179251
>> Check out the chest.
Every good villian knows to loot first and investigate later
>>
>>3179251
>Check the rotten books.
More villain inspirations! Don't forget to wipe your shoes on the carpet.
>>
>>3179251
> Check out the chest.
>>
>>3179251
> Check out the chest.
>>
>>3179251
> Check out the chest
>>
>>3179257
>>3179261
>>3179267
>>3179282

Your mind is instantly drawn towards the chest, but before going any further, you wipe your shoes on a rotted carpet.

Touching the protective wood, that hasn't softened in any way, lets off a second's moment of light. It was probably magically sealed, however, the magic itself was weak. ("Must have deteriorated over time,") lifting the latch to open the compartment.

The chest's contents is...a void; more like another storage system. Even touching it doesn't dispel the nothingness, now knowing that is isn't magical as well. The deeper you reach, the more you can feel an open space until something touches your fingertips.

>Roll 1d100
>>
Rolled 43 (1d100)

>>3179296
>>
Rolled 46 (1d100)

>>3179296
>>
Rolled 94 (1d100)

>>3179296
>>
Rolled 45 (1d100)

>>3179296
>>
Rolled 5 (1d100)

>>3179296
BEST ROLL
>>
>>3179315
Clutch
>>
>>3179310
>>3179312
>>3179315
>94

It's another hand, the fingers wrapping around your wrists. You lacked a certain surprise, but it was a minor jolt that came out of your arms when he or she grabbed you from inside the chest with cold palms.

Pulling back to retrieve who this person is, you slowly realize that it's a woman that you have fished out from the void. A twenty year-old with a healthy complexion. However, there is a slight problem that concerns her appearance.

The ends of her hair worm about as if they're alive-- no, they are just tendrils that only looks like hair. Her nails are abnormally strong and sharp, the same for her teeth which looks like a shark's; minus the additional rows of prey-killing incisors. Two horns peek out from the top of her head. They curl and stop at the ears, who, on a description of their own, are elf-like.

The woman's eyelids start to rise, dizzy, telling from how much time she took to regain proper sight. Dalia, who stands on your left side, is grasping at her chains for a possible fight with some sort of demon or whatever.

> Ask the woman's name.
> Ask if she can rest in Dalia's coffin.
> Rest her against the wall for now.
> write-in
>>
>>3179579
>Rest her against the wall for now.
>>
>>3179584
> Ask the woman's name.
>>
>>3179584
> Ask the woman's name.
>>
>>3179584
>Rest her against the wall for now
our winning prize is a demon, what luck!
>>
>>3179584
>Rest her against the wall
Then
>Ask the woman's name
>>
>>3179584
Rest her against the wall for now.
>>
>>3179584
Ask her name after introducing ourselves.
>>
>>3179584
>Rest her against the wall
Then
>Ask the woman's name
>>
File: 290346.jpg (42 KB, 225x350)
42 KB
42 KB JPG
>>3179644
this
never ever miss an opportunity to present ourself even in presence of an ennemy
>>
>>3179589
>>3179595
>>3179615
>>3179627
>>3179638
>>3179644
>>3179721
>>3179723

Resting her against the wall, you wait till consciousness is present within the woman. Still, she's dazed, even if her being is all intact.

"Excuse me, Miss, are you alright? May we know your name? I wasn't expecting things to become this way, and clearly, nor do you," you say to the woman.

"...who am I?" she repeats quietly. The voice alone mimicked a little girl who's stuck in the slums, ridden with strife and hardships-- the tragic kind.
But then, her broken expression on her mouth contorts into a grin, "Who am I? Who. Am. I?! Why, I'm Jerseiy-Yaghtnora!" Suddenly, the demoness jumps up to stand upon her legs; you and Dalia take a few steps back in reaction, more confused than scared. "Hohohohoho~! I am the demon god that stalks every forest! I am the unease through the fog and night! I should say, instead, that who are you?!" pointing a finger at your body.

"Haha~" you chuckle, overjoyed, "I'm King Edison Alvinar of Fort Raphiel! This here is my partner, Black Dalia~! We are the impending evil that will salt the lands of Relnoir!"

"Tch, so you call yourself an evil? That's absolutely laughable! Pathetic! People like you shouldn't walk anywhere near where I stand, let alone live! My being is the incarnation of evil - er, one of them, but that's not the point - the type of evil that is painted in legends and told by prophets. You should be bowing to me! In fact, I'll fix it right now!"

The demoness' locks extend outward, the tendrils forming themselves in that of a scorpion's stinger; a thick coat of mana covered the pointed end, radiating a inky blackness that dripped onto the floor. Everything happened in a flash, the eldritch spear piercing into your chest...

Well, that was suppose to happen. Rather than killing you, the tendrils instantly dull and the coat of cursed mana dissipated in a blink of the an eye.

"W-W-W-W-Whaaaat?!?!" yelled Jerseiy.

> "Quite a show~ A technique fitting for a demon goddess!"
> "Hmm? Is something wrong?"
> "Dalia, what do you think?"
> write-in
>>
>>3179738
>Write-in
>Backhand slap her face. "To be honest Miss Jerseiy-Yaghtnora you are not quite the confident or ambitious mistress to pierce mine heart."
>>
>>3179738
>"Quite a show~ A technique fitting for a demon goddess!"
"I envy you, I don't even have hair to control!"
>>
>>3179738
>Dalia, what do you think?
>>
>>3179738
>"Quite a show~ A technique fitting for a demon goddess!"
>>
>>3179738
> "Quite a show~ A technique fitting for a demon goddess!"
>>
Wait, did she just give us her true name?
>>
>>3179738
"Quite a show~ A technique fitting for a demon goddess!"
>>
>>3179738
> "Hmm? Is something wrong?"
>>
>>3179738
seize tendril and get her closer to us, mimicking a gracious waltz
>sUbArAsHi, a technique truly befitting once who call herself god of all evil... or should I say *fix cap* goddess
>>
>>3179783
I like your style, let's be as showy as we were with Dalia.
>>
>>3179748
>>3179755
>>3179759
>>3179766

"Quite a show~ A technique fitting for a demon goddess!" clapping your hands for the dumbstruck demoness.

"I-Impossible! No man should survive that!-- Even a demigod would fall to a severe illness once struck!"

"Flattering~ I thank you for the compliment, Miss Jersey. It looks like whatever that box did to you failed to chip away at your feminine splendor."

'Jersey' blushes, "Shut up! I've been locked in that chest for at least a thousand years! If it wasn't for all this, I would've gone out to hunt that hero who tricked me! The hell are you?! You ain't human! That girl t--"

Before Jersey could finish her sentence, Dalia flings her coffin at her body. The little girl used the chain and casket as a flail, punting the demoness into the wall; the skeletons themselves shift away from the scene.

"Another one?" Dalia asks you.

"No, it's alright. Today's been a fun one so I'm just taking things in stride."

> Check if Jerseiy-Yaghtnora is alright. You could use the old cloths to cover her naked body.
> Inspect the old books on the tables.
> Inspect the skeletons. You still need those magic cores.
> Inspect the huge magic circle on the floor.
> write-in
>>
>>3179795
> Check if Jerseiy-Yaghtnora is alright. You could use the old cloths to cover her naked body.
>>
File: 10arma_00.gif (47 KB, 411x446)
47 KB
47 KB GIF
>>3179795
> Inspect the skeletons. You still need those magic cores.
>>
>>3179797
switching to>>3179803
>>
>>3179795
> Check if Jerseiy-Yaghtnora is alright. You could use the old cloths to cover her naked body.
> Inspect the old books on the tables.
see if there is any mention of the skeletons are the magic circle
> Inspect the skeletons. You still need those magic cores.
are they guarding the magic circle, can we take them down without triggering the hord
> Inspect the huge magic circle on the floor.
if there is no depiction of the circle in the books, let's draw it on a sheet of papers

all, in that order

I think we don't need the skeletons since we got ourselves a new henchman, let's take her to castle Raphiel.
>>
>>3179811
switching back to>>3179797
>>
>>3179795
> Check if Jerseiy-Yaghtnora is alright. You could use the old cloths to cover her naked body.
>>
>>3179795

> Check if Jerseiy-Yaghtnora is alright. You could use the old cloths to cover her naked body.
>>
>>3179797
>>3179822
>>3179812
>>3179803
>>3179842

You get closer to Jersey to check if she's alright, knocked out under a few rocks. As an act of kindness, you take a table cloth from the surroundings, covering her naked body while adjusting her into a more comfortable position. You tell Dalia to watch over her until you're done looking around, to which the little girl does so by sitting next to the demoness.

The skeletons' magic cores are still of importance. They show no resistance when you get a hold of the orb in their ribs, crumbling into a dusty pile of bones the moment it's taken from them. One after another, you gather the cores into your arms that added up to a number of fourteen; Dalia assisted you in carrying them by keeping the orbs inside her coffin, leaving you free for the remaining curiosities.

The occultic circle on the floor doesn't do anything when you touch it. There's a book that draws the same exact graph, but as you already know, you're unable to handle magic. You ask if Dalia could do it but she is inefficient in the art herself.

In an effort to at least know a little more about what you're standing upon, you look into the other journals. Most of the writing is faded or torn; nonetheless, there are a few in an okay condition. They had more graphed circles and what you assume to be spells. Explanations are documented on the sides, detailing magic effects that make no sense to you. What you discern as the essentials within each journal are written in another language that you cannot speak, making the chants undecipherable.

> Tell Dalia to pack up Jersey inside the coffin as well. It looks like you completed the quest.
> Try to search for something else in the lab.
> Try to wake up Jersey
> write-in
>>
>>3179851
Tell Dalia to pack up Jersey inside the coffin as well. It looks like you completed the quest.
>>
>>3179851
>Tell Dalia to pack up Jersey inside the coffin as well. It looks like you completed the quest.
> Try to search for something else in the lab.
any trace of the hero who locked her up, abandonned item, mark on walls?
check if there is anything ressembling the lab we were born in, maybe a comic book?
>>
>>3179851
> Tell Dalia to pack up Jersey inside the coffin as well. It looks like you completed the quest.
>>
>>3179851
> Tell Dalia to pack up Jersey inside the coffin as well. It looks like you completed the quest.
>>
>>3179851
>Tell Dalia to pack up Jersey inside the coffin as well. It looks like you completed the quest.
> Try to search for something else in the lab.
>>
should we take the dimensional chest ?
>>
>>3179851
> Check if Jerseiy-Yaghtnora is alright. You could use the old cloths to cover her naked body.
Then:
>>3179882
>Tell Dalia to put Jerseiy back in the chest, and then to pick up the chest.
>>
>>3179855
>>3179862
>>3179863
>>3179864
>>3179873
>>3179882

Your eyes glance about the lab to see any similarities with where you were born, the difference being no lesser than a gaping canyon. Your birthplace is more sterile and white; it held a professional atmosphere and you could tell that it was funded from an outside source. Not that your creator wasn't rich himself.

The chest was a peculiar one. After thoroughly searching its form, you found a tag that stated a high price, even for a noble's standards. "Five-hundred gold coins? A huge sum. Though, it's understandable if one knows its contents," speaking to yourself.
"That seems to be it, nothing else to see here, Miss Dalia. Could you pack up Miss Jersey in your coffin as well?" you say, picking up the magical box; it's size and weight is nothing, easily carried with one arm alone.

"Un. Yes." The little girl picks up the demoness with little difficulty, nestling her straight inside her coffin alongside the magic cores. When done, she shuts the lid tight and starts to strap the chains around her body again; like a magic trick, it was done in no time.
>>
The way back to Orinisteia was unremarkable. Jersey was unconscious all throughout the way - a testament to Dalia's inhuman strength - even when you stopped by the adventurers guild to turn in the magic cores and complete the quest.

For completion, the receptionist girl, Annie, paid you twenty copper coins. You also sold the magic cores while you were at it, netting you an extra seventy coppers; a total of one silver coin with fifteen left over. The process was a bit tedious with how Jersey was inside Dalia's coffin, removing and replacing her body in a place that was safe from the populace's sight. With that done, you decide to return home. In the end, obtained quite the pay and a magic chest as well.

> Money: 15 coppers, 1 silvers, 0 gold

Back at Fort Raphiel, you and Dalia gather at the throne room. You set the magic chest by the foot of your grand seat to focus on Dalia's coffin; she opens it to reveal Jersey, asleep and motionless.

You now understand why Dalia said that coffin doubled as a bed. The casket is furbished in a nice violet padding, a pillow of the same material comforting the demoness' head while a blanket is tucked into a corner.

> What to do with Jersey (Jerseiy-Yaghtnora)?
>>
>>3179918
>Jerseiy
When she wakes up, we're going to have a talk about her background and ambitions, and then we'll show her how working under us can benefit her.
>>
File: 1523627788725.jpg (165 KB, 1366x768)
165 KB
165 KB JPG
>>3179918
> What to do with Jersey (Jerseiy-Yaghtnora)?
recruit her of course

Do we have a throne room to welcome her properly when she wake up ? Something befitting our grandiose ambitions and to contrast with the rags covering her body currently.
>>
>>3179918
Cook some food, let the smell wake her up.
>>
>>3179918
Recruit her
>>
>>3179934
Does she have to eat all the eggs?

I doubt we can have her loyalty by acting nice to her. I would really like to have her fall for us but I doubt this will work. But we could roleplay someone way stronger than we are and have her pledge allegiance and then people weaker than Jersey but stronger than us will follow in a huge quiproquo.
>>
>>3179954
All the eggs or she gos back into the box again
>>
>>3179954
We're not getting her loyalty by being nice to her: we're doing it by being nice to her when she knows well that we outmatch her, Alvinar being immune to her magic and Dalia being strong enough to knock her out.
>>
>>3179999
>Alvinar being immune to her magic and Dalia being strong enough to knock her out
Ok then, if we are sure to be stronger than her but that she can proove to be a crucial asset under certain circonstances, I'm ok with whatever we plan to do to recruit her.

With teeths like that, do you think she likes meat?
>>
>>3179954
She may be hungry. We can talk business over dinner.
>>
>>3179918
>Jersey
Recruit her of course.
>>
>>3179918
By the way, keep getting her name wrong if she gets too smug.
>Sweater
>Vest
>Corset
>Shirt
>Longcoat
>Brassiere
>>
>>3180367
>implying getting her name wrong shouldn't be a default action
>>
>>3180367
>>3180370
If we have an arch-nemesis trying to catch us, like a sheriff or the captain of the guards we definitly have to get his name wrong.
>>
>>3180599
Definitely.
I thought you were QM. You broke my heart.
>>
>>3179923
>>3179931
>>3179947
>>3180345

After waiting for a considerable amount of time for the demoness' slumber to end, she finally shows some signs of waking. The first thing that she sees is your throne room's ceiling, the new sight leaving her to question the current area that she finds herself in. In between such little time, Jersey then brightens all to fast at the realization; she springs herself up, frantically looking around.

"Where am I?!"

"You're awake~!" you exclaim, "Just in time as well!"

"In time for what?!" Jersey yells back, "Wait, it's you! A-And that girl too!"

"Unless you forgot, I am Edison Alvinar, ruler of this castle. While you were absent, I have waited for you here to arise once more for an offer that I wanted to make."

Jersey's face contorts into more of an bewildered expression. Witnessing your abilities has left her hesitant.

> "Write-in"
>>
>>3181042
I kept this castle in pristine condition but as my great plans are soon to be moved in the motion, I come to realization. I will be in need of a maid! Would you be interested in this position?
>>
>>3181042
>Write-in
> "I would like to offer you an opportunity! The chance to commit great acts of dastardly villainy, alongside myself and my partner in crime! To strike fear into the hearts of heroes and commonfolk alike, to go down in history as one the greatest blights upon civilization ever known! To attain such vile renown that your name alone is enough to make even the staunchest of men shudder, the fairest of maidens swoon, and infants weep in their cribs! In short,
>Flourish our hat in a bow
>I would like to offer you a job!"

Maybe a bit melodramatic, but it seemed fitting, considering our attitude.
>>
>>3181073
Support
>>
>>3181073
Support
Evil recruitment speech go
>>
>>3181073
support
>>
>>3181073
supporting
>>
>>3181073
Support
>>
>>3181042
>"I'd like to offer you a delightful breakfast of scrambled eggs and toast, we even have some coffee! When you are done then I would offer you the chance to commit mighty acts of villainy, enough even to appeal to a mighty demoness as you!"
>>
>>3181073
>>3181076
>>3181084
>>3181085
>>3181091
>>3181104

"I would like to offer you an opportunity! The chance to commit great acts of dastardly villainy, alongside myself and my partner in crime! To strike fear into the hearts of heroes and commonfolk alike, to go down in history as one the greatest blights upon civilization ever known! To attain such vile renown that your name alone is enough to make even the staunchest of men shudder, the fairest of maidens swoon, and infants weep in their cribs! In short," you say, flourishing your hat in a bow, "I would like to offer you a job!"

"...So, you want me to join you?... Hohohoho~! I would only take the spotlight from your petty crimes. It'll be just a humorous act that even an imp would be ashamed at. My name has been bigger than yours even before you were born! A church will go burning villages the moment they hear of my return-- that's how much," Jersey replied. "Demon goddess of the forest, remember?! Tch, don't have any time for a carnival like you."

Dalia comes in for another surprise, "'Jerseiy' is only a children's story."

"What insolence! That can only be so if I have been locked away for so long! Besides, it's not like my name would wane over the times unlike an insignificant brat and her father!"

"Only children's story," Dalia repeats, "Little scorpion who tricks people..."

"Why, you!!!" the demoness said, annoyed with how this little reaper could back.

Jersey gets out of the coffin to attack the little girl, however, like before, she fails astonishingly. Just when a foot was about to plant itself on the ground, Dalia pulled the coffin's chain to trip her. The lid made Jersey fall backwards; she tries to recover herself but it brought the indestructible casket down in less that a few centimeters by her face again.

Knowing how outmatched she is, Jersey then pleads. "O-Okay, okay! Stop!" she begged afterwards while Dalia starts to sway another throw of the tether in her hands, "I'll join, I'll join! Just stop this brat!"

"Ah~! How fortunate!" you announce, completely aloof with how your partner did things, "I knew it that we would see each other from eye to eye~"

Dalia's emotionless expression briefly turns into a smug grin at Jersey which only makes the demoness more frustrated; her ashen black hair and eyes grow in an excited anger, subsiding the moment you continue the moment.

> Take her to the kitchen. You doubt that she has eaten anything.
> Take her to the workshop. She needs some proper clothes, and while you're at it, Dalia could be fixed with some as well.
> Introduce her to a bedroom. The one next to Dalia's would be nice~
> write-in
>>
>>3181305
> Take her to the workshop. She needs some proper clothes,
>>
>>3181305
Introduce her to a bedroom.
>>
>>3181305
> Take her to the workshop. She needs some proper clothes, and while you're at it, Dalia could be fixed with some as well.
>>
>>3181305
>Workshop
>>
>>3181305
> Take her to the workshop. She needs some proper clothes, and while you're at it, Dalia could be fixed with some as well.
Let them take each other's measurements, as a team-building exercise, also because we aren't perverts (unless we were reading some Eastern superhero comics as well)!
>>
>>3181305
> Take her to the workshop. She needs some proper clothes, and while you're at it, Dalia could be fixed with some as well.
>>
>>3181305
Take her to the workshop. She needs some proper clothes, and while you're at it, Dalia could be fixed with some as well.
>>
>>3181592 : New thread.



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.