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ITT: Photographs that look like bad renders
>>
What the actual fuck?
>>
>>643092
sun is directly above the poles, so they don't case a shadow
>>
>>643093
Is this how one finds the hidden library of Alexandria?
>>
fucking newfags
>>
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>>643090
>>
Hey, VSauce Michael here....
>>
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>tfw your several hour render is finished but you notice you fucked up somewhere in the UV unwrapping of the hooves
>>
>>643201
we can tell its not blender because there's not atrocious noise everywhere
>>
>>645185
I swear this board is worse than /v/ sometimes
>>
>>645187
how come?
>>
>>645182
It's a new breed.
>>
>>
>>645193
>>643337
For real, it's probably because it's post-processed to near oblivion. Especially obvious in the eyes, where the sclera's brighter than it'd be under the current lighting.
>>
>>645193
/thread
>>
>>645193
UNCANNY
N
C
A
N
N
Y
>>
>>645193

I can imagine him as a GTA 5 character.
>>
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>>645185
>he doesn't know how to increase the sample count.
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>>645230
>He needs to spend money to validate his "skills" as superior over others
No rules, just tools.
>>
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>>645232
Seems more like you are the blendlet here, since you cannot understand the simple concept of raising render samples to achieve clearer pieces the more cycles you run through.
>>
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>>645227
considering i do rendering for AAA projects, i can assure you i know how these things work..

..but just not in blender, because it's a pleb-tier software that nobody serious about 3D ever uses

good luck to you though
>>
>>645261

b...but blender was used in the man in the high castle and a 50 yo boomer at epic uses it, surely that means all studios are switching! autocucks on suicide watch lol.
>>
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>>645265
kek that's some nice PS2 shit right there
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>>645261
>considering i do rendering for AAA projects
Show your work
>>
>>645271
Ever heard of NDA clauses...?

Me neither.
>>
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>>645274
>he doesn't show his work
You gotta have something public you can share, anon.
>>
another thread ruined by software faggotry idiots
>>
>>
>>645261
t. 30 year old boomer who learned Autodesk software at a young age, stuck to it, and is now justifying his legacy methods by mocking those who don't use his legacy methods.
>>
>>645283

>t. 30 year old boomer who learned Autodesk software at a young age

People are still learning autodesk software at schools and it's not going to change. Back to your donuts and anvils you stinky blendershithead.
>>
>>645287
>donuts and anvils
but I'm making a steak right now
>>
>>645282
MOAR
>>
>>645271
>>645274
>>645277
lol sorry but, NDA or not, i'm never gonna show anything i've done on this forsaken board

you can doubt, or ask me anything if you want

>>645283
incorrect
>>
>>645265
that can't be real I literally don't believe it
>>
>>645185
>>645227
>>645230
>>645231
>>645232
>>645233
>>645261
>>645262
>>645271
>>645277
>>645274
>>645283
>>645287
>>645289
>>645326
Are you guys fucking serious I'm from /b/ and the more I hang out on this board the more I realize it is LITERALLY worse as far as staying on topic and flaming. /b/ keeps its flames to flame threads, all the real ones don't have retards taking up literally half the fucking post count jfc I fucking hate you guys, it could've been a good thread.
>>
>>645329
Welcome to /3/! Where it's virtually impossible to avoid software wars unless you're in one of our generals, and even then you can't be completely safe!
also
>i'm from /b/
Just stay there. For the sake of you and of us.
>>
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>>645329
Welcome to the /3/ meme department.
...
This is all we have.
>>
>>645329
>I'm from /b/
You're not from /b/. Nobody is from /b/. That is not a place of origin, but a destination. Like a garbage dump, or the United States of America.
>>
>>645339
As a anon from /b/, I can confirm
>>
>>645342
>Nobody is from /b/
>As a anon from /b/, I can confirm
What did he mean by this?
>>
>>645345
its a meme you ERR:CERT_EXPIRED;error logged to /errors/10112018-21402.log;
>>
>>645347
thank you
>>
>>645339
Once you've been there long enough your place of origin of overridden because you've become more damaged by that culture than your own.
>>
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>>645193
Why would anyone want such an unnatural bear line like that?
>>
>>645339
>Gets arrested for saying nigger
>lets sand niggers pour in
<UNITED STATES IS THE REAL 3RD WORLD
>>
>>645188
He thinks we're idiots. But at least we have SOME sense to post shit that's actually /3/, than the usual /v/ poster who either bitches about shit, post unrelated porn, or being a dumbass in general.
>>
>>
>>646740
good one
>>
>>646740
Does he get any?
>>
>>646740
>These lowpoly teeth...
>>
>>645193
that's also what happens when you think a near solid color with a simple noise for bump will make for convincing skin
>>
>>646740
Why do most CG characters become creepy/awkward the moment they smile?
>>
>>647197
Because there are more than 20 muscles involved to create a smile and its very difficult to replicate the exact same movement.
Also human brains and human perception is trained since million of years to read facial expressions and its not easy to cheat that evolved system of perception.
Google "uncanny valley".
>>
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>>648069
The hallways and the rooms inside much more so. Someone posted them here a while ago
>>
>>645582
>>646740
Didn't realize this was also an Oblivion Characters thread.
>>
>>643090
That's shopped. The sun can't be directly perfectly above all of those poles at the same time, unless there are multiple suns.
>>
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>>648134
Dude, sunlight sources model an infinitely distant light, thus rays are perfectly parallel.
>>
>>648134
It's not perfectly parallel, but it's 90 million miles away so the difference it's pretty narrow
>>
>>648135
>thus rays are perfectly parallel
in cgi simulations
the point is not that they're parallel, but that the difference is like a billionth of the most minuscule degree variation we could perceive
>>
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>fix your skin shader, bro
>>
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fucking hell, need to re-calculate the normals again
>>
>>646740
The eyes are the most disconcerting thing for me. I've seen the Bogdanoffs, I can acknowledge fucked facial structure, but those scleras aren't being hit by the lighting system.
>>
OPs post was the best example. Everyone else failed, especially the cunts arguing.
>>
>>645265
Is that pilkington?
>>
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>>648134
>>
>>648134
There *are* multiple suns. It's just that they overlap each other almost perfectly, so we don't normally notice it, except when everything works in the exact precise way and something like OP's picture happens.
>>
>>643093
Amazing. Must be right on the equator
>>
This is a screenshot from our new early access horror game on steam
>>
>>649216
This looks like a normal photo except for those typical hard shadows on the back wall from a lazy point light rather than something which looks more natural and realistic.
>>
>>648134
Flat earth confirmed
>>
>>649216
is that sir?
>>
>>649216
I can't fucking tell if this is a real photo or a screencap from some upcoming horror game, what the fuck.
>>
>>650144
It's a photo, you mongol. Calibrate your monitor.
>>
>>650240
I mean, it plausibly looks like a screenshot from some kind of PT/RE7 clone or whatever. The high contrast of it all, that subtle bloom on that bright corner that horror games usually love to use, the weird waxen look of the skin. The only thing that gives it away is the luminance noise, no post-processing suite really bothers with that.
>>
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>>650274
All the pictures from the fire look like renders lol
>>
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>>650274
>>650277
>>
>>650277
Are we on to something here?
>inb4 conspiracy
>>
>>650285
No
>>
>>650285
the only thing that we're onto is that set dressers/special FX experts for apocalyptic films did a great job at representing destruction because seeing the real thing looks fake now
>>
>>650274
>>650279
i think heavyly photoshopped images count as renders too.
>>
>>650372
They use the real thing as reference, it's only us that aren't used to seeing it and our beliefs about what disaster looks like steams mostly from what VFX artists make.
>>
>>650285
The fire is faked as part of a Trump smear campaign
>happens in commiefornia of all places, by pure coincidence
>celebs' homes destroyed, and of course they cry about it on twitter even though they can buy 10 houses to replace it, makes fans very upset
Just ask if you need more redpills, I might even share some of my bookmarks with rare info and secret discord channels
>>
uncanny valley alert
>>
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>>650503
*blocks your path*
>>
>>650511
Looks like your average DAZ Studio render
>>
>>650647
>implying iray is that good
>>
>>650667
iray is that good, look what proper artists achieve with it on any other host application that is NOT DAZ Studio.
>>
>>650695
>implying DAZ Studio renders are that good
Happy?
>>
>>650697
Not sure. I don't know how good the iray implementation in DAZ is and if it has the full feature set on that platform.
What I know for sure is that 90% of DAZ users are total strangers to the basics of proper lighting.
>>
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I love this new NPR shader what do you guys think ;)
>>
>>649198
It's in Hawaii.
>>
>>645265
>lod skeleton: low
>>
>>646740
BOGGED
>>
>>650901
kek


>>
>>650405
>secret discord channels
a-anon I...
>>
>>650384
that's basically what i was saying
>>
>>650274
>Need for Speed: Fallout
>>
>>648134
tan(1 meter/distance to the sun) = 0.000000000007 degrees m8
>>
Reminder this board dies soon once it leaves the 4chan domain
>>
>>645265
Do you get to the cloud district often? What am I saying, of course you don't.
>>
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>>650274
The aftermath when a Twisted Metal match took place.
>>
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>>650279
looks like a beksinski painting
>>
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Which PS2 game is this?
>>
>>645185
>noise
>blender
noob
>>
>>651124
Looks like NieR
>>
>>651124
looks like a garry's mod map
>>
>>646740
it looks like that one horrific half life mod
>>
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>>643093
>case
>>
>>645193
GOBBO?
>>
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>>649070
there's no way that orange head isn't him
>>
>>643090
>>
>>655962
Dude fix your fucking HDRI.

I use DAZ professionally to produce high quality porn for my backers, I know what I'm speaking about. First, ditch the cowboy style, most of my fans are 20-something liberal low-testosterone neet, and they don't like cowboys. I know I've tried it. Second fix your goddamn lighting, and then fix your HDRI, it looks like dogshit. For fuck sake.
>>
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>>643090
>>
>>656369
/thread
>>
>>
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greetings from /an/
>>
>>656896
Man, you need to work on the shading of the plumage, it looks like plastic.
>>
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>>656163
>>
>>646740
by azura by azura by azura! its the grand champion! standing next to me!
>>
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>>656896
>>
>>643201
h-hot
>>
>>656369
are you fucking kidding me
>>
Woah haven't visited the board in a few months and this thread is still here
>>
>>657713
Yeah /3/ is slow as fuck no one gives a shit about 3d
>>
>>656369
>You will be surprised to learn how Disney makes its movies!
>>
>>656369
>At some point in the future we'll be able to fuck whatever Disney princess we want without it looking like an ungodly monstrosity
>>
>>649216
Reminds me of Siren: New Blood, except the Shibito are turning into pugs instead of bugs (heh).
>>
>>643090
>>
>>645193
this is 100% a render?
>>
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>>648131
Did someone say Oblivion character?
>>
>>650274
/p/ here. Literally everything from the closest clump of dirt to the farthest tree is in 100% focus, the depth of field spans literally the entire image. How is that possible?
>>
>>657714
I think even people who actually do 3D would be put off by how wretched this board's become in the past year. I think the only people still coming regularly are people who need to ask questions and memequeens.
>>
>>658103
wew lad.
>>
>>658103
>/p/ here.
Been there for the entire 2 days?
>what is small aperture
>>
>>658103
https://en.m.wikipedia.org/wiki/Hyperfocal_distance
Wide angle, low aperture, nothing in the frame is closer than the hyperfocal distance (a couple meters), everything results in focus.
>>
>>658109
/3/ is a 4chan board. Shit happens the longer it lives. Any changes don't really matter because in the end it's still the same board with the same people. A few leave a few join. Your comment makes you look like the newest fag who's afraid he's losing his seckrit klubb.
>>
>>658158
And statements like yours are precisely why I think the level of discourse is being brought down because "dude it's le4chan who cares lmao"
>>
>>658160
>the level of discourse
what a fuckin nerd lmao
>>
>>658160
>"dude it's le4chan who cares lmao"
That's actually how it works since a couple years.
Site got flooded way too quickly by normies who use Reddit for their normal shit while they come here to be as retarded as possible for the exact reason you stated in your post
>>
>>658160
>less than 5 minutes
>on /3/

Holy shit the rest of your comment is so fucking stupid.
If you want a 3d modeling forum that isn't going to be attached to the general 4chan "eculture" as it was then try Reddit. If you don't like the fact that wherever you go if it's a subforum in a sense is going to be full of the attitudes and post styles of the more popular subforums.

>>658162
4chan was never good.

Blame /b/ blame normies blame reddit blame /pol/. Doesn't matter place was a shithole from the start
>>
>>657729
I fucking love that game and I thought I was the only one.

I wish we could've been friends irl. Maybe things wouldn't have gotten so bad..
>>
>>645329
>im from /b/
don't you have cuckold threads to be posting on? Disgusting. It's like claiming you are from a disease ridden 3rd world country
>>
>>648069
>MINECRAFT FONT
>>
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>your materials suck ass
>>
>>659334
>Babby's first PBR material
>>
>>659334
That's hot.
>>
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>>645282
This photograph has many weird looking shots
>>
>>646732
to look black and sell albums
>>
>>648965
find a better picture and this could be a really good joke
>>
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>>659344
I lost
>>
>>659827
>bad render thread
>totally fazed by the incredible quality of the hand rigging
>those hands are simple amazing, how they´re able to such quality in hands
>rest is ok i guess
>it´s a picture of two girls cosplaying
There is no God, but.... OH MY GOD.
>>
>>655957
cast
>>
>>659898
The problem with it is that it's strongly post-processed. It's not a photo anymore, it's a stylized photo.
>>
>>649198
Not necessarily.
>>
>>645182
So fix the hooves and then only render that small chunk, throw that shit in photoshop or gimp or whatever, and overwrite it, ez
>>
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>>643090
not natty
>>
>>661075
It's not a render but it is photoshopped to hell and back. That man's a complete fabrication by some crazy slav woman. Apparently it's due to some daddy fetish she has.
>>
>>661075
What's that monstrosity. I hope it's not real.
>>
>>659827
fucking hell, i thought it was a screenshot from red dead redemption
>>
>>661076
>>661082
Gigachad is real!
>>
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>>643090
fucking UVs man
>>
>>661082
It's not real, it's an art project.
There is this chick who has a boyfriend bodybuilder who is I think a manlet irl, and his friends.
She basically photoshops them together into a giga chad.
>>
>>661075
>>661248
There are videos of that group of dudes (it's not him alone) and those show them without the massive amounts of shooping
>>
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>>661333
Note that this particular guy (Berlin 1969) is never present in those videos. The other models do exist and are Swole as Fuck with glorious jawlines (though they are definitely morphed to look even more insane), but that one man just isn't real.
>pic related
>>
>>661375
Is this an art project, or just her trying to realize her fantasies?
>>
>>661401
just degenerate THOT fantasies
>>
>>661411
Her poor boyfriend (if she has one) must feel pretty good about those "improvements".
>>
>>645282
looks like a miniature plastic model with a hand-drawn head
>>
>>656163
who turned the texture quality down?
>>
>>645261
Not a software problem but a render engine one. An Arnold render will look the same on blender or Maya, fuck blender even has EVEE shit like that will never come to an Autodesk product. Btw its not good to lie on an internet anonymous board.
>>
>>661577
>replying to a three month old post
sigh
the woes of a dead board
>>
>>
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>>661740
>>
>>661580
On a normal forum you'd probably be one of those faggots who'd scream "STOP NECROBUMPING!!!111 MOD CLOSE THE THREAD!"
>>
>>661742
STOP NECROBUMPING!!!111 MOD CLOSE THE THREAD!
>>
>>661742
"No necro'ing [sic] allowed."
but also
"If there is already a thread for it, do not make a new thread."
Forum mods are generally gigantic nigually flaming fucktarded piles of bitches
>>
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>>661742
problem?
>>
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>>643090
>>
>>661859
No. This would be an extremely high quality 3d render.
>>
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>>661859
Holy shit you just found proof our universe is virtual reality.
>>
>>650944
Basically Mad Max?
>>
>>661859
Increase shadow map resolution by at least x2
>>
>>661859
>RTX ENABLED
>>
>>651124
That's Italy from counter strike isn't it?
>>
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>>662416
IRL depth pass
>>
>>662416
what a crazy fall-off. Now I wanna do a soot matte finish for my car.
>>
>>656163
lol'd



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