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Welcome to the Aut/o/ Vidya General

Old Thread >>21191649

Wiki
>perroca.ca

Mumble
>IP: mumble.get-good.net
>Port: 64738
>Password: 4ch

Discord
>hXmJrJr

Steam
>http://steamcommunity.com/groups/ovgonsteam

Equipment Guide
>https://docs.google.com/spreadsheets/d/1uLKMbKwweUZ3QvFeNs8UeycZbDyo0McxGj7T6uTaTNo

We're racing some shit on Saturdays and some other shit on Sundays. Check it out.
>https://docs.google.com/spreadsheets/d/1R3KWTJsrlS9X2EZUNXY8KbHfsHD-t3_EU_A1n6wBBQc
>>
>>>/vg/
>>
I stubbed my toe on my wheel stand
Anyone else got a sim racing injury?
>>
>>21209277
I've hit myself in the nuts multiple times flailing around trying to catch a spin.
>>
FFB is not Sim
Clutch is not sim

don't waste money on clutch or FFB and save that money and buy a 900$ chair movement base.
>>
>>21207067
>>21209304
if you use VR with a motion platform are you meant to put the sensors on or off the rig
>>
>>21209304
and even then only spend that 900$ if you play shithouse PC only sims.

can some one please convince me why Rf2/Pcars2/iRacing are any good other than "tey feel good" "their developers lie about who they work with on the side"

thou sgames feel like dog shit from 2003.
>>
>>21209355
VR doesn't require room sensors only if you walk around.

also not sure the motion rigs are even good. the chair based ones seem best as they most fast and responsive and made by proper company not some simdad and his sons. but I hear their downside is they move you around separate to wheel/pedals so that sucks. they also seem really dangerous.

but I am interested in them. espically if some one makes adaptor to read G data from sony/Microsoft shit.
>>
>>21209372
you have to put the sensor somewhere even if you're not using room scale VR
>they move you around separate to wheel/pedals
wtf
>>
>>21209391
its a motion rig that just connects to bottom of chair that's what the best ones are.

the really big ones even pro ones are not fast enough because that have to move a entire frame.
>>
Since this finally got cracked why aren't you playing it?
>>
>>21209426
does it have forced momentum aids like forza horizon3?

even on full pro sim settings with a menu that looks similar to forza7 horizon3 even set the same feels way more assisted. similar to a option in forza7 to make wheels "simple like controllers"

its like it has this 1 forced setting. maybe there is a way to turn it off via text edits or cheatengine??

the worst thing thou is the assists menus look the same as main forza which ruins forzas reputation bet turn10 is mad about that.
>>
>>21209455
Just pirate it and try yourself. I kind of enjoy it to relax and. Have a nice drive on the rig. Or have a race on a controller. It's a game you pretty much play for an hour and then switch to something else. But it's fun.
>>
>>21209304
define 'sim'
>>
>>21209426
I already dumped close to 180 hours into it
I'd probably feel like playing again if I could restart the game
>>
>>21209677
You can. Pirated game uses different save and you can always delete that one. It's pirated with all expansions and DLC
>>
>>21209684
Okay, but my game is legit and I'm not going to download the cracked one
>>
>>21209426
because it's worse in every way than 3
>>
>>21209696
Okay well you can't delete your save unless you make a new profile I think. I bought it too but I got a refund within 2 hours because of the bugs at launch.
>>
>>21209704
Not every way. But Horizon 1 and 2 were the best. Horizon 2 was probably the best out of the series. 3 was a bit off with some things. It was great but it didn't feel as fun as Horizon 2. Horizon 4 is a pretty shit game but it's still fun to play with a controller when you have nothing better to do
>>
>>21209770
>Horizon 2 was probably the best out of the series
u need to go and stay go ho
>>
>>21209784
Horizon 2 was the best Horizon game. Prove me wrong. It's just like Forza Motorsport 4 was the best. It's not always about realism fren. I like playing arcades because I don't need to focus too much. If it's fun and I can play it for free for an hour or two before I get bored. Then who cares honestly? If it wasn't in a piss poor state at launch I'd still have it
>>
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>"since the AI is incompetent and dirty, i should just play in online races to get higher safety rating"
>>
>>21209304
you're fundamentally wrong and you don't even know what "sim" means, you're a pseud larper parroting facebook and youtube shit and pretending you're a master debater. you have literally spent months here shitposting literal nonsense and convinced absolutely no one. nobody listens to anything you say because you type like you're 5 years old and antagonize anyone who disagrees.
you've demonstrated zero knowledge of automobiles to the point that you don't even know what a clutch is for, and the only reason anyone responds to you is so you'll write more jumbled garbage we can laugh at.
>>
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>>21209304
>save your $250-$300
>and spend $900
>to play the same shit with the same FFB anyway

americans
>>
>>21209834
>festival atmosphere from 1 gone
>worst ost tied with 4
>forced cross country in vipers
>map is low key trash outside of 3 roads
>>
>>21209677
I have 35 days on FH4
58 days on FM7
36 days in FH3
>>
>>21209426
why bother when so much of the content is online only
>>
>>21209304
>900$
stupid fucking third worlder we put the $ before the number. how many hamsters does it take to power your beige PC?
>>
>>21209247
When are we getting a good rally game?
>>
>>21210382
WRC8 next month seems like it's shaping up to be alright.
>>
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>>21210383
eh, I rather play dirt 4
https://youtu.be/zz3OIGxazzU?list=PLlWIa3Agcr7siKt0KJEdzNkRxsUsD9UV4&t=34
>>
do you think modders should get permission first before modding someone elses stuff?
>>
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>>21210363
im starting to think theres a lot of projection going on here
youre constantly upset and seeing 'mistakes' that nobody else actually gives a shit about
>>
>>21210487
that's what software licenses are for
https://en.wikipedia.org/wiki/Software_license
>>
>>21210570
?
we're talking about modding ripped content
>>
>>21210487
>mod makers think they have any rights
they could easily get slapped with c&d orders
>>
>>21210429
wow same https://youtu.be/WgTjrcq1cyA
>>
>>21210613
?
>>
>>21210496
youre assuming a lot from 1 person making 1 post. i mean youre free to be as dumb as you want since we are all anonymous but i just want to assure you that youre an insane idiot

this is post number 2 to help you keep track just incase
>>
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>>21210633
you seem upset mon ami
i know who you are. i recognize your posts
>>
>>21210682
and i recognize yours as well
>>
>driving the new EK9 with stock gearing for muh manual
>cars drops out of VTEC even when redline shifting from 2nd to 3rd
Bravo Hondur
>>
>>21210754
>starting a sentence with and
retard alert
>>
>>21210868
youre joking right?
>>
gt5 & gt6 are looking awesome on the emulator

https://youtu.be/NnepJQkkBNs
https://youtu.be/bH514I08--M
>>
>guy understeers trying to pass
>flies off the track
>Alt+F4

funny everytime
>>
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allah will destroy ffb
>>
>>21209247
roller scooter of death series when?
>>
>>21210382
WRC 8, WRC 7 is already a decent game and the new career mode looks like it's going to be decent tier rally autism. Plus hopefully a bunch more ES.
>>
>>21210953
man pcfags have very low standards for what looks awesome
>>
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>>21211379
>Plus hopefully a bunch more ES.
>>
>>21210953
GT6 looks like same engine to sport to me.

while GT5 looks like a HD GT4

imo GT has only had 3 engines

GT1-2engine
GT3-4-5-psp-engine
GT6-sport engine.

be interesting if GT7 is new engine or uses 6/sports one.
>>
any one know where to buy replacement Thrustmaster pedal faces?

I want a larger/wider/horisontal brake pedal as I drive 1 footed.
>>
>>21211550
just make them yourself, dude.
>>
hope new need for speed is undercover 2.

ok game imo just lackd good driving

probably because prostreet engine.

i think if need for
>>
>>21210112
>Horizon 3
>fuck empty map
>roads ultra wide like in Need For Speed Hot Pursuit 2010
>cringy as fuck characters
>cars need to be 4wd after a class because you won't win in a RWD with unbeatable AI or online
>>
>>21211381
Yeah it's like we never got to play GT6 on our PCs. Also it's actually running at native 1080p not 720p upscaled
>>
>>21211698
Its going to be another generic Payback or Cops and Robbers again. And the cars are going to handle like ass. Tap to drift mechanics. Another card upgrade system.
Fuck EA and fuck Need For Speed. It's dead already. If they really wanted to make a good game they would stop with the Burnout handling and unnecessary mechanics that make everything worse.
>>
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>>21211819
>cars need to be 4wd after a class because you won't win in a RWD with unbeatable AI or online
ITS THE GAMES FAULT I SUCK GUYS!
>>
>>21211694
do you think real ones from car would fit?

guess I could just make some wooden adaptor. as they have that plastic angle spacer thing thing behind them.
>>
>>21211819
>you won't win in a RWD with unbeatable AI
haha you suck so much
>>
>>21211828
no one actually played GT6 ever it sold alot but only to normies. I hardly see any one talk about it. every one was playing other stuff then I think the PS3 when PS4 was out thing didn't help too.
>>
the only FFB that's worth it is this. otherwise get a cheap wheel. and waste money on seat instead.
>>
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>>21211862
woops forgot link https://www.youtube.com/watch?v=-byBdE7290Q
>>
>>21209411
>that's what the best ones are.
https://www.youtube.com/watch?v=bU7TJG8PUSk

Something like this is quite agile.
>>
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Sure are a lot of retards hanging out in this thread recently. Or just one guy incessantly shitposting, either or.
>>
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To be fair, you must understand the best III / ovg / reader. Therefore, they will not enjoy / not / ovg / fools Original - really like, for example, saying jokes FFB sng "FFB is not Sim" which is the owner of the Japanese hero "syucy sgynu first D" Sorry, I thought a mix of easy way of confusion
The boldness of the POWERRRRRRR is launched on your computer screen. What the fool did wrong with him, how, i / ovg / tattoo. No, you can not see it. This is only for women's eyes - so, they must be in the middle of the clock to 0.5 seconds (maybe slightly).
>>
>>21211897
no its way slower than chair movers we talking latency not range of movement

a piston is slower than a motor its that simple. chair movers use 2 spiral motors
>>
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>>21211912
ffb is not sim isn't a joke thou
>>
>>21211918
>>21211897
its all shit technology thou like ill prob get a 800$ chair mover if some one makes a adaptor to work with all things.

but there is prob a better technology that hasn't been worked out yet. some people are expiermenting with chairs that actually squeeze you like massage chairs. but the current ones look like they will paralyze you
>>
>>21211912
>The boldness of the POWERRRRRRR is launched on your computer screen
Based and sisterpilled
>>
>>21211918
>no its way slower than chair movers
Sounds like BS to me, desu.
>>
>>21211911
Probably a handful of retards going round in circles and having retarded arguments
>>
>>21211957
only retarded is simboomers thinking ffb is sim its just a bunch of rattles in a plastic wheel no NASCAR or F1 driver uses them its useless spend 1300$ or 1500$ on seat no gforce vibration pedals no rattle wheel fake ffb waste of money

went to the big racing event here in armenia this year and won the sim competition they had told them to unplug the ffb went seconds faster then pro driver trying it
>>
ffb is /ovg/skub
>>
>>21211698
I hope it's High Stakes 2
>>
>>21212092
nfs heat
>>
>>21211819
it's been said already but I suck
t. 1k online races with over 980 won with mostly boosted to shit rwd
>>
>>21212106
meant u but whatever
>>
Nice to see Ibiza coming back
>>
>>21211841
>>21211856
>implying used being 1st in the leader boards on Forza 7 in R class is shit driving
No retards. 4wd is just faster in Horizon you retarded spergs.
>>
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>>21212120
listen here faglord
you have multiple people who were in the top 20-30 or higher in multiple rivals events on horizon here when the game was at end of life
fwd is fine for races because of how compromised the handling is and you won't get to take your meme lines during a race
u suck if you can't beat people with it. nobody said it wasn't faster
deal
>>
>>21212120
>forza leaderboards
>>
>>21212136
Actually its all about the tunes in Forza
>>
>>21211533
>E3 2020
>nobody cares about racing vidya so the trailer is in between other B team video game trailers
>moon over the castle starts
>polyphony digital flashes on the screen and fades
>"powered by madness engine and live track 3.0" flashes after that
>>
>>21212136
If someone is as good in the game as you. You won't win in a RWD. That's the whole point retards.
>>21212138
Yeah it's much better to just read times without validation on the internet instead of the leader boards where the times aren't compromised.
>>
>>21212120
shut up james
>>
>>21211938
nar its true trust me the chair movers was made by a actual military sim company at request its their design

the full platform movers are made by simdads and there sons.

real drivers don't use movement based sims thou so its prob all bullshit they use real empty cars thou as like position of stuff and crampness etc is important to learn. they also don't use ffb.

car makers and military use movement based sims thou so there is some value in it but their shit is more to recover if you get hit etc. which a race driver doesn't need to learn.
>>
>>21212162
There are no words to convey how thoroughly based this would be.

I mean think about it the first GT game to not drive like total dicks. That would be a sight to behold.
>>
>>21212247
My name isn't James, pajeet
>>
>>21212273
>they also don't use ffb.
yes they do
>>
>>21212326
no they don't
>actually look into it.
>>
>>21212337
no they actually do google it even racecar drivers record or stream themselves playing racing games
>>
>>21212298
both pcars games drive like ass but I'll withhold calling you a fagtron until automobilista 2 drops
>>
22hours till new need for speeeedd
https://www.youtube.com/watch?v=9ewiJJe_nYI

>daily reminder project cars2 is still a need for speed game and terrible.
>>
>>21212341
they do that to fake a show look again
>>
>>21212341
no they turn it off look it up you just hope they do.
and race car driver isn't some cool guy you think pays to go to track days im talking about salary people. they don't use it.
>>
>>21212351
no they do use it go check it out on youtube they use ffb
>>
imagine spending money on clutch and FFB wheel when you could have spent all that money on a 800$ moving seat >AHAHHAHAHAHAHHA
>>
>>21212356
nobody actually good real racers use fbb its all a joke scam to get dumb bommers like you to buy it and waste your money
>>
>>21212360
if you saw them playing with the camera there hands moving the wheel around through corners slides it is ffb
>>
>>21212356
no they don't its turned off you will proceed to link some no name driver that doesn't get paid.

the sims in the F1 and nascar pits literally use wheels with out FFB and when they stream at home they turn it off.

you probably think their hands waggling back and forth is ffb no that's called technique.

in the redbull Netflix documentary ricardo literally says on camera "how do we turn this off" while playing it at a promotional booth. Luis Hamilton strait up goes into GT menu and events and turns it off every time with sony FIA events.

you don't know shit you just sad you wasted money.
>>
>>21212369
>>21212371
no the ffb isnt real
>>
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>the second midlife crisis is realizing you wasted money on FFB
>>
>>21212378
they don't use it seek counseling or try to sell your 300-1800$ wheel as fast as possible good luck we are here for you. the pro sims ar rf2 and they still don't use
>>
>>21212386
they use ffb watch videos pro drivers gte3 f1 nascar indy car drivers go use it look it up go look ffb f1 nascar pros not track day real driver pro teams hire
>>
>>21212115
>Only 1.0 rally stages
>Same 1.0 cars
>Bunch of Rx shit

Not paying for that
>>
>>21212371
Link to the documentary? Or is it Drive to Survive?
>>
>>21212115
>90% of the content of the FOUR season passes are cars and tracks from the first game, re-sold to you at an additional cost.
>after removing everything that made Dirt 4 kind of fun like a livery editor & team management
>>
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i swear to god
if i hear one more thing about ffb being fake plastic rattle
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>>21212656
that will be 60$ plus tax, no need to thank us
>>
>>21212494
What stage do you want back?
>>
>>21212656
team management is still there isn't it?
>>
>>21212479
>>21212666
no they don't and if they do they are not real drivers but spoilt bitch kids or dads that pay their way onto teams.

the real team built sims in the pits are non ffb and the pro drivers ask for it to be turned off even in Logitech booth at events.

get woke FFB and a clutch pedal are not sim and not a representation of real motorsport as you don't need a clutch in motorsport and FFB feels nothing like a real vehicle and never can even if you tuned it for years.
>>
>>21212656
You can't change liveries in DR4?
>>
>>21212693
DR2*
>>
any one know best place to buy a rubber stopper to make TM 2pedal brake set better?

this set
https://www.youtube.com/watch?v=Idil5wuI33U

ive seen people use these cone shaped rubber stoppers where do I get them? whats best shape? or is there a better mod to do to this plastic pedal set.

also any place to buy replacement pedal faces? for TM shit.
>>
>>21212705
prolly ebay
>>
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>>21212693
Maybe he means you can't make custom ones, I as remember you can in fact change liveries in Dirt rally 2.0
>>
>>21212711
ya but what shaped cone. any one have opinion on that. some people say with a very coned rubber it feels as pressure based as load cell as the further you push into rubber more resistance.

also should I learn to drive with basic pedals and rubber.

or should I learn with load cell and not get bad habit? seems like people can be good with both when they learn but how much of a bad habbit is it learning with basic pedal will it make me fuck up IRL?
>>
>>21212713
well the DR4 livery "editor" was basically a set of different patterns which colours you could change along with base paint. Not great, not terrible.
>>
>>21212723
>some people say with a very coned rubber it feels as pressure based as load cell as the further you push into rubber more resistance
Those guys sound like they haven't touched a real load cell.
If you want something decent, grab the Fanatec CSL pedals.
>>
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Anyone know how to reduce the number of gears in NFS 15? 7 is too much too handle
Also, when is the best time to drop gears in a drift?I normally do it shortly into a drift when I hear the engine quiet due to speed loss but I have no idea if that actually does anything.
>>
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>>21212739
it was literally the inside sim racing main guy.

but ya I think he said that when load cell was new. so he might have just been a contrarian.

the thing is thou a real car doesn't use a load cell it uses a pump full of liquid. so it is actually potentiometer based just on build up of pressure as water pressure increases. so that's why I think it might be close?

best was to simulate a water pressure system thou is a load cell thou I think.. unless you had some non liner increasing thing + a really nice rubber domb which could be the same I think?
>>
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>>21212691
they do use clutch and ffb look it up tons of videos images news online real top level drivers drive sims ffb clutch seats all of it go check it out look on google
>>
>>21212817
no they don't lol ya dreaming

F1 literally doesn't even have a clutch pedal and every other motorsport uses a dogbox that can change gear with no clutch just as fast.

if you ever seen them using a clutch they are just showing off street driving skills in cars with non racing gearbox.
>>
>>21212837
no go look tons of videos online foot pedal camera all clutches cars racecars clutch drivers use clutch to shift some cars but not others but still to use it clutch shifting still real
>>
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>>21212837
>F1 literally doesn't even have a clutch pedal
You're right, instead they have clutch paddles in the steering wheel, two of them.
>>
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>>21212800
yeah but youre compressing liquid around to press the brake shit together tighter so its pressure based
>>
>>21212837
>F1 literally doesn't even have a clutch pedal
Then who do F1 games tell you to release clututch at the race start
>>
>>21212908
its a leaver on wheel. and they only use it then at start not at shifts during race.
>>
>>21212886
yes but pushing a cone shaped rubber that gets thicker you go down is pressure based also. more you push more pressure required.

I get it doesn't get like pick up that sudden short stab with alot of force as a big messurment like a load cell does but is that kind of move even used in racing? seems like more of a road safety feature to me.
>>
>>21212862
no they don't all race cars use a dogbox which makes clutch not do any thing or help at all

yes many drivers used to road cars still use the clutch out of habit but it doesn't help at all

google what a dog box is no one racers with out one as its way too slow . even ya miata races with roll cages will switch gearbox to a dog box even if the car has no stickers on it.

if you want to feel like driving your real car get a clutch but no motorsport uses it. and you shouldn't have a manual any way.
>>
>>21212933
no go look look on youtube look on google look it up they do use clutch balances car help miata cant use dog box no in any rules allow rules dog bux only sinchros transmision no straight gears besides reverse all on youtyube videos google too race drivers paid monster energy top level teams drivers pay them to race for them use clutch on dog straight box gears real life isnt your vuideo games u think it is like you says
>>
I hate modern games. They give you an incomplete game at launch, then add shit that could have been on release day as "season pass" in patches over the course of the time between launch day and the time they release their next game, so their games won't depreciate.
>>
who made the first racing wheel?
was it thrustmaster?
or was it some thing on Atari or some such?

is it correct to say some what realistic racing games only started in the late 90s? all I can think of before then was just like move left move right in a grid?
>>
>>21212967
I think turn10 and polyphony know they have fucked up in the last 10years.

sure horizon has had some success in recent years and is most popular racing game but its basically regressed to GTA at this point.

fairly sure Forza8 will be a combination of horizon and motorsport and set in a city near a racetrack and let you drive to places to do up vehicle etc.

Tbh GT7 sounds like its going in similar direction Kaz has said he wants to bring modding back.

the direction the PC stuff is going im not sure. Project Cars team seem like they having a nervous breakdown but they licensed engine to thous Brazilian guys that will prob make a cool game with lots of content but pretty shit driving feel

Codemasters basically in same boat just putting lots of licensed content in bad engine.

Rally 2.0 is interesting I suppose but its really only superficially trying to be realistic just like F1. there prob is better modern rally games some hell budget developer released one recently I forget the name like VXF rally or some thing and its engine seemed way more physics based that rally 2.0 even thou it was like a budget console game.

rf2 is non inexistent and I bet that developer will never make a game again they say they working for industry but I think they are probably lieing or if true will never be able to release products to public again.

iracing is a dos game in a wrapper and is at its limits the dirt stuff is cool effort but some day the owner of it will see how far iracing has fallen behind and give up or buy AC or some othe developers and start again. he owns a football team.

the best situation for iracing is the owner buys some top secret simulator that is only used in commercial space and makes it public desu.
>>
>>21213006
I will title this prophecy "The Musings of a Third World European Stoner"
>>
>>21212967
>>21213006
none these games use clutch right and ffb is bad so you turn it off should just invest there time in making the game better than working on ffb and clutch nobody use
>>
>>21212967
>game primarily made to be played online
>shuts down its master server after only 2 years of service
>>
>>21213033
yes >clutch and >ffb is not sim I agree with you brother

impossible to be good scrap and ignore.
>>
>>21213049
no racing game has had good online ever even iracing.

Microsoft is literally working on a neural network to try to make it even playable. they just patched it to Fm7
>>
>>21212925
its not really like that because its still linear if you dont start applying strange curves and itll still be pretty shit even then
>>
>>21213134
GT5 shuffle racings begs your pardon
>>
>>21213134
dosent even matter how good a game is on line off line ai good or not if it has ffb and clutch game is crap just dont bother you know they waisted time making clutch and ffb for no good reason its still bad and turn if off might as well spend time making the game good but they make it on ffb and clutch vibration seat for 900$
>>
>>21213141
no the rubber is literally a cone with a tip at the top the more its pressed down the more rubber is pushing back.
>>
>>21213144
yeah shuffle racing, the little of it I played, was pretty good
>>
>>21213144
explain this please I missed out.>>21213173
hahah
>>
>>21213285
you laugh but its true go look it up
>>
>>21213275
the sensor doesnt care about how hard youre pressing it though
1mm is still 1mm no matter how hard you push
>>
>>21212964
>>21213006
Jesus dude. I don't know if you are the same guy, but for god's sake learn how to use punctuation. Your texts are unreadable.
>>
>>21213328
ya but the liquid sensors a car uses are not pressure sensitive

the liquid builds up and applies.

no car uses a load cell.. (well a drive by wire might)

the only thing a car has is the further you push the harder it gets to push.

also sensing pressure isn't "anti linear" its "force detection"

every game already makes further presses apply more brake which is non linier already regardless what you use.
>>
>>21213328
human bodies are better at judging position not pressure

this means only advantage load cell has is speed as in you can do a smaller movement for a faster brake. if you are some old sim dad a load cell is probably better but if you young abled bodied person potentiometer is better

I drive with one foot thou so im semi interested in load cell is any one aware of a mod for it for the plastic 2pedal thrustmasters/
>>
>>21213406
>human bodies are better at judging position not pressure
That's funny, because it's the opposite of what everyone else is saying.
>>
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Stefano is back in business, boys!
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>>21213427
no we are better at judging position

the thing is thou it takes time while pressure you can apply quickly

only reason to get a loadcell is if you find you are braking slow or taking too long to get to a accurate level of brake.

im a human movement doctor I know shit.
>>
>>21213442
Fuck Stefano
>>
>>21213442
I refuse to buy that game until it has some thing better than AC standard.

the only thing it could really do is have good online but that's going to take so long it will prob be in ACCC
>>
>>21213545
It has better physics and a much better tyre model.
>>
>>21213528
im a race car driver i know too and your wrong go look it up
>>
Aye need a screenshot of one of the Bad Dragon liveries we've run in the past. Can anyone post one?
>>
>>21213582
no it doesn't you mong.

GT FM AC are the only good sims
change my mind with proper argument not "its just better maths" say some thing of substance.
>>
>>21213664
Fact 1: AC has a single point tyre model.
Fact 2: ACC doesn't.

https://www.assettocorsa.net/forum/index.php?threads/introducing-the-5-point-tyre-model-for-acc.59307/
>>
>>21212731
didn't say it's the best, but being able to customize to some extent is better than having 6 static options.
>>
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>>21212800
>>21213528
autistic memes aside i have wondered about this cause i bind brake to my g27 clutch pedal like a real pleb and while it is not good for muh immersions i doubt it makes me any slower compared to stiffer brake/progressive brake/load cell
>>21213656
here bby
>>
>>21213701
I owe you a blowjob my mans, thank you
>>
>>21213701
>bind brake to my g27 clutch pedal like a real pleb
I did that for the kart series, it worked really well, actually.
>>
>>21213698
It's hardly an editor. More like a palette changer.
>>
Are dirt rally 2 stages real?
>>
>>21213582
It has better kerb physics at best
>>
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>>21213656
>>21213710
Asking for dildos and offering blowjobs, as expected of the seaman
>>
>>21213689
if you actually trust official forums you are a naff fool from any developer

pr is not scientific even if presented as such.
>>
>>21213664
>>21213689
ac and acc both ffb games terrible real drivers dont use ffb and it uses clutch too just dont bother with them at all period nobody nascar f1 uses clutch they do in game just dont play
>>
>>21212971
The first video game with a steering wheel was probably Atari's Gran Trak 10 arcade game from '74. The first game with force feedback of some kind was Sega's Moto-Cross from '76 which had a vibrating handlebar controller, while TX1 by Tatsumi was the first automobile racing game with FFB, in 1983.
Thrustmaster was definitely making wheel peripherals for simracing as far back as the early '90s, the very first wheel I ever used was a TM way back in '94 or '95. They were making peripherals before then, their name obviously comes from the fact that they started out making joysticks for flight sims, but the wheels didn't get big until racing sims got real serious in '90-'94. Stuff like Virtua Racing and Ridge Racer really kicked the genre into gear (not sorry for the pun) and people demanded better peripherals. The first commercial force feedback wheel was the Microsoft Sidewinder FFB from 2000. My dad still uses his for NR2003. That wheel has outlasted three real cars. It's an incredible piece of engineering and still feels good today, a testament to the fact that the FFB that comes out of these things is only as good as the game you're playing.
>>
>>21213849
what if i want to actually simulate a car with a clutch pedal, and not a NASCAR or F1 machine?
>>
>>21213852
>tfw no sim racing dad
>>
>>21213852
what is the best ridge racer

the ones ive played always had really simple driving like simpler than even a kart game. and almost a locked in feeling onto the track or lane.

any with more freedom than that?
>>
>>21213844
Okay, what does your tulpa say about AC's tyre model that Stefano and his mates don't know?
>>
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im glad I never fell for the FFB meme
>>
>>21213856
nobody not real racers or anyone use clutch just dog gear box they swap into the car no sincrhos clutch is slow and just for showoff tv camera for fans no clutch is faster they dont need it
>>
do any of the old Logitech wheels like from PS2/360 era not work on PC currently?

I have this adaptor I got ages ago and wondering if any of them like 2000s Logitech wheels are bricked and not currently working on PC as fairly sure I can get them working via this adaptor that turns them into a 360 pad as far as PC knows.

fairly sure it was designed for G26/27/DFGT but was there any older wheels that used same language that would not run on PC atm? or even mega old Logitech have a driver?
>>
>>21213878
no tulpa just facts

ffb is bad and nobody real racers use it

clutch is use irl but you use it in acc just dumb game

tires are bad they said so in pr its no different
>>
>can a admin please ban the jumble bot. please don't confuse him with me :( as he is jumbleing me :(
>>
>>21213873
Ridge Racer Type 4 has more free-form drifting, but also a "grip" style that makes more logical sense to a simracer. Grip cars behave like they have a lot of downforce and turn in sharply when you lift off instead of sliding. You might also try Rage Racer which came out earlier to preview the new handling style, it's a very good game in its own right but doesn't have the flow of Type 4.

The drifting on rails feel is sort of the point, though in Type 4 it isn't there, and it's not really meant to be a "drift" per se, it's more like you're initiating a bit of controlled oversteer like you might in a sim, just exaggerated. If you actually do a big wild drift you slow down a lot, and too much angle will make your tires spin and you just won't be able to accelerate out of the corner. In the first two games you can actually get into tankslappers and lose control.
The first two Ridge Racer games on the PSX were meant to be played with a NeGcon or steering wheel, and are nearly impossible to drive properly with a standard PSX pad, as you need the precision to keep the car pointed straight throughout the entire turn, so you can exit without losing speed. Type 4 is great on a wheel, analog stick, neGcon or Jogcon, but I find the d-pad controls to be much too slow. It is still an arcade racer through and through so don't expect realism, but it's very fun.
>>
>>21213891
Yeah that's great but what if I want to simulate a car that has a regular manual gearbox, such as a Miata?
>>
>>21213940
any miata on track with roll cage would have a dogbox.

also why would you want to spend 1000$ on a wheel and gear box and clutch pedals to simulate a car you can get for 2000$?
>>
>>21213893
All those old wheels work just fine on PC.
I have a very old Logitech x360 FFB wheel and it is detected and calibrates on Win10.
I'm guessing you're talking about the old Driving Forces, which I have used on PCs in the past with no issues. the Logitech driver pack that works with the G25/27 works with those too. Don't use LGS9 or whatever the new Metro-app looking shit is.
>>
>>21213932
turns out I played ridge racer 1/2 on psp

they are same as ridge racer 1-5

thous games are crap you just like the graphics and nostalga fuck off CTR racing has more depth.
>>
>>21213959
hmmmk guess my adapter is only usefull for using wheels on a 360 ill leave it in that box.
>>
>>21213958
>also why would you want to spend 1000$ on a wheel and gear box and clutch pedals to simulate a car you can get for 2000$?
who said I spent $1000?
and the car is already in my driveway and cost me $85, but a sim rig doesn't use gasoline or need oil changes, and when it crashes you just curse a microsoft engineer instead of being dead

so yeah i'll spend $1000 preserving my life and automobile while sating my urge to drive like a mad cunt without affecting anyone else. anyone who doesn't is a fucking larping retard who thinks they're paul walker (and they will be).
>>
>>21213958
>any miata on track with roll cage would have a dogbox.
spec miats are manual
>>
>>21213932
why do you recommend the PSX games

RR6/7 are clearly the best versions.
>>
>>21213979
>turns out I played ridge racer 1/2 on psp
>they are same as ridge racer 1-5

wrong, retard, you have it backwards
do your research instead of larping
they are "best of" games, so they have classic tracks but use the physics engine from Ridge Racer 6.
1 and 2 on the PS1 are basically the same game, but 2 has refined controls
Rave Racer was never ported and the only way to play it is with an arcade machine emulator.
Rage Racer and R4 have completely unique physics not seen in any other RR game
Ridge Racer 5 is also one of a kind

all RR games from 6 and onward are mostly identical, just different cars and music.
>>
>>21214006
7 is good for what it is but the "on rails" drifting is ass, it's honestly worse than RR1 because you don't even need to center the car before the drift ends, you just keep sliding if you aren't perfectly straight on. the original requires a good bit of skill.
>>
>>21214017
>>21214009
oh right it became onrails later?

guess ill try type4 on my psp it has PSX support.
>>
>>21213996
no there not its dog box no clutch go look it up
>>
>>21214031
https://www.youtube.com/watch?v=fxWuV_NzLZU
>>
>streering wheels general
>>
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>>21214025
it sorta started out that way and RR-PSP and RR6 were sort of attempt to bring that style of gameplay back, but they went too far and added nitrous and upgrades and all kinds of other retarded shit nobody wanted.
>>
>>21214046
yea hes just doing that for show look he puts a camera in the pedals ofc hes gonna be fancy with it real racing you dont need clutch just shift dog box
>>
>>21214052
I see I see thankyou for clarification
>>
>>21214037
why you type with green text lol i bet you use ffb too idiot
>>
>>21214056
brb just gonna drive my miata without the clutch
>>
>>21214052
is drifting popular in japan because it lines up with their suicidal tendencies

like in their culture if you a car nut in 20/30s you should just kill yourself so drifting is seen as cool? drifting is like 100% unsafe and 99% of people who"get into it die"
>>
>>21214062
nar I don't and in rally games the only games that require a 900deg wheel or higher I turn it off.
>>
>>21214067
don't it will melt the point is thou that racing gearboxs are dogboxs and let you change gears with out clutch or with clutch if you want but they got so good that clutch does nothing now and is just a force of habbit

this only applies to real IRL racing thou. if you want to use clutch in sim or in your shitty manual car like you drive to the shops I don't really care.

but it does mean for esports clutch is pointless. its also why GT doesn't have analogue clutch. as they don't see the point modeling it as it isn't a part of motorsport.
>>
>>21214088
because adding a analogue clutch to their combustion model would make them worse etc.

forza uses a dif combustion model which allows analogue clutch.

as do other sims but ultimately GT can actually have a more advanced system tracking boost and car power output with digital clutch than with analogue and that's why they still refuse to add it.
>>
>>21214095
or maybe they added analogue clutch in GTsport and im just behind the times
>>
>>21214070
it's popular because it fucking looks cool

the way it ends up working in classic RR is that the fastest line around the corner is drifting as little as possible, but you still have to lift, turn, and accelerate again, to kick the car into the drift in order to round the bend at all, so you have to accurately countersteer to keep your car pointed in the direction you want to go at the end of the corner.
The nitro shit kinda ruined the game because before it was all about preserving your momentum using quick drifts to take corners without slowing down at all. Now in RR6/7/3D/PSP/Vita you have to rip huge drifts to build boost so you can keep your momentum up, and chain those boosts in the right timing so you are drifting through the end of them in order to build boost quickly without slowing down. If you play any of these games online, the Japanese autists are basically holding a single drift for an entire lap, exploiting the ultimate charge at the end of a nitro boost to chain multiple boosts together and just rocket around the track at insane speeds totally fucking sideways the entire time. It sounds cool until they tear your doors off and beat you with them.
>>
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REMEMBER THE 1990s?

http://www.pushsquare.com/news/2019/08/need_for_speed_heat_will_turn_up_the_temperature_this_week
>>
>>21214106
if this isn't a modern remake of NFS1 with RF1-quality physics it's going to be fucking shovelware mobile garbage
>>
Need for Speed Warm
>>
https://www.slightlymadstudios.com/wp-content/uploads/2019/08/Slightly-Mad-Studios-Newsletter-Issue-1-Aug-2019.pdf

Senna career dlc confirmed
>>
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>>21214125
forgot pic
>>
>>21214121
the desire for velocity: it's a little stuffy in here
>>
Need for Sneed (Formerly Chuck's)
>>
>>21214189
sneed
>>
>>21214106
i bet they'll manage to make a game about summer and heat and shit and release it in the middle of winter
>>
DiRT Rally 2.0 is 50% off on Steam.
>>
>>21214413
Based
>>21214435
Cringe
>>
>We will never have this much drama
>>21211377
>>
>>21214522
are you sure?
>>
>>21212151
good thing we tune our own cars then
>>
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>tfw you started the heavy anti ffb posting
>>
>>21214680
no i started it go look it up
>>
>>21214681
>>21214680
no I did I am Spartacus
>>
any one know a shop to buy replacement thrustmaster pedal faces..

is it good for accelerator pedal face to be really narrow? but brake can be wide?
>>
business idea:
simshit brakes with a motorcycle master cylinder and a caliper that squezes a rubber puck

patient pending
donut steel
>>
>>21214837
>is it good for accelerator pedal face to be really narrow? but brake can be wide?
Pic related is the Audi R8 GT2, the GT3 is the same
What do you think?
>>
>>21214837
>is it good for accelerator pedal face to be really narrow? but brake can be wide?
that means it's automatic
>>
Forza Horizon 20: Somalia
>>
>>21214864
better idea: chop the firewalls and dashboards out of shitboxes, sell them to nerds with all the running gear wired up for data output and the steering shaft modified to able to be bodged onto a g29 or other common wheel
if you want a real pressure sensitive brake system all you need is a real master cylinder and a single caliper, put a load cell where the disc should be, veeola a realistic sim brake. the next party trick will be turning that into a controller input, but that's not much more difficult.
you're not going to replicate the way a hydraulic system feels without hydraulics.
steal this idea and go make millions selling simulator equipment
>>
>>21215057
>forza horizon 646: fuck you cunts is it big enough now?
>>
*nearly models a complete porsche 993 in 5 days*

praise saint a3dr
>>
>>21215135
>put a load cell where the disc should be
but the progression comes from increasing pressure within the system. if we make it too squishy well fuck it up
better idea: simqueers drive real cars
>>
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>>21215400
I'm talking about a load cell sensor. https://en.wikipedia.org/wiki/Load_cell
you could use it to measure the pressure the caliper is exerting on the fake brake disc and then use a separate controller board to map that to a controller axis. the proper squishyness will come from the sealed hydraulic system in action, while the came will receive it's "pedal force" directly from a measurement of brake pressure, and can then be customized using the simulation software to behave like different cars, or to the driver's choosing. a brake caliper won't work right if there isn't a piece of metal for it to squeeze.

tbqfh, to make a simrig that feels like a car you're going to need most of a car.
buy literally the cheapest shitbox that runs and you can stand the interior of
tear out all unwanted parts
get it into your house somehow
remove steering column and original wheel
cut the dash plastic and weld or zip-tie in a small metal shelf, bolt cheap ass wheel of choice to it so it sits where original column and wheel was
alternately remove steering column and steering wheel from cheapo, mount FFB wheel base unit within dashboard somewhere and attach remainder of steering wheel shaft to it.
disassemble pedals and somehow (be creative) attach pots to throttle, clutch and brake pedal
connect all wheel peripherals you want to use
plug usb cable from wheel into PC
all to do this
>>
>>21213763
Yes, though they've been moved around in the country they're based in (e.g. the New England stages are actually in Washington State)
>>
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>remembered that I'll get the zonda refund
>>
>>
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ffb posting was created by cosmo to take the heat off of james
>>
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>>21213905
no shit FFB isn't realistic at all

no shit the pedals aren't realistic because every pedals are different for each car

but how the fuck is the entirety of simracing gonna afford that?

even the space for a motion rig does everyone have that?


It's the closest we can get to "realism" without spending 50 grand on a F1 simulator

Maybe even more than that

but the question remains within the anti FFB meme, why do real drivers especially ones with established careers in Motorsports still advocate for simracing (even without shilling)
>>
>>21216181
cosmo was created by james to take the heat off his jailbait addiction
>>
>>21211698
>need for speed undercover
There's someone with a full on undercover livery cruising the streets of Peru. I wonder if he's a real fan of the game or bet gone wrong.
>>
>tfw I want to build a cheap motion rig that moves a seat around
Only found shitty wiper-motor diy-stuff online, it's there a guide for something more refined that isn't using hydraulics?
>>21214864
you can have that already
https://youtu.be/iqiPTlutfLE at 3:36
>>
WRC 8 looks so much better than Dirt Rally 2.

Kylotonn>Shitmasters
>>
>>21216324
because they think racing games are good (with ffb off)
>>
nothing better than being a few years late
>>
>>21216324
they dont use ffb look it up i mean real drivers f1 nascar no pay drivers gt3
>>
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>tfw new to /ovg/ and can't tell if anti-ffb is shitposting or not
how should I adjust my ffb in AC? I'm only driving streetcars so far, my best guess is low force since they all come with powersteering
>>
>>21216668
I'm using these settings with a T300RS and it's fine.
>>
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>>21216668
I have mine set as pic related. I don't like or care for any effects besides ABS just so I know when I'm actually activating it. Leave it at 100% in the settings and then adjust it in game with + and - on your numpad. Some people like to set it just before clipping but I usually run my TS-PC at about 50-65% which is way below clipping because otherwise it's just too heavy to move around quickly.

Also use around 10% minimum force if you're on a Logitech wheel, and use Content Manager if you aren't already.
>can't tell if anti-ffb is shitposting or not
The only time I've ever heard genuinely fast people not using FFB is some iRacing oval drivers in their esports leagues.
>>
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>>21216668
This is what I currently have. Still feels kinda like a toy compared to ACC.
>>
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>>21216680
>>21216681
>>21216684
thank you lads, I took some setting from youtube with effects as high as 65%, seeing yours I'm positive they are way off
>>
>>21216668
It's just the insane ramblings of a mongoloid. Like yeah no shit FFB mostly isn't realistic, you're driving a video game car on a TV screen while sitting in an office chair in a house. FFB just tries to give you useful information that you lose from not feeling what the car is actually doing with your ass. Everyone already knows this but he's just doing the equivalent of going into a bar and screaming that drinking and smoking is bad for you to everyone enjoying themselves.
>>
>>21216668
Just turn it off or even buy wheel with broken motor and strip the motor so its just a free spinning drum closer to reality then

This isn't a joke
>>
https://youtu.be/9ewiJJe_nYI

less than 90 bings till we see another Brake 2 Drift disapointment
>>
>>21216908
based criterion games
>>
>>21216908
hope it is sim and lets you turn off assists.
>>
>>21216668
Turn it off and get better lap times
>>
>>21216668
ditch your wheel for a nice logitech formula gt

it has no ffb so it is more sim wheel and you have no tentation to try to enable non sim ffb

you will see a gain of lap times

also 2 pedal set no non Sim clutch just pure pedal like race car

if you get one just make sure
>>
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>>21216668
>how should I adjust my ffb in AC?
turn it off
>>
If I have a bunjee cord wheel should I take it off or adjust it some how?
>>
>nfs'15
>afters hours on this shit game
>finally make a somewhat nice drifty hp'10 style handling car
>it's okay compared to my other cars
>realize it could be okay on drift events
>suddenly as gripy as it could get
This game has a predictable surprise mechanic
>>
It's getting heated in here
>>
>>21217085
more like Heatler
>>
>>21216924
Oh you don't like drift? It's going to be Pro Street 2: Electric Boogaloo
>>
30 SECONDS
>>
Fast&Furious game>new NFS
>>
Oh no, Synths, the 80's.
>>
yikes
>>
>>21217108
vamonoios gringo GRINGO AI AI WHITEY BOY!
>>
>NFS: Caliente
Dropped
>>
That's a lot of minorities
>>
aaaaand it's wigger trash
>>
>>21217127
why does EA keep fucking peddling this diversity shit?
Didn't they learn form battle field 5 that it doesn't sell shit?
>>
>custom character
really
>>
>>21217108
garfield kart >>>>>
>>
disrespecting the police is wrong
https://www.youtube.com/watch?v=9ewiJJe_nYI

they should have made you a undercover cop like walker or a military brat jock bullied by the popular kids like Tdrift.
>>
>>21217166
wait is that jake paul acting the cop I think it might be. Pog
>>
>>21217127
>>21217133
It's set in Miami or a Miami lookalike what did you expect? Car culture is full of minorities., and so is Miami.
>>
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if you read the small text at the end sounds like one company is sponsoring all the upgrades in this game

so you can only use their parts a company called AEM that honestly means EA probably didn't even want to make this game and AEM is just paying for it.

my guess is this will be the last bad NFS until they switch from frostbite to a new engine for PS5/Scar
>>
>>21217176
>>21217166
Why are swedes making games based in America?
>>
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post pics fagguttes
>>
>>21217212
american cultural domination
>>
>>21214106

Physics are the same, same edgy shoehorned in your face story.

Still reeks of commuter design, nobody has EVER wanted a fucking story in their driving game.

But fucking boomers in their glass meeting rooms have absolutely got to be down with the kids yo.
>>
>>21217378

Committee design*
>>
>>21217198
I think something similar happened with AEM in NFSU2, but they were by far from the only represented one, probably the same sort of deal this time.
>>
Why did Need for Spic Heat forget its hypercars?
>>
>>21217392

Speaking of NFSU2, my ideal Need For Speed would be a game split between Daytime Grass Roots Motorsport and Seedy Nighttime Street races.

None of the police chase shit, something like NFSU2 with proper club circuit races on top.
>>
>>21217402

Gotta keep something back for Microtrannies and DLC! We all no how much the kids love their Buggatinis and Lamborghatis!
>>
>>21217405
nfs prostreet:the underground
>>
>>21217402
there's a diablo tho for some of that epic le 90s were better guis
>>
>>21217392
it does say at end modified with AEM parts thou in the disclaimer text. heaps of cars shown in this so I thought that was weird just to say one brand. did NFSU2 have other brands? or only 1 real one.
>>
is Saitek x45 still considered a good joystick.

last time its design was used was on xbox360 in 2010 or some thing the 360 acecombat joystick was a rebadged x45.

has joystick technology improved massively since the x45 in 2001 or has it pretty much stayed the same? mean for flight sims and stuff thou I suppose I might use it as a selective gear leaver as well but quality of input doesn't matter for that.
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>>21217543
I have the revision with the thinner wider silver ring around the joystick base if that matters.
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>>21217453
But the 90s were better
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>>21217543
>Saitek x45
Something like the Thrustmaster T16000 will blow that thing the fuck out in terms of sensor precision.
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Agreed.
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>>21217623
Really who is this game for? Who are they marketing it to? The people who like driving games don't like this shit.
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The new nfs looks like it’s pandering to the speedhunters crowd so hard but I’m such a mark for this shit I might get it if it’s on sale
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>>21217656
Blackpantha and ar12 audience I presume is the target customers
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>>21217598
Do you actually know that or just think newer is always better

You are aware the ps1 had higher point precision than ps2 analogues

Ps1 was 10bit sticks
Ps2 was 8 bit

That sounds small but that's 640 points rather than 80
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>>21217664
who?
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>>21217674
>In order to guarantee exclusive high-precision performance, pitch and roll on the T.16000M FCS flight stick employ H.E.A.R.T HallEffect AccuRate Technology™ (U.S. patent US08471815) for 16-bit resolution (i.e. 16000 x 16000 values) – the same pinpoint accuracy delivered by the extremely high-end HOTAS Warthog joystick,
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>>21217598
>>21217674
I looked into it both the x45 and T16000M use 16000 x 16000 points.

the only dif would be the mechanism one uses physical analogue sensors while one uses magnetic hall effect sensors.

x45 has a stiff spring but you can tie it closed to make it lighter with cable ties

id be interested in a hall effect vs old way method hall effect is interesting as its actual digital not analogue

prob means the T16000 is worse desu but would brake less and have steps the Saitek wouldn't.

the more you know.
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>>21217690
it might be good but probably not another case of switching to a cheaper to make technology with lower malfunction rate so you can make the factory make them more sloppy for cheaper. "HI TECH" is always a lie.
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>>21217728
Why would it be worse due to being digital? An analog device can have any arbitrary number of steps that you assign to it, but that doesn't necessarily make it any more accurate due to noise fucking everything up.
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>>21217752
ya that's a good point more research will be required. but CBF
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>>21217728
when your . key periodically works so you reddit space instead. nobody ever believes anything you say
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>>21217765
>>
I hope the new need for speed is a return to form like what's call of duty doing this year

>Unless you're a hipster faggot
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>>21217824
need for sneed modern warfare
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>>21217824
>prostreet + underground with police
In theory, it sounds like my perfect NFS, but in reality I know it will be another tapbrake2drift, RNG upgrades and cringy story garbage.
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>>21217543
>360 acecombat joystick was a rebadged x45.

No it wasn't, the Ace Edge is a Hori clone of the Saitek X45. It is not at all the same device. None of the rotary dials or mode switches on the Ace Edge can be made to do anything outside of AC6. Also, to get mine working on PC I had to use 3rd-party 360 controller drivers and manually add the device ID to the .inf file. It looks just like one, but an Ace Edge is NOT an X45 in any way.
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>>21216908
>>21217166
>brake to drift at 1:31

OH NONONONONO
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>>21217382
no, i think you were right the first time.
this is a game for people whose most exciting moments behind the wheel are driving to and from work, while they fantasize about ramming people off the road burnout-style or running from the police in their 4-cylinder ecoturbo cuckover.
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>>21217198
>EA
>switch from frostbite
AHAHAHHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHA
*inhales*
AAAAAAAAAAAAHAHAHAHAHAHAHAHAHAHAHAHAHA
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>>21217824
Ah, yes, the true origins of Need for Spic: racing in cars homologated for 4+ passengers
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>>21217927
well dice is crying at EA that they have to use frostbite still and they fuckign made it.
they are telling youtubers and stuff at events they cant change stuff "because of frostbite"

BF6 will prob still be frostbite but hopefully the last.
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>>21217906
its a x45 with a 360 security chip that's unbreakable that's why that stuff doesn't work

try it on win10 if you haven't. but ya its prob bricked. spider 458 xboxone wheel is the same it has xbox one security chip so its fucked on windows. and can only work with forza or UWP games I think.

haven't tested on Dirt Rally 2.0 thou
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>>21217198
>NFS
>AAA title
lmfao
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>>21217959
it might work on UWP version of rally 2.0 for example.

but ya detects as nothing in other games. and doesn't work at all.
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>>21217935
>everyone begging for a "return to form"
>none of them ever played the OG 3DO The Need For Speed where it was just a shitty 3D clone of Test Drive: The Duel
>only point-to-points, weird canned physics and a strange camera that made it feel like an old superscaler arcade game
>a game that nobody remembers on a console nobody owned
https://www.youtube.com/watch?v=_RPQvim5vuA

>NFS "1" comes out multiplat as a totally refined game and everyone forgets this garbage existed

basically the series was doomed to be trash from the start and the few good games are exceptions
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>>21217959
>360 security chip
nigga you're talking out of your ass
that's the wireless controllers, wired doesn't matter, that's why all 3rd party controllers are wired.

Also I just said how I made it work, it has nothing to do with a security chip and yes I have to do the same shit on win10. The Ace Edge is just not recognized as a standard 360 controller by the driver and just needs its UUID to be manually added to the list of compatible devices in the .inf file. This is just easier to do with XB360CE than the stock MS controller driver.
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>>21217980
You are wrong and I am pretty sure that there were circuits
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>>21218002
I owned a 3DO for a time and played that game (no copy protection lel) and there were no circuits. It was just a duel race on public roads between you and another car. Rusty Springs, Autumn Valley, etc were not in the game.
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>>21217277
you first
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Did fucking Stefano do something to my 2018 Bentley in the last ACC update?
It feels like the rear is snapping loose really easily now, when it used to be fucking solid the last time I played a week ago.
>>
has any one used a T80 or Hori wheel in windows
does it let you set it to be non exponential steering as they are only 240/270deg wheels and only continue to turn at full lock

and does the hori do it in its hardware level menus and the T80 do it in PC driver?

trying to decide which to get siding towards the hori as it has more of its functions built into the physical units button menus not the driver I think n I might go linux?
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>>21218228
im using 458 spider atm but it has no windows driver and only works in forza on pc and I don't think I can set it to not get exponential and be 1:1 all the way do 240deg and then turn more at full lock unless some one knows a way
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>>21218200
you don't understand what im saying as its too complex.
wrong, do your research brainlet
I own a 360 ace edge. I have taken it apart. It is the cheapest, shittiest Saitek x52 clone in the universe. It is literally a wired 360 pad splayed out like a HOTAS. It has nothing to do with the controller it is a copy of, just a shameless design rip-off.

UWP was not a thing in 360 era, there is no "security chip" on a wired 360 pad, and there is none in the Ace Edge. UWP games do not recognize the Ace Edge because as far as they can tell, it isn't a controller at all.

>ya it will show up as a 360 on windows.
>the point is it will only run as a 360 controller due to the security chip and not detect as any thing els.

that's the point, it doesn't. The stock 360 controller driver must be modified before it will work.
There is no security chip or alternate mode. If you just plug it in without modding the driver it isn't recognized as anything, regardless of the OS or game.

>my point is if you run some UWP game like forza I bet you all the buttons on that controller show up while in other windows stuff it doesn't work.
no, it doesn't do anything. I don't think you understand how that shit works at all. again, UWP was not a thing then this controller came out.

>thou there might be some division between 360 and xboxone wheels and I think it might fall into that charactory as a "expanded controller"
no it's just a regular wired controller in a fancy case. all the buttons and sticks on a normal gamepad are there, the only thing special about it are the rotary knobs that only AC6 can use and the chat channel switch which is useless on a PC anyway. Oh well, and the stick pots are nice and smooth unlike a controller.

>there is a security chip thou in both gens and in all wired stuff.
It's not the "security chip", though. They changed the way the windows kernel addressed peripheral drivers. It affected Windows PCs as well.
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>>21218228
nobody buys that cheap shit fag
why don't you ask questions in English instead of retard-speak
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>>21218245
wait so you want the wheel to be 1:1 until you get to full lock and then you want to turn some more? like euro truck simulator? how fucking high are you?
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>>21218228
pass the bong bro it looks like it's good shit
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>>21218291
that's pretty simple yes

atm it turns like 110deg and then starts turning faster and faster

I want it to stay 1:1 all the way to full lock and then if you hold on full lock it gets faster and faster and faster turning in that direction.

is that possible to be set on a windows PC with a T80 or hori.
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>>21218307
oh yeah that's easy to set up, at least in modern games
just go into the game's settings and use a pad preset, this way the steering assist will make the steering essentially 1:1 for low and slow movement but you'll get the full lock then wait some more for virtual steering to catch up. other games may not support that, but could support changing the axis response curves so it's more or less 1:1 for most of the steering and the last few degrees are really sensitive
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>>21218321
doesn't work that way

with pad preset it feels worse in forza only game I can test it in. but in forza I cant find any setting to set it to 240deg or what ever ;/ is there some config file you can edit on PC? just for forza?

im not sure if you aware but in track racing no one turns wheel much past 240 or 270deg. you literally cant with out letting go.

in some slow speed or rally stuff they do thou.
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>>21218330
so that's good right you don't need to change anything the wheel is already 240 deg
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>>21218330
>>21218340
no its not

im asking if there is a config file in FM7 for extra input options you can change its already close to 1:1 but gets abit ahead of its self like the turn10 people configured it to 270deg instead of its actual 240deg which is a easy mistake as its not considered a very serious wheel .

does any one know I assume some drift bro on Horizon on PC or some thing might.
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>>21218347
saturation setting in the game
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>>21218351
that doesn't set the degrees and its already set to 50% which is 1:1
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>>21218355
saturation at 50% means you're using half the wheel's range
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>>21218359
no it doesn't or if it does that's at 100 and linearity is at 50% which is 1:1

why doesn't forza let you set wheel deg? does the presets just do that for you because if so the preset must be wrong 270 instead of 240.
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>>21218388
and how do you tell it's 1:1?
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>>21218359
the 458 spider wheel also has 4 "sensitivity" modes in hardware. I tried all and nun feel 1:1 but one feels very close like the games thinking its 270 not 240deg like it is.

does the T80 have similar mode?
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>>21218394
ingame hands are accurate up to 180deg

it clearly starts getting ahead of its self before the 90deg one way limit.
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>>21218405
ingame hands are completely out of sync with the actual steering
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>>21218409
wrong they are accurate up to 90deg both way then stop

if they don't line up your forza or wheel driver is configured wrongly.
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>>21218347
in FM7 the steering wheel will never match the wheel in your hands. it isn't even attached to the front wheels, it's just visual fluff. use the interior camera that disables it instead.
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when the visual wheel in forza cockpit gets to the end of its lock at like 240, the front wheels keep steering to max lock at 270. you can't see it from in car but if you drive really slowly around in a circle you can tell.
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>>21218443
yes it will you are configured wrong watch pro forza streamers and learn.

it is only a 180deg animation and just stays still after that but if your wheel isn't 1:1 in that animation you are config wrong.
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>>21218454
no that's not what is happening
its speeding up at like even 40-60deg one way.
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>>21218456
then just set steering linearity slider to middle in forza settings and turn off external sensitivity crap on the wheel, should be 1:1.
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>358 posts
>no new
lazy bums

new thread
>>21218471
>>21218471
>>21218471
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>>21218472
Its not because I think turn ten set the preset of this wheel to 270 deg when its 240deg wheel I need to find out how to edit the text file of its preset

Does any one use T80 in forza and is its an imitation 1:1 all the way to limit on PC? Or hori?
>>
nigger



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