I have no idea if this is useful to anyone but here,100 premium 4k materials for blender for freehttps://gumroad.com/l/onelvxe-material-pipelineAlso free resources thread (not only Blender)
Here's some cc0 textures:https://texturehaven.com/https://www.cgbookcase.com/https://cc0textures.com/HDRIs (which I'm sure everyone knows about already)https://hdrihaven.com/>>637415Thank you!
>>637415Thanks a lot anon, this would be great for work, already tried some.They work for any program, not just blender
>>637415Thanks a lot!>>637440Those are pretty good, thanks.https://www.blendswap.com/https://free3d.com/https://modelinghappy.com/free-textures (dunno if these are any good)https://www.poliigon.com/search?is_free=true (poliigon's free stuff)
>>637415There are some free resources listed here: https://wiki.luxcorerender.org/External_Resources
What are the best tutorials on creating wood materials? Be it Zbrush + SP or Substance Designer.
>>637415holy shit thank you
>>637415OP here bumping some more stuffhttps://gumroad.com/l/ekRhc (30 PBR materials)https://gumroad.com/l/Myeav (Plaster material)https://gumroad.com/l/kJSe (Substance - Tree material, Dirt snow, Gold Nuggets, Desert cliff)Feel free to post some resources aswell, keep the thread alive, help out the community :)
OP truly is an angel.
This thread must live dammit.
>>637415This might not be quiet the treasure trove that other things are, but might still be useful:https://www.goodtextures.com/-Requires you to create an account, and it doesn't have normal/displacement/roughness/etc... maps, so you'll have to generate those on your own.
thanks OP, hope you find happiness in life
Free smart materials for weapons:https://80.lv/articles/free-smart-materials-for-weapons/
OP here once again, heres some more stuff, this time its more resource sites than just a single material, glad this thread actually helps peoplehttps://3dtextures.me/ (Pretty much the site name)https://themantissa.net/resources (the landscapes pack is real neat, main reason im including this one)https://patternpanda.org (Textures, HDRI, Alpha maps)https://cc0textures.com/ (PBR textures)https://gumroad.com/l/PcWXd (smart wood texture)https://freepbr.com/ (even more PBR materials)https://texturehaven.com/ (even more PBR)https://hdrihaven.com/ (high quality HDRIs)https://cgmood.com/textures (yeah you guessed it, more textures)Please, feel free to add something yourself, anything is appreciated
Up you go.
Very good. Thanks all.
This thread needs to live.
This should be stickied because it is too valuable a resource for new people to let die.
Thanks op!Found this program today, also for texturing/materials.http://www.boundingboxsoftware.com/materialize/One image is enough to make normal map/ao/edge/etcVery easy to use and free
This should be a sticky
This program is for modeling but might be useful for UVW mappinghttp://www.wings3d.com/
thanks for this thread
This thread is too precious to die
http://alexcpeterson.com/spacescape/This program is pretty useful for space scenes. With a little work outside the program on your own its stupidly easy to make things that are better than that blender guru guys 200 dollar plugin for space scenes
Alright, hello once again, OP back with some more shit, im running on dry here, thread will probably die soon anyway so heres just a bit more stuff, thank you all for sharing your resources :) Didnt expect the thread to go anywhere (also pic is my cat, she cute)https://gumroad.com/l/ddn07 (Burning,Firey Chiseled & Stylised bark substance materials)https://gumroad.com/l/AnRnn (125 "everydays" .c4d files that u can draw a bunch of stuff from if u care to, or even inspect them or wtv)https://gumroad.com/l/DQpQG (another 125, totalling 250 with the previous one)https://gumroad.com/l/HTJJk (kitbash pack containig 414 single objects and 108 mesh groups)https://gumroad.com/l/tJOlm (50 brushes for ZBrush and 48 alpha brushes usable with Substance Painter, Quixel Suite or any other software that support alpha and high maps)https://gumroad.com/l/IspRo (second brush pack but this time "hard surface")https://gumroad.com/l/YQCsU (terracotta roof texture + substance)https://gumroad.com/l/QRERD (some really nice neon night hdris)https://gumroad.com/l/xAQxj (25 scans of statues from the louvre museum in paris)
https://texture.ninja/Public domain textures and references. Doesn't come with different maps but if you pair with what >>646991 posted you can easily make all the maps you need pretty easily.
https://www.photopea.com/?fbclid=IwAR2wgMtIsZCh1KlfCMlspuTXze6bJSxbrWblreYyXStIeprqGKsEdMC4umwopen source Photoshop in your browser. doesnt need installing or downloading. exports in psd and all other fancy formats you might need. you can even get in touch with the creators and ask them to implement a feature that you dont yet see.
LIVE, GOD DAMN IT, LIVE!
Keeping it alive
Im really struggling to keep this thread alive, please contribute and help out people as wellhttps://gumroad.com/l/beVqT (Damaged Painted Wall - substance)https://gumroad.com/l/dWVI (zbrush stylized rock brushes (SP too) )https://gumroad.com/l/fIKry (light stamps for SP)https://gumroad.com/l/pUCtI (a free model for previewing materials)https://gumroad.com/l/hUEC (grunge/dirt decal generator (SP) )https://gumroad.com/l/fmMZH (polished rosewood material)https://gumroad.com/l/mOMaT (procedural snow for sp)https://gumroad.com/l/MuRQA (some materials and tools for SP)https://gumroad.com/l/RZHf (bark sp)https://gumroad.com/l/AVxfQ (sci-fi wall sp)https://gumroad.com/l/IUxUf (concrete with cracks sp)https://gumroad.com/l/TMGGQ (metal paneling sp)https://gumroad.com/l/dcQLB (moss sp)https://gumroad.com/l/JWUo (fence sp)https://gumroad.com/l/Dnmbz (cloth generator sp)
>>654639Thanks friendo, have a good night bump
I just want to say I love you all and would give you blowjobs and cuddles.
>>654672this a comfy thread
>>654639Thanks for the assets! Some of these guys have even more free stuff on their gumroad store pages too.https://gumroad.com/vinicortezhttps://gumroad.com/g3dhttps://gumroad.com/maximeconquyMaybe it would be worth the effort to search for free stuff on eg. Artstation, then explore the gumroad pages that get linked to to find more hidden goodies.
sharing some of my bookmarkstexturelib.comtextures.comcgbookcase.comtexturehaven.comsharetextures.com
Some more free kitbash https://gumroad.com/l/uMSoyhttps://gumroad.com/l/WagYhttps://gumroad.com/adrianrutkowski#https://gumroad.com/riccardomassironihttps://www.artstation.com/artwork/kit-bashhttps://gumroad.com/l/sVOXJ
Bumping because I can.
https://www.sketchuptextureclub.comTextures for interior or exterior only. Free accounts can download 15 textures per day and only diffuse, but you can combine it with Materialize (the texture2material software posted in this thread) to make the normal, AO, edge and other maps.
I miss CGtextures.com
>>649238Free of charge but not open source.
This would make a good general, like free resources general with a well maintained pastebin. If only it would be able to be kept alive
>>655461Sounds like a good idea. Will be collating all the links posted here into a pastebin pretty soon then./3/ is pretty much my "home board" (fag behind the /questions/ and /wip/ generals here), so I'll be around to maintain it.
>>655463https://pastebin.com/vU7P8VmiAlright, first draft of 3DCG Free Resources courtesy of /3/.Will try to keep it updated, so I'll add as you guys post more links.
>>655470Oh, please point out if anything's been miscategorised. All I did was check the links and guessed from there.
>>655471This seems well done actually. I hope theres enough stuff out there to keep a general bumped, otherwise it might have to be added to an existing general. Its a small board though so I'm sure a few people from the generals have posted here and wouldnt mind seeing this sort of stuff.
You're missing a lot of stuff from the kit-bash section.https://gumroad.com/tfmstylehttps://gumroad.com/adrianrutkowskihttps://www.artstation.com/artwork/kit-bashhttps://cubebrush.co/polyworkshop/products/audboa/free-sci-fi-kitbash-set-fusion-360-zbrush
>>637415fantastic thread, thanks for this
>>655195>CGtextures.comdidn't they simply become textures.com?
>>655644Sorry, didn't include those initially since they were links to pages rather than direct products.Otherwise, pastebin's been updated with all the direct links to TFMSTYLE's free stuff (samples not included) as well as the rest linked in your post.https://pastebin.com/vU7P8Vmi(same link, but just in case)>>655582It'll be appended to the generals, both /wip/ and /questions/ (maybe /blender/ if I get hold of it again), since I'm pretty sure we can all agree it's a very helpful collection of links. We should keep a thread like this going too, to act as a dumping ground for all these links.
>>646991>http://www.boundingboxsoftware.com/materialize/What's an edge map for?
>>637415>https://gumroad.com/l/onelvxe-material-pipelinedayum son that is pretty gud thanks
>>638042what does it mean?
this thread need to livealso im gonna make a pastebin out of this so guys keep posting
>>657645Dude.>>655463>>655470>>655664Plus check all the general OPs. Already made one.
>>637415does it contain fabric/latex stuff OP?Im making a skintight suit and need some leather like materials
>>654895how do you do that?the text phrase "free texture" didnt give you much
Bumping before the year ends.
Don't know if it would be useful for anyone, or if this is the place to share, but I've made a procedural 80s "Chrome" lettering material for Blender. It's not realistic, but it captures the effect of 80s lettering pretty well.It should be pretty self explanatory. The real magic happens when you plug the noise in between the texture coordinate node and mapping node.If anything, it's a new year bump.
>>659332Nice thanks. I had the idea to do something like this, but I was too lazy and just hand painted it. I'd suggest using just a glossy shader, because the chrome font is imitating a metal, not a dielectric, so the diffuse technically isn't physically accurate. Apart from that, great shader :)
>>659332It looks...OKish t b h
>>659416Well this is more for that inside reflection with the mountains on the lettering. You'd put a real chrome shader on the body of the letters and then this on the front faces. Pic related.Like I said, it's not a realistic effect (though you could do it by reflecting something similar with actual geometry behind the camera), but it's something just in case someone wants it.Glad you like it though.>>659418I probably should have shown it wish some context of how it's used.Here's a shitty viewport example. Things could probably be done with the Principled shader to make the output look better though. I was more focused on the effect.
>>637415How do I use this? The material pipeline library doesn't have anything in the actual file, the downloaded materials are just image files, and I'm not sure the addon will do anything. Do I have to set up the nodes myself or am I dumb as hell?
>>648056I tried this, why is it so hard to find skyboxes and stuff though, i would really like some HD hdris of space stars and galaxies
>>664163Well, for starters, no one really has open access to space to make HDRIs the same way someone with any camera can make their own. At best it's all NASA stitches. So that means people end up having to make their own space scenes, and those usually end up being paid.
>>637415>for blender>retards think materials are specific to the softwarelol...
BumpAlso, these links should be added to the sticky or something if they haven't
>85 hdris @ 10k x 5khttps://hdrmaps.com/freebies>2 studio hdris + hdri lights + maya llookdev scenes + lookdev propshttp://www.jahirulamin.com/environments/>shaderball lookdev set up for mayahttps://www.artstation.com/artwork/wKveZ>maya lookdev kithttps://dusankovic.com/blog/OMal/lookdev-kit>14,174 3d scans https://www.myminifactory.com/scantheworld/>bunch of free shit, probably repeats itt:https://wiki.luxcorerender.org/External_Resources
>>666020Pastebin updated with these. Thanks.https://pastebin.com/vU7P8Vmi>>666016>tfw /3/ has no board mods
This is too far down the page again. Bumping for posterity.Fucking mods STICKY THIS THREAD.
God bless all of you
http://noemotionhdrs.net/good HDR collection here.CC - attribution + no derivatives licensing.
OP here, im happy i started this thread, its grown into a community dump of resources and thats fucking great, thanks to everyone who contributed, if this thread dies in the future feel free to renew it and make it better :) (p.s. heres another pic of my cat, have a nice time creating things frens)
It might be obvious but a bunch of people ive talked to didnt know that allegorithmic share site was a thing so if you are using substance anything here you go :https://share.allegorithmic.com/and heres a bonus some free decals:https://gumroad.com/l/CIUFZand zbrush rock brushes:https://cubebrush.co/luisarmstrong3d/products/zywuhq/rocks-cracks-brushes
>>668514>>668793Pastebin updated.https://pastebin.com/vU7P8Vmi>>668792Good kitty.
Bump -y texture map
>>670673Good material, though what the topic at hand is asking about. We should really collate a new list of tutorial/reference material, shame >>663033 derailed basically instantly. Guess it's time to start discouraging guruposting.
>>670673what a dumb workaround. you can just bridge the thing up faster than that and just apply an inset and it would do the exact same thing but faster
>>670690It's probably from a time when "fill with quads" was not available in many software packages.
>>637415>>670685how's this then?Blender Material Databasehttps://blendermada.com/
https://gumroad.com/l/FS4MP (Free 4K materials pack)https://gumroad.com/l/BlgPW (4K farm ground material)https://gumroad.com/l/HfMIW (4K forest dirty ground material)https://gumroad.com/l/iRDFe (4K stone ground material)https://gumroad.com/l/yLbWs (4K gravel cobble material)https://gumroad.com/l/QlAmk (4K forest rocky ground material)https://gumroad.com/l/nFTBI (4K leather material)https://gumroad.com/l/UysD (4K Highway road material)https://gumroad.com/l/HcBva (grease oil substance painter smart material)https://gumroad.com/l/PPZAp (4K scanned stone material)https://gumroad.com/l/qAauj (4K stone ground material)CAT !!!
https://gumroad.com/l/4kdenim PBR denim material
Pastebin updated again.https://pastebin.com/vU7P8Vmi>>672680Decided to condense all these links into the guy's profile, since it all comes from one creator.
Blender Cloud has one month free trial for a limited time.It's full of HDRI's, textures, tutorials and characters.cloud.blender.org
Gonna keep bumping this until I have some hard drive space, thanks OP it's a huge help!
>>661227I'm not this guy, but I'd like to know the same thing.
Here is a neato site that contains panorama images of the universe from the Planck telescope.http://astrog80.astro.cf.ac.uk/Planck/Planckoscope/download/They make for some rad stylized reflections.
>>637415This thread cured my cancer
What makes them premium?
>>676771Just as every technique in Blender is a "trick", every material for Cycles is "premium".
do we want to try and start a /tutorials/ or /learning resources/ thread again (and hopefully avoid the shitshow the last one turned into?)? this one's turned into an unofficial resource dump thing.big list of houdini learning resources:https://pastebin.com/TJ5NRfTf
Bumping to make sure this doesn't get killed
I'll be the 3rd person to ask for a quick rundown of how to use these materials in Blender.
https://github.com/BenjaminSauder/EdgeFlowBlender Plugin edge tools to do things like set edge flow and set linear. I don't know how good it is or taken care of but it might help.
>>680454Blender devs should implement this already. It's an essential modeling feature, and somebody made a solution and shared the code. What are they waiting for?
>>680471Theres also builds of blender out there with the weld modifier but for some reason the idea of adding that to an official blender build is scary to the blender devs
>>680454Wow blender finally has something max had in 2008.
>>680498Jesus fuck I'm not trying to start one of those stupid fucking software wars you stupid fucking cunt. I was just complaining about official builds not having features that forks have so I shouldn't have to choose between the two. You don't have to go out of your way to defend maya just because someone else said something about a feature of another software. Never respond to any of my posts ever again.To keep things going and that I'm not just some guy bitching heres another free plugin.It allows you to directly copy paste between blender and mayahttps://gumroad.com/l/dLYcOI'm not going to post anymore free blender addons or there will just be way too many.Heres some free brushes too.https://gumroad.com/l/pACug
>>680519>blender is still mising 80% of the modelling kit, again why are morons using garbage freeware when you could use max for free with a student license?
>>680531Shut up, you overcooked nut. Not everybody has the same requirements, and Blender is perfectly fine for amateur amateurs.
>>680471>>680496>>680498>>680519>>680531>>680552please don't shit up one of the only good threads on /3/
>>680558Fuck off. If you're going to pretend to be better than people at least post something useful to the thread. As it stands you're no worse than the fag who jumped in just to say something useless about blender not having a feature that max has.https://x6ud.github.io/#/if you want animal references from specific angles it gives you an animal skull you can rotate in 3d space and it tries to match images for you.theres a few free zbrush alphas here on his page. I don't think these were posted yet.https://gumroad.com/fredogmNot the most useful straight free resource for 3d but I'm including it anyways. 18 GB of reference photos for environment design.https://gumroad.com/l/referenceI'm the only person to actually post free resources in the thread in nearly a month. Please don't shit up one of the only good threads on /3/.
>>680563these are me:>>666020>>668514>>677567but sure, here's another one:>100+ PBR metal/rough materials (with included maya/arnold mat files)https://visualact.com/product-category/free-materials/prick.
Has anyone made anything with any of these materials?
hardsurface kitbash kit. 305 parts. uv. not suitable for subdivision.https://gumroad.com/l/uMSoy
New aggregator site for all the various PBR sites: http://textures.one/
Found a neato interior mapping setup for Blender. Works in Eevee too.Not necessarily a texture, but it might find some use here. I dunno. It's pretty simplistic though, only one slider for depth, and floor shares the same texture as the ceiling. Still might be useful as long as you're not looking down into it.https://drive.google.com/file/d/1__oKWKutj21VbUt_hPEBP8LaH4H9OThq/view
>>681006>>680965>>680892Thank you anon(s)
>>681006In a similar vein, I've also found a nifty setup for some parallax occlusion mapping as well (pic related). Once again, like the interior mapping, it's far from perfect (lacks some self shadowing in crevices and stuff), but works perfectly fine within Eevee which is a plus. If anything, it should tide things over until something similar is added officially, since they're "working on it". I haven't had a chance to use it in a project yet, but I've played around with it and it's pretty easy to understand.Just make sure to swap out the texture inside the nodegroup that's duplicated like 20 times. It uses a height/displacement map. The output from the main node can be used straight up as the vector input for the regular PBR textures. https://blenderartists.org/uploads/default/original/4X/7/2/7/727bf3d649254219cf02b4b6e23902ef26062086.blendHere's the original thread. https://blenderartists.org/t/3d-surfaces-on-a-flat-plane/1116277/3Like last time, hopefully someone finds a use for it.
Bump. Thanks OP.
what is the license on this?can I use those for commercial use?like say put them on a model in a game that I would sell?
>>687073If it's not explicitly allowed by the copyright holder (you have to go and check), better to stay safe and not do it.
>>687073If you just check the file theres a big download called "licenses".I got you this time but next time don't be stupid.
Hey, I found this website with some sweet ass free scans on it, maybe add it to the pastebin?http://threedscans.com/
You can get a free scanned high poly head with texture maps here. You have to sign up to a newsletter tho.https://www.3dscanstore.com/blog/Free-3D-Head-Model
>>637415Can anyone send me a .blend file of how I use these textures in cycles? Or perhaps a screenshot of the nodes? I'm completely lost and can't plug the nodes correctly.
>>687929Q U E S T I O N ST H R E A D"How do I set up PBR materials in Blender?"There ya go blendlet.
>>687959post best render or gtfo
Can someone explain to a smooth-brain like me how one would make the texture appear on something in blender?
>>688019You first, Blendie.