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Previous Thread >>20388913


All AKB sub-groups and related *48 groups welcome.

FAQ: http://pastebin.com/y0xcf3Pt

>News
(11/30~01/11) AKB48 group Kasho Ryoku No. 1 Ketteisen
(12/09) Cho Kurena announced graduation
(12/12) SKE48 24th Single (Stand by you) Matsui Jurina Center
(12/16) AKB48 8th Kouhaku Taikou Uta Gassen at Tokyo Dome City Hall
(12/24) Furuhata Nao First mini album (Dear Kimi to Boku)
(12/28) NGT48 performs at COUNTDOWN JAPAN
(12/31) AKB48 performs at the 69th Kohaku Uta Gassen

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>>
>>20396107
based cho-chan
>>
>>20395476
takes one to know one
>>
>>
Random question: How did Shiori grow her hair so quick?
>>
>>20396132
extensions

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Last Chapter:

>https://www.baka-tsuki.org/project/index.php?title=Horizon:Volume_7A_Chapter_6

Horizon final volume is out already, illustrations on the previous thread and waiting for Js06 to deliver the usual summaries.
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>>
>>20395511
There's still the possibility of a "Kimi's bizarre adventure"-spinoff in the future.

Also, Kawakami seems to be siphoning from Satoyasu's drawing powers.
>>
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>>20395708
>>
>>20395715
Hey this one isn't bad, it looks much better than other abominations kawakami spawned on his twitter.
>>
>>20395708
She even does stands already.
>>
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We already got Bitches' pictures and js06 probably got his copy already but Dengeki finally decided to upload the preview:

https://dengekibunko.jp/books/1812hrizon11-3/?page=1

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Last Thread: >>20338972

Nutaku (R-18)
http://www.nutaku.net/games
Nutaku (All-ages)
http://www.nutaku.com/games

DMM (R-18)
http://www.dmm.co.jp
DMM (All-ages)
http://www.dmm.com

Forums
http://harem-battle.club/
http://harem-battle.club/wiki/

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>>
youtu.be/GVtz_R1lGN4
>>
>>20395880
It's kinda funny when a random vtuber is producing more FKG related content than the official vtuber does.

That "oniisama" thing on her channel homepage killed me with cutes.
>>
>>20395880
I like how she got Hanamomo as soon as I checked it.
>>
>>20395934
At this point she has better track record than Kawanishi.
>>
>>20395902
She's pretty much semi-official by now considering her artist, and how she exchanges shout-outs with OSNZ. Even Kawanishi retweeted her stream just now.

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What goes into making a Touhou game? Specially the danmaku patterns, It's hard to imagine that even simple ones are all represented by individual vector functions, considering how many bullets there are on screen, I guess maybe the differential of the intended vector is used every tick to guess the bullet's next position, but it's still a lot of calculations for a 2002 PC I think.
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>>
As a danmakufu/c# brainlet who abuses coroutines and yields, is there a similarly elegant way to do timing in other languages? Something like this

do thing
wait x seconds
do other thing
wait x seconds
do other thing

Also I'm curious about the technical details of lasers in 2hu. Those are some of the smoothest looking lasers I've seen in the genre. I want to know how the collision is done as well. Is it just good old placing a ton of rectangles along the body?
>>
Ketsui mostly uses acceleration and deceleration for it's bullet patterns with most of the trajectories and angles being pre-processed so the game only needs to know when to apply the changes. ZUN's engine used AABB collision but has since moved to circle collision it only checks for collision if the bullet is inside the graze area, also when ZUN used AABB he only used squares never rectangles which is why the knife hitboxes are a bit weird. As an interesting fact most of CAVE bullets don't have a hitbox just a point that is checked against the player's hitbox every two frames.
>>
>>20393879
You just have to make a fixed step engine that calculates positions in between logical frames.
>>
>>20394189
It's not necessarily elegant but almost anything like that can be modeled with finite state machines. A change in state can be triggered when some timer reaches zero, and the current state determines the behavior of an object in a single tick. That's how I'd do it in C at least.
>>
>>20375872
I had a question about collision detection.
Obviously there's the tried-and-true naive method of simply doing
For Every OBJECT in COLLIDABLE_OBJECTs:
If( OBJECT is near enough )
SetCollisionFlag(true)
return

But I was wondering how I could improve the efficiency of this. I've heard of bounding boxes, but I've also heard of "K-D Trees" being used for collision ( http://www.pointclouds.org/documentation/tutorials/kdtree_search.php ).
Which collision method are you using? If you've experimented with different strategies, was one of them easier to work with than others?

The webm looks sick, by the way! Kind of like unspooling a reel!

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The iDOLM@STER 中の人 Thread
Previous Thread: >>20319132

This is a thread to discuss happenings related to the real-life members of the iDOLM@STER franchise, whether it's live events, personal updates, or other things that may not necessarily be related to their games.

Radio/Stream Schedule: http://imas-db.jp/bangumi/
A&G Radio Player: http://www.uniqueradio.jp/agplayerf/player3.php

iM@S VA Database: https://docs.google.com/spreadsheets/d/1C-DamOHRSZQvhhAow458luQ43ohnHs6kETyP7dMTBbA/htmlview#
Outdated JP VA Resource: http://imas-db.jp/misc/cv.html

Imas Calendar/Birthdays: https://twitter.com/imas_calendar
https://calendar.google.com/calendar/embed?src=maruamyu.net_ientpvmbq5125p7ij6c6g678r8%40group.calendar.google.com
Imas DB Updates: https://twitter.com/imas_DB
Imas Girls News Bot: https://twitter.com/imas_girls

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>>
Nansu announced a photobook of her own.
>>
>>20393650
Where at? Didn't see it on her blog.
>>
>>20393688
Check #夏川椎菜 on Twitter.
>>
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So I was looking at the guest list for the next TD stream and I find it strangely odd Cheeseuru seiyuu is going to be there and also the main 3. I'm hoping we get a big announcement or something decent.
>>
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Leaders

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The chad Reimu and the virgin Sanae.
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>>
>>20395593
>virgin Sanae
Maybe when she was 10.
>>
>>20395593
>virgin Sanae
I haven't laughed this hard in a long time.
Thanks for brightening my day OP.
>>
>>20395593
The cross boarder.
>>
>>20395593
>virgin Sanae
Right.
>>
>>20395593
>virgin Sanae
Based

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Mukyuu!
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>>
>>20390088

Ah, muk yuu leatherman
>>
>>20391447
>>20393639

Dress is covering it. Trust me.
>>
Fat
>>
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>>20393639
>>
I want to sniff Patchy all over!

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Scans never ever edition

This general is for discussing Japanese Mobile Games that don't have their own dedicated general elsewhere. Occasionally some Chinese and Korean games will be discussed too.

>List of frequently discussed games and guides for them:
http://ofo.jp/j/jKix

Read this pastebin about how to get around region locks for both Android and iOS:
https://pastebin.com/kdChFL5n
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>>
>>
>>20394985
>have 5 out of the 8 swimsuits
>Will probably reroll for both Nanoha and Fate even if they end up garbo
Fuck.
>>
>>20394387
>Nagi
I wish. The twintails don't seem to be layered like Nagi's and in the first place, they wouldn't push a gacha character into corner like that. Looks like Aputo.

>Eddy
I can't see that as anyone else. To what deity should I pray that it turns out to be wrong?
>>
>>20394941
>a lot of things just don't add up
Such as?
>>
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>>20395536
Off the top of my head:

If Kaiser got his wish granted why is he unsatisfied with it?
If Re:Dive is the bad end how did Yuuki meet Pecorine?
Why is Kokkoro looking for an arujisama irl if she only does so in game on Ames's orders?
The Lost as a whole
If the memories are actually memories how come Yuuki has no voice in them?
If they are still in game why doesn't Muimi log out? If this is reality why doesn't Muimi just use annihilate Kaiser herself?

Honestly I can close an eye to the last few but the biggest issue I have is that I don't think that the world is a construct of Mana's wish, or at least, not entirely. My suspicions are that
it's a composite wish with both games' main heroines or that Re:Dive is just the period of time where Kaiser and Yuuki are trapped at the epilogue and Minerva is reconstructing them but both of these ideas have holes in them as well.

Please, describe to me what sex with Cirno would be like.
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>>
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>>20391730
What makes you say that?
>>
>>20384768
Your dick would freeze off, sadly
>>
>>20384768
Awful. Cirno doesn't know how to please a man, her holes are too small, and sticking your dick in cold doesn't feel good at all.
>>
>>20391769
It's his first day here, go easy on him
>>
>>20384778
You need some chill

YEAHHHHHHHHHHHH

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You can't trick me Flandre!
>>
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You can't go out FL
>>
>>20395869
Florida?

Sagume said she does NOT want a thread dedicated to her!
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>>
>>20375259

Sagume where is your other wing

You look silly
>>
>>20388117
No
>>
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Can Sagume say the N-word?
>>
Sagume have two threads! that amazing.
>>20055843
>>
>>20391809
No

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Visual Novel translation status


>Aiyoku No Eustia - 60.35% Translated, 44.65% edited
Akatsuki no Goei - 100% translated, prologue through editing, common route in TLC, 2019 release
Amagami - "Script translation done. 659/2308 original edition scenario scripts edited (28.5%)"
Amayui Castle Meister - Prologue patch released, 69% of chapter 1 translated
Chaos;Head Noah - Fan translation ongoing
Dragon Knight 4 - Being translated
Fate/Extra CCC - 17% translated
Gore Screaming Show - 21,78% [8144/37383] lines translated
>HaraChuchu - 1/3rd of harem route and epilogue remaining
>Haruka ni Aogi, Uruwashi no - 34% (23171/68206) translated
>Hoshi Ori - Common+Marika+Misa route patch released, overall 41.31% translated, Rika 27.96% translated
Josou Kaikyou - 100% translated, editing and dealing with other issues remain

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>>
>>20395658
>3rdeye
I dont give a shit.
>>
>>20395743
But didn't you like Sorcery Jokers?
>>
>>20395747
Nope. I was trash.
>>
>>20395777
You still are.
>>
How many chapters does each route have in sanoba?

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There was a SPIDER here.


It's gone now.
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>>20391096
Tell your spider I cherish her, dude.
>>
>>20175579
Dealing with Spiders 101:
Step 1: Locate Spider
Step 2: Burn your house down.
>>
>>20391179
wiggggggrrrrrruuu
>>
>>20393672
Step 3: Live in spider's house.
>>
>>20395002
Step 4: Set that on fire too.

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>>20387236
Why would you post that?
>>
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Saving this thread.
>>
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>>20393328
Thanks
>>
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This thread is for all current and former idols of Up-Front & Hello!Project.

>Masterlist:
https://docs.google.com/spreadsheets/d/1M45w8Glu1JRwt34Yg324m2tOGK8SxBcTwnQ3NWIJiQM

>Agency Links:
http://www.helloproject.com/
http://www.up-front-promotion.co.jp/
http://www.up-front-create.com/
http://www.up-front-kansai.com/
http://www.jp-r.co.jp/

Previous Thread:
>>20359215
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>>
>>20395663
Most of them are also into K-pop, Johnny's and other fujoshit. So never.
>>
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>>20395663
>When to the female fans who realise they need to settle with someone start falling into my lap?

What the fuck are you trying to say, brainlet?
>>
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I want Sayumin to put on this cosplay.
>>
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I have not decided yet that Kaga pretty or not...
>>
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Just Reina.


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